RX 6800 XT Linux 5.15 Kernel Testing

AMD Ryzen 9 5900X 12-Core testing with a ASUS ROG CROSSHAIR VIII HERO (3801 BIOS) and Gigabyte AMD Radeon RX 6800/6800 XT / 6900 16GB on Ubuntu 21.10 via the Phoronix Test Suite.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 2109165-TJ-RX6800XTL09
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Result
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Performance Per
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Date
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  Test
  Duration
Linux 5.13
September 10
  6 Hours, 31 Minutes
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RX 6800 XT Linux 5.15 Kernel TestingOpenBenchmarking.orgPhoronix Test Suite 10.6.1AMD Ryzen 9 5900X 12-Core @ 3.70GHz (12 Cores / 24 Threads)ASUS ROG CROSSHAIR VIII HERO (3801 BIOS)AMD Starship/Matisse16GB1000GB Western Digital WD_BLACK SN850 1TB + 2000GBGigabyte AMD Radeon RX 6800/6800 XT / 6900 16GB (2575/1000MHz)AMD Navi 21 HDMI AudioASUS VP28URealtek RTL8125 2.5GbE + Intel I211Ubuntu 21.105.13.0-051300-generic (x86_64)GNOME Shell 40.2X Server 1.20.11 + Wayland4.6 Mesa 21.3.0-devel (git-fb5deb2 2021-09-10 impish-oibaf-ppa) (LLVM 12.0.1)1.2.190GCC 11.2.0ext43840x2160ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerOpenGLVulkanCompilerFile-SystemScreen ResolutionRX 6800 XT Linux 5.15 Kernel Testing BenchmarksSystem Logs- Transparent Huge Pages: madvise- Scaling Governor: acpi-cpufreq performance (Boost: Enabled) - CPU Microcode: 0xa201016- itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full AMD retpoline IBPB: conditional IBRS_FW STIBP: always-on RSB filling + srbds: Not affected + tsx_async_abort: Not affected

RX 6800 XT Linux 5.15 Kernel Testinggravitymark: 1920 x 1080 - OpenGLgravitymark: 1920 x 1080 - Vulkangravitymark: 3840 x 2160 - OpenGLgravitymark: 3840 x 2160 - Vulkanbatman-knight: 3840 x 2160 - Lowbatman-knight: 3840 x 2160 - Highdirt-rally2: 3840 x 1600 - Lowdirt-rally2: 3840 x 1600 - Ultradota2: 3840 x 2160 - OpenGLdota2: 3840 x 2160 - Vulkanetlegacy: 3840 x 2160f12020: 3840 x 2160 - Lowf12020: 3840 x 2160 - Highf12020: 3840 x 2160 - Ultrahitman2: 3840 x 2160 - Lowhitman2: 3840 x 2160 - Ultral4d2: 3840 x 2160 - OpenGLl4d2: 3840 x 2160 - Vulkanportal2: 3840 x 2160 - OpenGLshadowofthetombraider: 3840 x 2160 - Low - Offshadowofthetombraider: 3840 x 2160 - Highest - Offstrange-brigade: 3840 x 2160 - Lowstrange-brigade: 3840 x 2160 - Highstrange-brigade: 3840 x 2160 - Ultrastrange-brigade: 3840 x 2160 - Mediumtesseract: 3840 x 2160unigine-heaven: 3840 x 2160 - Fullscreen - OpenGLunigine-super: 3840 x 2160 - Fullscreen - Low - OpenGLunigine-super: 3840 x 2160 - Fullscreen - Medium - OpenGLunigine-valley: 3840 x 2160 - Fullscreen - OpenGLunvanquished: 3840 x 2160 - Highunvanquished: 3840 x 2160 - Ultraunvanquished: 3840 x 2160 - Mediumwarsow: 3840 x 2160xonotic: 3840 x 2160 - Ultraxonotic: 3840 x 2160 - Ultimatebasemark: OpenGL - 3840 x 2160 - Highbasemark: Vulkan - 3840 x 2160 - Highbasemark: OpenGL - 3840 x 2160 - Mediumbasemark: Vulkan - 3840 x 2160 - MediumLinux 5.13209.5215.8125.0141.8141.35131.61432.252553126.742246216.6176.3597.225221416199.3891.49282.34381.40533.92133.487.1200.2164.6155.6178.6888.702593.7797196.578.2107.675402.7384.8422.312.0501.7545476416.5543788170.79166.03571.49861.23OpenBenchmarking.org

