Ddr4vsDdr5

Intel Core i5-13600K testing with a ASUS ROG STRIX B760-F GAMING WIFI (0406 BIOS) and NVIDIA GeForce RTX 4070 Ti 12GB on ManjaroLinux 22.0.4 via the Phoronix Test Suite.

HTML result view exported from: https://openbenchmarking.org/result/2303121-NE-2303127NE75.

Ddr4vsDdr5ProcessorMotherboardChipsetMemoryDiskGraphicsAudioNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLOpenCLCompilerFile-SystemScreen Resolutioni5 13600k ddr5 lowi5 13600k ddr5 medIntel Core i5-13600K @ 5.10GHz (14 Cores / 20 Threads)ASUS ROG STRIX B760-F GAMING WIFI (0406 BIOS)Intel Device 7a2732GB4001GB Seagate ZP4000GP304001NVIDIA GeForce RTX 4070 Ti 12GBIntel Device 7a50Intel I226-V + Intel Device 7a70ManjaroLinux 22.0.46.1.12-1-MANJARO (x86_64)KDE Plasma 5.26.5X Server 1.21.1.7NVIDIA 525.89.024.6.0OpenCL 3.0 CUDA 12.0.147GCC 12.2.1 20230201 + Clang 15.0.7 + LLVM 15.0.7 + CUDA 11.8ext43840x2160OpenBenchmarking.orgKernel Details- Transparent Huge Pages: alwaysProcessor Details- Scaling Governor: intel_pstate powersave (EPP: balance_performance) - CPU Microcode: 0x10e Graphics Details- BAR1 / Visible vRAM Size: 16384 MiB - vBIOS Version: 95.04.31.00.36Security Details- itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + mmio_stale_data: Not affected + retbleed: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Enhanced IBRS IBPB: conditional RSB filling PBRSB-eIBRS: SW sequence + srbds: Not affected + tsx_async_abort: Not affected

Ddr4vsDdr5cyberpunk2077: 1920 x 1080 - Ultraf122: 1920 x 1080 - Ultra Highcsgo: 1920 x 1080 - OpenGLcsgo: 1920 x 1080 - Vulkanhitman3: 1920 x 1080 - Ultratesseract: 1920 x 1080xonotic: 1920 x 1080 - Ultimatequake2rtx: 1920 x 1080 - High - On - VK_KHR_ray_queryquake2rtx: 1920 x 1080 - High - On - VK_NV_ray_tracingquake2rtx: 1920 x 1080 - High - On - VK_KHR_ray_tracing_pipelinegta5: 1920 x 1080 - Very Highi5 13600k ddr5 lowi5 13600k ddr5 med157.12264459.11465.68294.34995.5257461.0835909164.061727164.924871156.594452132.052936156.79261466.75473.19293.84992.3005463.3933231164.775609164.699677155.140340132.320896OpenBenchmarking.org

Cyberpunk 2077

Resolution: 1920 x 1080 - Graphics Setting: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 1920 x 1080 - Graphics Setting: Ultrai5 13600k ddr5 lowi5 13600k ddr5 med306090120150SE +/- 0.42, N = 3SE +/- 0.27, N = 3157.12156.79MIN: 36.63 / MAX: 277.33MIN: 34.5 / MAX: 303.55

F1 22

Resolution: 1920 x 1080 - Graphics Preset: Ultra High

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 22Resolution: 1920 x 1080 - Graphics Preset: Ultra Highi5 13600k ddr5 lowi5 13600k ddr5 med60120180240300SE +/- 1.00, N = 3SE +/- 1.20, N = 3264261MIN: 188 / MAX: 310MIN: 175 / MAX: 306

F1 22

Resolution: 1920 x 1080 - Graphics Preset: Ultra High - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterF1 22Resolution: 1920 x 1080 - Graphics Preset: Ultra High - Total Frame Timei5 13600k ddr5 lowi5 13600k ddr5 med714212835Min: 1.23 / Avg: 3.75 / Max: 31.55Min: 1.28 / Avg: 3.8 / Max: 29.34

