Ryzen Radeon 780M Windows Gaming

AMD Ryzen 7 7840U testing with a PHX Ray_PEU (V1.04 BIOS) and AMD Radeon 780M 512MB on Microsoft Windows 11 Home Build 22621 via the Phoronix Test Suite.

HTML result view exported from: https://openbenchmarking.org/result/2306307-NE-RYZENRADE43&grt.

Ryzen Radeon 780M Windows GamingProcessorMotherboardMemoryDiskGraphicsAudioNetworkOSKernelDisplay DriverOpenCLCompilerFile-SystemScreen ResolutionWindows 11AMD Ryzen 7 7840U @ 3.30GHz (8 Cores / 16 Threads)PHX Ray_PEU (V1.04 BIOS)4 x 4096 MB 6400MHz K3LKBKB0BM-MGCP954GB Micron_3400_MTFDKBA1T0TFHAMD Radeon 780M 512MBRealtek Audio + AMD Audio Device + AMD HD Audio DeviceASIX AX88772C USB2.0 + Bluetooth Device (Personal Area ) + RZ616 Wi-Fi 6E 160MHzMicrosoft Windows 11 Home Build 2262110.0.22621.1928 (x86_64)31.0.14003.24001OpenCL 2.1 AMD-APP (3516.0) + OpenCL 1.2 D3D12 ImplementationGCC 8.3.0NTFS3200x2000OpenBenchmarking.org- __user pointer sanitization: Disabled + Retpoline: Full + IBPB: Always + IBRS: Enabled + STIBP: Enabled + VBS: Disabled

Ryzen Radeon 780M Windows Gaming3dmark: 1920 x 10803dmark: 3200 x 2000cyberpunk2077: 1920 x 1080 - Lowcyberpunk2077: 3200 x 2000 - Lowcyberpunk2077: 1920 x 1080 - Highcyberpunk2077: 3200 x 2000 - Highcyberpunk2077: 1920 x 1080 - Ultracyberpunk2077: 3200 x 2000 - Ultracyberpunk2077: 1920 x 1080 - Mediumcyberpunk2077: 3200 x 2000 - Mediumf122: 1920 x 1080 - Lowgravitymark: 1920 x 1080 - Vulkangravitymark: 3200 x 2000 - Vulkangravitymark: 1920 x 1080 - Vulkan Ray-Tracinggravitymark: 3200 x 2000 - Vulkan Ray-Tracinghitman3: 1920 x 1080 - Lowhitman3: 3200 x 2000 - Lowhitman3: 1920 x 1080 - Ultrahitman3: 3200 x 2000 - Ultrahitman3: 1920 x 1080 - Mediumhitman3: 3200 x 2000 - Mediumquake2rtx: 3200 x 2000 - Off - Off - VK_KHR_ray_queryquake2rtx: 1920 x 1080 - Medium - On - VK_KHR_ray_queryquake2rtx: 3200 x 2000 - Medium - On - VK_KHR_ray_queryquake2rtx: 1920 x 1080 - Medium - Off - VK_KHR_ray_queryquake2rtx: 3200 x 2000 - Medium - Off - VK_KHR_ray_queryquake2rtx: 1920 x 1080 - Low - On - VK_KHR_ray_tracing_pipelinequake2rtx: 1920 x 1080 - Off - On - VK_KHR_ray_tracing_pipelinequake2rtx: 3200 x 2000 - Low - On - VK_KHR_ray_tracing_pipelinequake2rtx: 3200 x 2000 - Off - On - VK_KHR_ray_tracing_pipelinequake2rtx: 1920 x 1080 - Low - Off - VK_KHR_ray_tracing_pipelinequake2rtx: 1920 x 1080 - Off - Off - VK_KHR_ray_tracing_pipelinequake2rtx: 3200 x 2000 - Low - Off - VK_KHR_ray_tracing_pipelinequake2rtx: 3200 x 2000 - Off - Off - VK_KHR_ray_tracing_pipelinequake2rtx: 1920 x 1080 - Medium - On - VK_KHR_ray_tracing_pipelinequake2rtx: 3200 x 2000 - Medium - On - VK_KHR_ray_tracing_pipelinequake2rtx: 1920 x 1080 - Medium - Off - VK_KHR_ray_tracing_pipelinequake2rtx: 3200 x 2000 - Medium - Off - VK_KHR_ray_tracing_pipelinestrange-brigade: 1920 x 1080 - Lowstrange-brigade: 3200 x 2000 - Lowstrange-brigade: 1920 x 1080 - Highstrange-brigade: 3200 x 2000 - Highstrange-brigade: 1920 x 1080 - Ultrastrange-brigade: 3200 x 2000 - Ultrastrange-brigade: 1920 x 1080 - Mediumstrange-brigade: 3200 x 2000 - Mediumunigine-heaven: 1920 x 1080 - Fullscreen - D3D11unigine-heaven: 3200 x 2000 - Fullscreen - D3D11unigine-super: 1920 x 1080 - Fullscreen - Low - OpenGLunigine-super: 3200 x 2000 - Fullscreen - Low - OpenGLunigine-super: 1920 x 1080 - Fullscreen - Medium - OpenGLunigine-super: 3200 x 2000 - Fullscreen - Medium - OpenGLunvanquished: 1920 x 1080 - Highunvanquished: 3200 x 2000 - Highunvanquished: 1920 x 1080 - Ultraunvanquished: 3200 x 2000 - Ultraunvanquished: 1920 x 1080 - Mediumunvanquished: 3200 x 2000 - Mediumxonotic: 1920 x 1080 - Lowxonotic: 3200 x 2000 - Lowxonotic: 1920 x 1080 - Highxonotic: 3200 x 2000 - Highxonotic: 1920 x 1080 - Ultraxonotic: 3200 x 2000 - Ultraxonotic: 1920 x 1080 - Ultimatexonotic: 3200 x 2000 - Ultimateyquake2: Vulkan - On - On - 1920 x 1080yquake2: Vulkan - On - On - 2560 x 1440yquake2: OpenGL 3.x - On - On - 1920 x 1080yquake2: OpenGL 3.x - On - On - 2560 x 1440Windows 1170.8130.3630.8015.5722.129.7518.146.9227.7913.281131.521.121.81324.4922.9822.5422.1723.0523.499.9933933.7052903.7150265.5182075.5950724.6215145.9590224.6221365.9664897.07683010.7712147.36377911.2968373.9344483.9045845.9712596.05977957.123.845.821.042.520.049.721.841.926112.479949.524.127.111.4214.9174.5198.1135.0237.1205.9396.2815211398.8760593253.8418129253.9711832227.5151877233.0967296187.1226355186.6148681303.8186.61207.4767.0OpenBenchmarking.org

