NVIDIA 384.47 Linux Driver

NVIDIA 384.47 Linux driver benchmarking by Michael Larabel.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 1706290-TR-NVIDIANEW41
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NVIDIA 381.22
June 28 2017
 
NVIDIA 384.47
June 29 2017
 
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NVIDIA 384.47 Linux DriverProcessorMotherboardChipsetMemoryDiskGraphicsAudioNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLOpenCLVulkanCompilerFile-SystemScreen ResolutionNVIDIA 381.22NVIDIA 384.47Intel Core i7-6800K @ 3.80GHz (12 Cores)MSI X99A WORKSTATION (MS-7A54) v1.0Intel Xeon E7 v4/Xeon16384MB120GB Samsung SSD 850 + 4 x 120GB TOSHIBA-TR150NVIDIA GeForce GTX TITAN X 12288MB (1001/3505MHz)Realtek ALC1150Intel ConnectionUbuntu 17.044.10.0-24-generic (x86_64)Unity 7.5.0X Server 1.19.3NVIDIA 381.224.5.0OpenCL 1.2 CUDA 8.0.01.0.42GCC 6.3.0 20170406 + Clang 4.0.0-1ubuntu1ext42560x1440NVIDIA 384.47OpenCL 1.2 CUDA 9.0.101OpenBenchmarking.orgProcessor Details- Scaling Governor: intel_pstate performance

NVIDIA 381.22 vs. NVIDIA 384.47 ComparisonPhoronix Test SuiteBaseline+14.5%+14.5%+29%+29%+43.5%+43.5%6.8%6.6%5%3.7%3.7%Server Room - OpenCL57.9%Boat - OpenCL13.7%Masskrug - OpenCL8.9%2560 x 1440 - Low - Vulkan - Camp Hollow Point8.2%2560 x 1440 - Ultra - VulkanBMW27 - CUDA2560 x 1440 - High - Vulkan - Camp Hollow Point2560 x 1440 - High - Vulkan2560 x 1440 - Low - VulkanGPU - Hotel2.4%BMW27 - OpenCL2.1%DarktableDarktableDarktableMad MaxSerious Sam 3: BFEBlenderMad MaxSerious Sam 3: BFESerious Sam 3: BFELuxMarkBlenderNVIDIA 381.22NVIDIA 384.47

NVIDIA 384.47 Linux Driverdota2: 2560 x 1440 - Vulkandow3: 2560 x 1440 - Low - Vulkandow3: 2560 x 1440 - High - Vulkandow3: 2560 x 1440 - Ultra - Vulkanmadmax: 2560 x 1440 - Low - Vulkan - Camp Hollow Pointmadmax: 2560 x 1440 - High - Vulkan - Camp Hollow Pointss3bfe: 2560 x 1440 - Low - Vulkanss3bfe: 2560 x 1440 - High - Vulkanss3bfe: 2560 x 1440 - Ultra - Vulkantalos-principle: Vulkan - 2560 x 1440dota2: 2560 x 1440 - OpenGLdow3: 2560 x 1440 - Low - OpenGLdow3: 2560 x 1440 - Ultra - OpenGLetlegacy: Renderer2 - 2560 x 1440madmax: 2560 x 1440 - Default - OpenGL - Camp Hollow Pointopenarena: 2560 x 1440ss3bfe: 2560 x 1440 - Ultra - OpenGLtesseract: 2560 x 1440unigine-super: 2560 x 1440 - Fullscreen - Highunigine-super: 2560 x 1440 - Fullscreen - Ultraxonotic: 2560 x 1440 - Ultimateshoc: OpenCL - Triadshoc: OpenCL - Bus Speed Downloadshoc: OpenCL - Bus Speed Readbackshoc: OpenCL - Texture Read Bandwidthshoc: OpenCL - FFT SPshoc: OpenCL - Max SP Flopsshoc: OpenCL - MD5 Hashgputest: Furmark - 2560 x 1440 - Fullscreengputest: TessMark - 2560 x 1440 - Fullscreengputest: Triangle - 2560 x 1440 - Fullscreenjuliagpu: GPUluxmark: GPU - Hotelluxmark: GPU - Luxball HDRdarktable: Boat - OpenCLdarktable: Masskrug - OpenCLdarktable: Server Room - OpenCLblender: BMW27 - CUDAblender: BMW27 - OpenCLNVIDIA 381.22NVIDIA 384.47151.9773.1060.3453.55182.43185.33258.73116.7093.27124.33128.0771.6053.03190.83160.42427.0079.20337.0433.4012.20232.6511.9112.1313.20352.21729.276877.7110.46474717413336023133296630.032300151333.154.490.95535.35500.67150.9773.3660.8654.24168.62194.57268.25121.0399.60122.52128.4371.2253.84191.07162.95428.8078.25338.4633.5012.20233.0511.9012.1413.20353.34719.706953.1210.41475217442335687134109478.702247153503.584.891.50502.39511.34OpenBenchmarking.org

