omen-vs-ally-v2 Intel Core i7-7700HQ testing with a HP 8390 v40.28 (F.24 BIOS) and NVIDIA GeForce GTX 1060 with Max-Q Design 6GB on NobaraLinux 40 via the Phoronix Test Suite.
HTML result view exported from: https://openbenchmarking.org/result/2412150-BENT-OMENVSA60&grt .
omen-vs-ally-v2 Processor Motherboard Chipset Memory Disk Graphics Audio Network OS Kernel Desktop Display Server Display Driver OpenGL OpenCL Compiler File-System Screen Resolution omen Intel Core i7-7700HQ @ 3.80GHz (4 Cores / 8 Threads) HP 8390 v40.28 (F.24 BIOS) Intel Xeon E3-1200 v6/7th 16GB 1000GB CT1000P1SSD8 + 1024GB HS-SSD-E100 1024 NVIDIA GeForce GTX 1060 with Max-Q Design 6GB Realtek ALC295 Realtek RTL8111/8168/8211/8411 + Intel 7265 NobaraLinux 40 6.11.9-200.fsync.fc40.x86_64 (x86_64) KDE Plasma 6.2.2 X Server + Wayland NVIDIA 565.77 4.6.0 OpenCL 3.0 CUDA 12.7.33 + OpenCL 1.1 Mesa 24.3.0 + OpenCL 3.0 GCC 14.2.1 20240912 btrfs 1920x1080 OpenBenchmarking.org - Transparent Huge Pages: madvise - --build=x86_64-redhat-linux --disable-libunwind-exceptions --enable-__cxa_atexit --enable-bootstrap --enable-cet --enable-checking=release --enable-gnu-indirect-function --enable-gnu-unique-object --enable-initfini-array --enable-languages=c,c++,fortran,objc,obj-c++,ada,go,d,m2,lto --enable-libstdcxx-backtrace --enable-link-serialization=1 --enable-multilib --enable-offload-defaulted --enable-offload-targets=nvptx-none,amdgcn-amdhsa --enable-plugin --enable-shared --enable-threads=posix --mandir=/usr/share/man --with-arch_32=i686 --with-build-config=bootstrap-lto --with-gcc-major-version-only --with-libstdcxx-zoneinfo=/usr/share/zoneinfo --with-linker-hash-style=gnu --with-tune=generic --without-cuda-driver - Scaling Governor: intel_pstate performance (EPP: performance) - CPU Microcode: 0xf8 - BAR1 / Visible vRAM Size: 256 MiB - vBIOS Version: 86.06.4b.00.29 - gather_data_sampling: Mitigation of Microcode + itlb_multihit: KVM: Mitigation of VMX unsupported + l1tf: Mitigation of PTE Inversion + mds: Mitigation of Clear buffers; SMT vulnerable + meltdown: Mitigation of PTI + mmio_stale_data: Mitigation of Clear buffers; SMT vulnerable + reg_file_data_sampling: Not affected + retbleed: Mitigation of IBRS + spec_rstack_overflow: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of IBRS; IBPB: conditional; STIBP: conditional; RSB filling; PBRSB-eIBRS: Not affected; BHI: Not affected + srbds: Mitigation of Microcode + tsx_async_abort: Not affected
omen-vs-ally-v2 cs2: 1920 x 1080 metro2033-redux: metroll-redux: 1920 x 1080 quake2rtx: 1920 x 1080 - Low - On - VK_NV_ray_tracing quake2rtx: 1920 x 1080 - Off - On - VK_NV_ray_tracing quake2rtx: 1920 x 1080 - High - On - VK_NV_ray_tracing quake2rtx: 1920 x 1080 - Low - Off - VK_NV_ray_tracing quake2rtx: 1920 x 1080 - Off - Off - VK_NV_ray_tracing quake2rtx: 1920 x 1080 - High - Off - VK_NV_ray_tracing quake2rtx: 1920 x 1080 - Medium - On - VK_NV_ray_tracing quake2rtx: 1920 x 1080 - Medium - Off - VK_NV_ray_tracing quake2rtx: 1920 x 1080 - Low - On - VK_KHR_ray_tracing_pipeline quake2rtx: 1920 x 1080 - Off - On - VK_KHR_ray_tracing_pipeline quake2rtx: 1920 x 1080 - High - On - VK_KHR_ray_tracing_pipeline quake2rtx: 1920 x 1080 - Low - Off - VK_KHR_ray_tracing_pipeline quake2rtx: 1920 x 1080 - Off - Off - VK_KHR_ray_tracing_pipeline quake2rtx: 1920 x 1080 - High - Off - VK_KHR_ray_tracing_pipeline quake2rtx: 1920 x 1080 - Medium - On - VK_KHR_ray_tracing_pipeline quake2rtx: 1920 x 1080 - Medium - Off - VK_KHR_ray_tracing_pipeline talos-principle: OpenGL - 1920 x 1080 talos-principle: Vulkan - 1920 x 1080 unigine-super: 1920 x 1080 - Fullscreen - Medium - OpenGL unvanquished: 1920 x 1080 - High unvanquished: 1920 x 1080 - Ultra unvanquished: 1920 x 1080 - Medium vkpeak: fp32-scalar vkpeak: fp32-vec4 vkpeak: fp64-scalar vkpeak: fp64-vec4 vkpeak: int32-scalar