More Intel graphics driver build 101.4032 WHQL and Arc A770 benchmarks Another performance evaluation of Intel Graphics Driver (IGD) build 101.4032 WHQL for Arc A770 16 GiB with an Alienware Aurora R12 and Intel Core i9-11900KF.
HTML result view exported from: https://openbenchmarking.org/result/2301106-NE-MORE1014064&grr .
More Intel graphics driver build 101.4032 WHQL and Arc A770 benchmarks Processor Motherboard Memory Disk Graphics Audio Monitor Network OS Kernel Display Driver File-System Screen Resolution Arc A770: 101.4032 Intel Core i9-11900KF @ 3.40GHz (8 Cores / 16 Threads) Alienware 07W25T (1.1.18 BIOS) 2 x 16384 MB 3600MHz KF3600C16D4 1908GB NVMe Micron 3400 NVMe + 954GB NVMe Micron 2200S NVM + 7452GB WDC WD80EAZZ-00BKLB0 Intel Arc A770 1GB Steam Streaming Microphone + Realtek Audio + Steam Streaming Speakers LG TV SSCR Killer Wi-Fi 6 AX1650i 160MHz Wireless (201NGW) + Killer E3100G 2.5 Gigabit Microsoft Windows 11 Pro Build 22621 10.0.22621.963 (x86_64) 31.0.101.4032 NTFS 3840x2160 OpenBenchmarking.org - CPU Microcode: 0000000057000000 - __user pointer sanitization: Disabled + IBPB: Always + IBRS: Enabled + STIBP: Enabled + KPTI Enabled: Yes + VBS: Disabled
More Intel graphics driver build 101.4032 WHQL and Arc A770 benchmarks unigine-super: 1920 x 1080 - Fullscreen - High - D3D11 gravitymark: 1920 x 1080 - OpenGL blender: Barbershop - Intel oneAPI csgo: 1920 x 1080 - OpenGL blender: Barbershop - Intel oneAPI xonotic: 3840 x 2160 - Ultimate unigine-super: 2560 x 1440 - Fullscreen - High - OpenGL unigine-super: 3840 x 2160 - Fullscreen - Ultra - OpenGL unigine-super: 1920 x 1080 - Fullscreen - Medium - OpenGL unigine-super: 1920 x 1080 - Fullscreen - Ultra - OpenGL unigine-super: 3840 x 2160 - Fullscreen - Medium - OpenGL unigine-super: 1920 x 1080 - Fullscreen - High - OpenGL unigine-super: 3840 x 2160 - Fullscreen - High - OpenGL unigine-super: 2560 x 1440 - Fullscreen - Ultra - OpenGL unigine-super: 2560 x 1440 - Fullscreen - Medium - OpenGL unigine-super: 2560 x 1440 - Fullscreen - Low - OpenGL unigine-super: 1920 x 1080 - Fullscreen - Low - OpenGL unigine-super: 3840 x 2160 - Fullscreen - Low - OpenGL unigine-super: 2560 x 1440 - Fullscreen - Ultra - D3D11 unigine-super: 3840 x 2160 - Fullscreen - Ultra - D3D11 unigine-super: 1920 x 1080 - Fullscreen - Medium - D3D11 unigine-super: 1920 x 1080 - Fullscreen - Ultra - D3D11 unigine-super: 1920 x 1080 - Fullscreen - Low - D3D11 unigine-super: 2560 x 1440 - Fullscreen - High - D3D11 unigine-super: 3840 x 2160 - Fullscreen - High - D3D11 unigine-super: 2560 x 1440 - Fullscreen - Medium - D3D11 unigine-super: 3840 x 2160 - Fullscreen - Medium - D3D11 unigine-super: 2560 x 1440 - Fullscreen - Low - D3D11 unigine-super: 3840 x 2160 - Fullscreen - Low - D3D11 gravitymark: 2560 x 1440 - OpenGL gravitymark: 1920 x 1080 - Windows Direct3D 12 Ray-Tracing gravitymark: 2560 x 1440 - Windows Direct3D 12 Ray-Tracing gravitymark: 1920 x 1080 - Windows Direct3D 12 gravitymark: 2560 x 1440 - Vulkan Ray-Tracing gravitymark: 2560 x 1440 - Vulkan gravitymark: 1920 x 1080 - Vulkan Ray-Tracing gravitymark: 3840 x 2160 - OpenGL gravitymark: 2560 x 1440 - Windows Direct3D 12 gravitymark: 1920 x 1080 - Vulkan gravitymark: 3840 x 2160 - Vulkan