Nouveau Fermi GTX 485M

Testing of Nouveau's Gallium3D support for Fermi / NVC0 using latest kernel / Mesa / DDX / libdrm as of 28 March with necessary fuc firmware loaded.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 1103297-GR-NOUVEAUFE41
Jump To Table - Results

View

Do Not Show Noisy Results
Do Not Show Results With Incomplete Data
Do Not Show Results With Little Change/Spread
List Notable Results
Show Result Confidence Charts

Statistics

Show Overall Harmonic Mean(s)
Show Overall Geometric Mean
Show Wins / Losses Counts (Pie Chart)
Normalize Results
Remove Outliers Before Calculating Averages

Graph Settings

Force Line Graphs Where Applicable
Convert To Scalar Where Applicable
Disable Color Branding
Prefer Vertical Bar Graphs
On Line Graphs With Missing Data, Connect The Line Gaps

Multi-Way Comparison

Condense Comparison
Transpose Comparison

Table

Show Detailed System Result Table

Run Management

Highlight
Result
Hide
Result
Result
Identifier
View Logs
Performance Per
Dollar
Date
Run
  Test
  Duration
GTX 485M: Nouveau Gallium3D
March 28 2011
 
GTX 485M: NVIDIA 270.30
March 28 2011
 
Invert Hiding All Results Option
 
Only show results matching title/arguments (delimit multiple options with a comma):
Do not show results matching title/arguments (delimit multiple options with a comma):


Nouveau Fermi GTX 485MOpenBenchmarking.orgPhoronix Test SuiteIntel Core i7-2820QM @ 2.30GHz (8 Cores)System76 Serval ProfessionalIntel Sandy Bridge8192MB80GB INTEL SSDSA2M080NVIDIA Device 0e31 2048MB (1150/405MHz)NVIDIA GeForce GTX 485M 2048MB (575/1500MHz)Realtek ALC892Ubuntu 10.102.6.38-999-generic (x86_64)2.6.35-22-generic (x86_64)GNOME 2.32.0X Server 1.9.0nouveau 0.0.16NVIDIA 270.302.1 Mesa 7.11-devel Gallium 0.44.1.0GCC 4.4.5ext41920x1080ProcessorMotherboardChipsetMemoryDiskGraphicsAudioOSKernelsDesktopDisplay ServerDisplay DriversOpenGLsCompilerFile-SystemScreen ResolutionNouveau Fermi GTX 485M BenchmarksSystem Logs

openarena: 800 x 600openarena: 1024 x 768openarena: 1280 x 1024openarena: 1400 x 1050openarena: 1680 x 1050openarena: 1920 x 1080warsow: 800 x 600warsow: 1024 x 768warsow: 1280 x 1024warsow: 1400 x 1050warsow: 1680 x 1050warsow: 1920 x 1080padman: 800 x 600padman: 1024 x 768padman: 1280 x 1024padman: 1400 x 1050padman: 1680 x 1050padman: 1920 x 1080urbanterror: 800 x 600urbanterror: 1024 x 768urbanterror: 1280 x 1024urbanterror: 1400 x 1050urbanterror: 1680 x 1050urbanterror: 1920 x 1080nexuiz: 800 x 600 - No - Offnexuiz: 1024 x 768 - No - Offnexuiz: 1280 x 1024 - No - Offnexuiz: 1400 x 1050 - No - Offnexuiz: 1680 x 1050 - No - Offnexuiz: 1920 x 1080 - No - Offvdrift: 1920 x 1080GTX 485M Nouveau Gallium3D NVIDIA 270.30240.23173.30112.83100.7783.3379.6077.3765.2750.1068.8379.2043.73193.73155.73109.53101.7092.1398.47117.43105.4080.7075.6367.2068.3348.6638.4029.2127.4425.2623.4944.44627.87618.07601.13592.53568.80537.67493.50442.23363.17349.27333.07319.03488.53479.83474.80482.67495.70497.70220.53219.83221.83219.47221.00220.47320.28106.32249.78231.81211.32194.3655.71OpenBenchmarking.org

OpenArena

This is a test of OpenArena, a popular open-source first-person shooter. This game is based upon ioquake3, which in turn uses the GPL version of id Software's Quake 3 engine. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterOpenArena 0.8.5Resolution: 800 x 600NVIDIA 270.30Nouveau Gallium3D140280420560700SE +/- 2.22, N = 3SE +/- 3.73, N = 4627.87240.23

