33Tests02

AMD Athlon 4450B testing with a HP 3029h and NVIDIA GeForce 8800 GTS 512 on Ubuntu 12.04 via the Phoronix Test Suite.

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33Tests02
August 14 2012
 
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33Tests02OpenBenchmarking.orgPhoronix Test SuiteAMD Athlon 4450B @ 2.30GHz (2 Cores)HP 3029hAMD RS780 + SB7x0/SB8x0/SB9x04096MB160GB Hitachi HDS72161NVIDIA GeForce 8800 GTS 512 (650/972MHz)Analog Devices AD1884Broadcom NetXtreme BCM5754 Gigabit PCIUbuntu 12.043.2.0-29-generic (x86_64)Unity 5.14.0X Server 1.11.3NVIDIA 295.403.3.0 NVIDIA 295.40GCC 4.6ext41440x900ProcessorMotherboardChipsetMemoryDiskGraphicsAudioNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLCompilerFile-SystemScreen Resolution33Tests02 BenchmarksSystem Logs- Compiz was running on this system.

33Tests02apitrace: Red Eclipse 1.2et: 1440 x 900cairo-perf-trace: Popplerrender-bench: Phoronix Test Suite v4.0.0jxrendermark: 12pt Text LCD - 128x128jxrendermark: 12pt Text LCD - 32x32x11perf: Char in 80-char aa lineetxreal: 1440 x 900nexuiz: 1440 x 900 - Yes - Onxonotic: 1440 x 900 - Ultimateurbanterror: 1440 x 900vdrift: 1440 x 900tremulous: 1440 x 900unigine-heaven: 1440 x 900reaction: 1440 x 900nexuiz: 1440 x 900 - No - Onspecviewperf10: 1440 x 900 - ugnx-01qgears2: OpenGL - Image Scalingj2dbench: Text Renderingunigine-sanctuary: 1440 x 900unigine-tropics: 1440 x 900xplane9: High - 1440 x 900nexuiz: 1440 x 900 - No - Offwarsow: 1440 x 900smokin-guns: 1440 x 900nexuiz: 1440 x 900 - Yes - Offlightsmark: 1440 x 900xplane9: Ultra - 1440 x 900openarena: 1440 x 900trislam: Perl OpenGL Benchmarkpadman: 1440 x 900specviewperf9: tcvis-01cairo-demos: Gears33Tests0234.5392.403.7028.7536537.4473761.602183333136.3372.3636.0779.7343.9397.9427.13126.58101.595.212541.784183.2650.4246.2790111.46130.50133.1778.53213.035290.73247.90168.775.6263.18OpenBenchmarking.org

APITrace

OpenBenchmarking.orgFrames Per Second, More Is BetterAPITrace 3.0Trace: Red Eclipse 1.233Tests02816243240SE +/- 1.15, N = 634.53

Enemy Territory

Wolfenstein: Enemy Territory is a World War II era first person shooter that was released for free by Splash Damage using the id Tech 3 engine. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterEnemy Territory 2.60Resolution: 1440 x 90033Tests0220406080100SE +/- 0.20, N = 392.40

cairo-perf-trace

The cairo-perf-trace test is a benchmark bundled with the upstream Cairo package. This test profile tests Cairo's Xlib back-end using a few of the tests from the cairo-traces repository on FreeDesktop.org Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgSeconds, Fewer Is Bettercairo-perf-trace 1.10.2Cairo Trace: Poppler33Tests020.83251.6652.49753.334.1625SE +/- 0.05, N = 33.70

Render Bench

This test runs render_bench, which tests the performance of X.Org and the video driver's RENDER extension. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgSeconds, Fewer Is BetterRender BenchPhoronix Test Suite v4.0.033Tests02714212835SE +/- 0.06, N = 328.75

JXRenderMark

OpenBenchmarking.orgOperations Per Second, More Is BetterJXRenderMark 1.0.1Test: 12pt Text LCD - Size: 128x12833Tests028K16K24K32K40KSE +/- 1864.03, N = 1236537.44

OpenBenchmarking.orgOperations Per Second, More Is BetterJXRenderMark 1.0.1Test: 12pt Text LCD - Size: 32x3233Tests0216K32K48K64K80KSE +/- 2252.65, N = 1273761.60

x11perf

OpenBenchmarking.orgOperations / Second, More Is Betterx11perf 1.5Test: Char in 80-char aa line33Tests02500K1000K1500K2000K2500KSE +/- 3333.33, N = 32183333

ETXreaL

ETXreaL is a new engine that's paired with the original id Software Enemy Territory game assets. The improved open-source engine offers 64-bit support, an OpenGL 3.2 renderer, OpenGL VBO (vertex buffer object) changes, true 64-bit HDR lighting, deferred shading, real-time sun lights, relief mapping, and many other visual features not found in the original id Tech 3 engine with Return to Castle Wolfenstein: Enemy Territory. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterETXreaL 0.3.0-20111110Resolution: 1440 x 90033Tests02306090120150SE +/- 2.72, N = 3136.33

Nexuiz

This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterNexuiz 2.5.2Resolution: 1440 x 900 - HDR: Yes - Sound: On33Tests021632486480SE +/- 0.53, N = 372.36

Xonotic

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.6Resolution: 1440 x 900 - Effects Quality: Ultimate33Tests02816243240SE +/- 0.18, N = 336.07