Dota 2

OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 2560 x 1440 - Renderer: VulkanNVIDIA 384.47NVIDIA 381.22306090120150SE +/- 1.42, N = 3SE +/- 0.24, N = 3150.97151.97
OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 2560 x 1440 - Renderer: VulkanNVIDIA 384.47NVIDIA 381.22306090120150Min: 148.2 / Avg: 150.97 / Max: 152.9Min: 151.5 / Avg: 151.97 / Max: 152.3

Dawn of War III

Dawn of War III Mad Max on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 2560 x 1440 - Graphics Preset: Low - Renderer: VulkanNVIDIA 384.47NVIDIA 381.221632486480SE +/- 0.09, N = 3SE +/- 0.23, N = 373.3673.10MIN: 1.2 / MAX: 124.75MIN: 1.19 / MAX: 124.88
OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 2560 x 1440 - Graphics Preset: Low - Renderer: VulkanNVIDIA 384.47NVIDIA 381.221428425670Min: 73.18 / Avg: 73.36 / Max: 73.48Min: 72.76 / Avg: 73.1 / Max: 73.53

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 2560 x 1440 - Graphics Preset: High - Renderer: VulkanNVIDIA 384.47NVIDIA 381.221428425670SE +/- 0.17, N = 3SE +/- 0.25, N = 360.8660.34MIN: 1.14 / MAX: 103.69MIN: 1.13 / MAX: 101.59
OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 2560 x 1440 - Graphics Preset: High - Renderer: VulkanNVIDIA 384.47NVIDIA 381.221224364860Min: 60.57 / Avg: 60.86 / Max: 61.16Min: 60 / Avg: 60.34 / Max: 60.84

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 2560 x 1440 - Graphics Preset: Ultra - Renderer: VulkanNVIDIA 384.47NVIDIA 381.221224364860SE +/- 0.19, N = 3SE +/- 0.08, N = 354.2453.55MIN: 0.68 / MAX: 96.42MIN: 0.67 / MAX: 92.17
OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 2560 x 1440 - Graphics Preset: Ultra - Renderer: VulkanNVIDIA 384.47NVIDIA 381.221122334455Min: 53.86 / Avg: 54.24 / Max: 54.5Min: 53.39 / Avg: 53.55 / Max: 53.66

Mad Max

This is a benchmark of Mad Max on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 2560 x 1440 - Graphics Preset: Low - Renderer: Vulkan - Scene: Camp Hollow PointNVIDIA 384.47NVIDIA 381.224080120160200168.62182.43MIN: 1.26 / MAX: 240.85MIN: 163.32 / MAX: 186.95

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 2560 x 1440 - Graphics Preset: Low - Renderer: Vulkan - Scene: StrongholdNVIDIA 384.47NVIDIA 381.222040608010095.4894.25MIN: 74.86 / MAX: 98.2MIN: 75.27 / MAX: 97.83

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 2560 x 1440 - Graphics Preset: Low - Renderer: Vulkan - Scene: Hope, Glory, and Dog is DeadNVIDIA 384.47NVIDIA 381.224080120160200168.83164.47MIN: 3.69 / MAX: 339.56MIN: 10.07 / MAX: 229.83

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 2560 x 1440 - Graphics Preset: Low - Renderer: Vulkan - Scene: LandmoverNVIDIA 384.47NVIDIA 381.224080120160200198.31199.41MIN: 4.01 / MAX: 365.36MIN: 32.35 / MAX: 348.8

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 2560 x 1440 - Graphics Preset: High - Renderer: Vulkan - Scene: Camp Hollow PointNVIDIA 384.47NVIDIA 381.224080120160200194.57185.33MIN: 175.72 / MAX: 232.83MIN: 162.44 / MAX: 191.39

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 2560 x 1440 - Graphics Preset: High - Renderer: Vulkan - Scene: StrongholdNVIDIA 384.47NVIDIA 381.222040608010094.0490.53MIN: 64.55 / MAX: 96.8MIN: 59.45 / MAX: 96.32

