Xorg.0.log - 16G

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[    30.829] 
X.Org X Server 1.11.4
Release Date: 2012-01-27
[    30.829] X Protocol Version 11, Revision 0
[    30.829] Build Operating System: Linux 3.2.2-1-ARCH x86_64 
[    30.829] Current Operating System: Linux Desktop 3.2.8-1-ARCH #1 SMP PREEMPT Mon Feb 27 21:51:46 CET 2012 x86_64
[    30.829] Kernel command line: BOOT_IMAGE=/boot/vmlinuz-linux root=/dev/sda5 ro
[    30.829] Build Date: 29 January 2012  03:38:00PM
[    30.829]  
[    30.829] Current version of pixman: 0.24.4
[    30.829] 	Before reporting problems, check 
	to make sure that you have the latest version.
[    30.829] Markers: (--) probed, (**) from config file, (==) default setting,
	(++) from command line, (!!) notice, (II) informational,
	(WW) warning, (EE) error, (NI) not implemented, (??) unknown.
[    30.830] (==) Log file: "/var/log/Xorg.0.log", Time: Sun Mar  4 15:02:27 2012
[    30.915] (==) Using config file: "/etc/X11/xorg.conf"
[    30.915] (==) Using config directory: "/etc/X11/xorg.conf.d"
[    30.967] (==) ServerLayout "Layout0"
[    30.967] (**) |-->Screen "Screen0" (0)
[    30.967] (**) |   |-->Monitor "Monitor0"
[    30.968] (**) |   |-->Device "Device0"
[    30.968] (**) |-->Input Device "Keyboard0"
[    30.968] (**) |-->Input Device "Mouse0"
[    30.968] (**) Option "Xinerama" "0"
[    30.968] (==) Automatically adding devices
[    30.968] (==) Automatically enabling devices
[    31.117] (WW) The directory "/usr/share/fonts/OTF/" does not exist.
[    31.117] 	Entry deleted from font path.
[    31.169] (WW) `fonts.dir' not found (or not valid) in "/usr/share/fonts/100dpi/".
[    31.169] 	Entry deleted from font path.
[    31.169] 	(Run 'mkfontdir' on "/usr/share/fonts/100dpi/").
[    31.169] (WW) `fonts.dir' not found (or not valid) in "/usr/share/fonts/75dpi/".
[    31.169] 	Entry deleted from font path.
[    31.169] 	(Run 'mkfontdir' on "/usr/share/fonts/75dpi/").
[    31.169] (==) FontPath set to:
	/usr/share/fonts/misc/,
	/usr/share/fonts/TTF/,
	/usr/share/fonts/Type1/
[    31.169] (==) ModulePath set to "/usr/lib/xorg/modules"
[    31.169] (WW) Hotplugging is on, devices using drivers 'kbd', 'mouse' or 'vmmouse' will be disabled.
[    31.169] (WW) Disabling Keyboard0
[    31.169] (WW) Disabling Mouse0
[    31.169] (II) Loader magic: 0x7ccae0
[    31.169] (II) Module ABI versions:
[    31.169] 	X.Org ANSI C Emulation: 0.4
[    31.169] 	X.Org Video Driver: 11.0
[    31.169] 	X.Org XInput driver : 13.0
[    31.169] 	X.Org Server Extension : 6.0
[    31.170] (--) PCI:*(0:1:0:0) 10de:1201:1462:2326 rev 161, Mem @ 0xf8000000/33554432, 0xe8000000/134217728, 0xf0000000/67108864, I/O @ 0x0000e000/128, BIOS @ 0x????????/524288
[    31.170] (WW) Open ACPI failed (/var/run/acpid.socket) (No such file or directory)
[    31.170] (II) LoadModule: "extmod"
[    31.187] (II) Loading /usr/lib/xorg/modules/extensions/libextmod.so
[    31.194] (II) Module extmod: vendor="X.Org Foundation"
[    31.194] 	compiled for 1.11.4, module version = 1.0.0
[    31.194] 	Module class: X.Org Server Extension
[    31.194] 	ABI class: X.Org Server Extension, version 6.0
[    31.194] (II) Loading extension MIT-SCREEN-SAVER
[    31.194] (II) Loading extension XFree86-VidModeExtension
[    31.194] (II) Loading extension XFree86-DGA
[    31.194] (II) Loading extension DPMS
[    31.194] (II) Loading extension XVideo
[    31.194] (II) Loading extension XVideo-MotionCompensation
[    31.194] (II) Loading extension X-Resource
[    31.194] (II) LoadModule: "dbe"
[    31.194] (II) Loading /usr/lib/xorg/modules/extensions/libdbe.so
[    31.205] (II) Module dbe: vendor="X.Org Foundation"
[    31.205] 	compiled for 1.11.4, module version = 1.0.0
[    31.205] 	Module class: X.Org Server Extension
[    31.205] 	ABI class: X.Org Server Extension, version 6.0
[    31.205] (II) Loading extension DOUBLE-BUFFER
[    31.205] (II) LoadModule: "glx"
[    31.206] (II) Loading /usr/lib/xorg/modules/extensions/libglx.so
[    31.924] (II) Module glx: vendor="NVIDIA Corporation"
[    31.931] 	compiled for 4.0.2, module version = 1.0.0
[    31.931] 	Module class: X.Org Server Extension
[    31.931] (II) NVIDIA GLX Module  295.20  Mon Feb  6 21:28:16 PST 2012
[    31.931] (II) Loading extension GLX
[    31.931] (II) LoadModule: "record"
[    31.931] (II) Loading /usr/lib/xorg/modules/extensions/librecord.so
[    31.944] (II) Module record: vendor="X.Org Foundation"
[    31.944] 	compiled for 1.11.4, module version = 1.13.0
[    31.944] 	Module class: X.Org Server Extension
[    31.944] 	ABI class: X.Org Server Extension, version 6.0
[    31.944] (II) Loading extension RECORD
[    31.944] (II) LoadModule: "dri"
[    31.944] (II) Loading /usr/lib/xorg/modules/extensions/libdri.so
[    31.957] (II) Module dri: vendor="X.Org Foundation"
[    31.957] 	compiled for 1.11.4, module version = 1.0.0
[    31.957] 	ABI class: X.Org Server Extension, version 6.0
[    31.957] (II) Loading extension XFree86-DRI
[    31.957] (II) LoadModule: "dri2"
[    31.957] (II) Loading /usr/lib/xorg/modules/extensions/libdri2.so
[    31.970] (II) Module dri2: vendor="X.Org Foundation"
[    31.970] 	compiled for 1.11.4, module version = 1.2.0
[    31.970] 	ABI class: X.Org Server Extension, version 6.0
[    31.970] (II) Loading extension DRI2
[    31.970] (II) LoadModule: "nvidia"
[    32.044] (II) Module nvidia: vendor="NVIDIA Corporation"
[    32.045] 	compiled for 4.0.2, module version = 1.0.0
[    32.045] 	Module class: X.Org Video Driver
[    32.066] (II) NVIDIA dlloader X Driver  295.20  Mon Feb  6 21:09:10 PST 2012
[    32.151] (II) NVIDIA Unified Driver for all Supported NVIDIA GPUs
[    32.151] (II) NVIDIA X compatibility module for ABI 11.0 built from xorg-server-1.11.0
[    32.159] (II) X log verbosity: 7
[    32.159] (++) using VT number 7

[    32.177] (II) Loading sub module "fb"
[    32.177] (II) LoadModule: "fb"
[    32.177] (II) Loading /usr/lib/xorg/modules/libfb.so
[    32.228] (II) Module fb: vendor="X.Org Foundation"
[    32.228] 	compiled for 1.11.4, module version = 1.0.0
[    32.228] 	ABI class: X.Org ANSI C Emulation, version 0.4
[    32.228] (II) Loading sub module "wfb"
[    32.228] (II) LoadModule: "wfb"
[    32.228] (II) Loading /usr/lib/xorg/modules/libwfb.so
[    32.248] (II) Module wfb: vendor="X.Org Foundation"
[    32.248] 	compiled for 1.11.4, module version = 1.0.0
[    32.248] 	ABI class: X.Org ANSI C Emulation, version 0.4
[    32.248] (II) Loading sub module "ramdac"
[    32.248] (II) LoadModule: "ramdac"
[    32.248] (II) Module "ramdac" already built-in
[    32.249] (II) Loading /usr/lib/xorg/modules/libwfb.so
[    32.249] (II) Loading /usr/lib/xorg/modules/libfb.so
[    32.263] (**) NVIDIA(0): Depth 24, (--) framebuffer bpp 32
[    32.263] (==) NVIDIA(0): RGB weight 888
[    32.263] (==) NVIDIA(0): Default visual is TrueColor
[    32.263] (==) NVIDIA(0): Using gamma correction (1.0, 1.0, 1.0)
[    32.263] (**) NVIDIA(0): Option "NoLogo" "1"
[    32.263] (**) NVIDIA(0): Option "TwinView" "1"
[    32.263] (**) NVIDIA(0): Option "MetaModes" "CRT: nvidia-auto-select +1920+0, DFP: nvidia-auto-select +0+0"
[    32.263] (**) NVIDIA(0): Option "TwinViewXineramaInfoOrder" "DFP-0"
[    32.263] (==) NVIDIA(0): Using HW cursor
[    32.263] (==) NVIDIA(0): Video key set to default value of 0x101fe
[    32.263] (==) NVIDIA(0): Not mapping the primary surface by default.
[    32.263] (**) NVIDIA(0): Enabling 2D acceleration
[    33.233] (II) NVIDIA(GPU-0): Display (Samsung SyncMaster (CRT-1)) does not support NVIDIA
[    33.233] (II) NVIDIA(GPU-0):     3D Vision stereo.
[    33.267] (II) NVIDIA(GPU-0): Display (ViewSonic VA2231 Series (DFP-0)) does not support
[    33.267] (II) NVIDIA(GPU-0):     NVIDIA 3D Vision stereo.
[    33.268] (II) NVIDIA(0): NVIDIA GPU GeForce GTX 560 (GF114) at PCI:1:0:0 (GPU-0)
[    33.268] (--) NVIDIA(0): Memory: 1048576 kBytes
[    33.268] (II) NVIDIA(0): Board ID: 0xd207
[    33.268] (II) NVIDIA(0): Chip SKU: 325
[    33.268] (II) NVIDIA(0): Project: 1041
[    33.268] (II) NVIDIA(0): Project SKU: 0050
[    33.268] (II) NVIDIA(0): GPU RAM Type: GDDR5
[    33.268] (--) NVIDIA(0): VideoBIOS: 70.24.18.00.00
[    33.268] (--) NVIDIA(0): Found 2 heads on board
[    33.268] (II) NVIDIA(0): Supported display device(s): CRT-1, CRT-0, DFP-0, DFP-1,
[    33.268] (II) NVIDIA(0):     DFP-2
[    33.268] (II) NVIDIA(0): Bus detected as PCI Express
[    33.268] (II) NVIDIA(0): Detected PCI Express Link width: 16X
[    33.268] (--) NVIDIA(0): Interlaced video modes are supported on this GPU
[    33.268] (II) NVIDIA(0): DFP scaling is supported on this GPU
[    33.268] (II) NVIDIA(0): SPS  : 2
[    33.268] (II) NVIDIA(0): User configuration of GPU PowerMizer is supported
[    33.268] (II) NVIDIA(0): 
[    33.268] (II) NVIDIA(0): Mode timing constraints for  : GeForce GTX 560
[    33.268] (II) NVIDIA(0): Maximum mode timing values   :
[    33.268] (II) NVIDIA(0):     Horizontal Visible Width : 32767
[    33.268] (II) NVIDIA(0):     Horizontal Blank Start   : 32767
[    33.268] (II) NVIDIA(0):     Horizontal Blank Width   : 32767
[    33.268] (II) NVIDIA(0):     Horizontal Sync Start    : 32767
[    33.268] (II) NVIDIA(0):     Horizontal Sync Width    : 32767
[    33.268] (II) NVIDIA(0):     Horizontal Total Width   : 32767
[    33.268] (II) NVIDIA(0):     Vertical Visible Height  : 32767
[    33.268] (II) NVIDIA(0):     Vertical Blank Start     : 32767
[    33.268] (II) NVIDIA(0):     Vertical Blank Width     : 32767
[    33.268] (II) NVIDIA(0):     Veritcal Sync Start      : 32767
[    33.268] (II) NVIDIA(0):     Vertical Sync Width      : 32767
[    33.268] (II) NVIDIA(0):     Vertical Total Height    : 32767
[    33.268] (II) NVIDIA(0): 
[    33.268] (II) NVIDIA(0): Minimum mode timing values   :
[    33.268] (II) NVIDIA(0):     Horizontal Total Width   : 8
[    33.268] (II) NVIDIA(0):     Vertical Total Height    : 5
[    33.268] (II) NVIDIA(0): 
[    33.268] (II) NVIDIA(0): Mode timing alignment        :
[    33.268] (II) NVIDIA(0):     Horizontal Visible Width : multiples of 1
[    33.268] (II) NVIDIA(0):     Horizontal Blank Start   : multiples of 1
[    33.268] (II) NVIDIA(0):     Horizontal Blank Width   : multiples of 1
[    33.268] (II) NVIDIA(0):     Horizontal Sync Start    : multiples of 1
[    33.268] (II) NVIDIA(0):     Horizontal Sync Width    : multiples of 1
[    33.268] (II) NVIDIA(0):     Horizontal Total Width   : multiples of 1
[    33.268] (II) NVIDIA(0): 
[    33.268] (--) NVIDIA(0): Connected display device(s) on GeForce GTX 560 at PCI:1:0:0
[    33.268] (--) NVIDIA(0):     Samsung SyncMaster (CRT-1)
[    33.268] (--) NVIDIA(0):     ViewSonic VA2231 Series (DFP-0)
[    33.268] (--) NVIDIA(0): Samsung SyncMaster (CRT-1): 400.0 MHz maximum pixel clock
[    33.268] (--) NVIDIA(0): 
[    33.268] (--) NVIDIA(0): --- EDID for Samsung SyncMaster (CRT-1) ---
[    33.268] (--) NVIDIA(0): EDID Version                 : 1.3
[    33.268] (--) NVIDIA(0): Manufacturer                 : SAM
[    33.268] (--) NVIDIA(0): Monitor Name                 : Samsung SyncMaster
[    33.268] (--) NVIDIA(0): Product ID                   : 0x0088
[    33.268] (--) NVIDIA(0): Manufacture Date             : 2003, week 11
[    33.268] (--) NVIDIA(0): DPMS Capabilities            : Active Off
[    33.268] (--) NVIDIA(0): Prefer first detailed timing : Yes
[    33.268] (--) NVIDIA(0): Supports GTF                 : No
[    33.268] (--) NVIDIA(0): Maximum Image Size           : 300mm x 230mm
[    33.268] (--) NVIDIA(0): Valid HSync Range            : 30.0 kHz - 61.0 kHz
[    33.268] (--) NVIDIA(0): Valid VRefresh Range         : 56 Hz - 75 Hz
[    33.268] (--) NVIDIA(0): EDID maximum pixel clock     : 80.0 MHz
[    33.268] (--) NVIDIA(0): 
[    33.268] (--) NVIDIA(0): Established Timings:
[    33.268] (--) NVIDIA(0):   800  x 600  @ 56 Hz
[    33.268] (--) NVIDIA(0):   1024 x 768  @ 70 Hz
[    33.268] (--) NVIDIA(0): 
[    33.268] (--) NVIDIA(0): Standard Timings:
[    33.268] (--) NVIDIA(0):   640  x 480  @ 60 Hz
[    33.268] (--) NVIDIA(0):   800  x 600  @ 60 Hz
[    33.268] (--) NVIDIA(0):   640  x 480  @ 75 Hz
[    33.268] (--) NVIDIA(0):   800  x 600  @ 75 Hz
[    33.268] (--) NVIDIA(0):   1024 x 768  @ 75 Hz
[    33.268] (--) NVIDIA(0): 
[    33.268] (--) NVIDIA(0): Detailed Timings:
[    33.268] (--) NVIDIA(0):   1024 x 768  @ 60 Hz
[    33.268] (--) NVIDIA(0):     Pixel Clock      : 65.00 MHz
[    33.268] (--) NVIDIA(0):     HRes, HSyncStart : 1024, 1048
[    33.268] (--) NVIDIA(0):     HSyncEnd, HTotal : 1184, 1344
[    33.268] (--) NVIDIA(0):     VRes, VSyncStart : 768, 771
[    33.268] (--) NVIDIA(0):     VSyncEnd, VTotal : 777, 806
[    33.268] (--) NVIDIA(0):     H/V Polarity     : -/-
[    33.268] (--) NVIDIA(0): 
[    33.268] (--) NVIDIA(0): 
[    33.268] (--) NVIDIA(0): Raw EDID bytes:
[    33.268] (--) NVIDIA(0): 
[    33.268] (--) NVIDIA(0):   00 ff ff ff ff ff ff 00  4c 2d 88 00 35 31 4f 4d
[    33.268] (--) NVIDIA(0):   0b 0d 01 03 0c 1e 17 61  2a ff 59 99 55 4d 97 26
[    33.268] (--) NVIDIA(0):   1b 4b 4f b7 6e 00 31 40  45 40 61 40 31 4f 45 4f
[    33.268] (--) NVIDIA(0):   61 4f 01 01 01 01 64 19  00 40 41 00 26 30 18 88
[    33.268] (--) NVIDIA(0):   36 00 30 e4 10 00 00 18  00 00 00 fd 00 38 4b 1e
[    33.268] (--) NVIDIA(0):   3d 08 00 0a 20 20 20 20  20 20 00 00 00 fc 00 53
[    33.268] (--) NVIDIA(0):   79 6e 63 4d 61 73 74 65  72 0a 20 20 00 00 00 ff
[    33.268] (--) NVIDIA(0):   00 48 39 4e 57 33 30 37  30 35 37 0a 20 20 00 8b
[    33.268] (--) NVIDIA(0): 
[    33.268] (--) NVIDIA(0): --- End of EDID for Samsung SyncMaster (CRT-1) ---
[    33.268] (--) NVIDIA(0): 
[    33.268] (--) NVIDIA(0): ViewSonic VA2231 Series (DFP-0): 330.0 MHz maximum pixel
[    33.268] (--) NVIDIA(0):     clock
[    33.268] (--) NVIDIA(0): ViewSonic VA2231 Series (DFP-0): Internal Dual Link TMDS
[    33.268] (--) NVIDIA(0): ViewSonic VA2231 Series (DFP-0): Native FlatPanel Scaling is
[    33.268] (--) NVIDIA(0):     supported
[    33.268] (--) NVIDIA(0): ViewSonic VA2231 Series (DFP-0): DFP modes are not limited to
[    33.268] (--) NVIDIA(0):     60 Hz refresh rate
[    33.268] (--) NVIDIA(0): ViewSonic VA2231 Series (DFP-0): DFP is not internal to
[    33.268] (--) NVIDIA(0):     notebook
[    33.268] (--) NVIDIA(0): 
[    33.268] (--) NVIDIA(0): --- EDID for ViewSonic VA2231 Series (DFP-0) ---
[    33.268] (--) NVIDIA(0): EDID Version                 : 1.3
[    33.268] (--) NVIDIA(0): Manufacturer                 : VSC
[    33.268] (--) NVIDIA(0): Monitor Name                 : ViewSonic VA2231 Series
[    33.268] (--) NVIDIA(0): Product ID                   : 0x5c26
[    33.268] (--) NVIDIA(0): Manufacture Date             : 2011, week 8
[    33.268] (--) NVIDIA(0): DPMS Capabilities            : Active Off
[    33.268] (--) NVIDIA(0): Prefer first detailed timing : Yes
[    33.268] (--) NVIDIA(0): Supports GTF                 : No
[    33.268] (--) NVIDIA(0): Maximum Image Size           : 480mm x 270mm
[    33.268] (--) NVIDIA(0): Valid HSync Range            : 24.0 kHz - 82.0 kHz
[    33.268] (--) NVIDIA(0): Valid VRefresh Range         : 50 Hz - 75 Hz
[    33.268] (--) NVIDIA(0): EDID maximum pixel clock     : 170.0 MHz
[    33.268] (--) NVIDIA(0): 
[    33.268] (--) NVIDIA(0): Established Timings:
[    33.268] (--) NVIDIA(0):   640  x 480  @ 60 Hz
[    33.268] (--) NVIDIA(0):   640  x 480  @ 72 Hz
[    33.268] (--) NVIDIA(0):   640  x 480  @ 75 Hz
[    33.268] (--) NVIDIA(0):   800  x 600  @ 56 Hz
[    33.268] (--) NVIDIA(0):   800  x 600  @ 60 Hz
[    33.268] (--) NVIDIA(0):   800  x 600  @ 72 Hz
[    33.268] (--) NVIDIA(0):   800  x 600  @ 75 Hz
[    33.268] (--) NVIDIA(0):   1024 x 768  @ 60 Hz
[    33.268] (--) NVIDIA(0):   1024 x 768  @ 70 Hz
[    33.268] (--) NVIDIA(0):   1024 x 768  @ 75 Hz
[    33.268] (--) NVIDIA(0):   1280 x 1024 @ 75 Hz
[    33.268] (--) NVIDIA(0): 
[    33.268] (--) NVIDIA(0): Standard Timings:
[    33.268] (--) NVIDIA(0):   1680 x 1050 @ 60 Hz
[    33.268] (--) NVIDIA(0):   1600 x 1200 @ 60 Hz
[    33.268] (--) NVIDIA(0):   1440 x 900  @ 60 Hz
[    33.268] (--) NVIDIA(0):   1280 x 1024 @ 60 Hz
[    33.268] (--) NVIDIA(0):   1280 x 960  @ 60 Hz
[    33.268] (--) NVIDIA(0):   1280 x 800  @ 60 Hz
[    33.268] (--) NVIDIA(0):   1152 x 864  @ 75 Hz
[    33.268] (--) NVIDIA(0): 
[    33.268] (--) NVIDIA(0): Detailed Timings:
[    33.268] (--) NVIDIA(0):   1920 x 1080 @ 60 Hz
[    33.268] (--) NVIDIA(0):     Pixel Clock      : 148.50 MHz
[    33.268] (--) NVIDIA(0):     HRes, HSyncStart : 1920, 2008
[    33.268] (--) NVIDIA(0):     HSyncEnd, HTotal : 2052, 2200
[    33.268] (--) NVIDIA(0):     VRes, VSyncStart : 1080, 1084
[    33.268] (--) NVIDIA(0):     VSyncEnd, VTotal : 1089, 1125
[    33.268] (--) NVIDIA(0):     H/V Polarity     : +/+
[    33.268] (--) NVIDIA(0): 
[    33.268] (--) NVIDIA(0): 
[    33.268] (--) NVIDIA(0): Raw EDID bytes:
[    33.268] (--) NVIDIA(0): 
[    33.268] (--) NVIDIA(0):   00 ff ff ff ff ff ff 00  5a 63 26 5c 01 01 01 01
[    33.268] (--) NVIDIA(0):   08 15 01 03 80 30 1b 78  2e dc 55 a3 59 48 9e 24
[    33.268] (--) NVIDIA(0):   11 50 54 bf ef 80 b3 00  a9 40 95 00 81 80 81 40
[    33.268] (--) NVIDIA(0):   81 00 71 4f 01 01 02 3a  80 18 71 38 2d 40 58 2c
[    33.268] (--) NVIDIA(0):   45 00 dd 0c 11 00 00 1e  00 00 00 ff 00 53 31 32
[    33.268] (--) NVIDIA(0):   31 31 30 38 32 31 34 38  31 0a 00 00 00 fd 00 32
[    33.268] (--) NVIDIA(0):   4b 18 52 11 00 0a 20 20  20 20 20 20 00 00 00 fc
[    33.268] (--) NVIDIA(0):   00 56 41 32 32 33 31 20  53 65 72 69 65 73 00 e8
[    33.268] (--) NVIDIA(0): 
[    33.268] (--) NVIDIA(0): --- End of EDID for ViewSonic VA2231 Series (DFP-0) ---
[    33.269] (--) NVIDIA(0): 
[    33.271] (**) NVIDIA(0): TwinView enabled
[    33.271] (II) NVIDIA(0): Display Devices found referenced in MetaMode: CRT-1, DFP-0
[    33.271] (**) NVIDIA(0): Using HorizSync/VertRefresh ranges from the EDID for display
[    33.271] (**) NVIDIA(0):     device Samsung SyncMaster (CRT-1) (Using EDID frequencies
[    33.271] (**) NVIDIA(0):     has been enabled on all display devices.)
[    33.271] (II) NVIDIA(0): Frequency information for Samsung SyncMaster (CRT-1):
[    33.271] (II) NVIDIA(0):   HorizSync   : 30.000-61.000 kHz
[    33.271] (II) NVIDIA(0):   VertRefresh : 56.000-75.000 Hz
[    33.272] (II) NVIDIA(0):     (HorizSync from EDID)
[    33.272] (II) NVIDIA(0):     (VertRefresh from EDID)
[    33.272] (II) NVIDIA(0): 
[    33.272] (II) NVIDIA(0): --- Building ModePool for Samsung SyncMaster (CRT-1) ---
[    33.272] (II) NVIDIA(0):   Validating Mode "1024x768":
[    33.272] (II) NVIDIA(0):     1024 x 768 @ 60 Hz
[    33.272] (II) NVIDIA(0):     Mode Source: EDID
[    33.272] (II) NVIDIA(0):       Pixel Clock      : 65.00 MHz
[    33.272] (II) NVIDIA(0):       HRes, HSyncStart : 1024, 1048
[    33.272] (II) NVIDIA(0):       HSyncEnd, HTotal : 1184, 1344
[    33.272] (II) NVIDIA(0):       VRes, VSyncStart :  768,  771
[    33.272] (II) NVIDIA(0):       VSyncEnd, VTotal :  777,  806
[    33.272] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.272] (II) NVIDIA(GPU-0):     BestFit Centered         1024x768
[    33.272] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.272] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.272] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.272] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.272] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.272] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.272] (II) NVIDIA(0):     Mode is valid.
[    33.272] (II) NVIDIA(0): 
[    33.272] (II) NVIDIA(0):   Validating Mode "640x480":
[    33.272] (II) NVIDIA(0):     640 x 480 @ 60 Hz
[    33.272] (II) NVIDIA(0):     Mode Source: EDID
[    33.272] (II) NVIDIA(0):       Pixel Clock      : 25.18 MHz
[    33.272] (II) NVIDIA(0):       HRes, HSyncStart :  640,  648
[    33.272] (II) NVIDIA(0):       HSyncEnd, HTotal :  744,  800
[    33.272] (II) NVIDIA(0):       VRes, VSyncStart :  480,  482
[    33.272] (II) NVIDIA(0):       VSyncEnd, VTotal :  484,  525
[    33.272] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.272] (II) NVIDIA(GPU-0):     BestFit Centered         640x480
[    33.272] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.272] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.272] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.272] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.272] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.272] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.272] (II) NVIDIA(0):     Mode is valid.
[    33.272] (II) NVIDIA(0): 
[    33.272] (II) NVIDIA(0):   Validating Mode "800x600":
[    33.272] (II) NVIDIA(0):     800 x 600 @ 60 Hz
[    33.272] (II) NVIDIA(0):     Mode Source: EDID
[    33.272] (II) NVIDIA(0):       Pixel Clock      : 40.00 MHz
[    33.272] (II) NVIDIA(0):       HRes, HSyncStart :  800,  840
[    33.272] (II) NVIDIA(0):       HSyncEnd, HTotal :  968, 1056
[    33.272] (II) NVIDIA(0):       VRes, VSyncStart :  600,  601
[    33.272] (II) NVIDIA(0):       VSyncEnd, VTotal :  605,  628
[    33.272] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.272] (II) NVIDIA(GPU-0):     BestFit Centered         800x600
[    33.272] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.272] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.272] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.272] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.272] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.272] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.272] (II) NVIDIA(0):     Mode is valid.
[    33.272] (II) NVIDIA(0): 
[    33.272] (II) NVIDIA(0):   Validating Mode "640x480":
[    33.272] (II) NVIDIA(0):     640 x 480 @ 75 Hz
[    33.272] (II) NVIDIA(0):     Mode Source: EDID
[    33.272] (II) NVIDIA(0):       Pixel Clock      : 31.50 MHz
[    33.272] (II) NVIDIA(0):       HRes, HSyncStart :  640,  656
[    33.272] (II) NVIDIA(0):       HSyncEnd, HTotal :  720,  840
[    33.272] (II) NVIDIA(0):       VRes, VSyncStart :  480,  481
[    33.272] (II) NVIDIA(0):       VSyncEnd, VTotal :  484,  500
[    33.272] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.272] (II) NVIDIA(GPU-0):     BestFit Centered         640x480
[    33.272] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.272] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.272] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.272] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.272] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.272] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.272] (II) NVIDIA(0):     Mode is valid.
[    33.272] (II) NVIDIA(0): 
[    33.272] (II) NVIDIA(0):   Validating Mode "800x600":
[    33.272] (II) NVIDIA(0):     800 x 600 @ 75 Hz
[    33.272] (II) NVIDIA(0):     Mode Source: EDID
[    33.272] (II) NVIDIA(0):       Pixel Clock      : 49.50 MHz
[    33.272] (II) NVIDIA(0):       HRes, HSyncStart :  800,  816
[    33.272] (II) NVIDIA(0):       HSyncEnd, HTotal :  896, 1056
[    33.272] (II) NVIDIA(0):       VRes, VSyncStart :  600,  601
[    33.272] (II) NVIDIA(0):       VSyncEnd, VTotal :  604,  625
[    33.272] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.272] (II) NVIDIA(GPU-0):     BestFit Centered         800x600
[    33.272] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.272] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.272] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.272] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.272] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.272] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.272] (II) NVIDIA(0):     Mode is valid.
[    33.272] (II) NVIDIA(0): 
[    33.272] (II) NVIDIA(0):   Validating Mode "1024x768":
[    33.272] (II) NVIDIA(0):     1024 x 768 @ 75 Hz
[    33.272] (II) NVIDIA(0):     Mode Source: EDID
[    33.272] (II) NVIDIA(0):       Pixel Clock      : 78.75 MHz
[    33.273] (II) NVIDIA(0):       HRes, HSyncStart : 1024, 1040
[    33.273] (II) NVIDIA(0):       HSyncEnd, HTotal : 1136, 1312
[    33.273] (II) NVIDIA(0):       VRes, VSyncStart :  768,  769
[    33.273] (II) NVIDIA(0):       VSyncEnd, VTotal :  772,  800
[    33.273] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.273] (II) NVIDIA(GPU-0):     BestFit Centered         1024x768
[    33.273] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.273] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.273] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.273] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.273] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.273] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.273] (II) NVIDIA(0):     Mode is valid.
[    33.273] (II) NVIDIA(0): 
[    33.273] (II) NVIDIA(0):   Validating Mode "800x600":
[    33.273] (II) NVIDIA(0):     800 x 600 @ 56 Hz
[    33.273] (II) NVIDIA(0):     Mode Source: EDID
[    33.273] (II) NVIDIA(0):       Pixel Clock      : 36.00 MHz
[    33.273] (II) NVIDIA(0):       HRes, HSyncStart :  800,  824
[    33.273] (II) NVIDIA(0):       HSyncEnd, HTotal :  896, 1024
[    33.273] (II) NVIDIA(0):       VRes, VSyncStart :  600,  601
[    33.273] (II) NVIDIA(0):       VSyncEnd, VTotal :  603,  625
[    33.273] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.273] (II) NVIDIA(GPU-0):     BestFit Centered         800x600
[    33.273] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.273] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.273] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.273] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.273] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.273] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.273] (II) NVIDIA(0):     Mode is valid.
[    33.273] (II) NVIDIA(0): 
[    33.273] (II) NVIDIA(0):   Validating Mode "1024x768":
[    33.273] (II) NVIDIA(0):     1024 x 768 @ 70 Hz
[    33.273] (II) NVIDIA(0):     Mode Source: EDID
[    33.273] (II) NVIDIA(0):       Pixel Clock      : 75.00 MHz
[    33.273] (II) NVIDIA(0):       HRes, HSyncStart : 1024, 1048
[    33.273] (II) NVIDIA(0):       HSyncEnd, HTotal : 1184, 1328
[    33.273] (II) NVIDIA(0):       VRes, VSyncStart :  768,  771
[    33.273] (II) NVIDIA(0):       VSyncEnd, VTotal :  777,  806
[    33.273] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.273] (II) NVIDIA(GPU-0):     BestFit Centered         1024x768
[    33.273] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.273] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.273] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.273] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.273] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.273] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.273] (II) NVIDIA(0):     Mode is valid.
[    33.273] (II) NVIDIA(0): 
[    33.273] (II) NVIDIA(0):   Validating Mode "640x350":
[    33.273] (II) NVIDIA(0):     640 x 350 @ 85 Hz
[    33.273] (II) NVIDIA(0):     Mode Source: X Server
[    33.273] (II) NVIDIA(0):       Pixel Clock      : 31.50 MHz
[    33.273] (II) NVIDIA(0):       HRes, HSyncStart :  640,  672
[    33.273] (II) NVIDIA(0):       HSyncEnd, HTotal :  736,  832
[    33.273] (II) NVIDIA(0):       VRes, VSyncStart :  350,  382
[    33.273] (II) NVIDIA(0):       VSyncEnd, VTotal :  385,  445
[    33.273] (II) NVIDIA(0):       H/V Polarity     : +/-
[    33.273] (WW) NVIDIA(0):     Mode is rejected: VertRefresh (85.1 Hz) out of range
[    33.273] (WW) NVIDIA(0):     (56.000-75.000 Hz).
[    33.273] (II) NVIDIA(0): 
[    33.273] (II) NVIDIA(0):   Validating Mode "320x175":
[    33.273] (II) NVIDIA(0):     320 x 175 @ 85 Hz
[    33.273] (II) NVIDIA(0):     Mode Source: X Server
[    33.273] (II) NVIDIA(0):       Pixel Clock      : 15.75 MHz
[    33.273] (II) NVIDIA(0):       HRes, HSyncStart :  320,  336
[    33.273] (II) NVIDIA(0):       HSyncEnd, HTotal :  368,  416
[    33.273] (II) NVIDIA(0):       VRes, VSyncStart :  175,  191
[    33.273] (II) NVIDIA(0):       VSyncEnd, VTotal :  192,  222
[    33.273] (II) NVIDIA(0):       H/V Polarity     : +/-
[    33.273] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.273] (WW) NVIDIA(0):     Mode is rejected: VertRefresh (85.3 Hz) out of range
[    33.273] (WW) NVIDIA(0):     (56.000-75.000 Hz).
[    33.273] (II) NVIDIA(0): 
[    33.273] (II) NVIDIA(0):   Validating Mode "640x400":
[    33.273] (II) NVIDIA(0):     640 x 400 @ 85 Hz
[    33.273] (II) NVIDIA(0):     Mode Source: X Server
[    33.273] (II) NVIDIA(0):       Pixel Clock      : 31.50 MHz
[    33.273] (II) NVIDIA(0):       HRes, HSyncStart :  640,  672
[    33.273] (II) NVIDIA(0):       HSyncEnd, HTotal :  736,  832
[    33.273] (II) NVIDIA(0):       VRes, VSyncStart :  400,  401
[    33.273] (II) NVIDIA(0):       VSyncEnd, VTotal :  404,  445
[    33.273] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.273] (WW) NVIDIA(0):     Mode is rejected: VertRefresh (85.1 Hz) out of range
[    33.273] (WW) NVIDIA(0):     (56.000-75.000 Hz).
[    33.273] (II) NVIDIA(0): 
[    33.273] (II) NVIDIA(0):   Validating Mode "320x200":
[    33.273] (II) NVIDIA(0):     320 x 200 @ 85 Hz
[    33.273] (II) NVIDIA(0):     Mode Source: X Server
[    33.273] (II) NVIDIA(0):       Pixel Clock      : 15.75 MHz
[    33.273] (II) NVIDIA(0):       HRes, HSyncStart :  320,  336
[    33.273] (II) NVIDIA(0):       HSyncEnd, HTotal :  368,  416
[    33.273] (II) NVIDIA(0):       VRes, VSyncStart :  200,  200
[    33.273] (II) NVIDIA(0):       VSyncEnd, VTotal :  202,  222
[    33.273] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.273] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.273] (WW) NVIDIA(0):     Mode is rejected: VertRefresh (85.3 Hz) out of range
[    33.273] (WW) NVIDIA(0):     (56.000-75.000 Hz).
[    33.273] (II) NVIDIA(0): 
[    33.273] (II) NVIDIA(0):   Validating Mode "720x400":
[    33.273] (II) NVIDIA(0):     720 x 400 @ 85 Hz
[    33.273] (II) NVIDIA(0):     Mode Source: X Server
[    33.273] (II) NVIDIA(0):       Pixel Clock      : 35.50 MHz
[    33.273] (II) NVIDIA(0):       HRes, HSyncStart :  720,  756
[    33.273] (II) NVIDIA(0):       HSyncEnd, HTotal :  828,  936
[    33.273] (II) NVIDIA(0):       VRes, VSyncStart :  400,  401
[    33.273] (II) NVIDIA(0):       VSyncEnd, VTotal :  404,  446
[    33.273] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.273] (WW) NVIDIA(0):     Mode is rejected: VertRefresh (85.0 Hz) out of range
[    33.273] (WW) NVIDIA(0):     (56.000-75.000 Hz).
[    33.273] (II) NVIDIA(0): 
[    33.273] (II) NVIDIA(0):   Validating Mode "360x200":
[    33.273] (II) NVIDIA(0):     360 x 200 @ 85 Hz
[    33.273] (II) NVIDIA(0):     Mode Source: X Server
[    33.273] (II) NVIDIA(0):       Pixel Clock      : 17.75 MHz
[    33.273] (II) NVIDIA(0):       HRes, HSyncStart :  360,  378
[    33.273] (II) NVIDIA(0):       HSyncEnd, HTotal :  414,  468
[    33.273] (II) NVIDIA(0):       VRes, VSyncStart :  200,  200
[    33.273] (II) NVIDIA(0):       VSyncEnd, VTotal :  202,  223
[    33.273] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.273] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.273] (WW) NVIDIA(0):     Mode is rejected: VertRefresh (85.0 Hz) out of range
[    33.273] (WW) NVIDIA(0):     (56.000-75.000 Hz).
[    33.273] (II) NVIDIA(0): 
[    33.273] (II) NVIDIA(0):   Validating Mode "640x480":
[    33.273] (II) NVIDIA(0):     640 x 480 @ 60 Hz
[    33.273] (II) NVIDIA(0):     Mode Source: X Server
[    33.273] (II) NVIDIA(0):       Pixel Clock      : 25.18 MHz
[    33.273] (II) NVIDIA(0):       HRes, HSyncStart :  640,  656
[    33.273] (II) NVIDIA(0):       HSyncEnd, HTotal :  752,  800
[    33.273] (II) NVIDIA(0):       VRes, VSyncStart :  480,  490
[    33.273] (II) NVIDIA(0):       VSyncEnd, VTotal :  492,  525
[    33.273] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.273] (II) NVIDIA(GPU-0):     BestFit Centered         640x480
[    33.273] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.273] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.273] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.273] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.273] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.273] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.273] (II) NVIDIA(0):     Mode is valid.
[    33.273] (II) NVIDIA(0): 
[    33.273] (II) NVIDIA(0):   Validating Mode "320x240":
[    33.273] (II) NVIDIA(0):     320 x 240 @ 60 Hz
[    33.273] (II) NVIDIA(0):     Mode Source: X Server
[    33.273] (II) NVIDIA(0):       Pixel Clock      : 12.59 MHz
[    33.273] (II) NVIDIA(0):       HRes, HSyncStart :  320,  328
[    33.273] (II) NVIDIA(0):       HSyncEnd, HTotal :  376,  400
[    33.273] (II) NVIDIA(0):       VRes, VSyncStart :  240,  245
[    33.273] (II) NVIDIA(0):       VSyncEnd, VTotal :  246,  262
[    33.273] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.273] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.273] (II) NVIDIA(GPU-0):     BestFit Centered         320x480
[    33.273] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.273] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.273] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.274] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.274] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.274] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.274] (II) NVIDIA(0):     Mode is valid.
[    33.274] (II) NVIDIA(0): 
[    33.274] (II) NVIDIA(0):   Validating Mode "640x480":
[    33.274] (II) NVIDIA(0):     640 x 480 @ 73 Hz
[    33.274] (II) NVIDIA(0):     Mode Source: X Server
[    33.274] (II) NVIDIA(0):       Pixel Clock      : 31.50 MHz
[    33.274] (II) NVIDIA(0):       HRes, HSyncStart :  640,  664
[    33.274] (II) NVIDIA(0):       HSyncEnd, HTotal :  704,  832
[    33.274] (II) NVIDIA(0):       VRes, VSyncStart :  480,  489
[    33.274] (II) NVIDIA(0):       VSyncEnd, VTotal :  492,  520
[    33.274] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.274] (II) NVIDIA(GPU-0):     BestFit Centered         640x480
[    33.274] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.274] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.274] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.274] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.274] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.274] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.274] (II) NVIDIA(0):     Mode is valid.
[    33.274] (II) NVIDIA(0): 
[    33.274] (II) NVIDIA(0):   Validating Mode "320x240":
[    33.274] (II) NVIDIA(0):     320 x 240 @ 73 Hz
[    33.274] (II) NVIDIA(0):     Mode Source: X Server
[    33.274] (II) NVIDIA(0):       Pixel Clock      : 15.75 MHz
[    33.274] (II) NVIDIA(0):       HRes, HSyncStart :  320,  332
[    33.274] (II) NVIDIA(0):       HSyncEnd, HTotal :  352,  416
[    33.274] (II) NVIDIA(0):       VRes, VSyncStart :  240,  244
[    33.274] (II) NVIDIA(0):       VSyncEnd, VTotal :  246,  260
[    33.274] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.274] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.274] (II) NVIDIA(GPU-0):     BestFit Centered         320x480
[    33.274] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.274] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.274] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.274] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.274] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.274] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.274] (II) NVIDIA(0):     Mode is valid.
[    33.274] (II) NVIDIA(0): 
[    33.274] (II) NVIDIA(0):   Validating Mode "640x480":
[    33.274] (II) NVIDIA(0):     640 x 480 @ 75 Hz
[    33.274] (II) NVIDIA(0):     Mode Source: X Server
[    33.274] (II) NVIDIA(0):       Pixel Clock      : 31.50 MHz
[    33.274] (II) NVIDIA(0):       HRes, HSyncStart :  640,  656
[    33.274] (II) NVIDIA(0):       HSyncEnd, HTotal :  720,  840
[    33.274] (II) NVIDIA(0):       VRes, VSyncStart :  480,  481
[    33.274] (II) NVIDIA(0):       VSyncEnd, VTotal :  484,  500
[    33.274] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.274] (II) NVIDIA(GPU-0):     BestFit Centered         640x480
[    33.274] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.274] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.274] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.274] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.274] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.274] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.274] (II) NVIDIA(0):     Mode is valid.
[    33.274] (II) NVIDIA(0): 
[    33.274] (II) NVIDIA(0):   Validating Mode "320x240":
[    33.274] (II) NVIDIA(0):     320 x 240 @ 75 Hz
[    33.274] (II) NVIDIA(0):     Mode Source: X Server
[    33.274] (II) NVIDIA(0):       Pixel Clock      : 15.75 MHz
[    33.274] (II) NVIDIA(0):       HRes, HSyncStart :  320,  328
[    33.274] (II) NVIDIA(0):       HSyncEnd, HTotal :  360,  420
[    33.274] (II) NVIDIA(0):       VRes, VSyncStart :  240,  240
[    33.274] (II) NVIDIA(0):       VSyncEnd, VTotal :  242,  250
[    33.274] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.274] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.274] (WW) NVIDIA(GPU-0):     BestFit Centered ViewPort 320x480 exceeds hardware
[    33.274] (WW) NVIDIA(GPU-0):         capabilities.
[    33.274] (WW) NVIDIA(0):     Mode is rejected: Unable to construct hardware-specific
[    33.274] (WW) NVIDIA(0):     mode timings.
[    33.274] (II) NVIDIA(0): 
[    33.274] (II) NVIDIA(0):   Validating Mode "640x480":
[    33.274] (II) NVIDIA(0):     640 x 480 @ 85 Hz
[    33.274] (II) NVIDIA(0):     Mode Source: X Server
[    33.274] (II) NVIDIA(0):       Pixel Clock      : 36.00 MHz
[    33.274] (II) NVIDIA(0):       HRes, HSyncStart :  640,  696
[    33.274] (II) NVIDIA(0):       HSyncEnd, HTotal :  752,  832
[    33.274] (II) NVIDIA(0):       VRes, VSyncStart :  480,  481
[    33.274] (II) NVIDIA(0):       VSyncEnd, VTotal :  484,  509
[    33.274] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.274] (WW) NVIDIA(0):     Mode is rejected: VertRefresh (85.0 Hz) out of range
[    33.274] (WW) NVIDIA(0):     (56.000-75.000 Hz).
[    33.274] (II) NVIDIA(0): 
[    33.274] (II) NVIDIA(0):   Validating Mode "320x240":
[    33.274] (II) NVIDIA(0):     320 x 240 @ 85 Hz
[    33.274] (II) NVIDIA(0):     Mode Source: X Server
[    33.274] (II) NVIDIA(0):       Pixel Clock      : 18.00 MHz
[    33.274] (II) NVIDIA(0):       HRes, HSyncStart :  320,  348
[    33.274] (II) NVIDIA(0):       HSyncEnd, HTotal :  376,  416
[    33.274] (II) NVIDIA(0):       VRes, VSyncStart :  240,  240
[    33.274] (II) NVIDIA(0):       VSyncEnd, VTotal :  242,  254
[    33.274] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.274] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.274] (WW) NVIDIA(0):     Mode is rejected: VertRefresh (85.2 Hz) out of range
[    33.274] (WW) NVIDIA(0):     (56.000-75.000 Hz).
[    33.274] (II) NVIDIA(0): 
[    33.274] (II) NVIDIA(0):   Validating Mode "800x600":
[    33.274] (II) NVIDIA(0):     800 x 600 @ 56 Hz
[    33.274] (II) NVIDIA(0):     Mode Source: X Server
[    33.274] (II) NVIDIA(0):       Pixel Clock      : 36.00 MHz
[    33.274] (II) NVIDIA(0):       HRes, HSyncStart :  800,  824
[    33.274] (II) NVIDIA(0):       HSyncEnd, HTotal :  896, 1024
[    33.274] (II) NVIDIA(0):       VRes, VSyncStart :  600,  601
[    33.274] (II) NVIDIA(0):       VSyncEnd, VTotal :  603,  625
[    33.274] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.274] (II) NVIDIA(GPU-0):     BestFit Centered         800x600
[    33.274] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.274] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.274] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.274] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.274] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.274] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.274] (II) NVIDIA(0):     Mode is valid.
[    33.274] (II) NVIDIA(0): 
[    33.274] (II) NVIDIA(0):   Validating Mode "400x300":
[    33.274] (II) NVIDIA(0):     400 x 300 @ 56 Hz
[    33.274] (II) NVIDIA(0):     Mode Source: X Server
[    33.274] (II) NVIDIA(0):       Pixel Clock      : 18.00 MHz
[    33.274] (II) NVIDIA(0):       HRes, HSyncStart :  400,  412
[    33.274] (II) NVIDIA(0):       HSyncEnd, HTotal :  448,  512
[    33.274] (II) NVIDIA(0):       VRes, VSyncStart :  300,  300
[    33.274] (II) NVIDIA(0):       VSyncEnd, VTotal :  301,  312
[    33.274] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.274] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.275] (WW) NVIDIA(GPU-0):     BestFit Centered ViewPort 400x600 exceeds hardware
[    33.275] (WW) NVIDIA(GPU-0):         capabilities.
[    33.275] (WW) NVIDIA(0):     Mode is rejected: Unable to construct hardware-specific
[    33.275] (WW) NVIDIA(0):     mode timings.
[    33.275] (II) NVIDIA(0): 
[    33.275] (II) NVIDIA(0):   Validating Mode "800x600":
[    33.275] (II) NVIDIA(0):     800 x 600 @ 60 Hz
[    33.275] (II) NVIDIA(0):     Mode Source: X Server
[    33.275] (II) NVIDIA(0):       Pixel Clock      : 40.00 MHz
[    33.275] (II) NVIDIA(0):       HRes, HSyncStart :  800,  840
[    33.275] (II) NVIDIA(0):       HSyncEnd, HTotal :  968, 1056
[    33.275] (II) NVIDIA(0):       VRes, VSyncStart :  600,  601
[    33.275] (II) NVIDIA(0):       VSyncEnd, VTotal :  605,  628
[    33.275] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.275] (II) NVIDIA(GPU-0):     BestFit Centered         800x600
[    33.275] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.275] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.275] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.275] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.275] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.275] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.275] (II) NVIDIA(0):     Mode is valid.
[    33.275] (II) NVIDIA(0): 
[    33.275] (II) NVIDIA(0):   Validating Mode "400x300":
[    33.275] (II) NVIDIA(0):     400 x 300 @ 60 Hz
[    33.275] (II) NVIDIA(0):     Mode Source: X Server
[    33.275] (II) NVIDIA(0):       Pixel Clock      : 20.00 MHz
[    33.275] (II) NVIDIA(0):       HRes, HSyncStart :  400,  420
[    33.275] (II) NVIDIA(0):       HSyncEnd, HTotal :  484,  528
[    33.275] (II) NVIDIA(0):       VRes, VSyncStart :  300,  300
[    33.275] (II) NVIDIA(0):       VSyncEnd, VTotal :  302,  314
[    33.275] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.275] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.275] (WW) NVIDIA(GPU-0):     BestFit Centered ViewPort 400x600 exceeds hardware
[    33.275] (WW) NVIDIA(GPU-0):         capabilities.