Urban Terror

OpenBenchmarking.orgFrames Per Second, More Is BetterUrban Terror 4.1Resolution: 1440 x 90033Tests0220406080100SE +/- 0.90, N = 379.73

VDrift

OpenBenchmarking.orgFrames Per Second, More Is BetterVDrift 2010-06-30Resolution: 1440 x 90033Tests021020304050SE +/- 0.01, N = 343.93

Tremulous

OpenBenchmarking.orgFrames Per Second, More Is BetterTremulous 1.1.0Resolution: 1440 x 90033Tests0220406080100SE +/- 1.49, N = 597.94

Unigine Heaven

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 3.0Resolution: 1440 x 90033Tests02612182430SE +/- 0.06, N = 327.13

Reaction Quake 3

OpenBenchmarking.orgFrames Per Second, More Is BetterReaction Quake 3 1.0 BetaResolution: 1440 x 90033Tests02306090120150SE +/- 10.54, N = 6126.58

Nexuiz

This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterNexuiz 2.5.2Resolution: 1440 x 900 - HDR: No - Sound: On33Tests0220406080100SE +/- 0.40, N = 3101.59

SPECViewPerf 10

OpenBenchmarking.orgWeighted Geometric Mean, More Is BetterSPECViewPerf 10Resolution: 1440 x 900 - SPECViewPerf Test: ugnx-0133Tests021.17232.34463.51694.68925.8615SE +/- 0.01, N = 35.21

QGears2

This test runs qgears2, which is a test written by Zack Rusin and is based upon cairogears. This test can see how well different rendering backends perform and uses Qt4. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterQGears2Rendering: OpenGL - Test: Image Scaling33Tests025001000150020002500SE +/- 40.13, N = 62541.78

Java 2D Microbenchmark

OpenBenchmarking.orgUnits Per Second, More Is BetterJava 2D Microbenchmark 1.0Rendering Test: Text Rendering33Tests029001800270036004500SE +/- 302.84, N = 84183.26

Unigine Sanctuary

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Sanctuary 2.3Resolution: 1440 x 90033Tests021122334455SE +/- 0.10, N = 350.42

Unigine Tropics

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Tropics 1.3Resolution: 1440 x 90033Tests021020304050SE +/- 0.37, N = 346.27

X-Plane

OpenBenchmarking.orgFrames Per Second, More Is BetterX-Plane 9.45Quality Setting: High - Resolution: 1440 x 90033Tests0220406080100SE +/- 1.15, N = 390

Nexuiz

This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterNexuiz 2.5.2Resolution: 1440 x 900 - HDR: No - Sound: Off33Tests0220406080100SE +/- 0.07, N = 3111.46

Warsow

OpenBenchmarking.orgFrames Per Second, More Is BetterWarsow 1.0Resolution: 1440 x 90033Tests02306090120150SE +/- 1.72, N = 3130.50

Smokin Guns

OpenBenchmarking.orgFrames Per Second, More Is BetterSmokin Guns 1.1b4Resolution: 1440 x 90033Tests02306090120150SE +/- 2.41, N = 3133.17

Nexuiz

This is a benchmark of Nexuiz, a popular open-source first-person shooter. This game uses the DarkPlaces engine, which is a largely modified version of the Quake engine with extra features such as High Dynamic Range rendering and OpenGL 2.0 shaders. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFrames Per Second, More Is BetterNexuiz 2.5.2Resolution: 1440 x 900 - HDR: Yes - Sound: Off33Tests0220406080100SE +/- 0.20, N = 378.53

Lightsmark

OpenBenchmarking.orgFrames Per Second, More Is BetterLightsmark 2008Resolution: 1440 x 90033Tests0250100150200250SE +/- 0.37, N = 3213.03

X-Plane

OpenBenchmarking.orgFrames Per Second, More Is BetterX-Plane 9.45Quality Setting: Ultra - Resolution: 1440 x 90033Tests021224364860SE +/- 0.88, N = 352

OpenArena

OpenBenchmarking.orgFrames Per Second, More Is BetterOpenArena 0.8.8Resolution: 1440 x 90033Tests0220406080100SE +/- 0.20, N = 390.73

Triangle Slammer

Triangle Slammer is an OpenGL benchmark of the PERL language. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgSeconds, Fewer Is BetterTriangle SlammerPerl OpenGL Benchmark33Tests0250100150200250247.90

World of Padman

OpenBenchmarking.orgFrames Per Second, More Is BetterWorld of Padman 1.2Resolution: 1440 x 90033Tests024080120160200SE +/- 2.83, N = 3168.77

SPECViewPerf 9

OpenBenchmarking.orgWeighted Geometric Mean, More Is BetterSPECViewPerf 9SPECViewPerf Test: tcvis-0133Tests021.26452.5293.79355.0586.3225SE +/- 0.00, N = 35.62

Cairo Performance Demos

The cairo-demos test is a benchmark of Cairo using a collection of Cairo demos created by Chris Wilson at Intel OSTC. This test profile tests Cairo's Xlib back-end (others could be supported upon request) expecting an existing Cairo installation on the test system. Learn more via the OpenBenchmarking.org test page.

OpenBenchmarking.orgFPS, More Is BetterCairo Performance Demos 2012-01-30Demo: Gears33Tests021428425670SE +/- 0.26, N = 363.18