AMDGPU-PRO Polaris vs. AMDGPU + RadeonSI Open-Source

Linux graphics comparison tests of AMDGPU-PRO hybrid driver stack versus Linux 4.8 AMDGPU and RadeoNSI Mesa 12.1-dev Git by Michael Larabel for a future article.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 1608200-PTS-AMDGPUPR97
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Desktop Graphics 5 Tests
OpenGL Demos Test Suite 2 Tests
Steam 4 Tests
Unigine Test Suite 2 Tests

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  Test
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AMDGPU-PRO: R9 Fury
August 15 2016
 
AMDGPU-PRO: RX 460
August 15 2016
 
AMDGPU-PRO: RX 470
August 15 2016
 
AMDGPU-PRO: RX 480
August 15 2016
 
Open-Source: R9 Fury
August 19 2016
 
Open-Source: RX 460
August 20 2016
 
Open-Source: RX 470
August 19 2016
 
Open-Source: RX 480
August 19 2016
 
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ProcessorMotherboardChipsetMemoryDiskGraphicsAudioNetworkOSKernelDesktopDisplay ServerOpenGLCompilerFile-SystemScreen ResolutionAMDGPU-PROOpen-Source RX 460 RX 480 RX 470 R9 Fury RX 480 RX 470 R9 Fury RX 460Intel Xeon E3-1280 v5 @ 4.00GHz (8 Cores)MSI C236A WORKSTATION (MS-7998) v1.0Intel Sky Lake16384MB2 x 120GB TOSHIBA-TR150 + Samsung SSD 950 PRO 256GBAMD Radeon RX 460 2048MBRealtek ALC1150Intel ConnectionUbuntu 16.044.4.0-34-generic (x86_64)Unity 7.4.0X Server 1.18.34.5.13448GCC 5.4.0 20160609ext43840x2160AMD Radeon RX 480 8192MBSapphire AMD Radeon RX 470 4096MBSapphire AMD Radeon R9 Fury 4096MBAMD Device 67df 8192MB4.8.0-999-generic (x86_64) 201608184.3 Mesa 12.1.0-devel- padoka PPA Gallium 0.4Sapphire AMD Device 67df 4096MBSapphire AMD Radeon R9 FURY / NANO 4096MBAMD Device 67ef 2048MBOpenBenchmarking.orgCompiler Details- AMDGPU-PRO: RX 460, AMDGPU-PRO: RX 480, AMDGPU-PRO: RX 470, AMDGPU-PRO: R9 Fury: --build=x86_64-linux-gnu --disable-browser-plugin --disable-vtable-verify --disable-werror --enable-checking=release --enable-clocale=gnu --enable-gnu-unique-object --enable-gtk-cairo --enable-java-awt=gtk --enable-java-home --enable-languages=c,ada,c++,java,go,d,fortran,objc,obj-c++ --enable-libmpx --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-arch-directory=amd64 --with-default-libstdcxx-abi=new --with-multilib-list=m32,m64,mx32 --with-tune=generic -v Processor Details- Scaling Governor: intel_pstate performanceGraphics Details- GLAMOR

bioshock-infinite: 1920 x 1080 - Ultracsgo: 1920 x 1080csgo: 3840 x 2160dota2: 1920 x 1080 - OpenGLdota2: 3840 x 2160 - OpenGLmetroll-redux: 3840 x 2160xonotic: 3840 x 2160 - Ultimateopenarena: 1920 x 1080unigine-heaven: 1920 x 1080 - Fullscreenunigine-valley: 1920 x 1080 - Fullscreentesseract: 3840 x 2160AMDGPU-PROOpen-Source RX 460 RX 480 RX 470 R9 Fury RX 480 RX 470 R9 Fury RX 46045.28108.8243.9175.4329.2319.1980.08193.6729.3432.1166.0178.84187.01103.2886.1764.8340.77157.80301.1066.4872.38141.2479.32189.1299.4689.1063.0038.97160.18304.3764.8970.45136.7482.11191.50125.9086.1380.8750.16191.81311.2085.3193.31177.0960.87170.29114.5192.5365.3754.20117.90301.0065.2666.13130.9058.84159.7487.5990.5360.2750.84110.79287.6760.9962.06126.2268.28170.81136.9793.4381.3373.08154.91310.9080.3584.63174.7932.47108.0836.5479.8028.7323.1547.83159.3028.6328.6563.30OpenBenchmarking.org

BioShock Infinite

A Steam-based test of the BioShock Infinite game. Learn more via the OpenBenchmarking.org test page.