Counter-Strike: Global Offensive

Resolution: 1920 x 1080 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 1920 x 1080 - Renderer: OpenGLi5 13600k ddr5 lowi5 13600k ddr5 med100200300400500SE +/- 1.04, N = 3SE +/- 1.64, N = 3459.11466.75

Counter-Strike: Global Offensive

Resolution: 1920 x 1080 - Renderer: OpenGL - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterCounter-Strike: Global OffensiveResolution: 1920 x 1080 - Renderer: OpenGL - Total Frame Timei5 13600k ddr5 lowi5 13600k ddr5 med30060090012001500Min: 0.68 / Avg: 2.93 / Max: 1745.64Min: 1.26 / Avg: 2.93 / Max: 1840.7

Counter-Strike: Global Offensive

Resolution: 1920 x 1080 - Renderer: Vulkan

OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 1920 x 1080 - Renderer: Vulkani5 13600k ddr5 lowi5 13600k ddr5 med100200300400500SE +/- 0.09, N = 3SE +/- 0.71, N = 3465.68473.19

Counter-Strike: Global Offensive

Resolution: 1920 x 1080 - Renderer: Vulkan - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterCounter-Strike: Global OffensiveResolution: 1920 x 1080 - Renderer: Vulkan - Total Frame Timei5 13600k ddr5 lowi5 13600k ddr5 med30060090012001500Min: 1.05 / Avg: 3 / Max: 1912.42Min: 1.32 / Avg: 2.96 / Max: 1894.4

HITMAN 3

Resolution: 1920 x 1080 - Quality Level: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 3Resolution: 1920 x 1080 - Quality Level: Ultrai5 13600k ddr5 lowi5 13600k ddr5 med60120180240300SE +/- 0.21, N = 3SE +/- 0.45, N = 3294.34293.84MIN: 294.02 / MAX: 294.75MIN: 292.94 / MAX: 294.39

HITMAN 3

Resolution: 1920 x 1080 - Quality Level: Ultra - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMAN 3Resolution: 1920 x 1080 - Quality Level: Ultra - Total Frame Timei5 13600k ddr5 lowi5 13600k ddr5 med510152025Min: 1.3 / Avg: 3.4 / Max: 16.76Min: 1.31 / Avg: 3.4 / Max: 18.8

Tesseract

Resolution: 1920 x 1080

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 1920 x 1080i5 13600k ddr5 lowi5 13600k ddr5 med2004006008001000SE +/- 0.28, N = 3SE +/- 5.43, N = 3995.53992.30

Xonotic

Resolution: 1920 x 1080 - Effects Quality: Ultimate

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 1920 x 1080 - Effects Quality: Ultimatei5 13600k ddr5 lowi5 13600k ddr5 med100200300400500SE +/- 1.45, N = 3SE +/- 1.08, N = 3461.08463.39MIN: 89 / MAX: 967MIN: 82 / MAX: 980

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryi5 13600k ddr5 lowi5 13600k ddr5 med4080120160200SE +/- 0.88, N = 3SE +/- 0.87, N = 3164.06164.78

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_NV_ray_tracingi5 13600k ddr5 lowi5 13600k ddr5 med4080120160200SE +/- 1.89, N = 3SE +/- 0.65, N = 3164.92164.70

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelinei5 13600k ddr5 lowi5 13600k ddr5 med306090120150SE +/- 1.87, N = 3SE +/- 0.38, N = 3156.59155.14

Grand Theft Auto V

Resolution: 1920 x 1080 - Quality: Very High

OpenBenchmarking.orgFrames Per Second, More Is BetterGrand Theft Auto VResolution: 1920 x 1080 - Quality: Very Highi5 13600k ddr5 lowi5 13600k ddr5 med306090120150SE +/- 0.11, N = 3SE +/- 0.37, N = 3132.05132.32MIN: 125.71 / MAX: 135.62MIN: 126.04 / MAX: 136.63


Phoronix Test Suite v10.8.4