vkpeak: int32-vec4 xonotic: 1920 x 1080 - Low xonotic: 1920 x 1080 - High xonotic: 1920 x 1080 - Ultra xonotic: 1920 x 1080 - Ultimate yquake2: Vulkan - On - On - 1920 x 1080 yquake2: Vulkan - Off - On - 1920 x 1080 yquake2: Vulkan - On - Off - 1920 x 1080 yquake2: Vulkan - Off - Off - 1920 x 1080 yquake2: OpenGL 3.x - On - On - 1920 x 1080 yquake2: OpenGL 3.x - Off - On - 1920 x 1080 yquake2: OpenGL 3.x - On - Off - 1920 x 1080 yquake2: OpenGL 3.x - Off - Off - 1920 x 1080 yquake2: Software CPU - On - On - 1920 x 1080 yquake2: OpenGL ES 3.x - On - On - 1920 x 1080 yquake2: Software CPU - Off - On - 1920 x 1080 yquake2: Software CPU - On - Off - 1920 x 1080 yquake2: OpenGL ES 3.x - Off - On - 1920 x 1080 yquake2: OpenGL ES 3.x - On - Off - 1920 x 1080 yquake2: Software CPU - Off - Off - 1920 x 1080 yquake2: OpenGL ES 3.x - Off - Off - 1920 x 1080 yquake2: Software CPU Color Light - On - On - 1920 x 1080 yquake2: Software CPU Color Light - Off - On - 1920 x 1080 yquake2: Software CPU Color Light - On - Off - 1920 x 1080 yquake2: Software CPU Color Light - Off - Off - 1920 x 1080 omen 77.8 97.75 102.11 6.352379 10.943645 3.833353 7.651391 14.210756 4.554390 4.563854 5.517280 6.347278 10.909866 3.848673 7.654126 14.199929 4.554029 4.552107 5.524766 90.9 91.4 46.7 258.1 254.2 267.7 4110.52 4089.44 132.03 132.02 1141.25 1128.47 347.9376418 289.6983741 256.1695255 196.9200461 222.4 224.4 609.3 610.7 1161.5 1164.7 1273.7 1288.2 72.7 1168.8 75.3 73.0 1181.0 1305.1 75.7 1325.3 67.8 69.3 67.4 69.4 OpenBenchmarking.org
Counter-Strike 2 Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better Counter-Strike 2 Resolution: 1920 x 1080 omen 20 40 60 80 100 SE +/- 0.46, N = 3 77.8 MIN: 77 / MAX: 78.6
Metro 2033 Redux OpenBenchmarking.org Frames Per Second, More Is Better Metro 2033 Redux omen 20 40 60 80 100 SE +/- 0.23, N = 3 97.75
Metro: Last Light Redux Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better Metro: Last Light Redux Resolution: 1920 x 1080 omen 20 40 60 80 100 SE +/- 0.29, N = 3 102.11
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing omen 2 4 6 8 10 SE +/- 0.022431, N = 3 6.352379
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing omen 3 6 9 12 15 SE +/- 0.03, N = 3 10.94
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing omen 0.8625 1.725 2.5875 3.45 4.3125 SE +/- 0.006120, N = 3 3.833353
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing omen 2 4 6 8 10 SE +/- 0.001144, N = 3 7.651391
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing omen 4 8 12 16 20 SE +/- 0.01, N = 3 14.21
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing omen 1.0247 2.0494 3.0741 4.0988 5.1235 SE +/- 0.000904, N = 3 4.554390
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing omen 1.0269 2.0538 3.0807 4.1076 5.1345 SE +/- 0.004991, N = 3 4.563854
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing omen 1.2414 2.4828 3.7242 4.9656 6.207 SE +/- 0.002678, N = 3 5.517280
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline omen 2 4 6 8 10 SE +/- 0.023127, N = 3 6.347278
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline omen 3 6 9 12 15 SE +/- 0.03, N = 3 10.91
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline omen 0.866 1.732 2.598 3.464 4.33 SE +/- 0.006859, N = 3 3.848673
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline omen 2 4 6 8 10 SE +/- 0.006905, N = 3 7.654126
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline omen 4 8 12 16 20 SE +/- 0.02, N = 3 14.20
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline omen 1.0247 2.0494 3.0741 4.0988 5.1235 SE +/- 0.001725, N = 3 4.554029
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline omen 1.0242 2.0484 3.0726 4.0968 5.121 SE +/- 0.003892, N = 3 4.552107
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline omen 1.2431 2.4862 3.7293 4.9724 6.2155 SE +/- 0.001726, N = 3 5.524766
