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OSPRay Studio 1.3.0
pts/ospray-studio-1.3.0
- 24 February 2024 -
Update against OSPRay Studio 1.0 upstream.
downloads.xml
<?xml version="1.0"?> <!--Phoronix Test Suite v10.8.4--> <PhoronixTestSuite> <Downloads> <Package> <URL>https://github.com/ospray/ospray_studio/releases/download/v1.0.0/ospray_studio-1.0.0.x86_64.linux.tar.gz</URL> <MD5>01c8712f2f46896d7aee837863333480</MD5> <SHA256>6256a35bccc73c8ea4865a39d71ffe2f1e1292228d6b5ecda89bc1ff4c9b0284</SHA256> <FileName>ospray_studio-1.0.0.x86_64.linux.tar.gz</FileName> <FileSize>99909275</FileSize> <PlatformSpecific>Linux</PlatformSpecific> </Package> <Package> <URL>https://github.com/ospray/ospray_studio/releases/download/v1.0.0/ospray_studio-1.0.0.x86_64.macosx.zip</URL> <MD5>44cbce40fa41da6313ae0ac094bd961d</MD5> <SHA256>cf216b739a0da04a7c47b7d8f0216c8d7d081cdf152841e70bdc866faa5f33d6</SHA256> <FileName>ospray_studio-1.0.0.x86_64.macosx.zip</FileName> <FileSize>52151140</FileSize> <PlatformSpecific>MacOSX</PlatformSpecific> </Package> <Package> <URL>https://github.com/ospray/ospray_studio/releases/download/v1.0.0/ospray_studio-1.0.0.x86_64.windows.zip</URL> <MD5>a6274e6ac9d44fa4318e6484453176c2</MD5> <SHA256>7d9bd5e9ca538fe0496f43dcaf0afffa7c8f1f5980f42f8b16b7f8d7c5fd9678</SHA256> <FileName>ospray_studio-1.0.0.x86_64.windows.zip</FileName> <FileSize>97769944</FileSize> <PlatformSpecific>Windows</PlatformSpecific> </Package> <Package> <URL>http://www.phoronix-test-suite.com/benchmark-files/OSPRayStudio-Room-Scene-3.zip</URL> <MD5>c7fe5209165f857874321b41ec52ba38</MD5> <SHA256>45b6bea536d8edeb03849af21169cf8c807762de0bf936396f586bcf378081ec</SHA256> <FileName>OSPRayStudio-Room-Scene-3.zip</FileName> <FileSize>292645182</FileSize> </Package> </Downloads> </PhoronixTestSuite>
install.sh
#!/bin/sh unzip -o OSPRayStudio-Room-Scene-3.zip tar -xf ospray_studio-1.0.0.x86_64.linux.tar.gz echo "#!/bin/sh export PATH=\$HOME/ospray_studio-1.0.0.x86_64.linux/bin/:\$PATH cd OSPRayStudio-Room-Scene/ ospStudio benchmark --denoiser --format jpg \$@ RoomScene.sg > \$LOG_FILE 2>&1 echo \$? > ~/test-exit-status" > ospray-studio chmod +x ospray-studio
install_macosx.sh
#!/bin/sh unzip -o OSPRayStudio-Room-Scene-3.zip unzip -o ospray_studio-1.0.0.x86_64.macosx.zip echo "#!/bin/sh export PATH=\$HOME/ospray_studio-1.0.0.x86_64.macosx/bin/:\$PATH cd OSPRayStudio-Room-Scene/ ospStudio benchmark --denoiser --format jpg \$@ RoomScene.sg > \$LOG_FILE 2>&1 echo \$? > ~/test-exit-status" > ospray-studio chmod +x ospray-studio
install_windows.sh
#!/bin/sh unzip -o OSPRayStudio-Room-Scene-3.zip unzip -o ospray_studio-1.0.0.x86_64.windows.zip echo "#!/bin/sh cd OSPRayStudio-Room-Scene/ ../ospray_studio-1.0.0.x86_64.windows/bin/ospStudio.exe benchmark --denoiser --format jpg \$@ RoomScene.sg > \$LOG_FILE 2>&1 echo \$? > ~/test-exit-status" > ospray-studio chmod +x ospray-studio
results-definition.xml
