Killing The Monster intensive test on gaming performance
Compare your own system(s) to this result file with the
Phoronix Test Suite by running the command:
phoronix-test-suite benchmark 1705210-RI-KILLINGTH70 20170520 - .SYSTEM Processor: Intel Xeon E5-2630 0 @ 2.80GHz (12 Cores), Motherboard: ASUS Z9PE-D8 WS, Chipset: Intel Xeon E5/Core, Memory: 16384MB, Disk: 250GB Samsung SSD 850 + 120GB OCZ AGILITY3 + 2000GB Western Digital WD20EZRX-00D + 1000GB Hitachi HDS72101, Graphics: NVIDIA GeForce GTX 970 4096MB (1151/3505MHz), Audio: Realtek ALC898, Network: Intel 82574L Gigabit Connection
OS: Ubuntu 16.04, Kernel: 4.10.0-21-generic (x86_64), Desktop: Unity 7.4.0, Display Server: X Server 1.18.4, Display Driver: NVIDIA 378.13, OpenGL: 4.5.0, Vulkan: 1.0.46, Compiler: GCC 5.4.0 20160609, File-System: ext4, Screen Resolution: 2560x1440
Processor Notes: Scaling Governor: intel_pstate powersaveGraphics Notes: 8xQ - 16xSystem Notes: Antialiasing: 8xQ. Anisotropic Filtering: 16x.
OpenBenchmarking.org Frames Per Second, More Is Better BioShock Infinite Resolution: 2560 x 1600 - Effects Quality: High 20170520 - .SYSTEM 10 20 30 40 50 SE +/- 0.03, N = 3 44.96 MIN: 14.69 / MAX: 45
OpenBenchmarking.org Frames Per Second, More Is Better BioShock Infinite Resolution: 2560 x 1600 - Effects Quality: Ultra 20170520 - .SYSTEM 10 20 30 40 50 SE +/- 0.06, N = 3 45.04 MIN: 14.51 / MAX: 45.13
OpenBenchmarking.org Frames Per Second, More Is Better BioShock Infinite Resolution: 2560 x 1600 - Effects Quality: Medium 20170520 - .SYSTEM 10 20 30 40 50 SE +/- 0.03, N = 3 45.02 MIN: 8.59 / MAX: 45.07
OpenBenchmarking.org Frames Per Second, More Is Better BioShock Infinite Resolution: 2560 x 1600 - Effects Quality: Very High 20170520 - .SYSTEM 10 20 30 40 50 SE +/- 0.09, N = 3 45.01 MIN: 13.81 / MAX: 45.16
OpenBenchmarking.org Milliseconds, Fewer Is Better OpenArena 0.8.8 Resolution: 800 x 600 - Total Frame Time 20170520 - .SYSTEM 4 8 12 16 20 Min: 1 / Avg: 3.85 / Max: 17
OpenBenchmarking.org Milliseconds, Fewer Is Better OpenArena 0.8.8 Resolution: 1024 x 768 - Total Frame Time 20170520 - .SYSTEM 5 10 15 20 25 Min: 1 / Avg: 4.03 / Max: 18
OpenBenchmarking.org Milliseconds, Fewer Is Better OpenArena 0.8.8 Resolution: 1280 x 768 - Total Frame Time 20170520 - .SYSTEM 14 28 42 56 70 Min: 1 / Avg: 4.13 / Max: 71
OpenBenchmarking.org Milliseconds, Fewer Is Better OpenArena 0.8.8 Resolution: 1280 x 960 - Total Frame Time 20170520 - .SYSTEM 5 10 15 20 25 Min: 1 / Avg: 4.24 / Max: 20
OpenBenchmarking.org Milliseconds, Fewer Is Better OpenArena 0.8.8 Resolution: 1366 x 768 - Total Frame Time 20170520 - .SYSTEM 5 10 15 20 25 Min: 1 / Avg: 4.07 / Max: 20
OpenBenchmarking.org Milliseconds, Fewer Is Better OpenArena 0.8.8 Resolution: 1600 x 900 - Total Frame Time 20170520 - .SYSTEM 16 32 48 64 80 Min: 1 / Avg: 4.39 / Max: 84
OpenBenchmarking.org Milliseconds, Fewer Is Better OpenArena 0.8.8 Resolution: 1280 x 1024 - Total Frame Time 20170520 - .SYSTEM 13 26 39 52 65 Min: 1 / Avg: 4.3 / Max: 65
