Apple M1 testing with a Apple Mac mini and Apple M1 on macOS 12.0.1 via the Phoronix Test Suite.
Processor: Apple M1 (8 Cores), Motherboard: Apple Mac mini, Memory: 8GB, Disk: 229GB, Graphics: Apple M1, Monitor: Evanlak4K60
OS: macOS 12.0.1, Kernel: 21.1.0 (arm64), OpenCL: OpenCL 1.2 (Oct 1 2021 19:40:58), Compiler: GCC 13.0.0 + Clang 13.0.0 + Xcode 13.1, File-System: APFS, Screen Resolution: 3840x2160
Python Notes: Python 2.7.18 + Python 3.10.8
This test profile times how long it takes to build/compile Node.js itself from source. Node.js is a JavaScript run-time built from the Chrome V8 JavaScript engine while itself is written in C/C++. Learn more via the OpenBenchmarking.org test page.
This test times how long it takes to build the LLVM compiler stack. Learn more via the OpenBenchmarking.org test page.
Unvanquished is a modern fork of the Tremulous first person shooter. Unvanquished is powered by the Daemon engine, a combination of the ioquake3 (id Tech 3) engine with the graphically-beautiful XreaL engine. Unvanquished supports a modern OpenGL 3 renderer and other advanced graphics features for this open-source, cross-platform shooter game. Learn more via the OpenBenchmarking.org test page.
This test times how long it takes to compile Erlang/OTP. Erlang is a programming language and run-time for massively scalable soft real-time systems with high availability requirements. Learn more via the OpenBenchmarking.org test page.
Unvanquished is a modern fork of the Tremulous first person shooter. Unvanquished is powered by the Daemon engine, a combination of the ioquake3 (id Tech 3) engine with the graphically-beautiful XreaL engine. Unvanquished supports a modern OpenGL 3 renderer and other advanced graphics features for this open-source, cross-platform shooter game. Learn more via the OpenBenchmarking.org test page.
This test times how long it takes to compile Wasmer. Wasmer is written in the Rust programming language and is a WebAssembly runtime implementation that supports WASI and EmScripten. This test profile builds Wasmer with the Cranelift and Singlepast compiler features enabled. Learn more via the OpenBenchmarking.org test page.
This test measures the time needed to compress/decompress a sample file (a FreeBSD disk image - FreeBSD-12.2-RELEASE-amd64-memstick.img) using Zstd compression with options for different compression levels / settings. Learn more via the OpenBenchmarking.org test page.
Unvanquished is a modern fork of the Tremulous first person shooter. Unvanquished is powered by the Daemon engine, a combination of the ioquake3 (id Tech 3) engine with the graphically-beautiful XreaL engine. Unvanquished supports a modern OpenGL 3 renderer and other advanced graphics features for this open-source, cross-platform shooter game. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of SIMDJSON, a high performance JSON parser. SIMDJSON aims to be the fastest JSON parser and is used by projects like Microsoft FishStore, Yandex ClickHouse, Shopify, and others. Learn more via the OpenBenchmarking.org test page.
Unvanquished is a modern fork of the Tremulous first person shooter. Unvanquished is powered by the Daemon engine, a combination of the ioquake3 (id Tech 3) engine with the graphically-beautiful XreaL engine. Unvanquished supports a modern OpenGL 3 renderer and other advanced graphics features for this open-source, cross-platform shooter game. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of SIMDJSON, a high performance JSON parser. SIMDJSON aims to be the fastest JSON parser and is used by projects like Microsoft FishStore, Yandex ClickHouse, Shopify, and others. Learn more via the OpenBenchmarking.org test page.
This test measures the time needed to compress/decompress a sample file (a FreeBSD disk image - FreeBSD-12.2-RELEASE-amd64-memstick.img) using Zstd compression with options for different compression levels / settings. Learn more via the OpenBenchmarking.org test page.
Unvanquished is a modern fork of the Tremulous first person shooter. Unvanquished is powered by the Daemon engine, a combination of the ioquake3 (id Tech 3) engine with the graphically-beautiful XreaL engine. Unvanquished supports a modern OpenGL 3 renderer and other advanced graphics features for this open-source, cross-platform shooter game. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of SQLite's speedtest1 benchmark program with an increased problem size of 1,000. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of SIMDJSON, a high performance JSON parser. SIMDJSON aims to be the fastest JSON parser and is used by projects like Microsoft FishStore, Yandex ClickHouse, Shopify, and others. Learn more via the OpenBenchmarking.org test page.
