NVIDIA Kernel Drivers AMD Ryzen 9 7950X 16-Core testing with a ASUS ROG STRIX X670E-E GAMING WIFI (1416 BIOS) and NVIDIA GeForce RTX 4080 16GB on Ubuntu 23.10 via the Phoronix Test Suite.
HTML result view exported from: https://openbenchmarking.org/result/2403037-PTS-NVIDIAKE39&grs .
NVIDIA Kernel Drivers Processor Motherboard Chipset Memory Disk Graphics Audio Monitor Network OS Kernel Desktop Display Server Display Driver OpenGL OpenCL Compiler File-System Screen Resolution Smoke AMD Ryzen 9 7950X 16-Core @ 5.88GHz (16 Cores / 32 Threads) ASUS ROG STRIX X670E-E GAMING WIFI (1416 BIOS) AMD Device 14d8 2 x 16GB DRAM-6000MT/s G Skill F5-6000J3038F16G 2000GB Samsung SSD 980 PRO 2TB + 4001GB Western Digital WD_BLACK SN850X 4000GB NVIDIA GeForce RTX 4080 16GB NVIDIA Device 22bb DELL U2723QE Intel I225-V + Intel Wi-Fi 6 AX210/AX211/AX411 Ubuntu 23.10 6.7.0-060700-generic (x86_64) GNOME Shell 45.2 X Server 1.21.1.7 NVIDIA 550.54.14 4.6.0 OpenCL 3.0 CUDA 12.4.89 GCC 13.2.0 ext4 3840x2160 OpenBenchmarking.org - Transparent Huge Pages: madvise - Scaling Governor: amd-pstate-epp performance (EPP: performance) - CPU Microcode: 0xa601203 - GLAMOR - BAR1 / Visible vRAM Size: 16384 MiB - vBIOS Version: 95.03.0e.00.04 - gather_data_sampling: Not affected + itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + retbleed: Not affected + spec_rstack_overflow: Vulnerable: Safe RET no microcode + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Enhanced / Automatic IBRS IBPB: conditional STIBP: always-on RSB filling PBRSB-eIBRS: Not affected + srbds: Not affected + tsx_async_abort: Not affected
NVIDIA Kernel Drivers v-ray: NVIDIA CUDA GPU v-ray: NVIDIA RTX GPU indigobench: OpenCL GPU - Supercar indigobench: OpenCL GPU - Bedroom blender: Pabellon Barcelona - NVIDIA OptiX blender: Pabellon Barcelona - NVIDIA CUDA blender: Barbershop - NVIDIA OptiX blender: Fishy Cat - NVIDIA OptiX blender: Classroom - NVIDIA OptiX blender: Barbershop - NVIDIA CUDA blender: Fishy Cat - NVIDIA CUDA blender: Classroom - NVIDIA CUDA blender: BMW27 - NVIDIA OptiX blender: BMW27 - NVIDIA CUDA luxcorerender: Rainbow Colors and Prism - GPU luxcorerender: LuxCore Benchmark - GPU luxcorerender: Orange Juice - GPU luxcorerender: Danish Mood - GPU luxcorerender: DLSC - GPU fluidx3d: FP32-FP16S fluidx3d: FP32-FP16C fluidx3d: FP32-FP32 octanebench: Total Score opencl-benchmark: Memory Bandwidth Coalesced Write opencl-benchmark: Memory Bandwidth Coalesced Read opencl-benchmark: INT8 Compute opencl-benchmark: INT16 Compute opencl-benchmark: INT32 Compute opencl-benchmark: INT64 Compute opencl-benchmark: FP32 Compute opencl-benchmark: FP64 Compute vkfft: FFT + iFFT C2C 1D batched in single precision, no reshuffling vkfft: FFT + iFFT C2C Bluestein benchmark in double precision vkfft: FFT + iFFT C2C multidimensional in single precision vkfft: FFT + iFFT C2C 1D batched in single precision vkfft: FFT + iFFT C2C 1D batched in double precision vkfft: FFT + iFFT C2C Bluestein in single precision vkfft: FFT + iFFT C2C 1D batched in half precision vkfft: FFT + iFFT R2C / C2R vkmark: 3840 x 2160 - Immediate vkmark: 2560 x 1440 - Immediate vkmark: 1920 x 1080 - Immediate furmark: 3840 x 2160 - Furmark Knot Vulkan - Off furmark: 3840 x 2160 - FurMark Knot OpenGL - Off furmark: 2560 x 1440 - Furmark Knot Vulkan - Off furmark: 2560 x 1440 - FurMark Knot OpenGL - Off furmark: 1920 x 1080 - Furmark Knot Vulkan - Off furmark: 1920 x 1080 - FurMark Knot OpenGL - Off furmark: 3840 x 2160 - Furmark Knot Vulkan - 8 furmark: 3840 x 2160 - FurMark