OpenBenchmarking.orgFrames Per Second, More Is BetterOpenArena 0.8.5Resolution: 1024 x 768NVIDIA 270.30Nouveau Gallium3D130260390520650SE +/- 6.21, N = 3SE +/- 0.70, N = 3618.07173.30

OpenBenchmarking.orgFrames Per Second, More Is BetterOpenArena 0.8.5Resolution: 1280 x 1024NVIDIA 270.30Nouveau Gallium3D130260390520650SE +/- 3.60, N = 3SE +/- 0.12, N = 3601.13112.83

OpenBenchmarking.orgFrames Per Second, More Is BetterOpenArena 0.8.5Resolution: 1400 x 1050NVIDIA 270.30Nouveau Gallium3D130260390520650SE +/- 5.17, N = 3SE +/- 0.09, N = 3592.53100.77

OpenBenchmarking.orgFrames Per Second, More Is BetterOpenArena 0.8.5Resolution: 1680 x 1050NVIDIA 270.30Nouveau Gallium3D120240360480600SE +/- 1.00, N = 3SE +/- 0.03, N = 3568.8083.33

OpenBenchmarking.orgFrames Per Second, More Is BetterOpenArena 0.8.5Resolution: 1920 x 1080NVIDIA 270.30Nouveau Gallium3D120240360480600SE +/- 0.47, N = 3SE +/- 0.00, N = 3537.6779.60

Warsow

This is a benchmark of Warsow, a popular open-source first-person shooter. This game uses the QFusion engine. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterWarsow 0.5Resolution: 800 x 600NVIDIA 270.30Nouveau Gallium3D110220330440550SE +/- 2.77, N = 3SE +/- 0.07, N = 3493.5077.37

OpenBenchmarking.orgFrames Per Second, More Is BetterWarsow 0.5Resolution: 1024 x 768NVIDIA 270.30Nouveau Gallium3D100200300400500SE +/- 0.63, N = 3SE +/- 0.09, N = 3442.2365.27

OpenBenchmarking.orgFrames Per Second, More Is BetterWarsow 0.5Resolution: 1280 x 1024NVIDIA 270.30Nouveau Gallium3D80160240320400SE +/- 1.07, N = 3SE +/- 0.06, N = 3363.1750.10

OpenBenchmarking.orgFrames Per Second, More Is BetterWarsow 0.5Resolution: 1400 x 1050NVIDIA 270.30Nouveau Gallium3D80160240320400SE +/- 2.38, N = 3SE +/- 6.53, N = 6349.2768.83

OpenBenchmarking.orgFrames Per Second, More Is BetterWarsow 0.5Resolution: 1680 x 1050NVIDIA 270.30Nouveau Gallium3D70140210280350SE +/- 0.94, N = 3SE +/- 0.00, N = 3333.0779.20

OpenBenchmarking.orgFrames Per Second, More Is BetterWarsow 0.5Resolution: 1920 x 1080NVIDIA 270.30Nouveau Gallium3D70140210280350SE +/- 0.58, N = 3SE +/- 0.07, N = 3319.0343.73

World of Padman

OpenBenchmarking.orgFrames Per Second, More Is BetterWorld of Padman 1.2Resolution: 800 x 600NVIDIA 270.30Nouveau Gallium3D110220330440550SE +/- 2.28, N = 3SE +/- 0.70, N = 3488.53193.73

OpenBenchmarking.orgFrames Per Second, More Is BetterWorld of Padman 1.2Resolution: 1024 x 768NVIDIA 270.30Nouveau Gallium3D100200300400500SE +/- 3.94, N = 3SE +/- 0.18, N = 3479.83155.73

OpenBenchmarking.orgFrames Per Second, More Is BetterWorld of Padman 1.2Resolution: 1280 x 1024NVIDIA 270.30Nouveau Gallium3D100200300400500SE +/- 2.42, N = 3SE +/- 0.03, N = 3474.80109.53

OpenBenchmarking.orgFrames Per Second, More Is BetterWorld of Padman 1.2Resolution: 1400 x 1050NVIDIA 270.30Nouveau Gallium3D100200300400500SE +/- 4.89, N = 3SE +/- 0.06, N = 3482.67101.70