[    33.275] (WW) NVIDIA(0):     Mode is rejected: Unable to construct hardware-specific
[    33.275] (WW) NVIDIA(0):     mode timings.
[    33.275] (II) NVIDIA(0): 
[    33.275] (II) NVIDIA(0):   Validating Mode "800x600":
[    33.275] (II) NVIDIA(0):     800 x 600 @ 72 Hz
[    33.275] (II) NVIDIA(0):     Mode Source: X Server
[    33.275] (II) NVIDIA(0):       Pixel Clock      : 50.00 MHz
[    33.275] (II) NVIDIA(0):       HRes, HSyncStart :  800,  856
[    33.275] (II) NVIDIA(0):       HSyncEnd, HTotal :  976, 1040
[    33.275] (II) NVIDIA(0):       VRes, VSyncStart :  600,  637
[    33.275] (II) NVIDIA(0):       VSyncEnd, VTotal :  643,  666
[    33.275] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.275] (II) NVIDIA(GPU-0):     BestFit Centered         800x600
[    33.275] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.275] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.275] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.275] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.275] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.275] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.275] (II) NVIDIA(0):     Mode is valid.
[    33.275] (II) NVIDIA(0): 
[    33.275] (II) NVIDIA(0):   Validating Mode "400x300":
[    33.275] (II) NVIDIA(0):     400 x 300 @ 72 Hz
[    33.275] (II) NVIDIA(0):     Mode Source: X Server
[    33.275] (II) NVIDIA(0):       Pixel Clock      : 25.00 MHz
[    33.275] (II) NVIDIA(0):       HRes, HSyncStart :  400,  428
[    33.275] (II) NVIDIA(0):       HSyncEnd, HTotal :  488,  520
[    33.275] (II) NVIDIA(0):       VRes, VSyncStart :  300,  318
[    33.275] (II) NVIDIA(0):       VSyncEnd, VTotal :  321,  333
[    33.275] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.275] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.275] (II) NVIDIA(GPU-0):     BestFit Centered         400x600
[    33.275] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.275] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.275] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.275] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.275] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.275] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.275] (II) NVIDIA(0):     Mode is valid.
[    33.275] (II) NVIDIA(0): 
[    33.275] (II) NVIDIA(0):   Validating Mode "800x600":
[    33.275] (II) NVIDIA(0):     800 x 600 @ 75 Hz
[    33.275] (II) NVIDIA(0):     Mode Source: X Server
[    33.275] (II) NVIDIA(0):       Pixel Clock      : 49.50 MHz
[    33.275] (II) NVIDIA(0):       HRes, HSyncStart :  800,  816
[    33.275] (II) NVIDIA(0):       HSyncEnd, HTotal :  896, 1056
[    33.275] (II) NVIDIA(0):       VRes, VSyncStart :  600,  601
[    33.275] (II) NVIDIA(0):       VSyncEnd, VTotal :  604,  625
[    33.275] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.275] (II) NVIDIA(GPU-0):     BestFit Centered         800x600
[    33.275] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.275] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.275] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.275] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.275] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.275] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.275] (II) NVIDIA(0):     Mode is valid.
[    33.275] (II) NVIDIA(0): 
[    33.275] (II) NVIDIA(0):   Validating Mode "400x300":
[    33.275] (II) NVIDIA(0):     400 x 300 @ 75 Hz
[    33.275] (II) NVIDIA(0):     Mode Source: X Server
[    33.275] (II) NVIDIA(0):       Pixel Clock      : 24.75 MHz
[    33.275] (II) NVIDIA(0):       HRes, HSyncStart :  400,  408
[    33.275] (II) NVIDIA(0):       HSyncEnd, HTotal :  448,  528
[    33.275] (II) NVIDIA(0):       VRes, VSyncStart :  300,  300
[    33.275] (II) NVIDIA(0):       VSyncEnd, VTotal :  302,  312
[    33.275] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.275] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.276] (WW) NVIDIA(GPU-0):     BestFit Centered ViewPort 400x600 exceeds hardware
[    33.276] (WW) NVIDIA(GPU-0):         capabilities.
[    33.276] (WW) NVIDIA(0):     Mode is rejected: Unable to construct hardware-specific
[    33.276] (WW) NVIDIA(0):     mode timings.
[    33.276] (II) NVIDIA(0): 
[    33.276] (II) NVIDIA(0):   Validating Mode "800x600":
[    33.276] (II) NVIDIA(0):     800 x 600 @ 85 Hz
[    33.276] (II) NVIDIA(0):     Mode Source: X Server
[    33.276] (II) NVIDIA(0):       Pixel Clock      : 56.30 MHz
[    33.276] (II) NVIDIA(0):       HRes, HSyncStart :  800,  832
[    33.276] (II) NVIDIA(0):       HSyncEnd, HTotal :  896, 1048
[    33.276] (II) NVIDIA(0):       VRes, VSyncStart :  600,  601
[    33.276] (II) NVIDIA(0):       VSyncEnd, VTotal :  604,  631
[    33.276] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.276] (WW) NVIDIA(0):     Mode is rejected: VertRefresh (85.1 Hz) out of range
[    33.276] (WW) NVIDIA(0):     (56.000-75.000 Hz).
[    33.276] (II) NVIDIA(0): 
[    33.276] (II) NVIDIA(0):   Validating Mode "400x300":
[    33.276] (II) NVIDIA(0):     400 x 300 @ 85 Hz
[    33.276] (II) NVIDIA(0):     Mode Source: X Server
[    33.276] (II) NVIDIA(0):       Pixel Clock      : 28.15 MHz
[    33.276] (II) NVIDIA(0):       HRes, HSyncStart :  400,  416
[    33.276] (II) NVIDIA(0):       HSyncEnd, HTotal :  448,  524
[    33.276] (II) NVIDIA(0):       VRes, VSyncStart :  300,  300
[    33.276] (II) NVIDIA(0):       VSyncEnd, VTotal :  302,  315
[    33.276] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.276] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.276] (WW) NVIDIA(0):     Mode is rejected: VertRefresh (85.3 Hz) out of range
[    33.276] (WW) NVIDIA(0):     (56.000-75.000 Hz).
[    33.276] (II) NVIDIA(0): 
[    33.276] (II) NVIDIA(0):   Validating Mode "1024x768i":
[    33.276] (II) NVIDIA(0):     1024 x 768 @ 87 Hz
[    33.276] (II) NVIDIA(0):     Mode Source: X Server
[    33.276] (II) NVIDIA(0):       Pixel Clock      : 44.90 MHz
[    33.276] (II) NVIDIA(0):       HRes, HSyncStart : 1024, 1032
[    33.276] (II) NVIDIA(0):       HSyncEnd, HTotal : 1208, 1264
[    33.276] (II) NVIDIA(0):       VRes, VSyncStart :  768,  768
[    33.276] (II) NVIDIA(0):       VSyncEnd, VTotal :  776,  817
[    33.276] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.276] (II) NVIDIA(0):       Extra            : Interlace
[    33.276] (WW) NVIDIA(0):     Mode is rejected: VertRefresh (87.0 Hz) out of range
[    33.276] (WW) NVIDIA(0):     (56.000-75.000 Hz).
[    33.276] (II) NVIDIA(0): 
[    33.276] (II) NVIDIA(0):   Validating Mode "512x384i":
[    33.276] (II) NVIDIA(0):     512 x 384 @ 87 Hz
[    33.276] (II) NVIDIA(0):     Mode Source: X Server
[    33.276] (II) NVIDIA(0):       Pixel Clock      : 22.45 MHz
[    33.276] (II) NVIDIA(0):       HRes, HSyncStart :  512,  516
[    33.276] (II) NVIDIA(0):       HSyncEnd, HTotal :  604,  632
[    33.276] (II) NVIDIA(0):       VRes, VSyncStart :  384,  384
[    33.276] (II) NVIDIA(0):       VSyncEnd, VTotal :  388,  408
[    33.276] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.276] (II) NVIDIA(0):       Extra            : Interlace DoubleScan
[    33.276] (WW) NVIDIA(0):     Mode is rejected: VertRefresh (87.1 Hz) out of range
[    33.276] (WW) NVIDIA(0):     (56.000-75.000 Hz).
[    33.276] (II) NVIDIA(0): 
[    33.276] (II) NVIDIA(0):   Validating Mode "1024x768":
[    33.276] (II) NVIDIA(0):     1024 x 768 @ 60 Hz
[    33.276] (II) NVIDIA(0):     Mode Source: X Server
[    33.276] (II) NVIDIA(0):       Pixel Clock      : 65.00 MHz
[    33.276] (II) NVIDIA(0):       HRes, HSyncStart : 1024, 1048
[    33.276] (II) NVIDIA(0):       HSyncEnd, HTotal : 1184, 1344
[    33.276] (II) NVIDIA(0):       VRes, VSyncStart :  768,  771
[    33.276] (II) NVIDIA(0):       VSyncEnd, VTotal :  777,  806
[    33.276] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.276] (II) NVIDIA(GPU-0):     BestFit Centered         1024x768
[    33.276] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.276] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.276] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.276] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.276] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.276] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.276] (II) NVIDIA(0):     Mode is valid.
[    33.276] (II) NVIDIA(0): 
[    33.276] (II) NVIDIA(0):   Validating Mode "512x384":
[    33.276] (II) NVIDIA(0):     512 x 384 @ 60 Hz
[    33.276] (II) NVIDIA(0):     Mode Source: X Server
[    33.276] (II) NVIDIA(0):       Pixel Clock      : 32.50 MHz
[    33.276] (II) NVIDIA(0):       HRes, HSyncStart :  512,  524
[    33.276] (II) NVIDIA(0):       HSyncEnd, HTotal :  592,  672
[    33.276] (II) NVIDIA(0):       VRes, VSyncStart :  384,  385
[    33.276] (II) NVIDIA(0):       VSyncEnd, VTotal :  388,  403
[    33.276] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.276] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.276] (II) NVIDIA(GPU-0):     BestFit Centered         512x768
[    33.276] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.276] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.276] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.276] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.276] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.276] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.276] (II) NVIDIA(0):     Mode is valid.
[    33.276] (II) NVIDIA(0): 
[    33.276] (II) NVIDIA(0):   Validating Mode "1024x768":
[    33.276] (II) NVIDIA(0):     1024 x 768 @ 70 Hz
[    33.276] (II) NVIDIA(0):     Mode Source: X Server
[    33.276] (II) NVIDIA(0):       Pixel Clock      : 75.00 MHz
[    33.276] (II) NVIDIA(0):       HRes, HSyncStart : 1024, 1048
[    33.276] (II) NVIDIA(0):       HSyncEnd, HTotal : 1184, 1328
[    33.276] (II) NVIDIA(0):       VRes, VSyncStart :  768,  771
[    33.276] (II) NVIDIA(0):       VSyncEnd, VTotal :  777,  806
[    33.276] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.276] (II) NVIDIA(GPU-0):     BestFit Centered         1024x768
[    33.276] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.276] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.276] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.276] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.276] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.276] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.276] (II) NVIDIA(0):     Mode is valid.
[    33.276] (II) NVIDIA(0): 
[    33.276] (II) NVIDIA(0):   Validating Mode "512x384":
[    33.276] (II) NVIDIA(0):     512 x 384 @ 70 Hz
[    33.276] (II) NVIDIA(0):     Mode Source: X Server
[    33.276] (II) NVIDIA(0):       Pixel Clock      : 37.50 MHz
[    33.276] (II) NVIDIA(0):       HRes, HSyncStart :  512,  524
[    33.276] (II) NVIDIA(0):       HSyncEnd, HTotal :  592,  664
[    33.276] (II) NVIDIA(0):       VRes, VSyncStart :  384,  385
[    33.276] (II) NVIDIA(0):       VSyncEnd, VTotal :  388,  403
[    33.276] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.276] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.276] (II) NVIDIA(GPU-0):     BestFit Centered         512x768
[    33.276] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.276] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.276] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.276] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.276] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.276] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.276] (II) NVIDIA(0):     Mode is valid.
[    33.276] (II) NVIDIA(0): 
[    33.276] (II) NVIDIA(0):   Validating Mode "1024x768":
[    33.276] (II) NVIDIA(0):     1024 x 768 @ 75 Hz
[    33.276] (II) NVIDIA(0):     Mode Source: X Server
[    33.276] (II) NVIDIA(0):       Pixel Clock      : 78.75 MHz
[    33.276] (II) NVIDIA(0):       HRes, HSyncStart : 1024, 1040
[    33.276] (II) NVIDIA(0):       HSyncEnd, HTotal : 1136, 1312
[    33.276] (II) NVIDIA(0):       VRes, VSyncStart :  768,  769
[    33.276] (II) NVIDIA(0):       VSyncEnd, VTotal :  772,  800
[    33.276] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.277] (II) NVIDIA(GPU-0):     BestFit Centered         1024x768
[    33.277] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.277] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.277] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.277] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.277] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.277] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.277] (II) NVIDIA(0):     Mode is valid.
[    33.277] (II) NVIDIA(0): 
[    33.277] (II) NVIDIA(0):   Validating Mode "512x384":
[    33.277] (II) NVIDIA(0):     512 x 384 @ 75 Hz
[    33.277] (II) NVIDIA(0):     Mode Source: X Server
[    33.277] (II) NVIDIA(0):       Pixel Clock      : 39.38 MHz
[    33.277] (II) NVIDIA(0):       HRes, HSyncStart :  512,  520
[    33.277] (II) NVIDIA(0):       HSyncEnd, HTotal :  568,  656
[    33.277] (II) NVIDIA(0):       VRes, VSyncStart :  384,  384
[    33.277] (II) NVIDIA(0):       VSyncEnd, VTotal :  386,  400
[    33.277] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.277] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.277] (WW) NVIDIA(GPU-0):     BestFit Centered ViewPort 512x768 exceeds hardware
[    33.277] (WW) NVIDIA(GPU-0):         capabilities.
[    33.277] (WW) NVIDIA(0):     Mode is rejected: Unable to construct hardware-specific
[    33.277] (WW) NVIDIA(0):     mode timings.
[    33.277] (II) NVIDIA(0): 
[    33.277] (II) NVIDIA(0):   Validating Mode "1024x768":
[    33.277] (II) NVIDIA(0):     1024 x 768 @ 85 Hz
[    33.277] (II) NVIDIA(0):     Mode Source: X Server
[    33.277] (II) NVIDIA(0):       Pixel Clock      : 94.50 MHz
[    33.277] (II) NVIDIA(0):       HRes, HSyncStart : 1024, 1072
[    33.277] (II) NVIDIA(0):       HSyncEnd, HTotal : 1168, 1376
[    33.277] (II) NVIDIA(0):       VRes, VSyncStart :  768,  769
[    33.277] (II) NVIDIA(0):       VSyncEnd, VTotal :  772,  808
[    33.277] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.277] (WW) NVIDIA(0):     Mode is rejected: PixelClock (94.5 MHz) too high for EDID
[    33.277] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.277] (II) NVIDIA(0): 
[    33.277] (II) NVIDIA(0):   Validating Mode "512x384":
[    33.277] (II) NVIDIA(0):     512 x 384 @ 85 Hz
[    33.277] (II) NVIDIA(0):     Mode Source: X Server
[    33.277] (II) NVIDIA(0):       Pixel Clock      : 47.25 MHz
[    33.277] (II) NVIDIA(0):       HRes, HSyncStart :  512,  536
[    33.277] (II) NVIDIA(0):       HSyncEnd, HTotal :  584,  688
[    33.277] (II) NVIDIA(0):       VRes, VSyncStart :  384,  384
[    33.277] (II) NVIDIA(0):       VSyncEnd, VTotal :  386,  404
[    33.277] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.277] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.277] (WW) NVIDIA(0):     Mode is rejected: HorizSync (68.7 kHz) out of range
[    33.277] (WW) NVIDIA(0):     (30.000-61.000 kHz).
[    33.277] (II) NVIDIA(0): 
[    33.277] (II) NVIDIA(0):   Validating Mode "1152x864":
[    33.277] (II) NVIDIA(0):     1152 x 864 @ 75 Hz
[    33.277] (II) NVIDIA(0):     Mode Source: X Server
[    33.277] (II) NVIDIA(0):       Pixel Clock      : 108.00 MHz
[    33.277] (II) NVIDIA(0):       HRes, HSyncStart : 1152, 1216
[    33.277] (II) NVIDIA(0):       HSyncEnd, HTotal : 1344, 1600
[    33.277] (II) NVIDIA(0):       VRes, VSyncStart :  864,  865
[    33.277] (II) NVIDIA(0):       VSyncEnd, VTotal :  868,  900
[    33.277] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.277] (WW) NVIDIA(0):     Mode is rejected: PixelClock (108.0 MHz) too high for EDID
[    33.277] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.277] (II) NVIDIA(0): 
[    33.277] (II) NVIDIA(0):   Validating Mode "576x432":
[    33.277] (II) NVIDIA(0):     576 x 432 @ 75 Hz
[    33.277] (II) NVIDIA(0):     Mode Source: X Server
[    33.277] (II) NVIDIA(0):       Pixel Clock      : 54.00 MHz
[    33.277] (II) NVIDIA(0):       HRes, HSyncStart :  576,  608
[    33.277] (II) NVIDIA(0):       HSyncEnd, HTotal :  672,  800
[    33.277] (II) NVIDIA(0):       VRes, VSyncStart :  432,  432
[    33.277] (II) NVIDIA(0):       VSyncEnd, VTotal :  434,  450
[    33.277] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.277] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.277] (WW) NVIDIA(0):     Mode is rejected: HorizSync (67.5 kHz) out of range
[    33.277] (WW) NVIDIA(0):     (30.000-61.000 kHz).
[    33.277] (II) NVIDIA(0): 
[    33.277] (II) NVIDIA(0):   Validating Mode "1280x960":
[    33.277] (II) NVIDIA(0):     1280 x 960 @ 60 Hz
[    33.277] (II) NVIDIA(0):     Mode Source: X Server
[    33.277] (II) NVIDIA(0):       Pixel Clock      : 108.00 MHz
[    33.277] (II) NVIDIA(0):       HRes, HSyncStart : 1280, 1376
[    33.277] (II) NVIDIA(0):       HSyncEnd, HTotal : 1488, 1800
[    33.277] (II) NVIDIA(0):       VRes, VSyncStart :  960,  961
[    33.277] (II) NVIDIA(0):       VSyncEnd, VTotal :  964, 1000
[    33.277] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.277] (WW) NVIDIA(0):     Mode is rejected: PixelClock (108.0 MHz) too high for EDID
[    33.277] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.277] (II) NVIDIA(0): 
[    33.277] (II) NVIDIA(0):   Validating Mode "640x480":
[    33.277] (II) NVIDIA(0):     640 x 480 @ 60 Hz
[    33.277] (II) NVIDIA(0):     Mode Source: X Server
[    33.277] (II) NVIDIA(0):       Pixel Clock      : 54.00 MHz
[    33.277] (II) NVIDIA(0):       HRes, HSyncStart :  640,  688
[    33.277] (II) NVIDIA(0):       HSyncEnd, HTotal :  744,  900
[    33.277] (II) NVIDIA(0):       VRes, VSyncStart :  480,  480
[    33.277] (II) NVIDIA(0):       VSyncEnd, VTotal :  482,  500
[    33.277] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.277] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.277] (WW) NVIDIA(GPU-0):     BestFit Centered ViewPort 640x960 exceeds hardware
[    33.277] (WW) NVIDIA(GPU-0):         capabilities.
[    33.277] (WW) NVIDIA(0):     Mode is rejected: Unable to construct hardware-specific
[    33.277] (WW) NVIDIA(0):     mode timings.
[    33.277] (II) NVIDIA(0): 
[    33.277] (II) NVIDIA(0):   Validating Mode "1280x960":
[    33.277] (II) NVIDIA(0):     1280 x 960 @ 85 Hz
[    33.277] (II) NVIDIA(0):     Mode Source: X Server
[    33.277] (II) NVIDIA(0):       Pixel Clock      : 148.50 MHz
[    33.277] (II) NVIDIA(0):       HRes, HSyncStart : 1280, 1344
[    33.277] (II) NVIDIA(0):       HSyncEnd, HTotal : 1504, 1728
[    33.277] (II) NVIDIA(0):       VRes, VSyncStart :  960,  961
[    33.277] (II) NVIDIA(0):       VSyncEnd, VTotal :  964, 1011
[    33.277] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.277] (WW) NVIDIA(0):     Mode is rejected: PixelClock (148.5 MHz) too high for EDID
[    33.277] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.277] (II) NVIDIA(0): 
[    33.277] (II) NVIDIA(0):   Validating Mode "640x480":
[    33.277] (II) NVIDIA(0):     640 x 480 @ 85 Hz
[    33.277] (II) NVIDIA(0):     Mode Source: X Server
[    33.277] (II) NVIDIA(0):       Pixel Clock      : 74.25 MHz
[    33.277] (II) NVIDIA(0):       HRes, HSyncStart :  640,  672
[    33.277] (II) NVIDIA(0):       HSyncEnd, HTotal :  752,  864
[    33.277] (II) NVIDIA(0):       VRes, VSyncStart :  480,  480
[    33.277] (II) NVIDIA(0):       VSyncEnd, VTotal :  482,  505
[    33.277] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.277] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.277] (WW) NVIDIA(0):     Mode is rejected: HorizSync (85.9 kHz) out of range
[    33.277] (WW) NVIDIA(0):     (30.000-61.000 kHz).
[    33.277] (II) NVIDIA(0): 
[    33.277] (II) NVIDIA(0):   Validating Mode "1280x1024":
[    33.277] (II) NVIDIA(0):     1280 x 1024 @ 60 Hz
[    33.277] (II) NVIDIA(0):     Mode Source: X Server
[    33.277] (II) NVIDIA(0):       Pixel Clock      : 108.00 MHz
[    33.277] (II) NVIDIA(0):       HRes, HSyncStart : 1280, 1328
[    33.277] (II) NVIDIA(0):       HSyncEnd, HTotal : 1440, 1688
[    33.277] (II) NVIDIA(0):       VRes, VSyncStart : 1024, 1025
[    33.277] (II) NVIDIA(0):       VSyncEnd, VTotal : 1028, 1066
[    33.277] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.277] (WW) NVIDIA(0):     Mode is rejected: PixelClock (108.0 MHz) too high for EDID
[    33.277] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.277] (II) NVIDIA(0): 
[    33.277] (II) NVIDIA(0):   Validating Mode "640x512":
[    33.277] (II) NVIDIA(0):     640 x 512 @ 60 Hz
[    33.277] (II) NVIDIA(0):     Mode Source: X Server
[    33.277] (II) NVIDIA(0):       Pixel Clock      : 54.00 MHz
[    33.277] (II) NVIDIA(0):       HRes, HSyncStart :  640,  664
[    33.277] (II) NVIDIA(0):       HSyncEnd, HTotal :  720,  844
[    33.278] (II) NVIDIA(0):       VRes, VSyncStart :  512,  512
[    33.278] (II) NVIDIA(0):       VSyncEnd, VTotal :  514,  533
[    33.278] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.278] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.278] (WW) NVIDIA(0):     Mode is rejected: HorizSync (64.0 kHz) out of range
[    33.278] (WW) NVIDIA(0):     (30.000-61.000 kHz).
[    33.278] (II) NVIDIA(0): 
[    33.278] (II) NVIDIA(0):   Validating Mode "1280x1024":
[    33.278] (II) NVIDIA(0):     1280 x 1024 @ 75 Hz
[    33.278] (II) NVIDIA(0):     Mode Source: X Server
[    33.278] (II) NVIDIA(0):       Pixel Clock      : 135.00 MHz
[    33.278] (II) NVIDIA(0):       HRes, HSyncStart : 1280, 1296
[    33.278] (II) NVIDIA(0):       HSyncEnd, HTotal : 1440, 1688
[    33.278] (II) NVIDIA(0):       VRes, VSyncStart : 1024, 1025
[    33.278] (II) NVIDIA(0):       VSyncEnd, VTotal : 1028, 1066
[    33.278] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.278] (WW) NVIDIA(0):     Mode is rejected: PixelClock (135.0 MHz) too high for EDID
[    33.278] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.278] (II) NVIDIA(0): 
[    33.278] (II) NVIDIA(0):   Validating Mode "640x512":
[    33.278] (II) NVIDIA(0):     640 x 512 @ 75 Hz
[    33.278] (II) NVIDIA(0):     Mode Source: X Server
[    33.278] (II) NVIDIA(0):       Pixel Clock      : 67.50 MHz
[    33.278] (II) NVIDIA(0):       HRes, HSyncStart :  640,  648
[    33.278] (II) NVIDIA(0):       HSyncEnd, HTotal :  720,  844
[    33.278] (II) NVIDIA(0):       VRes, VSyncStart :  512,  512
[    33.278] (II) NVIDIA(0):       VSyncEnd, VTotal :  514,  533
[    33.278] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.278] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.278] (WW) NVIDIA(0):     Mode is rejected: HorizSync (80.0 kHz) out of range
[    33.278] (WW) NVIDIA(0):     (30.000-61.000 kHz).
[    33.278] (II) NVIDIA(0): 
[    33.278] (II) NVIDIA(0):   Validating Mode "1280x1024":
[    33.278] (II) NVIDIA(0):     1280 x 1024 @ 85 Hz
[    33.278] (II) NVIDIA(0):     Mode Source: X Server
[    33.278] (II) NVIDIA(0):       Pixel Clock      : 157.50 MHz
[    33.278] (II) NVIDIA(0):       HRes, HSyncStart : 1280, 1344
[    33.278] (II) NVIDIA(0):       HSyncEnd, HTotal : 1504, 1728
[    33.278] (II) NVIDIA(0):       VRes, VSyncStart : 1024, 1025
[    33.278] (II) NVIDIA(0):       VSyncEnd, VTotal : 1028, 1072
[    33.278] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.278] (WW) NVIDIA(0):     Mode is rejected: PixelClock (157.5 MHz) too high for EDID
[    33.278] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.278] (II) NVIDIA(0): 
[    33.278] (II) NVIDIA(0):   Validating Mode "640x512":
[    33.278] (II) NVIDIA(0):     640 x 512 @ 85 Hz
[    33.278] (II) NVIDIA(0):     Mode Source: X Server
[    33.278] (II) NVIDIA(0):       Pixel Clock      : 78.75 MHz
[    33.278] (II) NVIDIA(0):       HRes, HSyncStart :  640,  672
[    33.278] (II) NVIDIA(0):       HSyncEnd, HTotal :  752,  864
[    33.278] (II) NVIDIA(0):       VRes, VSyncStart :  512,  512
[    33.278] (II) NVIDIA(0):       VSyncEnd, VTotal :  514,  536
[    33.278] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.278] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.278] (WW) NVIDIA(0):     Mode is rejected: HorizSync (91.1 kHz) out of range
[    33.278] (WW) NVIDIA(0):     (30.000-61.000 kHz).
[    33.278] (II) NVIDIA(0): 
[    33.278] (II) NVIDIA(0):   Validating Mode "1600x1200":
[    33.278] (II) NVIDIA(0):     1600 x 1200 @ 60 Hz
[    33.278] (II) NVIDIA(0):     Mode Source: X Server
[    33.278] (II) NVIDIA(0):       Pixel Clock      : 162.00 MHz
[    33.278] (II) NVIDIA(0):       HRes, HSyncStart : 1600, 1664
[    33.278] (II) NVIDIA(0):       HSyncEnd, HTotal : 1856, 2160
[    33.278] (II) NVIDIA(0):       VRes, VSyncStart : 1200, 1201
[    33.278] (II) NVIDIA(0):       VSyncEnd, VTotal : 1204, 1250
[    33.278] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.278] (WW) NVIDIA(0):     Mode is rejected: PixelClock (162.0 MHz) too high for EDID
[    33.278] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.278] (II) NVIDIA(0): 
[    33.278] (II) NVIDIA(0):   Validating Mode "800x600":
[    33.278] (II) NVIDIA(0):     800 x 600 @ 60 Hz
[    33.278] (II) NVIDIA(0):     Mode Source: X Server
[    33.278] (II) NVIDIA(0):       Pixel Clock      : 81.00 MHz
[    33.278] (II) NVIDIA(0):       HRes, HSyncStart :  800,  832
[    33.278] (II) NVIDIA(0):       HSyncEnd, HTotal :  928, 1080
[    33.278] (II) NVIDIA(0):       VRes, VSyncStart :  600,  600
[    33.278] (II) NVIDIA(0):       VSyncEnd, VTotal :  602,  625
[    33.278] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.278] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.278] (WW) NVIDIA(0):     Mode is rejected: PixelClock (81.0 MHz) too high for EDID
[    33.278] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.278] (II) NVIDIA(0): 
[    33.278] (II) NVIDIA(0):   Validating Mode "1600x1200":
[    33.278] (II) NVIDIA(0):     1600 x 1200 @ 65 Hz
[    33.278] (II) NVIDIA(0):     Mode Source: X Server
[    33.278] (II) NVIDIA(0):       Pixel Clock      : 175.50 MHz
[    33.278] (II) NVIDIA(0):       HRes, HSyncStart : 1600, 1664
[    33.278] (II) NVIDIA(0):       HSyncEnd, HTotal : 1856, 2160
[    33.278] (II) NVIDIA(0):       VRes, VSyncStart : 1200, 1201
[    33.278] (II) NVIDIA(0):       VSyncEnd, VTotal : 1204, 1250
[    33.278] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.278] (WW) NVIDIA(0):     Mode is rejected: PixelClock (175.5 MHz) too high for EDID
[    33.278] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.278] (II) NVIDIA(0): 
[    33.278] (II) NVIDIA(0):   Validating Mode "800x600":
[    33.278] (II) NVIDIA(0):     800 x 600 @ 65 Hz
[    33.278] (II) NVIDIA(0):     Mode Source: X Server
[    33.278] (II) NVIDIA(0):       Pixel Clock      : 87.75 MHz
[    33.278] (II) NVIDIA(0):       HRes, HSyncStart :  800,  832
[    33.278] (II) NVIDIA(0):       HSyncEnd, HTotal :  928, 1080
[    33.278] (II) NVIDIA(0):       VRes, VSyncStart :  600,  600
[    33.278] (II) NVIDIA(0):       VSyncEnd, VTotal :  602,  625
[    33.278] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.278] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.278] (WW) NVIDIA(0):     Mode is rejected: PixelClock (87.8 MHz) too high for EDID
[    33.278] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.278] (II) NVIDIA(0): 
[    33.278] (II) NVIDIA(0):   Validating Mode "1600x1200":
[    33.278] (II) NVIDIA(0):     1600 x 1200 @ 70 Hz
[    33.278] (II) NVIDIA(0):     Mode Source: X Server
[    33.278] (II) NVIDIA(0):       Pixel Clock      : 189.00 MHz
[    33.278] (II) NVIDIA(0):       HRes, HSyncStart : 1600, 1664
[    33.278] (II) NVIDIA(0):       HSyncEnd, HTotal : 1856, 2160
[    33.278] (II) NVIDIA(0):       VRes, VSyncStart : 1200, 1201
[    33.278] (II) NVIDIA(0):       VSyncEnd, VTotal : 1204, 1250
[    33.278] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.278] (WW) NVIDIA(0):     Mode is rejected: PixelClock (189.0 MHz) too high for EDID
[    33.278] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.278] (II) NVIDIA(0): 
[    33.278] (II) NVIDIA(0):   Validating Mode "800x600":
[    33.278] (II) NVIDIA(0):     800 x 600 @ 70 Hz
[    33.278] (II) NVIDIA(0):     Mode Source: X Server
[    33.278] (II) NVIDIA(0):       Pixel Clock      : 94.50 MHz
[    33.278] (II) NVIDIA(0):       HRes, HSyncStart :  800,  832
[    33.278] (II) NVIDIA(0):       HSyncEnd, HTotal :  928, 1080
[    33.278] (II) NVIDIA(0):       VRes, VSyncStart :  600,  600
[    33.278] (II) NVIDIA(0):       VSyncEnd, VTotal :  602,  625
[    33.278] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.278] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.278] (WW) NVIDIA(0):     Mode is rejected: PixelClock (94.5 MHz) too high for EDID
[    33.278] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.278] (II) NVIDIA(0): 
[    33.278] (II) NVIDIA(0):   Validating Mode "1600x1200":
[    33.278] (II) NVIDIA(0):     1600 x 1200 @ 75 Hz
[    33.278] (II) NVIDIA(0):     Mode Source: X Server
[    33.278] (II) NVIDIA(0):       Pixel Clock      : 202.50 MHz
[    33.278] (II) NVIDIA(0):       HRes, HSyncStart : 1600, 1664
[    33.278] (II) NVIDIA(0):       HSyncEnd, HTotal : 1856, 2160
[    33.278] (II) NVIDIA(0):       VRes, VSyncStart : 1200, 1201
[    33.278] (II) NVIDIA(0):       VSyncEnd, VTotal : 1204, 1250
[    33.278] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.278] (WW) NVIDIA(0):     Mode is rejected: PixelClock (202.5 MHz) too high for EDID
[    33.278] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.278] (II) NVIDIA(0): 
[    33.278] (II) NVIDIA(0):   Validating Mode "800x600":
[    33.278] (II) NVIDIA(0):     800 x 600 @ 75 Hz
[    33.278] (II) NVIDIA(0):     Mode Source: X Server
[    33.278] (II) NVIDIA(0):       Pixel Clock      : 101.25 MHz
[    33.278] (II) NVIDIA(0):       HRes, HSyncStart :  800,  832
[    33.278] (II) NVIDIA(0):       HSyncEnd, HTotal :  928, 1080
[    33.278] (II) NVIDIA(0):       VRes, VSyncStart :  600,  600
[    33.278] (II) NVIDIA(0):       VSyncEnd, VTotal :  602,  625
[    33.278] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.278] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.278] (WW) NVIDIA(0):     Mode is rejected: PixelClock (101.2 MHz) too high for EDID
[    33.278] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.278] (II) NVIDIA(0): 
[    33.278] (II) NVIDIA(0):   Validating Mode "1600x1200":
[    33.278] (II) NVIDIA(0):     1600 x 1200 @ 85 Hz
[    33.278] (II) NVIDIA(0):     Mode Source: X Server
[    33.278] (II) NVIDIA(0):       Pixel Clock      : 229.50 MHz
[    33.278] (II) NVIDIA(0):       HRes, HSyncStart : 1600, 1664
[    33.278] (II) NVIDIA(0):       HSyncEnd, HTotal : 1856, 2160
[    33.278] (II) NVIDIA(0):       VRes, VSyncStart : 1200, 1201
[    33.278] (II) NVIDIA(0):       VSyncEnd, VTotal : 1204, 1250
[    33.278] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.278] (WW) NVIDIA(0):     Mode is rejected: PixelClock (229.5 MHz) too high for EDID
[    33.278] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.278] (II) NVIDIA(0): 
[    33.278] (II) NVIDIA(0):   Validating Mode "800x600":
[    33.278] (II) NVIDIA(0):     800 x 600 @ 85 Hz
[    33.278] (II) NVIDIA(0):     Mode Source: X Server
[    33.278] (II) NVIDIA(0):       Pixel Clock      : 114.75 MHz
[    33.278] (II) NVIDIA(0):       HRes, HSyncStart :  800,  832
[    33.278] (II) NVIDIA(0):       HSyncEnd, HTotal :  928, 1080
[    33.278] (II) NVIDIA(0):       VRes, VSyncStart :  600,  600
[    33.278] (II) NVIDIA(0):       VSyncEnd, VTotal :  602,  625
[    33.278] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.278] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.278] (WW) NVIDIA(0):     Mode is rejected: PixelClock (114.8 MHz) too high for EDID
[    33.278] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.278] (II) NVIDIA(0): 
[    33.278] (II) NVIDIA(0):   Validating Mode "1792x1344":
[    33.278] (II) NVIDIA(0):     1792 x 1344 @ 60 Hz
[    33.278] (II) NVIDIA(0):     Mode Source: X Server
[    33.278] (II) NVIDIA(0):       Pixel Clock      : 204.80 MHz
[    33.278] (II) NVIDIA(0):       HRes, HSyncStart : 1792, 1920
[    33.278] (II) NVIDIA(0):       HSyncEnd, HTotal : 2120, 2448
[    33.278] (II) NVIDIA(0):       VRes, VSyncStart : 1344, 1345
[    33.278] (II) NVIDIA(0):       VSyncEnd, VTotal : 1348, 1394
[    33.278] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.278] (WW) NVIDIA(0):     Mode is rejected: PixelClock (204.8 MHz) too high for EDID
[    33.278] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.278] (II) NVIDIA(0): 
[    33.278] (II) NVIDIA(0):   Validating Mode "896x672":
[    33.278] (II) NVIDIA(0):     896 x 672 @ 60 Hz
[    33.278] (II) NVIDIA(0):     Mode Source: X Server
[    33.278] (II) NVIDIA(0):       Pixel Clock      : 102.40 MHz
[    33.278] (II) NVIDIA(0):       HRes, HSyncStart :  896,  960
[    33.278] (II) NVIDIA(0):       HSyncEnd, HTotal : 1060, 1224
[    33.278] (II) NVIDIA(0):       VRes, VSyncStart :  672,  672
[    33.278] (II) NVIDIA(0):       VSyncEnd, VTotal :  674,  697
[    33.278] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.278] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.278] (WW) NVIDIA(0):     Mode is rejected: PixelClock (102.4 MHz) too high for EDID
[    33.278] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.278] (II) NVIDIA(0): 
[    33.278] (II) NVIDIA(0):   Validating Mode "1792x1344":
[    33.278] (II) NVIDIA(0):     1792 x 1344 @ 75 Hz
[    33.278] (II) NVIDIA(0):     Mode Source: X Server
[    33.278] (II) NVIDIA(0):       Pixel Clock      : 261.00 MHz
[    33.278] (II) NVIDIA(0):       HRes, HSyncStart : 1792, 1888
[    33.278] (II) NVIDIA(0):       HSyncEnd, HTotal : 2104, 2456
[    33.278] (II) NVIDIA(0):       VRes, VSyncStart : 1344, 1345
[    33.278] (II) NVIDIA(0):       VSyncEnd, VTotal : 1348, 1417
[    33.278] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.278] (WW) NVIDIA(0):     Mode is rejected: PixelClock (261.0 MHz) too high for EDID
[    33.278] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.278] (II) NVIDIA(0): 
[    33.278] (II) NVIDIA(0):   Validating Mode "896x672":
[    33.278] (II) NVIDIA(0):     896 x 672 @ 75 Hz
[    33.278] (II) NVIDIA(0):     Mode Source: X Server
[    33.278] (II) NVIDIA(0):       Pixel Clock      : 130.50 MHz
[    33.278] (II) NVIDIA(0):       HRes, HSyncStart :  896,  944
[    33.278] (II) NVIDIA(0):       HSyncEnd, HTotal : 1052, 1228
[    33.279] (II) NVIDIA(0):       VRes, VSyncStart :  672,  672
[    33.279] (II) NVIDIA(0):       VSyncEnd, VTotal :  674,  708
[    33.279] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.279] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.279] (WW) NVIDIA(0):     Mode is rejected: PixelClock (130.5 MHz) too high for EDID
[    33.279] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.279] (II) NVIDIA(0): 
[    33.279] (II) NVIDIA(0):   Validating Mode "1856x1392":
[    33.279] (II) NVIDIA(0):     1856 x 1392 @ 60 Hz
[    33.279] (II) NVIDIA(0):     Mode Source: X Server
[    33.279] (II) NVIDIA(0):       Pixel Clock      : 218.30 MHz
[    33.279] (II) NVIDIA(0):       HRes, HSyncStart : 1856, 1952
[    33.279] (II) NVIDIA(0):       HSyncEnd, HTotal : 2176, 2528
[    33.279] (II) NVIDIA(0):       VRes, VSyncStart : 1392, 1393
[    33.279] (II) NVIDIA(0):       VSyncEnd, VTotal : 1396, 1439
[    33.279] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.279] (WW) NVIDIA(0):     Mode is rejected: PixelClock (218.3 MHz) too high for EDID
[    33.279] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.279] (II) NVIDIA(0): 
[    33.279] (II) NVIDIA(0):   Validating Mode "928x696":
[    33.279] (II) NVIDIA(0):     928 x 696 @ 60 Hz
[    33.279] (II) NVIDIA(0):     Mode Source: X Server
[    33.279] (II) NVIDIA(0):       Pixel Clock      : 109.15 MHz
[    33.279] (II) NVIDIA(0):       HRes, HSyncStart :  928,  976
[    33.279] (II) NVIDIA(0):       HSyncEnd, HTotal : 1088, 1264
[    33.279] (II) NVIDIA(0):       VRes, VSyncStart :  696,  696
[    33.279] (II) NVIDIA(0):       VSyncEnd, VTotal :  698,  719
[    33.279] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.279] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.279] (WW) NVIDIA(0):     Mode is rejected: PixelClock (109.2 MHz) too high for EDID
[    33.279] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.279] (II) NVIDIA(0): 
[    33.279] (II) NVIDIA(0):   Validating Mode "1856x1392":
[    33.279] (II) NVIDIA(0):     1856 x 1392 @ 75 Hz
[    33.279] (II) NVIDIA(0):     Mode Source: X Server
[    33.279] (II) NVIDIA(0):       Pixel Clock      : 288.00 MHz
[    33.279] (II) NVIDIA(0):       HRes, HSyncStart : 1856, 1984
[    33.279] (II) NVIDIA(0):       HSyncEnd, HTotal : 2208, 2560
[    33.279] (II) NVIDIA(0):       VRes, VSyncStart : 1392, 1393
[    33.279] (II) NVIDIA(0):       VSyncEnd, VTotal : 1396, 1500
[    33.279] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.279] (WW) NVIDIA(0):     Mode is rejected: PixelClock (288.0 MHz) too high for EDID
[    33.279] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.279] (II) NVIDIA(0): 
[    33.279] (II) NVIDIA(0):   Validating Mode "928x696":
[    33.279] (II) NVIDIA(0):     928 x 696 @ 75 Hz
[    33.279] (II) NVIDIA(0):     Mode Source: X Server
[    33.279] (II) NVIDIA(0):       Pixel Clock      : 144.00 MHz
[    33.279] (II) NVIDIA(0):       HRes, HSyncStart :  928,  992
[    33.279] (II) NVIDIA(0):       HSyncEnd, HTotal : 1104, 1280
[    33.279] (II) NVIDIA(0):       VRes, VSyncStart :  696,  696
[    33.279] (II) NVIDIA(0):       VSyncEnd, VTotal :  698,  750
[    33.279] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.279] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.279] (WW) NVIDIA(0):     Mode is rejected: PixelClock (144.0 MHz) too high for EDID
[    33.279] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.279] (II) NVIDIA(0): 
[    33.279] (II) NVIDIA(0):   Validating Mode "1920x1440":
[    33.279] (II) NVIDIA(0):     1920 x 1440 @ 60 Hz
[    33.279] (II) NVIDIA(0):     Mode Source: X Server
[    33.279] (II) NVIDIA(0):       Pixel Clock      : 234.00 MHz
[    33.279] (II) NVIDIA(0):       HRes, HSyncStart : 1920, 2048
[    33.279] (II) NVIDIA(0):       HSyncEnd, HTotal : 2256, 2600
[    33.279] (II) NVIDIA(0):       VRes, VSyncStart : 1440, 1441
[    33.279] (II) NVIDIA(0):       VSyncEnd, VTotal : 1444, 1500
[    33.279] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.279] (WW) NVIDIA(0):     Mode is rejected: PixelClock (234.0 MHz) too high for EDID
[    33.279] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.279] (II) NVIDIA(0): 
[    33.279] (II) NVIDIA(0):   Validating Mode "960x720":
[    33.279] (II) NVIDIA(0):     960 x 720 @ 60 Hz
[    33.279] (II) NVIDIA(0):     Mode Source: X Server
[    33.279] (II) NVIDIA(0):       Pixel Clock      : 117.00 MHz
[    33.279] (II) NVIDIA(0):       HRes, HSyncStart :  960, 1024
[    33.279] (II) NVIDIA(0):       HSyncEnd, HTotal : 1128, 1300
[    33.279] (II) NVIDIA(0):       VRes, VSyncStart :  720,  720
[    33.279] (II) NVIDIA(0):       VSyncEnd, VTotal :  722,  750
[    33.279] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.279] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.279] (WW) NVIDIA(0):     Mode is rejected: PixelClock (117.0 MHz) too high for EDID
[    33.279] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.279] (II) NVIDIA(0): 
[    33.279] (II) NVIDIA(0):   Validating Mode "1920x1440":
[    33.279] (II) NVIDIA(0):     1920 x 1440 @ 75 Hz
[    33.279] (II) NVIDIA(0):     Mode Source: X Server
[    33.279] (II) NVIDIA(0):       Pixel Clock      : 297.00 MHz
[    33.279] (II) NVIDIA(0):       HRes, HSyncStart : 1920, 2064
[    33.279] (II) NVIDIA(0):       HSyncEnd, HTotal : 2288, 2640
[    33.279] (II) NVIDIA(0):       VRes, VSyncStart : 1440, 1441
[    33.279] (II) NVIDIA(0):       VSyncEnd, VTotal : 1444, 1500
[    33.279] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.279] (WW) NVIDIA(0):     Mode is rejected: PixelClock (297.0 MHz) too high for EDID
[    33.279] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.279] (II) NVIDIA(0): 
[    33.279] (II) NVIDIA(0):   Validating Mode "960x720":
[    33.279] (II) NVIDIA(0):     960 x 720 @ 75 Hz
[    33.279] (II) NVIDIA(0):     Mode Source: X Server
[    33.279] (II) NVIDIA(0):       Pixel Clock      : 148.50 MHz
[    33.279] (II) NVIDIA(0):       HRes, HSyncStart :  960, 1032
[    33.279] (II) NVIDIA(0):       HSyncEnd, HTotal : 1144, 1320
[    33.279] (II) NVIDIA(0):       VRes, VSyncStart :  720,  720
[    33.279] (II) NVIDIA(0):       VSyncEnd, VTotal :  722,  750
[    33.279] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.279] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.279] (WW) NVIDIA(0):     Mode is rejected: PixelClock (148.5 MHz) too high for EDID
[    33.279] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.279] (II) NVIDIA(0): 
[    33.279] (II) NVIDIA(0):   Validating Mode "832x624":
[    33.279] (II) NVIDIA(0):     832 x 624 @ 75 Hz
[    33.279] (II) NVIDIA(0):     Mode Source: X Server
[    33.279] (II) NVIDIA(0):       Pixel Clock      : 57.28 MHz
[    33.279] (II) NVIDIA(0):       HRes, HSyncStart :  832,  864
[    33.279] (II) NVIDIA(0):       HSyncEnd, HTotal :  928, 1152
[    33.279] (II) NVIDIA(0):       VRes, VSyncStart :  624,  625
[    33.279] (II) NVIDIA(0):       VSyncEnd, VTotal :  628,  667
[    33.279] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.279] (II) NVIDIA(GPU-0):     BestFit Centered         832x624
[    33.279] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.279] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.279] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.279] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.279] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.279] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.279] (II) NVIDIA(0):     Mode is valid.
[    33.279] (II) NVIDIA(0): 
[    33.279] (II) NVIDIA(0):   Validating Mode "416x312":
[    33.279] (II) NVIDIA(0):     416 x 312 @ 75 Hz
[    33.279] (II) NVIDIA(0):     Mode Source: X Server
[    33.279] (II) NVIDIA(0):       Pixel Clock      : 28.64 MHz
[    33.279] (II) NVIDIA(0):       HRes, HSyncStart :  416,  432
[    33.279] (II) NVIDIA(0):       HSyncEnd, HTotal :  464,  576
[    33.279] (II) NVIDIA(0):       VRes, VSyncStart :  312,  312
[    33.279] (II) NVIDIA(0):       VSyncEnd, VTotal :  314,  333
[    33.279] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.279] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.279] (WW) NVIDIA(GPU-0):     BestFit Centered ViewPort 416x624 exceeds hardware
[    33.279] (WW) NVIDIA(GPU-0):         capabilities.
[    33.279] (WW) NVIDIA(0):     Mode is rejected: Unable to construct hardware-specific
[    33.279] (WW) NVIDIA(0):     mode timings.
[    33.279] (II) NVIDIA(0): 
[    33.279] (II) NVIDIA(0):   Validating Mode "1400x1050":
[    33.279] (II) NVIDIA(0):     1400 x 1050 @ 60 Hz
[    33.279] (II) NVIDIA(0):     Mode Source: X Server
[    33.279] (II) NVIDIA(0):       Pixel Clock      : 122.00 MHz
[    33.279] (II) NVIDIA(0):       HRes, HSyncStart : 1400, 1488
[    33.279] (II) NVIDIA(0):       HSyncEnd, HTotal : 1640, 1880
[    33.279] (II) NVIDIA(0):       VRes, VSyncStart : 1050, 1052
[    33.279] (II) NVIDIA(0):       VSyncEnd, VTotal : 1064, 1082
[    33.279] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.279] (WW) NVIDIA(0):     Mode is rejected: PixelClock (122.0 MHz) too high for EDID
[    33.279] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.279] (II) NVIDIA(0): 
[    33.279] (II) NVIDIA(0):   Validating Mode "700x525":
[    33.279] (II) NVIDIA(0):     700 x 525 @ 60 Hz
[    33.279] (II) NVIDIA(0):     Mode Source: X Server
[    33.279] (II) NVIDIA(0):       Pixel Clock      : 61.00 MHz
[    33.279] (II) NVIDIA(0):       HRes, HSyncStart :  700,  744
[    33.279] (II) NVIDIA(0):       HSyncEnd, HTotal :  820,  940
[    33.279] (II) NVIDIA(0):       VRes, VSyncStart :  525,  526
[    33.279] (II) NVIDIA(0):       VSyncEnd, VTotal :  532,  541
[    33.279] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.279] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.279] (WW) NVIDIA(0):     Mode is rejected: HorizSync (64.9 kHz) out of range
[    33.279] (WW) NVIDIA(0):     (30.000-61.000 kHz).