Knot OpenGL - 8 furmark: 2560 x 1440 - Furmark Knot Vulkan - 8 furmark: 2560 x 1440 - FurMark Knot OpenGL - 8 furmark: 1920 x 1080 - Furmark Knot Vulkan - 8 furmark: 1920 x 1080 - FurMark Knot OpenGL - 8 furmark: 3840 x 2160 - FurMark Vulkan - Off furmark: 3840 x 2160 - FurMark OpenGL - Off furmark: 2560 x 1440 - FurMark Vulkan - Off furmark: 2560 x 1440 - FurMark OpenGL - Off furmark: 1920 x 1080 - FurMark Vulkan - Off furmark: 1920 x 1080 - FurMark OpenGL - Off furmark: 3840 x 2160 - FurMark Vulkan - 8 furmark: 3840 x 2160 - FurMark OpenGL - 8 furmark: 2560 x 1440 - FurMark Vulkan - 8 furmark: 2560 x 1440 - FurMark OpenGL - 8 furmark: 1920 x 1080 - FurMark Vulkan - 8 furmark: 1920 x 1080 - FurMark OpenGL - 8 glmark2: 3840 x 2160 unigine-super: 3840 x 2160 - Fullscreen - Ultra - OpenGL unigine-super: 2560 x 1440 - Fullscreen - Ultra - OpenGL unigine-super: 1920 x 1080 - Fullscreen - Ultra - OpenGL quake2rtx: 3840 x 2160 - High - Off - VK_KHR_ray_tracing_pipeline quake2rtx: 3840 x 2160 - Off - Off - VK_KHR_ray_tracing_pipeline quake2rtx: 3840 x 2160 - High - On - VK_KHR_ray_tracing_pipeline quake2rtx: 3840 x 2160 - Off - On - VK_KHR_ray_tracing_pipeline quake2rtx: 3840 x 2160 - High - Off - VK_NV_ray_tracing quake2rtx: 3840 x 2160 - Off - Off - VK_NV_ray_tracing quake2rtx: 3840 x 2160 - High - On - VK_NV_ray_tracing quake2rtx: 3840 x 2160 - High - Off - VK_KHR_ray_query quake2rtx: 3840 x 2160 - Off - On - VK_NV_ray_tracing quake2rtx: 3840 x 2160 - Off - Off - VK_KHR_ray_query quake2rtx: 3840 x 2160 - High - On - VK_KHR_ray_query quake2rtx: 3840 x 2160 - Off - On - VK_KHR_ray_query shadowofthetombraider: 3840 x 2160 - Highest - Off shadowofthetombraider: 1920 x 1080 - Highest - Off hitman3: 3840 x 2160 - Ultra hitman3: 2560 x 1440 - Ultra hitman3: 1920 x 1080 - Ultra f122: 3840 x 2160 - Ultra High f122: 1920 x 1080 - Ultra High dirt-rally2: 3840 x 1600 - Ultra dirt-rally2: 2880 x 1620 - Ultra dirt-rally2: 2560 x 1080 - Ultra cs2: 3840 x 2160 cs2: 2560 x 1440 cs2: 1920 x 1080 cyberpunk2077: 1920 x 1080 - High Smoke 4835 6056 65.559 25.748 11.13 32.29 40.86 7.77 10.03 60.78 15.75 14.56 4.60 7.83 33.81 14.76 12.68 12.94 15.59 7707 7858 3844 965.180974 614.66 652.32 20.153 23.158 26.659 4.532 51.681 0.832 105207 5644 72319 103816 31468 16924 136687 66962 1667 4045 6728 64.066981 41.610461 131.839518 87.988973 164.012573 127.258174 20.054316 41.668429 46.907614 87.901019 84.748596 127.529210 157.310633 174.756871 271.605814 310.201569 360.839905 416.171427 23.836134 175.190150 54.277992 309.998179 101.864179 416.238353 3767 31.7 69.6 111.6 76.211070 113.427190 55.106057 74.861323 86.101084 134.897736 58.943409 85.206795 83.861224 132.801258 59.191171 84.377535 136.1 298.1 160.86 286.07 364.08 72 178 200.680038 234.136637 294.525401 164.9 308.7 405.0 OpenBenchmarking.org
HITMAN 3 Resolution: 2560 x 1440 - Quality Level: Ultra - Total Frame Time OpenBenchmarking.org Milliseconds, Fewer Is Better HITMAN 3 Resolution: 2560 x 1440 - Quality Level: Ultra - Total Frame Time Smoke 4 8 12 16 20 Min: 1.58 / Avg: 3.49 / Max: 13.31
HITMAN 3 Resolution: 3840 x 2160 - Quality Level: Ultra - Total Frame Time OpenBenchmarking.org Milliseconds, Fewer Is Better HITMAN 3 Resolution: 3840 x 2160 - Quality Level: Ultra - Total Frame Time Smoke 3 6 9 12 15 Min: 3.17 / Avg: 6.17 / Max: 10.72
F1 22 Resolution: 1920 x 1080 - Graphics Preset: Ultra High - Total Frame Time OpenBenchmarking.org Milliseconds, Fewer Is Better F1 22 Resolution: 1920 x 1080 - Graphics Preset: Ultra High - Total Frame Time Smoke 3 6 9 12 15 Min: 3.54 / Avg: 5.5 / Max: 10.98