3DMark Wild Life Extreme

Resolution: 1920 x 1080

OpenBenchmarking.orgFrames Per Second, More Is Better3DMark Wild Life Extreme 1.1.2.1Resolution: 1920 x 1080Windows 111632486480SE +/- 0.53, N = 370.81

3DMark Wild Life Extreme

Resolution: 3200 x 2000

OpenBenchmarking.orgFrames Per Second, More Is Better3DMark Wild Life Extreme 1.1.2.1Resolution: 3200 x 2000Windows 11714212835SE +/- 0.41, N = 330.36

Cyberpunk 2077

Resolution: 1920 x 1080 - Graphics Setting: Low

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 1920 x 1080 - Graphics Setting: LowWindows 11714212835SE +/- 0.32, N = 1230.80MIN: 3.83 / MAX: 73.3

Cyberpunk 2077

Resolution: 3200 x 2000 - Graphics Setting: Low

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 3200 x 2000 - Graphics Setting: LowWindows 1148121620SE +/- 0.13, N = 915.57MIN: 5.05 / MAX: 33.37

Cyberpunk 2077

Resolution: 1920 x 1080 - Graphics Setting: High

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 1920 x 1080 - Graphics Setting: HighWindows 11510152025SE +/- 0.24, N = 322.12MIN: 5.57 / MAX: 38.73

Cyberpunk 2077

Resolution: 3200 x 2000 - Graphics Setting: High

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 3200 x 2000 - Graphics Setting: HighWindows 113691215SE +/- 0.03, N = 39.75MIN: 5.06 / MAX: 14.04

Cyberpunk 2077

Resolution: 1920 x 1080 - Graphics Setting: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 1920 x 1080 - Graphics Setting: UltraWindows 1148121620SE +/- 0.07, N = 318.14MIN: 6.43 / MAX: 35.25

Cyberpunk 2077

Resolution: 3200 x 2000 - Graphics Setting: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 3200 x 2000 - Graphics Setting: UltraWindows 11246810SE +/- 0.08, N = 36.92MIN: 3.87 / MAX: 10.87

