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OSPray Studio 1.0.1
pts/ospray-studio-1.0.1
- 12 March 2022 -
Build fixes around Python and newer compilers.
downloads.xml
<?xml version="1.0"?> <!--Phoronix Test Suite v10.8.2--> <PhoronixTestSuite> <Downloads> <Package> <URL>https://github.com/ospray/ospray_studio/archive/refs/tags/v0.10.0.tar.gz</URL> <MD5>148c3a4d8a55504c53a810cdcac0daca</MD5> <SHA256>601d81f437920e5bf957414519595c7d89a5e5fc40df61ea8b1c26eb5975be57</SHA256> <FileName>ospray_studio-0.10.0.tar.gz</FileName> <FileSize>1528738</FileSize> </Package> <Package> <URL>http://www.phoronix-test-suite.com/benchmark-files/OSPRayStudio-Room-Scene.zip</URL> <MD5>18cfc4c24ffa0a643764e66fa31eb7ba</MD5> <SHA256>c6436119bdf158dea022e1f8b94f13bb20442d24aede26930586c0720f25fe10</SHA256> <FileName>OSPRayStudio-Room-Scene.zip</FileName> <FileSize>55187206</FileSize> </Package> </Downloads> </PhoronixTestSuite>
install.sh
#!/bin/sh unzip -o OSPRayStudio-Room-Scene.zip tar -xf ospray_studio-0.10.0.tar.gz cd ospray_studio-0.10.0 sed -i 's/add_subdirectory(tests)/ /g' sg/CMakeLists.txt mkdir build cd build cmake .. -DUSE_BENCHMARK=ON -DCMAKE_BUILD_TYPE=Release -DUSE_PYSG=OFF make -j $NUM_CPU_CORES echo $? > ~/install-exit-status cd ~ echo "#!/bin/sh export PATH=\$HOME/ospray_studio-0.10.0/build/:\$PATH cd OSPRayStudio-Room-Scene/ ospStudio benchmark --denoiser --format jpg --forceRewrite \$@ RoomScene.sg > \$LOG_FILE 2>&1 echo \$? > ~/test-exit-status" > ospray-studio chmod +x ospray-studio
results-definition.xml
<?xml version="1.0"?> <!--Phoronix Test Suite v10.8.2--> <PhoronixTestSuite> <ResultsParser> <OutputTemplate>OSPRay Studio Benchmark #_RESULT_# ms 7082 ms 1</OutputTemplate> </ResultsParser> </PhoronixTestSuite>
test-definition.xml
<?xml version="1.0"?> <!--Phoronix Test Suite v10.8.2--> <PhoronixTestSuite> <TestInformation> <Title>OSPray Studio</Title> <AppVersion>0.10</AppVersion> <Description>Intel OSPray Studio is an open-source, interactive visualization and ray-tracing software package. OSPray Studio makes use of Intel OSPray, a portable ray-tracing engine for high-performance, high-fidelity visualizations. OSPray builds off Intel's Embree and Intel SPMD Program Compiler (ISPC) components as part of the oneAPI rendering toolkit.</Description> <ResultScale>ms</ResultScale> <Proportion>LIB</Proportion> <TimesToRun>3</TimesToRun> </TestInformation> <TestProfile> <Version>1.0.1</Version> <SupportedPlatforms>Linux</SupportedPlatforms> <SoftwareType>Utility</SoftwareType> <TestType>Processor</TestType> <License>Free</License> <Status>Verified</Status> <ExternalDependencies>build-utilities, cmake, xorg-development, glew</ExternalDependencies> <InstallRequiresInternet>TRUE</InstallRequiresInternet> <EnvironmentSize>645</EnvironmentSize> <ProjectURL>http://www.ospray.org/ospray_studio/</ProjectURL> <RepositoryURL>https://github.com/ospray/ospray_studio/</RepositoryURL> <InternalTags>SMP</InternalTags> <Maintainer>Michael Larabel</Maintainer> </TestProfile> <TestSettings> <Default> <PostArguments> --benchmark_min_time=60</PostArguments> </Default> <Option> <DisplayName>Camera</DisplayName> <Identifier>camera</Identifier> <ArgumentPrefix>--cameras </ArgumentPrefix> <Menu> <Entry> <Name>1</Name> <Value>1 1</Value> </Entry> <Entry> <Name>2</Name> <Value>2 2</Value> </Entry> <Entry> <Name>3</Name> <Value>3 3</Value> </Entry> </Menu> </Option> <Option> <DisplayName>Resolution</DisplayName> <Identifier>resolution</Identifier> <ArgumentPrefix>--resolution </ArgumentPrefix> <Menu> <Entry> <Name>1080p</Name> <Value>1920 1080</Value> </Entry> </Menu> </Option> <Option> <DisplayName>Samples Per Pixel</DisplayName> <Identifier>spp</Identifier> <ArgumentPrefix>--spp </ArgumentPrefix> <Menu> <Entry> <Name>1</Name> <Value>1</Value> </Entry> <Entry> <Name>16</Name> <Value>16</Value> </Entry> <Entry> <Name>32</Name> <Value>32</Value> </Entry> </Menu> </Option> <Option> <DisplayName>Renderer</DisplayName> <Identifier>renderer</Identifier> <ArgumentPrefix>--renderer </ArgumentPrefix> <Menu> <Entry> <Name>Path Tracer</Name> <Value>pathtracer</Value> <Message>Supports soft shadows, indirect illumination and realistic materials.</Message> </Entry> </Menu> </Option> </TestSettings> </PhoronixTestSuite>