compare-gl-and-vk

AMD Ryzen 9 7950X3D 16-Core testing with a ASUS ROG CROSSHAIR X670E GENE (1807 BIOS) and ASUS AMD Radeon RX 7900 XTX 24GB on Ubuntu 22.04 via the Phoronix Test Suite.

HTML result view exported from: https://openbenchmarking.org/result/2401077-NE-COMPAREGL55.

compare-gl-and-vkProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerOpenGLOpenCLVulkanCompilerFile-SystemScreen Resolutionsingle threadedAMD Ryzen 9 7950X3D 16-Core @ 4.20GHz (16 Cores / 32 Threads)ASUS ROG CROSSHAIR X670E GENE (1807 BIOS)AMD Device 14d832GB2048GB SOLIDIGM SSDPFKKW020X7 + 1000GB Samsung SSD 970 EVO Plus 1TBASUS AMD Radeon RX 7900 XTX 24GB (2431/1249MHz)AMD Device ab30LG TV SSCR2Intel I225-V + Intel Wi-Fi 6 AX210/AX211/AX411Ubuntu 22.046.2.0-39-generic (x86_64)GNOME Shell 42.9X Server + Wayland4.6 Mesa 23.3.2 kisak-mesa PPA (LLVM 15.0.7 DRM 3.56)OpenCL 2.1 AMD-APP (3602.0)1.3.267GCC 11.4.0ext43840x2160OpenBenchmarking.org- Transparent Huge Pages: madvise- --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-bootstrap --enable-cet --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,brig,d,fortran,objc,obj-c++,m2 --enable-libphobos-checking=release --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-link-serialization=2 --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-targets=nvptx-none=/build/gcc-11-XeT9lY/gcc-11-11.4.0/debian/tmp-nvptx/usr,amdgcn-amdhsa=/build/gcc-11-XeT9lY/gcc-11-11.4.0/debian/tmp-gcn/usr --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-build-config=bootstrap-lto-lean --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib=auto --with-tune=generic --without-cuda-driver -v - Scaling Governor: acpi-cpufreq schedutil (Boost: Enabled) - CPU Microcode: 0xa601206- BAR1 / Visible vRAM Size: 24560 MB - vBIOS Version: 115-D702BS0-101- gather_data_sampling: Not affected + itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + retbleed: Not affected + spec_rstack_overflow: Mitigation of safe RET + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Retpolines IBPB: conditional IBRS_FW STIBP: always-on RSB filling PBRSB-eIBRS: Not affected + srbds: Not affected + tsx_async_abort: Not affected

compare-gl-and-vkgl-vs-vk: Static Scene - OpenGL - Nogl-vs-vk: Static Scene - OpenGL - Nogl-vs-vk: Static Scene - Vulkan - Nogl-vs-vk: Static Scene - Vulkan - Nogl-vs-vk: Shadow Mapping - OpenGL - Nogl-vs-vk: Shadow Mapping - OpenGL - Nogl-vs-vk: Shadow Mapping - Vulkan - Nogl-vs-vk: Shadow Mapping - Vulkan - Nogl-vs-vk: Terrain With Dynamic LoD - OpenGL - Nogl-vs-vk: Terrain With Dynamic LoD - OpenGL - Nogl-vs-vk: Terrain With Dynamic LoD - Vulkan - Nogl-vs-vk: Terrain With Dynamic LoD - Vulkan - Nosingle threaded104.9180649.54298288.47054811.3112813.530625283.4837562.932335341.72652011.07927490.27718411.46471887.227811OpenBenchmarking.org

GL-vs-VK

Test: Static Scene - API: OpenGL - Multi-Threaded: No

OpenBenchmarking.orgFrame Time - ms, Fewer Is BetterGL-vs-VK 2017-06-05Test: Static Scene - API: OpenGL - Multi-Threaded: Nosingle threaded20406080100SE +/- 2.58, N = 3104.92MIN: 94.68 / MAX: 466.931. (CXX) g++ options: -rdynamic