gravitymark: 3840 x 2160 - Vulkan Ray-Tracing gravitymark: 3840 x 2160 - Windows Direct3D 12 Ray-Tracing gravitymark: 3840 x 2160 - Windows Direct3D 12 luxmark: GPU - Hotel luxmark: GPU - Microphone luxmark: GPU - Luxball HDR fahbench: blender: Pabellon Barcelona - Intel oneAPI cyberpunk2077: 3840 x 2160 - Ultra cyberpunk2077: 3840 x 2160 - High cyberpunk2077: 2560 x 1440 - Ultra cyberpunk2077: 2560 x 1440 - High cyberpunk2077: 1920 x 1080 - Ultra cyberpunk2077: 1920 x 1080 - High cyberpunk2077: 3840 x 2160 - Low cyberpunk2077: 2560 x 1440 - Low cyberpunk2077: 3840 x 2160 - Medium cyberpunk2077: 2560 x 1440 - Medium cyberpunk2077: 1920 x 1080 - Low cyberpunk2077: 1920 x 1080 - Medium blender: Pabellon Barcelona - Intel oneAPI csgo: 3840 x 2160 - OpenGL quake2rtx: 3840 x 2160 - High - On - VK_KHR_ray_tracing_pipeline quake2rtx: 3840 x 2160 - Medium - On - VK_KHR_ray_tracing_pipeline quake2rtx: 3840 x 2160 - Low - On - VK_KHR_ray_tracing_pipeline blender: Classroom - Intel oneAPI csgo: 2560 x 1440 - OpenGL quake2rtx: 3840 x 2160 - High - On - VK_KHR_ray_query blender: Classroom - Intel oneAPI quake2rtx: 3840 x 2160 - Medium - On - VK_KHR_ray_query quake2rtx: 3840 x 2160 - Off - On - VK_KHR_ray_tracing_pipeline quake2rtx: 3840 x 2160 - Low - On - VK_KHR_ray_query quake2rtx: 3840 x 2160 - Off - On - VK_KHR_ray_query quake2rtx: 2560 x 1440 - High - On - VK_KHR_ray_tracing_pipeline vkresample: 2x - Double quake2rtx: 2560 x 1440 - Medium - On - VK_KHR_ray_tracing_pipeline quake2rtx: 2560 x 1440 - Low - On - VK_KHR_ray_tracing_pipeline blender: Fishy Cat - Intel oneAPI quake2rtx: 2560 x 1440 - High - On - VK_KHR_ray_query blender: Fishy Cat - Intel oneAPI quake2rtx: 2560 x 1440 - Medium - On - VK_KHR_ray_query quake2rtx: 2560 x 1440 - Off - On - VK_KHR_ray_tracing_pipeline quake2rtx: 2560 x 1440 - Low - On - VK_KHR_ray_query quake2rtx: 1920 x 1080 - High - On - VK_KHR_ray_tracing_pipeline quake2rtx: 1920 x 1080 - Medium - On - VK_KHR_ray_tracing_pipeline quake2rtx: 2560 x 1440 - Off - On - VK_KHR_ray_query quake2rtx: 1920 x 1080 - Low - On - VK_KHR_ray_tracing_pipeline quake2rtx: 1920 x 1080 - High - On - VK_KHR_ray_query quake2rtx: 1920 x 1080 - Medium - On - VK_KHR_ray_query quake2rtx: 1920 x 1080 - Off - On - VK_KHR_ray_tracing_pipeline quake2rtx: 1920 x 1080 - Low - On - VK_KHR_ray_query blender: BMW27 - Intel oneAPI quake2rtx: 1920 x 1080 - Off - On - VK_KHR_ray_query blender: BMW27 - Intel oneAPI portal2: 1920 x 1080 - OpenGL portal2: 2560 x 1440 - OpenGL portal2: 3840 x 2160 - OpenGL portal: 3840 x 2160 portal: 2560 x 1440 portal: 1920 x 1080 vkresample: 2x - Single waifu2x-ncnn: 2x - 3 - Yes waifu2x-ncnn: 2x - 3 - No Arc A770: 101.4032 121.1 48.5 217.55 259.06 197.46 161.9231316 77.1 17.8 114.0 62 56.3 104.5 38.1 39.4 103.1 129.1 131.7 113.4 40.5 17.9 173.2 64.3 205.8 81.1 39.3 117.7 59.5 203.2 129.5 44.9 17.0 17.1 43.3 85.6 136.6 107.5 36.7 43.5 154.7 95.8 53.9 17.3 43.8 11239 41073 52970 97.1420 90.64 28.84 37.27 48.29 55.92 61.41 66.57 58.59 73.76 53.14 68.56 81.63 76.79 83.36 133.27 11.726385 12.919761 14.866186 57.31 239.55 16.969679 52.40 18.024968 18.387216 19.414788 22.468853 26.304454 52.720 28.998624 33.399791 33.87 38.611395 31.82 40.895284 41.126254 44.211410 44.915298 49.338113 51.299625 56.257450 64.098390 67.740952 69.002485 73.086428 23.19 84.014320 21.66 570.99 576.89 568.46 640.31 994.24 1376.57 28.353 7.623 OpenBenchmarking.org
