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drawprim_d3d 1.0.2
stefandoesinger/drawprim_d3d-1.0.2
- 26 April 2017 -
Add a sleep to work around a wine+php bug
downloads.xml
<?xml version="1.0"?> <!--Phoronix Test Suite v7.2.0m1--> <PhoronixTestSuite> <Downloads> <Package> <URL>http://stefandoesinger.ddns.net/pts/drawprim_d3d.exe</URL> <MD5>0dfe96ace650eeeb35c0043b62e0e7ab</MD5> <FileSize>11776</FileSize> <PlatformSpecific>Windows</PlatformSpecific> </Package> </Downloads> </PhoronixTestSuite>
install_windows.sh
#!/bin/sh echo "#!/bin/sh ping 127.0.0.1 -n %PHPSLEEP% > NUL drawprim_d3d.exe 15 > \$LOG_FILE" > drawprim_d3d
results-definition.xml
<?xml version="1.0"?> <!--Phoronix Test Suite v7.2.0m1--> <PhoronixTestSuite> <ResultsParser> <OutputTemplate>frames per second: #_RESULT_#</OutputTemplate> <LineBeforeHint>Running for 15 seconds</LineBeforeHint> </ResultsParser> </PhoronixTestSuite>
test-definition.xml
<?xml version="1.0"?> <!--Phoronix Test Suite v7.2.0m1--> <PhoronixTestSuite> <TestInformation> <Title>drawprim_d3d</Title> <AppVersion>1.0</AppVersion> <Description>This runs Stefan Dösinger's tiny d3d DrawPrimitive overhead benchmark</Description> <ResultScale>Frames Per Second</ResultScale> <Proportion>HIB</Proportion> <TimesToRun>3</TimesToRun> </TestInformation> <TestProfile> <Version>1.0.2</Version> <SupportedPlatforms>Windows</SupportedPlatforms> <SoftwareType>Game</SoftwareType> <TestType>Graphics</TestType> <License>Free</License> <Status>Unverified</Status> <SupportedArchitectures>x86, x86_64</SupportedArchitectures> <EnvironmentSize>1</EnvironmentSize> <ProjectURL>http://www.invalid.com</ProjectURL> <Maintainer>Stefan Dösinger</Maintainer> </TestProfile> </PhoronixTestSuite>