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 2560 x 1440 - Graphics Preset: High - Renderer: Vulkan - Scene: Hope, Glory, and Dog is DeadNVIDIA 384.47NVIDIA 381.224080120160200178.22164.18MIN: 9.93 / MAX: 256.08MIN: 10.03 / MAX: 239.23

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 2560 x 1440 - Graphics Preset: High - Renderer: Vulkan - Scene: LandmoverNVIDIA 384.47NVIDIA 381.2250100150200250207.43199.95MIN: 22.98 / MAX: 356.38MIN: 37.82 / MAX: 365.63

Serious Sam 3: BFE

This is a benchmark of Serious Sam 3: BFE with the Fusion 2017 update. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own the game. This automates the process of executing the game and using a standardized test. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterSerious Sam 3: BFEResolution: 2560 x 1440 - Quality: Low - Renderer: VulkanNVIDIA 384.47NVIDIA 381.2260120180240300SE +/- 4.23, N = 6SE +/- 2.81, N = 3268.25258.73
OpenBenchmarking.orgFrames Per Second, More Is BetterSerious Sam 3: BFEResolution: 2560 x 1440 - Quality: Low - Renderer: VulkanNVIDIA 384.47NVIDIA 381.2250100150200250Min: 249.8 / Avg: 268.25 / Max: 277.3Min: 254.4 / Avg: 258.73 / Max: 264

OpenBenchmarking.orgFrames Per Second, More Is BetterSerious Sam 3: BFEResolution: 2560 x 1440 - Quality: High - Renderer: VulkanNVIDIA 384.47NVIDIA 381.22306090120150SE +/- 1.76, N = 3SE +/- 0.12, N = 3121.03116.70
OpenBenchmarking.orgFrames Per Second, More Is BetterSerious Sam 3: BFEResolution: 2560 x 1440 - Quality: High - Renderer: VulkanNVIDIA 384.47NVIDIA 381.2220406080100Min: 117.7 / Avg: 121.03 / Max: 123.7Min: 116.5 / Avg: 116.7 / Max: 116.9

OpenBenchmarking.orgFrames Per Second, More Is BetterSerious Sam 3: BFEResolution: 2560 x 1440 - Quality: Ultra - Renderer: VulkanNVIDIA 384.47NVIDIA 381.2220406080100SE +/- 0.78, N = 3SE +/- 1.07, N = 399.6093.27
OpenBenchmarking.orgFrames Per Second, More Is BetterSerious Sam 3: BFEResolution: 2560 x 1440 - Quality: Ultra - Renderer: VulkanNVIDIA 384.47NVIDIA 381.2220406080100Min: 98.2 / Avg: 99.6 / Max: 100.9Min: 91.3 / Avg: 93.27 / Max: 95

The Talos Principle

This is a benchmark of The Talos Principle. The test profile assumes you have a Steam account, have Steam installed for the system, and that The Talos Principle can be installed. This automates the process of executing the game and using a standardized time demo. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterThe Talos PrincipleRenderer: Vulkan - Resolution: 2560 x 1440NVIDIA 384.47NVIDIA 381.22306090120150SE +/- 1.86, N = 6SE +/- 0.89, N = 3122.52124.33
OpenBenchmarking.orgFrames Per Second, More Is BetterThe Talos PrincipleRenderer: Vulkan - Resolution: 2560 x 1440NVIDIA 384.47NVIDIA 381.2220406080100Min: 113.2 / Avg: 122.52 / Max: 124.6Min: 123.3 / Avg: 124.33 / Max: 126.1

Dota 2

OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 2560 x 1440 - Renderer: OpenGLNVIDIA 384.47NVIDIA 381.22306090120150SE +/- 0.62, N = 3SE +/- 0.54, N = 3128.43128.07
OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 2560 x 1440 - Renderer: OpenGLNVIDIA 384.47NVIDIA 381.2220406080100Min: 127.2 / Avg: 128.43 / Max: 129.1Min: 127 / Avg: 128.07 / Max: 128.7

Dawn of War III

Dawn of War III Mad Max on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 2560 x 1440 - Graphics Preset: Low - Renderer: OpenGLNVIDIA 384.47NVIDIA 381.221632486480SE +/- 0.61, N = 3SE +/- 0.03, N = 371.2271.60MIN: 20.03 / MAX: 115.88MIN: 21.33 / MAX: 118.29
OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 2560 x 1440 - Graphics Preset: Low - Renderer: OpenGLNVIDIA 384.47NVIDIA 381.221428425670Min: 70.15 / Avg: 71.22 / Max: 72.24Min: 71.53 / Avg: 71.6 / Max: 71.64