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: D3D11 Arc A770: 101.4032 30 60 90 120 150 SE +/- 5.07, N = 10 121.1 MAX: 211.6
GravityMark Resolution: 1920 x 1080 - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.72 Resolution: 1920 x 1080 - Renderer: OpenGL Arc A770: 101.4032 11 22 33 44 55 SE +/- 0.38, N = 10 48.5
Blender Blend File: Barbershop - Compute: Intel oneAPI OpenBenchmarking.org Seconds, Fewer Is Better Blender 3.3 Blend File: Barbershop - Compute: Intel oneAPI Arc A770: 101.4032 50 100 150 200 250 SE +/- 1.33, N = 3 217.55
Counter-Strike: Global Offensive Resolution: 1920 x 1080 - Renderer: OpenGL - Total Frame Time OpenBenchmarking.org Milliseconds, Fewer Is Better Counter-Strike: Global Offensive Resolution: 1920 x 1080 - Renderer: OpenGL - Total Frame Time Arc A770: 101.4032 500 1000 1500 2000 2500 Min: 2.16 / Avg: 5.42 / Max: 2799.9
Counter-Strike: Global Offensive Resolution: 1920 x 1080 - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Counter-Strike: Global Offensive Resolution: 1920 x 1080 - Renderer: OpenGL Arc A770: 101.4032 60 120 180 240 300 SE +/- 3.11, N = 12 259.06
Blender Blend File: Barbershop - Compute: Intel oneAPI OpenBenchmarking.org Seconds, Fewer Is Better Blender 3.4 Blend File: Barbershop - Compute: Intel oneAPI Arc A770: 101.4032 40 80 120 160 200 SE +/- 2.04, N = 3 197.46
Xonotic Resolution: 3840 x 2160 - Effects Quality: Ultimate OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.5 Resolution: 3840 x 2160 - Effects Quality: Ultimate Arc A770: 101.4032 40 80 120 160 200 SE +/- 0.36, N = 3 161.92 MIN: 32 / MAX: 426
Unigine Superposition Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: OpenGL Arc A770: 101.4032 20 40 60 80 100 SE +/- 0.00, N = 3 77.1 MAX: 91.7
Unigine Superposition Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL Arc A770: 101.4032 4 8 12 16 20 SE +/- 0.00, N = 3 17.8 MAX: 20.5
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL Arc A770: 101.4032 30 60 90 120 150 SE +/- 0.12, N = 3 114.0 MAX: 175.4
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL Arc A770: 101.4032 14 28 42 56 70 SE +/- 0.00, N = 3 62 MAX: 78.4
Unigine Superposition Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL Arc A770: 101.4032 13 26 39 52 65 SE +/- 0.03, N = 3 56.3 MAX: 64.7
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGL Arc A770: 101.4032 20 40 60 80 100 SE +/- 0.09, N = 3 104.5 MAX: 147.8
Unigine Superposition Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: OpenGL Arc A770: 101.4032 9 18 27 36 45 SE +/- 0.00, N = 3 38.1 MAX: 44
Unigine Superposition Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL Arc A770: 101.4032 9 18 27 36 45 SE +/- 0.03, N = 3 39.4 MAX: 46.4
Unigine Superposition Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL Arc A770: 101.4032 20 40 60 80 100 SE +/- 0.13, N = 3 103.1 MAX: 135.5
Unigine Superposition Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL Arc A770: 101.4032 30 60 90 120 150 SE +/- 0.20, N = 3 129.1 MAX: 197.9
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL Arc A770: 101.4032 30 60 90 120 150 SE +/- 0.38, N = 3 131.7 MAX: 199.8