AMDGPU-PROOpen-SourceOpenBenchmarking.orgFrames Per Second, More Is BetterBioShock InfiniteResolution: 1920 x 1080 - Effects Quality: UltraRX 460RX 480RX 470R9 Fury20406080100SE +/- 0.20, N = 3SE +/- 0.70, N = 3SE +/- 0.33, N = 3SE +/- 0.59, N = 3SE +/- 0.11, N = 3SE +/- 0.11, N = 3SE +/- 0.03, N = 3SE +/- 0.09, N = 345.2878.8479.3282.1160.8758.8468.2832.47

Counter-Strike: Global Offensive

AMDGPU-PROOpen-SourceOpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 1920 x 1080RX 460RX 480RX 470R9 Fury4080120160200SE +/- 5.52, N = 3SE +/- 1.39, N = 3SE +/- 0.68, N = 3SE +/- 1.83, N = 3SE +/- 0.57, N = 3SE +/- 0.08, N = 3SE +/- 0.80, N = 3SE +/- 1.11, N = 3108.82187.01189.12191.50170.29159.74170.81108.08

AMDGPU-PROOpen-SourceOpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 3840 x 2160RX 460RX 480RX 470R9 Fury306090120150SE +/- 0.23, N = 3SE +/- 0.59, N = 3SE +/- 0.21, N = 3SE +/- 0.05, N = 3SE +/- 0.13, N = 3SE +/- 0.34, N = 3SE +/- 0.24, N = 3SE +/- 0.05, N = 343.91103.2899.46125.90114.5187.59136.9736.54

Dota 2

AMDGPU-PROOpen-SourceOpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 1920 x 1080 - Renderer: OpenGLRX 460RX 480RX 470R9 Fury20406080100SE +/- 2.97, N = 3SE +/- 1.79, N = 3SE +/- 0.26, N = 3SE +/- 2.27, N = 3SE +/- 0.07, N = 3SE +/- 0.09, N = 3SE +/- 0.56, N = 3SE +/- 0.29, N = 375.4386.1789.1086.1392.5390.5393.4379.80

AMDGPU-PROOpen-SourceOpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 3840 x 2160 - Renderer: OpenGLRX 460RX 480RX 470R9 Fury20406080100SE +/- 0.03, N = 3SE +/- 0.03, N = 3SE +/- 0.10, N = 3SE +/- 0.23, N = 3SE +/- 0.03, N = 3SE +/- 0.09, N = 3SE +/- 0.12, N = 3SE +/- 0.27, N = 329.2364.8363.0080.8765.3760.2781.3328.73

Metro: Last Light Redux

AMDGPU-PROOpen-SourceOpenBenchmarking.orgFrames Per Second, More Is BetterMetro: Last Light ReduxResolution: 3840 x 2160RX 460RX 480RX 470R9 Fury1632486480SE +/- 0.08, N = 3SE +/- 0.08, N = 3SE +/- 0.13, N = 3SE +/- 0.04, N = 3SE +/- 0.33, N = 3SE +/- 0.04, N = 3SE +/- 0.18, N = 3SE +/- 0.06, N = 319.1940.7738.9750.1654.2050.8473.0823.15

Xonotic

This is a benchmark of Xonotic, which is a fork of the DarkPlaces-based Nexuiz game. Development began in March of 2010 on the Xonotic game. Learn more via the OpenBenchmarking.org test page.