GravityMark

GravityMark is a cross-API, cross-platform GPU accelerated benchmark developed by Tellusim. GravityMark aims to exploit the performance of modern GPus and render hundreds of thousands of objects in real-time all using GPU acceleration. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.2Resolution: 1920 x 1080 - Renderer: OpenGLLinux 5.1350100150200250SE +/- 0.12, N = 3209.5

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.2Resolution: 1920 x 1080 - Renderer: VulkanLinux 5.1350100150200250SE +/- 1.42, N = 3215.8

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.2Resolution: 3840 x 2160 - Renderer: OpenGLLinux 5.13306090120150SE +/- 1.18, N = 3125.0

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.2Resolution: 3840 x 2160 - Renderer: VulkanLinux 5.13306090120150SE +/- 0.34, N = 3141.8

Batman: Arkham Knight

This is a benchmark of >Batman: Arkham Knight running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that Batman: Arkham Knight is already purchased/installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterBatman: Arkham KnightResolution: 3840 x 2160 - Quality: LowLinux 5.13306090120150SE +/- 0.73, N = 3141.35MIN: 102.08 / MAX: 220.84

OpenBenchmarking.orgFrames Per Second, More Is BetterBatman: Arkham KnightResolution: 3840 x 2160 - Quality: HighLinux 5.13306090120150SE +/- 0.37, N = 3131.61MIN: 81.69 / MAX: 211.73

DiRT Rally 2.0

This is a benchmark of DiRT Rally 2.0 running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized scene. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT Rally 2.0Resolution: 3840 x 1600 - Graphics Preset: LowLinux 5.1390180270360450SE +/- 1.02, N = 3432.25MIN: 354.71 / MAX: 540.86

OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT Rally 2.0Resolution: 3840 x 1600 - Graphics Preset: UltraLinux 5.13306090120150SE +/- 0.02, N = 3126.74MIN: 109.53 / MAX: 150.8

Dota 2

This is a benchmark of Valve's Dota 2 game. The test profile assumes you have a Steam account, have Steam installed for the system, and that you have rights to Dota 2. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 3840 x 2160 - Renderer: OpenGLLinux 5.1350100150200250SE +/- 2.86, N = 12216.6MIN: 185.5 / MAX: 221.8

OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 3840 x 2160 - Renderer: VulkanLinux 5.134080120160200SE +/- 1.19, N = 15176.3MIN: 161.3 / MAX: 181.8

ET: Legacy

ETLegacy is an open-source engine evolution of Wolfenstein: Enemy Territory, a World War II era first person shooter that was released for free by Splash Damage using the id Tech 3 engine. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterET: Legacy 2.77Resolution: 3840 x 2160Linux 5.13130260390520650SE +/- 3.37, N = 3597.2

F1 2020

This is a benchmark of F1 2020 running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 2020Resolution: 3840 x 2160 - Graphics Preset: LowLinux 5.1360120180240300SE +/- 1.20, N = 3252MIN: 187 / MAX: 303

OpenBenchmarking.orgMilliseconds, Fewer Is BetterF1 2020Resolution: 3840 x 2160 - Graphics Preset: Low - Total Frame TimeLinux 5.1348121620Min: 1.95 / Avg: 3.93 / Max: 12.35

