obsidian-vulkan-rt AMD Ryzen 5 5600X 6-Core testing with a Gigabyte X570 AORUS ELITE (F37d BIOS) and MSI NVIDIA GeForce RTX 2070 8GB on Arch rolling via the Phoronix Test Suite.
HTML result view exported from: https://openbenchmarking.org/result/2411239-ALFY-OBSIDIA93&grt .
obsidian-vulkan-rt Processor Motherboard Chipset Memory Disk Graphics Audio Monitor Network OS Kernel Desktop Display Server Display Driver OpenGL OpenCL Compiler File-System Screen Resolution 2024-11-23-rtx2070 AMD Ryzen 5 5600X 6-Core @ 4.65GHz (6 Cores / 12 Threads) Gigabyte X570 AORUS ELITE (F37d BIOS) AMD Starship/Matisse 32GB 1000GB Western Digital WDS100T1X0E-00AFY0 + 1000GB Western Digital WD10EZRX-00A + 480GB KINGSTON SA400S3 + 250GB SAMSUNG HD252HJ + 120GB KINGSTON SH100S3 + 0GB Seagate STORAGE DEVICE MSI NVIDIA GeForce RTX 2070 8GB NVIDIA TU106 HD Audio M34WQ + VG27A Intel I211 + Intel Wi-Fi 6E Arch rolling 6.11.9-arch1-1 (x86_64) KDE Plasma 6.2.3 X Server 1.21.1.14 + Wayland NVIDIA 565.57.01 4.6.0 OpenCL 3.0 LINUX + OpenCL 3.0 CUDA 12.7.33 GCC 14.2.1 20240910 + Clang 18.1.8 + LLVM 18.1.8 + CUDA 12.6 ext4 4880x2560 OpenBenchmarking.org - btusb.enable_autosuspend=n - Transparent Huge Pages: always - NVM_CD_FLAGS= - --disable-libssp --disable-libstdcxx-pch --disable-werror --enable-__cxa_atexit --enable-bootstrap --enable-cet=auto --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-default-ssp --enable-gnu-indirect-function --enable-gnu-unique-object --enable-languages=ada,c,c++,d,fortran,go,lto,m2,objc,obj-c++,rust --enable-libstdcxx-backtrace --enable-link-serialization=1 --enable-lto --enable-multilib --enable-plugin --enable-shared --enable-threads=posix --mandir=/usr/share/man --with-build-config=bootstrap-lto --with-linker-hash-style=gnu - Scaling Governor: amd-pstate-epp powersave (Boost: Enabled EPP: performance) - CPU Microcode: 0xa201016 - BAR1 / Visible vRAM Size: 256 MiB - vBIOS Version: 90.06.16.00.2f - Python 3.12.7 - gather_data_sampling: Not affected + itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + reg_file_data_sampling: Not affected + retbleed: Not affected + spec_rstack_overflow: Vulnerable: Safe RET no microcode + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Retpolines; IBPB: conditional; IBRS_FW; STIBP: always-on; RSB filling; PBRSB-eIBRS: Not affected; BHI: Not affected + srbds: Not affected + tsx_async_abort: Not affected
obsidian-vulkan-rt geexlab-rt: 4880 x 2560 quake2rtx: 1920 x 1080 - Low - On - VK_KHR_ray_query quake2rtx: 1920 x 1080 - Off - On - VK_KHR_ray_query quake2rtx: 1920 x 1080 - High - On - VK_KHR_ray_query quake2rtx: 1920 x 1080 - Low - Off - VK_KHR_ray_query quake2rtx: 1920 x 1080 - Low - On - VK_NV_ray_tracing quake2rtx: 1920 x 1080 - Off - Off - VK_KHR_ray_query quake2rtx: 1920 x 1080 - Off - On - VK_NV_ray_tracing quake2rtx: 1920 x 1080 - High - Off - VK_KHR_ray_query quake2rtx: 1920 x 1080 - High - On - VK_NV_ray_tracing quake2rtx: 1920 x 1080 - Low - Off - VK_NV_ray_tracing quake2rtx: 1920 x 1080 - Off - Off - VK_NV_ray_tracing quake2rtx: 1920 x 1080 - High - Off - VK_NV_ray_tracing quake2rtx: 1920 x 1080 - Medium - On - VK_KHR_ray_query quake2rtx: 1920 x 1080 - Medium - Off - VK_KHR_ray_query quake2rtx: 1920 x 1080 - Medium - On - VK_NV_ray_tracing quake2rtx: 1920 x 1080 - Medium - Off - VK_NV_ray_tracing quake2rtx: 1920 x 1080 - Low - On - VK_KHR_ray_tracing_pipeline quake2rtx: 1920 x 1080 - Off - On - VK_KHR_ray_tracing_pipeline quake2rtx: 1920 x 1080 - High - On - VK_KHR_ray_tracing_pipeline quake2rtx: 1920 x 1080 - Low - Off - VK_KHR_ray_tracing_pipeline quake2rtx: 1920 x 1080 - Off - Off - VK_KHR_ray_tracing_pipeline quake2rtx: 1920 x 1080 - High - Off - VK_KHR_ray_tracing_pipeline quake2rtx: 1920 x 1080 - Medium - On - VK_KHR_ray_tracing_pipeline quake2rtx: 1920 x 1080 - Medium - Off - VK_KHR_ray_tracing_pipeline rtiv: $VIDEO_WIDTH x $VIDEO_HEIGHT - Ray Tracing In One Weekend 2024-11-23-rtx2070 14.0 20.271921 22.994641 17.168364 28.383107 27.411822 58.493247 33.222790 34.765438 23.354249 46.503449 58.252565 34.874101 25.686406 39.070442 25.351862 39.336955 23.806875 23.065974 16.143502 23.652431 33.550854 18.549288 14.988371 20.259726 OpenBenchmarking.org
GeeXLab Vulkan Ray-Tracing Demo Resolution: 4880 x 2560 OpenBenchmarking.org FPS, More Is Better GeeXLab Vulkan Ray-Tracing Demo 2021.2.18.0 Resolution: 4880 x 2560 2024-11-23-rtx2070 4 8 12 16 20 SE +/- 0.09, N = 3 14.0
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query 2024-11-23-rtx2070 5 10 15 20 25 SE +/- 0.06, N = 3 20.27
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query 2024-11-23-rtx2070 6 12 18 24 30 SE +/- 0.04, N = 3 22.99
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query 2024-11-23-rtx2070 4 8 12 16 20 SE +/- 0.11, N = 3 17.17
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query 2024-11-23-rtx2070 7 14 21 28 35 SE +/- 0.12, N = 3 28.38
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing 2024-11-23-rtx2070 6 12 18 24 30 SE +/- 1.11, N = 3 27.41
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query 2024-11-23-rtx2070 13 26 39 52 65 SE +/- 0.42, N = 3 58.49
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing 2024-11-23-rtx2070 8 16 24 32 40 SE +/- 0.10, N = 3 33.22
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query 2024-11-23-rtx2070 8 16 24 32 40 SE +/- 0.06, N = 3 34.77
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing 2024-11-23-rtx2070 6 12 18 24 30 SE +/- 0.24, N = 3 23.35
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing 2024-11-23-rtx2070 11 22 33 44 55 SE +/- 0.25, N = 3 46.50
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing 2024-11-23-rtx2070 13 26 39 52 65 SE +/- 0.17, N = 3 58.25
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing 2024-11-23-rtx2070 8 16 24 32 40 SE +/- 0.02, N = 3 34.87
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query 2024-11-23-rtx2070 6 12 18 24 30 SE +/- 0.12, N = 3 25.69
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query 2024-11-23-rtx2070 9 18 27 36 45 SE +/- 0.28, N = 3 39.07
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing 2024-11-23-rtx2070 6 12 18 24 30 SE +/- 0.09, N = 2 25.35
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing 2024-11-23-rtx2070 9 18 27 36 45 SE +/- 0.29, N = 3 39.34
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline 2024-11-23-rtx2070 6 12 18 24 30 SE +/- 0.26, N = 3 23.81
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline 2024-11-23-rtx2070 6 12 18 24 30 SE +/- 8.33, N = 3 23.07
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline 2024-11-23-rtx2070 4 8 12 16 20 SE +/- 2.29, N = 2 16.14
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline 2024-11-23-rtx2070 6 12 18 24 30 SE +/- 0.06, N = 3 23.65
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline 2024-11-23-rtx2070 8 16 24 32 40 SE +/- 0.11, N = 3 33.55
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline 2024-11-23-rtx2070 5 10 15 20 25 SE +/- 0.07, N = 3 18.55
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline 2024-11-23-rtx2070 4 8 12 16 20 SE +/- 0.04, N = 3 14.99
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline 2024-11-23-rtx2070 5 10 15 20 25 SE +/- 0.03, N = 3 20.26
Phoronix Test Suite v10.8.5