Unigine Superposition Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL Arc A770: 101.4032 30 60 90 120 150 SE +/- 0.00, N = 3 113.4 MAX: 177
Unigine Superposition Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11 Arc A770: 101.4032 9 18 27 36 45 SE +/- 0.00, N = 3 40.5 MAX: 47.9
Unigine Superposition Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11 Arc A770: 101.4032 4 8 12 16 20 SE +/- 0.00, N = 3 17.9 MAX: 20.5
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11 Arc A770: 101.4032 40 80 120 160 200 SE +/- 0.06, N = 3 173.2 MAX: 238.1
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11 Arc A770: 101.4032 14 28 42 56 70 SE +/- 0.03, N = 3 64.3 MAX: 81.8
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: D3D11 Arc A770: 101.4032 50 100 150 200 250 SE +/- 0.48, N = 3 205.8 MAX: 302
Unigine Superposition Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: D3D11 Arc A770: 101.4032 20 40 60 80 100 SE +/- 0.09, N = 3 81.1 MAX: 96.6
Unigine Superposition Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: D3D11 Arc A770: 101.4032 9 18 27 36 45 SE +/- 0.00, N = 3 39.3 MAX: 45.1
Unigine Superposition Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11 Arc A770: 101.4032 30 60 90 120 150 SE +/- 0.00, N = 3 117.7 MAX: 144.2
Unigine Superposition Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11 Arc A770: 101.4032 13 26 39 52 65 SE +/- 0.03, N = 3 59.5 MAX: 69
Unigine Superposition Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: D3D11 Arc A770: 101.4032 40 80 120 160 200 SE +/- 0.18, N = 3 203.2 MAX: 297.4
Unigine Superposition Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: D3D11 Arc A770: 101.4032 30 60 90 120 150 SE +/- 0.03, N = 3 129.5 MAX: 172.2
GravityMark Resolution: 2560 x 1440 - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.72 Resolution: 2560 x 1440 - Renderer: OpenGL Arc A770: 101.4032 10 20 30 40 50 SE +/- 0.03, N = 3 44.9
GravityMark Resolution: 1920 x 1080 - Renderer: Windows Direct3D 12 Ray-Tracing OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.72 Resolution: 1920 x 1080 - Renderer: Windows Direct3D 12 Ray-Tracing Arc A770: 101.4032 4 8 12 16 20 SE +/- 0.03, N = 3 17.0
GravityMark Resolution: 2560 x 1440 - Renderer: Windows Direct3D 12 Ray-Tracing OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.72 Resolution: 2560 x 1440 - Renderer: Windows Direct3D 12 Ray-Tracing Arc A770: 101.4032 4 8 12 16 20 SE +/- 0.00, N = 3 17.1
GravityMark Resolution: 1920 x 1080 - Renderer: Windows Direct3D 12 OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.72 Resolution: 1920 x 1080 - Renderer: Windows Direct3D 12 Arc A770: 101.4032 10 20 30 40 50 SE +/- 0.03, N = 3 43.3
GravityMark Resolution: 2560 x 1440 - Renderer: Vulkan Ray-Tracing OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.72 Resolution: 2560 x 1440 - Renderer: Vulkan Ray-Tracing Arc A770: 101.4032 20 40 60 80 100 SE +/- 0.03, N = 3 85.6
GravityMark Resolution: 2560 x 1440 - Renderer: Vulkan OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.72 Resolution: 2560 x 1440 - Renderer: Vulkan Arc A770: 101.4032 30 60 90 120 150 SE +/- 0.00, N = 3 136.6