[    33.279] (II) NVIDIA(0): 
[    33.279] (II) NVIDIA(0):   Validating Mode "1400x1050":
[    33.279] (II) NVIDIA(0):     1400 x 1050 @ 75 Hz
[    33.279] (II) NVIDIA(0):     Mode Source: X Server
[    33.279] (II) NVIDIA(0):       Pixel Clock      : 155.80 MHz
[    33.279] (II) NVIDIA(0):       HRes, HSyncStart : 1400, 1464
[    33.279] (II) NVIDIA(0):       HSyncEnd, HTotal : 1784, 1912
[    33.279] (II) NVIDIA(0):       VRes, VSyncStart : 1050, 1052
[    33.279] (II) NVIDIA(0):       VSyncEnd, VTotal : 1064, 1090
[    33.279] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.280] (WW) NVIDIA(0):     Mode is rejected: PixelClock (155.8 MHz) too high for EDID
[    33.280] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.280] (II) NVIDIA(0): 
[    33.280] (II) NVIDIA(0):   Validating Mode "700x525":
[    33.280] (II) NVIDIA(0):     700 x 525 @ 75 Hz
[    33.280] (II) NVIDIA(0):     Mode Source: X Server
[    33.280] (II) NVIDIA(0):       Pixel Clock      : 77.90 MHz
[    33.280] (II) NVIDIA(0):       HRes, HSyncStart :  700,  732
[    33.280] (II) NVIDIA(0):       HSyncEnd, HTotal :  892,  956
[    33.280] (II) NVIDIA(0):       VRes, VSyncStart :  525,  526
[    33.280] (II) NVIDIA(0):       VSyncEnd, VTotal :  532,  545
[    33.280] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.280] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.280] (WW) NVIDIA(0):     Mode is rejected: HorizSync (81.5 kHz) out of range
[    33.280] (WW) NVIDIA(0):     (30.000-61.000 kHz).
[    33.280] (II) NVIDIA(0): 
[    33.280] (II) NVIDIA(0):   Validating Mode "1920x1440":
[    33.280] (II) NVIDIA(0):     1920 x 1440 @ 85 Hz
[    33.280] (II) NVIDIA(0):     Mode Source: X Server
[    33.280] (II) NVIDIA(0):       Pixel Clock      : 341.35 MHz
[    33.280] (II) NVIDIA(0):       HRes, HSyncStart : 1920, 2072
[    33.280] (II) NVIDIA(0):       HSyncEnd, HTotal : 2288, 2656
[    33.280] (II) NVIDIA(0):       VRes, VSyncStart : 1440, 1441
[    33.280] (II) NVIDIA(0):       VSyncEnd, VTotal : 1444, 1512
[    33.280] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.280] (WW) NVIDIA(0):     Mode is rejected: PixelClock (341.4 MHz) too high for EDID
[    33.280] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.280] (II) NVIDIA(0): 
[    33.280] (II) NVIDIA(0):   Validating Mode "960x720":
[    33.280] (II) NVIDIA(0):     960 x 720 @ 85 Hz
[    33.280] (II) NVIDIA(0):     Mode Source: X Server
[    33.280] (II) NVIDIA(0):       Pixel Clock      : 170.68 MHz
[    33.280] (II) NVIDIA(0):       HRes, HSyncStart :  960, 1036
[    33.280] (II) NVIDIA(0):       HSyncEnd, HTotal : 1144, 1328
[    33.280] (II) NVIDIA(0):       VRes, VSyncStart :  720,  720
[    33.280] (II) NVIDIA(0):       VSyncEnd, VTotal :  722,  756
[    33.280] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.280] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.280] (WW) NVIDIA(0):     Mode is rejected: PixelClock (170.7 MHz) too high for EDID
[    33.280] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.280] (II) NVIDIA(0): 
[    33.280] (II) NVIDIA(0):   Validating Mode "2048x1536":
[    33.280] (II) NVIDIA(0):     2048 x 1536 @ 60 Hz
[    33.280] (II) NVIDIA(0):     Mode Source: X Server
[    33.280] (II) NVIDIA(0):       Pixel Clock      : 266.95 MHz
[    33.280] (II) NVIDIA(0):       HRes, HSyncStart : 2048, 2200
[    33.280] (II) NVIDIA(0):       HSyncEnd, HTotal : 2424, 2800
[    33.280] (II) NVIDIA(0):       VRes, VSyncStart : 1536, 1537
[    33.280] (II) NVIDIA(0):       VSyncEnd, VTotal : 1540, 1589
[    33.280] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.280] (WW) NVIDIA(0):     Mode is rejected: PixelClock (267.0 MHz) too high for EDID
[    33.280] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.280] (II) NVIDIA(0): 
[    33.280] (II) NVIDIA(0):   Validating Mode "1024x768":
[    33.280] (II) NVIDIA(0):     1024 x 768 @ 60 Hz
[    33.280] (II) NVIDIA(0):     Mode Source: X Server
[    33.280] (II) NVIDIA(0):       Pixel Clock      : 133.47 MHz
[    33.280] (II) NVIDIA(0):       HRes, HSyncStart : 1024, 1100
[    33.280] (II) NVIDIA(0):       HSyncEnd, HTotal : 1212, 1400
[    33.280] (II) NVIDIA(0):       VRes, VSyncStart :  768,  768
[    33.280] (II) NVIDIA(0):       VSyncEnd, VTotal :  770,  794
[    33.280] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.280] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.280] (WW) NVIDIA(0):     Mode is rejected: PixelClock (133.5 MHz) too high for EDID
[    33.280] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.280] (II) NVIDIA(0): 
[    33.280] (II) NVIDIA(0):   Validating Mode "2048x1536":
[    33.280] (II) NVIDIA(0):     2048 x 1536 @ 75 Hz
[    33.280] (II) NVIDIA(0):     Mode Source: X Server
[    33.280] (II) NVIDIA(0):       Pixel Clock      : 340.48 MHz
[    33.280] (II) NVIDIA(0):       HRes, HSyncStart : 2048, 2216
[    33.280] (II) NVIDIA(0):       HSyncEnd, HTotal : 2440, 2832
[    33.280] (II) NVIDIA(0):       VRes, VSyncStart : 1536, 1537
[    33.280] (II) NVIDIA(0):       VSyncEnd, VTotal : 1540, 1603
[    33.280] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.280] (WW) NVIDIA(0):     Mode is rejected: PixelClock (340.5 MHz) too high for EDID
[    33.280] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.280] (II) NVIDIA(0): 
[    33.280] (II) NVIDIA(0):   Validating Mode "1024x768":
[    33.280] (II) NVIDIA(0):     1024 x 768 @ 75 Hz
[    33.280] (II) NVIDIA(0):     Mode Source: X Server
[    33.280] (II) NVIDIA(0):       Pixel Clock      : 170.24 MHz
[    33.280] (II) NVIDIA(0):       HRes, HSyncStart : 1024, 1108
[    33.280] (II) NVIDIA(0):       HSyncEnd, HTotal : 1220, 1416
[    33.280] (II) NVIDIA(0):       VRes, VSyncStart :  768,  768
[    33.280] (II) NVIDIA(0):       VSyncEnd, VTotal :  770,  801
[    33.280] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.280] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.280] (WW) NVIDIA(0):     Mode is rejected: PixelClock (170.2 MHz) too high for EDID
[    33.280] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.280] (II) NVIDIA(0): 
[    33.280] (II) NVIDIA(0):   Validating Mode "2048x1536":
[    33.280] (II) NVIDIA(0):     2048 x 1536 @ 85 Hz
[    33.280] (II) NVIDIA(0):     Mode Source: X Server
[    33.280] (II) NVIDIA(0):       Pixel Clock      : 388.04 MHz
[    33.280] (II) NVIDIA(0):       HRes, HSyncStart : 2048, 2216
[    33.280] (II) NVIDIA(0):       HSyncEnd, HTotal : 2440, 2832
[    33.280] (II) NVIDIA(0):       VRes, VSyncStart : 1536, 1537
[    33.280] (II) NVIDIA(0):       VSyncEnd, VTotal : 1540, 1612
[    33.280] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.280] (WW) NVIDIA(0):     Mode is rejected: PixelClock (388.0 MHz) too high for EDID
[    33.280] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.280] (II) NVIDIA(0): 
[    33.280] (II) NVIDIA(0):   Validating Mode "1024x768":
[    33.280] (II) NVIDIA(0):     1024 x 768 @ 85 Hz
[    33.280] (II) NVIDIA(0):     Mode Source: X Server
[    33.280] (II) NVIDIA(0):       Pixel Clock      : 194.02 MHz
[    33.280] (II) NVIDIA(0):       HRes, HSyncStart : 1024, 1108
[    33.280] (II) NVIDIA(0):       HSyncEnd, HTotal : 1220, 1416
[    33.280] (II) NVIDIA(0):       VRes, VSyncStart :  768,  768
[    33.280] (II) NVIDIA(0):       VSyncEnd, VTotal :  770,  806
[    33.280] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.280] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.280] (WW) NVIDIA(0):     Mode is rejected: PixelClock (194.0 MHz) too high for EDID
[    33.280] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.280] (II) NVIDIA(0): 
[    33.280] (II) NVIDIA(0):   Validating Mode "640x350":
[    33.280] (II) NVIDIA(0):     640 x 350 @ 85 Hz
[    33.280] (II) NVIDIA(0):     Mode Source: VESA
[    33.280] (II) NVIDIA(0):       Pixel Clock      : 31.50 MHz
[    33.280] (II) NVIDIA(0):       HRes, HSyncStart :  640,  672
[    33.280] (II) NVIDIA(0):       HSyncEnd, HTotal :  736,  832
[    33.280] (II) NVIDIA(0):       VRes, VSyncStart :  350,  382
[    33.280] (II) NVIDIA(0):       VSyncEnd, VTotal :  385,  445
[    33.280] (II) NVIDIA(0):       H/V Polarity     : +/-
[    33.280] (WW) NVIDIA(0):     Mode is rejected: VertRefresh (85.1 Hz) out of range
[    33.280] (WW) NVIDIA(0):     (56.000-75.000 Hz).
[    33.280] (II) NVIDIA(0): 
[    33.280] (II) NVIDIA(0):   Validating Mode "640x400":
[    33.280] (II) NVIDIA(0):     640 x 400 @ 85 Hz
[    33.280] (II) NVIDIA(0):     Mode Source: VESA
[    33.280] (II) NVIDIA(0):       Pixel Clock      : 31.50 MHz
[    33.280] (II) NVIDIA(0):       HRes, HSyncStart :  640,  672
[    33.280] (II) NVIDIA(0):       HSyncEnd, HTotal :  736,  832
[    33.280] (II) NVIDIA(0):       VRes, VSyncStart :  400,  401
[    33.280] (II) NVIDIA(0):       VSyncEnd, VTotal :  404,  445
[    33.280] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.280] (WW) NVIDIA(0):     Mode is rejected: VertRefresh (85.1 Hz) out of range
[    33.280] (WW) NVIDIA(0):     (56.000-75.000 Hz).
[    33.280] (II) NVIDIA(0): 
[    33.280] (II) NVIDIA(0):   Validating Mode "720x400":
[    33.280] (II) NVIDIA(0):     720 x 400 @ 85 Hz
[    33.280] (II) NVIDIA(0):     Mode Source: VESA
[    33.280] (II) NVIDIA(0):       Pixel Clock      : 35.50 MHz
[    33.280] (II) NVIDIA(0):       HRes, HSyncStart :  720,  756
[    33.280] (II) NVIDIA(0):       HSyncEnd, HTotal :  828,  936
[    33.280] (II) NVIDIA(0):       VRes, VSyncStart :  400,  401
[    33.280] (II) NVIDIA(0):       VSyncEnd, VTotal :  404,  446
[    33.280] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.280] (WW) NVIDIA(0):     Mode is rejected: VertRefresh (85.0 Hz) out of range
[    33.280] (WW) NVIDIA(0):     (56.000-75.000 Hz).
[    33.280] (II) NVIDIA(0): 
[    33.280] (II) NVIDIA(0):   Validating Mode "640x480":
[    33.280] (II) NVIDIA(0):     640 x 480 @ 60 Hz
[    33.280] (II) NVIDIA(0):     Mode Source: VESA
[    33.280] (II) NVIDIA(0):       Pixel Clock      : 25.18 MHz
[    33.280] (II) NVIDIA(0):       HRes, HSyncStart :  640,  656
[    33.280] (II) NVIDIA(0):       HSyncEnd, HTotal :  752,  800
[    33.280] (II) NVIDIA(0):       VRes, VSyncStart :  480,  490
[    33.280] (II) NVIDIA(0):       VSyncEnd, VTotal :  492,  525
[    33.280] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.280] (II) NVIDIA(GPU-0):     BestFit Centered         640x480
[    33.280] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.280] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.280] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.280] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.280] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.280] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.280] (II) NVIDIA(0):     Mode is valid.
[    33.280] (II) NVIDIA(0): 
[    33.280] (II) NVIDIA(0):   Validating Mode "640x480":
[    33.280] (II) NVIDIA(0):     640 x 480 @ 73 Hz
[    33.280] (II) NVIDIA(0):     Mode Source: VESA
[    33.280] (II) NVIDIA(0):       Pixel Clock      : 31.50 MHz
[    33.280] (II) NVIDIA(0):       HRes, HSyncStart :  640,  664
[    33.280] (II) NVIDIA(0):       HSyncEnd, HTotal :  704,  832
[    33.280] (II) NVIDIA(0):       VRes, VSyncStart :  480,  489
[    33.280] (II) NVIDIA(0):       VSyncEnd, VTotal :  492,  520
[    33.280] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.280] (II) NVIDIA(GPU-0):     BestFit Centered         640x480
[    33.280] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.280] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.280] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.280] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.280] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.280] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.280] (II) NVIDIA(0):     Mode is valid.
[    33.280] (II) NVIDIA(0): 
[    33.280] (II) NVIDIA(0):   Validating Mode "640x480":
[    33.280] (II) NVIDIA(0):     640 x 480 @ 75 Hz
[    33.280] (II) NVIDIA(0):     Mode Source: VESA
[    33.280] (II) NVIDIA(0):       Pixel Clock      : 31.50 MHz
[    33.280] (II) NVIDIA(0):       HRes, HSyncStart :  640,  656
[    33.280] (II) NVIDIA(0):       HSyncEnd, HTotal :  720,  840
[    33.280] (II) NVIDIA(0):       VRes, VSyncStart :  480,  481
[    33.280] (II) NVIDIA(0):       VSyncEnd, VTotal :  484,  500
[    33.280] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.281] (II) NVIDIA(GPU-0):     BestFit Centered         640x480
[    33.281] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.281] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.281] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.281] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.281] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.281] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.281] (II) NVIDIA(0):     Mode is valid.
[    33.281] (II) NVIDIA(0): 
[    33.281] (II) NVIDIA(0):   Validating Mode "640x480":
[    33.281] (II) NVIDIA(0):     640 x 480 @ 85 Hz
[    33.281] (II) NVIDIA(0):     Mode Source: VESA
[    33.281] (II) NVIDIA(0):       Pixel Clock      : 36.00 MHz
[    33.281] (II) NVIDIA(0):       HRes, HSyncStart :  640,  696
[    33.281] (II) NVIDIA(0):       HSyncEnd, HTotal :  752,  832
[    33.281] (II) NVIDIA(0):       VRes, VSyncStart :  480,  481
[    33.281] (II) NVIDIA(0):       VSyncEnd, VTotal :  484,  509
[    33.281] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.281] (WW) NVIDIA(0):     Mode is rejected: VertRefresh (85.0 Hz) out of range
[    33.281] (WW) NVIDIA(0):     (56.000-75.000 Hz).
[    33.281] (II) NVIDIA(0): 
[    33.281] (II) NVIDIA(0):   Validating Mode "800x600":
[    33.281] (II) NVIDIA(0):     800 x 600 @ 56 Hz
[    33.281] (II) NVIDIA(0):     Mode Source: VESA
[    33.281] (II) NVIDIA(0):       Pixel Clock      : 36.00 MHz
[    33.281] (II) NVIDIA(0):       HRes, HSyncStart :  800,  824
[    33.281] (II) NVIDIA(0):       HSyncEnd, HTotal :  896, 1024
[    33.281] (II) NVIDIA(0):       VRes, VSyncStart :  600,  601
[    33.281] (II) NVIDIA(0):       VSyncEnd, VTotal :  603,  625
[    33.281] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.281] (II) NVIDIA(GPU-0):     BestFit Centered         800x600
[    33.281] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.281] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.281] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.281] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.281] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.281] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.281] (II) NVIDIA(0):     Mode is valid.
[    33.281] (II) NVIDIA(0): 
[    33.281] (II) NVIDIA(0):   Validating Mode "800x600":
[    33.281] (II) NVIDIA(0):     800 x 600 @ 60 Hz
[    33.281] (II) NVIDIA(0):     Mode Source: VESA
[    33.281] (II) NVIDIA(0):       Pixel Clock      : 40.00 MHz
[    33.281] (II) NVIDIA(0):       HRes, HSyncStart :  800,  840
[    33.281] (II) NVIDIA(0):       HSyncEnd, HTotal :  968, 1056
[    33.281] (II) NVIDIA(0):       VRes, VSyncStart :  600,  601
[    33.281] (II) NVIDIA(0):       VSyncEnd, VTotal :  605,  628
[    33.281] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.281] (II) NVIDIA(GPU-0):     BestFit Centered         800x600
[    33.281] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.281] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.281] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.281] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.281] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.281] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.281] (II) NVIDIA(0):     Mode is valid.
[    33.281] (II) NVIDIA(0): 
[    33.281] (II) NVIDIA(0):   Validating Mode "800x600":
[    33.281] (II) NVIDIA(0):     800 x 600 @ 72 Hz
[    33.281] (II) NVIDIA(0):     Mode Source: VESA
[    33.281] (II) NVIDIA(0):       Pixel Clock      : 50.00 MHz
[    33.281] (II) NVIDIA(0):       HRes, HSyncStart :  800,  856
[    33.281] (II) NVIDIA(0):       HSyncEnd, HTotal :  976, 1040
[    33.281] (II) NVIDIA(0):       VRes, VSyncStart :  600,  637
[    33.281] (II) NVIDIA(0):       VSyncEnd, VTotal :  643,  666
[    33.281] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.281] (II) NVIDIA(GPU-0):     BestFit Centered         800x600
[    33.281] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.281] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.281] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.281] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.281] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.281] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.281] (II) NVIDIA(0):     Mode is valid.
[    33.281] (II) NVIDIA(0): 
[    33.281] (II) NVIDIA(0):   Validating Mode "800x600":
[    33.281] (II) NVIDIA(0):     800 x 600 @ 75 Hz
[    33.281] (II) NVIDIA(0):     Mode Source: VESA
[    33.281] (II) NVIDIA(0):       Pixel Clock      : 49.50 MHz
[    33.281] (II) NVIDIA(0):       HRes, HSyncStart :  800,  816
[    33.281] (II) NVIDIA(0):       HSyncEnd, HTotal :  896, 1056
[    33.281] (II) NVIDIA(0):       VRes, VSyncStart :  600,  601
[    33.281] (II) NVIDIA(0):       VSyncEnd, VTotal :  604,  625
[    33.281] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.281] (II) NVIDIA(GPU-0):     BestFit Centered         800x600
[    33.281] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.281] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.281] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.281] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.281] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.281] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.281] (II) NVIDIA(0):     Mode is valid.
[    33.281] (II) NVIDIA(0): 
[    33.281] (II) NVIDIA(0):   Validating Mode "800x600":
[    33.281] (II) NVIDIA(0):     800 x 600 @ 85 Hz
[    33.281] (II) NVIDIA(0):     Mode Source: VESA
[    33.281] (II) NVIDIA(0):       Pixel Clock      : 56.30 MHz
[    33.281] (II) NVIDIA(0):       HRes, HSyncStart :  800,  832
[    33.281] (II) NVIDIA(0):       HSyncEnd, HTotal :  896, 1048
[    33.281] (II) NVIDIA(0):       VRes, VSyncStart :  600,  601
[    33.281] (II) NVIDIA(0):       VSyncEnd, VTotal :  604,  631
[    33.281] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.281] (WW) NVIDIA(0):     Mode is rejected: VertRefresh (85.1 Hz) out of range
[    33.281] (WW) NVIDIA(0):     (56.000-75.000 Hz).
[    33.281] (II) NVIDIA(0): 
[    33.281] (II) NVIDIA(0):   Validating Mode "1024x768":
[    33.281] (II) NVIDIA(0):     1024 x 768 @ 87 Hz
[    33.281] (II) NVIDIA(0):     Mode Source: VESA
[    33.281] (II) NVIDIA(0):       Pixel Clock      : 44.90 MHz
[    33.281] (II) NVIDIA(0):       HRes, HSyncStart : 1024, 1032
[    33.281] (II) NVIDIA(0):       HSyncEnd, HTotal : 1208, 1264
[    33.281] (II) NVIDIA(0):       VRes, VSyncStart :  768,  768
[    33.281] (II) NVIDIA(0):       VSyncEnd, VTotal :  776,  817
[    33.281] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.281] (II) NVIDIA(0):       Extra            : Interlace
[    33.281] (WW) NVIDIA(0):     Mode is rejected: VertRefresh (87.0 Hz) out of range
[    33.281] (WW) NVIDIA(0):     (56.000-75.000 Hz).
[    33.281] (II) NVIDIA(0): 
[    33.281] (II) NVIDIA(0):   Validating Mode "1024x768":
[    33.281] (II) NVIDIA(0):     1024 x 768 @ 60 Hz
[    33.281] (II) NVIDIA(0):     Mode Source: VESA
[    33.281] (II) NVIDIA(0):       Pixel Clock      : 65.00 MHz
[    33.281] (II) NVIDIA(0):       HRes, HSyncStart : 1024, 1048
[    33.281] (II) NVIDIA(0):       HSyncEnd, HTotal : 1184, 1344
[    33.281] (II) NVIDIA(0):       VRes, VSyncStart :  768,  771
[    33.281] (II) NVIDIA(0):       VSyncEnd, VTotal :  777,  806
[    33.281] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.281] (II) NVIDIA(GPU-0):     BestFit Centered         1024x768
[    33.281] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.281] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.281] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.281] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.281] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.281] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.281] (II) NVIDIA(0):     Mode is valid.
[    33.281] (II) NVIDIA(0): 
[    33.281] (II) NVIDIA(0):   Validating Mode "1024x768":
[    33.281] (II) NVIDIA(0):     1024 x 768 @ 70 Hz
[    33.281] (II) NVIDIA(0):     Mode Source: VESA
[    33.281] (II) NVIDIA(0):       Pixel Clock      : 75.00 MHz
[    33.281] (II) NVIDIA(0):       HRes, HSyncStart : 1024, 1048
[    33.281] (II) NVIDIA(0):       HSyncEnd, HTotal : 1184, 1328
[    33.281] (II) NVIDIA(0):       VRes, VSyncStart :  768,  771
[    33.281] (II) NVIDIA(0):       VSyncEnd, VTotal :  777,  806
[    33.281] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.281] (II) NVIDIA(GPU-0):     BestFit Centered         1024x768
[    33.281] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.281] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.281] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.281] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.281] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.281] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.281] (II) NVIDIA(0):     Mode is valid.
[    33.281] (II) NVIDIA(0): 
[    33.281] (II) NVIDIA(0):   Validating Mode "1024x768":
[    33.281] (II) NVIDIA(0):     1024 x 768 @ 75 Hz
[    33.282] (II) NVIDIA(0):     Mode Source: VESA
[    33.282] (II) NVIDIA(0):       Pixel Clock      : 78.75 MHz
[    33.282] (II) NVIDIA(0):       HRes, HSyncStart : 1024, 1040
[    33.282] (II) NVIDIA(0):       HSyncEnd, HTotal : 1136, 1312
[    33.282] (II) NVIDIA(0):       VRes, VSyncStart :  768,  769
[    33.282] (II) NVIDIA(0):       VSyncEnd, VTotal :  772,  800
[    33.282] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.282] (II) NVIDIA(GPU-0):     BestFit Centered         1024x768
[    33.282] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.282] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.282] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.282] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.282] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.282] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.282] (II) NVIDIA(0):     Mode is valid.
[    33.282] (II) NVIDIA(0): 
[    33.282] (II) NVIDIA(0):   Validating Mode "1024x768":
[    33.282] (II) NVIDIA(0):     1024 x 768 @ 85 Hz
[    33.282] (II) NVIDIA(0):     Mode Source: VESA
[    33.282] (II) NVIDIA(0):       Pixel Clock      : 94.50 MHz
[    33.282] (II) NVIDIA(0):       HRes, HSyncStart : 1024, 1072
[    33.282] (II) NVIDIA(0):       HSyncEnd, HTotal : 1168, 1376
[    33.282] (II) NVIDIA(0):       VRes, VSyncStart :  768,  769
[    33.282] (II) NVIDIA(0):       VSyncEnd, VTotal :  772,  808
[    33.282] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.282] (WW) NVIDIA(0):     Mode is rejected: PixelClock (94.5 MHz) too high for EDID
[    33.282] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.282] (II) NVIDIA(0): 
[    33.282] (II) NVIDIA(0):   Validating Mode "1152x864":
[    33.282] (II) NVIDIA(0):     1152 x 864 @ 75 Hz
[    33.282] (II) NVIDIA(0):     Mode Source: VESA
[    33.282] (II) NVIDIA(0):       Pixel Clock      : 108.00 MHz
[    33.282] (II) NVIDIA(0):       HRes, HSyncStart : 1152, 1216
[    33.282] (II) NVIDIA(0):       HSyncEnd, HTotal : 1344, 1600
[    33.282] (II) NVIDIA(0):       VRes, VSyncStart :  864,  865
[    33.282] (II) NVIDIA(0):       VSyncEnd, VTotal :  868,  900
[    33.282] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.282] (WW) NVIDIA(0):     Mode is rejected: PixelClock (108.0 MHz) too high for EDID
[    33.282] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.282] (II) NVIDIA(0): 
[    33.282] (II) NVIDIA(0):   Validating Mode "1280x960":
[    33.282] (II) NVIDIA(0):     1280 x 960 @ 60 Hz
[    33.282] (II) NVIDIA(0):     Mode Source: VESA
[    33.282] (II) NVIDIA(0):       Pixel Clock      : 108.00 MHz
[    33.282] (II) NVIDIA(0):       HRes, HSyncStart : 1280, 1376
[    33.282] (II) NVIDIA(0):       HSyncEnd, HTotal : 1488, 1800
[    33.282] (II) NVIDIA(0):       VRes, VSyncStart :  960,  961
[    33.282] (II) NVIDIA(0):       VSyncEnd, VTotal :  964, 1000
[    33.282] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.282] (WW) NVIDIA(0):     Mode is rejected: PixelClock (108.0 MHz) too high for EDID
[    33.282] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.282] (II) NVIDIA(0): 
[    33.282] (II) NVIDIA(0):   Validating Mode "1280x960":
[    33.282] (II) NVIDIA(0):     1280 x 960 @ 85 Hz
[    33.282] (II) NVIDIA(0):     Mode Source: VESA
[    33.282] (II) NVIDIA(0):       Pixel Clock      : 148.50 MHz
[    33.282] (II) NVIDIA(0):       HRes, HSyncStart : 1280, 1344
[    33.282] (II) NVIDIA(0):       HSyncEnd, HTotal : 1504, 1728
[    33.282] (II) NVIDIA(0):       VRes, VSyncStart :  960,  961
[    33.282] (II) NVIDIA(0):       VSyncEnd, VTotal :  964, 1011
[    33.282] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.282] (WW) NVIDIA(0):     Mode is rejected: PixelClock (148.5 MHz) too high for EDID
[    33.282] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.282] (II) NVIDIA(0): 
[    33.282] (II) NVIDIA(0):   Validating Mode "1280x1024":
[    33.282] (II) NVIDIA(0):     1280 x 1024 @ 60 Hz
[    33.282] (II) NVIDIA(0):     Mode Source: VESA
[    33.282] (II) NVIDIA(0):       Pixel Clock      : 108.00 MHz
[    33.282] (II) NVIDIA(0):       HRes, HSyncStart : 1280, 1328
[    33.282] (II) NVIDIA(0):       HSyncEnd, HTotal : 1440, 1688
[    33.282] (II) NVIDIA(0):       VRes, VSyncStart : 1024, 1025
[    33.282] (II) NVIDIA(0):       VSyncEnd, VTotal : 1028, 1066
[    33.282] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.282] (WW) NVIDIA(0):     Mode is rejected: PixelClock (108.0 MHz) too high for EDID
[    33.282] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.282] (II) NVIDIA(0): 
[    33.282] (II) NVIDIA(0):   Validating Mode "1280x1024":
[    33.282] (II) NVIDIA(0):     1280 x 1024 @ 75 Hz
[    33.282] (II) NVIDIA(0):     Mode Source: VESA
[    33.282] (II) NVIDIA(0):       Pixel Clock      : 135.00 MHz
[    33.282] (II) NVIDIA(0):       HRes, HSyncStart : 1280, 1296
[    33.282] (II) NVIDIA(0):       HSyncEnd, HTotal : 1440, 1688
[    33.282] (II) NVIDIA(0):       VRes, VSyncStart : 1024, 1025
[    33.282] (II) NVIDIA(0):       VSyncEnd, VTotal : 1028, 1066
[    33.282] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.282] (WW) NVIDIA(0):     Mode is rejected: PixelClock (135.0 MHz) too high for EDID
[    33.282] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.282] (II) NVIDIA(0): 
[    33.282] (II) NVIDIA(0):   Validating Mode "1280x1024":
[    33.282] (II) NVIDIA(0):     1280 x 1024 @ 85 Hz
[    33.282] (II) NVIDIA(0):     Mode Source: VESA
[    33.282] (II) NVIDIA(0):       Pixel Clock      : 157.50 MHz
[    33.282] (II) NVIDIA(0):       HRes, HSyncStart : 1280, 1344
[    33.282] (II) NVIDIA(0):       HSyncEnd, HTotal : 1504, 1728
[    33.282] (II) NVIDIA(0):       VRes, VSyncStart : 1024, 1025
[    33.282] (II) NVIDIA(0):       VSyncEnd, VTotal : 1028, 1072
[    33.282] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.282] (WW) NVIDIA(0):     Mode is rejected: PixelClock (157.5 MHz) too high for EDID
[    33.282] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.282] (II) NVIDIA(0): 
[    33.282] (II) NVIDIA(0):   Validating Mode "1600x1200":
[    33.282] (II) NVIDIA(0):     1600 x 1200 @ 60 Hz
[    33.282] (II) NVIDIA(0):     Mode Source: VESA
[    33.282] (II) NVIDIA(0):       Pixel Clock      : 162.00 MHz
[    33.282] (II) NVIDIA(0):       HRes, HSyncStart : 1600, 1664
[    33.282] (II) NVIDIA(0):       HSyncEnd, HTotal : 1856, 2160
[    33.282] (II) NVIDIA(0):       VRes, VSyncStart : 1200, 1201
[    33.282] (II) NVIDIA(0):       VSyncEnd, VTotal : 1204, 1250
[    33.282] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.282] (WW) NVIDIA(0):     Mode is rejected: PixelClock (162.0 MHz) too high for EDID
[    33.282] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.282] (II) NVIDIA(0): 
[    33.282] (II) NVIDIA(0):   Validating Mode "1600x1200":
[    33.282] (II) NVIDIA(0):     1600 x 1200 @ 65 Hz
[    33.282] (II) NVIDIA(0):     Mode Source: VESA
[    33.282] (II) NVIDIA(0):       Pixel Clock      : 175.50 MHz
[    33.282] (II) NVIDIA(0):       HRes, HSyncStart : 1600, 1664
[    33.282] (II) NVIDIA(0):       HSyncEnd, HTotal : 1856, 2160
[    33.282] (II) NVIDIA(0):       VRes, VSyncStart : 1200, 1201
[    33.282] (II) NVIDIA(0):       VSyncEnd, VTotal : 1204, 1250
[    33.282] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.282] (WW) NVIDIA(0):     Mode is rejected: PixelClock (175.5 MHz) too high for EDID
[    33.282] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.282] (II) NVIDIA(0): 
[    33.282] (II) NVIDIA(0):   Validating Mode "1600x1200":
[    33.282] (II) NVIDIA(0):     1600 x 1200 @ 70 Hz
[    33.282] (II) NVIDIA(0):     Mode Source: VESA
[    33.282] (II) NVIDIA(0):       Pixel Clock      : 189.00 MHz
[    33.282] (II) NVIDIA(0):       HRes, HSyncStart : 1600, 1664
[    33.282] (II) NVIDIA(0):       HSyncEnd, HTotal : 1856, 2160
[    33.282] (II) NVIDIA(0):       VRes, VSyncStart : 1200, 1201
[    33.282] (II) NVIDIA(0):       VSyncEnd, VTotal : 1204, 1250
[    33.282] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.282] (WW) NVIDIA(0):     Mode is rejected: PixelClock (189.0 MHz) too high for EDID
[    33.282] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.282] (II) NVIDIA(0): 
[    33.282] (II) NVIDIA(0):   Validating Mode "1600x1200":
[    33.282] (II) NVIDIA(0):     1600 x 1200 @ 75 Hz
[    33.282] (II) NVIDIA(0):     Mode Source: VESA
[    33.282] (II) NVIDIA(0):       Pixel Clock      : 202.50 MHz
[    33.282] (II) NVIDIA(0):       HRes, HSyncStart : 1600, 1664
[    33.282] (II) NVIDIA(0):       HSyncEnd, HTotal : 1856, 2160
[    33.282] (II) NVIDIA(0):       VRes, VSyncStart : 1200, 1201
[    33.282] (II) NVIDIA(0):       VSyncEnd, VTotal : 1204, 1250
[    33.282] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.282] (WW) NVIDIA(0):     Mode is rejected: PixelClock (202.5 MHz) too high for EDID
[    33.282] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.282] (II) NVIDIA(0): 
[    33.282] (II) NVIDIA(0):   Validating Mode "1600x1200":
[    33.282] (II) NVIDIA(0):     1600 x 1200 @ 85 Hz
[    33.282] (II) NVIDIA(0):     Mode Source: VESA
[    33.282] (II) NVIDIA(0):       Pixel Clock      : 229.50 MHz
[    33.282] (II) NVIDIA(0):       HRes, HSyncStart : 1600, 1664
[    33.282] (II) NVIDIA(0):       HSyncEnd, HTotal : 1856, 2160
[    33.282] (II) NVIDIA(0):       VRes, VSyncStart : 1200, 1201
[    33.282] (II) NVIDIA(0):       VSyncEnd, VTotal : 1204, 1250
[    33.282] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.282] (WW) NVIDIA(0):     Mode is rejected: PixelClock (229.5 MHz) too high for EDID
[    33.282] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.282] (II) NVIDIA(0): 
[    33.282] (II) NVIDIA(0):   Validating Mode "1792x1344":
[    33.282] (II) NVIDIA(0):     1792 x 1344 @ 60 Hz
[    33.282] (II) NVIDIA(0):     Mode Source: VESA
[    33.282] (II) NVIDIA(0):       Pixel Clock      : 204.80 MHz
[    33.282] (II) NVIDIA(0):       HRes, HSyncStart : 1792, 1920
[    33.282] (II) NVIDIA(0):       HSyncEnd, HTotal : 2120, 2448
[    33.282] (II) NVIDIA(0):       VRes, VSyncStart : 1344, 1345
[    33.282] (II) NVIDIA(0):       VSyncEnd, VTotal : 1348, 1394
[    33.282] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.282] (WW) NVIDIA(0):     Mode is rejected: PixelClock (204.8 MHz) too high for EDID
[    33.282] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.282] (II) NVIDIA(0): 
[    33.282] (II) NVIDIA(0):   Validating Mode "1792x1344":
[    33.282] (II) NVIDIA(0):     1792 x 1344 @ 75 Hz
[    33.282] (II) NVIDIA(0):     Mode Source: VESA
[    33.282] (II) NVIDIA(0):       Pixel Clock      : 261.00 MHz
[    33.282] (II) NVIDIA(0):       HRes, HSyncStart : 1792, 1888
[    33.282] (II) NVIDIA(0):       HSyncEnd, HTotal : 2104, 2456
[    33.282] (II) NVIDIA(0):       VRes, VSyncStart : 1344, 1345
[    33.282] (II) NVIDIA(0):       VSyncEnd, VTotal : 1348, 1417
[    33.282] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.282] (WW) NVIDIA(0):     Mode is rejected: PixelClock (261.0 MHz) too high for EDID
[    33.282] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.282] (II) NVIDIA(0): 
[    33.282] (II) NVIDIA(0):   Validating Mode "1856x1392":
[    33.282] (II) NVIDIA(0):     1856 x 1392 @ 60 Hz
[    33.282] (II) NVIDIA(0):     Mode Source: VESA
[    33.282] (II) NVIDIA(0):       Pixel Clock      : 218.30 MHz
[    33.282] (II) NVIDIA(0):       HRes, HSyncStart : 1856, 1952
[    33.282] (II) NVIDIA(0):       HSyncEnd, HTotal : 2176, 2528
[    33.282] (II) NVIDIA(0):       VRes, VSyncStart : 1392, 1393
[    33.282] (II) NVIDIA(0):       VSyncEnd, VTotal : 1396, 1439
[    33.282] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.282] (WW) NVIDIA(0):     Mode is rejected: PixelClock (218.3 MHz) too high for EDID
[    33.282] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.282] (II) NVIDIA(0): 
[    33.282] (II) NVIDIA(0):   Validating Mode "1856x1392":
[    33.282] (II) NVIDIA(0):     1856 x 1392 @ 75 Hz
[    33.282] (II) NVIDIA(0):     Mode Source: VESA
[    33.282] (II) NVIDIA(0):       Pixel Clock      : 288.00 MHz
[    33.282] (II) NVIDIA(0):       HRes, HSyncStart : 1856, 1984
[    33.282] (II) NVIDIA(0):       HSyncEnd, HTotal : 2208, 2560
[    33.282] (II) NVIDIA(0):       VRes, VSyncStart : 1392, 1393
[    33.282] (II) NVIDIA(0):       VSyncEnd, VTotal : 1396, 1500
[    33.282] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.282] (WW) NVIDIA(0):     Mode is rejected: PixelClock (288.0 MHz) too high for EDID
[    33.282] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.282] (II) NVIDIA(0): 
[    33.282] (II) NVIDIA(0):   Validating Mode "1920x1440":
[    33.282] (II) NVIDIA(0):     1920 x 1440 @ 60 Hz
[    33.282] (II) NVIDIA(0):     Mode Source: VESA
[    33.282] (II) NVIDIA(0):       Pixel Clock      : 234.00 MHz
[    33.282] (II) NVIDIA(0):       HRes, HSyncStart : 1920, 2048
[    33.282] (II) NVIDIA(0):       HSyncEnd, HTotal : 2256, 2600
[    33.282] (II) NVIDIA(0):       VRes, VSyncStart : 1440, 1441
[    33.282] (II) NVIDIA(0):       VSyncEnd, VTotal : 1444, 1500
[    33.282] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.282] (WW) NVIDIA(0):     Mode is rejected: PixelClock (234.0 MHz) too high for EDID
[    33.282] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.282] (II) NVIDIA(0): 
[    33.282] (II) NVIDIA(0):   Validating Mode "1920x1440":
[    33.283] (II) NVIDIA(0):     1920 x 1440 @ 75 Hz
[    33.283] (II) NVIDIA(0):     Mode Source: VESA
[    33.283] (II) NVIDIA(0):       Pixel Clock      : 297.00 MHz
[    33.283] (II) NVIDIA(0):       HRes, HSyncStart : 1920, 2064
[    33.283] (II) NVIDIA(0):       HSyncEnd, HTotal : 2288, 2640
[    33.283] (II) NVIDIA(0):       VRes, VSyncStart : 1440, 1441
[    33.283] (II) NVIDIA(0):       VSyncEnd, VTotal : 1444, 1500
[    33.283] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.283] (WW) NVIDIA(0):     Mode is rejected: PixelClock (297.0 MHz) too high for EDID
[    33.283] (WW) NVIDIA(0):     (EDID Max: 80.0 MHz).
[    33.283] (II) NVIDIA(0): 
[    33.283] (II) NVIDIA(0): --- Done building ModePool for Samsung SyncMaster (CRT-1) ---
[    33.283] (II) NVIDIA(0): 
[    33.283] (II) NVIDIA(0): 
[    33.283] (II) NVIDIA(0): --- Modes in ModePool for Samsung SyncMaster (CRT-1) ---
[    33.283] (II) NVIDIA(0): "nvidia-auto-select" : 1024 x  768 @  60.0 Hz  (from: X Server, VESA, EDID)
[    33.283] (II) NVIDIA(0): "1024x768"           : 1024 x  768 @  60.0 Hz  (from: X Server, VESA, EDID)
[    33.283] (II) NVIDIA(0): "1024x768_60"        : 1024 x  768 @  60.0 Hz  (from: X Server, VESA, EDID)
[    33.283] (II) NVIDIA(0): "1024x768_75"        : 1024 x  768 @  75.0 Hz  (from: X Server, VESA, EDID)
[    33.283] (II) NVIDIA(0): "1024x768_70"        : 1024 x  768 @  70.1 Hz  (from: X Server, VESA, EDID)
[    33.283] (II) NVIDIA(0): "832x624"            :  832 x  624 @  74.6 Hz  (from: X Server)
[    33.283] (II) NVIDIA(0): "832x624_75"         :  832 x  624 @  74.6 Hz  (from: X Server)
[    33.283] (II) NVIDIA(0): "800x600"            :  800 x  600 @  75.0 Hz  (from: X Server, VESA, EDID)
[    33.283] (II) NVIDIA(0): "800x600_75"         :  800 x  600 @  75.0 Hz  (from: X Server, VESA, EDID)
[    33.283] (II) NVIDIA(0): "800x600_72"         :  800 x  600 @  72.2 Hz  (from: X Server, VESA)
[    33.283] (II) NVIDIA(0): "800x600_60"         :  800 x  600 @  60.3 Hz  (from: X Server, VESA, EDID)
[    33.283] (II) NVIDIA(0): "800x600_56"         :  800 x  600 @  56.2 Hz  (from: X Server, VESA, EDID)
[    33.283] (II) NVIDIA(0): "640x480"            :  640 x  480 @  75.0 Hz  (from: X Server, VESA, EDID)
[    33.283] (II) NVIDIA(0): "640x480_75"         :  640 x  480 @  75.0 Hz  (from: X Server, VESA, EDID)
[    33.283] (II) NVIDIA(0): "640x480_73"         :  640 x  480 @  72.8 Hz  (from: X Server, VESA)
[    33.283] (II) NVIDIA(0): "640x480_60"         :  640 x  480 @  60.0 Hz  (from: EDID)
[    33.283] (II) NVIDIA(0): "640x480_60_0"       :  640 x  480 @  59.9 Hz  (from: X Server, VESA)
[    33.283] (II) NVIDIA(0): "512x384"            :  512 x  384 @  70.1 Hz DoubleScan  (from: X Server)
[    33.283] (II) NVIDIA(0): "512x384d70"         :  512 x  384 @  70.1 Hz DoubleScan  (from: X Server)
[    33.283] (II) NVIDIA(0): "512x384d60"         :  512 x  384 @  60.0 Hz DoubleScan  (from: X Server)
[    33.283] (II) NVIDIA(0): "400x300"            :  400 x  300 @  72.2 Hz DoubleScan  (from: X Server)
[    33.283] (II) NVIDIA(0): "400x300d72"         :  400 x  300 @  72.2 Hz DoubleScan  (from: X Server)
[    33.283] (II) NVIDIA(0): "320x240"            :  320 x  240 @  72.8 Hz DoubleScan  (from: X Server)
[    33.283] (II) NVIDIA(0): "320x240d73"         :  320 x  240 @  72.8 Hz DoubleScan  (from: X Server)
[    33.283] (II) NVIDIA(0): "320x240d60"         :  320 x  240 @  60.1 Hz DoubleScan  (from: X Server)
[    33.283] (II) NVIDIA(0): --- End of ModePool for Samsung SyncMaster (CRT-1): ---
[    33.283] (II) NVIDIA(0): 
[    33.283] (**) NVIDIA(0): Using HorizSync/VertRefresh ranges from the EDID for display
[    33.283] (**) NVIDIA(0):     device ViewSonic VA2231 Series (DFP-0) (Using EDID
[    33.283] (**) NVIDIA(0):     frequencies has been enabled on all display devices.)
[    33.283] (II) NVIDIA(0): Frequency information for ViewSonic VA2231 Series (DFP-0):
[    33.283] (II) NVIDIA(0):   HorizSync   : 24.000-82.000 kHz
[    33.283] (II) NVIDIA(0):   VertRefresh : 50.000-75.000 Hz
[    33.283] (II) NVIDIA(0):     (HorizSync from EDID)
[    33.283] (II) NVIDIA(0):     (VertRefresh from EDID)
[    33.283] (II) NVIDIA(0): 
[    33.283] (II) NVIDIA(0): --- Building ModePool for ViewSonic VA2231 Series (DFP-0) ---
[    33.283] (II) NVIDIA(0):   Validating Mode "1920x1080":
[    33.283] (II) NVIDIA(0):     1920 x 1080 @ 60 Hz
[    33.283] (II) NVIDIA(0):     For use as DFP backend.
[    33.283] (II) NVIDIA(0):     Mode Source: EDID
[    33.283] (II) NVIDIA(0):       Pixel Clock      : 148.50 MHz
[    33.283] (II) NVIDIA(0):       HRes, HSyncStart : 1920, 2008
[    33.283] (II) NVIDIA(0):       HSyncEnd, HTotal : 2052, 2200
[    33.283] (II) NVIDIA(0):       VRes, VSyncStart : 1080, 1084
[    33.283] (II) NVIDIA(0):       VSyncEnd, VTotal : 1089, 1125
[    33.283] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.283] (II) NVIDIA(0):     Mode is valid.
[    33.283] (II) NVIDIA(0): 
[    33.283] (II) NVIDIA(0):   Validating Mode "1680x1050":
[    33.283] (II) NVIDIA(0):     1680 x 1050 @ 60 Hz
[    33.283] (II) NVIDIA(0):     For use as DFP backend.
[    33.283] (II) NVIDIA(0):     Mode Source: EDID
[    33.283] (II) NVIDIA(0):       Pixel Clock      : 146.25 MHz
[    33.283] (II) NVIDIA(0):       HRes, HSyncStart : 1680, 1784
[    33.283] (II) NVIDIA(0):       HSyncEnd, HTotal : 1960, 2240
[    33.283] (II) NVIDIA(0):       VRes, VSyncStart : 1050, 1053
[    33.283] (II) NVIDIA(0):       VSyncEnd, VTotal : 1059, 1089
[    33.283] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.283] (II) NVIDIA(0):     Mode is valid.
[    33.283] (II) NVIDIA(0): 
[    33.283] (II) NVIDIA(0):   Validating Mode "1600x1200":
[    33.283] (II) NVIDIA(0):     1600 x 1200 @ 60 Hz
[    33.283] (II) NVIDIA(0):     For use as DFP backend.
[    33.283] (II) NVIDIA(0):     Mode Source: EDID
[    33.283] (II) NVIDIA(0):       Pixel Clock      : 162.00 MHz
[    33.283] (II) NVIDIA(0):       HRes, HSyncStart : 1600, 1664
[    33.283] (II) NVIDIA(0):       HSyncEnd, HTotal : 1856, 2160
[    33.283] (II) NVIDIA(0):       VRes, VSyncStart : 1200, 1201
[    33.283] (II) NVIDIA(0):       VSyncEnd, VTotal : 1204, 1250
[    33.283] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.283] (II) NVIDIA(0):     Mode is valid.
[    33.283] (II) NVIDIA(0): 
[    33.283] (II) NVIDIA(0):   Validating Mode "1440x900":
[    33.283] (II) NVIDIA(0):     1440 x 900 @ 60 Hz
[    33.283] (II) NVIDIA(0):     For use as DFP backend.
[    33.283] (II) NVIDIA(0):     Mode Source: EDID
[    33.283] (II) NVIDIA(0):       Pixel Clock      : 106.50 MHz
[    33.283] (II) NVIDIA(0):       HRes, HSyncStart : 1440, 1520
[    33.283] (II) NVIDIA(0):       HSyncEnd, HTotal : 1672, 1904
[    33.283] (II) NVIDIA(0):       VRes, VSyncStart :  900,  903
[    33.283] (II) NVIDIA(0):       VSyncEnd, VTotal :  909,  934
[    33.283] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.283] (II) NVIDIA(0):     Mode is valid.
[    33.283] (II) NVIDIA(0): 
[    33.283] (II) NVIDIA(0):   Validating Mode "1280x1024":
[    33.283] (II) NVIDIA(0):     1280 x 1024 @ 60 Hz
[    33.283] (II) NVIDIA(0):     For use as DFP backend.
[    33.283] (II) NVIDIA(0):     Mode Source: EDID
[    33.283] (II) NVIDIA(0):       Pixel Clock      : 108.00 MHz
[    33.283] (II) NVIDIA(0):       HRes, HSyncStart : 1280, 1328
[    33.283] (II) NVIDIA(0):       HSyncEnd, HTotal : 1440, 1688
[    33.283] (II) NVIDIA(0):       VRes, VSyncStart : 1024, 1025
[    33.283] (II) NVIDIA(0):       VSyncEnd, VTotal : 1028, 1066
[    33.283] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.283] (II) NVIDIA(0):     Mode is valid.
[    33.283] (II) NVIDIA(0): 
[    33.283] (II) NVIDIA(0):   Validating Mode "1280x960":
[    33.283] (II) NVIDIA(0):     1280 x 960 @ 60 Hz
[    33.283] (II) NVIDIA(0):     For use as DFP backend.