The Talos Principle Renderer: OpenGL - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better The Talos Principle Renderer: OpenGL - Resolution: 1920 x 1080 omen 20 40 60 80 100 SE +/- 0.44, N = 3 90.9
The Talos Principle Renderer: Vulkan - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better The Talos Principle Renderer: Vulkan - Resolution: 1920 x 1080 omen 20 40 60 80 100 SE +/- 0.34, N = 3 91.4
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL omen 11 22 33 44 55 SE +/- 0.03, N = 3 46.7 MAX: 58.3
Unvanquished Resolution: 1920 x 1080 - Effects Quality: High OpenBenchmarking.org Frames Per Second, More Is Better Unvanquished 0.55 Resolution: 1920 x 1080 - Effects Quality: High omen 60 120 180 240 300 SE +/- 0.84, N = 3 258.1
Unvanquished Resolution: 1920 x 1080 - Effects Quality: Ultra OpenBenchmarking.org Frames Per Second, More Is Better Unvanquished 0.55 Resolution: 1920 x 1080 - Effects Quality: Ultra omen 60 120 180 240 300 SE +/- 1.14, N = 3 254.2
Unvanquished Resolution: 1920 x 1080 - Effects Quality: Medium OpenBenchmarking.org Frames Per Second, More Is Better Unvanquished 0.55 Resolution: 1920 x 1080 - Effects Quality: Medium omen 60 120 180 240 300 SE +/- 0.81, N = 3 267.7
vkpeak fp32-scalar OpenBenchmarking.org GFLOPS, More Is Better vkpeak 20240505 fp32-scalar omen 900 1800 2700 3600 4500 SE +/- 2.82, N = 3 4110.52
vkpeak fp32-vec4 OpenBenchmarking.org GFLOPS, More Is Better vkpeak 20240505 fp32-vec4 omen 900 1800 2700 3600 4500 SE +/- 34.17, N = 3 4089.44
vkpeak fp64-scalar OpenBenchmarking.org GFLOPS, More Is Better vkpeak 20240505 fp64-scalar omen 30 60 90 120 150 SE +/- 0.31, N = 3 132.03
vkpeak fp64-vec4 OpenBenchmarking.org GFLOPS, More Is Better vkpeak 20240505 fp64-vec4 omen 30 60 90 120 150 SE +/- 0.30, N = 3 132.02
vkpeak int32-scalar OpenBenchmarking.org GIOPS, More Is Better vkpeak 20240505 int32-scalar omen 200 400 600 800 1000 SE +/- 7.79, N = 3 1141.25
vkpeak int32-vec4 OpenBenchmarking.org GIOPS, More Is Better vkpeak 20240505 int32-vec4 omen 200 400 600 800 1000 SE +/- 0.25, N = 3 1128.47
Xonotic Resolution: 1920 x 1080 - Effects Quality: Low OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.6 Resolution: 1920 x 1080 - Effects Quality: Low omen 80 160 240 320 400 SE +/- 0.68, N = 3 347.94 MIN: 208 / MAX: 612
Xonotic Resolution: 1920 x 1080 - Effects Quality: High OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.6 Resolution: 1920 x 1080 - Effects Quality: High omen 60 120 180 240 300 SE +/- 0.71, N = 3 289.70 MIN: 151 / MAX: 503
Xonotic Resolution: 1920 x 1080 - Effects Quality: Ultra OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.6 Resolution: 1920 x 1080 - Effects Quality: Ultra omen 60 120 180 240 300 SE +/- 0.45, N = 3 256.17 MIN: 128 / MAX: 475
Xonotic Resolution: 1920 x 1080 - Effects Quality: Ultimate OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.6 Resolution: 1920 x 1080 - Effects Quality: Ultimate omen 40 80 120 160 200 SE +/- 1.60, N = 3 196.92 MIN: 30 / MAX: 416
yquake2 Renderer: Vulkan - AF: On - MSAA: On - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: On - MSAA: On - Resolution: 1920 x 1080 omen 50 100 150 200 250 SE +/- 0.20, N = 3 222.4 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Vulkan - AF: Off - MSAA: On - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: Off - MSAA: On - Resolution: 1920 x 1080 omen 50 100 150 200 250 SE +/- 0.56, N = 3 224.4 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Vulkan - AF: On - MSAA: Off - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: On - MSAA: Off - Resolution: 1920 x 1080 omen 130 260 390 520 650 SE +/- 1.37, N = 3 609.3 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Vulkan - AF: Off - MSAA: Off - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: