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Matinee Fight Scene Demo 1.0.0
pts/ue4-matinee-1.0.0
- 13 January 2015 -
Initial commit of UE4 Matinee.
downloads.xml
<?xml version="1.0"?> <!--Phoronix Test Suite v5.6.0m0 (Dedilovo)--> <PhoronixTestSuite> <Downloads> <Package> <URL>http://ue4linux.raxxy.com/matinee_demo.tar.bz2</URL> <MD5>ab065bb1a99e84fafb2751af609bb8df</MD5> <SHA256>fbbd2159d6db3080dfc576c756a778b4a026a56c9c0f6e911816f69e57f980b3</SHA256> <FileSize>372728234</FileSize> </Package> </Downloads> </PhoronixTestSuite>
install.sh
#!/bin/sh tar -xjf matinee_demo.tar.bz2 echo "#!/bin/sh cd Matinee\ Fight\ Scene\ Demo/MatineeFightScene/Binaries/Linux LIBFRAMETIME_FILE=\$LOG_FILE LD_PRELOAD=\$TEST_EXTENDS/libframetime/libframetime.so ./MatineeFightScene & BENCH_PID=\`pidof MatineeFightScene\` sleep 60 kill -9 \$BENCH_PID" > ue4-matinee chmod +x ue4-matinee
results-definition.xml
<?xml version="1.0"?> <!--Phoronix Test Suite v5.6.0m0 (Dedilovo)--> <PhoronixTestSuite> <ResultsParser> <OutputTemplate>libframetime-output</OutputTemplate> </ResultsParser> <ExtraData> <Identifier>libframetime-output</Identifier> </ExtraData> </PhoronixTestSuite>
test-definition.xml
<?xml version="1.0"?> <!--Phoronix Test Suite v5.6.0m0 (Dedilovo)--> <PhoronixTestSuite> <TestInformation> <Title>Matinee Fight Scene Demo</Title> <Description>A demo of Unreal Engine 4.</Description> <ResultScale>Frames Per Second</ResultScale> <Proportion>HIB</Proportion> <TimesToRun>3</TimesToRun> </TestInformation> <TestProfile> <Version>1.0.0</Version> <SupportedPlatforms>Linux</SupportedPlatforms> <SoftwareType>Game</SoftwareType> <TestType>Graphics</TestType> <License>Free</License> <Status>Verified</Status> <SupportedArchitectures>x86_64</SupportedArchitectures> <Extends>pts/libframetime</Extends> <EnvironmentSize>894</EnvironmentSize> <ProjectURL>http://wiki.unrealengine.com/Linux_Demos</ProjectURL> <RequiresCoreVersionMin>5500</RequiresCoreVersionMin> <Maintainer>Michael Larabel</Maintainer> </TestProfile> </PhoronixTestSuite>