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 2560 x 1440 - Graphics Preset: Ultra - Renderer: OpenGLNVIDIA 384.47NVIDIA 381.221224364860SE +/- 0.15, N = 3SE +/- 0.24, N = 353.8453.03MIN: 1.01 / MAX: 88.47MIN: 0.99 / MAX: 88.21
OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 2560 x 1440 - Graphics Preset: Ultra - Renderer: OpenGLNVIDIA 384.47NVIDIA 381.221122334455Min: 53.56 / Avg: 53.84 / Max: 54.07Min: 52.75 / Avg: 53.03 / Max: 53.51

ET: Legacy

ETLegacy is an open-source engine evolution of Wolfenstein: Enemy Territory, a World War II era first person shooter that was released for free by Splash Damage using the id Tech 3 engine. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterET: Legacy 2.75Renderer: Renderer2 - Resolution: 2560 x 1440NVIDIA 384.47NVIDIA 381.224080120160200SE +/- 0.57, N = 3SE +/- 0.61, N = 3191.07190.83
OpenBenchmarking.orgFrames Per Second, More Is BetterET: Legacy 2.75Renderer: Renderer2 - Resolution: 2560 x 1440NVIDIA 384.47NVIDIA 381.224080120160200Min: 190.4 / Avg: 191.07 / Max: 192.2Min: 189.7 / Avg: 190.83 / Max: 191.8

Mad Max

This is a benchmark of Mad Max on Steam. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own a copy of this game. This automates the process of executing the game and using its built-in benchmark mode. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 2560 x 1440 - Graphics Preset: Default - Renderer: OpenGL - Scene: Camp Hollow PointNVIDIA 384.47NVIDIA 381.224080120160200162.95160.42MIN: 114.46 / MAX: 191.9MIN: 156.86 / MAX: 164.58

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 2560 x 1440 - Graphics Preset: Default - Renderer: OpenGL - Scene: StrongholdNVIDIA 384.47NVIDIA 381.222040608010093.0292.94MIN: 35.82 / MAX: 96.28MIN: 31.78 / MAX: 97.7

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 2560 x 1440 - Graphics Preset: Default - Renderer: OpenGL - Scene: Hope, Glory, and Dog is DeadNVIDIA 384.47NVIDIA 381.22306090120150147.44150.99MIN: 6.84 / MAX: 318.17MIN: 76.06 / MAX: 232.99

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 2560 x 1440 - Graphics Preset: Default - Renderer: OpenGL - Scene: LandmoverNVIDIA 384.47NVIDIA 381.224080120160200179.46182.40MIN: 6.24 / MAX: 460.83MIN: 32.16 / MAX: 618.05

OpenArena

OpenBenchmarking.orgFrames Per Second, More Is BetterOpenArena 0.8.8Resolution: 2560 x 1440NVIDIA 384.47NVIDIA 381.2290180270360450SE +/- 2.61, N = 3SE +/- 6.73, N = 3428.80427.00MIN: 1MIN: 1
OpenBenchmarking.orgFrames Per Second, More Is BetterOpenArena 0.8.8Resolution: 2560 x 1440NVIDIA 384.47NVIDIA 381.2280160240320400Min: 423.6 / Avg: 428.8 / Max: 431.8Min: 414.1 / Avg: 427 / Max: 436.8

Serious Sam 3: BFE

This is a benchmark of Serious Sam 3: BFE with the Fusion 2017 update. The test profile assumes you have a Steam account, have Steam installed for the system, and that you own the game. This automates the process of executing the game and using a standardized test. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterSerious Sam 3: BFEResolution: 2560 x 1440 - Quality: Ultra - Renderer: OpenGLNVIDIA 384.47NVIDIA 381.2220406080100SE +/- 1.64, N = 6SE +/- 0.17, N = 378.2579.20
OpenBenchmarking.orgFrames Per Second, More Is BetterSerious Sam 3: BFEResolution: 2560 x 1440 - Quality: Ultra - Renderer: OpenGLNVIDIA 384.47NVIDIA 381.221530456075Min: 70.3 / Avg: 78.25 / Max: 81Min: 78.9 / Avg: 79.2 / Max: 79.5

Tesseract

Tesseract is a fork of Cube 2 Sauerbraten with numerous graphics and game-play improvements. Tesseract has been in development since 2012 while its first release happened in May of 2014. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 2560 x 1440NVIDIA 384.47NVIDIA 381.2270140210280350SE +/- 3.65, N = 3SE +/- 2.12, N = 3338.46337.04
OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 2560 x 1440NVIDIA 384.47NVIDIA 381.2260120180240300Min: 334.75 / Avg: 338.46 / Max: 345.76Min: 332.88 / Avg: 337.04 / Max: 339.83