Cyberpunk 2077

Resolution: 1920 x 1080 - Graphics Setting: Medium

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 1920 x 1080 - Graphics Setting: MediumWindows 11714212835SE +/- 0.25, N = 1527.79MIN: 3.69 / MAX: 85.25

Cyberpunk 2077

Resolution: 3200 x 2000 - Graphics Setting: Medium

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 3200 x 2000 - Graphics Setting: MediumWindows 113691215SE +/- 0.14, N = 513.28MIN: 3.61 / MAX: 32.23

F1 22

Resolution: 1920 x 1080 - Graphics Preset: Low

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 22Resolution: 1920 x 1080 - Graphics Preset: LowWindows 113691215SE +/- 0.00, N = 311MIN: 6 / MAX: 15

GravityMark

Resolution: 1920 x 1080 - Renderer: Vulkan

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.82Resolution: 1920 x 1080 - Renderer: VulkanWindows 11714212835SE +/- 0.37, N = 1031.5

GravityMark

Resolution: 3200 x 2000 - Renderer: Vulkan

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.82Resolution: 3200 x 2000 - Renderer: VulkanWindows 11510152025SE +/- 0.12, N = 321.1

GravityMark

Resolution: 1920 x 1080 - Renderer: Vulkan Ray-Tracing

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.82Resolution: 1920 x 1080 - Renderer: Vulkan Ray-TracingWindows 11510152025SE +/- 0.06, N = 321.8

GravityMark

Resolution: 3200 x 2000 - Renderer: Vulkan Ray-Tracing

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.82Resolution: 3200 x 2000 - Renderer: Vulkan Ray-TracingWindows 113691215SE +/- 0.00, N = 313

HITMAN 3

Resolution: 1920 x 1080 - Quality Level: Low

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 3Resolution: 1920 x 1080 - Quality Level: LowWindows 11612182430SE +/- 0.61, N = 1224.49MIN: 22.73 / MAX: 29.93

HITMAN 3

Resolution: 3200 x 2000 - Quality Level: Low

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 3Resolution: 3200 x 2000 - Quality Level: LowWindows 11612182430SE +/- 0.17, N = 322.98MIN: 22.72 / MAX: 23.31

HITMAN 3

Resolution: 1920 x 1080 - Quality Level: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 3Resolution: 1920 x 1080 - Quality Level: UltraWindows 11510152025SE +/- 0.26, N = 422.54MIN: 21.96 / MAX: 23.21

HITMAN 3

Resolution: 3200 x 2000 - Quality Level: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 3Resolution: 3200 x 2000 - Quality Level: UltraWindows 11510152025SE +/- 0.10, N = 322.17MIN: 22.05 / MAX: 22.37

HITMAN 3

Resolution: 1920 x 1080 - Quality Level: Medium

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 3Resolution: 1920 x 1080 - Quality Level: MediumWindows 11612182430SE +/- 0.14, N = 323.05MIN: 22.85 / MAX: 23.31

HITMAN 3

Resolution: 3200 x 2000 - Quality Level: Medium

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 3Resolution: 3200 x 2000 - Quality Level: MediumWindows 11612182430SE +/- 0.20, N = 323.49MIN: 23.2 / MAX: 23.87

Quake II RTX

Resolution: 3200 x 2000 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3200 x 2000 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_queryWindows 113691215SE +/- 0.110254, N = 49.993393

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryWindows 110.83371.66742.50113.33484.1685SE +/- 0.035638, N = 63.705290

Quake II RTX

Resolution: 3200 x 2000 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3200 x 2000 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryWindows 110.83591.67182.50773.34364.1795SE +/- 0.037010, N = 63.715026

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_queryWindows 111.24162.48323.72484.96646.208SE +/- 0.031916, N = 35.518207

Quake II RTX

Resolution: 3200 x 2000 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3200 x 2000 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_queryWindows 111.25892.51783.77675.03566.2945SE +/- 0.069066, N = 45.595072

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineWindows 111.03982.07963.11944.15925.199SE +/- 0.047444, N = 34.621514

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineWindows 111.34082.68164.02245.36326.704SE +/- 0.039841, N = 135.959022

Quake II RTX

Resolution: 3200 x 2000 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3200 x 2000 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineWindows 111.042.083.124.165.2SE +/- 0.037803, N = 94.622136