[    33.283] (II) NVIDIA(0):     Mode Source: EDID
[    33.283] (II) NVIDIA(0):       Pixel Clock      : 108.00 MHz
[    33.283] (II) NVIDIA(0):       HRes, HSyncStart : 1280, 1376
[    33.283] (II) NVIDIA(0):       HSyncEnd, HTotal : 1488, 1800
[    33.283] (II) NVIDIA(0):       VRes, VSyncStart :  960,  961
[    33.283] (II) NVIDIA(0):       VSyncEnd, VTotal :  964, 1000
[    33.283] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.283] (II) NVIDIA(0):     Mode is valid.
[    33.283] (II) NVIDIA(0): 
[    33.283] (II) NVIDIA(0):   Validating Mode "1280x800":
[    33.283] (II) NVIDIA(0):     1280 x 800 @ 60 Hz
[    33.283] (II) NVIDIA(0):     For use as DFP backend.
[    33.283] (II) NVIDIA(0):     Mode Source: EDID
[    33.283] (II) NVIDIA(0):       Pixel Clock      : 83.50 MHz
[    33.283] (II) NVIDIA(0):       HRes, HSyncStart : 1280, 1352
[    33.283] (II) NVIDIA(0):       HSyncEnd, HTotal : 1480, 1680
[    33.283] (II) NVIDIA(0):       VRes, VSyncStart :  800,  803
[    33.283] (II) NVIDIA(0):       VSyncEnd, VTotal :  809,  831
[    33.283] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.283] (II) NVIDIA(0):     Mode is valid.
[    33.283] (II) NVIDIA(0): 
[    33.283] (II) NVIDIA(0):   Validating Mode "1152x864":
[    33.283] (II) NVIDIA(0):     1152 x 864 @ 75 Hz
[    33.283] (II) NVIDIA(0):     For use as DFP backend.
[    33.283] (II) NVIDIA(0):     Mode Source: EDID
[    33.283] (II) NVIDIA(0):       Pixel Clock      : 108.00 MHz
[    33.283] (II) NVIDIA(0):       HRes, HSyncStart : 1152, 1216
[    33.283] (II) NVIDIA(0):       HSyncEnd, HTotal : 1344, 1600
[    33.283] (II) NVIDIA(0):       VRes, VSyncStart :  864,  865
[    33.283] (II) NVIDIA(0):       VSyncEnd, VTotal :  868,  900
[    33.283] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.283] (II) NVIDIA(0):     Mode is valid.
[    33.283] (II) NVIDIA(0): 
[    33.283] (II) NVIDIA(0):   Validating Mode "640x480":
[    33.283] (II) NVIDIA(0):     640 x 480 @ 60 Hz
[    33.283] (II) NVIDIA(0):     For use as DFP backend.
[    33.283] (II) NVIDIA(0):     Mode Source: EDID
[    33.283] (II) NVIDIA(0):       Pixel Clock      : 25.18 MHz
[    33.283] (II) NVIDIA(0):       HRes, HSyncStart :  640,  648
[    33.283] (II) NVIDIA(0):       HSyncEnd, HTotal :  744,  800
[    33.283] (II) NVIDIA(0):       VRes, VSyncStart :  480,  482
[    33.283] (II) NVIDIA(0):       VSyncEnd, VTotal :  484,  525
[    33.283] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.283] (II) NVIDIA(0):     Mode is valid.
[    33.283] (II) NVIDIA(0): 
[    33.283] (II) NVIDIA(0):   Validating Mode "640x480":
[    33.283] (II) NVIDIA(0):     640 x 480 @ 73 Hz
[    33.283] (II) NVIDIA(0):     For use as DFP backend.
[    33.283] (II) NVIDIA(0):     Mode Source: EDID
[    33.283] (II) NVIDIA(0):       Pixel Clock      : 31.50 MHz
[    33.283] (II) NVIDIA(0):       HRes, HSyncStart :  640,  656
[    33.283] (II) NVIDIA(0):       HSyncEnd, HTotal :  696,  832
[    33.283] (II) NVIDIA(0):       VRes, VSyncStart :  480,  481
[    33.283] (II) NVIDIA(0):       VSyncEnd, VTotal :  484,  520
[    33.283] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.283] (II) NVIDIA(0):     Mode is valid.
[    33.283] (II) NVIDIA(0): 
[    33.283] (II) NVIDIA(0):   Validating Mode "640x480":
[    33.283] (II) NVIDIA(0):     640 x 480 @ 75 Hz
[    33.283] (II) NVIDIA(0):     For use as DFP backend.
[    33.283] (II) NVIDIA(0):     Mode Source: EDID
[    33.283] (II) NVIDIA(0):       Pixel Clock      : 31.50 MHz
[    33.283] (II) NVIDIA(0):       HRes, HSyncStart :  640,  656
[    33.283] (II) NVIDIA(0):       HSyncEnd, HTotal :  720,  840
[    33.283] (II) NVIDIA(0):       VRes, VSyncStart :  480,  481
[    33.283] (II) NVIDIA(0):       VSyncEnd, VTotal :  484,  500
[    33.283] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.283] (II) NVIDIA(0):     Mode is valid.
[    33.283] (II) NVIDIA(0): 
[    33.283] (II) NVIDIA(0):   Validating Mode "800x600":
[    33.283] (II) NVIDIA(0):     800 x 600 @ 56 Hz
[    33.283] (II) NVIDIA(0):     For use as DFP backend.
[    33.283] (II) NVIDIA(0):     Mode Source: EDID
[    33.283] (II) NVIDIA(0):       Pixel Clock      : 36.00 MHz
[    33.283] (II) NVIDIA(0):       HRes, HSyncStart :  800,  824
[    33.283] (II) NVIDIA(0):       HSyncEnd, HTotal :  896, 1024
[    33.283] (II) NVIDIA(0):       VRes, VSyncStart :  600,  601
[    33.283] (II) NVIDIA(0):       VSyncEnd, VTotal :  603,  625
[    33.283] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.283] (II) NVIDIA(0):     Mode is valid.
[    33.283] (II) NVIDIA(0): 
[    33.283] (II) NVIDIA(0):   Validating Mode "800x600":
[    33.283] (II) NVIDIA(0):     800 x 600 @ 60 Hz
[    33.283] (II) NVIDIA(0):     For use as DFP backend.
[    33.283] (II) NVIDIA(0):     Mode Source: EDID
[    33.283] (II) NVIDIA(0):       Pixel Clock      : 40.00 MHz
[    33.283] (II) NVIDIA(0):       HRes, HSyncStart :  800,  840
[    33.283] (II) NVIDIA(0):       HSyncEnd, HTotal :  968, 1056
[    33.283] (II) NVIDIA(0):       VRes, VSyncStart :  600,  601
[    33.283] (II) NVIDIA(0):       VSyncEnd, VTotal :  605,  628
[    33.283] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.283] (II) NVIDIA(0):     Mode is valid.
[    33.283] (II) NVIDIA(0): 
[    33.283] (II) NVIDIA(0):   Validating Mode "800x600":
[    33.283] (II) NVIDIA(0):     800 x 600 @ 72 Hz
[    33.283] (II) NVIDIA(0):     For use as DFP backend.
[    33.283] (II) NVIDIA(0):     Mode Source: EDID
[    33.283] (II) NVIDIA(0):       Pixel Clock      : 50.00 MHz
[    33.283] (II) NVIDIA(0):       HRes, HSyncStart :  800,  856
[    33.283] (II) NVIDIA(0):       HSyncEnd, HTotal :  976, 1040
[    33.283] (II) NVIDIA(0):       VRes, VSyncStart :  600,  637
[    33.283] (II) NVIDIA(0):       VSyncEnd, VTotal :  643,  666
[    33.284] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.284] (II) NVIDIA(0):     Mode is valid.
[    33.284] (II) NVIDIA(0): 
[    33.284] (II) NVIDIA(0):   Validating Mode "800x600":
[    33.284] (II) NVIDIA(0):     800 x 600 @ 75 Hz
[    33.284] (II) NVIDIA(0):     For use as DFP backend.
[    33.284] (II) NVIDIA(0):     Mode Source: EDID
[    33.284] (II) NVIDIA(0):       Pixel Clock      : 49.50 MHz
[    33.284] (II) NVIDIA(0):       HRes, HSyncStart :  800,  816
[    33.284] (II) NVIDIA(0):       HSyncEnd, HTotal :  896, 1056
[    33.284] (II) NVIDIA(0):       VRes, VSyncStart :  600,  601
[    33.284] (II) NVIDIA(0):       VSyncEnd, VTotal :  604,  625
[    33.284] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.284] (II) NVIDIA(0):     Mode is valid.
[    33.284] (II) NVIDIA(0): 
[    33.284] (II) NVIDIA(0):   Validating Mode "1024x768":
[    33.284] (II) NVIDIA(0):     1024 x 768 @ 60 Hz
[    33.284] (II) NVIDIA(0):     For use as DFP backend.
[    33.284] (II) NVIDIA(0):     Mode Source: EDID
[    33.284] (II) NVIDIA(0):       Pixel Clock      : 65.00 MHz
[    33.284] (II) NVIDIA(0):       HRes, HSyncStart : 1024, 1048
[    33.284] (II) NVIDIA(0):       HSyncEnd, HTotal : 1184, 1344
[    33.284] (II) NVIDIA(0):       VRes, VSyncStart :  768,  771
[    33.284] (II) NVIDIA(0):       VSyncEnd, VTotal :  777,  806
[    33.284] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.284] (II) NVIDIA(0):     Mode is valid.
[    33.284] (II) NVIDIA(0): 
[    33.284] (II) NVIDIA(0):   Validating Mode "1024x768":
[    33.284] (II) NVIDIA(0):     1024 x 768 @ 70 Hz
[    33.284] (II) NVIDIA(0):     For use as DFP backend.
[    33.284] (II) NVIDIA(0):     Mode Source: EDID
[    33.284] (II) NVIDIA(0):       Pixel Clock      : 75.00 MHz
[    33.284] (II) NVIDIA(0):       HRes, HSyncStart : 1024, 1048
[    33.284] (II) NVIDIA(0):       HSyncEnd, HTotal : 1184, 1328
[    33.284] (II) NVIDIA(0):       VRes, VSyncStart :  768,  771
[    33.284] (II) NVIDIA(0):       VSyncEnd, VTotal :  777,  806
[    33.284] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.284] (II) NVIDIA(0):     Mode is valid.
[    33.284] (II) NVIDIA(0): 
[    33.284] (II) NVIDIA(0):   Validating Mode "1024x768":
[    33.284] (II) NVIDIA(0):     1024 x 768 @ 75 Hz
[    33.284] (II) NVIDIA(0):     For use as DFP backend.
[    33.284] (II) NVIDIA(0):     Mode Source: EDID
[    33.284] (II) NVIDIA(0):       Pixel Clock      : 78.75 MHz
[    33.284] (II) NVIDIA(0):       HRes, HSyncStart : 1024, 1040
[    33.284] (II) NVIDIA(0):       HSyncEnd, HTotal : 1136, 1312
[    33.284] (II) NVIDIA(0):       VRes, VSyncStart :  768,  769
[    33.284] (II) NVIDIA(0):       VSyncEnd, VTotal :  772,  800
[    33.284] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.284] (II) NVIDIA(0):     Mode is valid.
[    33.284] (II) NVIDIA(0): 
[    33.284] (II) NVIDIA(0):   Validating Mode "1280x1024":
[    33.284] (II) NVIDIA(0):     1280 x 1024 @ 75 Hz
[    33.284] (II) NVIDIA(0):     For use as DFP backend.
[    33.284] (II) NVIDIA(0):     Mode Source: EDID
[    33.284] (II) NVIDIA(0):       Pixel Clock      : 135.00 MHz
[    33.284] (II) NVIDIA(0):       HRes, HSyncStart : 1280, 1296
[    33.284] (II) NVIDIA(0):       HSyncEnd, HTotal : 1440, 1688
[    33.284] (II) NVIDIA(0):       VRes, VSyncStart : 1024, 1025
[    33.284] (II) NVIDIA(0):       VSyncEnd, VTotal : 1028, 1066
[    33.284] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.284] (II) NVIDIA(0):     Mode is valid.
[    33.284] (II) NVIDIA(0): 
[    33.284] (II) NVIDIA(0): 
[    33.284] (II) NVIDIA(0): Native backend timings for ViewSonic VA2231 Series (DFP-0):
[    33.284] (II) NVIDIA(0):   1920 x 1080 @ 60 Hz
[    33.284] (II) NVIDIA(0):     Pixel Clock      : 148.500 MHz
[    33.284] (II) NVIDIA(0):     HRes, HSyncStart : 1920, 2008
[    33.284] (II) NVIDIA(0):     HSyncEnd, HTotal : 2052, 2200
[    33.284] (II) NVIDIA(0):     VRes, VSyncStart : 1080, 1084
[    33.284] (II) NVIDIA(0):     VSyncEnd, VTotal : 1089, 1125
[    33.284] (II) NVIDIA(0):     H/V Polarity     : +/+
[    33.284] (II) NVIDIA(0): 
[    33.284] (II) NVIDIA(0):   Validating Mode "1920x1080":
[    33.284] (II) NVIDIA(0):     1920 x 1080 @ 60 Hz
[    33.284] (II) NVIDIA(0):     Mode Source: EDID
[    33.284] (II) NVIDIA(0):       Pixel Clock      : 148.50 MHz
[    33.284] (II) NVIDIA(0):       HRes, HSyncStart : 1920, 2008
[    33.284] (II) NVIDIA(0):       HSyncEnd, HTotal : 2052, 2200
[    33.284] (II) NVIDIA(0):       VRes, VSyncStart : 1080, 1084
[    33.284] (II) NVIDIA(0):       VSyncEnd, VTotal : 1089, 1125
[    33.284] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.284] (II) NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are identical;
[    33.284] (II) NVIDIA(GPU-0):         collapsing BestFit AspectScaled.
[    33.284] (II) NVIDIA(GPU-0):     BestFit Centered and BestFit Scaled are identical;
[    33.284] (II) NVIDIA(GPU-0):         collapsing BestFit Scaled.
[    33.284] (II) NVIDIA(GPU-0):     Native Scaled and Native AspectScaled are identical;
[    33.284] (II) NVIDIA(GPU-0):         collapsing Native AspectScaled.
[    33.284] (II) NVIDIA(GPU-0):     Native Centered and Native Scaled are identical;
[    33.284] (II) NVIDIA(GPU-0):         collapsing Native Scaled.
[    33.284] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.284] (II) NVIDIA(GPU-0):     BestFit Centered         1920x1080
[    33.284] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.284] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.284] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.284] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.284] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.284] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.284] (II) NVIDIA(0):     Mode is valid.
[    33.284] (II) NVIDIA(0): 
[    33.284] (II) NVIDIA(0):   Validating Mode "1680x1050":
[    33.284] (II) NVIDIA(0):     1680 x 1050 @ 60 Hz
[    33.284] (II) NVIDIA(0):     Mode Source: EDID
[    33.284] (II) NVIDIA(0):       Pixel Clock      : 146.25 MHz
[    33.284] (II) NVIDIA(0):       HRes, HSyncStart : 1680, 1784
[    33.284] (II) NVIDIA(0):       HSyncEnd, HTotal : 1960, 2240
[    33.284] (II) NVIDIA(0):       VRes, VSyncStart : 1050, 1053
[    33.284] (II) NVIDIA(0):       VSyncEnd, VTotal : 1059, 1089
[    33.284] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.284] (II) NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are identical;
[    33.284] (II) NVIDIA(GPU-0):         collapsing BestFit AspectScaled.
[    33.284] (II) NVIDIA(GPU-0):     BestFit Centered and BestFit Scaled are identical;
[    33.284] (II) NVIDIA(GPU-0):         collapsing BestFit Scaled.
[    33.284] (II) NVIDIA(GPU-0):     BestFit Centered         1680x1050
[    33.284] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.284] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.284] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.284] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.284] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.284] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.284] (II) NVIDIA(GPU-0):     Native Centered          1680x1050
[    33.284] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.284] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.284] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.284] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.284] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.284] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.284] (II) NVIDIA(GPU-0):     Native Scaled            1920x1080
[    33.284] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.284] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.284] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.284] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.284] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.284] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.284] (II) NVIDIA(GPU-0):     Native AspectScaled      1728x1080
[    33.284] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.284] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.284] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.284] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.284] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.284] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.284] (II) NVIDIA(0):     Mode is valid.
[    33.284] (II) NVIDIA(0): 
[    33.284] (II) NVIDIA(0):   Validating Mode "1600x1200":
[    33.284] (II) NVIDIA(0):     1600 x 1200 @ 60 Hz
[    33.284] (II) NVIDIA(0):     Mode Source: EDID
[    33.284] (II) NVIDIA(0):       Pixel Clock      : 162.00 MHz
[    33.284] (II) NVIDIA(0):       HRes, HSyncStart : 1600, 1664
[    33.284] (II) NVIDIA(0):       HSyncEnd, HTotal : 1856, 2160
[    33.284] (II) NVIDIA(0):       VRes, VSyncStart : 1200, 1201
[    33.284] (II) NVIDIA(0):       VSyncEnd, VTotal : 1204, 1250
[    33.284] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.284] (II) NVIDIA(0):     Mode (1600 x 1200) is too large for DFP Native Resolution
[    33.284] (II) NVIDIA(0):         (Max: 1920 x 1080); mode will not be allowed to scale
[    33.284] (II) NVIDIA(0):         to the DFP's native resolution.
[    33.284] (II) NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are identical;
[    33.284] (II) NVIDIA(GPU-0):         collapsing BestFit AspectScaled.
[    33.284] (II) NVIDIA(GPU-0):     BestFit Centered and BestFit Scaled are identical;
[    33.284] (II) NVIDIA(GPU-0):         collapsing BestFit Scaled.
[    33.284] (II) NVIDIA(GPU-0):     BestFit Centered         1600x1200
[    33.284] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.284] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.284] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.284] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.284] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.284] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.285] (II) NVIDIA(0):     Mode is valid.
[    33.285] (II) NVIDIA(0): 
[    33.285] (II) NVIDIA(0):   Validating Mode "1440x900":
[    33.285] (II) NVIDIA(0):     1440 x 900 @ 60 Hz
[    33.285] (II) NVIDIA(0):     Mode Source: EDID
[    33.285] (II) NVIDIA(0):       Pixel Clock      : 106.50 MHz
[    33.285] (II) NVIDIA(0):       HRes, HSyncStart : 1440, 1520
[    33.285] (II) NVIDIA(0):       HSyncEnd, HTotal : 1672, 1904
[    33.285] (II) NVIDIA(0):       VRes, VSyncStart :  900,  903
[    33.285] (II) NVIDIA(0):       VSyncEnd, VTotal :  909,  934
[    33.285] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.285] (II) NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are identical;
[    33.285] (II) NVIDIA(GPU-0):         collapsing BestFit AspectScaled.
[    33.285] (II) NVIDIA(GPU-0):     BestFit Centered and BestFit Scaled are identical;
[    33.285] (II) NVIDIA(GPU-0):         collapsing BestFit Scaled.
[    33.285] (II) NVIDIA(GPU-0):     BestFit Centered         1440x900
[    33.285] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.285] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.285] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.285] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.285] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.285] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.285] (II) NVIDIA(GPU-0):     Native Centered          1440x900
[    33.285] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.285] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.285] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.285] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.285] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.285] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.285] (II) NVIDIA(GPU-0):     Native Scaled            1920x1080
[    33.285] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.285] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.285] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.285] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.285] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.285] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.285] (II) NVIDIA(GPU-0):     Native AspectScaled      1728x1080
[    33.285] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.285] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.285] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.285] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.285] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.285] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.285] (II) NVIDIA(0):     Mode is valid.
[    33.285] (II) NVIDIA(0): 
[    33.285] (II) NVIDIA(0):   Validating Mode "1280x1024":
[    33.285] (II) NVIDIA(0):     1280 x 1024 @ 60 Hz
[    33.285] (II) NVIDIA(0):     Mode Source: EDID
[    33.285] (II) NVIDIA(0):       Pixel Clock      : 108.00 MHz
[    33.285] (II) NVIDIA(0):       HRes, HSyncStart : 1280, 1328
[    33.285] (II) NVIDIA(0):       HSyncEnd, HTotal : 1440, 1688
[    33.285] (II) NVIDIA(0):       VRes, VSyncStart : 1024, 1025
[    33.285] (II) NVIDIA(0):       VSyncEnd, VTotal : 1028, 1066
[    33.285] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.285] (II) NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are identical;
[    33.285] (II) NVIDIA(GPU-0):         collapsing BestFit AspectScaled.
[    33.285] (II) NVIDIA(GPU-0):     BestFit Centered and BestFit Scaled are identical;
[    33.285] (II) NVIDIA(GPU-0):         collapsing BestFit Scaled.
[    33.285] (II) NVIDIA(GPU-0):     BestFit Centered         1280x1024
[    33.285] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.285] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.285] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.285] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.285] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.285] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.285] (II) NVIDIA(GPU-0):     Native Centered          1280x1024
[    33.285] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.285] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.285] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.285] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.285] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.285] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.285] (II) NVIDIA(GPU-0):     Native Scaled            1920x1080
[    33.285] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.285] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.285] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.285] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.285] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.285] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.285] (II) NVIDIA(GPU-0):     Native AspectScaled      1350x1080
[    33.285] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.285] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.285] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.285] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.285] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.285] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.285] (II) NVIDIA(0):     Mode is valid.
[    33.285] (II) NVIDIA(0): 
[    33.285] (II) NVIDIA(0):   Validating Mode "1280x960":
[    33.285] (II) NVIDIA(0):     1280 x 960 @ 60 Hz
[    33.285] (II) NVIDIA(0):     Mode Source: EDID
[    33.285] (II) NVIDIA(0):       Pixel Clock      : 108.00 MHz
[    33.285] (II) NVIDIA(0):       HRes, HSyncStart : 1280, 1376
[    33.285] (II) NVIDIA(0):       HSyncEnd, HTotal : 1488, 1800
[    33.285] (II) NVIDIA(0):       VRes, VSyncStart :  960,  961
[    33.285] (II) NVIDIA(0):       VSyncEnd, VTotal :  964, 1000
[    33.285] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.285] (II) NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are identical;
[    33.285] (II) NVIDIA(GPU-0):         collapsing BestFit AspectScaled.
[    33.285] (II) NVIDIA(GPU-0):     BestFit Centered and BestFit Scaled are identical;
[    33.285] (II) NVIDIA(GPU-0):         collapsing BestFit Scaled.
[    33.285] (II) NVIDIA(GPU-0):     BestFit Centered         1280x960
[    33.285] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.285] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.285] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.285] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.285] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.285] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.285] (II) NVIDIA(GPU-0):     Native Centered          1280x960
[    33.286] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.286] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.286] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.286] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.286] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.286] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.286] (II) NVIDIA(GPU-0):     Native Scaled            1920x1080
[    33.286] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.286] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.286] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.286] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.286] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.286] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.286] (II) NVIDIA(GPU-0):     Native AspectScaled      1440x1080
[    33.286] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.286] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.286] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.286] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.286] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.286] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.286] (II) NVIDIA(0):     Mode is valid.
[    33.286] (II) NVIDIA(0): 
[    33.286] (II) NVIDIA(0):   Validating Mode "1280x800":
[    33.286] (II) NVIDIA(0):     1280 x 800 @ 60 Hz
[    33.286] (II) NVIDIA(0):     Mode Source: EDID
[    33.286] (II) NVIDIA(0):       Pixel Clock      : 83.50 MHz
[    33.286] (II) NVIDIA(0):       HRes, HSyncStart : 1280, 1352
[    33.286] (II) NVIDIA(0):       HSyncEnd, HTotal : 1480, 1680
[    33.286] (II) NVIDIA(0):       VRes, VSyncStart :  800,  803
[    33.286] (II) NVIDIA(0):       VSyncEnd, VTotal :  809,  831
[    33.286] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.286] (II) NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are identical;
[    33.286] (II) NVIDIA(GPU-0):         collapsing BestFit AspectScaled.
[    33.286] (II) NVIDIA(GPU-0):     BestFit Centered and BestFit Scaled are identical;
[    33.286] (II) NVIDIA(GPU-0):         collapsing BestFit Scaled.
[    33.286] (II) NVIDIA(GPU-0):     BestFit Centered         1280x800
[    33.286] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.286] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.286] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.286] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.286] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.286] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.286] (II) NVIDIA(GPU-0):     Native Centered          1280x800
[    33.286] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.286] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.286] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.286] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.286] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.286] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.286] (II) NVIDIA(GPU-0):     Native Scaled            1920x1080
[    33.286] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.286] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.286] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.286] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.286] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.286] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.286] (II) NVIDIA(GPU-0):     Native AspectScaled      1728x1080
[    33.286] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.286] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.286] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.286] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.286] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.286] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.286] (II) NVIDIA(0):     Mode is valid.
[    33.286] (II) NVIDIA(0): 
[    33.286] (II) NVIDIA(0):   Validating Mode "1152x864":
[    33.286] (II) NVIDIA(0):     1152 x 864 @ 75 Hz
[    33.286] (II) NVIDIA(0):     Mode Source: EDID
[    33.286] (II) NVIDIA(0):       Pixel Clock      : 108.00 MHz
[    33.286] (II) NVIDIA(0):       HRes, HSyncStart : 1152, 1216
[    33.286] (II) NVIDIA(0):       HSyncEnd, HTotal : 1344, 1600
[    33.286] (II) NVIDIA(0):       VRes, VSyncStart :  864,  865
[    33.286] (II) NVIDIA(0):       VSyncEnd, VTotal :  868,  900
[    33.286] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.286] (II) NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are identical;
[    33.286] (II) NVIDIA(GPU-0):         collapsing BestFit AspectScaled.
[    33.286] (II) NVIDIA(GPU-0):     BestFit Centered and BestFit Scaled are identical;
[    33.286] (II) NVIDIA(GPU-0):         collapsing BestFit Scaled.
[    33.286] (II) NVIDIA(GPU-0):     BestFit Centered         1152x864
[    33.286] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.286] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.286] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.286] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.286] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.286] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.286] (II) NVIDIA(GPU-0):     Native Centered          1152x864
[    33.286] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.286] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.286] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.286] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.286] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.286] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.286] (II) NVIDIA(GPU-0):     Native Scaled            1920x1080
[    33.286] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.286] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.286] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.286] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.286] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.286] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.286] (II) NVIDIA(GPU-0):     Native AspectScaled      1440x1080
[    33.286] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.286] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.286] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.286] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.286] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.286] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.286] (II) NVIDIA(0):     Mode is valid.
[    33.286] (II) NVIDIA(0): 
[    33.286] (II) NVIDIA(0):   Validating Mode "640x480":
[    33.286] (II) NVIDIA(0):     640 x 480 @ 60 Hz
[    33.286] (II) NVIDIA(0):     Mode Source: EDID
[    33.286] (II) NVIDIA(0):       Pixel Clock      : 25.18 MHz
[    33.286] (II) NVIDIA(0):       HRes, HSyncStart :  640,  648
[    33.286] (II) NVIDIA(0):       HSyncEnd, HTotal :  744,  800
[    33.286] (II) NVIDIA(0):       VRes, VSyncStart :  480,  482
[    33.286] (II) NVIDIA(0):       VSyncEnd, VTotal :  484,  525
[    33.286] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.286] (II) NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are identical;
[    33.286] (II) NVIDIA(GPU-0):         collapsing BestFit AspectScaled.
[    33.286] (II) NVIDIA(GPU-0):     BestFit Centered and BestFit Scaled are identical;
[    33.286] (II) NVIDIA(GPU-0):         collapsing BestFit Scaled.
[    33.287] (II) NVIDIA(GPU-0):     BestFit Centered         640x480
[    33.287] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.287] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.287] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.287] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.287] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.287] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.287] (II) NVIDIA(GPU-0):     Native Centered          640x480
[    33.287] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.287] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.287] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.287] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.287] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.287] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.287] (II) NVIDIA(GPU-0):     Native Scaled            1920x1080
[    33.287] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.287] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.287] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.287] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.287] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.287] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.287] (II) NVIDIA(GPU-0):     Native AspectScaled      1440x1080
[    33.287] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.287] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.287] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.287] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.287] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.287] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.287] (II) NVIDIA(0):     Mode is valid.
[    33.287] (II) NVIDIA(0): 
[    33.287] (II) NVIDIA(0):   Validating Mode "640x480":
[    33.287] (II) NVIDIA(0):     640 x 480 @ 73 Hz
[    33.287] (II) NVIDIA(0):     Mode Source: EDID
[    33.287] (II) NVIDIA(0):       Pixel Clock      : 31.50 MHz
[    33.287] (II) NVIDIA(0):       HRes, HSyncStart :  640,  656
[    33.287] (II) NVIDIA(0):       HSyncEnd, HTotal :  696,  832
[    33.287] (II) NVIDIA(0):       VRes, VSyncStart :  480,  481
[    33.287] (II) NVIDIA(0):       VSyncEnd, VTotal :  484,  520
[    33.287] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.287] (II) NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are identical;
[    33.287] (II) NVIDIA(GPU-0):         collapsing BestFit AspectScaled.
[    33.287] (II) NVIDIA(GPU-0):     BestFit Centered and BestFit Scaled are identical;
[    33.287] (II) NVIDIA(GPU-0):         collapsing BestFit Scaled.
[    33.287] (II) NVIDIA(GPU-0):     BestFit Centered         640x480
[    33.287] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.287] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.287] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.287] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.287] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.287] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.287] (II) NVIDIA(GPU-0):     Native Centered          640x480
[    33.287] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.287] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.287] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.287] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.287] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.287] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.287] (II) NVIDIA(GPU-0):     Native Scaled            1920x1080
[    33.287] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.287] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.287] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.287] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.287] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.287] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.287] (II) NVIDIA(GPU-0):     Native AspectScaled      1440x1080
[    33.287] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.287] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.287] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.287] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.287] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.287] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.287] (II) NVIDIA(0):     Mode is valid.
[    33.287] (II) NVIDIA(0): 
[    33.287] (II) NVIDIA(0):   Validating Mode "640x480":
[    33.287] (II) NVIDIA(0):     640 x 480 @ 75 Hz
[    33.287] (II) NVIDIA(0):     Mode Source: EDID
[    33.287] (II) NVIDIA(0):       Pixel Clock      : 31.50 MHz
[    33.287] (II) NVIDIA(0):       HRes, HSyncStart :  640,  656
[    33.287] (II) NVIDIA(0):       HSyncEnd, HTotal :  720,  840
[    33.287] (II) NVIDIA(0):       VRes, VSyncStart :  480,  481
[    33.287] (II) NVIDIA(0):       VSyncEnd, VTotal :  484,  500
[    33.287] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.287] (II) NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are identical;
[    33.287] (II) NVIDIA(GPU-0):         collapsing BestFit AspectScaled.
[    33.287] (II) NVIDIA(GPU-0):     BestFit Centered and BestFit Scaled are identical;
[    33.287] (II) NVIDIA(GPU-0):         collapsing BestFit Scaled.
[    33.287] (II) NVIDIA(GPU-0):     BestFit Centered         640x480
[    33.287] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.287] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.287] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.287] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.287] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.287] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.287] (II) NVIDIA(GPU-0):     Native Centered          640x480
[    33.287] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.287] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.287] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.287] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.287] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.287] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.287] (II) NVIDIA(GPU-0):     Native Scaled            1920x1080
[    33.287] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.287] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.287] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.287] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.287] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.287] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.287] (II) NVIDIA(GPU-0):     Native AspectScaled      1440x1080
[    33.287] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.287] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.287] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.287] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.287] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.287] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.287] (II) NVIDIA(0):     Mode is valid.
[    33.287] (II) NVIDIA(0): 
[    33.287] (II) NVIDIA(0):   Validating Mode "800x600":
[    33.287] (II) NVIDIA(0):     800 x 600 @ 56 Hz
[    33.287] (II) NVIDIA(0):     Mode Source: EDID
[    33.287] (II) NVIDIA(0):       Pixel Clock      : 36.00 MHz
[    33.287] (II) NVIDIA(0):       HRes, HSyncStart :  800,  824
[    33.287] (II) NVIDIA(0):       HSyncEnd, HTotal :  896, 1024
[    33.287] (II) NVIDIA(0):       VRes, VSyncStart :  600,  601
[    33.288] (II) NVIDIA(0):       VSyncEnd, VTotal :  603,  625
[    33.288] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.288] (II) NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are identical;
[    33.288] (II) NVIDIA(GPU-0):         collapsing BestFit AspectScaled.
[    33.288] (II) NVIDIA(GPU-0):     BestFit Centered and BestFit Scaled are identical;
[    33.288] (II) NVIDIA(GPU-0):         collapsing BestFit Scaled.
[    33.288] (II) NVIDIA(GPU-0):     BestFit Centered         800x600
[    33.288] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.288] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.288] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.288] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.288] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.288] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.288] (II) NVIDIA(GPU-0):     Native Centered          800x600
[    33.288] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.288] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.288] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.288] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.288] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.288] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.288] (II) NVIDIA(GPU-0):     Native Scaled            1920x1080
[    33.288] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.288] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.288] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.288] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.288] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.288] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.288] (II) NVIDIA(GPU-0):     Native AspectScaled      1440x1080
[    33.288] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.288] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.288] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.288] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.288] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.288] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.288] (II) NVIDIA(0):     Mode is valid.
[    33.288] (II) NVIDIA(0): 
[    33.288] (II) NVIDIA(0):   Validating Mode "800x600":
[    33.288] (II) NVIDIA(0):     800 x 600 @ 60 Hz
[    33.288] (II) NVIDIA(0):     Mode Source: EDID
[    33.288] (II) NVIDIA(0):       Pixel Clock      : 40.00 MHz
[    33.288] (II) NVIDIA(0):       HRes, HSyncStart :  800,  840
[    33.288] (II) NVIDIA(0):       HSyncEnd, HTotal :  968, 1056
[    33.288] (II) NVIDIA(0):       VRes, VSyncStart :  600,  601
[    33.288] (II) NVIDIA(0):       VSyncEnd, VTotal :  605,  628
[    33.288] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.288] (II) NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are identical;
[    33.288] (II) NVIDIA(GPU-0):         collapsing BestFit AspectScaled.
[    33.288] (II) NVIDIA(GPU-0):     BestFit Centered and BestFit Scaled are identical;
[    33.288] (II) NVIDIA(GPU-0):         collapsing BestFit Scaled.
[    33.288] (II) NVIDIA(GPU-0):     BestFit Centered         800x600
[    33.288] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.288] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.288] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.288] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.288] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.288] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.288] (II) NVIDIA(GPU-0):     Native Centered          800x600
[    33.288] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.288] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.288] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.288] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.288] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.288] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.288] (II) NVIDIA(GPU-0):     Native Scaled            1920x1080
[    33.288] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.288] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.288] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.288] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.288] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.288] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.288] (II) NVIDIA(GPU-0):     Native AspectScaled      1440x1080
[    33.288] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.288] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.288] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.288] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.288] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.288] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.288] (II) NVIDIA(0):     Mode is valid.
[    33.288] (II) NVIDIA(0): 
[    33.288] (II) NVIDIA(0):   Validating Mode "800x600":
[    33.288] (II) NVIDIA(0):     800 x 600 @ 72 Hz
[    33.288] (II) NVIDIA(0):     Mode Source: EDID
[    33.288] (II) NVIDIA(0):       Pixel Clock      : 50.00 MHz
[    33.288] (II) NVIDIA(0):       HRes, HSyncStart :  800,  856
[    33.288] (II) NVIDIA(0):       HSyncEnd, HTotal :  976, 1040
[    33.288] (II) NVIDIA(0):       VRes, VSyncStart :  600,  637
[    33.288] (II) NVIDIA(0):       VSyncEnd, VTotal :  643,  666
[    33.288] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.288] (II) NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are identical;
[    33.288] (II) NVIDIA(GPU-0):         collapsing BestFit AspectScaled.
[    33.288] (II) NVIDIA(GPU-0):     BestFit Centered and BestFit Scaled are identical;
[    33.288] (II) NVIDIA(GPU-0):         collapsing BestFit Scaled.
[    33.288] (II) NVIDIA(GPU-0):     BestFit Centered         800x600
[    33.288] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.288] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.288] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.288] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.288] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.288] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.288] (II) NVIDIA(GPU-0):     Native Centered          800x600
[    33.288] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.288] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.288] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.288] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.288] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.288] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.288] (II) NVIDIA(GPU-0):     Native Scaled            1920x1080
[    33.288] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.288] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.288] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.289] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.289] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.289] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.289] (II) NVIDIA(GPU-0):     Native AspectScaled      1440x1080
[    33.289] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.289] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.289] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.289] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.289] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.289] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.289] (II) NVIDIA(0):     Mode is valid.
[    33.289] (II) NVIDIA(0): 
[    33.289] (II) NVIDIA(0):   Validating Mode "800x600":
[    33.289] (II) NVIDIA(0):     800 x 600 @ 75 Hz
[    33.289] (II) NVIDIA(0):     Mode Source: EDID
[    33.289] (II) NVIDIA(0):       Pixel Clock      : 49.50 MHz
[    33.289] (II) NVIDIA(0):       HRes, HSyncStart :  800,  816
[    33.289] (II) NVIDIA(0):       HSyncEnd, HTotal :  896, 1056
[    33.289] (II) NVIDIA(0):       VRes, VSyncStart :  600,  601
[    33.289] (II) NVIDIA(0):       VSyncEnd, VTotal :  604,  625
[    33.289] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.289] (II) NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are identical;
[    33.289] (II) NVIDIA(GPU-0):         collapsing BestFit AspectScaled.
[    33.289] (II) NVIDIA(GPU-0):     BestFit Centered and BestFit Scaled are identical;
[    33.289] (II) NVIDIA(GPU-0):         collapsing BestFit Scaled.
[    33.289] (II) NVIDIA(GPU-0):     BestFit Centered         800x600
[    33.289] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.289] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.289] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.289] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.289] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.289] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.289] (II) NVIDIA(GPU-0):     Native Centered          800x600
[    33.289] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.289] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.289] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.289] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.289] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.289] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.289] (II) NVIDIA(GPU-0):     Native Scaled            1920x1080
[    33.289] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.289] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.289] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.289] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.289] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.289] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.289] (II) NVIDIA(GPU-0):     Native AspectScaled      1440x1080
[    33.289] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.289] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.289] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.289] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.289] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.289] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.289] (II) NVIDIA(0):     Mode is valid.
[    33.289] (II) NVIDIA(0): 
[    33.289] (II) NVIDIA(0):   Validating Mode "1024x768":
[    33.289] (II) NVIDIA(0):     1024 x 768 @ 60 Hz
[    33.289] (II) NVIDIA(0):     Mode Source: EDID
[    33.289] (II) NVIDIA(0):       Pixel Clock      : 65.00 MHz
[    33.289] (II) NVIDIA(0):       HRes, HSyncStart : 1024, 1048
[    33.289] (II) NVIDIA(0):       HSyncEnd, HTotal : 1184, 1344
[    33.289] (II) NVIDIA(0):       VRes, VSyncStart :  768,  771
[    33.289] (II) NVIDIA(0):       VSyncEnd, VTotal :  777,  806
[    33.289] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.289] (II) NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are identical;
[    33.289] (II) NVIDIA(GPU-0):         collapsing BestFit AspectScaled.
[    33.289] (II) NVIDIA(GPU-0):     BestFit Centered and BestFit Scaled are identical;
[    33.289] (II) NVIDIA(GPU-0):         collapsing BestFit Scaled.
[    33.289] (II) NVIDIA(GPU-0):     BestFit Centered         1024x768
[    33.289] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.289] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.289] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.289] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.289] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.289] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.289] (II) NVIDIA(GPU-0):     Native Centered          1024x768
[    33.289] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.289] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.289] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.289] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.289] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.289] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.289] (II) NVIDIA(GPU-0):     Native Scaled            1920x1080
[    33.289] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.289] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.289] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.289] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.289] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.289] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.289] (II) NVIDIA(GPU-0):     Native AspectScaled      1440x1080
[    33.289] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.289] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.289] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.289] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.289] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.289] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.289] (II) NVIDIA(0):     Mode is valid.
[    33.289] (II) NVIDIA(0): 
[    33.289] (II) NVIDIA(0):   Validating Mode "1024x768":
[    33.289] (II) NVIDIA(0):     1024 x 768 @ 70 Hz
[    33.289] (II) NVIDIA(0):     Mode Source: EDID
[    33.289] (II) NVIDIA(0):       Pixel Clock      : 75.00 MHz
[    33.289] (II) NVIDIA(0):       HRes, HSyncStart : 1024, 1048
[    33.289] (II) NVIDIA(0):       HSyncEnd, HTotal : 1184, 1328
[    33.289] (II) NVIDIA(0):       VRes, VSyncStart :  768,  771
[    33.289] (II) NVIDIA(0):       VSyncEnd, VTotal :  777,  806
[    33.289] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.289] (II) NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are identical;
[    33.289] (II) NVIDIA(GPU-0):         collapsing BestFit AspectScaled.
[    33.289] (II) NVIDIA(GPU-0):     BestFit Centered and BestFit Scaled are identical;
[    33.289] (II) NVIDIA(GPU-0):         collapsing BestFit Scaled.
[    33.290] (II) NVIDIA(GPU-0):     BestFit Centered         1024x768
[    33.290] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.290] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.290] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.290] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.290] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.290] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.290] (II) NVIDIA(GPU-0):     Native Centered          1024x768
[    33.290] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.290] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.290] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.290] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.290] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.290] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.290] (II) NVIDIA(GPU-0):     Native Scaled            1920x1080
[    33.290] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.290] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.290] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.290] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.290] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.290] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.290] (II) NVIDIA(GPU-0):     Native AspectScaled      1440x1080
[    33.290] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.290] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.290] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.290] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.290] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.290] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.290] (II) NVIDIA(0):     Mode is valid.
[    33.290] (II) NVIDIA(0): 
[    33.290] (II) NVIDIA(0):   Validating Mode "1024x768":
[    33.290] (II) NVIDIA(0):     1024 x 768 @ 75 Hz
[    33.290] (II) NVIDIA(0):     Mode Source: EDID
[    33.290] (II) NVIDIA(0):       Pixel Clock      : 78.75 MHz
[    33.290] (II) NVIDIA(0):       HRes, HSyncStart : 1024, 1040
[    33.290] (II) NVIDIA(0):       HSyncEnd, HTotal : 1136, 1312
[    33.290] (II) NVIDIA(0):       VRes, VSyncStart :  768,  769
[    33.290] (II) NVIDIA(0):       VSyncEnd, VTotal :  772,  800
[    33.290] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.290] (II) NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are identical;
[    33.290] (II) NVIDIA(GPU-0):         collapsing BestFit AspectScaled.
[    33.290] (II) NVIDIA(GPU-0):     BestFit Centered and BestFit Scaled are identical;
[    33.290] (II) NVIDIA(GPU-0):         collapsing BestFit Scaled.
[    33.290] (II) NVIDIA(GPU-0):     BestFit Centered         1024x768
[    33.290] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.290] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.290] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.290] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.290] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.290] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.290] (II) NVIDIA(GPU-0):     Native Centered          1024x768
[    33.290] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.290] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.290] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.290] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.290] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.290] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.290] (II) NVIDIA(GPU-0):     Native Scaled            1920x1080
[    33.290] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.290] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.290] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.290] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.290] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.290] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.290] (II) NVIDIA(GPU-0):     Native AspectScaled      1440x1080
[    33.290] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.290] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.290] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.290] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.290] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.290] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.290] (II) NVIDIA(0):     Mode is valid.
[    33.290] (II) NVIDIA(0): 
[    33.290] (II) NVIDIA(0):   Validating Mode "1280x1024":
[    33.290] (II) NVIDIA(0):     1280 x 1024 @ 75 Hz
[    33.290] (II) NVIDIA(0):     Mode Source: EDID
[    33.290] (II) NVIDIA(0):       Pixel Clock      : 135.00 MHz
[    33.290] (II) NVIDIA(0):       HRes, HSyncStart : 1280, 1296
[    33.290] (II) NVIDIA(0):       HSyncEnd, HTotal : 1440, 1688
[    33.290] (II) NVIDIA(0):       VRes, VSyncStart : 1024, 1025
[    33.290] (II) NVIDIA(0):       VSyncEnd, VTotal : 1028, 1066
[    33.290] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.290] (II) NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are identical;
[    33.290] (II) NVIDIA(GPU-0):         collapsing BestFit AspectScaled.
[    33.290] (II) NVIDIA(GPU-0):     BestFit Centered and BestFit Scaled are identical;
[    33.290] (II) NVIDIA(GPU-0):         collapsing BestFit Scaled.
[    33.290] (II) NVIDIA(GPU-0):     BestFit Centered         1280x1024
[    33.290] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.290] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.290] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.290] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.290] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.290] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.290] (II) NVIDIA(GPU-0):     Native Centered          1280x1024
[    33.290] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.290] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.290] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.290] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.290] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.290] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.290] (II) NVIDIA(GPU-0):     Native Scaled            1920x1080
[    33.290] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.290] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.290] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.290] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.290] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.290] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.290] (II) NVIDIA(GPU-0):     Native AspectScaled      1350x1080
[    33.290] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.290] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.290] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.290] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.290] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.290] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.290] (II) NVIDIA(0):     Mode is valid.
[    33.290] (II) NVIDIA(0): 
[    33.290] (II) NVIDIA(0):   Validating Mode "640x350":
[    33.290] (II) NVIDIA(0):     640 x 350 @ 85 Hz
[    33.290] (II) NVIDIA(0):     Mode Source: X Server
[    33.290] (II) NVIDIA(0):       Pixel Clock      : 31.50 MHz
[    33.290] (II) NVIDIA(0):       HRes, HSyncStart :  640,  672
[    33.290] (II) NVIDIA(0):       HSyncEnd, HTotal :  736,  832
[    33.290] (II) NVIDIA(0):       VRes, VSyncStart :  350,  382
[    33.290] (II) NVIDIA(0):       VSyncEnd, VTotal :  385,  445
[    33.290] (II) NVIDIA(0):       H/V Polarity     : +/-
[    33.290] (II) NVIDIA(0):     VertRefresh (85.1 Hz) out of range (50.000-75.000 Hz);
[    33.290] (II) NVIDIA(0):         however, ignoring VertRefresh check for DFP frontend
[    33.290] (II) NVIDIA(0):         mode validation
[    33.290] (II) NVIDIA(0):     BestFit Backend for "640x350": 1920x1080
[    33.290] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.291] (II) NVIDIA(GPU-0):     BestFit Centered         640x350
[    33.291] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.291] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.291] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.291] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.291] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.291] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.291] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.291] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.291] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.291] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.291] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.291] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.291] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.291] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1920x1050
[    33.291] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.291] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.291] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.291] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.291] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.291] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.291] (II) NVIDIA(0):     Mode is valid.
[    33.291] (II) NVIDIA(0): 
[    33.291] (II) NVIDIA(0):   Validating Mode "320x175":
[    33.291] (II) NVIDIA(0):     320 x 175 @ 85 Hz
[    33.291] (II) NVIDIA(0):     Mode Source: X Server
[    33.291] (II) NVIDIA(0):       Pixel Clock      : 15.75 MHz
[    33.291] (II) NVIDIA(0):       HRes, HSyncStart :  320,  336
[    33.291] (II) NVIDIA(0):       HSyncEnd, HTotal :  368,  416
[    33.291] (II) NVIDIA(0):       VRes, VSyncStart :  175,  191
[    33.291] (II) NVIDIA(0):       VSyncEnd, VTotal :  192,  222
[    33.291] (II) NVIDIA(0):       H/V Polarity     : +/-
[    33.291] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.291] (II) NVIDIA(0):     VertRefresh (85.3 Hz) out of range (50.000-75.000 Hz);
[    33.291] (II) NVIDIA(0):         however, ignoring VertRefresh check for DFP frontend
[    33.291] (II) NVIDIA(0):         mode validation
[    33.291] (II) NVIDIA(0):     BestFit Backend for "320x175": 1920x1080
[    33.291] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.291] (II) NVIDIA(GPU-0):     BestFit Centered         320x175
[    33.291] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.291] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.291] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.291] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.291] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.291] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.291] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.291] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.291] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.291] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.291] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.291] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.291] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.291] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1920x1050
[    33.291] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.291] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.291] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.291] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.291] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.291] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.291] (II) NVIDIA(0):     Mode is valid.
[    33.291] (II) NVIDIA(0): 
[    33.291] (II) NVIDIA(0):   Validating Mode "640x400":
[    33.291] (II) NVIDIA(0):     640 x 400 @ 85 Hz
[    33.291] (II) NVIDIA(0):     Mode Source: X Server
[    33.291] (II) NVIDIA(0):       Pixel Clock      : 31.50 MHz
[    33.291] (II) NVIDIA(0):       HRes, HSyncStart :  640,  672
[    33.291] (II) NVIDIA(0):       HSyncEnd, HTotal :  736,  832
[    33.291] (II) NVIDIA(0):       VRes, VSyncStart :  400,  401
[    33.291] (II) NVIDIA(0):       VSyncEnd, VTotal :  404,  445
[    33.291] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.291] (II) NVIDIA(0):     VertRefresh (85.1 Hz) out of range (50.000-75.000 Hz);
[    33.291] (II) NVIDIA(0):         however, ignoring VertRefresh check for DFP frontend
[    33.291] (II) NVIDIA(0):         mode validation
[    33.291] (II) NVIDIA(0):     BestFit Backend for "640x400": 1920x1080
[    33.291] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.291] (II) NVIDIA(GPU-0):     BestFit Centered         640x400
[    33.291] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.291] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.291] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.291] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.291] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.291] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.291] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.291] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.291] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.291] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.291] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.291] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.291] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.291] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1728x1080
[    33.291] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.291] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.291] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.291] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.291] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.291] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.291] (II) NVIDIA(0):     Mode is valid.