HITMAN 3 Resolution: 1920 x 1080 - Quality Level: Ultra - Total Frame Time OpenBenchmarking.org Milliseconds, Fewer Is Better HITMAN 3 Resolution: 1920 x 1080 - Quality Level: Ultra - Total Frame Time Smoke 4 8 12 16 20 Min: 1.04 / Avg: 2.75 / Max: 15.82
F1 22 Resolution: 3840 x 2160 - Graphics Preset: Ultra High - Total Frame Time OpenBenchmarking.org Milliseconds, Fewer Is Better F1 22 Resolution: 3840 x 2160 - Graphics Preset: Ultra High - Total Frame Time Smoke 4 8 12 16 20 Min: 10.63 / Avg: 13.82 / Max: 17.3
Chaos Group V-RAY Mode: NVIDIA CUDA GPU OpenBenchmarking.org vpaths, More Is Better Chaos Group V-RAY 6.0 Mode: NVIDIA CUDA GPU Smoke 1000 2000 3000 4000 5000 SE +/- 15.67, N = 3 4835
Chaos Group V-RAY Mode: NVIDIA RTX GPU OpenBenchmarking.org vpaths, More Is Better Chaos Group V-RAY 6.0 Mode: NVIDIA RTX GPU Smoke 1300 2600 3900 5200 6500 SE +/- 8.95, N = 3 6056
IndigoBench Acceleration: OpenCL GPU - Scene: Supercar OpenBenchmarking.org M samples/s, More Is Better IndigoBench 4.4 Acceleration: OpenCL GPU - Scene: Supercar Smoke 15 30 45 60 75 SE +/- 0.04, N = 3 65.56
IndigoBench Acceleration: OpenCL GPU - Scene: Bedroom OpenBenchmarking.org M samples/s, More Is Better IndigoBench 4.4 Acceleration: OpenCL GPU - Scene: Bedroom Smoke 6 12 18 24 30 SE +/- 0.01, N = 3 25.75
Blender Blend File: Pabellon Barcelona - Compute: NVIDIA OptiX OpenBenchmarking.org Seconds, Fewer Is Better Blender 4.0 Blend File: Pabellon Barcelona - Compute: NVIDIA OptiX Smoke 3 6 9 12 15 SE +/- 0.01, N = 3 11.13
Blender Blend File: Pabellon Barcelona - Compute: NVIDIA CUDA OpenBenchmarking.org Seconds, Fewer Is Better Blender 4.0 Blend File: Pabellon Barcelona - Compute: NVIDIA CUDA Smoke 7 14 21 28 35 SE +/- 0.02, N = 3 32.29
Blender Blend File: Barbershop - Compute: NVIDIA OptiX OpenBenchmarking.org Seconds, Fewer Is Better Blender 4.0 Blend File: Barbershop - Compute: NVIDIA OptiX Smoke 9 18 27 36 45 SE +/- 0.06, N = 3 40.86
Blender Blend File: Fishy Cat - Compute: NVIDIA OptiX OpenBenchmarking.org Seconds, Fewer Is Better Blender 4.0 Blend File: Fishy Cat - Compute: NVIDIA OptiX Smoke 2 4 6 8 10 SE +/- 0.07, N = 13 7.77
Blender Blend File: Classroom - Compute: NVIDIA OptiX OpenBenchmarking.org Seconds, Fewer Is Better Blender 4.0 Blend File: Classroom - Compute: NVIDIA OptiX Smoke 3 6 9 12 15 SE +/- 0.01, N = 3 10.03
Blender Blend File: Barbershop - Compute: NVIDIA CUDA OpenBenchmarking.org Seconds, Fewer Is Better Blender 4.0 Blend File: Barbershop - Compute: NVIDIA CUDA Smoke 14 28 42 56 70 SE +/- 0.11, N = 3 60.78
Blender Blend File: Fishy Cat - Compute: NVIDIA CUDA OpenBenchmarking.org Seconds, Fewer Is Better Blender 4.0 Blend File: Fishy Cat - Compute: NVIDIA CUDA Smoke 4 8 12 16 20 SE +/- 0.01, N = 3 15.75
Blender Blend File: Classroom - Compute: NVIDIA CUDA OpenBenchmarking.org Seconds, Fewer Is Better Blender 4.0 Blend File: Classroom - Compute: NVIDIA CUDA Smoke 4 8 12 16 20 SE +/- 0.01, N = 3 14.56
Blender Blend File: BMW27 - Compute: NVIDIA OptiX OpenBenchmarking.org Seconds, Fewer Is Better Blender 4.0 Blend File: BMW27 - Compute: NVIDIA OptiX Smoke 1.035 2.07 3.105 4.14 5.175 SE +/- 0.06, N = 14 4.60
Blender Blend File: BMW27 - Compute: NVIDIA CUDA OpenBenchmarking.org Seconds, Fewer Is Better Blender 4.0 Blend File: BMW27 - Compute: NVIDIA CUDA Smoke 2 4 6 8 10 SE +/- 0.03, N = 3 7.83
LuxCoreRender Scene: Rainbow Colors and Prism - Acceleration: GPU OpenBenchmarking.org M samples/sec, More Is Better LuxCoreRender 2.6 Scene: Rainbow Colors and Prism - Acceleration: GPU Smoke 8 16 24 32 40 SE +/- 0.01, N = 3 33.81 MIN: 30.37 / MAX: 36.23