Unigine Superposition

This test calculates the average frame-rate within the Valley demo for the Unigine engine, released in February 2013. This engine is extremely demanding on the system's graphics card. Unigine Valley relies upon an OpenGL GL3 Core Profile context. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: HighNVIDIA 384.47NVIDIA 381.2281624324033.5033.40MAX: 37.7MAX: 38.1

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: UltraNVIDIA 384.47NVIDIA 381.22369121512.2012.20MAX: 13.6MAX: 13.6

Xonotic

This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 2560 x 1440 - Effects Quality: UltimateNVIDIA 384.47NVIDIA 381.2250100150200250SE +/- 1.26, N = 3SE +/- 1.93, N = 3233.05232.65MIN: 42 / MAX: 490MIN: 42 / MAX: 489
OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 2560 x 1440 - Effects Quality: UltimateNVIDIA 384.47NVIDIA 381.224080120160200Min: 230.55 / Avg: 233.05 / Max: 234.57Min: 228.79 / Avg: 232.65 / Max: 234.66

SHOC Scalable HeterOgeneous Computing

The CUDA and OpenCL version of Vetter's Scalable HeterOgeneous Computing benchmark suite. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgGB/s, More Is BetterSHOC Scalable HeterOgeneous Computing 2015-11-10Target: OpenCL - Benchmark: TriadNVIDIA 384.47NVIDIA 381.223691215SE +/- 0.00, N = 3SE +/- 0.00, N = 311.9011.911. (CXX) g++ options: -O2 -lSHOCCommonMPI -lSHOCCommonOpenCL -lSHOCCommon -lOpenCL -lrt -pthread -lmpi_cxx -lmpi
OpenBenchmarking.orgGB/s, More Is BetterSHOC Scalable HeterOgeneous Computing 2015-11-10Target: OpenCL - Benchmark: TriadNVIDIA 384.47NVIDIA 381.223691215Min: 11.9 / Avg: 11.9 / Max: 11.9Min: 11.91 / Avg: 11.91 / Max: 11.921. (CXX) g++ options: -O2 -lSHOCCommonMPI -lSHOCCommonOpenCL -lSHOCCommon -lOpenCL -lrt -pthread -lmpi_cxx -lmpi

OpenBenchmarking.orgGB/s, More Is BetterSHOC Scalable HeterOgeneous Computing 2015-11-10Target: OpenCL - Benchmark: Bus Speed DownloadNVIDIA 384.47NVIDIA 381.223691215SE +/- 0.00, N = 3SE +/- 0.00, N = 312.1412.131. (CXX) g++ options: -O2 -lSHOCCommonMPI -lSHOCCommonOpenCL -lSHOCCommon -lOpenCL -lrt -pthread -lmpi_cxx -lmpi
OpenBenchmarking.orgGB/s, More Is BetterSHOC Scalable HeterOgeneous Computing 2015-11-10Target: OpenCL - Benchmark: Bus Speed DownloadNVIDIA 384.47NVIDIA 381.2248121620Min: 12.14 / Avg: 12.14 / Max: 12.14Min: 12.13 / Avg: 12.13 / Max: 12.131. (CXX) g++ options: -O2 -lSHOCCommonMPI -lSHOCCommonOpenCL -lSHOCCommon -lOpenCL -lrt -pthread -lmpi_cxx -lmpi

OpenBenchmarking.orgGB/s, More Is BetterSHOC Scalable HeterOgeneous Computing 2015-11-10Target: OpenCL - Benchmark: Bus Speed ReadbackNVIDIA 384.47NVIDIA 381.223691215SE +/- 0.00, N = 3SE +/- 0.00, N = 313.2013.201. (CXX) g++ options: -O2 -lSHOCCommonMPI -lSHOCCommonOpenCL -lSHOCCommon -lOpenCL -lrt -pthread -lmpi_cxx -lmpi
OpenBenchmarking.orgGB/s, More Is BetterSHOC Scalable HeterOgeneous Computing 2015-11-10Target: OpenCL - Benchmark: Bus Speed ReadbackNVIDIA 384.47NVIDIA 381.2248121620Min: 13.2 / Avg: 13.2 / Max: 13.2Min: 13.2 / Avg: 13.2 / Max: 13.21. (CXX) g++ options: -O2 -lSHOCCommonMPI -lSHOCCommonOpenCL -lSHOCCommon -lOpenCL -lrt -pthread -lmpi_cxx -lmpi

