AMD Catalyst AI performance benchmarking with no Catalyst AI, standard optimizations, and then advanced optimizations from the Catalyst 12.11 Linux Beta on Ubuntu Linux. Benchmarking for a future article on Phoronix.com.
Compiler Notes: --build=x86_64-linux-gnu --disable-werror --enable-checking=release --enable-clocale=gnu --enable-languages=c,c++,fortran,objc,obj-c++,go --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-nls --enable-objc-gc --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --target=x86_64-linux-gnu --with-arch-32=i686 --with-tune=generic -v
System Notes: Compiz was running on this system.
Processor: Intel Core i7-3770K @ 3.50GHz (8 Cores), Motherboard: ECS Z77H2-A2X v1.0, Chipset: Intel Ivy Bridge DRAM, Memory: 8192MB, Disk: 60GB OCZ VERTEX2, Graphics: AMD Radeon HD 6900 2048MB (800/1250MHz), Audio: Realtek ALC892, Monitor: DELL P2210H, Network: Realtek RTL8111/8168B + Intel Centrino Advanced-N 6205
OS: Ubuntu 11.10, Kernel: 3.0.0-12-generic (x86_64), Desktop: Unity 4.22.0, Display Server: X Server 1.10.4, Display Driver: fglrx 9.1.11, OpenGL: 4.2.11995, Compiler: GCC 4.6.1, File-System: ext4, Screen Resolution: 1920x1080
This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.
This is a test of OpenArena, a popular open-source first-person shooter. This game is based upon ioquake3, which in turn uses the GPL version of id Software's Quake 3 engine. Learn more via the OpenBenchmarking.org test page.
This test calculates the average frame-rate within the Prey retail game from 3D Realms. This test requires a valid game key and game files found on the retail CD/DVD. Learn more via the OpenBenchmarking.org test page.
Compiler Notes: --build=x86_64-linux-gnu --disable-werror --enable-checking=release --enable-clocale=gnu --enable-languages=c,c++,fortran,objc,obj-c++,go --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-nls --enable-objc-gc --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --target=x86_64-linux-gnu --with-arch-32=i686 --with-tune=generic -v
System Notes: Compiz was running on this system.
Testing initiated at 18 December 2012 10:34 by user phoronix.
Compiler Notes: --build=x86_64-linux-gnu --disable-werror --enable-checking=release --enable-clocale=gnu --enable-languages=c,c++,fortran,objc,obj-c++,go --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-nls --enable-objc-gc --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --target=x86_64-linux-gnu --with-arch-32=i686 --with-tune=generic -v
System Notes: Compiz was running on this system.
Testing initiated at 18 December 2012 12:56 by user phoronix.
Processor: Intel Core i7-3770K @ 3.50GHz (8 Cores), Motherboard: ECS Z77H2-A2X v1.0, Chipset: Intel Ivy Bridge DRAM, Memory: 8192MB, Disk: 60GB OCZ VERTEX2, Graphics: AMD Radeon HD 6900 2048MB (800/1250MHz), Audio: Realtek ALC892, Monitor: DELL P2210H, Network: Realtek RTL8111/8168B + Intel Centrino Advanced-N 6205
OS: Ubuntu 11.10, Kernel: 3.0.0-12-generic (x86_64), Desktop: Unity 4.22.0, Display Server: X Server 1.10.4, Display Driver: fglrx 9.1.11, OpenGL: 4.2.11995, Compiler: GCC 4.6.1, File-System: ext4, Screen Resolution: 1920x1080
Compiler Notes: --build=x86_64-linux-gnu --disable-werror --enable-checking=release --enable-clocale=gnu --enable-languages=c,c++,fortran,objc,obj-c++,go --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-nls --enable-objc-gc --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --target=x86_64-linux-gnu --with-arch-32=i686 --with-tune=generic -v
System Notes: Compiz was running on this system.
Testing initiated at 18 December 2012 11:45 by user phoronix.