[    33.291] (II) NVIDIA(0): 
[    33.291] (II) NVIDIA(0):   Validating Mode "320x200":
[    33.291] (II) NVIDIA(0):     320 x 200 @ 85 Hz
[    33.291] (II) NVIDIA(0):     Mode Source: X Server
[    33.291] (II) NVIDIA(0):       Pixel Clock      : 15.75 MHz
[    33.291] (II) NVIDIA(0):       HRes, HSyncStart :  320,  336
[    33.291] (II) NVIDIA(0):       HSyncEnd, HTotal :  368,  416
[    33.291] (II) NVIDIA(0):       VRes, VSyncStart :  200,  200
[    33.291] (II) NVIDIA(0):       VSyncEnd, VTotal :  202,  222
[    33.291] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.291] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.291] (II) NVIDIA(0):     VertRefresh (85.3 Hz) out of range (50.000-75.000 Hz);
[    33.291] (II) NVIDIA(0):         however, ignoring VertRefresh check for DFP frontend
[    33.291] (II) NVIDIA(0):         mode validation
[    33.291] (II) NVIDIA(0):     BestFit Backend for "320x200": 1920x1080
[    33.291] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.291] (II) NVIDIA(GPU-0):     BestFit Centered         320x200
[    33.291] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.291] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.292] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.292] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.292] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.292] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.292] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.292] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.292] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.292] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.292] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.292] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.292] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.292] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1728x1080
[    33.292] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.292] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.292] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.292] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.292] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.292] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.292] (II) NVIDIA(0):     Mode is valid.
[    33.292] (II) NVIDIA(0): 
[    33.292] (II) NVIDIA(0):   Validating Mode "720x400":
[    33.292] (II) NVIDIA(0):     720 x 400 @ 85 Hz
[    33.292] (II) NVIDIA(0):     Mode Source: X Server
[    33.292] (II) NVIDIA(0):       Pixel Clock      : 35.50 MHz
[    33.292] (II) NVIDIA(0):       HRes, HSyncStart :  720,  756
[    33.292] (II) NVIDIA(0):       HSyncEnd, HTotal :  828,  936
[    33.292] (II) NVIDIA(0):       VRes, VSyncStart :  400,  401
[    33.292] (II) NVIDIA(0):       VSyncEnd, VTotal :  404,  446
[    33.292] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.292] (II) NVIDIA(0):     VertRefresh (85.0 Hz) out of range (50.000-75.000 Hz);
[    33.292] (II) NVIDIA(0):         however, ignoring VertRefresh check for DFP frontend
[    33.292] (II) NVIDIA(0):         mode validation
[    33.292] (II) NVIDIA(0):     BestFit Backend for "720x400": 1920x1080
[    33.292] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.292] (II) NVIDIA(GPU-0):     BestFit Centered         720x400
[    33.292] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.292] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.292] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.292] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.292] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.292] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.292] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.292] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.292] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.292] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.292] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.292] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.292] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.292] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1920x1066
[    33.292] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.292] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.292] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.292] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.292] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.292] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.292] (II) NVIDIA(0):     Mode is valid.
[    33.292] (II) NVIDIA(0): 
[    33.292] (II) NVIDIA(0):   Validating Mode "360x200":
[    33.292] (II) NVIDIA(0):     360 x 200 @ 85 Hz
[    33.292] (II) NVIDIA(0):     Mode Source: X Server
[    33.292] (II) NVIDIA(0):       Pixel Clock      : 17.75 MHz
[    33.292] (II) NVIDIA(0):       HRes, HSyncStart :  360,  378
[    33.292] (II) NVIDIA(0):       HSyncEnd, HTotal :  414,  468
[    33.292] (II) NVIDIA(0):       VRes, VSyncStart :  200,  200
[    33.292] (II) NVIDIA(0):       VSyncEnd, VTotal :  202,  223
[    33.292] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.292] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.292] (II) NVIDIA(0):     VertRefresh (85.0 Hz) out of range (50.000-75.000 Hz);
[    33.292] (II) NVIDIA(0):         however, ignoring VertRefresh check for DFP frontend
[    33.292] (II) NVIDIA(0):         mode validation
[    33.292] (II) NVIDIA(0):     BestFit Backend for "360x200": 1920x1080
[    33.292] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.292] (II) NVIDIA(GPU-0):     BestFit Centered         360x200
[    33.292] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.292] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.292] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.292] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.292] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.292] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.292] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.292] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.292] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.292] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.292] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.292] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.292] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.292] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1920x1066
[    33.292] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.292] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.292] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.292] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.292] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.292] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.292] (II) NVIDIA(0):     Mode is valid.
[    33.292] (II) NVIDIA(0): 
[    33.292] (II) NVIDIA(0):   Validating Mode "640x480":
[    33.292] (II) NVIDIA(0):     640 x 480 @ 60 Hz
[    33.292] (II) NVIDIA(0):     Mode Source: X Server
[    33.292] (II) NVIDIA(0):       Pixel Clock      : 25.18 MHz
[    33.292] (II) NVIDIA(0):       HRes, HSyncStart :  640,  656
[    33.292] (II) NVIDIA(0):       HSyncEnd, HTotal :  752,  800
[    33.292] (II) NVIDIA(0):       VRes, VSyncStart :  480,  490
[    33.292] (II) NVIDIA(0):       VSyncEnd, VTotal :  492,  525
[    33.292] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.292] (II) NVIDIA(0):     BestFit Backend for "640x480": 1920x1080
[    33.292] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.292] (II) NVIDIA(GPU-0):     BestFit Centered         640x480
[    33.292] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.292] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.292] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.292] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.292] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.292] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.292] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.292] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.292] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.292] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.292] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.292] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.292] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.292] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
[    33.292] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.292] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.292] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.292] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.292] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.292] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.292] (II) NVIDIA(0):     Mode is valid.
[    33.292] (II) NVIDIA(0): 
[    33.292] (II) NVIDIA(0):   Validating Mode "320x240":
[    33.292] (II) NVIDIA(0):     320 x 240 @ 60 Hz
[    33.292] (II) NVIDIA(0):     Mode Source: X Server
[    33.292] (II) NVIDIA(0):       Pixel Clock      : 12.59 MHz
[    33.292] (II) NVIDIA(0):       HRes, HSyncStart :  320,  328
[    33.292] (II) NVIDIA(0):       HSyncEnd, HTotal :  376,  400
[    33.292] (II) NVIDIA(0):       VRes, VSyncStart :  240,  245
[    33.292] (II) NVIDIA(0):       VSyncEnd, VTotal :  246,  262
[    33.293] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.293] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.293] (II) NVIDIA(0):     BestFit Backend for "320x240": 1920x1080
[    33.293] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.293] (II) NVIDIA(GPU-0):     BestFit Centered         320x240
[    33.293] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.293] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.293] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.293] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.293] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.293] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.293] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.293] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.293] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.293] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.293] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.293] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.293] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.293] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
[    33.293] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.293] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.293] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.293] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.293] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.293] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.293] (II) NVIDIA(0):     Mode is valid.
[    33.293] (II) NVIDIA(0): 
[    33.293] (II) NVIDIA(0):   Validating Mode "640x480":
[    33.293] (II) NVIDIA(0):     640 x 480 @ 73 Hz
[    33.293] (II) NVIDIA(0):     Mode Source: X Server
[    33.293] (II) NVIDIA(0):       Pixel Clock      : 31.50 MHz
[    33.293] (II) NVIDIA(0):       HRes, HSyncStart :  640,  664
[    33.293] (II) NVIDIA(0):       HSyncEnd, HTotal :  704,  832
[    33.293] (II) NVIDIA(0):       VRes, VSyncStart :  480,  489
[    33.293] (II) NVIDIA(0):       VSyncEnd, VTotal :  492,  520
[    33.293] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.293] (II) NVIDIA(0):     BestFit Backend for "640x480": 640x480
[    33.293] (II) NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are identical;
[    33.293] (II) NVIDIA(GPU-0):         collapsing BestFit AspectScaled.
[    33.293] (II) NVIDIA(GPU-0):     BestFit Centered and BestFit Scaled are identical;
[    33.293] (II) NVIDIA(GPU-0):         collapsing BestFit Scaled.
[    33.293] (II) NVIDIA(GPU-0):     BestFit Centered         640x480
[    33.293] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.293] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.293] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.293] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.293] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.293] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.293] (II) NVIDIA(GPU-0):     Native Centered          640x480
[    33.293] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.293] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.293] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.293] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.293] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.293] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.293] (II) NVIDIA(GPU-0):     Native Scaled            1920x1080
[    33.293] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.293] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.293] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.293] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.293] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.293] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.293] (II) NVIDIA(GPU-0):     Native AspectScaled      1440x1080
[    33.293] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.293] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.293] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.293] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.293] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.293] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.293] (II) NVIDIA(0):     Mode is valid.
[    33.293] (II) NVIDIA(0): 
[    33.293] (II) NVIDIA(0):   Validating Mode "320x240":
[    33.293] (II) NVIDIA(0):     320 x 240 @ 73 Hz
[    33.293] (II) NVIDIA(0):     Mode Source: X Server
[    33.293] (II) NVIDIA(0):       Pixel Clock      : 15.75 MHz
[    33.293] (II) NVIDIA(0):       HRes, HSyncStart :  320,  332
[    33.293] (II) NVIDIA(0):       HSyncEnd, HTotal :  352,  416
[    33.293] (II) NVIDIA(0):       VRes, VSyncStart :  240,  244
[    33.293] (II) NVIDIA(0):       VSyncEnd, VTotal :  246,  260
[    33.293] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.293] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.293] (II) NVIDIA(0):     BestFit Backend for "320x240": 1920x1080
[    33.293] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.293] (II) NVIDIA(GPU-0):     BestFit Centered         320x240
[    33.293] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.293] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.293] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.293] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.293] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.293] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.293] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.293] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.293] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.293] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.293] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.293] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.293] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.293] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
[    33.293] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.293] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.293] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.293] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.293] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.293] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.293] (II) NVIDIA(0):     Mode is valid.
[    33.293] (II) NVIDIA(0): 
[    33.293] (II) NVIDIA(0):   Validating Mode "640x480":
[    33.293] (II) NVIDIA(0):     640 x 480 @ 75 Hz
[    33.293] (II) NVIDIA(0):     Mode Source: X Server
[    33.293] (II) NVIDIA(0):       Pixel Clock      : 31.50 MHz
[    33.293] (II) NVIDIA(0):       HRes, HSyncStart :  640,  656
[    33.293] (II) NVIDIA(0):       HSyncEnd, HTotal :  720,  840
[    33.293] (II) NVIDIA(0):       VRes, VSyncStart :  480,  481
[    33.293] (II) NVIDIA(0):       VSyncEnd, VTotal :  484,  500
[    33.293] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.293] (II) NVIDIA(0):     BestFit Backend for "640x480": 640x480
[    33.293] (II) NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are identical;
[    33.293] (II) NVIDIA(GPU-0):         collapsing BestFit AspectScaled.
[    33.293] (II) NVIDIA(GPU-0):     BestFit Centered and BestFit Scaled are identical;
[    33.293] (II) NVIDIA(GPU-0):         collapsing BestFit Scaled.
[    33.294] (II) NVIDIA(GPU-0):     BestFit Centered         640x480
[    33.294] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.294] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.294] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.294] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.294] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.294] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.294] (II) NVIDIA(GPU-0):     Native Centered          640x480
[    33.294] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.294] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.294] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.294] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.294] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.294] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.294] (II) NVIDIA(GPU-0):     Native Scaled            1920x1080
[    33.294] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.294] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.294] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.294] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.294] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.294] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.294] (II) NVIDIA(GPU-0):     Native AspectScaled      1440x1080
[    33.294] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.294] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.294] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.294] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.294] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.294] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.294] (II) NVIDIA(0):     Mode is valid.
[    33.294] (II) NVIDIA(0): 
[    33.294] (II) NVIDIA(0):   Validating Mode "320x240":
[    33.294] (II) NVIDIA(0):     320 x 240 @ 75 Hz
[    33.294] (II) NVIDIA(0):     Mode Source: X Server
[    33.294] (II) NVIDIA(0):       Pixel Clock      : 15.75 MHz
[    33.294] (II) NVIDIA(0):       HRes, HSyncStart :  320,  328
[    33.294] (II) NVIDIA(0):       HSyncEnd, HTotal :  360,  420
[    33.294] (II) NVIDIA(0):       VRes, VSyncStart :  240,  240
[    33.294] (II) NVIDIA(0):       VSyncEnd, VTotal :  242,  250
[    33.294] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.294] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.294] (II) NVIDIA(0):     BestFit Backend for "320x240": 1920x1080
[    33.294] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.294] (II) NVIDIA(GPU-0):     BestFit Centered         320x240
[    33.294] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.294] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.294] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.294] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.294] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.294] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.294] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.294] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.294] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.294] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.294] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.294] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.294] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.294] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
[    33.294] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.294] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.294] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.294] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.294] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.294] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.294] (II) NVIDIA(0):     Mode is valid.
[    33.294] (II) NVIDIA(0): 
[    33.294] (II) NVIDIA(0):   Validating Mode "640x480":
[    33.294] (II) NVIDIA(0):     640 x 480 @ 85 Hz
[    33.294] (II) NVIDIA(0):     Mode Source: X Server
[    33.294] (II) NVIDIA(0):       Pixel Clock      : 36.00 MHz
[    33.294] (II) NVIDIA(0):       HRes, HSyncStart :  640,  696
[    33.294] (II) NVIDIA(0):       HSyncEnd, HTotal :  752,  832
[    33.294] (II) NVIDIA(0):       VRes, VSyncStart :  480,  481
[    33.294] (II) NVIDIA(0):       VSyncEnd, VTotal :  484,  509
[    33.294] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.294] (II) NVIDIA(0):     VertRefresh (85.0 Hz) out of range (50.000-75.000 Hz);
[    33.294] (II) NVIDIA(0):         however, ignoring VertRefresh check for DFP frontend
[    33.294] (II) NVIDIA(0):         mode validation
[    33.294] (II) NVIDIA(0):     BestFit Backend for "640x480": 1920x1080
[    33.294] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.294] (II) NVIDIA(GPU-0):     BestFit Centered         640x480
[    33.294] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.294] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.294] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.294] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.294] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.294] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.294] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.294] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.294] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.294] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.294] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.294] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.294] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.294] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
[    33.294] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.294] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.294] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.294] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.294] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.294] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.294] (II) NVIDIA(0):     Mode is valid.
[    33.294] (II) NVIDIA(0): 
[    33.294] (II) NVIDIA(0):   Validating Mode "320x240":
[    33.294] (II) NVIDIA(0):     320 x 240 @ 85 Hz
[    33.294] (II) NVIDIA(0):     Mode Source: X Server
[    33.294] (II) NVIDIA(0):       Pixel Clock      : 18.00 MHz
[    33.294] (II) NVIDIA(0):       HRes, HSyncStart :  320,  348
[    33.294] (II) NVIDIA(0):       HSyncEnd, HTotal :  376,  416
[    33.294] (II) NVIDIA(0):       VRes, VSyncStart :  240,  240
[    33.294] (II) NVIDIA(0):       VSyncEnd, VTotal :  242,  254
[    33.294] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.294] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.294] (II) NVIDIA(0):     VertRefresh (85.2 Hz) out of range (50.000-75.000 Hz);
[    33.294] (II) NVIDIA(0):         however, ignoring VertRefresh check for DFP frontend
[    33.294] (II) NVIDIA(0):         mode validation
[    33.294] (II) NVIDIA(0):     BestFit Backend for "320x240": 1920x1080
[    33.294] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.295] (II) NVIDIA(GPU-0):     BestFit Centered         320x240
[    33.295] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.295] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.295] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.295] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.295] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.295] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.295] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.295] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.295] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.295] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.295] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.295] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.295] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.295] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
[    33.295] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.295] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.295] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.295] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.295] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.295] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.295] (II) NVIDIA(0):     Mode is valid.
[    33.295] (II) NVIDIA(0): 
[    33.295] (II) NVIDIA(0):   Validating Mode "800x600":
[    33.295] (II) NVIDIA(0):     800 x 600 @ 56 Hz
[    33.295] (II) NVIDIA(0):     Mode Source: X Server
[    33.295] (II) NVIDIA(0):       Pixel Clock      : 36.00 MHz
[    33.295] (II) NVIDIA(0):       HRes, HSyncStart :  800,  824
[    33.295] (II) NVIDIA(0):       HSyncEnd, HTotal :  896, 1024
[    33.295] (II) NVIDIA(0):       VRes, VSyncStart :  600,  601
[    33.295] (II) NVIDIA(0):       VSyncEnd, VTotal :  603,  625
[    33.295] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.295] (II) NVIDIA(0):     BestFit Backend for "800x600": 800x600
[    33.295] (II) NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are identical;
[    33.295] (II) NVIDIA(GPU-0):         collapsing BestFit AspectScaled.
[    33.295] (II) NVIDIA(GPU-0):     BestFit Centered and BestFit Scaled are identical;
[    33.295] (II) NVIDIA(GPU-0):         collapsing BestFit Scaled.
[    33.295] (II) NVIDIA(GPU-0):     BestFit Centered         800x600
[    33.295] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.295] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.295] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.295] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.295] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.295] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.295] (II) NVIDIA(GPU-0):     Native Centered          800x600
[    33.295] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.295] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.295] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.295] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.295] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.295] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.295] (II) NVIDIA(GPU-0):     Native Scaled            1920x1080
[    33.295] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.295] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.295] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.295] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.295] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.295] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.295] (II) NVIDIA(GPU-0):     Native AspectScaled      1440x1080
[    33.295] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.295] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.295] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.295] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.295] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.295] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.295] (II) NVIDIA(0):     Mode is valid.
[    33.295] (II) NVIDIA(0): 
[    33.295] (II) NVIDIA(0):   Validating Mode "400x300":
[    33.295] (II) NVIDIA(0):     400 x 300 @ 56 Hz
[    33.295] (II) NVIDIA(0):     Mode Source: X Server
[    33.295] (II) NVIDIA(0):       Pixel Clock      : 18.00 MHz
[    33.295] (II) NVIDIA(0):       HRes, HSyncStart :  400,  412
[    33.295] (II) NVIDIA(0):       HSyncEnd, HTotal :  448,  512
[    33.295] (II) NVIDIA(0):       VRes, VSyncStart :  300,  300
[    33.295] (II) NVIDIA(0):       VSyncEnd, VTotal :  301,  312
[    33.295] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.295] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.295] (II) NVIDIA(0):     BestFit Backend for "400x300": 1920x1080
[    33.295] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.295] (II) NVIDIA(GPU-0):     BestFit Centered         400x300
[    33.295] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.295] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.295] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.295] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.295] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.295] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.295] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.295] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.295] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.295] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.295] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.295] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.295] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.295] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
[    33.295] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.295] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.295] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.295] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.295] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.295] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.295] (II) NVIDIA(0):     Mode is valid.
[    33.295] (II) NVIDIA(0): 
[    33.295] (II) NVIDIA(0):   Validating Mode "800x600":
[    33.295] (II) NVIDIA(0):     800 x 600 @ 60 Hz
[    33.295] (II) NVIDIA(0):     Mode Source: X Server
[    33.295] (II) NVIDIA(0):       Pixel Clock      : 40.00 MHz
[    33.295] (II) NVIDIA(0):       HRes, HSyncStart :  800,  840
[    33.295] (II) NVIDIA(0):       HSyncEnd, HTotal :  968, 1056
[    33.295] (II) NVIDIA(0):       VRes, VSyncStart :  600,  601
[    33.295] (II) NVIDIA(0):       VSyncEnd, VTotal :  605,  628
[    33.295] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.295] (II) NVIDIA(0):     BestFit Backend for "800x600": 800x600
[    33.295] (II) NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are identical;
[    33.295] (II) NVIDIA(GPU-0):         collapsing BestFit AspectScaled.
[    33.295] (II) NVIDIA(GPU-0):     BestFit Centered and BestFit Scaled are identical;
[    33.295] (II) NVIDIA(GPU-0):         collapsing BestFit Scaled.
[    33.296] (II) NVIDIA(GPU-0):     BestFit Centered         800x600
[    33.296] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.296] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.296] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.296] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.296] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.296] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.296] (II) NVIDIA(GPU-0):     Native Centered          800x600
[    33.296] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.296] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.296] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.296] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.296] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.296] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.296] (II) NVIDIA(GPU-0):     Native Scaled            1920x1080
[    33.296] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.296] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.296] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.296] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.296] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.296] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.296] (II) NVIDIA(GPU-0):     Native AspectScaled      1440x1080
[    33.296] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.296] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.296] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.296] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.296] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.296] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.296] (II) NVIDIA(0):     Mode is valid.
[    33.296] (II) NVIDIA(0): 
[    33.296] (II) NVIDIA(0):   Validating Mode "400x300":
[    33.296] (II) NVIDIA(0):     400 x 300 @ 60 Hz
[    33.296] (II) NVIDIA(0):     Mode Source: X Server
[    33.296] (II) NVIDIA(0):       Pixel Clock      : 20.00 MHz
[    33.296] (II) NVIDIA(0):       HRes, HSyncStart :  400,  420
[    33.296] (II) NVIDIA(0):       HSyncEnd, HTotal :  484,  528
[    33.296] (II) NVIDIA(0):       VRes, VSyncStart :  300,  300
[    33.296] (II) NVIDIA(0):       VSyncEnd, VTotal :  302,  314
[    33.296] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.296] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.296] (II) NVIDIA(0):     BestFit Backend for "400x300": 1920x1080
[    33.296] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.296] (II) NVIDIA(GPU-0):     BestFit Centered         400x300
[    33.296] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.296] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.296] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.296] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.296] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.296] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.296] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.296] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.296] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.296] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.296] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.296] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.296] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.296] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
[    33.296] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.296] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.296] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.296] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.296] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.296] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.296] (II) NVIDIA(0):     Mode is valid.
[    33.296] (II) NVIDIA(0): 
[    33.296] (II) NVIDIA(0):   Validating Mode "800x600":
[    33.296] (II) NVIDIA(0):     800 x 600 @ 72 Hz
[    33.296] (II) NVIDIA(0):     Mode Source: X Server
[    33.296] (II) NVIDIA(0):       Pixel Clock      : 50.00 MHz
[    33.296] (II) NVIDIA(0):       HRes, HSyncStart :  800,  856
[    33.296] (II) NVIDIA(0):       HSyncEnd, HTotal :  976, 1040
[    33.296] (II) NVIDIA(0):       VRes, VSyncStart :  600,  637
[    33.296] (II) NVIDIA(0):       VSyncEnd, VTotal :  643,  666
[    33.296] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.296] (II) NVIDIA(0):     BestFit Backend for "800x600": 800x600
[    33.296] (II) NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are identical;
[    33.296] (II) NVIDIA(GPU-0):         collapsing BestFit AspectScaled.
[    33.296] (II) NVIDIA(GPU-0):     BestFit Centered and BestFit Scaled are identical;
[    33.296] (II) NVIDIA(GPU-0):         collapsing BestFit Scaled.
[    33.296] (II) NVIDIA(GPU-0):     BestFit Centered         800x600
[    33.296] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.296] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.296] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.296] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.296] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.296] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.296] (II) NVIDIA(GPU-0):     Native Centered          800x600
[    33.296] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.296] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.296] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.296] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.296] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.296] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.296] (II) NVIDIA(GPU-0):     Native Scaled            1920x1080
[    33.296] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.296] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.296] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.296] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.296] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.296] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.296] (II) NVIDIA(GPU-0):     Native AspectScaled      1440x1080
[    33.296] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.296] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.296] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.296] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.296] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.296] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.296] (II) NVIDIA(0):     Mode is valid.
[    33.296] (II) NVIDIA(0): 
[    33.296] (II) NVIDIA(0):   Validating Mode "400x300":
[    33.296] (II) NVIDIA(0):     400 x 300 @ 72 Hz
[    33.296] (II) NVIDIA(0):     Mode Source: X Server
[    33.296] (II) NVIDIA(0):       Pixel Clock      : 25.00 MHz
[    33.296] (II) NVIDIA(0):       HRes, HSyncStart :  400,  428
[    33.296] (II) NVIDIA(0):       HSyncEnd, HTotal :  488,  520
[    33.296] (II) NVIDIA(0):       VRes, VSyncStart :  300,  318
[    33.296] (II) NVIDIA(0):       VSyncEnd, VTotal :  321,  333
[    33.297] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.297] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.297] (II) NVIDIA(0):     BestFit Backend for "400x300": 1920x1080
[    33.297] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.297] (II) NVIDIA(GPU-0):     BestFit Centered         400x300
[    33.297] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.297] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.297] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.297] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.297] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.297] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.297] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.297] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.297] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.297] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.297] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.297] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.297] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.297] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
[    33.297] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.297] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.297] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.297] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.297] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.297] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.297] (II) NVIDIA(0):     Mode is valid.
[    33.297] (II) NVIDIA(0): 
[    33.297] (II) NVIDIA(0):   Validating Mode "800x600":
[    33.297] (II) NVIDIA(0):     800 x 600 @ 75 Hz
[    33.297] (II) NVIDIA(0):     Mode Source: X Server
[    33.297] (II) NVIDIA(0):       Pixel Clock      : 49.50 MHz
[    33.297] (II) NVIDIA(0):       HRes, HSyncStart :  800,  816
[    33.297] (II) NVIDIA(0):       HSyncEnd, HTotal :  896, 1056
[    33.297] (II) NVIDIA(0):       VRes, VSyncStart :  600,  601
[    33.297] (II) NVIDIA(0):       VSyncEnd, VTotal :  604,  625
[    33.297] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.297] (II) NVIDIA(0):     BestFit Backend for "800x600": 800x600
[    33.297] (II) NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are identical;
[    33.297] (II) NVIDIA(GPU-0):         collapsing BestFit AspectScaled.
[    33.297] (II) NVIDIA(GPU-0):     BestFit Centered and BestFit Scaled are identical;
[    33.297] (II) NVIDIA(GPU-0):         collapsing BestFit Scaled.
[    33.297] (II) NVIDIA(GPU-0):     BestFit Centered         800x600
[    33.297] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.297] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.297] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.297] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.297] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.297] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.297] (II) NVIDIA(GPU-0):     Native Centered          800x600
[    33.297] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.297] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.297] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.297] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.297] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.297] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.297] (II) NVIDIA(GPU-0):     Native Scaled            1920x1080
[    33.297] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.297] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.297] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.297] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.297] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.297] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.297] (II) NVIDIA(GPU-0):     Native AspectScaled      1440x1080
[    33.297] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.297] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.297] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.297] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.297] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.297] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.297] (II) NVIDIA(0):     Mode is valid.
[    33.297] (II) NVIDIA(0): 
[    33.297] (II) NVIDIA(0):   Validating Mode "400x300":
[    33.297] (II) NVIDIA(0):     400 x 300 @ 75 Hz
[    33.297] (II) NVIDIA(0):     Mode Source: X Server
[    33.297] (II) NVIDIA(0):       Pixel Clock      : 24.75 MHz
[    33.297] (II) NVIDIA(0):       HRes, HSyncStart :  400,  408
[    33.297] (II) NVIDIA(0):       HSyncEnd, HTotal :  448,  528
[    33.297] (II) NVIDIA(0):       VRes, VSyncStart :  300,  300
[    33.297] (II) NVIDIA(0):       VSyncEnd, VTotal :  302,  312
[    33.297] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.297] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.297] (II) NVIDIA(0):     BestFit Backend for "400x300": 1920x1080
[    33.297] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.297] (II) NVIDIA(GPU-0):     BestFit Centered         400x300
[    33.297] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.297] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.297] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.297] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.297] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.297] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.297] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.297] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.297] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.297] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.297] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.297] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.297] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.297] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
[    33.297] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.297] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.297] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.297] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.297] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.297] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.297] (II) NVIDIA(0):     Mode is valid.
[    33.297] (II) NVIDIA(0): 
[    33.297] (II) NVIDIA(0):   Validating Mode "800x600":
[    33.297] (II) NVIDIA(0):     800 x 600 @ 85 Hz
[    33.297] (II) NVIDIA(0):     Mode Source: X Server
[    33.297] (II) NVIDIA(0):       Pixel Clock      : 56.30 MHz
[    33.297] (II) NVIDIA(0):       HRes, HSyncStart :  800,  832
[    33.297] (II) NVIDIA(0):       HSyncEnd, HTotal :  896, 1048
[    33.297] (II) NVIDIA(0):       VRes, VSyncStart :  600,  601
[    33.297] (II) NVIDIA(0):       VSyncEnd, VTotal :  604,  631
[    33.297] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.297] (II) NVIDIA(0):     VertRefresh (85.1 Hz) out of range (50.000-75.000 Hz);
[    33.297] (II) NVIDIA(0):         however, ignoring VertRefresh check for DFP frontend
[    33.297] (II) NVIDIA(0):         mode validation
[    33.297] (II) NVIDIA(0):     BestFit Backend for "800x600": 1920x1080
[    33.297] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.298] (II) NVIDIA(GPU-0):     BestFit Centered         800x600
[    33.298] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.298] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.298] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.298] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.298] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.298] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.298] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.298] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.298] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.298] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.298] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.298] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.298] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.298] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
[    33.298] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.298] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.298] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.298] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.298] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.298] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.298] (II) NVIDIA(0):     Mode is valid.
[    33.298] (II) NVIDIA(0): 
[    33.298] (II) NVIDIA(0):   Validating Mode "400x300":
[    33.298] (II) NVIDIA(0):     400 x 300 @ 85 Hz
[    33.298] (II) NVIDIA(0):     Mode Source: X Server
[    33.298] (II) NVIDIA(0):       Pixel Clock      : 28.15 MHz
[    33.298] (II) NVIDIA(0):       HRes, HSyncStart :  400,  416
[    33.298] (II) NVIDIA(0):       HSyncEnd, HTotal :  448,  524
[    33.298] (II) NVIDIA(0):       VRes, VSyncStart :  300,  300
[    33.298] (II) NVIDIA(0):       VSyncEnd, VTotal :  302,  315
[    33.298] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.298] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.298] (II) NVIDIA(0):     VertRefresh (85.3 Hz) out of range (50.000-75.000 Hz);
[    33.298] (II) NVIDIA(0):         however, ignoring VertRefresh check for DFP frontend
[    33.298] (II) NVIDIA(0):         mode validation
[    33.298] (II) NVIDIA(0):     BestFit Backend for "400x300": 1920x1080
[    33.298] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.298] (II) NVIDIA(GPU-0):     BestFit Centered         400x300
[    33.298] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.298] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.298] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.298] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.298] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.298] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.298] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.298] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.298] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.298] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.298] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.298] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.298] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.298] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
[    33.298] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.298] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.298] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.298] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.298] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.298] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.298] (II) NVIDIA(0):     Mode is valid.
[    33.298] (II) NVIDIA(0): 
[    33.298] (II) NVIDIA(0):   Validating Mode "1024x768i":
[    33.298] (II) NVIDIA(0):     1024 x 768 @ 87 Hz
[    33.298] (II) NVIDIA(0):     Mode Source: X Server
[    33.298] (II) NVIDIA(0):       Pixel Clock      : 44.90 MHz
[    33.298] (II) NVIDIA(0):       HRes, HSyncStart : 1024, 1032
[    33.298] (II) NVIDIA(0):       HSyncEnd, HTotal : 1208, 1264
[    33.298] (II) NVIDIA(0):       VRes, VSyncStart :  768,  768
[    33.298] (II) NVIDIA(0):       VSyncEnd, VTotal :  776,  817
[    33.298] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.298] (II) NVIDIA(0):       Extra            : Interlace
[    33.298] (II) NVIDIA(0):     VertRefresh (87.0 Hz) out of range (50.000-75.000 Hz);
[    33.298] (II) NVIDIA(0):         however, ignoring VertRefresh check for DFP frontend
[    33.298] (II) NVIDIA(0):         mode validation
[    33.298] (II) NVIDIA(0):     BestFit Backend for "1024x768i": 1920x1080
[    33.298] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.298] (II) NVIDIA(GPU-0):     BestFit Centered         1024x768
[    33.298] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.298] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.298] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.298] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.298] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.298] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.298] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.298] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.298] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.298] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.298] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.298] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.298] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.298] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
[    33.298] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.298] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.298] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.298] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.298] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.298] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.298] (II) NVIDIA(0):     Mode is valid.
[    33.298] (II) NVIDIA(0): 
[    33.298] (II) NVIDIA(0):   Validating Mode "512x384i":
[    33.298] (II) NVIDIA(0):     512 x 384 @ 87 Hz
[    33.298] (II) NVIDIA(0):     Mode Source: X Server
[    33.298] (II) NVIDIA(0):       Pixel Clock      : 22.45 MHz
[    33.298] (II) NVIDIA(0):       HRes, HSyncStart :  512,  516
[    33.298] (II) NVIDIA(0):       HSyncEnd, HTotal :  604,  632
[    33.298] (II) NVIDIA(0):       VRes, VSyncStart :  384,  384
[    33.298] (II) NVIDIA(0):       VSyncEnd, VTotal :  388,  408
[    33.298] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.298] (II) NVIDIA(0):       Extra            : Interlace DoubleScan
[    33.298] (II) NVIDIA(0):     VertRefresh (87.1 Hz) out of range (50.000-75.000 Hz);
[    33.298] (II) NVIDIA(0):         however, ignoring VertRefresh check for DFP frontend
[    33.298] (II) NVIDIA(0):         mode validation
[    33.298] (II) NVIDIA(0):     BestFit Backend for "512x384i": 1920x1080
[    33.298] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.299] (II) NVIDIA(GPU-0):     BestFit Centered         512x384
[    33.299] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.299] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.299] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.299] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.299] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.299] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.299] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.299] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.299] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.299] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.299] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.299] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.299] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.299] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
[    33.299] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.299] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.299] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.299] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.299] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.299] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.299] (II) NVIDIA(0):     Mode is valid.
[    33.299] (II) NVIDIA(0): 
[    33.299] (II) NVIDIA(0):   Validating Mode "1024x768":
[    33.299] (II) NVIDIA(0):     1024 x 768 @ 60 Hz
[    33.299] (II) NVIDIA(0):     Mode Source: X Server
[    33.299] (II) NVIDIA(0):       Pixel Clock      : 65.00 MHz
[    33.299] (II) NVIDIA(0):       HRes, HSyncStart : 1024, 1048
[    33.299] (II) NVIDIA(0):       HSyncEnd, HTotal : 1184, 1344
[    33.299] (II) NVIDIA(0):       VRes, VSyncStart :  768,  771
[    33.299] (II) NVIDIA(0):       VSyncEnd, VTotal :  777,  806
[    33.299] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.299] (II) NVIDIA(0):     BestFit Backend for "1024x768": 1024x768
[    33.299] (II) NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are identical;
[    33.299] (II) NVIDIA(GPU-0):         collapsing BestFit AspectScaled.
[    33.299] (II) NVIDIA(GPU-0):     BestFit Centered and BestFit Scaled are identical;
[    33.299] (II) NVIDIA(GPU-0):         collapsing BestFit Scaled.
[    33.299] (II) NVIDIA(GPU-0):     BestFit Centered         1024x768
[    33.299] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.299] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.299] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.299] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.299] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.299] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.299] (II) NVIDIA(GPU-0):     Native Centered          1024x768
[    33.299] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.299] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.299] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.299] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.299] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.299] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.299] (II) NVIDIA(GPU-0):     Native Scaled            1920x1080
[    33.299] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.299] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.299] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.299] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.299] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.299] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.299] (II) NVIDIA(GPU-0):     Native AspectScaled      1440x1080
[    33.299] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.299] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.299] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.299] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.299] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.299] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.299] (II) NVIDIA(0):     Mode is valid.
[    33.299] (II) NVIDIA(0): 
[    33.299] (II) NVIDIA(0):   Validating Mode "512x384":
[    33.299] (II) NVIDIA(0):     512 x 384 @ 60 Hz
[    33.299] (II) NVIDIA(0):     Mode Source: X Server
[    33.299] (II) NVIDIA(0):       Pixel Clock      : 32.50 MHz
[    33.299] (II) NVIDIA(0):       HRes, HSyncStart :  512,  524
[    33.299] (II) NVIDIA(0):       HSyncEnd, HTotal :  592,  672
[    33.299] (II) NVIDIA(0):       VRes, VSyncStart :  384,  385
[    33.299] (II) NVIDIA(0):       VSyncEnd, VTotal :  388,  403
[    33.299] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.299] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.299] (II) NVIDIA(0):     BestFit Backend for "512x384": 1920x1080
[    33.299] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.299] (II) NVIDIA(GPU-0):     BestFit Centered         512x384
[    33.299] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.299] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.299] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.299] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.299] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.299] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.299] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.299] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.299] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.299] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.299] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.299] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.299] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.299] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
[    33.299] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.299] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.299] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.299] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.299] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.299] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.299] (II) NVIDIA(0):     Mode is valid.
[    33.299] (II) NVIDIA(0): 
[    33.299] (II) NVIDIA(0):   Validating Mode "1024x768":
[    33.299] (II) NVIDIA(0):     1024 x 768 @ 70 Hz
[    33.299] (II) NVIDIA(0):     Mode Source: X Server
[    33.299] (II) NVIDIA(0):       Pixel Clock      : 75.00 MHz
[    33.299] (II) NVIDIA(0):       HRes, HSyncStart : 1024, 1048
[    33.299] (II) NVIDIA(0):       HSyncEnd, HTotal : 1184, 1328
[    33.299] (II) NVIDIA(0):       VRes, VSyncStart :  768,  771
[    33.299] (II) NVIDIA(0):       VSyncEnd, VTotal :  777,  806
[    33.299] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.299] (II) NVIDIA(0):     BestFit Backend for "1024x768": 1024x768
[    33.299] (II) NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are identical;
[    33.299] (II) NVIDIA(GPU-0):         collapsing BestFit AspectScaled.
[    33.299] (II) NVIDIA(GPU-0):     BestFit Centered and BestFit Scaled are identical;
[    33.299] (II) NVIDIA(GPU-0):         collapsing BestFit Scaled.
[    33.299] (II) NVIDIA(GPU-0):     BestFit Centered         1024x768
[    33.300] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.300] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.300] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.300] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.300] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.300] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.300] (II) NVIDIA(GPU-0):     Native Centered          1024x768
[    33.300] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.300] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.300] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.300] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.300] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.300] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.300] (II) NVIDIA(GPU-0):     Native Scaled            1920x1080
[    33.300] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.300] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.300] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.300] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.300] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.300] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.300] (II) NVIDIA(GPU-0):     Native AspectScaled      1440x1080
[    33.300] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.300] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.300] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.300] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.300] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.300] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.300] (II) NVIDIA(0):     Mode is valid.
[    33.300] (II) NVIDIA(0): 
[    33.300] (II) NVIDIA(0):   Validating Mode "512x384":
[    33.300] (II) NVIDIA(0):     512 x 384 @ 70 Hz
[    33.300] (II) NVIDIA(0):     Mode Source: X Server
[    33.300] (II) NVIDIA(0):       Pixel Clock      : 37.50 MHz
[    33.300] (II) NVIDIA(0):       HRes, HSyncStart :  512,  524
[    33.300] (II) NVIDIA(0):       HSyncEnd, HTotal :  592,  664
[    33.300] (II) NVIDIA(0):       VRes, VSyncStart :  384,  385
[    33.300] (II) NVIDIA(0):       VSyncEnd, VTotal :  388,  403
[    33.300] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.300] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.300] (II) NVIDIA(0):     BestFit Backend for "512x384": 1920x1080
[    33.300] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.300] (II) NVIDIA(GPU-0):     BestFit Centered         512x384
[    33.300] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.300] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.300] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.300] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.300] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.300] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.300] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.300] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.300] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.300] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.300] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.300] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.300] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.300] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
[    33.300] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.300] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.300] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.300] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.300] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.300] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.300] (II) NVIDIA(0):     Mode is valid.
[    33.300] (II) NVIDIA(0): 
[    33.300] (II) NVIDIA(0):   Validating Mode "1024x768":
[    33.300] (II) NVIDIA(0):     1024 x 768 @ 75 Hz
[    33.300] (II) NVIDIA(0):     Mode Source: X Server
[    33.300] (II) NVIDIA(0):       Pixel Clock      : 78.75 MHz
[    33.300] (II) NVIDIA(0):       HRes, HSyncStart : 1024, 1040
[    33.300] (II) NVIDIA(0):       HSyncEnd, HTotal : 1136, 1312
[    33.300] (II) NVIDIA(0):       VRes, VSyncStart :  768,  769
[    33.300] (II) NVIDIA(0):       VSyncEnd, VTotal :  772,  800
[    33.300] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.300] (II) NVIDIA(0):     BestFit Backend for "1024x768": 1024x768
[    33.300] (II) NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are identical;
[    33.300] (II) NVIDIA(GPU-0):         collapsing BestFit AspectScaled.
[    33.300] (II) NVIDIA(GPU-0):     BestFit Centered and BestFit Scaled are identical;
[    33.300] (II) NVIDIA(GPU-0):         collapsing BestFit Scaled.
[    33.300] (II) NVIDIA(GPU-0):     BestFit Centered         1024x768
[    33.300] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.300] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.300] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.300] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.300] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.300] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.300] (II) NVIDIA(GPU-0):     Native Centered          1024x768
[    33.300] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.300] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.300] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.300] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.300] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.300] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.300] (II) NVIDIA(GPU-0):     Native Scaled            1920x1080
[    33.300] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.300] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.300] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.300] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.300] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.300] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.300] (II) NVIDIA(GPU-0):     Native AspectScaled      1440x1080
[    33.300] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.300] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.300] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.300] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.300] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.300] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.300] (II) NVIDIA(0):     Mode is valid.
[    33.300] (II) NVIDIA(0): 
[    33.300] (II) NVIDIA(0):   Validating Mode "512x384":
[    33.300] (II) NVIDIA(0):     512 x 384 @ 75 Hz
[    33.300] (II) NVIDIA(0):     Mode Source: X Server
[    33.300] (II) NVIDIA(0):       Pixel Clock      : 39.38 MHz
[    33.300] (II) NVIDIA(0):       HRes, HSyncStart :  512,  520
[    33.300] (II) NVIDIA(0):       HSyncEnd, HTotal :  568,  656
[    33.300] (II) NVIDIA(0):       VRes, VSyncStart :  384,  384
[    33.300] (II) NVIDIA(0):       VSyncEnd, VTotal :  386,  400
[    33.300] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.300] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.300] (II) NVIDIA(0):     BestFit Backend for "512x384": 1920x1080
[    33.300] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.300] (II) NVIDIA(GPU-0):     BestFit Centered         512x384
[    33.300] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.301] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.301] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.301] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.301] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.301] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.301] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.301] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.301] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.301] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.301] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.301] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.301] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.301] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
[    33.301] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.301] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.301] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.301] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.301] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.301] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.301] (II) NVIDIA(0):     Mode is valid.
[    33.301] (II) NVIDIA(0): 
[    33.301] (II) NVIDIA(0):   Validating Mode "1024x768":
[    33.301] (II) NVIDIA(0):     1024 x 768 @ 85 Hz
[    33.301] (II) NVIDIA(0):     Mode Source: X Server
[    33.301] (II) NVIDIA(0):       Pixel Clock      : 94.50 MHz
[    33.301] (II) NVIDIA(0):       HRes, HSyncStart : 1024, 1072
[    33.301] (II) NVIDIA(0):       HSyncEnd, HTotal : 1168, 1376
[    33.301] (II) NVIDIA(0):       VRes, VSyncStart :  768,  769
[    33.301] (II) NVIDIA(0):       VSyncEnd, VTotal :  772,  808
[    33.301] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.301] (II) NVIDIA(0):     VertRefresh (85.0 Hz) out of range (50.000-75.000 Hz);
[    33.301] (II) NVIDIA(0):         however, ignoring VertRefresh check for DFP frontend
[    33.301] (II) NVIDIA(0):         mode validation
[    33.301] (II) NVIDIA(0):     BestFit Backend for "1024x768": 1920x1080
[    33.301] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.301] (II) NVIDIA(GPU-0):     BestFit Centered         1024x768
[    33.301] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.301] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.301] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.301] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.301] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.301] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.301] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.301] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.301] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.301] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.301] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.301] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.301] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.301] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
[    33.301] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.301] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.301] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.301] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.301] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.301] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.301] (II) NVIDIA(0):     Mode is valid.
[    33.301] (II) NVIDIA(0): 
[    33.301] (II) NVIDIA(0):   Validating Mode "512x384":
[    33.301] (II) NVIDIA(0):     512 x 384 @ 85 Hz
[    33.301] (II) NVIDIA(0):     Mode Source: X Server
[    33.301] (II) NVIDIA(0):       Pixel Clock      : 47.25 MHz
[    33.301] (II) NVIDIA(0):       HRes, HSyncStart :  512,  536
[    33.301] (II) NVIDIA(0):       HSyncEnd, HTotal :  584,  688
[    33.301] (II) NVIDIA(0):       VRes, VSyncStart :  384,  384
[    33.301] (II) NVIDIA(0):       VSyncEnd, VTotal :  386,  404
[    33.301] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.301] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.301] (II) NVIDIA(0):     VertRefresh (85.0 Hz) out of range (50.000-75.000 Hz);
[    33.301] (II) NVIDIA(0):         however, ignoring VertRefresh check for DFP frontend
[    33.301] (II) NVIDIA(0):         mode validation
[    33.301] (II) NVIDIA(0):     BestFit Backend for "512x384": 1920x1080
[    33.301] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.301] (II) NVIDIA(GPU-0):     BestFit Centered         512x384
[    33.301] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.301] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.301] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.301] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.301] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.301] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.301] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.301] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.301] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.301] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.301] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.301] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.301] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.301] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
[    33.301] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.301] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.301] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.301] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.301] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.301] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.301] (II) NVIDIA(0):     Mode is valid.
[    33.301] (II) NVIDIA(0): 
[    33.301] (II) NVIDIA(0):   Validating Mode "1152x864":
[    33.301] (II) NVIDIA(0):     1152 x 864 @ 75 Hz
[    33.301] (II) NVIDIA(0):     Mode Source: X Server
[    33.301] (II) NVIDIA(0):       Pixel Clock      : 108.00 MHz
[    33.301] (II) NVIDIA(0):       HRes, HSyncStart : 1152, 1216
[    33.301] (II) NVIDIA(0):       HSyncEnd, HTotal : 1344, 1600
[    33.301] (II) NVIDIA(0):       VRes, VSyncStart :  864,  865
[    33.301] (II) NVIDIA(0):       VSyncEnd, VTotal :  868,  900
[    33.301] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.301] (II) NVIDIA(0):     BestFit Backend for "1152x864": 1152x864
[    33.301] (II) NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are identical;
[    33.301] (II) NVIDIA(GPU-0):         collapsing BestFit AspectScaled.
[    33.301] (II) NVIDIA(GPU-0):     BestFit Centered and BestFit Scaled are identical;
[    33.301] (II) NVIDIA(GPU-0):         collapsing BestFit Scaled.
[    33.301] (II) NVIDIA(GPU-0):     BestFit Centered         1152x864
[    33.301] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.301] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.301] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.301] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.301] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.301] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.301] (II) NVIDIA(GPU-0):     Native Centered          1152x864
[    33.301] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.301] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.301] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.301] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.301] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.301] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.301] (II) NVIDIA(GPU-0):     Native Scaled            1920x1080
[    33.301] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.301] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.301] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.301] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.301] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.302] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.302] (II) NVIDIA(GPU-0):     Native AspectScaled      1440x1080
[    33.302] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.302] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.302] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.302] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.302] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.302] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.302] (II) NVIDIA(0):     Mode is valid.
[    33.302] (II) NVIDIA(0): 
[    33.302] (II) NVIDIA(0):   Validating Mode "576x432":
[    33.302] (II) NVIDIA(0):     576 x 432 @ 75 Hz
[    33.302] (II) NVIDIA(0):     Mode Source: X Server
[    33.302] (II) NVIDIA(0):       Pixel Clock      : 54.00 MHz
[    33.302] (II) NVIDIA(0):       HRes, HSyncStart :  576,  608
[    33.302] (II) NVIDIA(0):       HSyncEnd, HTotal :  672,  800
[    33.302] (II) NVIDIA(0):       VRes, VSyncStart :  432,  432
[    33.302] (II) NVIDIA(0):       VSyncEnd, VTotal :  434,  450
[    33.302] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.302] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.302] (II) NVIDIA(0):     BestFit Backend for "576x432": 1920x1080
[    33.302] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.302] (II) NVIDIA(GPU-0):     BestFit Centered         576x432
[    33.302] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.302] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.302] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.302] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.302] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.302] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.302] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.302] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.302] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.302] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.302] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.302] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.302] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.302] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
[    33.302] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.302] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.302] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.302] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.302] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.302] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.302] (II) NVIDIA(0):     Mode is valid.
[    33.302] (II) NVIDIA(0): 
[    33.302] (II) NVIDIA(0):   Validating Mode "1280x960":
[    33.302] (II) NVIDIA(0):     1280 x 960 @ 60 Hz
[    33.302] (II) NVIDIA(0):     Mode Source: X Server
[    33.302] (II) NVIDIA(0):       Pixel Clock      : 108.00 MHz
[    33.302] (II) NVIDIA(0):       HRes, HSyncStart : 1280, 1376
[    33.302] (II) NVIDIA(0):       HSyncEnd, HTotal : 1488, 1800
[    33.302] (II) NVIDIA(0):       VRes, VSyncStart :  960,  961
[    33.302] (II) NVIDIA(0):       VSyncEnd, VTotal :  964, 1000
[    33.302] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.302] (II) NVIDIA(0):     BestFit Backend for "1280x960": 1280x960
[    33.302] (II) NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are identical;
[    33.302] (II) NVIDIA(GPU-0):         collapsing BestFit AspectScaled.
[    33.302] (II) NVIDIA(GPU-0):     BestFit Centered and BestFit Scaled are identical;
[    33.302] (II) NVIDIA(GPU-0):         collapsing BestFit Scaled.