OpenBenchmarking.orgGB/s, More Is BetterSHOC Scalable HeterOgeneous Computing 2015-11-10Target: OpenCL - Benchmark: Texture Read BandwidthNVIDIA 384.47NVIDIA 381.2280160240320400SE +/- 1.66, N = 3SE +/- 0.44, N = 3353.34352.211. (CXX) g++ options: -O2 -lSHOCCommonMPI -lSHOCCommonOpenCL -lSHOCCommon -lOpenCL -lrt -pthread -lmpi_cxx -lmpi
OpenBenchmarking.orgGB/s, More Is BetterSHOC Scalable HeterOgeneous Computing 2015-11-10Target: OpenCL - Benchmark: Texture Read BandwidthNVIDIA 384.47NVIDIA 381.2260120180240300Min: 350.27 / Avg: 353.34 / Max: 355.97Min: 351.52 / Avg: 352.21 / Max: 353.021. (CXX) g++ options: -O2 -lSHOCCommonMPI -lSHOCCommonOpenCL -lSHOCCommon -lOpenCL -lrt -pthread -lmpi_cxx -lmpi

OpenBenchmarking.orgGFLOPS, More Is BetterSHOC Scalable HeterOgeneous Computing 2015-11-10Target: OpenCL - Benchmark: FFT SPNVIDIA 384.47NVIDIA 381.22160320480640800SE +/- 2.20, N = 3SE +/- 0.48, N = 3719.70729.271. (CXX) g++ options: -O2 -lSHOCCommonMPI -lSHOCCommonOpenCL -lSHOCCommon -lOpenCL -lrt -pthread -lmpi_cxx -lmpi
OpenBenchmarking.orgGFLOPS, More Is BetterSHOC Scalable HeterOgeneous Computing 2015-11-10Target: OpenCL - Benchmark: FFT SPNVIDIA 384.47NVIDIA 381.22130260390520650Min: 715.7 / Avg: 719.7 / Max: 723.28Min: 728.31 / Avg: 729.27 / Max: 729.81. (CXX) g++ options: -O2 -lSHOCCommonMPI -lSHOCCommonOpenCL -lSHOCCommon -lOpenCL -lrt -pthread -lmpi_cxx -lmpi

OpenBenchmarking.orgGFLOPS, More Is BetterSHOC Scalable HeterOgeneous Computing 2015-11-10Target: OpenCL - Benchmark: Max SP FlopsNVIDIA 384.47NVIDIA 381.2215003000450060007500SE +/- 36.65, N = 3SE +/- 2.05, N = 36953.126877.711. (CXX) g++ options: -O2 -lSHOCCommonMPI -lSHOCCommonOpenCL -lSHOCCommon -lOpenCL -lrt -pthread -lmpi_cxx -lmpi
OpenBenchmarking.orgGFLOPS, More Is BetterSHOC Scalable HeterOgeneous Computing 2015-11-10Target: OpenCL - Benchmark: Max SP FlopsNVIDIA 384.47NVIDIA 381.2212002400360048006000Min: 6916.31 / Avg: 6953.12 / Max: 7026.42Min: 6873.68 / Avg: 6877.71 / Max: 6880.351. (CXX) g++ options: -O2 -lSHOCCommonMPI -lSHOCCommonOpenCL -lSHOCCommon -lOpenCL -lrt -pthread -lmpi_cxx -lmpi

OpenBenchmarking.orgGHash/s, More Is BetterSHOC Scalable HeterOgeneous Computing 2015-11-10Target: OpenCL - Benchmark: MD5 HashNVIDIA 384.47NVIDIA 381.223691215SE +/- 0.00, N = 3SE +/- 0.00, N = 310.4110.461. (CXX) g++ options: -O2 -lSHOCCommonMPI -lSHOCCommonOpenCL -lSHOCCommon -lOpenCL -lrt -pthread -lmpi_cxx -lmpi
OpenBenchmarking.orgGHash/s, More Is BetterSHOC Scalable HeterOgeneous Computing 2015-11-10Target: OpenCL - Benchmark: MD5 HashNVIDIA 384.47NVIDIA 381.223691215Min: 10.41 / Avg: 10.41 / Max: 10.41Min: 10.45 / Avg: 10.46 / Max: 10.461. (CXX) g++ options: -O2 -lSHOCCommonMPI -lSHOCCommonOpenCL -lSHOCCommon -lOpenCL -lrt -pthread -lmpi_cxx -lmpi