GL-vs-VK

Test: Static Scene - API: OpenGL - Multi-Threaded: No

OpenBenchmarking.orgFPS, More Is BetterGL-vs-VK 2017-06-05Test: Static Scene - API: OpenGL - Multi-Threaded: Nosingle threaded3691215SE +/- 0.239086, N = 39.542982MIN: 2.14 / MAX: 10.561. (CXX) g++ options: -rdynamic

GL-vs-VK

Test: Static Scene - API: Vulkan - Multi-Threaded: No

OpenBenchmarking.orgFrame Time - ms, Fewer Is BetterGL-vs-VK 2017-06-05Test: Static Scene - API: Vulkan - Multi-Threaded: Nosingle threaded20406080100SE +/- 1.66, N = 388.47MAX: 96.961. (CXX) g++ options: -rdynamic

GL-vs-VK

Test: Static Scene - API: Vulkan - Multi-Threaded: No

OpenBenchmarking.orgFPS, More Is BetterGL-vs-VK 2017-06-05Test: Static Scene - API: Vulkan - Multi-Threaded: Nosingle threaded3691215SE +/- 0.22, N = 311.31MIN: 10.31 / MAX: 14285714.291. (CXX) g++ options: -rdynamic

GL-vs-VK

Test: Shadow Mapping - API: OpenGL - Multi-Threaded: No

OpenBenchmarking.orgFrame Time - ms, Fewer Is BetterGL-vs-VK 2017-06-05Test: Shadow Mapping - API: OpenGL - Multi-Threaded: Nosingle threaded0.79441.58882.38323.17763.972SE +/- 0.074483, N = 33.530625MIN: 3.2 / MAX: 30.741. (CXX) g++ options: -rdynamic

GL-vs-VK

Test: Shadow Mapping - API: OpenGL - Multi-Threaded: No

OpenBenchmarking.orgFPS, More Is BetterGL-vs-VK 2017-06-05Test: Shadow Mapping - API: OpenGL - Multi-Threaded: Nosingle threaded60120180240300SE +/- 5.87, N = 3283.48MIN: 32.53 / MAX: 312.031. (CXX) g++ options: -rdynamic

GL-vs-VK

Test: Shadow Mapping - API: Vulkan - Multi-Threaded: No

OpenBenchmarking.orgFrame Time - ms, Fewer Is BetterGL-vs-VK 2017-06-05Test: Shadow Mapping - API: Vulkan - Multi-Threaded: Nosingle threaded0.65981.31961.97942.63923.299SE +/- 0.095281, N = 32.932335MAX: 4.641. (CXX) g++ options: -rdynamic

GL-vs-VK

Test: Shadow Mapping - API: Vulkan - Multi-Threaded: No

OpenBenchmarking.orgFPS, More Is BetterGL-vs-VK 2017-06-05Test: Shadow Mapping - API: Vulkan - Multi-Threaded: Nosingle threaded70140210280350SE +/- 10.79, N = 3341.73MIN: 215.34 / MAX: 14285714.291. (CXX) g++ options: -rdynamic

GL-vs-VK

Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: No

OpenBenchmarking.orgFrame Time - ms, Fewer Is BetterGL-vs-VK 2017-06-05Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: Nosingle threaded3691215SE +/- 0.11, N = 311.08MIN: 9.87 / MAX: 25.051. (CXX) g++ options: -rdynamic

GL-vs-VK

Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: No

OpenBenchmarking.orgFPS, More Is BetterGL-vs-VK 2017-06-05Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: Nosingle threaded20406080100SE +/- 0.91, N = 390.28MIN: 39.91 / MAX: 101.281. (CXX) g++ options: -rdynamic

GL-vs-VK

Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: No

OpenBenchmarking.orgFrame Time - ms, Fewer Is BetterGL-vs-VK 2017-06-05Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: Nosingle threaded3691215SE +/- 0.05, N = 311.46MAX: 16.051. (CXX) g++ options: -rdynamic

GL-vs-VK

Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: No

OpenBenchmarking.orgFPS, More Is BetterGL-vs-VK 2017-06-05Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: Nosingle threaded20406080100SE +/- 0.40, N = 387.23MIN: 62.29 / MAX: 200000001. (CXX) g++ options: -rdynamic


Phoronix Test Suite v10.8.4