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 2020Resolution: 3840 x 2160 - Graphics Preset: HighLinux 5.1350100150200250SE +/- 0.58, N = 3214MIN: 165 / MAX: 255

OpenBenchmarking.orgMilliseconds, Fewer Is BetterF1 2020Resolution: 3840 x 2160 - Graphics Preset: High - Total Frame TimeLinux 5.1348121620Min: 2.97 / Avg: 4.68 / Max: 13.96

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 2020Resolution: 3840 x 2160 - Graphics Preset: UltraLinux 5.134080120160200SE +/- 0.33, N = 3161MIN: 125 / MAX: 199

OpenBenchmarking.orgMilliseconds, Fewer Is BetterF1 2020Resolution: 3840 x 2160 - Graphics Preset: Ultra - Total Frame TimeLinux 5.1348121620Min: 4.04 / Avg: 6.17 / Max: 16.11

HITMAN 2

This is a benchmark of HITMAN 2 on Steam running on Linux under Steam Play. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 2Resolution: 3840 x 2160 - Quality Level: LowLinux 5.1320406080100SE +/- 0.25, N = 399.38MIN: 98.9 / MAX: 99.74

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMAN 2Resolution: 3840 x 2160 - Quality Level: Low - Total Frame TimeLinux 5.13816243240Min: 4.46 / Avg: 10.11 / Max: 39.98

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 2Resolution: 3840 x 2160 - Quality Level: UltraLinux 5.1320406080100SE +/- 0.03, N = 391.49MIN: 91.45 / MAX: 91.54

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMAN 2Resolution: 3840 x 2160 - Quality Level: Ultra - Total Frame TimeLinux 5.13918273645Min: 4.55 / Avg: 10.92 / Max: 44.84

Left 4 Dead 2

This is a benchmark of Valve's Left 4 Dead 2 game. The test profile assumes you have a Steam account and have Steam installed for the system. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterLeft 4 Dead 2Resolution: 3840 x 2160 - Renderer: OpenGLLinux 5.1360120180240300SE +/- 2.82, N = 13282.34

OpenBenchmarking.orgFrames Per Second, More Is BetterLeft 4 Dead 2Resolution: 3840 x 2160 - Renderer: VulkanLinux 5.1380160240320400SE +/- 4.13, N = 5381.40

Portal 2

This is a benchmark of Valve's Portal 2 game. The test profile assumes you have a Steam account and have Steam installed for the system. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterPortal 2Resolution: 3840 x 2160 - Renderer: OpenGLLinux 5.13120240360480600SE +/- 1.65, N = 3533.92

Resolution: 3840 x 2160 - Renderer: Vulkan

Linux 5.13: Test failed to run.

Shadow of the Tomb Raider

Shadow of the Tomb Raider on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Backs up old preferences (in ~/.local/share/feral-interactive/) for the run. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Low - Anti Aliasing: OffLinux 5.13306090120150SE +/- 0.13, N = 3133.4MAX: 219

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Highest - Anti Aliasing: OffLinux 5.1320406080100SE +/- 0.03, N = 387.1MAX: 142.1

Strange Brigade

This is a benchmark of Strange Brigade running under Steam Play (Proton) on Linux. The test profile assumes you have a Steam account, have Steam installed for the system, and that the game is already purchased/installed. This automates the process of executing the game and using a standardized scene. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 3840 x 2160 - Graphics Setting: LowLinux 5.134080120160200SE +/- 0.50, N = 3200.2MIN: 65.8 / MAX: 317

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 3840 x 2160 - Graphics Setting: HighLinux 5.134080120160200SE +/- 0.49, N = 3164.6MIN: 72.9 / MAX: 314.2

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 3840 x 2160 - Graphics Setting: UltraLinux 5.13306090120150SE +/- 0.24, N = 3155.6MIN: 67.2 / MAX: 309.9

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 3840 x 2160 - Graphics Setting: MediumLinux 5.134080120160200SE +/- 0.21, N = 3178.6MIN: 75.4 / MAX: 305.4