GravityMark Resolution: 1920 x 1080 - Renderer: Vulkan Ray-Tracing OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.72 Resolution: 1920 x 1080 - Renderer: Vulkan Ray-Tracing Arc A770: 101.4032 20 40 60 80 100 SE +/- 0.00, N = 3 107.5
GravityMark Resolution: 3840 x 2160 - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.72 Resolution: 3840 x 2160 - Renderer: OpenGL Arc A770: 101.4032 8 16 24 32 40 SE +/- 0.27, N = 3 36.7
GravityMark Resolution: 2560 x 1440 - Renderer: Windows Direct3D 12 OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.72 Resolution: 2560 x 1440 - Renderer: Windows Direct3D 12 Arc A770: 101.4032 10 20 30 40 50 SE +/- 0.03, N = 3 43.5
GravityMark Resolution: 1920 x 1080 - Renderer: Vulkan OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.72 Resolution: 1920 x 1080 - Renderer: Vulkan Arc A770: 101.4032 30 60 90 120 150 SE +/- 1.32, N = 3 154.7
GravityMark Resolution: 3840 x 2160 - Renderer: Vulkan OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.72 Resolution: 3840 x 2160 - Renderer: Vulkan Arc A770: 101.4032 20 40 60 80 100 SE +/- 0.07, N = 3 95.8
GravityMark Resolution: 3840 x 2160 - Renderer: Vulkan Ray-Tracing OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.72 Resolution: 3840 x 2160 - Renderer: Vulkan Ray-Tracing Arc A770: 101.4032 12 24 36 48 60 SE +/- 0.15, N = 3 53.9
GravityMark Resolution: 3840 x 2160 - Renderer: Windows Direct3D 12 Ray-Tracing OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.72 Resolution: 3840 x 2160 - Renderer: Windows Direct3D 12 Ray-Tracing Arc A770: 101.4032 4 8 12 16 20 SE +/- 0.00, N = 3 17.3
GravityMark Resolution: 3840 x 2160 - Renderer: Windows Direct3D 12 OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.72 Resolution: 3840 x 2160 - Renderer: Windows Direct3D 12 Arc A770: 101.4032 10 20 30 40 50 SE +/- 0.07, N = 3 43.8
LuxMark OpenCL Device: GPU - Scene: Hotel OpenBenchmarking.org Score, More Is Better LuxMark 3.1 OpenCL Device: GPU - Scene: Hotel Arc A770: 101.4032 2K 4K 6K 8K 10K SE +/- 9.54, N = 3 11239
LuxMark OpenCL Device: GPU - Scene: Microphone OpenBenchmarking.org Score, More Is Better LuxMark 3.1 OpenCL Device: GPU - Scene: Microphone Arc A770: 101.4032 9K 18K 27K 36K 45K SE +/- 204.24, N = 3 41073
LuxMark OpenCL Device: GPU - Scene: Luxball HDR OpenBenchmarking.org Score, More Is Better LuxMark 3.1 OpenCL Device: GPU - Scene: Luxball HDR Arc A770: 101.4032 11K 22K 33K 44K 55K SE +/- 119.65, N = 3 52970
FAHBench OpenBenchmarking.org Ns Per Day, More Is Better FAHBench 2.3.2 Arc A770: 101.4032 20 40 60 80 100 SE +/- 0.51, N = 3 97.14
Blender Blend File: Pabellon Barcelona - Compute: Intel oneAPI OpenBenchmarking.org Seconds, Fewer Is Better Blender 3.3 Blend File: Pabellon Barcelona - Compute: Intel oneAPI Arc A770: 101.4032 20 40 60 80 100 SE +/- 0.02, N = 3 90.64
Cyberpunk 2077 Resolution: 3840 x 2160 - Graphics Setting: Ultra OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 3840 x 2160 - Graphics Setting: Ultra Arc A770: 101.4032 7 14 21 28 35 SE +/- 0.01, N = 3 28.84 MIN: 22.35 / MAX: 43.34
Cyberpunk 2077 Resolution: 3840 x 2160 - Graphics Setting: High OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 3840 x 2160 - Graphics Setting: High Arc A770: 101.4032 9 18 27 36 45 SE +/- 0.07, N = 3 37.27 MIN: 27.54 / MAX: 52.11
