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Tremulous 1.1.1
pts/tremulous-1.1.1
- 27 February 2018 -
Update download links, flag as deprecated.
downloads.xml
<?xml version="1.0"?> <!--Phoronix Test Suite v8.0.0m0--> <PhoronixTestSuite> <Downloads> <Package> <URL>ftp://ftp.mirrorservice.org/sites/downloads.sourceforge.net/t/tr/tremulous/tremulous/1.1/tremulous-1.1.0.zip, ftp://ftp.za.freebsd.org/sourceforge/t/tr/tremulous/tremulous/1.1/tremulous-1.1.0.zip, ftp://ftp.uk.freesbie.org/sites/downloads.sourceforge.net/t/tr/tremulous/tremulous/1.1/tremulous-1.1.0.zip</URL> <MD5>3df5f7565571fb9524656308347bce1b</MD5> <FileSize>105821907</FileSize> </Package> <Package> <URL>http://www.phoronix-test-suite.com/benchmark-files/tremulous-benchmark-2.zip, http://www.phoronix.net/downloads/phoronix-test-suite/benchmark-files/tremulous-benchmark-2.zip</URL> <MD5>34e9de994dc431ef43acc0124c05b7f3</MD5> <FileSize>413440</FileSize> </Package> </Downloads> </PhoronixTestSuite>
install.sh
#!/bin/sh unzip -o tremulous-1.1.0.zip mv tremulous tremulous_ unzip -o tremulous-benchmark-2.zip mv tremulous-benchmark.cfg tremulous_/base/ mv demos/ tremulous_/base/ echo "#!/bin/sh cd tremulous_/ ./tremulous.x86 \$@ > \$LOG_FILE 2>&1" > tremulous chmod +x tremulous
install_windows.sh
#!/bin/sh unzip -o tremulous-1.1.0.zip mv tremulous tremulous_ unzip -o tremulous-benchmark-2.zip cp tremulous-benchmark.cfg tremulous_/base/ mkdir tremulous_/base/demos cp demos/pts-demo.dm_69 tremulous_/base/demos/ echo "#!/bin/sh cd tremulous_/ ./tremulous.exe \$@" > tremulous chmod +x tremulous
results-definition.xml
<?xml version="1.0"?> <!--Phoronix Test Suite v8.0.0m0--> <PhoronixTestSuite> <ResultsParser> <OutputTemplate>7526 frames, 62.8 seconds: #_RESULT_# fps</OutputTemplate> </ResultsParser> </PhoronixTestSuite>
test-definition.xml
<?xml version="1.0"?> <!--Phoronix Test Suite v8.0.0m0--> <PhoronixTestSuite> <TestInformation> <Title>Tremulous</Title> <AppVersion>1.1.0</AppVersion> <Description>Tremulous is an open-source game that uses the ioquake3 engine. Tremulous is a combination of a first-person shooter and real-time strategy.</Description> <ResultScale>Frames Per Second</ResultScale> <Proportion>HIB</Proportion> <TimesToRun>3</TimesToRun> </TestInformation> <TestProfile> <Version>1.1.1</Version> <SupportedPlatforms>Linux, Windows</SupportedPlatforms> <SoftwareType>Game</SoftwareType> <TestType>Graphics</TestType> <License>Free</License> <Status>Deprecated</Status> <SupportedArchitectures>x86, x86_64</SupportedArchitectures> <ExternalDependencies>32bit-compatibility</ExternalDependencies> <EnvironmentSize>110</EnvironmentSize> <ProjectURL>http://www.tremulous.net/</ProjectURL> <Maintainer>Michael Larabel</Maintainer> </TestProfile> <TestSettings> <Default> <Arguments>+exec tremulous-benchmark +timedemo 1 +set demodone "quit" +set demoloop1 "demo pts-demo; set nextdemo vstr demodone" +vstr demoloop1</Arguments> <PostArguments>+vid_restart</PostArguments> </Default> <Option> <DisplayName>Resolution</DisplayName> <Identifier>auto-resolution</Identifier> <ArgumentPrefix></ArgumentPrefix> <ArgumentPostfix></ArgumentPostfix> <DefaultEntry>0</DefaultEntry> <Menu> <Entry> <Name>$VIDEO_WIDTH x $VIDEO_HEIGHT</Name> <Value>+set r_customwidth $VIDEO_WIDTH +set r_customheight $VIDEO_HEIGHT</Value> <Message></Message> </Entry> </Menu> </Option> </TestSettings> </PhoronixTestSuite>