AMDGPU-PROOpen-SourceOpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8Resolution: 3840 x 2160 - Effects Quality: UltimateRX 460RX 480RX 470R9 Fury4080120160200SE +/- 0.27, N = 3SE +/- 0.52, N = 3SE +/- 0.21, N = 3SE +/- 0.45, N = 3SE +/- 0.97, N = 3SE +/- 0.24, N = 3SE +/- 2.61, N = 3SE +/- 0.66, N = 380.08157.80160.18191.81117.90110.79154.9147.83

OpenArena

AMDGPU-PROOpen-SourceOpenBenchmarking.orgFrames Per Second, More Is BetterOpenArena 0.8.8Resolution: 1920 x 1080RX 460RX 480RX 470R9 Fury70140210280350SE +/- 2.78, N = 3SE +/- 0.89, N = 3SE +/- 1.23, N = 3SE +/- 0.92, N = 3SE +/- 0.26, N = 3SE +/- 1.62, N = 3SE +/- 0.92, N = 3SE +/- 2.50, N = 3193.67301.10304.37311.20301.00287.67310.90159.30

AMDGPU-PROOpen-SourceOpenBenchmarking.orgMilliseconds, Fewer Is BetterOpenArena 0.8.8Resolution: 1920 x 1080 - Total Frame TimeRX 460RX 480RX 470R9 Fury612182430Min: 1 / Avg: 5.06 / Max: 28Min: 1 / Avg: 3.3 / Max: 15Min: 1 / Avg: 3.28 / Max: 15Min: 1 / Avg: 3.2 / Max: 13Min: 1 / Avg: 3.31 / Max: 28Min: 1 / Avg: 3.42 / Max: 27Min: 1 / Avg: 3.19 / Max: 29Min: 1 / Avg: 6.2 / Max: 28

Unigine Heaven

This test calculates the average frame-rate within the Heaven demo for the Unigine engine. This engine is extremely demanding on the system's graphics card. Learn more via the OpenBenchmarking.org test page.

AMDGPU-PROOpen-SourceOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1080 - Mode: FullscreenRX 460RX 480RX 470R9 Fury20406080100SE +/- 0.03, N = 3SE +/- 0.16, N = 3SE +/- 0.04, N = 3SE +/- 0.20, N = 3SE +/- 0.04, N = 3SE +/- 0.06, N = 3SE +/- 0.01, N = 3SE +/- 0.01, N = 329.3466.4864.8985.3165.2660.9980.3528.63

Unigine Valley

This test calculates the average frame-rate within the Valley demo for the Unigine engine, released in February 2013. This engine is extremely demanding on the system's graphics card. Unigine Valley relies upon an OpenGL GL3 Core Profile context. Learn more via the OpenBenchmarking.org test page.

AMDGPU-PROOpen-SourceOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1920 x 1080 - Mode: FullscreenRX 460RX 480RX 470R9 Fury20406080100SE +/- 0.04, N = 3SE +/- 0.09, N = 3SE +/- 0.04, N = 3SE +/- 0.07, N = 3SE +/- 0.09, N = 3SE +/- 0.06, N = 3SE +/- 0.14, N = 3SE +/- 0.04, N = 332.1172.3870.4593.3166.1362.0684.6328.65

Tesseract

Tesseract is a fork of Cube 2 Sauerbraten with numerous graphics and game-play improvements. Tesseract has been in development since 2012 while its first release happened in May of 2014. Learn more via the OpenBenchmarking.org test page.

AMDGPU-PROOpen-SourceOpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 3840 x 2160RX 460RX 480RX 470R9 Fury4080120160200SE +/- 0.14, N = 3SE +/- 0.29, N = 3SE +/- 0.29, N = 3SE +/- 0.55, N = 3SE +/- 0.70, N = 3SE +/- 0.63, N = 3SE +/- 0.72, N = 3SE +/- 0.26, N = 366.01141.24136.74177.09130.90126.22174.7963.30