[    33.302] (II) NVIDIA(GPU-0):     BestFit Centered         1280x960
[    33.302] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.302] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.302] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.302] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.302] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.302] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.302] (II) NVIDIA(GPU-0):     Native Centered          1280x960
[    33.302] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.302] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.302] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.302] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.302] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.302] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.302] (II) NVIDIA(GPU-0):     Native Scaled            1920x1080
[    33.302] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.302] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.302] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.302] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.302] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.302] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.302] (II) NVIDIA(GPU-0):     Native AspectScaled      1440x1080
[    33.302] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.302] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.302] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.302] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.302] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.302] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.302] (II) NVIDIA(0):     Mode is valid.
[    33.302] (II) NVIDIA(0): 
[    33.302] (II) NVIDIA(0):   Validating Mode "640x480":
[    33.302] (II) NVIDIA(0):     640 x 480 @ 60 Hz
[    33.302] (II) NVIDIA(0):     Mode Source: X Server
[    33.302] (II) NVIDIA(0):       Pixel Clock      : 54.00 MHz
[    33.302] (II) NVIDIA(0):       HRes, HSyncStart :  640,  688
[    33.302] (II) NVIDIA(0):       HSyncEnd, HTotal :  744,  900
[    33.302] (II) NVIDIA(0):       VRes, VSyncStart :  480,  480
[    33.302] (II) NVIDIA(0):       VSyncEnd, VTotal :  482,  500
[    33.302] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.302] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.302] (II) NVIDIA(0):     BestFit Backend for "640x480": 1920x1080
[    33.302] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.302] (II) NVIDIA(GPU-0):     BestFit Centered         640x480
[    33.302] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.302] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.302] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.302] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.302] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.302] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.302] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.302] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.302] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.302] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.302] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.302] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.302] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.302] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
[    33.302] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.302] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.302] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.302] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.302] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.302] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.302] (II) NVIDIA(0):     Mode is valid.
[    33.302] (II) NVIDIA(0): 
[    33.302] (II) NVIDIA(0):   Validating Mode "1280x960":
[    33.302] (II) NVIDIA(0):     1280 x 960 @ 85 Hz
[    33.302] (II) NVIDIA(0):     Mode Source: X Server
[    33.302] (II) NVIDIA(0):       Pixel Clock      : 148.50 MHz
[    33.303] (II) NVIDIA(0):       HRes, HSyncStart : 1280, 1344
[    33.303] (II) NVIDIA(0):       HSyncEnd, HTotal : 1504, 1728
[    33.303] (II) NVIDIA(0):       VRes, VSyncStart :  960,  961
[    33.303] (II) NVIDIA(0):       VSyncEnd, VTotal :  964, 1011
[    33.303] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.303] (II) NVIDIA(0):     HorizSync (85.9 kHz) out of range (24.000-82.000 kHz);
[    33.303] (II) NVIDIA(0):         however, ignoring HorizSync check for DFP frontend
[    33.303] (II) NVIDIA(0):         mode validation
[    33.303] (II) NVIDIA(0):     VertRefresh (85.0 Hz) out of range (50.000-75.000 Hz);
[    33.303] (II) NVIDIA(0):         however, ignoring VertRefresh check for DFP frontend
[    33.303] (II) NVIDIA(0):         mode validation
[    33.303] (II) NVIDIA(0):     BestFit Backend for "1280x960": 1920x1080
[    33.303] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.303] (II) NVIDIA(GPU-0):     BestFit Centered         1280x960
[    33.303] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.303] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.303] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.303] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.303] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.303] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.303] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.303] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.303] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.303] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.303] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.303] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.303] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.303] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
[    33.303] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.303] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.303] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.303] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.303] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.303] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.303] (II) NVIDIA(0):     Mode is valid.
[    33.303] (II) NVIDIA(0): 
[    33.303] (II) NVIDIA(0):   Validating Mode "640x480":
[    33.303] (II) NVIDIA(0):     640 x 480 @ 85 Hz
[    33.303] (II) NVIDIA(0):     Mode Source: X Server
[    33.303] (II) NVIDIA(0):       Pixel Clock      : 74.25 MHz
[    33.303] (II) NVIDIA(0):       HRes, HSyncStart :  640,  672
[    33.303] (II) NVIDIA(0):       HSyncEnd, HTotal :  752,  864
[    33.303] (II) NVIDIA(0):       VRes, VSyncStart :  480,  480
[    33.303] (II) NVIDIA(0):       VSyncEnd, VTotal :  482,  505
[    33.303] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.303] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.303] (II) NVIDIA(0):     HorizSync (85.9 kHz) out of range (24.000-82.000 kHz);
[    33.303] (II) NVIDIA(0):         however, ignoring HorizSync check for DFP frontend
[    33.303] (II) NVIDIA(0):         mode validation
[    33.303] (II) NVIDIA(0):     VertRefresh (85.1 Hz) out of range (50.000-75.000 Hz);
[    33.303] (II) NVIDIA(0):         however, ignoring VertRefresh check for DFP frontend
[    33.303] (II) NVIDIA(0):         mode validation
[    33.303] (II) NVIDIA(0):     BestFit Backend for "640x480": 1920x1080
[    33.303] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.303] (II) NVIDIA(GPU-0):     BestFit Centered         640x480
[    33.303] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.303] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.303] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.303] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.303] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.303] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.303] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.303] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.303] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.303] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.303] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.303] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.303] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.303] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
[    33.303] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.303] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.303] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.303] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.303] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.303] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.303] (II) NVIDIA(0):     Mode is valid.
[    33.303] (II) NVIDIA(0): 
[    33.303] (II) NVIDIA(0):   Validating Mode "1280x1024":
[    33.303] (II) NVIDIA(0):     1280 x 1024 @ 60 Hz
[    33.303] (II) NVIDIA(0):     Mode Source: X Server
[    33.303] (II) NVIDIA(0):       Pixel Clock      : 108.00 MHz
[    33.303] (II) NVIDIA(0):       HRes, HSyncStart : 1280, 1328
[    33.303] (II) NVIDIA(0):       HSyncEnd, HTotal : 1440, 1688
[    33.303] (II) NVIDIA(0):       VRes, VSyncStart : 1024, 1025
[    33.303] (II) NVIDIA(0):       VSyncEnd, VTotal : 1028, 1066
[    33.303] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.303] (II) NVIDIA(0):     BestFit Backend for "1280x1024": 1280x1024
[    33.303] (II) NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are identical;
[    33.303] (II) NVIDIA(GPU-0):         collapsing BestFit AspectScaled.
[    33.303] (II) NVIDIA(GPU-0):     BestFit Centered and BestFit Scaled are identical;
[    33.303] (II) NVIDIA(GPU-0):         collapsing BestFit Scaled.
[    33.303] (II) NVIDIA(GPU-0):     BestFit Centered         1280x1024
[    33.303] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.303] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.303] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.303] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.303] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.303] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.303] (II) NVIDIA(GPU-0):     Native Centered          1280x1024
[    33.303] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.303] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.303] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.303] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.303] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.303] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.303] (II) NVIDIA(GPU-0):     Native Scaled            1920x1080
[    33.303] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.303] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.303] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.303] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.303] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.303] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.303] (II) NVIDIA(GPU-0):     Native AspectScaled      1350x1080
[    33.303] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.303] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.303] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.303] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.303] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.303] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.303] (II) NVIDIA(0):     Mode is valid.
[    33.303] (II) NVIDIA(0): 
[    33.304] (II) NVIDIA(0):   Validating Mode "640x512":
[    33.304] (II) NVIDIA(0):     640 x 512 @ 60 Hz
[    33.304] (II) NVIDIA(0):     Mode Source: X Server
[    33.304] (II) NVIDIA(0):       Pixel Clock      : 54.00 MHz
[    33.304] (II) NVIDIA(0):       HRes, HSyncStart :  640,  664
[    33.304] (II) NVIDIA(0):       HSyncEnd, HTotal :  720,  844
[    33.304] (II) NVIDIA(0):       VRes, VSyncStart :  512,  512
[    33.304] (II) NVIDIA(0):       VSyncEnd, VTotal :  514,  533
[    33.304] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.304] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.304] (II) NVIDIA(0):     BestFit Backend for "640x512": 1920x1080
[    33.304] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.304] (II) NVIDIA(GPU-0):     BestFit Centered         640x512
[    33.304] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.304] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.304] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.304] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.304] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.304] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.304] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.304] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.304] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.304] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.304] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.304] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.304] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.304] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1350x1080
[    33.304] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.304] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.304] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.304] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.304] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.304] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.304] (II) NVIDIA(0):     Mode is valid.
[    33.304] (II) NVIDIA(0): 
[    33.304] (II) NVIDIA(0):   Validating Mode "1280x1024":
[    33.304] (II) NVIDIA(0):     1280 x 1024 @ 75 Hz
[    33.304] (II) NVIDIA(0):     Mode Source: X Server
[    33.304] (II) NVIDIA(0):       Pixel Clock      : 135.00 MHz
[    33.304] (II) NVIDIA(0):       HRes, HSyncStart : 1280, 1296
[    33.304] (II) NVIDIA(0):       HSyncEnd, HTotal : 1440, 1688
[    33.304] (II) NVIDIA(0):       VRes, VSyncStart : 1024, 1025
[    33.304] (II) NVIDIA(0):       VSyncEnd, VTotal : 1028, 1066
[    33.304] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.304] (II) NVIDIA(0):     BestFit Backend for "1280x1024": 1280x1024
[    33.304] (II) NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are identical;
[    33.304] (II) NVIDIA(GPU-0):         collapsing BestFit AspectScaled.
[    33.304] (II) NVIDIA(GPU-0):     BestFit Centered and BestFit Scaled are identical;
[    33.304] (II) NVIDIA(GPU-0):         collapsing BestFit Scaled.
[    33.304] (II) NVIDIA(GPU-0):     BestFit Centered         1280x1024
[    33.304] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.304] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.304] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.304] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.304] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.304] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.304] (II) NVIDIA(GPU-0):     Native Centered          1280x1024
[    33.304] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.304] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.304] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.304] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.304] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.304] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.304] (II) NVIDIA(GPU-0):     Native Scaled            1920x1080
[    33.304] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.304] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.304] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.304] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.304] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.304] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.304] (II) NVIDIA(GPU-0):     Native AspectScaled      1350x1080
[    33.304] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.304] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.304] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.304] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.304] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.304] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.304] (II) NVIDIA(0):     Mode is valid.
[    33.304] (II) NVIDIA(0): 
[    33.304] (II) NVIDIA(0):   Validating Mode "640x512":
[    33.304] (II) NVIDIA(0):     640 x 512 @ 75 Hz
[    33.304] (II) NVIDIA(0):     Mode Source: X Server
[    33.304] (II) NVIDIA(0):       Pixel Clock      : 67.50 MHz
[    33.304] (II) NVIDIA(0):       HRes, HSyncStart :  640,  648
[    33.304] (II) NVIDIA(0):       HSyncEnd, HTotal :  720,  844
[    33.304] (II) NVIDIA(0):       VRes, VSyncStart :  512,  512
[    33.304] (II) NVIDIA(0):       VSyncEnd, VTotal :  514,  533
[    33.304] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.304] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.304] (II) NVIDIA(0):     BestFit Backend for "640x512": 1920x1080
[    33.304] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.304] (II) NVIDIA(GPU-0):     BestFit Centered         640x512
[    33.304] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.304] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.304] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.304] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.304] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.304] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.304] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.304] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.304] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.304] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.304] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.304] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.304] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.304] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1350x1080
[    33.304] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.304] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.304] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.304] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.304] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.304] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.304] (II) NVIDIA(0):     Mode is valid.
[    33.304] (II) NVIDIA(0): 
[    33.304] (II) NVIDIA(0):   Validating Mode "1280x1024":
[    33.304] (II) NVIDIA(0):     1280 x 1024 @ 85 Hz
[    33.304] (II) NVIDIA(0):     Mode Source: X Server
[    33.304] (II) NVIDIA(0):       Pixel Clock      : 157.50 MHz
[    33.304] (II) NVIDIA(0):       HRes, HSyncStart : 1280, 1344
[    33.304] (II) NVIDIA(0):       HSyncEnd, HTotal : 1504, 1728
[    33.304] (II) NVIDIA(0):       VRes, VSyncStart : 1024, 1025
[    33.304] (II) NVIDIA(0):       VSyncEnd, VTotal : 1028, 1072
[    33.304] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.304] (II) NVIDIA(0):     HorizSync (91.1 kHz) out of range (24.000-82.000 kHz);
[    33.304] (II) NVIDIA(0):         however, ignoring HorizSync check for DFP frontend
[    33.304] (II) NVIDIA(0):         mode validation
[    33.304] (II) NVIDIA(0):     VertRefresh (85.0 Hz) out of range (50.000-75.000 Hz);
[    33.304] (II) NVIDIA(0):         however, ignoring VertRefresh check for DFP frontend
[    33.305] (II) NVIDIA(0):         mode validation
[    33.305] (II) NVIDIA(0):     BestFit Backend for "1280x1024": 1920x1080
[    33.305] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.305] (II) NVIDIA(GPU-0):     BestFit Centered         1280x1024
[    33.305] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.305] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.305] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.305] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.305] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.305] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.305] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.305] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.305] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.305] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.305] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.305] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.305] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.305] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1350x1080
[    33.305] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.305] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.305] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.305] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.305] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.305] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.305] (II) NVIDIA(0):     Mode is valid.
[    33.305] (II) NVIDIA(0): 
[    33.305] (II) NVIDIA(0):   Validating Mode "640x512":
[    33.305] (II) NVIDIA(0):     640 x 512 @ 85 Hz
[    33.305] (II) NVIDIA(0):     Mode Source: X Server
[    33.305] (II) NVIDIA(0):       Pixel Clock      : 78.75 MHz
[    33.305] (II) NVIDIA(0):       HRes, HSyncStart :  640,  672
[    33.305] (II) NVIDIA(0):       HSyncEnd, HTotal :  752,  864
[    33.305] (II) NVIDIA(0):       VRes, VSyncStart :  512,  512
[    33.305] (II) NVIDIA(0):       VSyncEnd, VTotal :  514,  536
[    33.305] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.305] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.305] (II) NVIDIA(0):     HorizSync (91.1 kHz) out of range (24.000-82.000 kHz);
[    33.305] (II) NVIDIA(0):         however, ignoring HorizSync check for DFP frontend
[    33.305] (II) NVIDIA(0):         mode validation
[    33.305] (II) NVIDIA(0):     VertRefresh (85.0 Hz) out of range (50.000-75.000 Hz);
[    33.305] (II) NVIDIA(0):         however, ignoring VertRefresh check for DFP frontend
[    33.305] (II) NVIDIA(0):         mode validation
[    33.305] (II) NVIDIA(0):     BestFit Backend for "640x512": 1920x1080
[    33.305] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.305] (II) NVIDIA(GPU-0):     BestFit Centered         640x512
[    33.305] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.305] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.305] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.305] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.305] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.305] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.305] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.305] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.305] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.305] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.305] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.305] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.305] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.305] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1350x1080
[    33.305] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.305] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.305] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.305] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.305] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.305] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.305] (II) NVIDIA(0):     Mode is valid.
[    33.305] (II) NVIDIA(0): 
[    33.305] (II) NVIDIA(0):   Validating Mode "1600x1200":
[    33.305] (II) NVIDIA(0):     1600 x 1200 @ 60 Hz
[    33.305] (II) NVIDIA(0):     Mode Source: X Server
[    33.305] (II) NVIDIA(0):       Pixel Clock      : 162.00 MHz
[    33.305] (II) NVIDIA(0):       HRes, HSyncStart : 1600, 1664
[    33.305] (II) NVIDIA(0):       HSyncEnd, HTotal : 1856, 2160
[    33.305] (II) NVIDIA(0):       VRes, VSyncStart : 1200, 1201
[    33.305] (II) NVIDIA(0):       VSyncEnd, VTotal : 1204, 1250
[    33.305] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.305] (II) NVIDIA(0):     Mode (1600 x 1200) is too large for DFP Native Resolution
[    33.305] (II) NVIDIA(0):         (Max: 1920 x 1080); mode will not be allowed to scale
[    33.305] (II) NVIDIA(0):         to the DFP's native resolution.
[    33.305] (II) NVIDIA(0):     BestFit Backend for "1600x1200": 1600x1200
[    33.305] (II) NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are identical;
[    33.305] (II) NVIDIA(GPU-0):         collapsing BestFit AspectScaled.
[    33.305] (II) NVIDIA(GPU-0):     BestFit Centered and BestFit Scaled are identical;
[    33.305] (II) NVIDIA(GPU-0):         collapsing BestFit Scaled.
[    33.305] (II) NVIDIA(GPU-0):     BestFit Centered         1600x1200
[    33.305] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.305] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.305] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.305] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.305] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.305] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.305] (II) NVIDIA(0):     Mode is valid.
[    33.305] (II) NVIDIA(0): 
[    33.305] (II) NVIDIA(0):   Validating Mode "800x600":
[    33.305] (II) NVIDIA(0):     800 x 600 @ 60 Hz
[    33.305] (II) NVIDIA(0):     Mode Source: X Server
[    33.305] (II) NVIDIA(0):       Pixel Clock      : 81.00 MHz
[    33.305] (II) NVIDIA(0):       HRes, HSyncStart :  800,  832
[    33.305] (II) NVIDIA(0):       HSyncEnd, HTotal :  928, 1080
[    33.305] (II) NVIDIA(0):       VRes, VSyncStart :  600,  600
[    33.305] (II) NVIDIA(0):       VSyncEnd, VTotal :  602,  625
[    33.305] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.305] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.305] (II) NVIDIA(0):     BestFit Backend for "800x600": 1920x1080
[    33.305] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.305] (II) NVIDIA(GPU-0):     BestFit Centered         800x600
[    33.305] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.305] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.305] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.305] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.305] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.305] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.305] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.305] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.305] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.305] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.305] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.305] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.305] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.305] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
[    33.305] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.305] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.305] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.305] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.305] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.305] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.305] (II) NVIDIA(0):     Mode is valid.
[    33.306] (II) NVIDIA(0): 
[    33.306] (II) NVIDIA(0):   Validating Mode "1600x1200":
[    33.306] (II) NVIDIA(0):     1600 x 1200 @ 65 Hz
[    33.306] (II) NVIDIA(0):     Mode Source: X Server
[    33.306] (II) NVIDIA(0):       Pixel Clock      : 175.50 MHz
[    33.306] (II) NVIDIA(0):       HRes, HSyncStart : 1600, 1664
[    33.306] (II) NVIDIA(0):       HSyncEnd, HTotal : 1856, 2160
[    33.306] (II) NVIDIA(0):       VRes, VSyncStart : 1200, 1201
[    33.306] (II) NVIDIA(0):       VSyncEnd, VTotal : 1204, 1250
[    33.306] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.306] (WW) NVIDIA(0):     Mode is rejected: PixelClock (175.5 MHz) too high for EDID
[    33.306] (WW) NVIDIA(0):     (EDID Max: 170.0 MHz).
[    33.306] (II) NVIDIA(0): 
[    33.306] (II) NVIDIA(0):   Validating Mode "800x600":
[    33.306] (II) NVIDIA(0):     800 x 600 @ 65 Hz
[    33.306] (II) NVIDIA(0):     Mode Source: X Server
[    33.306] (II) NVIDIA(0):       Pixel Clock      : 87.75 MHz
[    33.306] (II) NVIDIA(0):       HRes, HSyncStart :  800,  832
[    33.306] (II) NVIDIA(0):       HSyncEnd, HTotal :  928, 1080
[    33.306] (II) NVIDIA(0):       VRes, VSyncStart :  600,  600
[    33.306] (II) NVIDIA(0):       VSyncEnd, VTotal :  602,  625
[    33.306] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.306] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.306] (II) NVIDIA(0):     BestFit Backend for "800x600": 1920x1080
[    33.306] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.306] (II) NVIDIA(GPU-0):     BestFit Centered         800x600
[    33.306] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.306] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.306] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.306] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.306] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.306] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.306] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.306] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.306] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.306] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.306] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.306] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.306] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.306] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
[    33.306] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.306] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.306] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.306] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.306] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.306] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.306] (II) NVIDIA(0):     Mode is valid.
[    33.306] (II) NVIDIA(0): 
[    33.306] (II) NVIDIA(0):   Validating Mode "1600x1200":
[    33.306] (II) NVIDIA(0):     1600 x 1200 @ 70 Hz
[    33.306] (II) NVIDIA(0):     Mode Source: X Server
[    33.306] (II) NVIDIA(0):       Pixel Clock      : 189.00 MHz
[    33.306] (II) NVIDIA(0):       HRes, HSyncStart : 1600, 1664
[    33.306] (II) NVIDIA(0):       HSyncEnd, HTotal : 1856, 2160
[    33.306] (II) NVIDIA(0):       VRes, VSyncStart : 1200, 1201
[    33.306] (II) NVIDIA(0):       VSyncEnd, VTotal : 1204, 1250
[    33.306] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.306] (WW) NVIDIA(0):     Mode is rejected: PixelClock (189.0 MHz) too high for EDID
[    33.306] (WW) NVIDIA(0):     (EDID Max: 170.0 MHz).
[    33.306] (II) NVIDIA(0): 
[    33.306] (II) NVIDIA(0):   Validating Mode "800x600":
[    33.306] (II) NVIDIA(0):     800 x 600 @ 70 Hz
[    33.306] (II) NVIDIA(0):     Mode Source: X Server
[    33.306] (II) NVIDIA(0):       Pixel Clock      : 94.50 MHz
[    33.306] (II) NVIDIA(0):       HRes, HSyncStart :  800,  832
[    33.306] (II) NVIDIA(0):       HSyncEnd, HTotal :  928, 1080
[    33.306] (II) NVIDIA(0):       VRes, VSyncStart :  600,  600
[    33.306] (II) NVIDIA(0):       VSyncEnd, VTotal :  602,  625
[    33.306] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.306] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.306] (II) NVIDIA(0):     HorizSync (87.5 kHz) out of range (24.000-82.000 kHz);
[    33.306] (II) NVIDIA(0):         however, ignoring HorizSync check for DFP frontend
[    33.306] (II) NVIDIA(0):         mode validation
[    33.306] (II) NVIDIA(0):     BestFit Backend for "800x600": 1920x1080
[    33.306] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.306] (II) NVIDIA(GPU-0):     BestFit Centered         800x600
[    33.306] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.306] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.306] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.306] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.306] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.306] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.306] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.306] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.306] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.306] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.306] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.306] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.306] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.306] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
[    33.306] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.306] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.306] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.306] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.306] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.306] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.306] (II) NVIDIA(0):     Mode is valid.
[    33.306] (II) NVIDIA(0): 
[    33.306] (II) NVIDIA(0):   Validating Mode "1600x1200":
[    33.306] (II) NVIDIA(0):     1600 x 1200 @ 75 Hz
[    33.306] (II) NVIDIA(0):     Mode Source: X Server
[    33.306] (II) NVIDIA(0):       Pixel Clock      : 202.50 MHz
[    33.306] (II) NVIDIA(0):       HRes, HSyncStart : 1600, 1664
[    33.306] (II) NVIDIA(0):       HSyncEnd, HTotal : 1856, 2160
[    33.306] (II) NVIDIA(0):       VRes, VSyncStart : 1200, 1201
[    33.306] (II) NVIDIA(0):       VSyncEnd, VTotal : 1204, 1250
[    33.306] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.306] (WW) NVIDIA(0):     Mode is rejected: PixelClock (202.5 MHz) too high for EDID
[    33.306] (WW) NVIDIA(0):     (EDID Max: 170.0 MHz).
[    33.306] (II) NVIDIA(0): 
[    33.306] (II) NVIDIA(0):   Validating Mode "800x600":
[    33.306] (II) NVIDIA(0):     800 x 600 @ 75 Hz
[    33.306] (II) NVIDIA(0):     Mode Source: X Server
[    33.306] (II) NVIDIA(0):       Pixel Clock      : 101.25 MHz
[    33.306] (II) NVIDIA(0):       HRes, HSyncStart :  800,  832
[    33.306] (II) NVIDIA(0):       HSyncEnd, HTotal :  928, 1080
[    33.306] (II) NVIDIA(0):       VRes, VSyncStart :  600,  600
[    33.306] (II) NVIDIA(0):       VSyncEnd, VTotal :  602,  625
[    33.306] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.306] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.306] (II) NVIDIA(0):     HorizSync (93.8 kHz) out of range (24.000-82.000 kHz);
[    33.306] (II) NVIDIA(0):         however, ignoring HorizSync check for DFP frontend
[    33.306] (II) NVIDIA(0):         mode validation
[    33.306] (II) NVIDIA(0):     BestFit Backend for "800x600": 800x600
[    33.306] (II) NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are identical;
[    33.306] (II) NVIDIA(GPU-0):         collapsing BestFit AspectScaled.
[    33.306] (II) NVIDIA(GPU-0):     BestFit Centered and BestFit Scaled are identical;
[    33.306] (II) NVIDIA(GPU-0):         collapsing BestFit Scaled.
[    33.307] (II) NVIDIA(GPU-0):     BestFit Centered         800x600
[    33.307] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.307] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.307] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.307] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.307] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.307] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.307] (II) NVIDIA(GPU-0):     Native Centered          800x600
[    33.307] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.307] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.307] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.307] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.307] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.307] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.307] (II) NVIDIA(GPU-0):     Native Scaled            1920x1080
[    33.307] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.307] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.307] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.307] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.307] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.307] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.307] (II) NVIDIA(GPU-0):     Native AspectScaled      1440x1080
[    33.307] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.307] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.307] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.307] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.307] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.307] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.307] (II) NVIDIA(0):     Mode is valid.
[    33.307] (II) NVIDIA(0): 
[    33.307] (II) NVIDIA(0):   Validating Mode "1600x1200":
[    33.307] (II) NVIDIA(0):     1600 x 1200 @ 85 Hz
[    33.307] (II) NVIDIA(0):     Mode Source: X Server
[    33.307] (II) NVIDIA(0):       Pixel Clock      : 229.50 MHz
[    33.307] (II) NVIDIA(0):       HRes, HSyncStart : 1600, 1664
[    33.307] (II) NVIDIA(0):       HSyncEnd, HTotal : 1856, 2160
[    33.307] (II) NVIDIA(0):       VRes, VSyncStart : 1200, 1201
[    33.307] (II) NVIDIA(0):       VSyncEnd, VTotal : 1204, 1250
[    33.307] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.307] (WW) NVIDIA(0):     Mode is rejected: PixelClock (229.5 MHz) too high for EDID
[    33.307] (WW) NVIDIA(0):     (EDID Max: 170.0 MHz).
[    33.307] (II) NVIDIA(0): 
[    33.307] (II) NVIDIA(0):   Validating Mode "800x600":
[    33.307] (II) NVIDIA(0):     800 x 600 @ 85 Hz
[    33.307] (II) NVIDIA(0):     Mode Source: X Server
[    33.307] (II) NVIDIA(0):       Pixel Clock      : 114.75 MHz
[    33.307] (II) NVIDIA(0):       HRes, HSyncStart :  800,  832
[    33.307] (II) NVIDIA(0):       HSyncEnd, HTotal :  928, 1080
[    33.307] (II) NVIDIA(0):       VRes, VSyncStart :  600,  600
[    33.307] (II) NVIDIA(0):       VSyncEnd, VTotal :  602,  625
[    33.307] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.307] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.307] (II) NVIDIA(0):     HorizSync (106.2 kHz) out of range (24.000-82.000 kHz);
[    33.307] (II) NVIDIA(0):         however, ignoring HorizSync check for DFP frontend
[    33.307] (II) NVIDIA(0):         mode validation
[    33.307] (II) NVIDIA(0):     VertRefresh (85.0 Hz) out of range (50.000-75.000 Hz);
[    33.307] (II) NVIDIA(0):         however, ignoring VertRefresh check for DFP frontend
[    33.307] (II) NVIDIA(0):         mode validation
[    33.307] (II) NVIDIA(0):     BestFit Backend for "800x600": 1920x1080
[    33.307] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.307] (II) NVIDIA(GPU-0):     BestFit Centered         800x600
[    33.307] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.307] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.307] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.307] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.307] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.307] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.307] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.307] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.307] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.307] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.307] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.307] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.307] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.307] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
[    33.307] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.307] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.307] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.307] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.307] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.307] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.307] (II) NVIDIA(0):     Mode is valid.
[    33.307] (II) NVIDIA(0): 
[    33.307] (II) NVIDIA(0):   Validating Mode "1792x1344":
[    33.307] (II) NVIDIA(0):     1792 x 1344 @ 60 Hz
[    33.307] (II) NVIDIA(0):     Mode Source: X Server
[    33.307] (II) NVIDIA(0):       Pixel Clock      : 204.80 MHz
[    33.307] (II) NVIDIA(0):       HRes, HSyncStart : 1792, 1920
[    33.307] (II) NVIDIA(0):       HSyncEnd, HTotal : 2120, 2448
[    33.307] (II) NVIDIA(0):       VRes, VSyncStart : 1344, 1345
[    33.307] (II) NVIDIA(0):       VSyncEnd, VTotal : 1348, 1394
[    33.307] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.307] (WW) NVIDIA(0):     Mode is rejected: PixelClock (204.8 MHz) too high for EDID
[    33.307] (WW) NVIDIA(0):     (EDID Max: 170.0 MHz).
[    33.307] (II) NVIDIA(0): 
[    33.307] (II) NVIDIA(0):   Validating Mode "896x672":
[    33.307] (II) NVIDIA(0):     896 x 672 @ 60 Hz
[    33.307] (II) NVIDIA(0):     Mode Source: X Server
[    33.307] (II) NVIDIA(0):       Pixel Clock      : 102.40 MHz
[    33.307] (II) NVIDIA(0):       HRes, HSyncStart :  896,  960
[    33.307] (II) NVIDIA(0):       HSyncEnd, HTotal : 1060, 1224
[    33.307] (II) NVIDIA(0):       VRes, VSyncStart :  672,  672
[    33.307] (II) NVIDIA(0):       VSyncEnd, VTotal :  674,  697
[    33.307] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.307] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.307] (II) NVIDIA(0):     HorizSync (83.7 kHz) out of range (24.000-82.000 kHz);
[    33.307] (II) NVIDIA(0):         however, ignoring HorizSync check for DFP frontend
[    33.307] (II) NVIDIA(0):         mode validation
[    33.307] (II) NVIDIA(0):     BestFit Backend for "896x672": 1920x1080
[    33.307] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.307] (II) NVIDIA(GPU-0):     BestFit Centered         896x672
[    33.307] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.307] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.307] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.307] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.307] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.307] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.307] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.307] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.307] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.307] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.307] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.307] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.307] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.307] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
[    33.307] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.307] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.307] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.307] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.307] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.307] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.307] (II) NVIDIA(0):     Mode is valid.
[    33.307] (II) NVIDIA(0): 
[    33.307] (II) NVIDIA(0):   Validating Mode "1792x1344":
[    33.307] (II) NVIDIA(0):     1792 x 1344 @ 75 Hz
[    33.307] (II) NVIDIA(0):     Mode Source: X Server
[    33.307] (II) NVIDIA(0):       Pixel Clock      : 261.00 MHz
[    33.307] (II) NVIDIA(0):       HRes, HSyncStart : 1792, 1888
[    33.307] (II) NVIDIA(0):       HSyncEnd, HTotal : 2104, 2456
[    33.307] (II) NVIDIA(0):       VRes, VSyncStart : 1344, 1345
[    33.308] (II) NVIDIA(0):       VSyncEnd, VTotal : 1348, 1417
[    33.308] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.308] (WW) NVIDIA(0):     Mode is rejected: PixelClock (261.0 MHz) too high for EDID
[    33.308] (WW) NVIDIA(0):     (EDID Max: 170.0 MHz).
[    33.308] (II) NVIDIA(0): 
[    33.308] (II) NVIDIA(0):   Validating Mode "896x672":
[    33.308] (II) NVIDIA(0):     896 x 672 @ 75 Hz
[    33.308] (II) NVIDIA(0):     Mode Source: X Server
[    33.308] (II) NVIDIA(0):       Pixel Clock      : 130.50 MHz
[    33.308] (II) NVIDIA(0):       HRes, HSyncStart :  896,  944
[    33.308] (II) NVIDIA(0):       HSyncEnd, HTotal : 1052, 1228
[    33.308] (II) NVIDIA(0):       VRes, VSyncStart :  672,  672
[    33.308] (II) NVIDIA(0):       VSyncEnd, VTotal :  674,  708
[    33.308] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.308] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.308] (II) NVIDIA(0):     HorizSync (106.3 kHz) out of range (24.000-82.000 kHz);
[    33.308] (II) NVIDIA(0):         however, ignoring HorizSync check for DFP frontend
[    33.308] (II) NVIDIA(0):         mode validation
[    33.308] (II) NVIDIA(0):     BestFit Backend for "896x672": 1920x1080
[    33.308] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.308] (II) NVIDIA(GPU-0):     BestFit Centered         896x672
[    33.308] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.308] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.308] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.308] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.308] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.308] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.308] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.308] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.308] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.308] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.308] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.308] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.308] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.308] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
[    33.308] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.308] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.308] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.308] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.308] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.308] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.308] (II) NVIDIA(0):     Mode is valid.
[    33.308] (II) NVIDIA(0): 
[    33.308] (II) NVIDIA(0):   Validating Mode "1856x1392":
[    33.308] (II) NVIDIA(0):     1856 x 1392 @ 60 Hz
[    33.308] (II) NVIDIA(0):     Mode Source: X Server
[    33.308] (II) NVIDIA(0):       Pixel Clock      : 218.30 MHz
[    33.308] (II) NVIDIA(0):       HRes, HSyncStart : 1856, 1952
[    33.308] (II) NVIDIA(0):       HSyncEnd, HTotal : 2176, 2528
[    33.308] (II) NVIDIA(0):       VRes, VSyncStart : 1392, 1393
[    33.308] (II) NVIDIA(0):       VSyncEnd, VTotal : 1396, 1439
[    33.308] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.308] (WW) NVIDIA(0):     Mode is rejected: PixelClock (218.3 MHz) too high for EDID
[    33.308] (WW) NVIDIA(0):     (EDID Max: 170.0 MHz).
[    33.308] (II) NVIDIA(0): 
[    33.308] (II) NVIDIA(0):   Validating Mode "928x696":
[    33.308] (II) NVIDIA(0):     928 x 696 @ 60 Hz
[    33.308] (II) NVIDIA(0):     Mode Source: X Server
[    33.308] (II) NVIDIA(0):       Pixel Clock      : 109.15 MHz
[    33.308] (II) NVIDIA(0):       HRes, HSyncStart :  928,  976
[    33.308] (II) NVIDIA(0):       HSyncEnd, HTotal : 1088, 1264
[    33.308] (II) NVIDIA(0):       VRes, VSyncStart :  696,  696
[    33.308] (II) NVIDIA(0):       VSyncEnd, VTotal :  698,  719
[    33.308] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.308] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.308] (II) NVIDIA(0):     HorizSync (86.4 kHz) out of range (24.000-82.000 kHz);
[    33.308] (II) NVIDIA(0):         however, ignoring HorizSync check for DFP frontend
[    33.308] (II) NVIDIA(0):         mode validation
[    33.308] (II) NVIDIA(0):     BestFit Backend for "928x696": 1920x1080
[    33.308] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.308] (II) NVIDIA(GPU-0):     BestFit Centered         928x696
[    33.308] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.308] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.308] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.308] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.308] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.308] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.308] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.308] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.308] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.308] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.308] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.308] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.308] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.308] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
[    33.308] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.308] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.308] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.308] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.308] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.308] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.308] (II) NVIDIA(0):     Mode is valid.
[    33.308] (II) NVIDIA(0): 
[    33.308] (II) NVIDIA(0):   Validating Mode "1856x1392":
[    33.308] (II) NVIDIA(0):     1856 x 1392 @ 75 Hz
[    33.308] (II) NVIDIA(0):     Mode Source: X Server
[    33.308] (II) NVIDIA(0):       Pixel Clock      : 288.00 MHz
[    33.308] (II) NVIDIA(0):       HRes, HSyncStart : 1856, 1984
[    33.308] (II) NVIDIA(0):       HSyncEnd, HTotal : 2208, 2560
[    33.308] (II) NVIDIA(0):       VRes, VSyncStart : 1392, 1393
[    33.308] (II) NVIDIA(0):       VSyncEnd, VTotal : 1396, 1500
[    33.308] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.308] (WW) NVIDIA(0):     Mode is rejected: PixelClock (288.0 MHz) too high for EDID
[    33.308] (WW) NVIDIA(0):     (EDID Max: 170.0 MHz).
[    33.308] (II) NVIDIA(0): 
[    33.308] (II) NVIDIA(0):   Validating Mode "928x696":
[    33.308] (II) NVIDIA(0):     928 x 696 @ 75 Hz
[    33.308] (II) NVIDIA(0):     Mode Source: X Server
[    33.308] (II) NVIDIA(0):       Pixel Clock      : 144.00 MHz
[    33.308] (II) NVIDIA(0):       HRes, HSyncStart :  928,  992
[    33.308] (II) NVIDIA(0):       HSyncEnd, HTotal : 1104, 1280
[    33.308] (II) NVIDIA(0):       VRes, VSyncStart :  696,  696
[    33.308] (II) NVIDIA(0):       VSyncEnd, VTotal :  698,  750
[    33.308] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.308] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.308] (II) NVIDIA(0):     HorizSync (112.5 kHz) out of range (24.000-82.000 kHz);
[    33.308] (II) NVIDIA(0):         however, ignoring HorizSync check for DFP frontend
[    33.308] (II) NVIDIA(0):         mode validation
[    33.308] (II) NVIDIA(0):     BestFit Backend for "928x696": 1920x1080
[    33.308] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.309] (II) NVIDIA(GPU-0):     BestFit Centered         928x696
[    33.309] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.309] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.309] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.309] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.309] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.309] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.309] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.309] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.309] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.309] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.309] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.309] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.309] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.309] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
[    33.309] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.309] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.309] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.309] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.309] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.309] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.309] (II) NVIDIA(0):     Mode is valid.
[    33.309] (II) NVIDIA(0): 
[    33.309] (II) NVIDIA(0):   Validating Mode "1920x1440":
[    33.309] (II) NVIDIA(0):     1920 x 1440 @ 60 Hz
[    33.309] (II) NVIDIA(0):     Mode Source: X Server
[    33.309] (II) NVIDIA(0):       Pixel Clock      : 234.00 MHz
[    33.309] (II) NVIDIA(0):       HRes, HSyncStart : 1920, 2048
[    33.309] (II) NVIDIA(0):       HSyncEnd, HTotal : 2256, 2600
[    33.309] (II) NVIDIA(0):       VRes, VSyncStart : 1440, 1441
[    33.309] (II) NVIDIA(0):       VSyncEnd, VTotal : 1444, 1500
[    33.309] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.309] (WW) NVIDIA(0):     Mode is rejected: PixelClock (234.0 MHz) too high for EDID
[    33.309] (WW) NVIDIA(0):     (EDID Max: 170.0 MHz).
[    33.309] (II) NVIDIA(0): 
[    33.309] (II) NVIDIA(0):   Validating Mode "960x720":
[    33.309] (II) NVIDIA(0):     960 x 720 @ 60 Hz
[    33.309] (II) NVIDIA(0):     Mode Source: X Server
[    33.309] (II) NVIDIA(0):       Pixel Clock      : 117.00 MHz
[    33.309] (II) NVIDIA(0):       HRes, HSyncStart :  960, 1024
[    33.309] (II) NVIDIA(0):       HSyncEnd, HTotal : 1128, 1300
[    33.309] (II) NVIDIA(0):       VRes, VSyncStart :  720,  720
[    33.309] (II) NVIDIA(0):       VSyncEnd, VTotal :  722,  750
[    33.309] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.309] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.309] (II) NVIDIA(0):     HorizSync (90.0 kHz) out of range (24.000-82.000 kHz);
[    33.309] (II) NVIDIA(0):         however, ignoring HorizSync check for DFP frontend
[    33.309] (II) NVIDIA(0):         mode validation
[    33.309] (II) NVIDIA(0):     BestFit Backend for "960x720": 1920x1080
[    33.309] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.309] (II) NVIDIA(GPU-0):     BestFit Centered         960x720
[    33.309] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.309] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.309] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.309] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.309] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.309] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.309] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.309] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.309] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.309] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.309] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.309] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.309] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.309] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
[    33.309] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.309] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.309] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.309] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.309] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.309] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.309] (II) NVIDIA(0):     Mode is valid.
[    33.309] (II) NVIDIA(0): 
[    33.309] (II) NVIDIA(0):   Validating Mode "1920x1440":
[    33.309] (II) NVIDIA(0):     1920 x 1440 @ 75 Hz
[    33.309] (II) NVIDIA(0):     Mode Source: X Server
[    33.309] (II) NVIDIA(0):       Pixel Clock      : 297.00 MHz
[    33.309] (II) NVIDIA(0):       HRes, HSyncStart : 1920, 2064
[    33.309] (II) NVIDIA(0):       HSyncEnd, HTotal : 2288, 2640
[    33.309] (II) NVIDIA(0):       VRes, VSyncStart : 1440, 1441
[    33.309] (II) NVIDIA(0):       VSyncEnd, VTotal : 1444, 1500
[    33.309] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.309] (WW) NVIDIA(0):     Mode is rejected: PixelClock (297.0 MHz) too high for EDID
[    33.309] (WW) NVIDIA(0):     (EDID Max: 170.0 MHz).
[    33.309] (II) NVIDIA(0): 
[    33.309] (II) NVIDIA(0):   Validating Mode "960x720":
[    33.309] (II) NVIDIA(0):     960 x 720 @ 75 Hz
[    33.309] (II) NVIDIA(0):     Mode Source: X Server
[    33.309] (II) NVIDIA(0):       Pixel Clock      : 148.50 MHz
[    33.309] (II) NVIDIA(0):       HRes, HSyncStart :  960, 1032
[    33.309] (II) NVIDIA(0):       HSyncEnd, HTotal : 1144, 1320
[    33.309] (II) NVIDIA(0):       VRes, VSyncStart :  720,  720
[    33.309] (II) NVIDIA(0):       VSyncEnd, VTotal :  722,  750
[    33.309] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.309] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.309] (II) NVIDIA(0):     HorizSync (112.5 kHz) out of range (24.000-82.000 kHz);
[    33.309] (II) NVIDIA(0):         however, ignoring HorizSync check for DFP frontend
[    33.309] (II) NVIDIA(0):         mode validation
[    33.309] (II) NVIDIA(0):     BestFit Backend for "960x720": 1920x1080
[    33.309] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.309] (II) NVIDIA(GPU-0):     BestFit Centered         960x720
[    33.309] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.309] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.309] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.309] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.309] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.309] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.309] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.309] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.309] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.309] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.309] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.309] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.309] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.309] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
[    33.309] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.309] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.309] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.309] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.309] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.309] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.309] (II) NVIDIA(0):     Mode is valid.
[    33.309] (II) NVIDIA(0): 
[    33.309] (II) NVIDIA(0):   Validating Mode "832x624":
[    33.309] (II) NVIDIA(0):     832 x 624 @ 75 Hz
[    33.309] (II) NVIDIA(0):     Mode Source: X Server
[    33.309] (II) NVIDIA(0):       Pixel Clock      : 57.28 MHz
[    33.309] (II) NVIDIA(0):       HRes, HSyncStart :  832,  864
[    33.309] (II) NVIDIA(0):       HSyncEnd, HTotal :  928, 1152
[    33.309] (II) NVIDIA(0):       VRes, VSyncStart :  624,  625
[    33.309] (II) NVIDIA(0):       VSyncEnd, VTotal :  628,  667
[    33.309] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.309] (II) NVIDIA(0):     BestFit Backend for "832x624": 1920x1080
[    33.309] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.310] (II) NVIDIA(GPU-0):     BestFit Centered         832x624
[    33.310] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.310] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.310] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.310] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.310] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.310] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.310] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.310] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.310] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.310] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.310] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.310] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.310] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.310] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
[    33.310] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.310] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.310] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.310] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.310] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.310] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.310] (II) NVIDIA(0):     Mode is valid.
[    33.310] (II) NVIDIA(0): 
[    33.310] (II) NVIDIA(0):   Validating Mode "416x312":
[    33.310] (II) NVIDIA(0):     416 x 312 @ 75 Hz
[    33.310] (II) NVIDIA(0):     Mode Source: X Server
[    33.310] (II) NVIDIA(0):       Pixel Clock      : 28.64 MHz
[    33.310] (II) NVIDIA(0):       HRes, HSyncStart :  416,  432
[    33.310] (II) NVIDIA(0):       HSyncEnd, HTotal :  464,  576
[    33.310] (II) NVIDIA(0):       VRes, VSyncStart :  312,  312
[    33.310] (II) NVIDIA(0):       VSyncEnd, VTotal :  314,  333
[    33.310] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.310] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.310] (II) NVIDIA(0):     BestFit Backend for "416x312": 1920x1080
[    33.310] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.310] (II) NVIDIA(GPU-0):     BestFit Centered         416x312
[    33.310] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.310] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.310] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.310] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.310] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.310] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.310] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.310] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.310] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.310] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.310] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.310] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.310] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.310] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
[    33.310] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.310] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.310] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.310] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.310] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.310] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.310] (II) NVIDIA(0):     Mode is valid.
[    33.310] (II) NVIDIA(0): 
[    33.310] (II) NVIDIA(0):   Validating Mode "1400x1050":
[    33.310] (II) NVIDIA(0):     1400 x 1050 @ 60 Hz
[    33.310] (II) NVIDIA(0):     Mode Source: X Server
[    33.310] (II) NVIDIA(0):       Pixel Clock      : 122.00 MHz
[    33.310] (II) NVIDIA(0):       HRes, HSyncStart : 1400, 1488
[    33.310] (II) NVIDIA(0):       HSyncEnd, HTotal : 1640, 1880
[    33.310] (II) NVIDIA(0):       VRes, VSyncStart : 1050, 1052
[    33.310] (II) NVIDIA(0):       VSyncEnd, VTotal : 1064, 1082
[    33.310] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.310] (II) NVIDIA(0):     BestFit Backend for "1400x1050": 1920x1080
[    33.310] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.310] (II) NVIDIA(GPU-0):     BestFit Centered         1400x1050
[    33.310] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.310] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.310] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.310] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.310] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.310] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.310] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.310] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.310] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.310] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.310] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.310] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.310] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.310] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
[    33.310] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.310] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.310] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.310] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.310] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.310] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.310] (II) NVIDIA(0):     Mode is valid.
[    33.310] (II) NVIDIA(0): 
[    33.310] (II) NVIDIA(0):   Validating Mode "700x525":
[    33.310] (II) NVIDIA(0):     700 x 525 @ 60 Hz
[    33.310] (II) NVIDIA(0):     Mode Source: X Server
[    33.310] (II) NVIDIA(0):       Pixel Clock      : 61.00 MHz
[    33.310] (II) NVIDIA(0):       HRes, HSyncStart :  700,  744
[    33.310] (II) NVIDIA(0):       HSyncEnd, HTotal :  820,  940
[    33.310] (II) NVIDIA(0):       VRes, VSyncStart :  525,  526
[    33.310] (II) NVIDIA(0):       VSyncEnd, VTotal :  532,  541
[    33.310] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.310] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.310] (II) NVIDIA(0):     BestFit Backend for "700x525": 1920x1080
[    33.310] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.311] (II) NVIDIA(GPU-0):     BestFit Centered         700x525
[    33.311] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.311] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.311] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.311] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.311] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.311] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.311] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.311] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.311] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.311] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.311] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.311] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.311] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.311] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
[    33.311] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.311] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.311] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.311] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.311] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.311] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.311] (II) NVIDIA(0):     Mode is valid.
[    33.311] (II) NVIDIA(0): 
[    33.311] (II) NVIDIA(0):   Validating Mode "1400x1050":
[    33.311] (II) NVIDIA(0):     1400 x 1050 @ 75 Hz
[    33.311] (II) NVIDIA(0):     Mode Source: X Server
[    33.311] (II) NVIDIA(0):       Pixel Clock      : 155.80 MHz
[    33.311] (II) NVIDIA(0):       HRes, HSyncStart : 1400, 1464
[    33.311] (II) NVIDIA(0):       HSyncEnd, HTotal : 1784, 1912
[    33.311] (II) NVIDIA(0):       VRes, VSyncStart : 1050, 1052
[    33.311] (II) NVIDIA(0):       VSyncEnd, VTotal : 1064, 1090
[    33.311] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.311] (II) NVIDIA(0):     BestFit Backend for "1400x1050": 1920x1080
[    33.311] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.311] (II) NVIDIA(GPU-0):     BestFit Centered         1400x1050
[    33.311] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.311] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.311] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.311] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.311] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.311] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.311] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.311] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.311] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.311] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.311] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.311] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.311] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.311] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
[    33.311] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.311] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.311] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.311] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.311] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.311] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.311] (II) NVIDIA(0):     Mode is valid.
[    33.311] (II) NVIDIA(0): 
[    33.311] (II) NVIDIA(0):   Validating Mode "700x525":
[    33.311] (II) NVIDIA(0):     700 x 525 @ 75 Hz
[    33.311] (II) NVIDIA(0):     Mode Source: X Server
[    33.311] (II) NVIDIA(0):       Pixel Clock      : 77.90 MHz
[    33.311] (II) NVIDIA(0):       HRes, HSyncStart :  700,  732
[    33.311] (II) NVIDIA(0):       HSyncEnd, HTotal :  892,  956
[    33.311] (II) NVIDIA(0):       VRes, VSyncStart :  525,  526
[    33.311] (II) NVIDIA(0):       VSyncEnd, VTotal :  532,  545
[    33.311] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.311] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.311] (II) NVIDIA(0):     BestFit Backend for "700x525": 1920x1080
[    33.311] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.311] (II) NVIDIA(GPU-0):     BestFit Centered         700x525
[    33.311] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.311] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.311] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.311] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.311] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.311] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.311] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.311] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.311] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.311] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.311] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.311] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.311] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.311] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
[    33.311] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.311] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.311] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.311] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.311] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.311] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.311] (II) NVIDIA(0):     Mode is valid.