Quake II RTX

Resolution: 3200 x 2000 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3200 x 2000 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineWindows 111.34252.6854.02755.376.7125SE +/- 0.046675, N = 105.966489

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipelineWindows 11246810SE +/- 0.095004, N = 37.076830

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipelineWindows 113691215SE +/- 0.07, N = 310.77

Quake II RTX

Resolution: 3200 x 2000 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3200 x 2000 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipelineWindows 11246810SE +/- 0.081107, N = 47.363779

Quake II RTX

Resolution: 3200 x 2000 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3200 x 2000 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipelineWindows 113691215SE +/- 0.06, N = 311.30

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineWindows 110.88531.77062.65593.54124.4265SE +/- 0.034567, N = 123.934448

Quake II RTX

Resolution: 3200 x 2000 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3200 x 2000 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineWindows 110.87851.7572.63553.5144.3925SE +/- 0.038453, N = 33.904584

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipelineWindows 111.34352.6874.03055.3746.7175SE +/- 0.026474, N = 35.971259

Quake II RTX

Resolution: 3200 x 2000 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3200 x 2000 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipelineWindows 11246810SE +/- 0.070191, N = 36.059779

Strange Brigade

Resolution: 1920 x 1080 - Graphics Setting: Low

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1920 x 1080 - Graphics Setting: LowWindows 111326395265SE +/- 0.19, N = 357.1MIN: 30.1 / MAX: 120.4

Strange Brigade

Resolution: 3200 x 2000 - Graphics Setting: Low

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 3200 x 2000 - Graphics Setting: LowWindows 11612182430SE +/- 0.13, N = 323.8MIN: 11.9 / MAX: 88

Strange Brigade

Resolution: 1920 x 1080 - Graphics Setting: High

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1920 x 1080 - Graphics Setting: HighWindows 111020304050SE +/- 0.23, N = 345.8MIN: 18.3 / MAX: 131.7

Strange Brigade

Resolution: 3200 x 2000 - Graphics Setting: High

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 3200 x 2000 - Graphics Setting: HighWindows 11510152025SE +/- 0.12, N = 321.0MIN: 10.7 / MAX: 77.7

Strange Brigade

Resolution: 1920 x 1080 - Graphics Setting: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1920 x 1080 - Graphics Setting: UltraWindows 111020304050SE +/- 0.17, N = 342.5MIN: 20 / MAX: 128.2

Strange Brigade

Resolution: 3200 x 2000 - Graphics Setting: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 3200 x 2000 - Graphics Setting: UltraWindows 11510152025SE +/- 0.09, N = 320.0MIN: 10.4 / MAX: 71.2

Strange Brigade

Resolution: 1920 x 1080 - Graphics Setting: Medium

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1920 x 1080 - Graphics Setting: MediumWindows 111122334455SE +/- 0.12, N = 349.7MIN: 25 / MAX: 127.6

Strange Brigade

Resolution: 3200 x 2000 - Graphics Setting: Medium

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 3200 x 2000 - Graphics Setting: MediumWindows 11510152025SE +/- 0.12, N = 321.8MIN: 11.5 / MAX: 79.4

Unigine Heaven

Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: D3D11

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: D3D11Windows 111020304050SE +/- 0.90, N = 1241.93

Unigine Heaven

Resolution: 3200 x 2000 - Mode: Fullscreen - Renderer: D3D11

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 3200 x 2000 - Mode: Fullscreen - Renderer: D3D11Windows 113691215SE +/- 0.01, N = 312.48

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGLWindows 111122334455SE +/- 0.55, N = 449.5MAX: 76.1

Unigine Superposition

Resolution: 3200 x 2000 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3200 x 2000 - Mode: Fullscreen - Quality: Low - Renderer: OpenGLWindows 11612182430SE +/- 0.07, N = 324.1MAX: 31

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLWindows 11612182430SE +/- 0.29, N = 527.1MAX: 36.5

Unigine Superposition

Resolution: 3200 x 2000 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3200 x 2000 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLWindows 113691215SE +/- 0.07, N = 311.4MAX: 14.5

Unvanquished

Resolution: 1920 x 1080 - Effects Quality: High

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.54Resolution: 1920 x 1080 - Effects Quality: HighWindows 1150100150200250SE +/- 2.35, N = 3214.9