This test times how long it takes to build the FFmpeg multimedia library. Learn more via the OpenBenchmarking.org test page.
This is a benchmark of SIMDJSON, a high performance JSON parser. SIMDJSON aims to be the fastest JSON parser and is used by projects like Microsoft FishStore, Yandex ClickHouse, Shopify, and others. Learn more via the OpenBenchmarking.org test page.
Running the V8 project's Web-Tooling-Benchmark under Node.js. The Web-Tooling-Benchmark stresses JavaScript-related workloads common to web developers like Babel and TypeScript and Babylon. This test profile can test the system's JavaScript performance with Node.js. Learn more via the OpenBenchmarking.org test page.
Unvanquished is a modern fork of the Tremulous first person shooter. Unvanquished is powered by the Daemon engine, a combination of the ioquake3 (id Tech 3) engine with the graphically-beautiful XreaL engine. Unvanquished supports a modern OpenGL 3 renderer and other advanced graphics features for this open-source, cross-platform shooter game. Learn more via the OpenBenchmarking.org test page.
This test measures the time needed to carry out some sample Git operations on an example, static repository that happens to be a copy of the GNOME GTK tool-kit repository. Learn more via the OpenBenchmarking.org test page.
This test times how long it takes to build the reference Python implementation, CPython, with optimizations and LTO enabled for a release build. Learn more via the OpenBenchmarking.org test page.
Unvanquished is a modern fork of the Tremulous first person shooter. Unvanquished is powered by the Daemon engine, a combination of the ioquake3 (id Tech 3) engine with the graphically-beautiful XreaL engine. Unvanquished supports a modern OpenGL 3 renderer and other advanced graphics features for this open-source, cross-platform shooter game. Learn more via the OpenBenchmarking.org test page.
This test measures the time needed to compress/decompress a sample file (a FreeBSD disk image - FreeBSD-12.2-RELEASE-amd64-memstick.img) using Zstd compression with options for different compression levels / settings. Learn more via the OpenBenchmarking.org test page.
This test times how long it takes to build all Eigen examples. The Eigen examples are compiled serially. Eigen is a C++ template library for linear algebra. Learn more via the OpenBenchmarking.org test page.
This test measures the time needed to compress/decompress a sample file (a FreeBSD disk image - FreeBSD-12.2-RELEASE-amd64-memstick.img) using Zstd compression with options for different compression levels / settings. Learn more via the OpenBenchmarking.org test page.
This test times how long it takes to build ImageMagick. Learn more via the OpenBenchmarking.org test page.
This test profile reports the total time of the different average timed test results from PyBench. PyBench reports average test times for different functions such as BuiltinFunctionCalls and NestedForLoops, with this total result providing a rough estimate as to Python's average performance on a given system. This test profile runs PyBench each time for 20 rounds. Learn more via the OpenBenchmarking.org test page.
This test profile measures the time to bootstrap/install the build2 C++ build toolchain from source. Build2 is a cross-platform build toolchain for C/C++ code and features Cargo-like features. Learn more via the OpenBenchmarking.org test page.
\: The test quit with a non-zero exit status. E: clang: error: linker command failed with exit code 1 (use -v to see invocation)
This test times how long it takes to build the reference Python implementation, CPython, with optimizations and LTO enabled for a release build. Learn more via the OpenBenchmarking.org test page.
This test times how long it takes to compile the Godot Game Engine. Godot is a popular, open-source, cross-platform 2D/3D game engine and is built using the SCons build system and targeting the X11 platform. Learn more via the OpenBenchmarking.org test page.
\: The test quit with a non-zero exit status.
This is a multi-threaded DGEMM benchmark. Learn more via the OpenBenchmarking.org test page.
\: The test quit with a non-zero exit status. E: mt-dgemm: line 5: ./mtdgemm: No such file or directory
This is a test of Indigo Renderer's IndigoBench benchmark. Learn more via the OpenBenchmarking.org test page.