Cyberpunk 2077 Resolution: 2560 x 1440 - Graphics Setting: Ultra OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 2560 x 1440 - Graphics Setting: Ultra Arc A770: 101.4032 11 22 33 44 55 SE +/- 0.16, N = 3 48.29 MIN: 10.27 / MAX: 107.88
Cyberpunk 2077 Resolution: 2560 x 1440 - Graphics Setting: High OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 2560 x 1440 - Graphics Setting: High Arc A770: 101.4032 13 26 39 52 65 SE +/- 0.04, N = 3 55.92 MIN: 29 / MAX: 137.6
Cyberpunk 2077 Resolution: 1920 x 1080 - Graphics Setting: Ultra OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 1920 x 1080 - Graphics Setting: Ultra Arc A770: 101.4032 14 28 42 56 70 SE +/- 0.13, N = 3 61.41 MIN: 29.95 / MAX: 139.62
Cyberpunk 2077 Resolution: 1920 x 1080 - Graphics Setting: High OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 1920 x 1080 - Graphics Setting: High Arc A770: 101.4032 15 30 45 60 75 SE +/- 0.10, N = 3 66.57 MIN: 24.08 / MAX: 137.73
Cyberpunk 2077 Resolution: 3840 x 2160 - Graphics Setting: Low OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 3840 x 2160 - Graphics Setting: Low Arc A770: 101.4032 13 26 39 52 65 SE +/- 0.07, N = 3 58.59 MIN: 29.31 / MAX: 111.27
Cyberpunk 2077 Resolution: 2560 x 1440 - Graphics Setting: Low OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 2560 x 1440 - Graphics Setting: Low Arc A770: 101.4032 16 32 48 64 80 SE +/- 0.13, N = 3 73.76 MIN: 37.78 / MAX: 153.05
Cyberpunk 2077 Resolution: 3840 x 2160 - Graphics Setting: Medium OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 3840 x 2160 - Graphics Setting: Medium Arc A770: 101.4032 12 24 36 48 60 SE +/- 0.06, N = 3 53.14 MIN: 19.77 / MAX: 125.83
Cyberpunk 2077 Resolution: 2560 x 1440 - Graphics Setting: Medium OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 2560 x 1440 - Graphics Setting: Medium Arc A770: 101.4032 15 30 45 60 75 SE +/- 0.07, N = 3 68.56 MIN: 9.78 / MAX: 145.76
Cyberpunk 2077 Resolution: 1920 x 1080 - Graphics Setting: Low OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 1920 x 1080 - Graphics Setting: Low Arc A770: 101.4032 20 40 60 80 100 SE +/- 0.04, N = 3 81.63 MIN: 40.63 / MAX: 164.95
Cyberpunk 2077 Resolution: 1920 x 1080 - Graphics Setting: Medium OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 1920 x 1080 - Graphics Setting: Medium Arc A770: 101.4032 20 40 60 80 100 SE +/- 0.29, N = 3 76.79 MIN: 9.38 / MAX: 176.99
Blender Blend File: Pabellon Barcelona - Compute: Intel oneAPI OpenBenchmarking.org Seconds, Fewer Is Better Blender 3.4 Blend File: Pabellon Barcelona - Compute: Intel oneAPI Arc A770: 101.4032 20 40 60 80 100 SE +/- 0.04, N = 3 83.36
Counter-Strike: Global Offensive Resolution: 3840 x 2160 - Renderer: OpenGL - Total Frame Time OpenBenchmarking.org Milliseconds, Fewer Is Better Counter-Strike: Global Offensive Resolution: 3840 x 2160 - Renderer: OpenGL - Total Frame Time Arc A770: 101.4032 500 1000 1500 2000 2500 Min: 2.7 / Avg: 9.09 / Max: 2773.61
Counter-Strike: Global Offensive Resolution: 3840 x 2160 - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Counter-Strike: Global Offensive Resolution: 3840 x 2160 - Renderer: OpenGL Arc A770: 101.4032 30 60 90 120 150 SE +/- 0.28, N = 3 133.27