GpuTest

GpuTest is a cross-platform OpenGL benchmark developed at Geeks3D.com that offers tech demos such as FurMark, TessMark, and other workloads to stress various areas of GPUs and drivers. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: Furmark - Resolution: 2560 x 1440 - Mode: FullscreenNVIDIA 384.47NVIDIA 381.2210002000300040005000SE +/- 12.42, N = 3SE +/- 10.81, N = 347524747
OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: Furmark - Resolution: 2560 x 1440 - Mode: FullscreenNVIDIA 384.47NVIDIA 381.228001600240032004000Min: 4730 / Avg: 4752 / Max: 4773Min: 4733 / Avg: 4746.67 / Max: 4768

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: TessMark - Resolution: 2560 x 1440 - Mode: FullscreenNVIDIA 384.47NVIDIA 381.224K8K12K16K20KSE +/- 76.79, N = 3SE +/- 88.08, N = 31744217413
OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: TessMark - Resolution: 2560 x 1440 - Mode: FullscreenNVIDIA 384.47NVIDIA 381.223K6K9K12K15KMin: 17299 / Avg: 17442 / Max: 17562Min: 17285 / Avg: 17413.33 / Max: 17582

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: Triangle - Resolution: 2560 x 1440 - Mode: FullscreenNVIDIA 384.47NVIDIA 381.2270K140K210K280K350KSE +/- 27.15, N = 3SE +/- 57.62, N = 3335687336023
OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: Triangle - Resolution: 2560 x 1440 - Mode: FullscreenNVIDIA 384.47NVIDIA 381.2260K120K180K240K300KMin: 335639 / Avg: 335687 / Max: 335733Min: 335946 / Avg: 336023.33 / Max: 336136

JuliaGPU

OpenBenchmarking.orgSamples/sec, More Is BetterJuliaGPU 1.2pts1OpenCL Device: GPUNVIDIA 384.47NVIDIA 381.2230M60M90M120M150MSE +/- 1352616.20, N = 3SE +/- 997291.17, N = 3134109478.70133296630.031. (CC) gcc options: -O3 -march=native -ftree-vectorize -funroll-loops -lglut -lOpenCL -lGL -lm
OpenBenchmarking.orgSamples/sec, More Is BetterJuliaGPU 1.2pts1OpenCL Device: GPUNVIDIA 384.47NVIDIA 381.2220M40M60M80M100MMin: 132521435.7 / Avg: 134109478.7 / Max: 136800155.5Min: 131410903.6 / Avg: 133296630.03 / Max: 134802339.51. (CC) gcc options: -O3 -march=native -ftree-vectorize -funroll-loops -lglut -lOpenCL -lGL -lm

LuxMark

LuxMark is a multi-platform OpenGL benchmark using LuxRender / SLG2. LuxMark supports targeting different OpenCL devices and has multiple scenes available for rendering. LuxMark is a fully open-source OpenCL program with real-world rendering examples. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgScore, More Is BetterLuxMark 3.0OpenCL Device: GPU - Scene: HotelNVIDIA 384.47NVIDIA 381.225001000150020002500SE +/- 22.82, N = 3SE +/- 9.13, N = 322472300
OpenBenchmarking.orgScore, More Is BetterLuxMark 3.0OpenCL Device: GPU - Scene: HotelNVIDIA 384.47NVIDIA 381.22400800120016002000Min: 2207 / Avg: 2247.33 / Max: 2286Min: 2286 / Avg: 2299.67 / Max: 2317

OpenBenchmarking.orgScore, More Is BetterLuxMark 3.0OpenCL Device: GPU - Scene: Luxball HDRNVIDIA 384.47NVIDIA 381.223K6K9K12K15KSE +/- 114.33, N = 3SE +/- 37.04, N = 31535015133
OpenBenchmarking.orgScore, More Is BetterLuxMark 3.0OpenCL Device: GPU - Scene: Luxball HDRNVIDIA 384.47NVIDIA 381.223K6K9K12K15KMin: 15235 / Avg: 15350.33 / Max: 15579Min: 15059 / Avg: 15133 / Max: 15173

OpenArena

OpenBenchmarking.orgMilliseconds, Fewer Is BetterOpenArena 0.8.8Resolution: 2560 x 1440 - Total Frame TimeNVIDIA 384.47NVIDIA 381.22612182430Min: 1 / Avg: 2.31 / Max: 27Min: 1 / Avg: 2.28 / Max: 27