Tesseract

Tesseract is a fork of Cube 2 Sauerbraten with numerous graphics and game-play improvements. Tesseract has been in development since 2012 while its first release happened in May of 2014. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 3840 x 2160Linux 5.132004006008001000SE +/- 2.96, N = 3888.70

Unigine Heaven

This test calculates the average frame-rate within the Heaven demo for the Unigine engine. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGLLinux 5.1320406080100SE +/- 0.07, N = 393.78

Unigine Superposition

This test calculates the average frame-rate within the Superposition demo for the Unigine engine, released in 2017. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: OpenGLLinux 5.134080120160200SE +/- 0.09, N = 3196.5MAX: 258.6

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLLinux 5.1320406080100SE +/- 0.00, N = 378.2MAX: 92.2

Unigine Valley

This test calculates the average frame-rate within the Valley demo for the Unigine engine, released in February 2013. This engine is extremely demanding on the system's graphics card. Unigine Valley relies upon an OpenGL 3 core profile context. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGLLinux 5.1320406080100SE +/- 0.02, N = 3107.68

Unvanquished

Unvanquished is a modern fork of the Tremulous first person shooter. Unvanquished is powered by the Daemon engine, a combination of the ioquake3 engine with the graphically-beautiful XreaL engine. Unvanquished supports a modern OpenGL 3 renderer and other advanced graphics features for this open-source game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.52.1Resolution: 3840 x 2160 - Effects Quality: HighLinux 5.1390180270360450SE +/- 1.33, N = 3402.7

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.52.1Resolution: 3840 x 2160 - Effects Quality: UltraLinux 5.1380160240320400SE +/- 3.45, N = 15384.8

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.52.1Resolution: 3840 x 2160 - Effects Quality: MediumLinux 5.1390180270360450SE +/- 2.30, N = 3422.3

Warsow

This is a benchmark of Warsow, a popular open-source first-person shooter. This game uses the QFusion engine. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterWarsow 2.5 BetaResolution: 3840 x 2160Linux 5.133691215SE +/- 0.33, N = 312.0

Xonotic

This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 3840 x 2160 - Effects Quality: UltraLinux 5.13110220330440550SE +/- 5.22, N = 3501.75MIN: 260 / MAX: 1059

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 3840 x 2160 - Effects Quality: UltimateLinux 5.1390180270360450SE +/- 4.16, N = 3416.55MIN: 56 / MAX: 1028

Basemark GPU

This is a benchmark of Basemark GPU. For this test profile to work, you must have a valid license/copy of BasemarkGPU in your Phoronix Test Suite download cache. This test profile simply automates the execution of BasemarkGPU and you must already have the Windows .zip or Linux .tar.gz in the download cache. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFPS, More Is BetterBasemark GPU 1.2Renderer: OpenGL - Resolution: 3840 x 2160 - Graphics Preset: HighLinux 5.134080120160200SE +/- 0.34, N = 3170.79MIN: 130.18 / MAX: 281.88

OpenBenchmarking.orgFPS, More Is BetterBasemark GPU 1.2Renderer: Vulkan - Resolution: 3840 x 2160 - Graphics Preset: HighLinux 5.134080120160200SE +/- 0.06, N = 3166.03MIN: 141.93 / MAX: 236.59

OpenBenchmarking.orgFPS, More Is BetterBasemark GPU 1.2Renderer: OpenGL - Resolution: 3840 x 2160 - Graphics Preset: MediumLinux 5.13120240360480600SE +/- 6.18, N = 15571.49MIN: 106.38 / MAX: 1641.1

OpenBenchmarking.orgFPS, More Is BetterBasemark GPU 1.2Renderer: Vulkan - Resolution: 3840 x 2160 - Graphics Preset: MediumLinux 5.132004006008001000SE +/- 3.79, N = 3861.23MIN: 524.65 / MAX: 1418.49