Quake II RTX Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Arc A770: 101.4032 3 6 9 12 15 SE +/- 0.01, N = 3 11.73
Quake II RTX Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Arc A770: 101.4032 3 6 9 12 15 SE +/- 0.01, N = 3 12.92
Quake II RTX Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Arc A770: 101.4032 4 8 12 16 20 SE +/- 0.01, N = 3 14.87
Blender Blend File: Classroom - Compute: Intel oneAPI OpenBenchmarking.org Seconds, Fewer Is Better Blender 3.3 Blend File: Classroom - Compute: Intel oneAPI Arc A770: 101.4032 13 26 39 52 65 SE +/- 0.04, N = 3 57.31
Counter-Strike: Global Offensive Resolution: 2560 x 1440 - Renderer: OpenGL - Total Frame Time OpenBenchmarking.org Milliseconds, Fewer Is Better Counter-Strike: Global Offensive Resolution: 2560 x 1440 - Renderer: OpenGL - Total Frame Time Arc A770: 101.4032 500 1000 1500 2000 2500 Min: 2.1 / Avg: 5.77 / Max: 2775.09
Counter-Strike: Global Offensive Resolution: 2560 x 1440 - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Counter-Strike: Global Offensive Resolution: 2560 x 1440 - Renderer: OpenGL Arc A770: 101.4032 50 100 150 200 250 SE +/- 0.21, N = 3 239.55
Quake II RTX Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Arc A770: 101.4032 4 8 12 16 20 SE +/- 0.01, N = 3 16.97
Blender Blend File: Classroom - Compute: Intel oneAPI OpenBenchmarking.org Seconds, Fewer Is Better Blender 3.4 Blend File: Classroom - Compute: Intel oneAPI Arc A770: 101.4032 12 24 36 48 60 SE +/- 0.01, N = 3 52.40
Quake II RTX Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Arc A770: 101.4032 4 8 12 16 20 SE +/- 0.00, N = 3 18.02
Quake II RTX Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Arc A770: 101.4032 5 10 15 20 25 SE +/- 0.01, N = 3 18.39
Quake II RTX Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Arc A770: 101.4032 5 10 15 20 25 SE +/- 0.00, N = 3 19.41
Quake II RTX Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Arc A770: 101.4032 5 10 15 20 25 SE +/- 0.01, N = 3 22.47
Quake II RTX Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Arc A770: 101.4032 6 12 18 24 30 SE +/- 0.01, N = 3 26.30
VkResample Upscale: 2x - Precision: Double OpenBenchmarking.org ms, Fewer Is Better VkResample 1.0 Upscale: 2x - Precision: Double Arc A770: 101.4032 12 24 36 48 60 SE +/- 0.64, N = 15 52.72
Quake II RTX Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Arc A770: 101.4032 7 14 21 28 35 SE +/- 0.02, N = 3 29.00
Quake II RTX Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Arc A770: 101.4032 8 16 24 32 40 SE +/- 0.01, N = 3 33.40
Blender Blend File: Fishy Cat - Compute: Intel oneAPI OpenBenchmarking.org Seconds, Fewer Is Better Blender 3.3 Blend File: Fishy Cat - Compute: Intel oneAPI Arc A770: 101.4032 8 16 24 32 40 SE +/- 0.04, N = 3 33.87
Quake II RTX Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Arc A770: 101.4032 9 18 27 36 45 SE +/- 0.02, N = 3 38.61
Blender Blend File: Fishy Cat - Compute: Intel oneAPI OpenBenchmarking.org Seconds, Fewer Is Better Blender 3.4 Blend File: Fishy Cat - Compute: Intel oneAPI Arc A770: 101.4032 7 14 21 28 35 SE +/- 0.01, N = 3 31.82
Quake II RTX Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Arc A770: 101.4032 9 18 27 36 45 SE +/- 0.03, N = 3 40.90