Unvanquished

Resolution: 3200 x 2000 - Effects Quality: High

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.54Resolution: 3200 x 2000 - Effects Quality: HighWindows 114080120160200SE +/- 1.42, N = 3174.5

Unvanquished

Resolution: 1920 x 1080 - Effects Quality: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.54Resolution: 1920 x 1080 - Effects Quality: UltraWindows 114080120160200SE +/- 1.36, N = 3198.1

Unvanquished

Resolution: 3200 x 2000 - Effects Quality: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.54Resolution: 3200 x 2000 - Effects Quality: UltraWindows 11306090120150SE +/- 1.23, N = 3135.0

Unvanquished

Resolution: 1920 x 1080 - Effects Quality: Medium

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.54Resolution: 1920 x 1080 - Effects Quality: MediumWindows 1150100150200250SE +/- 1.10, N = 3237.1

Unvanquished

Resolution: 3200 x 2000 - Effects Quality: Medium

OpenBenchmarking.orgFrames Per Second, More Is BetterUnvanquished 0.54Resolution: 3200 x 2000 - Effects Quality: MediumWindows 1150100150200250SE +/- 1.34, N = 3205.9

Xonotic

Resolution: 1920 x 1080 - Effects Quality: Low

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 1920 x 1080 - Effects Quality: LowWindows 1190180270360450SE +/- 2.11, N = 3396.28MIN: 262 / MAX: 638

Xonotic

Resolution: 3200 x 2000 - Effects Quality: Low

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 3200 x 2000 - Effects Quality: LowWindows 1190180270360450SE +/- 3.19, N = 3398.88MIN: 267 / MAX: 659

Xonotic

Resolution: 1920 x 1080 - Effects Quality: High

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 1920 x 1080 - Effects Quality: HighWindows 1160120180240300SE +/- 3.07, N = 3253.84MIN: 146 / MAX: 420

Xonotic

Resolution: 3200 x 2000 - Effects Quality: High

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 3200 x 2000 - Effects Quality: HighWindows 1160120180240300SE +/- 1.02, N = 3253.97MIN: 150 / MAX: 385

Xonotic

Resolution: 1920 x 1080 - Effects Quality: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 1920 x 1080 - Effects Quality: UltraWindows 1150100150200250SE +/- 0.53, N = 3227.52MIN: 133 / MAX: 353

Xonotic

Resolution: 3200 x 2000 - Effects Quality: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 3200 x 2000 - Effects Quality: UltraWindows 1150100150200250SE +/- 2.03, N = 3233.10MIN: 134 / MAX: 359

Xonotic

Resolution: 1920 x 1080 - Effects Quality: Ultimate

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 1920 x 1080 - Effects Quality: UltimateWindows 114080120160200SE +/- 0.51, N = 3187.12MIN: 74 / MAX: 297

Xonotic

Resolution: 3200 x 2000 - Effects Quality: Ultimate

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.6Resolution: 3200 x 2000 - Effects Quality: UltimateWindows 114080120160200SE +/- 1.25, N = 3186.61MIN: 70 / MAX: 302

yquake2

Renderer: Vulkan - AF: On - MSAA: On - Resolution: 1920 x 1080

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 8.10Renderer: Vulkan - AF: On - MSAA: On - Resolution: 1920 x 1080Windows 1170140210280350SE +/- 1.06, N = 3303.8

yquake2

Renderer: Vulkan - AF: On - MSAA: On - Resolution: 2560 x 1440

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 8.10Renderer: Vulkan - AF: On - MSAA: On - Resolution: 2560 x 1440Windows 114080120160200SE +/- 1.43, N = 3186.6

yquake2

Renderer: OpenGL 3.x - AF: On - MSAA: On - Resolution: 1920 x 1080

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 8.10Renderer: OpenGL 3.x - AF: On - MSAA: On - Resolution: 1920 x 1080Windows 1130060090012001500SE +/- 14.33, N = 151207.4

yquake2

Renderer: OpenGL 3.x - AF: On - MSAA: On - Resolution: 2560 x 1440

OpenBenchmarking.orgFrames Per Second, More Is Betteryquake2 8.10Renderer: OpenGL 3.x - AF: On - MSAA: On - Resolution: 2560 x 1440Windows 11170340510680850SE +/- 0.52, N = 3767.0


Phoronix Test Suite v10.8.5