[    33.311] (II) NVIDIA(0): 
[    33.311] (II) NVIDIA(0):   Validating Mode "1920x1440":
[    33.311] (II) NVIDIA(0):     1920 x 1440 @ 85 Hz
[    33.311] (II) NVIDIA(0):     Mode Source: X Server
[    33.311] (II) NVIDIA(0):       Pixel Clock      : 341.35 MHz
[    33.311] (II) NVIDIA(0):       HRes, HSyncStart : 1920, 2072
[    33.311] (II) NVIDIA(0):       HSyncEnd, HTotal : 2288, 2656
[    33.311] (II) NVIDIA(0):       VRes, VSyncStart : 1440, 1441
[    33.311] (II) NVIDIA(0):       VSyncEnd, VTotal : 1444, 1512
[    33.311] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.311] (WW) NVIDIA(0):     Mode is rejected: PixelClock (341.4 MHz) too high for
[    33.311] (WW) NVIDIA(0):     Display Device (Max: 330.0 MHz).
[    33.311] (II) NVIDIA(0): 
[    33.311] (II) NVIDIA(0):   Validating Mode "960x720":
[    33.311] (II) NVIDIA(0):     960 x 720 @ 85 Hz
[    33.311] (II) NVIDIA(0):     Mode Source: X Server
[    33.311] (II) NVIDIA(0):       Pixel Clock      : 170.68 MHz
[    33.311] (II) NVIDIA(0):       HRes, HSyncStart :  960, 1036
[    33.311] (II) NVIDIA(0):       HSyncEnd, HTotal : 1144, 1328
[    33.311] (II) NVIDIA(0):       VRes, VSyncStart :  720,  720
[    33.311] (II) NVIDIA(0):       VSyncEnd, VTotal :  722,  756
[    33.311] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.311] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.311] (WW) NVIDIA(0):     Mode is rejected: PixelClock (170.7 MHz) too high for EDID
[    33.311] (WW) NVIDIA(0):     (EDID Max: 170.0 MHz).
[    33.311] (II) NVIDIA(0): 
[    33.311] (II) NVIDIA(0):   Validating Mode "2048x1536":
[    33.311] (II) NVIDIA(0):     2048 x 1536 @ 60 Hz
[    33.311] (II) NVIDIA(0):     Mode Source: X Server
[    33.311] (II) NVIDIA(0):       Pixel Clock      : 266.95 MHz
[    33.311] (II) NVIDIA(0):       HRes, HSyncStart : 2048, 2200
[    33.311] (II) NVIDIA(0):       HSyncEnd, HTotal : 2424, 2800
[    33.311] (II) NVIDIA(0):       VRes, VSyncStart : 1536, 1537
[    33.311] (II) NVIDIA(0):       VSyncEnd, VTotal : 1540, 1589
[    33.311] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.311] (WW) NVIDIA(0):     Mode is rejected: PixelClock (267.0 MHz) too high for EDID
[    33.311] (WW) NVIDIA(0):     (EDID Max: 170.0 MHz).
[    33.311] (II) NVIDIA(0): 
[    33.311] (II) NVIDIA(0):   Validating Mode "1024x768":
[    33.311] (II) NVIDIA(0):     1024 x 768 @ 60 Hz
[    33.311] (II) NVIDIA(0):     Mode Source: X Server
[    33.311] (II) NVIDIA(0):       Pixel Clock      : 133.47 MHz
[    33.311] (II) NVIDIA(0):       HRes, HSyncStart : 1024, 1100
[    33.311] (II) NVIDIA(0):       HSyncEnd, HTotal : 1212, 1400
[    33.311] (II) NVIDIA(0):       VRes, VSyncStart :  768,  768
[    33.311] (II) NVIDIA(0):       VSyncEnd, VTotal :  770,  794
[    33.311] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.311] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.311] (II) NVIDIA(0):     HorizSync (95.3 kHz) out of range (24.000-82.000 kHz);
[    33.311] (II) NVIDIA(0):         however, ignoring HorizSync check for DFP frontend
[    33.311] (II) NVIDIA(0):         mode validation
[    33.311] (II) NVIDIA(0):     BestFit Backend for "1024x768": 1920x1080
[    33.311] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.312] (II) NVIDIA(GPU-0):     BestFit Centered         1024x768
[    33.312] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.312] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.312] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.312] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.312] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.312] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.312] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.312] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.312] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.312] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.312] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.312] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.312] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.312] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
[    33.312] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.312] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.312] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.312] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.312] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.312] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.312] (II) NVIDIA(0):     Mode is valid.
[    33.312] (II) NVIDIA(0): 
[    33.312] (II) NVIDIA(0):   Validating Mode "2048x1536":
[    33.312] (II) NVIDIA(0):     2048 x 1536 @ 75 Hz
[    33.312] (II) NVIDIA(0):     Mode Source: X Server
[    33.312] (II) NVIDIA(0):       Pixel Clock      : 340.48 MHz
[    33.312] (II) NVIDIA(0):       HRes, HSyncStart : 2048, 2216
[    33.312] (II) NVIDIA(0):       HSyncEnd, HTotal : 2440, 2832
[    33.312] (II) NVIDIA(0):       VRes, VSyncStart : 1536, 1537
[    33.312] (II) NVIDIA(0):       VSyncEnd, VTotal : 1540, 1603
[    33.312] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.312] (WW) NVIDIA(0):     Mode is rejected: PixelClock (340.5 MHz) too high for
[    33.312] (WW) NVIDIA(0):     Display Device (Max: 330.0 MHz).
[    33.312] (II) NVIDIA(0): 
[    33.312] (II) NVIDIA(0):   Validating Mode "1024x768":
[    33.312] (II) NVIDIA(0):     1024 x 768 @ 75 Hz
[    33.312] (II) NVIDIA(0):     Mode Source: X Server
[    33.312] (II) NVIDIA(0):       Pixel Clock      : 170.24 MHz
[    33.312] (II) NVIDIA(0):       HRes, HSyncStart : 1024, 1108
[    33.312] (II) NVIDIA(0):       HSyncEnd, HTotal : 1220, 1416
[    33.312] (II) NVIDIA(0):       VRes, VSyncStart :  768,  768
[    33.312] (II) NVIDIA(0):       VSyncEnd, VTotal :  770,  801
[    33.312] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.312] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.312] (WW) NVIDIA(0):     Mode is rejected: PixelClock (170.2 MHz) too high for EDID
[    33.312] (WW) NVIDIA(0):     (EDID Max: 170.0 MHz).
[    33.312] (II) NVIDIA(0): 
[    33.312] (II) NVIDIA(0):   Validating Mode "2048x1536":
[    33.312] (II) NVIDIA(0):     2048 x 1536 @ 85 Hz
[    33.312] (II) NVIDIA(0):     Mode Source: X Server
[    33.312] (II) NVIDIA(0):       Pixel Clock      : 388.04 MHz
[    33.312] (II) NVIDIA(0):       HRes, HSyncStart : 2048, 2216
[    33.312] (II) NVIDIA(0):       HSyncEnd, HTotal : 2440, 2832
[    33.312] (II) NVIDIA(0):       VRes, VSyncStart : 1536, 1537
[    33.312] (II) NVIDIA(0):       VSyncEnd, VTotal : 1540, 1612
[    33.312] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.312] (WW) NVIDIA(0):     Mode is rejected: PixelClock (388.0 MHz) too high for
[    33.312] (WW) NVIDIA(0):     Display Device (Max: 330.0 MHz).
[    33.312] (II) NVIDIA(0): 
[    33.312] (II) NVIDIA(0):   Validating Mode "1024x768":
[    33.312] (II) NVIDIA(0):     1024 x 768 @ 85 Hz
[    33.312] (II) NVIDIA(0):     Mode Source: X Server
[    33.312] (II) NVIDIA(0):       Pixel Clock      : 194.02 MHz
[    33.312] (II) NVIDIA(0):       HRes, HSyncStart : 1024, 1108
[    33.312] (II) NVIDIA(0):       HSyncEnd, HTotal : 1220, 1416
[    33.312] (II) NVIDIA(0):       VRes, VSyncStart :  768,  768
[    33.312] (II) NVIDIA(0):       VSyncEnd, VTotal :  770,  806
[    33.312] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.312] (II) NVIDIA(0):       Extra            : DoubleScan
[    33.312] (WW) NVIDIA(0):     Mode is rejected: PixelClock (194.0 MHz) too high for EDID
[    33.312] (WW) NVIDIA(0):     (EDID Max: 170.0 MHz).
[    33.312] (II) NVIDIA(0): 
[    33.312] (II) NVIDIA(0):   Validating Mode "640x350":
[    33.312] (II) NVIDIA(0):     640 x 350 @ 85 Hz
[    33.312] (II) NVIDIA(0):     Mode Source: VESA
[    33.312] (II) NVIDIA(0):       Pixel Clock      : 31.50 MHz
[    33.312] (II) NVIDIA(0):       HRes, HSyncStart :  640,  672
[    33.312] (II) NVIDIA(0):       HSyncEnd, HTotal :  736,  832
[    33.312] (II) NVIDIA(0):       VRes, VSyncStart :  350,  382
[    33.312] (II) NVIDIA(0):       VSyncEnd, VTotal :  385,  445
[    33.312] (II) NVIDIA(0):       H/V Polarity     : +/-
[    33.312] (II) NVIDIA(0):     VertRefresh (85.1 Hz) out of range (50.000-75.000 Hz);
[    33.312] (II) NVIDIA(0):         however, ignoring VertRefresh check for DFP frontend
[    33.312] (II) NVIDIA(0):         mode validation
[    33.312] (II) NVIDIA(0):     BestFit Backend for "640x350": 1920x1080
[    33.312] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.312] (II) NVIDIA(GPU-0):     BestFit Centered         640x350
[    33.312] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.312] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.312] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.312] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.312] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.312] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.312] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.312] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.312] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.312] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.312] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.312] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.312] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.312] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1920x1050
[    33.312] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.312] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.312] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.312] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.312] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.312] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.312] (II) NVIDIA(0):     Mode is valid.
[    33.312] (II) NVIDIA(0): 
[    33.312] (II) NVIDIA(0):   Validating Mode "640x400":
[    33.312] (II) NVIDIA(0):     640 x 400 @ 85 Hz
[    33.312] (II) NVIDIA(0):     Mode Source: VESA
[    33.312] (II) NVIDIA(0):       Pixel Clock      : 31.50 MHz
[    33.312] (II) NVIDIA(0):       HRes, HSyncStart :  640,  672
[    33.312] (II) NVIDIA(0):       HSyncEnd, HTotal :  736,  832
[    33.312] (II) NVIDIA(0):       VRes, VSyncStart :  400,  401
[    33.312] (II) NVIDIA(0):       VSyncEnd, VTotal :  404,  445
[    33.312] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.312] (II) NVIDIA(0):     VertRefresh (85.1 Hz) out of range (50.000-75.000 Hz);
[    33.312] (II) NVIDIA(0):         however, ignoring VertRefresh check for DFP frontend
[    33.312] (II) NVIDIA(0):         mode validation
[    33.312] (II) NVIDIA(0):     BestFit Backend for "640x400": 1920x1080
[    33.312] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.312] (II) NVIDIA(GPU-0):     BestFit Centered         640x400
[    33.312] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.312] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.312] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.312] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.312] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.312] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.312] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.312] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.312] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.312] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.312] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.312] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.312] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.312] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1728x1080
[    33.312] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.313] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.313] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.313] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.313] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.313] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.313] (II) NVIDIA(0):     Mode is valid.
[    33.313] (II) NVIDIA(0): 
[    33.313] (II) NVIDIA(0):   Validating Mode "720x400":
[    33.313] (II) NVIDIA(0):     720 x 400 @ 85 Hz
[    33.313] (II) NVIDIA(0):     Mode Source: VESA
[    33.313] (II) NVIDIA(0):       Pixel Clock      : 35.50 MHz
[    33.313] (II) NVIDIA(0):       HRes, HSyncStart :  720,  756
[    33.313] (II) NVIDIA(0):       HSyncEnd, HTotal :  828,  936
[    33.313] (II) NVIDIA(0):       VRes, VSyncStart :  400,  401
[    33.313] (II) NVIDIA(0):       VSyncEnd, VTotal :  404,  446
[    33.313] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.313] (II) NVIDIA(0):     VertRefresh (85.0 Hz) out of range (50.000-75.000 Hz);
[    33.313] (II) NVIDIA(0):         however, ignoring VertRefresh check for DFP frontend
[    33.313] (II) NVIDIA(0):         mode validation
[    33.313] (II) NVIDIA(0):     BestFit Backend for "720x400": 1920x1080
[    33.313] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.313] (II) NVIDIA(GPU-0):     BestFit Centered         720x400
[    33.313] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.313] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.313] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.313] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.313] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.313] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.313] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.313] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.313] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.313] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.313] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.313] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.313] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.313] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1920x1066
[    33.313] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.313] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.313] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.313] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.313] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.313] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.313] (II) NVIDIA(0):     Mode is valid.
[    33.313] (II) NVIDIA(0): 
[    33.313] (II) NVIDIA(0):   Validating Mode "640x480":
[    33.313] (II) NVIDIA(0):     640 x 480 @ 60 Hz
[    33.313] (II) NVIDIA(0):     Mode Source: VESA
[    33.313] (II) NVIDIA(0):       Pixel Clock      : 25.18 MHz
[    33.313] (II) NVIDIA(0):       HRes, HSyncStart :  640,  656
[    33.313] (II) NVIDIA(0):       HSyncEnd, HTotal :  752,  800
[    33.313] (II) NVIDIA(0):       VRes, VSyncStart :  480,  490
[    33.313] (II) NVIDIA(0):       VSyncEnd, VTotal :  492,  525
[    33.313] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.313] (II) NVIDIA(0):     BestFit Backend for "640x480": 1920x1080
[    33.313] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.313] (II) NVIDIA(GPU-0):     BestFit Centered         640x480
[    33.313] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.313] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.313] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.313] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.313] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.313] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.313] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.313] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.313] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.313] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.313] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.313] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.313] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.313] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
[    33.313] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.313] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.313] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.313] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.313] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.313] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.313] (II) NVIDIA(0):     Mode is valid.
[    33.313] (II) NVIDIA(0): 
[    33.313] (II) NVIDIA(0):   Validating Mode "640x480":
[    33.313] (II) NVIDIA(0):     640 x 480 @ 73 Hz
[    33.313] (II) NVIDIA(0):     Mode Source: VESA
[    33.313] (II) NVIDIA(0):       Pixel Clock      : 31.50 MHz
[    33.313] (II) NVIDIA(0):       HRes, HSyncStart :  640,  664
[    33.313] (II) NVIDIA(0):       HSyncEnd, HTotal :  704,  832
[    33.313] (II) NVIDIA(0):       VRes, VSyncStart :  480,  489
[    33.313] (II) NVIDIA(0):       VSyncEnd, VTotal :  492,  520
[    33.313] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.313] (II) NVIDIA(0):     BestFit Backend for "640x480": 640x480
[    33.313] (II) NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are identical;
[    33.313] (II) NVIDIA(GPU-0):         collapsing BestFit AspectScaled.
[    33.313] (II) NVIDIA(GPU-0):     BestFit Centered and BestFit Scaled are identical;
[    33.313] (II) NVIDIA(GPU-0):         collapsing BestFit Scaled.
[    33.313] (II) NVIDIA(GPU-0):     BestFit Centered         640x480
[    33.313] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.313] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.313] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.313] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.313] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.313] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.313] (II) NVIDIA(GPU-0):     Native Centered          640x480
[    33.313] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.313] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.313] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.313] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.313] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.313] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.313] (II) NVIDIA(GPU-0):     Native Scaled            1920x1080
[    33.313] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.313] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.313] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.313] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.313] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.313] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.313] (II) NVIDIA(GPU-0):     Native AspectScaled      1440x1080
[    33.313] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.314] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.314] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.314] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.314] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.314] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.314] (II) NVIDIA(0):     Mode is valid.
[    33.314] (II) NVIDIA(0): 
[    33.314] (II) NVIDIA(0):   Validating Mode "640x480":
[    33.314] (II) NVIDIA(0):     640 x 480 @ 75 Hz
[    33.314] (II) NVIDIA(0):     Mode Source: VESA
[    33.314] (II) NVIDIA(0):       Pixel Clock      : 31.50 MHz
[    33.314] (II) NVIDIA(0):       HRes, HSyncStart :  640,  656
[    33.314] (II) NVIDIA(0):       HSyncEnd, HTotal :  720,  840
[    33.314] (II) NVIDIA(0):       VRes, VSyncStart :  480,  481
[    33.314] (II) NVIDIA(0):       VSyncEnd, VTotal :  484,  500
[    33.314] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.314] (II) NVIDIA(0):     BestFit Backend for "640x480": 640x480
[    33.314] (II) NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are identical;
[    33.314] (II) NVIDIA(GPU-0):         collapsing BestFit AspectScaled.
[    33.314] (II) NVIDIA(GPU-0):     BestFit Centered and BestFit Scaled are identical;
[    33.314] (II) NVIDIA(GPU-0):         collapsing BestFit Scaled.
[    33.314] (II) NVIDIA(GPU-0):     BestFit Centered         640x480
[    33.314] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.314] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.314] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.314] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.314] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.314] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.314] (II) NVIDIA(GPU-0):     Native Centered          640x480
[    33.314] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.314] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.314] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.314] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.314] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.314] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.314] (II) NVIDIA(GPU-0):     Native Scaled            1920x1080
[    33.314] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.314] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.314] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.314] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.314] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.314] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.314] (II) NVIDIA(GPU-0):     Native AspectScaled      1440x1080
[    33.314] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.314] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.314] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.314] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.314] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.314] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.314] (II) NVIDIA(0):     Mode is valid.
[    33.314] (II) NVIDIA(0): 
[    33.314] (II) NVIDIA(0):   Validating Mode "640x480":
[    33.314] (II) NVIDIA(0):     640 x 480 @ 85 Hz
[    33.314] (II) NVIDIA(0):     Mode Source: VESA
[    33.314] (II) NVIDIA(0):       Pixel Clock      : 36.00 MHz
[    33.314] (II) NVIDIA(0):       HRes, HSyncStart :  640,  696
[    33.314] (II) NVIDIA(0):       HSyncEnd, HTotal :  752,  832
[    33.314] (II) NVIDIA(0):       VRes, VSyncStart :  480,  481
[    33.314] (II) NVIDIA(0):       VSyncEnd, VTotal :  484,  509
[    33.314] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.314] (II) NVIDIA(0):     VertRefresh (85.0 Hz) out of range (50.000-75.000 Hz);
[    33.314] (II) NVIDIA(0):         however, ignoring VertRefresh check for DFP frontend
[    33.314] (II) NVIDIA(0):         mode validation
[    33.314] (II) NVIDIA(0):     BestFit Backend for "640x480": 1920x1080
[    33.314] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.314] (II) NVIDIA(GPU-0):     BestFit Centered         640x480
[    33.314] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.314] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.314] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.314] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.314] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.314] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.314] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.314] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.314] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.314] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.314] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.314] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.314] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.314] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
[    33.314] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.314] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.314] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.314] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.314] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.314] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.314] (II) NVIDIA(0):     Mode is valid.
[    33.314] (II) NVIDIA(0): 
[    33.314] (II) NVIDIA(0):   Validating Mode "800x600":
[    33.314] (II) NVIDIA(0):     800 x 600 @ 56 Hz
[    33.314] (II) NVIDIA(0):     Mode Source: VESA
[    33.314] (II) NVIDIA(0):       Pixel Clock      : 36.00 MHz
[    33.314] (II) NVIDIA(0):       HRes, HSyncStart :  800,  824
[    33.314] (II) NVIDIA(0):       HSyncEnd, HTotal :  896, 1024
[    33.314] (II) NVIDIA(0):       VRes, VSyncStart :  600,  601
[    33.314] (II) NVIDIA(0):       VSyncEnd, VTotal :  603,  625
[    33.314] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.314] (II) NVIDIA(0):     BestFit Backend for "800x600": 800x600
[    33.314] (II) NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are identical;
[    33.314] (II) NVIDIA(GPU-0):         collapsing BestFit AspectScaled.
[    33.314] (II) NVIDIA(GPU-0):     BestFit Centered and BestFit Scaled are identical;
[    33.314] (II) NVIDIA(GPU-0):         collapsing BestFit Scaled.
[    33.314] (II) NVIDIA(GPU-0):     BestFit Centered         800x600
[    33.314] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.314] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.314] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.314] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.314] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.314] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.314] (II) NVIDIA(GPU-0):     Native Centered          800x600
[    33.314] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.314] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.314] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.314] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.315] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.315] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.315] (II) NVIDIA(GPU-0):     Native Scaled            1920x1080
[    33.315] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.315] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.315] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.315] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.315] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.315] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.315] (II) NVIDIA(GPU-0):     Native AspectScaled      1440x1080
[    33.315] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.315] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.315] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.315] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.315] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.315] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.315] (II) NVIDIA(0):     Mode is valid.
[    33.315] (II) NVIDIA(0): 
[    33.315] (II) NVIDIA(0):   Validating Mode "800x600":
[    33.315] (II) NVIDIA(0):     800 x 600 @ 60 Hz
[    33.315] (II) NVIDIA(0):     Mode Source: VESA
[    33.315] (II) NVIDIA(0):       Pixel Clock      : 40.00 MHz
[    33.315] (II) NVIDIA(0):       HRes, HSyncStart :  800,  840
[    33.315] (II) NVIDIA(0):       HSyncEnd, HTotal :  968, 1056
[    33.315] (II) NVIDIA(0):       VRes, VSyncStart :  600,  601
[    33.315] (II) NVIDIA(0):       VSyncEnd, VTotal :  605,  628
[    33.315] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.315] (II) NVIDIA(0):     BestFit Backend for "800x600": 800x600
[    33.315] (II) NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are identical;
[    33.315] (II) NVIDIA(GPU-0):         collapsing BestFit AspectScaled.
[    33.315] (II) NVIDIA(GPU-0):     BestFit Centered and BestFit Scaled are identical;
[    33.315] (II) NVIDIA(GPU-0):         collapsing BestFit Scaled.
[    33.315] (II) NVIDIA(GPU-0):     BestFit Centered         800x600
[    33.315] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.315] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.315] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.315] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.315] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.315] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.315] (II) NVIDIA(GPU-0):     Native Centered          800x600
[    33.315] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.315] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.315] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.315] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.315] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.315] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.315] (II) NVIDIA(GPU-0):     Native Scaled            1920x1080
[    33.315] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.315] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.315] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.315] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.315] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.315] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.315] (II) NVIDIA(GPU-0):     Native AspectScaled      1440x1080
[    33.315] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.315] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.315] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.315] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.315] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.315] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.315] (II) NVIDIA(0):     Mode is valid.
[    33.315] (II) NVIDIA(0): 
[    33.315] (II) NVIDIA(0):   Validating Mode "800x600":
[    33.315] (II) NVIDIA(0):     800 x 600 @ 72 Hz
[    33.315] (II) NVIDIA(0):     Mode Source: VESA
[    33.315] (II) NVIDIA(0):       Pixel Clock      : 50.00 MHz
[    33.315] (II) NVIDIA(0):       HRes, HSyncStart :  800,  856
[    33.315] (II) NVIDIA(0):       HSyncEnd, HTotal :  976, 1040
[    33.315] (II) NVIDIA(0):       VRes, VSyncStart :  600,  637
[    33.315] (II) NVIDIA(0):       VSyncEnd, VTotal :  643,  666
[    33.315] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.315] (II) NVIDIA(0):     BestFit Backend for "800x600": 800x600
[    33.315] (II) NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are identical;
[    33.315] (II) NVIDIA(GPU-0):         collapsing BestFit AspectScaled.
[    33.315] (II) NVIDIA(GPU-0):     BestFit Centered and BestFit Scaled are identical;
[    33.315] (II) NVIDIA(GPU-0):         collapsing BestFit Scaled.
[    33.315] (II) NVIDIA(GPU-0):     BestFit Centered         800x600
[    33.315] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.315] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.315] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.315] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.315] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.315] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.315] (II) NVIDIA(GPU-0):     Native Centered          800x600
[    33.315] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.315] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.315] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.315] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.315] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.315] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.315] (II) NVIDIA(GPU-0):     Native Scaled            1920x1080
[    33.315] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.315] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.315] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.315] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.315] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.315] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.315] (II) NVIDIA(GPU-0):     Native AspectScaled      1440x1080
[    33.315] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.315] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.315] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.315] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.315] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.315] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.315] (II) NVIDIA(0):     Mode is valid.
[    33.315] (II) NVIDIA(0): 
[    33.315] (II) NVIDIA(0):   Validating Mode "800x600":
[    33.315] (II) NVIDIA(0):     800 x 600 @ 75 Hz
[    33.315] (II) NVIDIA(0):     Mode Source: VESA
[    33.315] (II) NVIDIA(0):       Pixel Clock      : 49.50 MHz
[    33.315] (II) NVIDIA(0):       HRes, HSyncStart :  800,  816
[    33.315] (II) NVIDIA(0):       HSyncEnd, HTotal :  896, 1056
[    33.315] (II) NVIDIA(0):       VRes, VSyncStart :  600,  601
[    33.315] (II) NVIDIA(0):       VSyncEnd, VTotal :  604,  625
[    33.315] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.315] (II) NVIDIA(0):     BestFit Backend for "800x600": 800x600
[    33.315] (II) NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are identical;
[    33.315] (II) NVIDIA(GPU-0):         collapsing BestFit AspectScaled.
[    33.315] (II) NVIDIA(GPU-0):     BestFit Centered and BestFit Scaled are identical;
[    33.315] (II) NVIDIA(GPU-0):         collapsing BestFit Scaled.
[    33.316] (II) NVIDIA(GPU-0):     BestFit Centered         800x600
[    33.316] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.316] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.316] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.316] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.316] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.316] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.316] (II) NVIDIA(GPU-0):     Native Centered          800x600
[    33.316] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.316] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.316] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.316] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.316] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.316] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.316] (II) NVIDIA(GPU-0):     Native Scaled            1920x1080
[    33.316] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.316] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.316] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.316] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.316] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.316] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.316] (II) NVIDIA(GPU-0):     Native AspectScaled      1440x1080
[    33.316] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.316] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.316] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.316] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.316] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.316] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.316] (II) NVIDIA(0):     Mode is valid.
[    33.316] (II) NVIDIA(0): 
[    33.316] (II) NVIDIA(0):   Validating Mode "800x600":
[    33.316] (II) NVIDIA(0):     800 x 600 @ 85 Hz
[    33.316] (II) NVIDIA(0):     Mode Source: VESA
[    33.316] (II) NVIDIA(0):       Pixel Clock      : 56.30 MHz
[    33.316] (II) NVIDIA(0):       HRes, HSyncStart :  800,  832
[    33.316] (II) NVIDIA(0):       HSyncEnd, HTotal :  896, 1048
[    33.316] (II) NVIDIA(0):       VRes, VSyncStart :  600,  601
[    33.316] (II) NVIDIA(0):       VSyncEnd, VTotal :  604,  631
[    33.316] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.316] (II) NVIDIA(0):     VertRefresh (85.1 Hz) out of range (50.000-75.000 Hz);
[    33.316] (II) NVIDIA(0):         however, ignoring VertRefresh check for DFP frontend
[    33.316] (II) NVIDIA(0):         mode validation
[    33.316] (II) NVIDIA(0):     BestFit Backend for "800x600": 1920x1080
[    33.316] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.316] (II) NVIDIA(GPU-0):     BestFit Centered         800x600
[    33.316] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.316] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.316] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.316] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.316] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.316] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.316] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.316] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.316] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.316] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.316] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.316] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.316] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.316] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
[    33.316] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.316] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.316] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.316] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.316] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.316] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.316] (II) NVIDIA(0):     Mode is valid.
[    33.316] (II) NVIDIA(0): 
[    33.316] (II) NVIDIA(0):   Validating Mode "1024x768":
[    33.316] (II) NVIDIA(0):     1024 x 768 @ 87 Hz
[    33.316] (II) NVIDIA(0):     Mode Source: VESA
[    33.316] (II) NVIDIA(0):       Pixel Clock      : 44.90 MHz
[    33.316] (II) NVIDIA(0):       HRes, HSyncStart : 1024, 1032
[    33.316] (II) NVIDIA(0):       HSyncEnd, HTotal : 1208, 1264
[    33.316] (II) NVIDIA(0):       VRes, VSyncStart :  768,  768
[    33.316] (II) NVIDIA(0):       VSyncEnd, VTotal :  776,  817
[    33.316] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.316] (II) NVIDIA(0):       Extra            : Interlace
[    33.316] (II) NVIDIA(0):     VertRefresh (87.0 Hz) out of range (50.000-75.000 Hz);
[    33.316] (II) NVIDIA(0):         however, ignoring VertRefresh check for DFP frontend
[    33.316] (II) NVIDIA(0):         mode validation
[    33.316] (II) NVIDIA(0):     BestFit Backend for "1024x768": 1920x1080
[    33.316] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.316] (II) NVIDIA(GPU-0):     BestFit Centered         1024x768
[    33.316] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.316] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.316] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.316] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.316] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.316] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.316] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.316] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.316] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.316] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.316] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.316] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.316] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.316] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
[    33.316] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.316] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.316] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.316] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.316] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.316] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.316] (II) NVIDIA(0):     Mode is valid.
[    33.316] (II) NVIDIA(0): 
[    33.316] (II) NVIDIA(0):   Validating Mode "1024x768":
[    33.316] (II) NVIDIA(0):     1024 x 768 @ 60 Hz
[    33.316] (II) NVIDIA(0):     Mode Source: VESA
[    33.316] (II) NVIDIA(0):       Pixel Clock      : 65.00 MHz
[    33.316] (II) NVIDIA(0):       HRes, HSyncStart : 1024, 1048
[    33.316] (II) NVIDIA(0):       HSyncEnd, HTotal : 1184, 1344
[    33.316] (II) NVIDIA(0):       VRes, VSyncStart :  768,  771
[    33.316] (II) NVIDIA(0):       VSyncEnd, VTotal :  777,  806
[    33.316] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.316] (II) NVIDIA(0):     BestFit Backend for "1024x768": 1024x768
[    33.316] (II) NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are identical;
[    33.316] (II) NVIDIA(GPU-0):         collapsing BestFit AspectScaled.
[    33.316] (II) NVIDIA(GPU-0):     BestFit Centered and BestFit Scaled are identical;
[    33.316] (II) NVIDIA(GPU-0):         collapsing BestFit Scaled.
[    33.317] (II) NVIDIA(GPU-0):     BestFit Centered         1024x768
[    33.317] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.317] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.317] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.317] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.317] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.317] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.317] (II) NVIDIA(GPU-0):     Native Centered          1024x768
[    33.317] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.317] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.317] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.317] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.317] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.317] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.317] (II) NVIDIA(GPU-0):     Native Scaled            1920x1080
[    33.317] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.317] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.317] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.317] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.317] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.317] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.317] (II) NVIDIA(GPU-0):     Native AspectScaled      1440x1080
[    33.317] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.317] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.317] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.317] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.317] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.317] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.317] (II) NVIDIA(0):     Mode is valid.
[    33.317] (II) NVIDIA(0): 
[    33.317] (II) NVIDIA(0):   Validating Mode "1024x768":
[    33.317] (II) NVIDIA(0):     1024 x 768 @ 70 Hz
[    33.317] (II) NVIDIA(0):     Mode Source: VESA
[    33.317] (II) NVIDIA(0):       Pixel Clock      : 75.00 MHz
[    33.317] (II) NVIDIA(0):       HRes, HSyncStart : 1024, 1048
[    33.317] (II) NVIDIA(0):       HSyncEnd, HTotal : 1184, 1328
[    33.317] (II) NVIDIA(0):       VRes, VSyncStart :  768,  771
[    33.317] (II) NVIDIA(0):       VSyncEnd, VTotal :  777,  806
[    33.317] (II) NVIDIA(0):       H/V Polarity     : -/-
[    33.317] (II) NVIDIA(0):     BestFit Backend for "1024x768": 1024x768
[    33.317] (II) NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are identical;
[    33.317] (II) NVIDIA(GPU-0):         collapsing BestFit AspectScaled.
[    33.317] (II) NVIDIA(GPU-0):     BestFit Centered and BestFit Scaled are identical;
[    33.317] (II) NVIDIA(GPU-0):         collapsing BestFit Scaled.
[    33.317] (II) NVIDIA(GPU-0):     BestFit Centered         1024x768
[    33.317] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.317] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.317] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.317] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.317] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.317] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.317] (II) NVIDIA(GPU-0):     Native Centered          1024x768
[    33.317] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.317] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.317] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.317] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.317] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.317] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.317] (II) NVIDIA(GPU-0):     Native Scaled            1920x1080
[    33.317] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.317] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.317] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.317] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.317] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.317] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.317] (II) NVIDIA(GPU-0):     Native AspectScaled      1440x1080
[    33.317] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.317] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.317] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.317] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.317] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.317] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.317] (II) NVIDIA(0):     Mode is valid.
[    33.317] (II) NVIDIA(0): 
[    33.317] (II) NVIDIA(0):   Validating Mode "1024x768":
[    33.317] (II) NVIDIA(0):     1024 x 768 @ 75 Hz
[    33.317] (II) NVIDIA(0):     Mode Source: VESA
[    33.317] (II) NVIDIA(0):       Pixel Clock      : 78.75 MHz
[    33.317] (II) NVIDIA(0):       HRes, HSyncStart : 1024, 1040
[    33.317] (II) NVIDIA(0):       HSyncEnd, HTotal : 1136, 1312
[    33.317] (II) NVIDIA(0):       VRes, VSyncStart :  768,  769
[    33.317] (II) NVIDIA(0):       VSyncEnd, VTotal :  772,  800
[    33.317] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.317] (II) NVIDIA(0):     BestFit Backend for "1024x768": 1024x768
[    33.317] (II) NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are identical;
[    33.317] (II) NVIDIA(GPU-0):         collapsing BestFit AspectScaled.
[    33.317] (II) NVIDIA(GPU-0):     BestFit Centered and BestFit Scaled are identical;
[    33.317] (II) NVIDIA(GPU-0):         collapsing BestFit Scaled.
[    33.317] (II) NVIDIA(GPU-0):     BestFit Centered         1024x768
[    33.317] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.317] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.317] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.317] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.317] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.317] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.317] (II) NVIDIA(GPU-0):     Native Centered          1024x768
[    33.317] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.317] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.317] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.317] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.317] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.317] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.317] (II) NVIDIA(GPU-0):     Native Scaled            1920x1080
[    33.317] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.317] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.317] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.317] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.317] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.317] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.317] (II) NVIDIA(GPU-0):     Native AspectScaled      1440x1080
[    33.317] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.317] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.317] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.317] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.317] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.317] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.317] (II) NVIDIA(0):     Mode is valid.
[    33.317] (II) NVIDIA(0): 
[    33.317] (II) NVIDIA(0):   Validating Mode "1024x768":
[    33.317] (II) NVIDIA(0):     1024 x 768 @ 85 Hz
[    33.317] (II) NVIDIA(0):     Mode Source: VESA
[    33.317] (II) NVIDIA(0):       Pixel Clock      : 94.50 MHz
[    33.317] (II) NVIDIA(0):       HRes, HSyncStart : 1024, 1072
[    33.317] (II) NVIDIA(0):       HSyncEnd, HTotal : 1168, 1376
[    33.317] (II) NVIDIA(0):       VRes, VSyncStart :  768,  769
[    33.317] (II) NVIDIA(0):       VSyncEnd, VTotal :  772,  808
[    33.317] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.317] (II) NVIDIA(0):     VertRefresh (85.0 Hz) out of range (50.000-75.000 Hz);
[    33.317] (II) NVIDIA(0):         however, ignoring VertRefresh check for DFP frontend
[    33.317] (II) NVIDIA(0):         mode validation
[    33.317] (II) NVIDIA(0):     BestFit Backend for "1024x768": 1920x1080
[    33.317] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.318] (II) NVIDIA(GPU-0):     BestFit Centered         1024x768
[    33.318] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.318] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.318] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.318] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.318] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.318] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.318] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.318] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.318] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.318] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.318] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.318] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.318] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.318] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
[    33.318] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.318] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.318] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.318] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.318] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.318] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.318] (II) NVIDIA(0):     Mode is valid.
[    33.318] (II) NVIDIA(0): 
[    33.318] (II) NVIDIA(0):   Validating Mode "1152x864":
[    33.318] (II) NVIDIA(0):     1152 x 864 @ 75 Hz
[    33.318] (II) NVIDIA(0):     Mode Source: VESA
[    33.318] (II) NVIDIA(0):       Pixel Clock      : 108.00 MHz
[    33.318] (II) NVIDIA(0):       HRes, HSyncStart : 1152, 1216
[    33.318] (II) NVIDIA(0):       HSyncEnd, HTotal : 1344, 1600
[    33.318] (II) NVIDIA(0):       VRes, VSyncStart :  864,  865
[    33.318] (II) NVIDIA(0):       VSyncEnd, VTotal :  868,  900
[    33.318] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.318] (II) NVIDIA(0):     BestFit Backend for "1152x864": 1152x864
[    33.318] (II) NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are identical;
[    33.318] (II) NVIDIA(GPU-0):         collapsing BestFit AspectScaled.
[    33.318] (II) NVIDIA(GPU-0):     BestFit Centered and BestFit Scaled are identical;
[    33.318] (II) NVIDIA(GPU-0):         collapsing BestFit Scaled.
[    33.318] (II) NVIDIA(GPU-0):     BestFit Centered         1152x864
[    33.318] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.318] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.318] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.318] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.318] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.318] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.318] (II) NVIDIA(GPU-0):     Native Centered          1152x864
[    33.318] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.318] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.318] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.318] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.318] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.318] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.318] (II) NVIDIA(GPU-0):     Native Scaled            1920x1080
[    33.318] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.318] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.318] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.318] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.318] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.318] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.318] (II) NVIDIA(GPU-0):     Native AspectScaled      1440x1080
[    33.318] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.318] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.318] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.318] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.318] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.318] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.318] (II) NVIDIA(0):     Mode is valid.
[    33.318] (II) NVIDIA(0): 
[    33.318] (II) NVIDIA(0):   Validating Mode "1280x960":
[    33.318] (II) NVIDIA(0):     1280 x 960 @ 60 Hz
[    33.318] (II) NVIDIA(0):     Mode Source: VESA
[    33.318] (II) NVIDIA(0):       Pixel Clock      : 108.00 MHz
[    33.318] (II) NVIDIA(0):       HRes, HSyncStart : 1280, 1376
[    33.318] (II) NVIDIA(0):       HSyncEnd, HTotal : 1488, 1800
[    33.318] (II) NVIDIA(0):       VRes, VSyncStart :  960,  961
[    33.318] (II) NVIDIA(0):       VSyncEnd, VTotal :  964, 1000
[    33.318] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.318] (II) NVIDIA(0):     BestFit Backend for "1280x960": 1280x960
[    33.318] (II) NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are identical;
[    33.318] (II) NVIDIA(GPU-0):         collapsing BestFit AspectScaled.
[    33.318] (II) NVIDIA(GPU-0):     BestFit Centered and BestFit Scaled are identical;
[    33.318] (II) NVIDIA(GPU-0):         collapsing BestFit Scaled.
[    33.318] (II) NVIDIA(GPU-0):     BestFit Centered         1280x960
[    33.318] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.318] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.318] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.318] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.318] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.318] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.318] (II) NVIDIA(GPU-0):     Native Centered          1280x960
[    33.318] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.318] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.318] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.318] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.318] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.318] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.318] (II) NVIDIA(GPU-0):     Native Scaled            1920x1080
[    33.318] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.318] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.318] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.318] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.318] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.318] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.318] (II) NVIDIA(GPU-0):     Native AspectScaled      1440x1080
[    33.318] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.318] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.318] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.318] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.318] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.318] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.318] (II) NVIDIA(0):     Mode is valid.
[    33.318] (II) NVIDIA(0): 
[    33.318] (II) NVIDIA(0):   Validating Mode "1280x960":
[    33.318] (II) NVIDIA(0):     1280 x 960 @ 85 Hz
[    33.318] (II) NVIDIA(0):     Mode Source: VESA
[    33.318] (II) NVIDIA(0):       Pixel Clock      : 148.50 MHz
[    33.318] (II) NVIDIA(0):       HRes, HSyncStart : 1280, 1344
[    33.318] (II) NVIDIA(0):       HSyncEnd, HTotal : 1504, 1728
[    33.318] (II) NVIDIA(0):       VRes, VSyncStart :  960,  961
[    33.318] (II) NVIDIA(0):       VSyncEnd, VTotal :  964, 1011
[    33.318] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.318] (II) NVIDIA(0):     HorizSync (85.9 kHz) out of range (24.000-82.000 kHz);
[    33.318] (II) NVIDIA(0):         however, ignoring HorizSync check for DFP frontend
[    33.318] (II) NVIDIA(0):         mode validation
[    33.318] (II) NVIDIA(0):     VertRefresh (85.0 Hz) out of range (50.000-75.000 Hz);
[    33.318] (II) NVIDIA(0):         however, ignoring VertRefresh check for DFP frontend
[    33.318] (II) NVIDIA(0):         mode validation
[    33.319] (II) NVIDIA(0):     BestFit Backend for "1280x960": 1920x1080
[    33.319] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.319] (II) NVIDIA(GPU-0):     BestFit Centered         1280x960
[    33.319] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.319] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.319] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.319] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.319] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.319] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.319] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.319] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.319] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.319] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.319] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.319] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.319] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.319] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1440x1080
[    33.319] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.319] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.319] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.319] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.319] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.319] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.319] (II) NVIDIA(0):     Mode is valid.
[    33.319] (II) NVIDIA(0): 
[    33.319] (II) NVIDIA(0):   Validating Mode "1280x1024":
[    33.319] (II) NVIDIA(0):     1280 x 1024 @ 60 Hz
[    33.319] (II) NVIDIA(0):     Mode Source: VESA
[    33.319] (II) NVIDIA(0):       Pixel Clock      : 108.00 MHz
[    33.319] (II) NVIDIA(0):       HRes, HSyncStart : 1280, 1328
[    33.319] (II) NVIDIA(0):       HSyncEnd, HTotal : 1440, 1688
[    33.319] (II) NVIDIA(0):       VRes, VSyncStart : 1024, 1025
[    33.319] (II) NVIDIA(0):       VSyncEnd, VTotal : 1028, 1066
[    33.319] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.319] (II) NVIDIA(0):     BestFit Backend for "1280x1024": 1280x1024
[    33.319] (II) NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are identical;
[    33.319] (II) NVIDIA(GPU-0):         collapsing BestFit AspectScaled.
[    33.319] (II) NVIDIA(GPU-0):     BestFit Centered and BestFit Scaled are identical;
[    33.319] (II) NVIDIA(GPU-0):         collapsing BestFit Scaled.
[    33.319] (II) NVIDIA(GPU-0):     BestFit Centered         1280x1024
[    33.319] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.319] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.319] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.319] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.319] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.319] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.319] (II) NVIDIA(GPU-0):     Native Centered          1280x1024
[    33.319] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.319] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.319] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.319] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.319] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.319] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.319] (II) NVIDIA(GPU-0):     Native Scaled            1920x1080
[    33.319] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.319] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.319] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.319] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.319] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.319] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.319] (II) NVIDIA(GPU-0):     Native AspectScaled      1350x1080
[    33.319] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.319] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.319] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.319] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.319] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.319] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.319] (II) NVIDIA(0):     Mode is valid.
[    33.319] (II) NVIDIA(0): 
[    33.319] (II) NVIDIA(0):   Validating Mode "1280x1024":
[    33.319] (II) NVIDIA(0):     1280 x 1024 @ 75 Hz
[    33.319] (II) NVIDIA(0):     Mode Source: VESA
[    33.319] (II) NVIDIA(0):       Pixel Clock      : 135.00 MHz
[    33.319] (II) NVIDIA(0):       HRes, HSyncStart : 1280, 1296
[    33.319] (II) NVIDIA(0):       HSyncEnd, HTotal : 1440, 1688
[    33.319] (II) NVIDIA(0):       VRes, VSyncStart : 1024, 1025
[    33.319] (II) NVIDIA(0):       VSyncEnd, VTotal : 1028, 1066
[    33.319] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.319] (II) NVIDIA(0):     BestFit Backend for "1280x1024": 1280x1024
[    33.319] (II) NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are identical;
[    33.319] (II) NVIDIA(GPU-0):         collapsing BestFit AspectScaled.
[    33.319] (II) NVIDIA(GPU-0):     BestFit Centered and BestFit Scaled are identical;
[    33.319] (II) NVIDIA(GPU-0):         collapsing BestFit Scaled.
[    33.319] (II) NVIDIA(GPU-0):     BestFit Centered         1280x1024
[    33.319] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.319] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.319] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.319] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.319] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.319] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.319] (II) NVIDIA(GPU-0):     Native Centered          1280x1024
[    33.319] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.319] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.319] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.319] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.319] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.319] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.319] (II) NVIDIA(GPU-0):     Native Scaled            1920x1080
[    33.319] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.319] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.319] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.319] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.319] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.319] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.319] (II) NVIDIA(GPU-0):     Native AspectScaled      1350x1080
[    33.319] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.319] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.319] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.319] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.319] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.319] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.319] (II) NVIDIA(0):     Mode is valid.
[    33.319] (II) NVIDIA(0): 
[    33.319] (II) NVIDIA(0):   Validating Mode "1280x1024":
[    33.319] (II) NVIDIA(0):     1280 x 1024 @ 85 Hz
[    33.319] (II) NVIDIA(0):     Mode Source: VESA
[    33.319] (II) NVIDIA(0):       Pixel Clock      : 157.50 MHz
[    33.319] (II) NVIDIA(0):       HRes, HSyncStart : 1280, 1344
[    33.319] (II) NVIDIA(0):       HSyncEnd, HTotal : 1504, 1728
[    33.320] (II) NVIDIA(0):       VRes, VSyncStart : 1024, 1025
[    33.320] (II) NVIDIA(0):       VSyncEnd, VTotal : 1028, 1072
[    33.320] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.320] (II) NVIDIA(0):     HorizSync (91.1 kHz) out of range (24.000-82.000 kHz);
[    33.320] (II) NVIDIA(0):         however, ignoring HorizSync check for DFP frontend
[    33.320] (II) NVIDIA(0):         mode validation
[    33.320] (II) NVIDIA(0):     VertRefresh (85.0 Hz) out of range (50.000-75.000 Hz);
[    33.320] (II) NVIDIA(0):         however, ignoring VertRefresh check for DFP frontend
[    33.320] (II) NVIDIA(0):         mode validation
[    33.320] (II) NVIDIA(0):     BestFit Backend for "1280x1024": 1920x1080
[    33.320] (II) NVIDIA(GPU-0):     BestFit and Native are identical; collapsing Native.
[    33.320] (II) NVIDIA(GPU-0):     BestFit Centered         1280x1024
[    33.320] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.320] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.320] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.320] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.320] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.320] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.320] (II) NVIDIA(GPU-0):     BestFit Scaled           1920x1080
[    33.320] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.320] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.320] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.320] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.320] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.320] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.320] (II) NVIDIA(GPU-0):     BestFit AspectScaled     1350x1080
[    33.320] (II) NVIDIA(GPU-0):       Horizontal Taps        1
[    33.320] (II) NVIDIA(GPU-0):       Vertical Taps          1
[    33.320] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.320] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.320] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.320] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.320] (II) NVIDIA(0):     Mode is valid.
[    33.320] (II) NVIDIA(0): 
[    33.320] (II) NVIDIA(0):   Validating Mode "1600x1200":
[    33.320] (II) NVIDIA(0):     1600 x 1200 @ 60 Hz
[    33.320] (II) NVIDIA(0):     Mode Source: VESA
[    33.320] (II) NVIDIA(0):       Pixel Clock      : 162.00 MHz
[    33.320] (II) NVIDIA(0):       HRes, HSyncStart : 1600, 1664
[    33.320] (II) NVIDIA(0):       HSyncEnd, HTotal : 1856, 2160
[    33.320] (II) NVIDIA(0):       VRes, VSyncStart : 1200, 1201
[    33.320] (II) NVIDIA(0):       VSyncEnd, VTotal : 1204, 1250
[    33.320] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.320] (II) NVIDIA(0):     Mode (1600 x 1200) is too large for DFP Native Resolution
[    33.320] (II) NVIDIA(0):         (Max: 1920 x 1080); mode will not be allowed to scale
[    33.320] (II) NVIDIA(0):         to the DFP's native resolution.
[    33.320] (II) NVIDIA(0):     BestFit Backend for "1600x1200": 1600x1200
[    33.320] (II) NVIDIA(GPU-0):     BestFit Scaled and BestFit AspectScaled are identical;
[    33.320] (II) NVIDIA(GPU-0):         collapsing BestFit AspectScaled.
[    33.320] (II) NVIDIA(GPU-0):     BestFit Centered and BestFit Scaled are identical;
[    33.320] (II) NVIDIA(GPU-0):         collapsing BestFit Scaled.
[    33.320] (II) NVIDIA(GPU-0):     BestFit Centered         1600x1200
[    33.320] (II) NVIDIA(GPU-0):       Horizontal Taps        0
[    33.320] (II) NVIDIA(GPU-0):       Vertical Taps          0
[    33.320] (II) NVIDIA(GPU-0):       Base SuperSample       x4
[    33.320] (II) NVIDIA(GPU-0):       Base Depth             32
[    33.320] (II) NVIDIA(GPU-0):       Distributed Rendering  1
[    33.320] (II) NVIDIA(GPU-0):       Overlay Depth          32
[    33.320] (II) NVIDIA(0):     Mode is valid.