Darktable

OpenBenchmarking.orgSeconds, Fewer Is BetterDarktable 2.2.1Test: Boat - Acceleration: OpenCLNVIDIA 384.47NVIDIA 381.220.80551.6112.41653.2224.0275SE +/- 0.02, N = 3SE +/- 0.01, N = 33.583.15
OpenBenchmarking.orgSeconds, Fewer Is BetterDarktable 2.2.1Test: Boat - Acceleration: OpenCLNVIDIA 384.47NVIDIA 381.22246810Min: 3.56 / Avg: 3.58 / Max: 3.61Min: 3.15 / Avg: 3.15 / Max: 3.16

OpenBenchmarking.orgSeconds, Fewer Is BetterDarktable 2.2.1Test: Masskrug - Acceleration: OpenCLNVIDIA 384.47NVIDIA 381.221.10032.20063.30094.40125.5015SE +/- 0.01, N = 3SE +/- 0.02, N = 34.894.49
OpenBenchmarking.orgSeconds, Fewer Is BetterDarktable 2.2.1Test: Masskrug - Acceleration: OpenCLNVIDIA 384.47NVIDIA 381.22246810Min: 4.87 / Avg: 4.89 / Max: 4.91Min: 4.46 / Avg: 4.49 / Max: 4.53

OpenBenchmarking.orgSeconds, Fewer Is BetterDarktable 2.2.1Test: Server Room - Acceleration: OpenCLNVIDIA 384.47NVIDIA 381.220.33750.6751.01251.351.6875SE +/- 0.01, N = 3SE +/- 0.01, N = 31.500.95
OpenBenchmarking.orgSeconds, Fewer Is BetterDarktable 2.2.1Test: Server Room - Acceleration: OpenCLNVIDIA 384.47NVIDIA 381.22246810Min: 1.49 / Avg: 1.5 / Max: 1.51Min: 0.95 / Avg: 0.95 / Max: 0.97

Blender

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 2.78cBlend File: BMW27 - Compute: CUDANVIDIA 384.47NVIDIA 381.22120240360480600502.39535.35

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 2.78cBlend File: BMW27 - Compute: OpenCLNVIDIA 384.47NVIDIA 381.22110220330440550511.34500.67

49 Results Shown

Dota 2
Dawn of War III:
  2560 x 1440 - Low - Vulkan
  2560 x 1440 - High - Vulkan
  2560 x 1440 - Ultra - Vulkan
Mad Max
Mad Max:
  2560 x 1440 - Low - Vulkan - Stronghold
  2560 x 1440 - Low - Vulkan - Hope, Glory, and Dog is Dead
  2560 x 1440 - Low - Vulkan - Landmover
Mad Max
Mad Max:
  2560 x 1440 - High - Vulkan - Stronghold
  2560 x 1440 - High - Vulkan - Hope, Glory, and Dog is Dead
  2560 x 1440 - High - Vulkan - Landmover
Serious Sam 3: BFE:
  2560 x 1440 - Low - Vulkan
  2560 x 1440 - High - Vulkan
  2560 x 1440 - Ultra - Vulkan
The Talos Principle
Dota 2
Dawn of War III:
  2560 x 1440 - Low - OpenGL
  2560 x 1440 - Ultra - OpenGL
ET: Legacy
Mad Max
Mad Max:
  2560 x 1440 - Default - OpenGL - Stronghold
  2560 x 1440 - Default - OpenGL - Hope, Glory, and Dog is Dead
  2560 x 1440 - Default - OpenGL - Landmover
OpenArena
Serious Sam 3: BFE
Tesseract
Unigine Superposition:
  2560 x 1440 - Fullscreen - High
  2560 x 1440 - Fullscreen - Ultra
Xonotic
SHOC Scalable HeterOgeneous Computing:
  OpenCL - Triad
  OpenCL - Bus Speed Download
  OpenCL - Bus Speed Readback
  OpenCL - Texture Read Bandwidth
  OpenCL - FFT SP
  OpenCL - Max SP Flops
  OpenCL - MD5 Hash
GpuTest:
  Furmark - 2560 x 1440 - Fullscreen
  TessMark - 2560 x 1440 - Fullscreen
  Triangle - 2560 x 1440 - Fullscreen
JuliaGPU
LuxMark:
  GPU - Hotel
  GPU - Luxball HDR
OpenArena
Darktable:
  Boat - OpenCL
  Masskrug - OpenCL
  Server Room - OpenCL
Blender:
  BMW27 - CUDA
  BMW27 - OpenCL