OpenBenchmarking.orgFrames Per Second, More Is BetterWorld of Padman 1.2Resolution: 1680 x 1050NVIDIA 270.30Nouveau Gallium3D110220330440550SE +/- 2.25, N = 3SE +/- 0.73, N = 3495.7092.13

OpenBenchmarking.orgFrames Per Second, More Is BetterWorld of Padman 1.2Resolution: 1920 x 1080NVIDIA 270.30Nouveau Gallium3D110220330440550SE +/- 1.86, N = 3SE +/- 0.03, N = 3497.7098.47

Urban Terror

OpenBenchmarking.orgFrames Per Second, More Is BetterUrban Terror 4.1Resolution: 800 x 600NVIDIA 270.30Nouveau Gallium3D50100150200250SE +/- 1.64, N = 3SE +/- 0.33, N = 3220.53117.43

OpenBenchmarking.orgFrames Per Second, More Is BetterUrban Terror 4.1Resolution: 1024 x 768NVIDIA 270.30Nouveau Gallium3D50100150200250SE +/- 0.48, N = 3SE +/- 0.26, N = 3219.83105.40

OpenBenchmarking.orgFrames Per Second, More Is BetterUrban Terror 4.1Resolution: 1280 x 1024NVIDIA 270.30Nouveau Gallium3D50100150200250SE +/- 0.67, N = 3SE +/- 0.06, N = 3221.8380.70

OpenBenchmarking.orgFrames Per Second, More Is BetterUrban Terror 4.1Resolution: 1400 x 1050NVIDIA 270.30Nouveau Gallium3D50100150200250SE +/- 0.78, N = 3SE +/- 0.43, N = 3219.4775.63

OpenBenchmarking.orgFrames Per Second, More Is BetterUrban Terror 4.1Resolution: 1680 x 1050NVIDIA 270.30Nouveau Gallium3D50100150200250SE +/- 1.18, N = 3SE +/- 0.25, N = 3221.0067.20

OpenBenchmarking.orgFrames Per Second, More Is BetterUrban Terror 4.1Resolution: 1920 x 1080NVIDIA 270.30Nouveau Gallium3D50100150200250SE +/- 0.97, N = 3SE +/- 0.73, N = 3220.4768.33

Nexuiz

This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterNexuiz 2.5.2Resolution: 800 x 600 - HDR: No - Sound: OffNVIDIA 270.30Nouveau Gallium3D70140210280350SE +/- 2.20, N = 3SE +/- 0.03, N = 3320.2848.66

OpenBenchmarking.orgFrames Per Second, More Is BetterNexuiz 2.5.2Resolution: 1024 x 768 - HDR: No - Sound: OffNVIDIA 270.30Nouveau Gallium3D20406080100SE +/- 60.91, N = 6SE +/- 0.10, N = 3106.3238.40

OpenBenchmarking.orgFrames Per Second, More Is BetterNexuiz 2.5.2Resolution: 1280 x 1024 - HDR: No - Sound: OffNVIDIA 270.30Nouveau Gallium3D50100150200250SE +/- 0.56, N = 3SE +/- 0.06, N = 3249.7829.21

OpenBenchmarking.orgFrames Per Second, More Is BetterNexuiz 2.5.2Resolution: 1400 x 1050 - HDR: No - Sound: OffNVIDIA 270.30Nouveau Gallium3D50100150200250SE +/- 0.65, N = 3SE +/- 0.05, N = 3231.8127.44

OpenBenchmarking.orgFrames Per Second, More Is BetterNexuiz 2.5.2Resolution: 1680 x 1050 - HDR: No - Sound: OffNVIDIA 270.30Nouveau Gallium3D50100150200250SE +/- 0.22, N = 3SE +/- 0.68, N = 6211.3225.26

OpenBenchmarking.orgFrames Per Second, More Is BetterNexuiz 2.5.2Resolution: 1920 x 1080 - HDR: No - Sound: OffNVIDIA 270.30Nouveau Gallium3D4080120160200SE +/- 0.41, N = 3SE +/- 0.01, N = 3194.3623.49

VDrift

OpenBenchmarking.orgFrames Per Second, More Is BetterVDrift 2010-06-30Resolution: 1920 x 1080NVIDIA 270.30Nouveau Gallium3D1326395265SE +/- 0.01, N = 3SE +/- 0.17, N = 355.7144.44