Acceleration: CPU - Scene: Bedroom
\: The test run did not produce a result. E: indigobench: line 3: ./indigo_benchmark: No such file or directory
PyPerformance is the reference Python performance benchmark suite. Learn more via the OpenBenchmarking.org test page.
Benchmark: go
\: The test quit with a non-zero exit status. E: pyperformance: line 2: /.local/bin/pyperformance: No such file or directory
This test times how long it takes to build PHP. Learn more via the OpenBenchmarking.org test page.
\: The test quit with a non-zero exit status.
This test times how long it takes to build the GNU Compiler Collection (GCC) compiler. Learn more via the OpenBenchmarking.org test page.
\: The test quit with a non-zero exit status.
This test times how long it takes to build the Apache HTTPD web server. Learn more via the OpenBenchmarking.org test page.
\: The test quit with a non-zero exit status.
This test profile times how long it takes to compile Mesa with Meson/Ninja. For minimizing build dependencies and avoid versioning conflicts, test this is just the core Mesa build without LLVM or the extra Gallium3D/Mesa drivers enabled. Learn more via the OpenBenchmarking.org test page.
\: The test quit with a non-zero exit status. E: ninja: error: loading 'build.ninja': No such file or directory
PyPerformance is the reference Python performance benchmark suite. Learn more via the OpenBenchmarking.org test page.
Benchmark: pickle_pure_python
\: The test quit with a non-zero exit status. E: pyperformance: line 2: /.local/bin/pyperformance: No such file or directory
Benchmark: django_template
\: The test quit with a non-zero exit status. E: pyperformance: line 2: /.local/bin/pyperformance: No such file or directory
Benchmark: python_startup
\: The test quit with a non-zero exit status. E: pyperformance: line 2: /.local/bin/pyperformance: No such file or directory
Benchmark: regex_compile
\: The test quit with a non-zero exit status. E: pyperformance: line 2: /.local/bin/pyperformance: No such file or directory
Benchmark: crypto_pyaes
\: The test quit with a non-zero exit status. E: pyperformance: line 2: /.local/bin/pyperformance: No such file or directory
Benchmark: json_loads
\: The test quit with a non-zero exit status. E: pyperformance: line 2: /.local/bin/pyperformance: No such file or directory
Benchmark: raytrace
\: The test quit with a non-zero exit status. E: pyperformance: line 2: /.local/bin/pyperformance: No such file or directory
Benchmark: pathlib
\: The test quit with a non-zero exit status. E: pyperformance: line 2: /.local/bin/pyperformance: No such file or directory
Benchmark: nbody
\: The test quit with a non-zero exit status. E: pyperformance: line 2: /.local/bin/pyperformance: No such file or directory
Benchmark: float
\: The test quit with a non-zero exit status. E: pyperformance: line 2: /.local/bin/pyperformance: No such file or directory
Benchmark: chaos
\: The test quit with a non-zero exit status. E: pyperformance: line 2: /.local/bin/pyperformance: No such file or directory
Benchmark: 2to3
\: The test quit with a non-zero exit status. E: pyperformance: line 2: /.local/bin/pyperformance: No such file or directory
This is a test of Indigo Renderer's IndigoBench benchmark. Learn more via the OpenBenchmarking.org test page.
Acceleration: OpenCL GPU - Scene: Supercar
\: The test run did not produce a result. E: indigobench: line 3: ./indigo_benchmark: No such file or directory
Acceleration: OpenCL GPU - Scene: Bedroom
\: The test run did not produce a result. E: indigobench: line 3: ./indigo_benchmark: No such file or directory
Acceleration: CPU - Scene: Supercar
\: The test run did not produce a result. E: indigobench: line 3: ./indigo_benchmark: No such file or directory
Processor: Apple M1 (8 Cores), Motherboard: Apple Mac mini, Memory: 8GB, Disk: 229GB, Graphics: Apple M1, Monitor: Evanlak4K60
OS: macOS 12.0.1, Kernel: 21.1.0 (arm64), OpenCL: OpenCL 1.2 (Oct 1 2021 19:40:58), Compiler: GCC 13.0.0 + Clang 13.0.0 + Xcode 13.1, File-System: APFS, Screen Resolution: 3840x2160
Python Notes: Python 2.7.18 + Python 3.10.8
Testing initiated at 17 October 2022 15:02 by user m1.