LuxCoreRender Scene: LuxCore Benchmark - Acceleration: GPU OpenBenchmarking.org M samples/sec, More Is Better LuxCoreRender 2.6 Scene: LuxCore Benchmark - Acceleration: GPU Smoke 4 8 12 16 20 SE +/- 0.02, N = 3 14.76 MIN: 5.77 / MAX: 17.18
LuxCoreRender Scene: Orange Juice - Acceleration: GPU OpenBenchmarking.org M samples/sec, More Is Better LuxCoreRender 2.6 Scene: Orange Juice - Acceleration: GPU Smoke 3 6 9 12 15 SE +/- 0.00, N = 3 12.68 MIN: 10.89 / MAX: 16.54
LuxCoreRender Scene: Danish Mood - Acceleration: GPU OpenBenchmarking.org M samples/sec, More Is Better LuxCoreRender 2.6 Scene: Danish Mood - Acceleration: GPU Smoke 3 6 9 12 15 SE +/- 0.06, N = 3 12.94 MIN: 4.06 / MAX: 15.19
LuxCoreRender Scene: DLSC - Acceleration: GPU OpenBenchmarking.org M samples/sec, More Is Better LuxCoreRender 2.6 Scene: DLSC - Acceleration: GPU Smoke 4 8 12 16 20 SE +/- 0.02, N = 3 15.59 MIN: 15.39 / MAX: 15.76
FluidX3D Test: FP32-FP16S OpenBenchmarking.org MLUPs/s, More Is Better FluidX3D 2.9 Test: FP32-FP16S Smoke 1700 3400 5100 6800 8500 SE +/- 0.33, N = 3 7707
FluidX3D Test: FP32-FP16C OpenBenchmarking.org MLUPs/s, More Is Better FluidX3D 2.9 Test: FP32-FP16C Smoke 2K 4K 6K 8K 10K SE +/- 5.67, N = 3 7858
FluidX3D Test: FP32-FP32 OpenBenchmarking.org MLUPs/s, More Is Better FluidX3D 2.9 Test: FP32-FP32 Smoke 800 1600 2400 3200 4000 SE +/- 8.76, N = 3 3844
OctaneBench Total Score OpenBenchmarking.org Score, More Is Better OctaneBench 2020.1 Total Score Smoke 200 400 600 800 1000 965.18
ProjectPhysX OpenCL-Benchmark Operation: Memory Bandwidth Coalesced Write OpenBenchmarking.org GB/s, More Is Better ProjectPhysX OpenCL-Benchmark 1.2 Operation: Memory Bandwidth Coalesced Write Smoke 130 260 390 520 650 SE +/- 0.21, N = 3 614.66 1. (CXX) g++ options: -std=c++17 -pthread -lOpenCL
ProjectPhysX OpenCL-Benchmark Operation: Memory Bandwidth Coalesced Read OpenBenchmarking.org GB/s, More Is Better ProjectPhysX OpenCL-Benchmark 1.2 Operation: Memory Bandwidth Coalesced Read Smoke 140 280 420 560 700 SE +/- 0.03, N = 3 652.32 1. (CXX) g++ options: -std=c++17 -pthread -lOpenCL
ProjectPhysX OpenCL-Benchmark Operation: INT8 Compute OpenBenchmarking.org TIOPs/s, More Is Better ProjectPhysX OpenCL-Benchmark 1.2 Operation: INT8 Compute Smoke 5 10 15 20 25 SE +/- 0.02, N = 3 20.15 1. (CXX) g++ options: -std=c++17 -pthread -lOpenCL
ProjectPhysX OpenCL-Benchmark Operation: INT16 Compute OpenBenchmarking.org TIOPs/s, More Is Better ProjectPhysX OpenCL-Benchmark 1.2 Operation: INT16 Compute Smoke 6 12 18 24 30 SE +/- 0.00, N = 3 23.16 1. (CXX) g++ options: -std=c++17 -pthread -lOpenCL
ProjectPhysX OpenCL-Benchmark Operation: INT32 Compute OpenBenchmarking.org TIOPs/s, More Is Better ProjectPhysX OpenCL-Benchmark 1.2 Operation: INT32 Compute Smoke 6 12 18 24 30 SE +/- 0.01, N = 3 26.66 1. (CXX) g++ options: -std=c++17 -pthread -lOpenCL
ProjectPhysX OpenCL-Benchmark Operation: INT64 Compute OpenBenchmarking.org TIOPs/s, More Is Better ProjectPhysX OpenCL-Benchmark 1.2 Operation: INT64 Compute Smoke 1.0197 2.0394 3.0591 4.0788 5.0985 SE +/- 0.002, N = 3 4.532 1. (CXX) g++ options: -std=c++17 -pthread -lOpenCL
ProjectPhysX OpenCL-Benchmark Operation: FP32 Compute OpenBenchmarking.org TFLOPs/s, More Is Better ProjectPhysX OpenCL-Benchmark 1.2 Operation: FP32 Compute Smoke 12 24 36 48 60 SE +/- 0.01, N = 3 51.68 1. (CXX) g++ options: -std=c++17 -pthread -lOpenCL