OpenBenchmarking.org Milliseconds, Fewer Is Better OpenArena 0.8.8 Resolution: 1400 x 1050 - Total Frame Time 20170520 - .SYSTEM 6 12 18 24 30 Min: 1 / Avg: 4.4 / Max: 28
OpenBenchmarking.org Milliseconds, Fewer Is Better OpenArena 0.8.8 Resolution: 1600 x 1200 - Total Frame Time 20170520 - .SYSTEM 6 12 18 24 30 Min: 1 / Avg: 4.65 / Max: 28
OpenBenchmarking.org Milliseconds, Fewer Is Better OpenArena 0.8.8 Resolution: 1680 x 1050 - Total Frame Time 20170520 - .SYSTEM 15 30 45 60 75 Min: 1 / Avg: 4.65 / Max: 78
OpenBenchmarking.org Milliseconds, Fewer Is Better OpenArena 0.8.8 Resolution: 1920 x 1080 - Total Frame Time 20170520 - .SYSTEM 6 12 18 24 30 Min: 1 / Avg: 4.73 / Max: 29
OpenBenchmarking.org Milliseconds, Fewer Is Better OpenArena 0.8.8 Resolution: 2560 x 1600 - Total Frame Time 20170520 - .SYSTEM 3 6 9 12 15 Min: 1 / Avg: 3.78 / Max: 12
OpenBenchmarking.org Milliseconds, Fewer Is Better OpenArena 0.8.8 Resolution: 3840 x 2160 - Total Frame Time 20170520 - .SYSTEM 3 6 9 12 15 Min: 1 / Avg: 3.78 / Max: 12
Unigine Valley This test calculates the average frame-rate within the Valley demo for the Unigine engine, released in February 2013. This engine is extremely demanding on the system's graphics card. Unigine Valley relies upon an OpenGL GL3 Core Profile context. Learn more via the OpenBenchmarking.org test page.
OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 800 x 600 - Mode: Fullscreen 20170520 - .SYSTEM 15 30 45 60 75 SE +/- 0.11, N = 3 66.05
OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.2 Resolution: 2560 x 1600 - Effects Quality: High 20170520 - .SYSTEM 120 240 360 480 600 SE +/- 0.25, N = 3 544.32 MIN: 245 / MAX: 3685
OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.2 Resolution: 2560 x 1600 - Effects Quality: Ultra 20170520 - .SYSTEM 110 220 330 440 550 SE +/- 30.01, N = 6 503.27 MIN: 87 / MAX: 3958
OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.2 Resolution: 2560 x 1600 - Effects Quality: Ultimate 20170520 - .SYSTEM 110 220 330 440 550 SE +/- 35.98, N = 6 498.11 MIN: 73 / MAX: 3973
20170520 - .SYSTEM Processor: Intel Xeon E5-2630 0 @ 2.80GHz (12 Cores), Motherboard: ASUS Z9PE-D8 WS, Chipset: Intel Xeon E5/Core, Memory: 16384MB, Disk: 250GB Samsung SSD 850 + 120GB OCZ AGILITY3 + 2000GB Western Digital WD20EZRX-00D + 1000GB Hitachi HDS72101, Graphics: NVIDIA GeForce GTX 970 4096MB (1151/3505MHz), Audio: Realtek ALC898, Network: Intel 82574L Gigabit Connection
OS: Ubuntu 16.04, Kernel: 4.10.0-21-generic (x86_64), Desktop: Unity 7.4.0, Display Server: X Server 1.18.4, Display Driver: NVIDIA 378.13, OpenGL: 4.5.0, Vulkan: 1.0.46, Compiler: GCC 5.4.0 20160609, File-System: ext4, Screen Resolution: 2560x1440
Processor Notes: Scaling Governor: intel_pstate powersaveGraphics Notes: 8xQ - 16xSystem Notes: Antialiasing: 8xQ. Anisotropic Filtering: 16x.
Testing initiated at 20 May 2017 15:42 by user phillip.