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Team Fortress 2 1.1.0
pts/tf2-1.1.0
- 19 July 2015 -
Enable NVIDIA threaded OpenGL optimizations.
downloads.xml
<?xml version="1.0"?> <!--Phoronix Test Suite v5.8.1 (Belev)--> <PhoronixTestSuite> <Downloads> <Package> <URL>http://www.phoronix-test-suite.com/benchmark-files/tf2-demo-1.zip</URL> <MD5>4313301ed01cf37f596d3785588042c1</MD5> <FileSize>919810</FileSize> </Package> </Downloads> </PhoronixTestSuite>
install.sh
#!/bin/sh unzip -o tf2-demo-1.zip mv pts2.dem $DEBUG_REAL_HOME/.steam/steam/steamapps/common/Team\ Fortress\ 2/tf echo "#!/bin/sh cd \$DEBUG_REAL_HOME/.steam/steam/steamapps/common/Team\ Fortress\ 2 export __GL_THREADED_OPTIMIZATIONS=1 LD_LIBRARY_PATH=\$DEBUG_REAL_HOME/.steam/steam/steamapps/common/Team\ Fortress\ 2/bin:\$DEBUG_REAL_HOME/.steam/ubuntu12_32:\$DEBUG_REAL_HOME/.steam/ubuntu12_32/steam-runtime/i386/lib/i386-linux-gnu:\$DEBUG_REAL_HOME/.steam/ubuntu12_32/steam-runtime/i386/lib:\$DEBUG_REAL_HOME/.steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu:\$DEBUG_REAL_HOME/.steam/ubuntu12_32/steam-runtime/i386/usr/lib:\$DEBUG_REAL_HOME/.steam/ubuntu12_32/steam-runtime/amd64/lib/x86_64-linux-gnu:\$DEBUG_REAL_HOME/.steam/ubuntu12_32/steam-runtime/amd64/lib:\$DEBUG_REAL_HOME/.steam/ubuntu12_32/steam-runtime/amd64/usr/lib/x86_64-linux-gnu:\$DEBUG_REAL_HOME/.steam/ubuntu12_32/steam-runtime/amd64/usr/lib:/usr/lib32:\$DEBUG_REAL_HOME/.steam/ubuntu12_32:\$DEBUG_REAL_HOME/.local/share/Steam/ubuntu12_64:\$DEBUG_REAL_HOME/.steam/steam/steamapps/common/Team\ Fortress\ 2:\$DEBUG_REAL_HOME/.steam/steam/steamapps/common/Team\ Fortress\ 2/bin ./hl2_linux -game tf +con_logfile \$LOG_FILE +cl_showfps 1 -fullscreen -novid +timedemoquit pts2 \$@" > tf2 chmod +x tf2
results-definition.xml
<?xml version="1.0"?> <!--Phoronix Test Suite v5.8.1 (Belev)--> <PhoronixTestSuite> <ResultsParser> <OutputTemplate>2620 frames 100.788 seconds #_RESULT_# fps (38.47 ms/f) 15.329 fps variability </OutputTemplate> <LineHint>fps</LineHint> </ResultsParser> </PhoronixTestSuite>
test-definition.xml
<?xml version="1.0"?> <!--Phoronix Test Suite v5.8.1 (Belev)--> <PhoronixTestSuite> <TestInformation> <Title>Team Fortress 2</Title> <Description>This is a benchmark of Valve's free-to-play Team Fortress 2 game. The test profile assumes you have a Steam account, have Steam installed for the system, and that Team Fortress 2 is already installed. This automates the process of executing the game and using a standardized time demo.</Description> <ResultScale>Frames Per Second</ResultScale> <Proportion>HIB</Proportion> <TimesToRun>3</TimesToRun> <PreInstallMessage>This test profile assumes you have the Valve Steam client already installed for your operating system / distribution and that it's installed to the standard path. Your Steam account must also be active and the game already installed.</PreInstallMessage> </TestInformation> <TestProfile> <Version>1.1.0</Version> <SupportedPlatforms>Linux</SupportedPlatforms> <SoftwareType>Game</SoftwareType> <TestType>Graphics</TestType> <License>Free</License> <Status>Unverified</Status> <SupportedArchitectures>x86, x86_64</SupportedArchitectures> <EnvironmentSize>2</EnvironmentSize> <ProjectURL>http://store.steampowered.com/app/440/</ProjectURL> <Maintainer>Michael Larabel</Maintainer> </TestProfile> <TestSettings> <Option> <DisplayName>Resolution</DisplayName> <Identifier>auto-resolution</Identifier> <DefaultEntry>0</DefaultEntry> <Menu> <Entry> <Name>$VIDEO_WIDTH x $VIDEO_HEIGHT</Name> <Value>-w $VIDEO_WIDTH -h $VIDEO_HEIGHT</Value> </Entry> </Menu> </Option> </TestSettings> </PhoronixTestSuite>