[    33.320] (II) NVIDIA(0): 
[    33.320] (II) NVIDIA(0):   Validating Mode "1600x1200":
[    33.320] (II) NVIDIA(0):     1600 x 1200 @ 65 Hz
[    33.320] (II) NVIDIA(0):     Mode Source: VESA
[    33.320] (II) NVIDIA(0):       Pixel Clock      : 175.50 MHz
[    33.320] (II) NVIDIA(0):       HRes, HSyncStart : 1600, 1664
[    33.320] (II) NVIDIA(0):       HSyncEnd, HTotal : 1856, 2160
[    33.320] (II) NVIDIA(0):       VRes, VSyncStart : 1200, 1201
[    33.320] (II) NVIDIA(0):       VSyncEnd, VTotal : 1204, 1250
[    33.320] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.320] (WW) NVIDIA(0):     Mode is rejected: PixelClock (175.5 MHz) too high for EDID
[    33.320] (WW) NVIDIA(0):     (EDID Max: 170.0 MHz).
[    33.320] (II) NVIDIA(0): 
[    33.320] (II) NVIDIA(0):   Validating Mode "1600x1200":
[    33.320] (II) NVIDIA(0):     1600 x 1200 @ 70 Hz
[    33.320] (II) NVIDIA(0):     Mode Source: VESA
[    33.320] (II) NVIDIA(0):       Pixel Clock      : 189.00 MHz
[    33.320] (II) NVIDIA(0):       HRes, HSyncStart : 1600, 1664
[    33.320] (II) NVIDIA(0):       HSyncEnd, HTotal : 1856, 2160
[    33.320] (II) NVIDIA(0):       VRes, VSyncStart : 1200, 1201
[    33.320] (II) NVIDIA(0):       VSyncEnd, VTotal : 1204, 1250
[    33.320] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.320] (WW) NVIDIA(0):     Mode is rejected: PixelClock (189.0 MHz) too high for EDID
[    33.320] (WW) NVIDIA(0):     (EDID Max: 170.0 MHz).
[    33.320] (II) NVIDIA(0): 
[    33.320] (II) NVIDIA(0):   Validating Mode "1600x1200":
[    33.320] (II) NVIDIA(0):     1600 x 1200 @ 75 Hz
[    33.320] (II) NVIDIA(0):     Mode Source: VESA
[    33.320] (II) NVIDIA(0):       Pixel Clock      : 202.50 MHz
[    33.320] (II) NVIDIA(0):       HRes, HSyncStart : 1600, 1664
[    33.320] (II) NVIDIA(0):       HSyncEnd, HTotal : 1856, 2160
[    33.320] (II) NVIDIA(0):       VRes, VSyncStart : 1200, 1201
[    33.320] (II) NVIDIA(0):       VSyncEnd, VTotal : 1204, 1250
[    33.320] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.320] (WW) NVIDIA(0):     Mode is rejected: PixelClock (202.5 MHz) too high for EDID
[    33.320] (WW) NVIDIA(0):     (EDID Max: 170.0 MHz).
[    33.320] (II) NVIDIA(0): 
[    33.320] (II) NVIDIA(0):   Validating Mode "1600x1200":
[    33.320] (II) NVIDIA(0):     1600 x 1200 @ 85 Hz
[    33.320] (II) NVIDIA(0):     Mode Source: VESA
[    33.320] (II) NVIDIA(0):       Pixel Clock      : 229.50 MHz
[    33.320] (II) NVIDIA(0):       HRes, HSyncStart : 1600, 1664
[    33.320] (II) NVIDIA(0):       HSyncEnd, HTotal : 1856, 2160
[    33.320] (II) NVIDIA(0):       VRes, VSyncStart : 1200, 1201
[    33.320] (II) NVIDIA(0):       VSyncEnd, VTotal : 1204, 1250
[    33.320] (II) NVIDIA(0):       H/V Polarity     : +/+
[    33.320] (WW) NVIDIA(0):     Mode is rejected: PixelClock (229.5 MHz) too high for EDID
[    33.320] (WW) NVIDIA(0):     (EDID Max: 170.0 MHz).
[    33.320] (II) NVIDIA(0): 
[    33.320] (II) NVIDIA(0):   Validating Mode "1792x1344":
[    33.320] (II) NVIDIA(0):     1792 x 1344 @ 60 Hz
[    33.320] (II) NVIDIA(0):     Mode Source: VESA
[    33.320] (II) NVIDIA(0):       Pixel Clock      : 204.80 MHz
[    33.320] (II) NVIDIA(0):       HRes, HSyncStart : 1792, 1920
[    33.320] (II) NVIDIA(0):       HSyncEnd, HTotal : 2120, 2448
[    33.320] (II) NVIDIA(0):       VRes, VSyncStart : 1344, 1345
[    33.320] (II) NVIDIA(0):       VSyncEnd, VTotal : 1348, 1394
[    33.320] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.320] (WW) NVIDIA(0):     Mode is rejected: PixelClock (204.8 MHz) too high for EDID
[    33.320] (WW) NVIDIA(0):     (EDID Max: 170.0 MHz).
[    33.320] (II) NVIDIA(0): 
[    33.320] (II) NVIDIA(0):   Validating Mode "1792x1344":
[    33.320] (II) NVIDIA(0):     1792 x 1344 @ 75 Hz
[    33.320] (II) NVIDIA(0):     Mode Source: VESA
[    33.320] (II) NVIDIA(0):       Pixel Clock      : 261.00 MHz
[    33.320] (II) NVIDIA(0):       HRes, HSyncStart : 1792, 1888
[    33.320] (II) NVIDIA(0):       HSyncEnd, HTotal : 2104, 2456
[    33.320] (II) NVIDIA(0):       VRes, VSyncStart : 1344, 1345
[    33.320] (II) NVIDIA(0):       VSyncEnd, VTotal : 1348, 1417
[    33.320] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.320] (WW) NVIDIA(0):     Mode is rejected: PixelClock (261.0 MHz) too high for EDID
[    33.320] (WW) NVIDIA(0):     (EDID Max: 170.0 MHz).
[    33.320] (II) NVIDIA(0): 
[    33.320] (II) NVIDIA(0):   Validating Mode "1856x1392":
[    33.320] (II) NVIDIA(0):     1856 x 1392 @ 60 Hz
[    33.320] (II) NVIDIA(0):     Mode Source: VESA
[    33.320] (II) NVIDIA(0):       Pixel Clock      : 218.30 MHz
[    33.320] (II) NVIDIA(0):       HRes, HSyncStart : 1856, 1952
[    33.320] (II) NVIDIA(0):       HSyncEnd, HTotal : 2176, 2528
[    33.320] (II) NVIDIA(0):       VRes, VSyncStart : 1392, 1393
[    33.320] (II) NVIDIA(0):       VSyncEnd, VTotal : 1396, 1439
[    33.320] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.320] (WW) NVIDIA(0):     Mode is rejected: PixelClock (218.3 MHz) too high for EDID
[    33.320] (WW) NVIDIA(0):     (EDID Max: 170.0 MHz).
[    33.320] (II) NVIDIA(0): 
[    33.320] (II) NVIDIA(0):   Validating Mode "1856x1392":
[    33.320] (II) NVIDIA(0):     1856 x 1392 @ 75 Hz
[    33.320] (II) NVIDIA(0):     Mode Source: VESA
[    33.320] (II) NVIDIA(0):       Pixel Clock      : 288.00 MHz
[    33.320] (II) NVIDIA(0):       HRes, HSyncStart : 1856, 1984
[    33.320] (II) NVIDIA(0):       HSyncEnd, HTotal : 2208, 2560
[    33.320] (II) NVIDIA(0):       VRes, VSyncStart : 1392, 1393
[    33.320] (II) NVIDIA(0):       VSyncEnd, VTotal : 1396, 1500
[    33.320] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.320] (WW) NVIDIA(0):     Mode is rejected: PixelClock (288.0 MHz) too high for EDID
[    33.320] (WW) NVIDIA(0):     (EDID Max: 170.0 MHz).
[    33.320] (II) NVIDIA(0): 
[    33.320] (II) NVIDIA(0):   Validating Mode "1920x1440":
[    33.320] (II) NVIDIA(0):     1920 x 1440 @ 60 Hz
[    33.320] (II) NVIDIA(0):     Mode Source: VESA
[    33.320] (II) NVIDIA(0):       Pixel Clock      : 234.00 MHz
[    33.320] (II) NVIDIA(0):       HRes, HSyncStart : 1920, 2048
[    33.320] (II) NVIDIA(0):       HSyncEnd, HTotal : 2256, 2600
[    33.320] (II) NVIDIA(0):       VRes, VSyncStart : 1440, 1441
[    33.320] (II) NVIDIA(0):       VSyncEnd, VTotal : 1444, 1500
[    33.320] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.320] (WW) NVIDIA(0):     Mode is rejected: PixelClock (234.0 MHz) too high for EDID
[    33.320] (WW) NVIDIA(0):     (EDID Max: 170.0 MHz).
[    33.320] (II) NVIDIA(0): 
[    33.320] (II) NVIDIA(0):   Validating Mode "1920x1440":
[    33.320] (II) NVIDIA(0):     1920 x 1440 @ 75 Hz
[    33.320] (II) NVIDIA(0):     Mode Source: VESA
[    33.320] (II) NVIDIA(0):       Pixel Clock      : 297.00 MHz
[    33.320] (II) NVIDIA(0):       HRes, HSyncStart : 1920, 2064
[    33.320] (II) NVIDIA(0):       HSyncEnd, HTotal : 2288, 2640
[    33.320] (II) NVIDIA(0):       VRes, VSyncStart : 1440, 1441
[    33.320] (II) NVIDIA(0):       VSyncEnd, VTotal : 1444, 1500
[    33.320] (II) NVIDIA(0):       H/V Polarity     : -/+
[    33.320] (WW) NVIDIA(0):     Mode is rejected: PixelClock (297.0 MHz) too high for EDID
[    33.320] (WW) NVIDIA(0):     (EDID Max: 170.0 MHz).
[    33.320] (II) NVIDIA(0): 
[    33.321] (II) NVIDIA(0): --- Done building ModePool for ViewSonic VA2231 Series (DFP-0)
[    33.321] (II) NVIDIA(0):     ---
[    33.321] (II) NVIDIA(0): 
[    33.321] (II) NVIDIA(0): 
[    33.321] (II) NVIDIA(0): --- Modes in ModePool for ViewSonic VA2231 Series (DFP-0) ---
[    33.321] (II) NVIDIA(0): "nvidia-auto-select" : 1920 x 1080 @  60.0 Hz  (from: EDID)
[    33.321] (II) NVIDIA(0): "1920x1080"          : 1920 x 1080 @  60.0 Hz  (from: EDID)
[    33.321] (II) NVIDIA(0): "1920x1080_60"       : 1920 x 1080 @  60.0 Hz  (from: EDID)
[    33.321] (II) NVIDIA(0): "1680x1050"          : 1680 x 1050 @  60.0 Hz  (from: EDID)
[    33.321] (II) NVIDIA(0): "1680x1050_60"       : 1680 x 1050 @  60.0 Hz  (from: EDID)
[    33.321] (II) NVIDIA(0): "1600x1200"          : 1600 x 1200 @  60.0 Hz  (from: X Server, VESA, EDID)
[    33.321] (II) NVIDIA(0): "1600x1200_60"       : 1600 x 1200 @  60.0 Hz  (from: X Server, VESA, EDID)
[    33.321] (II) NVIDIA(0): "1440x900"           : 1440 x  900 @  59.9 Hz  (from: EDID)
[    33.321] (II) NVIDIA(0): "1440x900_60"        : 1440 x  900 @  59.9 Hz  (from: EDID)
[    33.321] (II) NVIDIA(0): "1400x1050"          : 1400 x 1050 @  74.8 Hz  (from: X Server)
[    33.321] (II) NVIDIA(0): "1400x1050_75"       : 1400 x 1050 @  74.8 Hz  (from: X Server)
[    33.321] (II) NVIDIA(0): "1400x1050_60"       : 1400 x 1050 @  60.0 Hz  (from: X Server)
[    33.321] (II) NVIDIA(0): "1280x1024"          : 1280 x 1024 @  85.0 Hz  (from: X Server, VESA)
[    33.321] (II) NVIDIA(0): "1280x1024_85"       : 1280 x 1024 @  85.0 Hz  (from: X Server, VESA)
[    33.321] (II) NVIDIA(0): "1280x1024_75"       : 1280 x 1024 @  75.0 Hz  (from: X Server, VESA, EDID)
[    33.321] (II) NVIDIA(0): "1280x1024_60"       : 1280 x 1024 @  60.0 Hz  (from: X Server, VESA, EDID)
[    33.321] (II) NVIDIA(0): "1280x960"           : 1280 x  960 @  85.0 Hz  (from: X Server, VESA)
[    33.321] (II) NVIDIA(0): "1280x960_85"        : 1280 x  960 @  85.0 Hz  (from: X Server, VESA)
[    33.321] (II) NVIDIA(0): "1280x960_60"        : 1280 x  960 @  60.0 Hz  (from: X Server, VESA, EDID)
[    33.321] (II) NVIDIA(0): "1280x800"           : 1280 x  800 @  59.8 Hz  (from: EDID)
[    33.321] (II) NVIDIA(0): "1280x800_60"        : 1280 x  800 @  59.8 Hz  (from: EDID)
[    33.321] (II) NVIDIA(0): "1152x864"           : 1152 x  864 @  75.0 Hz  (from: X Server, VESA, EDID)
[    33.321] (II) NVIDIA(0): "1152x864_75"        : 1152 x  864 @  75.0 Hz  (from: X Server, VESA, EDID)
[    33.321] (II) NVIDIA(0): "1024x768"           : 1024 x  768 @  85.0 Hz  (from: X Server, VESA)
[    33.321] (II) NVIDIA(0): "1024x768i"          : 1024 x  768 @  87.0 Hz Interlace  (from: X Server)
[    33.321] (II) NVIDIA(0): "1024x768_85"        : 1024 x  768 @  85.0 Hz  (from: X Server, VESA)
[    33.321] (II) NVIDIA(0): "1024x768_75"        : 1024 x  768 @  75.0 Hz  (from: X Server, VESA, EDID)
[    33.321] (II) NVIDIA(0): "1024x768_70"        : 1024 x  768 @  70.1 Hz  (from: X Server, VESA, EDID)
[    33.321] (II) NVIDIA(0): "1024x768_60"        : 1024 x  768 @  60.0 Hz  (from: X Server, VESA, EDID)
[    33.321] (II) NVIDIA(0): "1024x768d60"        : 1024 x  768 @  60.0 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "1024x768_87i"       : 1024 x  768 @  87.0 Hz Interlace  (from: VESA)
[    33.321] (II) NVIDIA(0): "1024x768_87i_0"     : 1024 x  768 @  87.0 Hz Interlace  (from: X Server)
[    33.321] (II) NVIDIA(0): "960x720"            :  960 x  720 @  75.0 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "960x720d75"         :  960 x  720 @  75.0 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "960x720d60"         :  960 x  720 @  60.0 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "928x696"            :  928 x  696 @  75.0 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "928x696d75"         :  928 x  696 @  75.0 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "928x696d60"         :  928 x  696 @  60.1 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "896x672"            :  896 x  672 @  75.0 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "896x672d75"         :  896 x  672 @  75.0 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "896x672d60"         :  896 x  672 @  60.0 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "832x624"            :  832 x  624 @  74.6 Hz  (from: X Server)
[    33.321] (II) NVIDIA(0): "832x624_75"         :  832 x  624 @  74.6 Hz  (from: X Server)
[    33.321] (II) NVIDIA(0): "800x600"            :  800 x  600 @  85.1 Hz  (from: X Server, VESA)
[    33.321] (II) NVIDIA(0): "800x600_85"         :  800 x  600 @  85.1 Hz  (from: X Server, VESA)
[    33.321] (II) NVIDIA(0): "800x600_75"         :  800 x  600 @  75.0 Hz  (from: X Server, VESA, EDID)
[    33.321] (II) NVIDIA(0): "800x600_72"         :  800 x  600 @  72.2 Hz  (from: X Server, VESA, EDID)
[    33.321] (II) NVIDIA(0): "800x600_60"         :  800 x  600 @  60.3 Hz  (from: X Server, VESA, EDID)
[    33.321] (II) NVIDIA(0): "800x600_56"         :  800 x  600 @  56.2 Hz  (from: X Server, VESA, EDID)
[    33.321] (II) NVIDIA(0): "800x600d85"         :  800 x  600 @  85.0 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "800x600d75"         :  800 x  600 @  75.0 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "800x600d70"         :  800 x  600 @  70.0 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "800x600d65"         :  800 x  600 @  65.0 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "800x600d60"         :  800 x  600 @  60.0 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "720x400"            :  720 x  400 @  85.0 Hz  (from: X Server, VESA)
[    33.321] (II) NVIDIA(0): "720x400_85"         :  720 x  400 @  85.0 Hz  (from: X Server, VESA)
[    33.321] (II) NVIDIA(0): "700x525"            :  700 x  525 @  74.8 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "700x525d75"         :  700 x  525 @  74.8 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "700x525d60"         :  700 x  525 @  60.0 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "640x512"            :  640 x  512 @  85.0 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "640x512d85"         :  640 x  512 @  85.0 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "640x512d75"         :  640 x  512 @  75.0 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "640x512d60"         :  640 x  512 @  60.0 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "640x480"            :  640 x  480 @  85.0 Hz  (from: X Server, VESA)
[    33.321] (II) NVIDIA(0): "640x480_85"         :  640 x  480 @  85.0 Hz  (from: X Server, VESA)
[    33.321] (II) NVIDIA(0): "640x480_75"         :  640 x  480 @  75.0 Hz  (from: X Server, VESA, EDID)
[    33.321] (II) NVIDIA(0): "640x480_73"         :  640 x  480 @  72.8 Hz  (from: EDID)
[    33.321] (II) NVIDIA(0): "640x480_73_0"       :  640 x  480 @  72.8 Hz  (from: X Server, VESA)
[    33.321] (II) NVIDIA(0): "640x480_60"         :  640 x  480 @  60.0 Hz  (from: EDID)
[    33.321] (II) NVIDIA(0): "640x480_60_0"       :  640 x  480 @  59.9 Hz  (from: X Server, VESA)
[    33.321] (II) NVIDIA(0): "640x480d85"         :  640 x  480 @  85.1 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "640x480d60"         :  640 x  480 @  60.0 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "640x400"            :  640 x  400 @  85.1 Hz  (from: X Server, VESA)
[    33.321] (II) NVIDIA(0): "640x400_85"         :  640 x  400 @  85.1 Hz  (from: X Server, VESA)
[    33.321] (II) NVIDIA(0): "640x350"            :  640 x  350 @  85.1 Hz  (from: X Server, VESA)
[    33.321] (II) NVIDIA(0): "640x350_85"         :  640 x  350 @  85.1 Hz  (from: X Server, VESA)
[    33.321] (II) NVIDIA(0): "576x432"            :  576 x  432 @  75.0 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "576x432d75"         :  576 x  432 @  75.0 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "512x384"            :  512 x  384 @  85.0 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "512x384i"           :  512 x  384 @  87.1 Hz Interlace DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "512x384d85"         :  512 x  384 @  85.0 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "512x384d75"         :  512 x  384 @  75.0 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "512x384d70"         :  512 x  384 @  70.1 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "512x384d60"         :  512 x  384 @  60.0 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "512x384d87i"        :  512 x  384 @  87.1 Hz Interlace DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "416x312"            :  416 x  312 @  74.7 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "416x312d75"         :  416 x  312 @  74.7 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "400x300"            :  400 x  300 @  85.3 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "400x300d85"         :  400 x  300 @  85.3 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "400x300d75"         :  400 x  300 @  75.1 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "400x300d72"         :  400 x  300 @  72.2 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "400x300d60"         :  400 x  300 @  60.3 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "400x300d56"         :  400 x  300 @  56.3 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "360x200"            :  360 x  200 @  85.0 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "360x200d85"         :  360 x  200 @  85.0 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "320x240"            :  320 x  240 @  85.2 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "320x240d85"         :  320 x  240 @  85.2 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "320x240d75"         :  320 x  240 @  75.0 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "320x240d73"         :  320 x  240 @  72.8 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "320x240d60"         :  320 x  240 @  60.1 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "320x200"            :  320 x  200 @  85.3 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "320x200d85"         :  320 x  200 @  85.3 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "320x175"            :  320 x  175 @  85.3 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): "320x175d85"         :  320 x  175 @  85.3 Hz DoubleScan  (from: X Server)
[    33.321] (II) NVIDIA(0): --- End of ModePool for ViewSonic VA2231 Series (DFP-0): ---
[    33.321] (II) NVIDIA(0): 
[    33.321] (II) NVIDIA(0): Assigned Display Devices: CRT-1, DFP-0
[    33.321] (II) NVIDIA(0): Using MetaMode string: "CRT: nvidia-auto-select +1920+0, DFP:
[    33.321] (II) NVIDIA(0):     nvidia-auto-select +0+0"
[    33.321] (II) NVIDIA(0): Requested modes:
[    33.321] (II) NVIDIA(0):    
[    33.321] (II) NVIDIA(0):     "CRT:nvidia-auto-select+1920+0,DFP:nvidia-auto-select+0+0"
[    33.322] (II) NVIDIA(0): Valid viewports for MetaMode
[    33.322] (II) NVIDIA(0):     "CRT:nvidia-auto-select+1920+0,DFP:nvidia-auto-select+0+0"
[    33.322] (II) NVIDIA(0):  on ViewSonic VA2231 Series (DFP-0):
[    33.322] (II) NVIDIA(0): BestFit Centered         1920x1080
[    33.322] (II) NVIDIA(0):   Horizontal Taps        0
[    33.322] (II) NVIDIA(0):   Vertical Taps          0
[    33.322] (II) NVIDIA(0):   Base SuperSample       x4
[    33.322] (II) NVIDIA(0):   Base Depth             32
[    33.322] (II) NVIDIA(0):   Distributed Rendering  1
[    33.322] (II) NVIDIA(0):   Overlay Depth          32
[    33.322] (II) NVIDIA(0):  on Samsung SyncMaster (CRT-1):
[    33.322] (II) NVIDIA(0): BestFit Centered         1024x768
[    33.322] (II) NVIDIA(0):   Horizontal Taps        0
[    33.322] (II) NVIDIA(0):   Vertical Taps          0
[    33.322] (II) NVIDIA(0):   Base SuperSample       x4
[    33.323] (II) NVIDIA(0):   Base Depth             32
[    33.323] (II) NVIDIA(0):   Distributed Rendering  1
[    33.323] (II) NVIDIA(0):   Overlay Depth          32
[    33.323] (II) NVIDIA(0): Validated modes:
[    33.323] (II) NVIDIA(0): MetaMode
[    33.323] (II) NVIDIA(0):     "CRT:nvidia-auto-select+1920+0,DFP:nvidia-auto-select+0+0":
[    33.323] (II) NVIDIA(0):     Bounding Box: [0, 0, 2944, 1080]
[    33.323] (II) NVIDIA(0):     Samsung SyncMaster (CRT-1): "nvidia-auto-select"
[    33.323] (II) NVIDIA(0):         Size          : 1024 x 768
[    33.323] (II) NVIDIA(0):         Offset        : +1920 +0
[    33.323] (II) NVIDIA(0):         Panning Domain: @ 1024 x 768
[    33.323] (II) NVIDIA(0):         Position      : [1920, 0, 2944, 768]
[    33.323] (II) NVIDIA(0):     ViewSonic VA2231 Series (DFP-0): "nvidia-auto-select"
[    33.323] (II) NVIDIA(0):         Size          : 1920 x 1080
[    33.323] (II) NVIDIA(0):         Offset        : +0 +0
[    33.323] (II) NVIDIA(0):         Panning Domain: @ 1920 x 1080
[    33.323] (II) NVIDIA(0):         Position      : [0, 0, 1920, 1080]
[    33.323] (II) NVIDIA(0): Virtual screen size determined to be 2944 x 1080
[    33.350] (II) NVIDIA(0): Computing DPI using physical size from Samsung SyncMaster
[    33.350] (II) NVIDIA(0):     (CRT-1)'s EDID and first mode to be programmed on Samsung
[    33.350] (II) NVIDIA(0):     SyncMaster (CRT-1):
[    33.350] (II) NVIDIA(0):   width  : 1024 pixels  300  mm (DPI: 86)
[    33.350] (II) NVIDIA(0):   height : 768  pixels  230  mm (DPI: 84)
[    33.350] (--) NVIDIA(0): DPI set to (86, 84); computed from "UseEdidDpi" X config
[    33.350] (--) NVIDIA(0):     option
[    33.350] (--) Depth 24 pixmap format is 32 bpp
[    33.350] (II) NVIDIA: Using 3072.00 MB of virtual memory for indirect memory
[    33.350] (II) NVIDIA:     access.
[    33.350] (II) NVIDIA(0): Initialized GPU GART.
[    33.353] (II) NVIDIA(0): kernel module enabled successfully
[    33.353] (II) NVIDIA(0): GPU initialized
[    33.353] (II) NVIDIA(0): ACPI: failed to connect to the ACPI event daemon; the daemon
[    33.353] (II) NVIDIA(0):     may not be running or the "AcpidSocketPath" X
[    33.353] (II) NVIDIA(0):     configuration option may not be set correctly.  When the
[    33.353] (II) NVIDIA(0):     ACPI event daemon is available, the NVIDIA X driver will
[    33.353] (II) NVIDIA(0):     try to use it to receive ACPI event notifications.  For
[    33.353] (II) NVIDIA(0):     details, please see the "ConnectToAcpid" and
[    33.353] (II) NVIDIA(0):     "AcpidSocketPath" X configuration options in Appendix B: X
[    33.353] (II) NVIDIA(0):     Config Options in the README.
[    33.355] (II) NVIDIA(0): Setting mode
[    33.355] (II) NVIDIA(0):     "CRT:nvidia-auto-select+1920+0,DFP:nvidia-auto-select+0+0"
[    33.373] (II) NVIDIA(0): First mode initialized
[    33.406] (II) Loading extension NV-GLX
[    33.517] (II) NVIDIA(0): Initialized OpenGL Acceleration
[    33.523] (II) NVIDIA(0): Visuals set up
[    33.523] (II) NVIDIA(0): Pixmap depths set up
[    33.529] (II) NVIDIA(0): GLX visuals set up
[    33.529] (II) NVIDIA(0): Framebuffer set up
[    33.530] (==) NVIDIA(0): Disabling shared memory pixmaps
[    33.530] (II) NVIDIA(0): Initialized X Rendering Acceleration
[    33.530] (II) NVIDIA(0): Composite wrapper disabled.
[    33.530] (==) NVIDIA(0): Backing store disabled
[    33.530] (==) NVIDIA(0): Silken mouse enabled
[    33.530] (II) NVIDIA(0): Default colormap initialized.
[    33.530] (II) NVIDIA(0): Palette loaded
[    33.530] (**) NVIDIA(0): DPMS enabled
[    33.530] (II) Loading extension NV-CONTROL
[    33.530] (II) Loading extension XINERAMA
[    33.530] (II) Loading sub module "dri2"
[    33.530] (II) LoadModule: "dri2"
[    33.530] (II) Loading /usr/lib/xorg/modules/extensions/libdri2.so
[    33.530] (II) Module dri2: vendor="X.Org Foundation"
[    33.530] 	compiled for 1.11.4, module version = 1.2.0
[    33.530] 	ABI class: X.Org Server Extension, version 6.0
[    33.530] (II) NVIDIA(0): [DRI2] Setup complete
[    33.530] (II) NVIDIA(0): [DRI2]   VDPAU driver: nvidia
[    33.530] (II) NVIDIA(0): Screen initialization complete
[    33.530] (==) RandR enabled
[    33.530] (II) Initializing built-in extension Generic Event Extension
[    33.530] (II) Initializing built-in extension SHAPE
[    33.530] (II) Initializing built-in extension MIT-SHM
[    33.530] (II) Initializing built-in extension XInputExtension
[    33.530] (II) Initializing built-in extension XTEST
[    33.530] (II) Initializing built-in extension BIG-REQUESTS
[    33.530] (II) Initializing built-in extension SYNC
[    33.530] (II) Initializing built-in extension XKEYBOARD
[    33.530] (II) Initializing built-in extension XC-MISC
[    33.530] (II) Initializing built-in extension SECURITY
[    33.530] (II) Initializing built-in extension XINERAMA
[    33.530] (II) Initializing built-in extension XFIXES
[    33.530] (II) Initializing built-in extension RENDER
[    33.530] (II) Initializing built-in extension RANDR
[    33.530] (II) Initializing built-in extension COMPOSITE
[    33.530] (II) Initializing built-in extension DAMAGE
[    33.531] (II) Initializing extension GLX
[    34.456] (II) XKB: Reusing cached keymap
[    34.457] (II) config/udev: Adding input device Power Button (/dev/input/event7)
[    34.457] (**) Power Button: Applying InputClass "evdev keyboard catchall"
[    34.457] (II) LoadModule: "evdev"
[    34.457] (II) Loading /usr/lib/xorg/modules/input/evdev_drv.so
[    34.457] (II) Module evdev: vendor="X.Org Foundation"
[    34.457] 	compiled for 1.10.99.902, module version = 2.6.0
[    34.457] 	Module class: X.Org XInput Driver
[    34.457] 	ABI class: X.Org XInput driver, version 13.0
[    34.457] (II) Using input driver 'evdev' for 'Power Button'
[    34.457] (II) Loading /usr/lib/xorg/modules/input/evdev_drv.so
[    34.458] 	Option "XkbRules" "evdev"
[    34.458] 	Option "XkbModel" "evdev"
[    34.458] 	Option "XkbLayout" "us"
[    34.458] 	Option "_source" "server/udev"
[    34.458] 	Option "name" "Power Button"
[    34.458] 	Option "path" "/dev/input/event7"
[    34.458] 	Option "device" "/dev/input/event7"
[    34.458] 	Option "config_info" "udev:/sys/devices/LNXSYSTM:00/LNXPWRBN:00/input/input7/event7"
[    34.458] 	Option "driver" "evdev"
[    34.458] (**) Power Button: always reports core events
[    34.458] (**) Power Button: Device: "/dev/input/event7"
[    34.458] (--) Power Button: Found keys
[    34.458] (II) Power Button: Configuring as keyboard
[    34.458] (**) Option "config_info" "udev:/sys/devices/LNXSYSTM:00/LNXPWRBN:00/input/input7/event7"
[    34.458] (II) XINPUT: Adding extended input device "Power Button" (type: KEYBOARD, id 6)
[    34.458] (**) Option "xkb_rules" "evdev"
[    34.458] (**) Option "xkb_model" "evdev"
[    34.458] (**) Option "xkb_layout" "us"
[    34.479] (II) config/udev: Adding input device Power Button (/dev/input/event6)
[    34.479] (**) Power Button: Applying InputClass "evdev keyboard catchall"
[    34.479] (II) Using input driver 'evdev' for 'Power Button'
[    34.479] (II) Loading /usr/lib/xorg/modules/input/evdev_drv.so
[    34.479] 	Option "XkbRules" "evdev"
[    34.479] 	Option "XkbModel" "evdev"
[    34.479] 	Option "XkbLayout" "us"
[    34.479] 	Option "_source" "server/udev"
[    34.479] 	Option "name" "Power Button"
[    34.479] 	Option "path" "/dev/input/event6"
[    34.479] 	Option "device" "/dev/input/event6"
[    34.479] 	Option "config_info" "udev:/sys/devices/LNXSYSTM:00/device:00/PNP0C0C:00/input/input6/event6"
[    34.479] 	Option "driver" "evdev"
[    34.479] (**) Power Button: always reports core events
[    34.479] (**) Power Button: Device: "/dev/input/event6"
[    34.479] (--) Power Button: Found keys
[    34.479] (II) Power Button: Configuring as keyboard
[    34.479] (**) Option "config_info" "udev:/sys/devices/LNXSYSTM:00/device:00/PNP0C0C:00/input/input6/event6"
[    34.479] (II) XINPUT: Adding extended input device "Power Button" (type: KEYBOARD, id 7)
[    34.479] (**) Option "xkb_rules" "evdev"
[    34.479] (**) Option "xkb_model" "evdev"
[    34.479] (**) Option "xkb_layout" "us"
[    34.479] (II) XKB: Reusing cached keymap
[    34.479] (II) config/udev: Adding input device HDA NVidia HDMI/DP,pcm=9 (/dev/input/event10)
[    34.479] (II) No input driver specified, ignoring this device.
[    34.479] (II) This device may have been added with another device file.
[    34.480] (II) config/udev: Adding input device HDA NVidia HDMI/DP,pcm=8 (/dev/input/event11)
[    34.480] (II) No input driver specified, ignoring this device.
[    34.480] (II) This device may have been added with another device file.
[    34.480] (II) config/udev: Adding input device HDA NVidia HDMI/DP,pcm=7 (/dev/input/event12)
[    34.480] (II) No input driver specified, ignoring this device.
[    34.480] (II) This device may have been added with another device file.
[    34.480] (II) config/udev: Adding input device HDA NVidia HDMI/DP,pcm=3 (/dev/input/event13)
[    34.480] (II) No input driver specified, ignoring this device.
[    34.480] (II) This device may have been added with another device file.
[    34.480] (II) config/udev: Adding input device HDA Intel PCH Headphone (/dev/input/event9)
[    34.480] (II) No input driver specified, ignoring this device.
[    34.480] (II) This device may have been added with another device file.
[    34.480] (II) config/udev: Adding input device Kinesis  Footpedal (/dev/input/event1)
[    34.480] (**) Kinesis  Footpedal: Applying InputClass "evdev keyboard catchall"
[    34.480] (II) Using input driver 'evdev' for 'Kinesis  Footpedal'
[    34.480] (II) Loading /usr/lib/xorg/modules/input/evdev_drv.so
[    34.480] 	Option "XkbRules" "evdev"
[    34.480] 	Option "XkbModel" "evdev"
[    34.480] 	Option "XkbLayout" "us"
[    34.480] 	Option "_source" "server/udev"
[    34.480] 	Option "name" "Kinesis  Footpedal"
[    34.480] 	Option "path" "/dev/input/event1"
[    34.480] 	Option "device" "/dev/input/event1"
[    34.480] 	Option "config_info" "udev:/sys/devices/pci0000:00/0000:00:1d.0/usb3/3-1/3-1.1/3-1.1:1.0/input/input1/event1"
[    34.480] 	Option "driver" "evdev"
[    34.480] (**) Kinesis  Footpedal: always reports core events
[    34.480] (**) Kinesis  Footpedal: Device: "/dev/input/event1"
[    34.480] (--) Kinesis  Footpedal: Found keys
[    34.480] (II) Kinesis  Footpedal: Configuring as keyboard
[    34.480] (**) Option "config_info" "udev:/sys/devices/pci0000:00/0000:00:1d.0/usb3/3-1/3-1.1/3-1.1:1.0/input/input1/event1"
[    34.480] (II) XINPUT: Adding extended input device "Kinesis  Footpedal" (type: KEYBOARD, id 8)
[    34.480] (**) Option "xkb_rules" "evdev"
[    34.480] (**) Option "xkb_model" "evdev"
[    34.480] (**) Option "xkb_layout" "us"
[    34.480] (II) XKB: Reusing cached keymap
[    34.480] (II) config/udev: Adding input device Kinesis  Footpedal (/dev/input/event2)
[    34.480] (**) Kinesis  Footpedal: Applying InputClass "evdev pointer catchall"
[    34.480] (**) Kinesis  Footpedal: Applying InputClass "Marble Mouse"
[    34.480] (II) Using input driver 'evdev' for 'Kinesis  Footpedal'
[    34.480] (II) Loading /usr/lib/xorg/modules/input/evdev_drv.so
[    34.480] 	Option "XkbRules" "evdev"
[    34.480] 	Option "XkbModel" "evdev"
[    34.480] 	Option "XkbLayout" "us"
[    34.480] 	Option "_source" "server/udev"
[    34.480] 	Option "name" "Kinesis  Footpedal"
[    34.480] 	Option "path" "/dev/input/event2"
[    34.480] 	Option "device" "/dev/input/event2"
[    34.480] 	Option "config_info" "udev:/sys/devices/pci0000:00/0000:00:1d.0/usb3/3-1/3-1.1/3-1.1:1.1/input/input2/event2"
[    34.480] 	Option "driver" "evdev"
[    34.480] 	Option "ButtonMapping" "1 2 3 4 5 6 7 8 2"
[    34.480] 	Option "EmulateWheel" "true"
[    34.480] 	Option "EmulateWheelButton" "8"
[    34.480] 	Option "ZAxisMapping" "4 5"
[    34.480] 	Option "XAxisMapping" "6 7"
[    34.480] 	Option "Emulate3Buttons" "true"
[    34.480] (**) Kinesis  Footpedal: always reports core events
[    34.480] (**) Kinesis  Footpedal: Device: "/dev/input/event2"
[    34.480] (**) Kinesis  Footpedal: ButtonMapping '1 2 3 4 5 6 7 8 2'
[    34.480] (--) Kinesis  Footpedal: Found 9 mouse buttons
[    34.480] (--) Kinesis  Footpedal: Found scroll wheel(s)
[    34.480] (--) Kinesis  Footpedal: Found relative axes
[    34.480] (--) Kinesis  Footpedal: Found x and y relative axes
[    34.480] (II) Kinesis  Footpedal: Configuring as mouse
[    34.480] (II) Kinesis  Footpedal: Adding scrollwheel support
[    34.480] (**) Option "Emulate3Buttons" "true"
[    34.480] (**) Option "EmulateWheel" "true"
[    34.480] (**) Option "EmulateWheelButton" "8"
[    34.480] (**) Kinesis  Footpedal: YAxisMapping: buttons 4 and 5
[    34.480] (**) Option "XAxisMapping" "6 7"
[    34.481] (**) Kinesis  Footpedal: XAxisMapping: buttons 6 and 7
[    34.481] (**) Kinesis  Footpedal: EmulateWheelButton: 8, EmulateWheelInertia: 10, EmulateWheelTimeout: 200
[    34.481] (**) Option "config_info" "udev:/sys/devices/pci0000:00/0000:00:1d.0/usb3/3-1/3-1.1/3-1.1:1.1/input/input2/event2"
[    34.481] (II) XINPUT: Adding extended input device "Kinesis  Footpedal" (type: MOUSE, id 9)
[    34.481] (II) Kinesis  Footpedal: initialized for relative axes.
[    34.481] (**) Kinesis  Footpedal: (accel) keeping acceleration scheme 1
[    34.481] (**) Kinesis  Footpedal: (accel) acceleration profile 0
[    34.481] (**) Kinesis  Footpedal: (accel) acceleration factor: 2.000
[    34.481] (**) Kinesis  Footpedal: (accel) acceleration threshold: 4
[    34.481] (II) config/udev: Adding input device Kinesis  Footpedal (/dev/input/mouse0)
[    34.481] (II) No input driver specified, ignoring this device.
[    34.481] (II) This device may have been added with another device file.
[    34.481] (II) config/udev: Adding input device Logitech USB Trackball (/dev/input/event3)
[    34.481] (**) Logitech USB Trackball: Applying InputClass "evdev pointer catchall"
[    34.481] (**) Logitech USB Trackball: Applying InputClass "Marble Mouse"
[    34.481] (II) Using input driver 'evdev' for 'Logitech USB Trackball'
[    34.481] (II) Loading /usr/lib/xorg/modules/input/evdev_drv.so
[    34.481] 	Option "XkbRules" "evdev"
[    34.481] 	Option "XkbModel" "evdev"
[    34.481] 	Option "XkbLayout" "us"
[    34.481] 	Option "_source" "server/udev"
[    34.481] 	Option "name" "Logitech USB Trackball"
[    34.481] 	Option "path" "/dev/input/event3"
[    34.481] 	Option "device" "/dev/input/event3"
[    34.481] 	Option "config_info" "udev:/sys/devices/pci0000:00/0000:00:1d.0/usb3/3-1/3-1.2/3-1.2:1.0/input/input3/event3"
[    34.481] 	Option "driver" "evdev"
[    34.481] 	Option "ButtonMapping" "1 2 3 4 5 6 7 8 2"
[    34.481] 	Option "EmulateWheel" "true"
[    34.481] 	Option "EmulateWheelButton" "8"
[    34.481] 	Option "ZAxisMapping" "4 5"
[    34.481] 	Option "XAxisMapping" "6 7"
[    34.481] 	Option "Emulate3Buttons" "true"
[    34.481] (**) Logitech USB Trackball: always reports core events
[    34.481] (**) Logitech USB Trackball: Device: "/dev/input/event3"
[    34.481] (**) Logitech USB Trackball: ButtonMapping '1 2 3 4 5 6 7 8 2'
[    34.481] (--) Logitech USB Trackball: Found 9 mouse buttons
[    34.481] (--) Logitech USB Trackball: Found relative axes
[    34.481] (--) Logitech USB Trackball: Found x and y relative axes
[    34.481] (II) Logitech USB Trackball: Configuring as mouse
[    34.481] (**) Option "Emulate3Buttons" "true"
[    34.481] (**) Option "EmulateWheel" "true"
[    34.481] (**) Option "EmulateWheelButton" "8"
[    34.481] (**) Logitech USB Trackball: YAxisMapping: buttons 4 and 5
[    34.481] (**) Option "XAxisMapping" "6 7"
[    34.481] (**) Logitech USB Trackball: XAxisMapping: buttons 6 and 7
[    34.481] (**) Logitech USB Trackball: EmulateWheelButton: 8, EmulateWheelInertia: 10, EmulateWheelTimeout: 200
[    34.481] (**) Option "config_info" "udev:/sys/devices/pci0000:00/0000:00:1d.0/usb3/3-1/3-1.2/3-1.2:1.0/input/input3/event3"
[    34.481] (II) XINPUT: Adding extended input device "Logitech USB Trackball" (type: MOUSE, id 10)
[    34.481] (II) Logitech USB Trackball: initialized for relative axes.
[    34.481] (**) Logitech USB Trackball: (accel) keeping acceleration scheme 1
[    34.481] (**) Logitech USB Trackball: (accel) acceleration profile 0
[    34.481] (**) Logitech USB Trackball: (accel) acceleration factor: 2.000
[    34.481] (**) Logitech USB Trackball: (accel) acceleration threshold: 4
[    34.481] (II) config/udev: Adding input device Logitech USB Trackball (/dev/input/mouse1)
[    34.481] (II) No input driver specified, ignoring this device.
[    34.481] (II) This device may have been added with another device file.
[    34.481] (II) config/udev: Adding input device Logitech Gaming Mouse G400 (/dev/input/event4)
[    34.481] (**) Logitech Gaming Mouse G400: Applying InputClass "evdev pointer catchall"
[    34.481] (**) Logitech Gaming Mouse G400: Applying InputClass "Marble Mouse"
[    34.481] (II) Using input driver 'evdev' for 'Logitech Gaming Mouse G400'
[    34.481] (II) Loading /usr/lib/xorg/modules/input/evdev_drv.so
[    34.481] 	Option "XkbRules" "evdev"
[    34.481] 	Option "XkbModel" "evdev"
[    34.481] 	Option "XkbLayout" "us"
[    34.481] 	Option "_source" "server/udev"
[    34.481] 	Option "name" "Logitech Gaming Mouse G400"
[    34.481] 	Option "path" "/dev/input/event4"
[    34.481] 	Option "device" "/dev/input/event4"
[    34.481] 	Option "config_info" "udev:/sys/devices/pci0000:00/0000:00:1d.0/usb3/3-1/3-1.6/3-1.6:1.0/input/input4/event4"
[    34.481] 	Option "driver" "evdev"
[    34.481] 	Option "ButtonMapping" "1 2 3 4 5 6 7 8 2"
[    34.481] 	Option "EmulateWheel" "true"
[    34.481] 	Option "EmulateWheelButton" "8"
[    34.481] 	Option "ZAxisMapping" "4 5"
[    34.481] 	Option "XAxisMapping" "6 7"
[    34.481] 	Option "Emulate3Buttons" "true"
[    34.481] (**) Logitech Gaming Mouse G400: always reports core events
[    34.481] (**) Logitech Gaming Mouse G400: Device: "/dev/input/event4"
[    34.481] (**) Logitech Gaming Mouse G400: ButtonMapping '1 2 3 4 5 6 7 8 2'
[    34.482] (--) Logitech Gaming Mouse G400: Found 12 mouse buttons
[    34.482] (--) Logitech Gaming Mouse G400: Found scroll wheel(s)
[    34.482] (--) Logitech Gaming Mouse G400: Found relative axes
[    34.482] (--) Logitech Gaming Mouse G400: Found x and y relative axes
[    34.482] (II) Logitech Gaming Mouse G400: Configuring as mouse
[    34.482] (II) Logitech Gaming Mouse G400: Adding scrollwheel support
[    34.482] (**) Option "Emulate3Buttons" "true"
[    34.482] (**) Option "EmulateWheel" "true"
[    34.482] (**) Option "EmulateWheelButton" "8"
[    34.482] (**) Logitech Gaming Mouse G400: YAxisMapping: buttons 4 and 5
[    34.482] (**) Option "XAxisMapping" "6 7"
[    34.482] (**) Logitech Gaming Mouse G400: XAxisMapping: buttons 6 and 7
[    34.482] (**) Logitech Gaming Mouse G400: EmulateWheelButton: 8, EmulateWheelInertia: 10, EmulateWheelTimeout: 200
[    34.482] (**) Option "config_info" "udev:/sys/devices/pci0000:00/0000:00:1d.0/usb3/3-1/3-1.6/3-1.6:1.0/input/input4/event4"
[    34.482] (II) XINPUT: Adding extended input device "Logitech Gaming Mouse G400" (type: MOUSE, id 11)
[    34.482] (II) Logitech Gaming Mouse G400: initialized for relative axes.
[    34.482] (**) Logitech Gaming Mouse G400: (accel) keeping acceleration scheme 1
[    34.482] (**) Logitech Gaming Mouse G400: (accel) acceleration profile 0
[    34.482] (**) Logitech Gaming Mouse G400: (accel) acceleration factor: 2.000
[    34.482] (**) Logitech Gaming Mouse G400: (accel) acceleration threshold: 4
[    34.482] (II) config/udev: Adding input device Logitech Gaming Mouse G400 (/dev/input/mouse2)
[    34.482] (II) No input driver specified, ignoring this device.
[    34.482] (II) This device may have been added with another device file.
[    34.482] (II) config/udev: Adding input device Eee PC WMI hotkeys (/dev/input/event8)
[    34.482] (**) Eee PC WMI hotkeys: Applying InputClass "evdev keyboard catchall"
[    34.482] (II) Using input driver 'evdev' for 'Eee PC WMI hotkeys'
[    34.482] (II) Loading /usr/lib/xorg/modules/input/evdev_drv.so
[    34.482] 	Option "XkbRules" "evdev"
[    34.482] 	Option "XkbModel" "evdev"
[    34.482] 	Option "XkbLayout" "us"
[    34.482] 	Option "_source" "server/udev"
[    34.482] 	Option "name" "Eee PC WMI hotkeys"
[    34.482] 	Option "path" "/dev/input/event8"
[    34.482] 	Option "device" "/dev/input/event8"
[    34.482] 	Option "config_info" "udev:/sys/devices/platform/eeepc-wmi/input/input8/event8"
[    34.482] 	Option "driver" "evdev"
[    34.482] (**) Eee PC WMI hotkeys: always reports core events
[    34.482] (**) Eee PC WMI hotkeys: Device: "/dev/input/event8"
[    34.482] (--) Eee PC WMI hotkeys: Found keys
[    34.482] (II) Eee PC WMI hotkeys: Configuring as keyboard
[    34.482] (**) Option "config_info" "udev:/sys/devices/platform/eeepc-wmi/input/input8/event8"
[    34.482] (II) XINPUT: Adding extended input device "Eee PC WMI hotkeys" (type: KEYBOARD, id 12)
[    34.482] (**) Option "xkb_rules" "evdev"
[    34.482] (**) Option "xkb_model" "evdev"
[    34.482] (**) Option "xkb_layout" "us"
[    34.482] (II) XKB: Reusing cached keymap
[    34.482] (II) config/udev: Adding input device AT Translated Set 2 keyboard (/dev/input/event0)
[    34.482] (**) AT Translated Set 2 keyboard: Applying InputClass "evdev keyboard catchall"
[    34.482] (II) Using input driver 'evdev' for 'AT Translated Set 2 keyboard'
[    34.482] (II) Loading /usr/lib/xorg/modules/input/evdev_drv.so
[    34.482] 	Option "XkbRules" "evdev"
[    34.482] 	Option "XkbModel" "evdev"
[    34.482] 	Option "XkbLayout" "us"
[    34.482] 	Option "_source" "server/udev"
[    34.482] 	Option "name" "AT Translated Set 2 keyboard"
[    34.482] 	Option "path" "/dev/input/event0"
[    34.482] 	Option "device" "/dev/input/event0"
[    34.482] 	Option "config_info" "udev:/sys/devices/platform/i8042/serio0/input/input0/event0"
[    34.482] 	Option "driver" "evdev"
[    34.482] (**) AT Translated Set 2 keyboard: always reports core events
[    34.482] (**) AT Translated Set 2 keyboard: Device: "/dev/input/event0"
[    34.482] (--) AT Translated Set 2 keyboard: Found keys
[    34.482] (II) AT Translated Set 2 keyboard: Configuring as keyboard
[    34.482] (**) Option "config_info" "udev:/sys/devices/platform/i8042/serio0/input/input0/event0"
[    34.482] (II) XINPUT: Adding extended input device "AT Translated Set 2 keyboard" (type: KEYBOARD, id 13)
[    34.482] (**) Option "xkb_rules" "evdev"
[    34.482] (**) Option "xkb_model" "evdev"
[    34.482] (**) Option "xkb_layout" "us"
[    34.482] (II) XKB: Reusing cached keymap
[    34.482] (II) config/udev: Adding input device PC Speaker (/dev/input/event5)
[    34.482] (II) No input driver specified, ignoring this device.
[    34.482] (II) This device may have been added with another device file.

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