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Reaction Quake 3 1.0.5
pts/reaction-1.0.5
- 23 October 2013 -
Add Windows compatibility marker to test definition.
downloads.xml
<?xml version="1.0"?> <!--Phoronix Test Suite v4.8.3 (Sokndal)--> <PhoronixTestSuite> <Downloads> <Package> <URL>http://download.rq3.com/Reaction-1.0-win32.zip</URL> <MD5>1349f09e800c5ad8e0bf8422b9aff67a</MD5> <FileSize>174711244</FileSize> <PlatformSpecific>Windows</PlatformSpecific> </Package> <Package> <URL>http://download.rq3.com/Reaction-1.0-Linux-x86_64.tar.gz</URL> <MD5>ae5c7d80e8a56a29e08e95184bc9324a</MD5> <FileSize>174821894</FileSize> <PlatformSpecific>Linux</PlatformSpecific> <ArchitectureSpecific>x86_64</ArchitectureSpecific> </Package> <Package> <URL>http://download.rq3.com/Reaction-1.0-Linux-i386.tar.gz</URL> <MD5>3480f7a07dd8962fc5fa615dbe2d678f</MD5> <FileSize>174465719</FileSize> <PlatformSpecific>Linux</PlatformSpecific> <ArchitectureSpecific>x86</ArchitectureSpecific> </Package> <Package> <URL>http://www.phoronix-test-suite.com/benchmark-files/reaction-pts-data-1.zip</URL> <MD5>541a8e94bb308fbc0b7ab255d6bd5732</MD5> <FileSize>206289</FileSize> </Package> </Downloads> </PhoronixTestSuite>
install.sh
#!/bin/sh case $OS_ARCH in "x86_64" ) tar -xvzf Reaction-1.0-Linux-x86_64.tar.gz ;; * ) tar -xvzf Reaction-1.0-Linux-i386.tar.gz ;; esac mv Reaction Reaction-game mkdir -p ~/.Reaction/Boomstick unzip -o reaction-pts-data-1.zip mv Reaction.cfg ~/.Reaction/Boomstick mv demos ~/.Reaction/Boomstick echo "#!/bin/sh cd Reaction-game/ case \$OS_ARCH in \"x86_64\" ) ./Reaction.x86_64 +timedemo 1 +set demodone \"quit\" +set demoloop1 \"demo pts; set nextdemo vstr demodone\" +vstr demoloop1 +set com_speeds 1 \$@ > \$LOG_FILE 2>&1 ;; * ) ./Reaction.i386 +timedemo 1 +set demodone \"quit\" +set demoloop1 \"demo pts; set nextdemo vstr demodone\" +vstr demoloop1 +set com_speeds 1 \$@ > \$LOG_FILE 2>&1 ;; esac" > reaction chmod +x reaction
install_windows.sh
#!/bin/sh unzip -o Reaction-1.0-win32.zip mv Reaction Reaction-game mkdir -p ~/.Reaction/Boomstick unzip -o reaction-pts-data-1.zip mv Reaction.cfg ~/.Reaction/Boomstick mv demos/ ~/.Reaction/Boomstick echo "#!/bin/sh cd Reaction-game/ Reaction.x86.exe +timedemo 1 +set demodone \"quit\" +set demoloop1 \"demo pts; set nextdemo vstr demodone\" +vstr demoloop1 +set com_speeds 1 \$@ > \$LOG_FILE 2>&1" > reaction chmod +x reaction
results-definition.xml
<?xml version="1.0"?> <!--Phoronix Test Suite v4.8.3 (Sokndal)--> <PhoronixTestSuite> <ResultsParser> <OutputTemplate>5850 frames 61.7 seconds #_RESULT_# fps #_MIN_RESULT_#/10.6/#_MAX_RESULT_#/4.2 ms</OutputTemplate> <LineHint>fps</LineHint> <ResultBeforeString>fps</ResultBeforeString> </ResultsParser> <ExtraData> <Identifier>com-speeds-frame-latency-totals</Identifier> </ExtraData> </PhoronixTestSuite>
test-definition.xml
<?xml version="1.0"?> <!--Phoronix Test Suite v4.8.3 (Sokndal)--> <PhoronixTestSuite> <TestInformation> <Title>Reaction Quake 3</Title> <AppVersion>1.0 Beta</AppVersion> <Description>Reaction is an open-source game using the ioquake3 engine.</Description> <ResultScale>Frames Per Second</ResultScale> <Proportion>HIB</Proportion> <TimesToRun>3</TimesToRun> </TestInformation> <TestProfile> <Version>1.0.5</Version> <SupportedPlatforms>Linux, Windows</SupportedPlatforms> <SoftwareType>Game</SoftwareType> <TestType>Graphics</TestType> <License>Free</License> <Status>Verified</Status> <SupportedArchitectures>x86, x86_64</SupportedArchitectures> <ExternalDependencies>sdl-development</ExternalDependencies> <EnvironmentSize>180</EnvironmentSize> <ProjectURL>http://www.rq3.com/</ProjectURL> <Maintainer>Michael Larabel</Maintainer> </TestProfile> <TestSettings> <Option> <DisplayName>Resolution</DisplayName> <Identifier>auto-resolution</Identifier> <Menu> <Entry> <Name>$VIDEO_WIDTH x $VIDEO_HEIGHT</Name> <Value>+set r_customwidth $VIDEO_WIDTH +set r_customheight $VIDEO_HEIGHT</Value> </Entry> </Menu> </Option> </TestSettings> </PhoronixTestSuite>