ProjectPhysX OpenCL-Benchmark Operation: FP64 Compute OpenBenchmarking.org TFLOPs/s, More Is Better ProjectPhysX OpenCL-Benchmark 1.2 Operation: FP64 Compute Smoke 0.1872 0.3744 0.5616 0.7488 0.936 SE +/- 0.001, N = 3 0.832 1. (CXX) g++ options: -std=c++17 -pthread -lOpenCL
VkFFT Test: FFT + iFFT C2C 1D batched in single precision, no reshuffling OpenBenchmarking.org Benchmark Score, More Is Better VkFFT 1.3.4 Test: FFT + iFFT C2C 1D batched in single precision, no reshuffling Smoke 20K 40K 60K 80K 100K SE +/- 136.86, N = 3 105207 1. (CXX) g++ options: -O3
VkFFT Test: FFT + iFFT C2C Bluestein benchmark in double precision OpenBenchmarking.org Benchmark Score, More Is Better VkFFT 1.3.4 Test: FFT + iFFT C2C Bluestein benchmark in double precision Smoke 1200 2400 3600 4800 6000 SE +/- 7.45, N = 3 5644 1. (CXX) g++ options: -O3
VkFFT Test: FFT + iFFT C2C multidimensional in single precision OpenBenchmarking.org Benchmark Score, More Is Better VkFFT 1.3.4 Test: FFT + iFFT C2C multidimensional in single precision Smoke 15K 30K 45K 60K 75K SE +/- 889.16, N = 15 72319 1. (CXX) g++ options: -O3
VkFFT Test: FFT + iFFT C2C 1D batched in single precision OpenBenchmarking.org Benchmark Score, More Is Better VkFFT 1.3.4 Test: FFT + iFFT C2C 1D batched in single precision Smoke 20K 40K 60K 80K 100K SE +/- 0.88, N = 3 103816 1. (CXX) g++ options: -O3
VkFFT Test: FFT + iFFT C2C 1D batched in double precision OpenBenchmarking.org Benchmark Score, More Is Better VkFFT 1.3.4 Test: FFT + iFFT C2C 1D batched in double precision Smoke 7K 14K 21K 28K 35K SE +/- 376.32, N = 12 31468 1. (CXX) g++ options: -O3
VkFFT Test: FFT + iFFT C2C Bluestein in single precision OpenBenchmarking.org Benchmark Score, More Is Better VkFFT 1.3.4 Test: FFT + iFFT C2C Bluestein in single precision Smoke 4K 8K 12K 16K 20K SE +/- 104.24, N = 3 16924 1. (CXX) g++ options: -O3
VkFFT Test: FFT + iFFT C2C 1D batched in half precision OpenBenchmarking.org Benchmark Score, More Is Better VkFFT 1.3.4 Test: FFT + iFFT C2C 1D batched in half precision Smoke 30K 60K 90K 120K 150K SE +/- 849.35, N = 3 136687 1. (CXX) g++ options: -O3
VkFFT Test: FFT + iFFT R2C / C2R OpenBenchmarking.org Benchmark Score, More Is Better VkFFT 1.3.4 Test: FFT + iFFT R2C / C2R Smoke 14K 28K 42K 56K 70K SE +/- 833.94, N = 15 66962 1. (CXX) g++ options: -O3
VKMark Resolution: 3840 x 2160 - Present Mode: Immediate OpenBenchmarking.org VKMark Score, More Is Better VKMark 2022-05-16 Resolution: 3840 x 2160 - Present Mode: Immediate Smoke 400 800 1200 1600 2000 SE +/- 1.33, N = 3 1667 1. (CXX) g++ options: -pthread -ldl -std=c++14 -O0 -MD -MQ -MF
VKMark Resolution: 2560 x 1440 - Present Mode: Immediate OpenBenchmarking.org VKMark Score, More Is Better VKMark 2022-05-16 Resolution: 2560 x 1440 - Present Mode: Immediate Smoke 900 1800 2700 3600 4500 SE +/- 1.67, N = 3 4045 1. (CXX) g++ options: -pthread -ldl -std=c++14 -O0 -MD -MQ -MF
VKMark Resolution: 1920 x 1080 - Present Mode: Immediate OpenBenchmarking.org VKMark Score, More Is Better VKMark 2022-05-16 Resolution: 1920 x 1080 - Present Mode: Immediate Smoke 1400 2800 4200 5600 7000 SE +/- 2.60, N = 3 6728 1. (CXX) g++ options: -pthread -ldl -std=c++14 -O0 -MD -MQ -MF
FurMark Resolution: 3840 x 2160 - Demo: Furmark Knot Vulkan - MSAA: Off OpenBenchmarking.org FPS, More Is Better FurMark 2.1 Resolution: 3840 x 2160 - Demo: Furmark Knot Vulkan - MSAA: Off Smoke 14 28 42 56 70 SE +/- 0.18, N = 3 64.07 MIN: 63 / MAX: 67
