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GravityMark 1.2.1
pts/gravitymark-1.2.1
- 28 July 2021 -
Enable GravityMark on Windows build.
downloads.xml
<?xml version="1.0"?> <!--Phoronix Test Suite v10.4.0--> <PhoronixTestSuite> <Downloads> <Package> <URL>http://tellusim.com/download/GravityMark_1.2.run</URL> <MD5>04c498c760ab438b756b0ae3c9a199ee</MD5> <SHA256>ce235e2a3667d72e62b88f1307884a6dbf9d10b82962ea5203631fb5b75637d6</SHA256> <FileName>GravityMark_1.2.run</FileName> <FileSize>187132909</FileSize> <PlatformSpecific>Linux</PlatformSpecific> </Package> <Package> <URL>http://tellusim.com/download/GravityMark_1.2.msi</URL> <MD5>ba0989740233f9c62279f2c0d89d20c7</MD5> <SHA256>14b73d3916aa130e3f312cdeb1ad716ab1591ee1959523750a795b31e368379b</SHA256> <FileName>GravityMark_1.2.msi</FileName> <FileSize>212369408</FileSize> <PlatformSpecific>Windows</PlatformSpecific> </Package> </Downloads> </PhoronixTestSuite>
install.sh
#!/bin/sh chmod +x GravityMark_1.2.run echo "y" | ./GravityMark_1.2.run --quiet --target gravity-install --nox11 --noexec echo "#!/bin/sh cd gravity-install/bin LD_LIBRARY_PATH=.:\$LD_LIBRARY_PATH ./GravityMark.x64 -vsync 0 -fps 1 -benchmark 1 -close 1 -fullscreen 1 -times times.txt \$@ > \$LOG_FILE 2>&1" > gravitymark chmod +x gravitymark
install_windows.sh
#!/bin/bash echo "#!/bin/bash cd \"C:\Program Files\GravityMark\bin\" ./GravityMark.exe -vsync 0 -fps 1 -benchmark 1 -close 1 -fullscreen 1 -times times.txt \$@ > \$LOG_FILE" > gravitymark /cygdrive/c/Windows/system32/msiexec.exe /package GravityMark_1.2.msi /quiet /passive
results-definition.xml
<?xml version="1.0"?> <!--Phoronix Test Suite v10.4.0--> <PhoronixTestSuite> <ResultsParser> <OutputTemplate>M: 2:49.430: FPS: #_RESULT_#</OutputTemplate> <LineHint>FPS:</LineHint> </ResultsParser> </PhoronixTestSuite>
test-definition.xml
<?xml version="1.0"?> <!--Phoronix Test Suite v10.4.0--> <PhoronixTestSuite> <TestInformation> <Title>GravityMark</Title> <AppVersion>1.2</AppVersion> <Description>GravityMark is a cross-API, cross-platform GPU accelerated benchmark developed by Tellusim. GravityMark aims to exploit the performance of modern GPus and render hundreds of thousands of objects in real-time all using GPU acceleration.</Description> <ResultScale>Frames Per Second</ResultScale> <Proportion>HIB</Proportion> <TimesToRun>3</TimesToRun> </TestInformation> <TestProfile> <Version>1.2.1</Version> <SupportedPlatforms>Linux, Windows</SupportedPlatforms> <SoftwareType>Benchmark</SoftwareType> <TestType>Graphics</TestType> <License>Non-Free</License> <Status>Verified</Status> <SupportedArchitectures>x86_64</SupportedArchitectures> <RequiresDisplay>TRUE</RequiresDisplay> <EnvironmentSize>198</EnvironmentSize> <ProjectURL>https://gravitymark.tellusim.com/</ProjectURL> <Maintainer>Michael Larabel</Maintainer> </TestProfile> <TestSettings> <Option> <DisplayName>Resolution</DisplayName> <Identifier>auto-resolution</Identifier> <Menu> <Entry> <Name>$VIDEO_WIDTH x $VIDEO_HEIGHT</Name> <Value>-width $VIDEO_WIDTH -height $VIDEO_HEIGHT</Value> </Entry> </Menu> </Option> <Option> <DisplayName>Renderer</DisplayName> <Identifier>renderer</Identifier> <Menu> <Entry> <Name>OpenGL</Name> <Value>-opengl</Value> </Entry> <Entry> <Name>OpenGL ES</Name> <Value>-opengles</Value> </Entry> <Entry> <Name>Vulkan</Name> <Value>-vulkan</Value> </Entry> </Menu> </Option> </TestSettings> </PhoronixTestSuite>