Quake II RTX Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Arc A770: 101.4032 9 18 27 36 45 SE +/- 0.01, N = 3 41.13
Quake II RTX Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Arc A770: 101.4032 10 20 30 40 50 SE +/- 0.01, N = 3 44.21
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Arc A770: 101.4032 10 20 30 40 50 SE +/- 0.01, N = 3 44.92
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Arc A770: 101.4032 11 22 33 44 55 SE +/- 0.06, N = 3 49.34
Quake II RTX Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Arc A770: 101.4032 12 24 36 48 60 SE +/- 0.07, N = 3 51.30
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Arc A770: 101.4032 13 26 39 52 65 SE +/- 0.08, N = 3 56.26
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Arc A770: 101.4032 14 28 42 56 70 SE +/- 0.14, N = 3 64.10
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Arc A770: 101.4032 15 30 45 60 75 SE +/- 0.16, N = 3 67.74
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Arc A770: 101.4032 15 30 45 60 75 SE +/- 0.13, N = 3 69.00
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Arc A770: 101.4032 16 32 48 64 80 SE +/- 0.13, N = 3 73.09
Blender Blend File: BMW27 - Compute: Intel oneAPI OpenBenchmarking.org Seconds, Fewer Is Better Blender 3.3 Blend File: BMW27 - Compute: Intel oneAPI Arc A770: 101.4032 6 12 18 24 30 SE +/- 0.07, N = 3 23.19
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Arc A770: 101.4032 20 40 60 80 100 SE +/- 0.14, N = 3 84.01
Blender Blend File: BMW27 - Compute: Intel oneAPI OpenBenchmarking.org Seconds, Fewer Is Better Blender 3.4 Blend File: BMW27 - Compute: Intel oneAPI Arc A770: 101.4032 5 10 15 20 25 SE +/- 0.07, N = 3 21.66
Portal 2 Resolution: 1920 x 1080 - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Portal 2 Resolution: 1920 x 1080 - Renderer: OpenGL Arc A770: 101.4032 120 240 360 480 600 SE +/- 0.82, N = 3 570.99
Portal 2 Resolution: 2560 x 1440 - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Portal 2 Resolution: 2560 x 1440 - Renderer: OpenGL Arc A770: 101.4032 120 240 360 480 600 SE +/- 2.24, N = 3 576.89
Portal 2 Resolution: 3840 x 2160 - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Portal 2 Resolution: 3840 x 2160 - Renderer: OpenGL Arc A770: 101.4032 120 240 360 480 600 SE +/- 1.57, N = 3 568.46
Portal Resolution: 3840 x 2160 OpenBenchmarking.org Frames Per Second, More Is Better Portal Resolution: 3840 x 2160 Arc A770: 101.4032 140 280 420 560 700 SE +/- 1.62, N = 3 640.31
Portal Resolution: 2560 x 1440 OpenBenchmarking.org Frames Per Second, More Is Better Portal Resolution: 2560 x 1440 Arc A770: 101.4032 200 400 600 800 1000 SE +/- 4.03, N = 3 994.24
Portal Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better Portal Resolution: 1920 x 1080 Arc A770: 101.4032 300 600 900 1200 1500 SE +/- 3.50, N = 3 1376.57
VkResample Upscale: 2x - Precision: Single OpenBenchmarking.org ms, Fewer Is Better VkResample 1.0 Upscale: 2x - Precision: Single Arc A770: 101.4032 7 14 21 28 35 SE +/- 0.00, N = 3 28.35
Waifu2x-NCNN Vulkan Scale: 2x - Denoise: 3 - TAA: Yes OpenBenchmarking.org Seconds, Fewer Is Better Waifu2x-NCNN Vulkan 20200818 Scale: 2x - Denoise: 3 - TAA: Yes Arc A770: 101.4032 2 4 6 8 10 SE +/- 0.005, N = 3 7.623
Phoronix Test Suite v10.8.4