FurMark Resolution: 3840 x 2160 - Demo: FurMark Knot OpenGL - MSAA: Off OpenBenchmarking.org FPS, More Is Better FurMark 2.1 Resolution: 3840 x 2160 - Demo: FurMark Knot OpenGL - MSAA: Off Smoke 9 18 27 36 45 SE +/- 0.01, N = 3 41.61 MAX: 43
FurMark Resolution: 2560 x 1440 - Demo: Furmark Knot Vulkan - MSAA: Off OpenBenchmarking.org FPS, More Is Better FurMark 2.1 Resolution: 2560 x 1440 - Demo: Furmark Knot Vulkan - MSAA: Off Smoke 30 60 90 120 150 SE +/- 0.73, N = 3 131.84 MIN: 126.6 / MAX: 136
FurMark Resolution: 2560 x 1440 - Demo: FurMark Knot OpenGL - MSAA: Off OpenBenchmarking.org FPS, More Is Better FurMark 2.1 Resolution: 2560 x 1440 - Demo: FurMark Knot OpenGL - MSAA: Off Smoke 20 40 60 80 100 SE +/- 0.07, N = 3 87.99 MIN: 85.35 / MAX: 90
FurMark Resolution: 1920 x 1080 - Demo: Furmark Knot Vulkan - MSAA: Off OpenBenchmarking.org FPS, More Is Better FurMark 2.1 Resolution: 1920 x 1080 - Demo: Furmark Knot Vulkan - MSAA: Off Smoke 40 80 120 160 200 SE +/- 0.69, N = 3 164.01 MIN: 155.84 / MAX: 169
FurMark Resolution: 1920 x 1080 - Demo: FurMark Knot OpenGL - MSAA: Off OpenBenchmarking.org FPS, More Is Better FurMark 2.1 Resolution: 1920 x 1080 - Demo: FurMark Knot OpenGL - MSAA: Off Smoke 30 60 90 120 150 SE +/- 0.05, N = 3 127.26 MIN: 122.1 / MAX: 130
FurMark Resolution: 3840 x 2160 - Demo: Furmark Knot Vulkan - MSAA: 8 OpenBenchmarking.org FPS, More Is Better FurMark 2.1 Resolution: 3840 x 2160 - Demo: Furmark Knot Vulkan - MSAA: 8 Smoke 5 10 15 20 25 SE +/- 0.20, N = 15 20.05 MIN: 18 / MAX: 25
FurMark Resolution: 3840 x 2160 - Demo: FurMark Knot OpenGL - MSAA: 8 OpenBenchmarking.org FPS, More Is Better FurMark 2.1 Resolution: 3840 x 2160 - Demo: FurMark Knot OpenGL - MSAA: 8 Smoke 10 20 30 40 50 SE +/- 0.03, N = 3 41.67 MAX: 43
FurMark Resolution: 2560 x 1440 - Demo: Furmark Knot Vulkan - MSAA: 8 OpenBenchmarking.org FPS, More Is Better FurMark 2.1 Resolution: 2560 x 1440 - Demo: Furmark Knot Vulkan - MSAA: 8 Smoke 11 22 33 44 55 SE +/- 0.11, N = 3 46.91 MIN: 46 / MAX: 49
FurMark Resolution: 2560 x 1440 - Demo: FurMark Knot OpenGL - MSAA: 8 OpenBenchmarking.org FPS, More Is Better FurMark 2.1 Resolution: 2560 x 1440 - Demo: FurMark Knot OpenGL - MSAA: 8 Smoke 20 40 60 80 100 SE +/- 0.03, N = 3 87.90 MIN: 84.88 / MAX: 89
FurMark Resolution: 1920 x 1080 - Demo: Furmark Knot Vulkan - MSAA: 8 OpenBenchmarking.org FPS, More Is Better FurMark 2.1 Resolution: 1920 x 1080 - Demo: Furmark Knot Vulkan - MSAA: 8 Smoke 20 40 60 80 100 SE +/- 1.15, N = 3 84.75 MIN: 81 / MAX: 90
FurMark Resolution: 1920 x 1080 - Demo: FurMark Knot OpenGL - MSAA: 8 OpenBenchmarking.org FPS, More Is Better FurMark 2.1 Resolution: 1920 x 1080 - Demo: FurMark Knot OpenGL - MSAA: 8 Smoke 30 60 90 120 150 SE +/- 0.17, N = 3 127.53 MIN: 122.03 / MAX: 130
FurMark Resolution: 3840 x 2160 - Demo: FurMark Vulkan - MSAA: Off OpenBenchmarking.org FPS, More Is Better FurMark 2.1 Resolution: 3840 x 2160 - Demo: FurMark Vulkan - MSAA: Off Smoke 30 60 90 120 150 SE +/- 0.32, N = 3 157.31 MIN: 153 / MAX: 162
FurMark Resolution: 3840 x 2160 - Demo: FurMark OpenGL - MSAA: Off OpenBenchmarking.org FPS, More Is Better FurMark 2.1 Resolution: 3840 x 2160 - Demo: FurMark OpenGL - MSAA: Off Smoke 40 80 120 160 200 SE +/- 0.10, N = 3 174.76 MIN: 168.41 / MAX: 179
FurMark Resolution: 2560 x 1440 - Demo: FurMark Vulkan - MSAA: Off OpenBenchmarking.org FPS, More Is Better FurMark 2.1 Resolution: 2560 x 1440 - Demo: FurMark Vulkan - MSAA: Off Smoke 60 120 180 240 300 SE +/- 0.07, N = 3 271.61 MIN: 259.58 / MAX: 277