<?xml version="1.0"?> <!--Phoronix Test Suite v10.8.4--> <PhoronixTestSuite> <ResultsParser> <OutputTemplate>OSPRay Studio Benchmark #_RESULT_# ms 7082 ms 1</OutputTemplate> </ResultsParser> </PhoronixTestSuite>
test-definition.xml
<?xml version="1.0"?> <!--Phoronix Test Suite v10.8.4--> <PhoronixTestSuite> <TestInformation> <Title>OSPRay Studio</Title> <AppVersion>1.0</AppVersion> <Description>Intel OSPRay Studio is an open-source, interactive visualization and ray-tracing software package. OSPRay Studio makes use of Intel OSPRay, a portable ray-tracing engine for high-performance, high-fidelity visualizations. OSPRay builds off Intel's Embree and Intel SPMD Program Compiler (ISPC) components as part of the oneAPI rendering toolkit.</Description> <ResultScale>ms</ResultScale> <Proportion>LIB</Proportion> <TimesToRun>3</TimesToRun> </TestInformation> <TestProfile> <Version>1.3.0</Version> <SupportedPlatforms>Linux, MacOSX, Windows</SupportedPlatforms> <SoftwareType>Utility</SoftwareType> <TestType>Processor</TestType> <License>Free</License> <Status>Verified</Status> <SupportedArchitectures>x86_64</SupportedArchitectures> <ExternalDependencies>glew</ExternalDependencies> <EnvironmentSize>645</EnvironmentSize> <ProjectURL>http://www.ospray.org/ospray_studio/</ProjectURL> <RepositoryURL>https://github.com/ospray/ospray_studio/</RepositoryURL> <InternalTags>SMP</InternalTags> <Maintainer>Michael Larabel</Maintainer> </TestProfile> <TestSettings> <Default> <PostArguments> --benchmark_min_time=30s</PostArguments> </Default> <Option> <DisplayName>Camera</DisplayName> <Identifier>camera</Identifier> <ArgumentPrefix>--cameras </ArgumentPrefix> <Menu> <Entry> <Name>1</Name> <Value>1 1</Value> </Entry> <Entry> <Name>2</Name> <Value>2 2</Value> </Entry> <Entry> <Name>3</Name> <Value>3 3</Value> </Entry> </Menu> </Option> <Option> <DisplayName>Resolution</DisplayName> <Identifier>resolution</Identifier> <ArgumentPrefix>--resolution </ArgumentPrefix> <Menu> <Entry> <Name>1080p</Name> <Value>1920x1080</Value> </Entry> <Entry> <Name>4K</Name> <Value>3840x2160</Value> <Message>More time consuming, useful for larger core count servers</Message> </Entry> </Menu> </Option> <Option> <DisplayName>Samples Per Pixel</DisplayName> <Identifier>spp</Identifier> <ArgumentPrefix>--spp </ArgumentPrefix> <Menu> <Entry> <Name>1</Name> <Value>1</Value> </Entry> <Entry> <Name>16</Name> <Value>16</Value> </Entry> <Entry> <Name>32</Name> <Value>32</Value> </Entry> </Menu> </Option> <Option> <DisplayName>Renderer</DisplayName> <Identifier>renderer</Identifier> <ArgumentPrefix>--renderer </ArgumentPrefix> <Menu> <Entry> <Name>Path Tracer</Name> <Value>pathtracer</Value> <Message>Supports soft shadows, indirect illumination and realistic materials.</Message> </Entry> </Menu> </Option> <Option> <DisplayName>Acceleration</DisplayName> <Identifier>accelerator</Identifier> <Menu> <Entry> <Name>CPU</Name> </Entry> <Entry> <Name>oneAPI SYCL GPU</Name> <Value>--osp:load-modules=gpu --osp:device=gpu</Value> </Entry> </Menu> </Option> </TestSettings> </PhoronixTestSuite>