Off - MSAA: Off - Resolution: 1920 x 1080 omen 130 260 390 520 650 SE +/- 4.94, N = 3 610.7 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL 3.x - AF: On - MSAA: On - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: On - MSAA: On - Resolution: 1920 x 1080 omen 200 400 600 800 1000 SE +/- 13.82, N = 15 1161.5 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL 3.x - AF: Off - MSAA: On - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: Off - MSAA: On - Resolution: 1920 x 1080 omen 300 600 900 1200 1500 SE +/- 13.69, N = 15 1164.7 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL 3.x - AF: On - MSAA: Off - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: On - MSAA: Off - Resolution: 1920 x 1080 omen 300 600 900 1200 1500 SE +/- 14.18, N = 15 1273.7 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL 3.x - AF: Off - MSAA: Off - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: Off - MSAA: Off - Resolution: 1920 x 1080 omen 300 600 900 1200 1500 SE +/- 11.11, N = 3 1288.2 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU - AF: On - MSAA: On - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: On - MSAA: On - Resolution: 1920 x 1080 omen 16 32 48 64 80 SE +/- 0.15, N = 3 72.7 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL ES 3.x - AF: On - MSAA: On - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: On - MSAA: On - Resolution: 1920 x 1080 omen 300 600 900 1200 1500 SE +/- 12.29, N = 15 1168.8 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU - AF: Off - MSAA: On - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: Off - MSAA: On - Resolution: 1920 x 1080 omen 20 40 60 80 100 SE +/- 0.09, N = 3 75.3 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU - AF: On - MSAA: Off - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: On - MSAA: Off - Resolution: 1920 x 1080 omen 16 32 48 64 80 SE +/- 0.07, N = 3 73.0 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL ES 3.x - AF: Off - MSAA: On - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: Off - MSAA: On - Resolution: 1920 x 1080 omen 300 600 900 1200 1500 SE +/- 12.64, N = 15 1181.0 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL ES 3.x - AF: On - MSAA: Off - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: On - MSAA: Off - Resolution: 1920 x 1080 omen 300 600 900 1200 1500 SE +/- 9.32, N = 15 1305.1 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU - AF: Off - MSAA: Off - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: Off - MSAA: Off - Resolution: 1920 x 1080 omen 20 40 60 80 100 SE +/- 0.22, N = 3 75.7 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL ES 3.x - AF: Off - MSAA: Off - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: Off - MSAA: Off - Resolution: 1920 x 1080 omen 300 600 900 1200 1500 SE +/- 15.92, N = 3 1325.3 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU Color Light - AF: On - MSAA: On - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: On - MSAA: On - Resolution: 1920 x 1080 omen 15 30 45 60 75 SE +/- 0.15, N = 3 67.8 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU Color Light - AF: Off - MSAA: On - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: Off - MSAA: On - Resolution: 1920 x 1080 omen 15 30 45 60 75 SE +/- 0.18, N = 3 69.3 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU Color Light - AF: On - MSAA: Off - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: On - MSAA: Off - Resolution: 1920 x 1080 omen 15 30 45 60 75 SE +/- 0.09, N = 3 67.4 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU Color Light - AF: Off - MSAA: Off - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: Off - MSAA: Off - Resolution: 1920 x 1080 omen 15 30 45 60 75 SE +/- 0.13, N = 3 69.4 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
Phoronix Test Suite v10.8.5