FurMark Resolution: 2560 x 1440 - Demo: FurMark OpenGL - MSAA: Off OpenBenchmarking.org FPS, More Is Better FurMark 2.1 Resolution: 2560 x 1440 - Demo: FurMark OpenGL - MSAA: Off Smoke 70 140 210 280 350 SE +/- 0.15, N = 3 310.20 MIN: 296.1 / MAX: 316
FurMark Resolution: 1920 x 1080 - Demo: FurMark Vulkan - MSAA: Off OpenBenchmarking.org FPS, More Is Better FurMark 2.1 Resolution: 1920 x 1080 - Demo: FurMark Vulkan - MSAA: Off Smoke 80 160 240 320 400 SE +/- 0.23, N = 3 360.84 MIN: 343.5 / MAX: 367
FurMark Resolution: 1920 x 1080 - Demo: FurMark OpenGL - MSAA: Off OpenBenchmarking.org FPS, More Is Better FurMark 2.1 Resolution: 1920 x 1080 - Demo: FurMark OpenGL - MSAA: Off Smoke 90 180 270 360 450 SE +/- 0.42, N = 3 416.17 MIN: 395.78 / MAX: 424
FurMark Resolution: 3840 x 2160 - Demo: FurMark Vulkan - MSAA: 8 OpenBenchmarking.org FPS, More Is Better FurMark 2.1 Resolution: 3840 x 2160 - Demo: FurMark Vulkan - MSAA: 8 Smoke 6 12 18 24 30 SE +/- 0.00, N = 3 23.84 MAX: 27
FurMark Resolution: 3840 x 2160 - Demo: FurMark OpenGL - MSAA: 8 OpenBenchmarking.org FPS, More Is Better FurMark 2.1 Resolution: 3840 x 2160 - Demo: FurMark OpenGL - MSAA: 8 Smoke 40 80 120 160 200 SE +/- 0.17, N = 3 175.19 MIN: 169.1 / MAX: 180
FurMark Resolution: 2560 x 1440 - Demo: FurMark Vulkan - MSAA: 8 OpenBenchmarking.org FPS, More Is Better FurMark 2.1 Resolution: 2560 x 1440 - Demo: FurMark Vulkan - MSAA: 8 Smoke 12 24 36 48 60 SE +/- 0.29, N = 3 54.28 MIN: 51.71 / MAX: 57
FurMark Resolution: 2560 x 1440 - Demo: FurMark OpenGL - MSAA: 8 OpenBenchmarking.org FPS, More Is Better FurMark 2.1 Resolution: 2560 x 1440 - Demo: FurMark OpenGL - MSAA: 8 Smoke 70 140 210 280 350 SE +/- 0.13, N = 3 310.00 MIN: 296.43 / MAX: 316
FurMark Resolution: 1920 x 1080 - Demo: FurMark Vulkan - MSAA: 8 OpenBenchmarking.org FPS, More Is Better FurMark 2.1 Resolution: 1920 x 1080 - Demo: FurMark Vulkan - MSAA: 8 Smoke 20 40 60 80 100 SE +/- 0.47, N = 3 101.86 MIN: 94.66 / MAX: 108
FurMark Resolution: 1920 x 1080 - Demo: FurMark OpenGL - MSAA: 8 OpenBenchmarking.org FPS, More Is Better FurMark 2.1 Resolution: 1920 x 1080 - Demo: FurMark OpenGL - MSAA: 8 Smoke 90 180 270 360 450 SE +/- 0.37, N = 3 416.24 MIN: 397.2 / MAX: 424
GLmark2 Resolution: 3840 x 2160 OpenBenchmarking.org Score, More Is Better GLmark2 2023.01 Resolution: 3840 x 2160 Smoke 800 1600 2400 3200 4000 3767
Unigine Superposition Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL Smoke 7 14 21 28 35 SE +/- 0.00, N = 3 31.7 MAX: 34.9
Unigine Superposition Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL Smoke 15 30 45 60 75 SE +/- 0.03, N = 3 69.6 MAX: 79
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL Smoke 20 40 60 80 100 SE +/- 0.12, N = 3 111.6 MAX: 139.3
Quake II RTX Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline Smoke 20 40 60 80 100 SE +/- 0.10, N = 3 76.21
Quake II RTX Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline Smoke 30 60 90 120 150 SE +/- 1.23, N = 3 113.43
Quake II RTX Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Smoke 12 24 36 48 60 SE +/- 0.05, N = 3 55.11
Quake II RTX Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Smoke 20 40 60 80 100 SE +/- 0.16, N = 3 74.86
Quake II RTX Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing Smoke 20 40 60 80 100 SE +/- 0.73, N = 3 86.10
Quake II RTX Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing Smoke 30 60 90 120 150 SE +/- 1.42, N = 3 134.90
Quake II RTX Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing Smoke 13 26 39 52 65 SE +/- 0.28, N = 3 58.94
Quake II RTX Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query Smoke 20 40 60 80 100 SE +/- 0.86, N = 3 85.21
Quake II RTX Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing Smoke 20 40 60 80 100 SE +/- 0.79, N = 3 83.86
Quake II RTX Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query Smoke 30 60 90 120 150 SE +/- 1.39, N = 4 132.80
Quake II RTX Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Smoke 13 26 39 52 65 SE +/- 0.32, N = 3 59.19
Quake II RTX Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Smoke 20 40 60 80 100 SE +/- 0.90, N = 3 84.38
Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Highest - Anti Aliasing: Off OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Highest - Anti Aliasing: Off Smoke 30 60 90 120 150 SE +/- 0.10, N = 3 136.1 MAX: 203.4
Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Highest - Anti Aliasing: Off OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Highest - Anti Aliasing: Off Smoke 60 120 180 240 300 SE +/- 0.18, N = 3 298.1 MAX: 521.6
HITMAN 3 Resolution: 3840 x 2160 - Quality Level: Ultra OpenBenchmarking.org Frames Per Second, More Is Better HITMAN 3 Resolution: 3840 x 2160 - Quality Level: Ultra Smoke 40 80 120 160 200 SE +/- 1.28, N = 9 160.86 MIN: 150.66 / MAX: 162.9
HITMAN 3 Resolution: 2560 x 1440 - Quality Level: Ultra OpenBenchmarking.org Frames Per Second, More Is Better HITMAN 3 Resolution: 2560 x 1440 - Quality Level: Ultra Smoke 60 120 180 240 300 SE +/- 0.45, N = 3 286.07 MIN: 285.17 / MAX: 286.63
HITMAN 3 Resolution: 1920 x 1080 - Quality Level: Ultra OpenBenchmarking.org Frames Per Second, More Is Better HITMAN 3 Resolution: 1920 x 1080 - Quality Level: Ultra Smoke 80 160 240 320 400 SE +/- 0.64, N = 3 364.08 MIN: 363.03 / MAX: 365.24
F1 22 Resolution: 3840 x 2160 - Graphics Preset: Ultra High OpenBenchmarking.org Frames Per Second, More Is Better F1 22 Resolution: 3840 x 2160 - Graphics Preset: Ultra High Smoke 16 32 48 64 80 SE +/- 0.33, N = 3 72 MIN: 61 / MAX: 84
F1 22 Resolution: 1920 x 1080 - Graphics Preset: Ultra High OpenBenchmarking.org Frames Per Second, More Is Better F1 22 Resolution: 1920 x 1080 - Graphics Preset: Ultra High Smoke 40 80 120 160 200 SE +/- 2.19, N = 3 178 MIN: 112 / MAX: 208
DiRT Rally 2.0 Resolution: 3840 x 1600 - Graphics Preset: Ultra OpenBenchmarking.org Frames Per Second, More Is Better DiRT Rally 2.0 Resolution: 3840 x 1600 - Graphics Preset: Ultra Smoke 40 80 120 160 200 SE +/- 0.22, N = 3 200.68 MIN: 159.56 / MAX: 244.78
DiRT Rally 2.0 Resolution: 2880 x 1620 - Graphics Preset: Ultra OpenBenchmarking.org Frames Per Second, More Is Better DiRT Rally 2.0 Resolution: 2880 x 1620 - Graphics Preset: Ultra Smoke 50 100 150 200 250 SE +/- 0.18, N = 3 234.14 MIN: 182.07 / MAX: 288.16
DiRT Rally 2.0 Resolution: 2560 x 1080 - Graphics Preset: Ultra OpenBenchmarking.org Frames Per Second, More Is Better DiRT Rally 2.0 Resolution: 2560 x 1080 - Graphics Preset: Ultra Smoke 60 120 180 240 300 SE +/- 0.72, N = 3 294.53 MIN: 217.81 / MAX: 373.07
Counter-Strike 2 Resolution: 3840 x 2160 OpenBenchmarking.org Frames Per Second, More Is Better Counter-Strike 2 Resolution: 3840 x 2160 Smoke 40 80 120 160 200 SE +/- 0.10, N = 3 164.9 MIN: 164.7 / MAX: 165
Counter-Strike 2 Resolution: 2560 x 1440 OpenBenchmarking.org Frames Per Second, More Is Better Counter-Strike 2 Resolution: 2560 x 1440 Smoke 70 140 210 280 350 SE +/- 0.79, N = 3 308.7 MIN: 307.1 / MAX: 309.6
Counter-Strike 2 Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better Counter-Strike 2 Resolution: 1920 x 1080 Smoke 90 180 270 360 450 SE +/- 5.80, N = 12 405.0 MIN: 342.5 / MAX: 417.8
Phoronix Test Suite v10.8.4