Evaluating Intel and AMD systems to be used for GPU benchmarking with an XFX Speedster MERC 319 AMD Radeon RX 6900 XT Limited Black (Navi 21 XTXH variant).
Compare your own system(s) to this result file with the
Phoronix Test Suite by running the command:
phoronix-test-suite benchmark 2302245-TAD-WORKBENC93 Evaluating systems to be used for GPU benchmarking - Phoronix Test Suite Evaluating systems to be used for GPU benchmarking Evaluating Intel and AMD systems to be used for GPU benchmarking with an XFX Speedster MERC 319 AMD Radeon RX 6900 XT Limited Black (Navi 21 XTXH variant).
HTML result view exported from: https://openbenchmarking.org/result/2302245-TAD-WORKBENC93&grs&sor .
Evaluating systems to be used for GPU benchmarking Processor Motherboard Memory Disk Graphics Audio Monitor Network OS Kernel Display Driver OpenCL File-System Screen Resolution Gigabyte Vision D Omen 30L by HP Intel Core i9-11900K @ 3.50GHz (8 Cores / 16 Threads) Gigabyte Z590 VISION D (F8f BIOS) 4 x 8192 MB 4400MHz 954GB HP SSD EX950 1TB + 3726GB ST4000DM004-2CV104 + 932GB CT1000P5PSSD8 + 932GB SHGP31-1000GM-2 AMD Radeon RX 6900 XT 16GB AMD Streaming Audio Device + AMD HD Audio Device + Steam Streaming Microphone + Steam Streaming Speakers + Realtek USB Audio DELL P2415Q Intel Wi-Fi 6 AX201 160MHz + Intel (3) I225-V + Bluetooth Device (Personal Area ) #2 Microsoft Windows 11 Pro Build 22621 10.0.22621.1265 (x86_64) 31.0.12029.10015 OpenCL 2.1 AMD-APP (3444.0) NTFS 3840x2160 AMD Ryzen 5 5600X 6-Core @ 3.70GHz (6 Cores / 12 Threads) HP 8876 (F.14 BIOS) 4 x 8192 MB 3733MHz Kingston HP37D4U1S8ME-8XR 3726GB WDC WD40EZAZ-22SF3B0 + 932GB CT1000P5PSSD8 + 932GB WDS100T3XHC-00SJG0 AMD Streaming Audio Device + Steam Streaming Microphone + Steam Streaming Speakers + Realtek HD Audio + AMD HD Audio Device Realtek RTL8852AE WiFi 6 802.11ax PCIe + Realtek Gaming GbE Microsoft Windows 11 Home Build 22621 OpenBenchmarking.org Processor Details - Gigabyte Vision D: CPU Microcode: 0000000054000000 Security Details - Gigabyte Vision D: __user pointer sanitization: Disabled + IBPB: Always + IBRS: Enabled + STIBP: Enabled + KPTI Enabled: Yes + VBS: Disabled - Omen 30L by HP: __user pointer sanitization: Disabled + Retpoline: Full + IBPB: Always + IBRS: Enabled + STIBP: Enabled + VBS: Disabled
Evaluating systems to be used for GPU benchmarking unigine-super: 1920 x 1080 - Fullscreen - Low - D3D11 unigine-super: 2560 x 1440 - Fullscreen - Low - D3D11 unigine-super: 1920 x 1080 - Fullscreen - Medium - D3D11 unigine-super: 1920 x 1080 - Fullscreen - Low - OpenGL csgo: 1920 x 1080 - OpenGL csgo: 2560 x 1440 - OpenGL unigine-super: 2560 x 1440 - Fullscreen - Low - OpenGL csgo: 3840 x 2160 - OpenGL unigine-super: 3840 x 2160 - Fullscreen - Low - D3D11 unigine-super: 1920 x 1080 - Fullscreen - High - D3D11 portal2: 2560 x 1440 - OpenGL unigine-super: 2560 x 1440 - Fullscreen - Medium - D3D11 portal2: 1920 x 1080 - OpenGL xonotic: 3840 x 2160 - Ultimate gravitymark: 2560 x 1440 - Vulkan gravitymark: 1920 x 1080 - Vulkan portal2: 3840 x 2160 - OpenGL portal: 2560 x 1440 blender: Pabellon Barcelona - Radeon HIP gravitymark: 3840 x 2160 - Vulkan gravitymark: 1920 x 1080 - OpenGL unigine-super: 1920 x 1080 - Fullscreen - Medium - OpenGL gravitymark: 1920 x 1080 - Vulkan Ray-Tracing fahbench: blender: Barbershop - Radeon HIP blender: Classroom - Radeon HIP quake2rtx: 1920 x 1080 - Off - On - VK_KHR_ray_tracing_pipeline gravitymark: 2560 x 1440 - Vulkan Ray-Tracing portal: 1920 x 1080 gravitymark: 2560 x 1440 - OpenGL quake2rtx: 1920 x 1080 - Low - On - VK_KHR_ray_tracing_pipeline quake2rtx: 1920 x 1080 - Medium - On - VK_KHR_ray_tracing_pipeline quake2rtx: 1920 x 1080 - Off - On - VK_KHR_ray_query quake2rtx: 1920 x 1080 - Low - On - VK_KHR_ray_query cyberpunk2077: 1920 x 1080 - Ultra gravitymark: 3840 x 2160 - Vulkan Ray-Tracing cyberpunk2077: 1920 x 1080 - Medium quake2rtx: 1920 x 1080 - High - On - VK_KHR_ray_tracing_pipeline quake2rtx: 1920 x 1080 - High - On - VK_KHR_ray_query cyberpunk2077: 1920 x 1080 - High quake2rtx: 2560 x 1440 - Off - On - VK_KHR_ray_tracing_pipeline unigine-super: 3840 x 2160 - Fullscreen - Low - OpenGL blender: Fishy Cat - Radeon HIP unigine-super: 2560 x 1440 - Fullscreen - High - OpenGL unigine-super: 2560 x 1440 - Fullscreen - Medium - OpenGL quake2rtx: 1920 x 1080 - Medium - On - VK_KHR_ray_query rtiv: 1920 x 1080 - Ray Tracing In One Weekend gravitymark: 1920 x 1080 - Windows Direct3D 12 cyberpunk2077: 2560 x 1440 - Medium unigine-super: 1920 x 1080 - Fullscreen - High - OpenGL quake2rtx: 2560 x 1440 - Low - On - VK_KHR_ray_tracing_pipeline rtiv: 3840 x 2160 - Planets In One Weekend rtiv: 1920 x 1080 - Cornell Box quake2rtx: 2560 x 1440 - Off - On - VK_KHR_ray_query cyberpunk2077: 3840 x 2160 - Low unigine-super: 3840 x 2160 - Fullscreen - Medium - OpenGL quake2rtx: 2560 x 1440 - Low - On - VK_KHR_ray_query gravitymark: 2560 x 1440 - Windows Direct3D 12 rtiv: 3840 x 2160 - Ray Tracing In One Weekend unigine-super: 3840 x 2160 - Fullscreen - High - OpenGL quake2rtx: 2560 x 1440 - Medium - On - VK_KHR_ray_tracing_pipeline rtiv: 2560 x 1440 - Lucy In One Weekend rtiv: 1920 x 1080 - Planets In One Weekend rtiv: 2560 x 1440 - Ray Tracing In One Weekend cyberpunk2077: 2560 x 1440 - Low quake2rtx: 2560 x 1440 - Medium - On - VK_KHR_ray_query unigine-super: 1920 x 1080 - Fullscreen - Ultra - OpenGL unigine-super: 3840 x 2160 - Fullscreen - High - D3D11 cyberpunk2077: 1920 x 1080 - Low unigine-super: 3840 x 2160 - Fullscreen - Medium - D3D11 quake2rtx: 2560 x 1440 - High - On - VK_KHR_ray_tracing_pipeline blender: BMW27 - Radeon HIP unigine-super: 1920 x 1080 - Fullscreen - Ultra - D3D11 cyberpunk2077: 2560 x 1440 - High luxmark: GPU - Luxball HDR luxmark: GPU - Hotel gravitymark: 2560 x 1440 - Windows Direct3D 12 Ray-Tracing rtiv: 2560 x 1440 - Cornell Box + Lucy quake2rtx: 2560 x 1440 - High - On - VK_KHR_ray_query unigine-super: 2560 x 1440 - Fullscreen - Ultra - OpenGL unigine-super: 2560 x 1440 - Fullscreen - High - D3D11 luxmark: GPU - Microphone vkresample: 2x - Single cyberpunk2077: 2560 x 1440 - Ultra rtiv: 2560 x 1440 - Planets In One Weekend unigine-super: 3840 x 2160 - Fullscreen - Ultra - D3D11 cyberpunk2077: 3840 x 2160 - Medium rtiv: 1920 x 1080 - Cornell Box + Lucy gravitymark: 1920 x 1080 - Windows Direct3D 12 Ray-Tracing rtiv: 2560 x 1440 - Cornell Box unigine-super: 2560 x 1440 - Fullscreen - Ultra - D3D11 portal: 3840 x 2160 gravitymark: 3840 x 2160 - OpenGL gravitymark: 3840 x 2160 - Windows Direct3D 12 rtiv: 3840 x 2160 - Lucy In One Weekend cyberpunk2077: 3840 x 2160 - Ultra quake2rtx: 3840 x 2160 - Off - On - VK_KHR_ray_tracing_pipeline quake2rtx: 3840 x 2160 - Medium - On - VK_KHR_ray_tracing_pipeline gravitymark: 3840 x 2160 - Windows Direct3D 12 Ray-Tracing quake2rtx: 3840 x 2160 - High - On - VK_KHR_ray_tracing_pipeline quake2rtx: 3840 x 2160 - Low - On - VK_KHR_ray_tracing_pipeline rtiv: 3840 x 2160 - Cornell Box + Lucy quake2rtx: 3840 x 2160 - Medium - On - VK_KHR_ray_query cyberpunk2077: 3840 x 2160 - High quake2rtx: 3840 x 2160 - Off - On - VK_KHR_ray_query quake2rtx: 3840 x 2160 - Low - On - VK_KHR_ray_query rtiv: 1920 x 1080 - Lucy In One Weekend rtiv: 3840 x 2160 - Cornell Box quake2rtx: 3840 x 2160 - High - On - VK_KHR_ray_query unigine-super: 3840 x 2160 - Fullscreen - Ultra - OpenGL waifu2x-ncnn: 2x - 3 - Yes Gigabyte Vision D Omen 30L by HP 216.8 217.0 204.8 304.3 291.81 290.92 305.7 286.58 208.3 197.8 695.03 190.6 695.44 313.5397249 221.7 245.5 681.30 1251.44 64.90 174.1 241.2 252.6 138.2 226.6000 129.06 30.63 145.716543 115.7 1629.17 220.2 119.094337 103.948174 149.231522 122.074839 172.43 80.3 192.72 91.947019 93.778000 181.31 85.543887 227.6 30.59 130.5 181.4 107.508280 111.453 253.7 189.53 195.2 69.234187 29.2609 85.5233 87.481036 165.34 93.8 71.168215 225.7 29.4114 60.7 59.992415 30.3475 110.576 62.5597 193.50 62.000595 86.3 65.7 192.06 104.6 52.849058 19.56 88.7 154.23 59395 12700 119.7 19.8751 54.061002 52.3 143.0 48181 7.558 119.07 61.9001 22.1 142.50 36.7979 143.7 46.4996 52.9 853.45 164.9 168.7 14.6502 55.25 39.540470 27.248797 82.2 23.938744 31.616924 9.41252 27.979005 85.58 39.940079 32.305421 53.0281 22.5412 24.36859 22.4 3.034 300.3 294.7 270.7 394.1 360.17 356.78 368.1 338.48 241.7 218.2 754.05 206.7 750.81 337.9267402 237.8 262.7 723.72 1325.31 61.54 182.5 251.3 262.9 143.8 218.5647 124.64 29.59 150.704661 119.5 1679.72 226.1 122.200416 106.564013 152.920771 125.042534 168.89 81.9 189.10 93.690287 95.504834 178.22 87.010747 231.3 31.07 132.5 184.1 109.081787 113.067 257.3 186.93 197.9 70.178706 29.6589 86.6777 88.661039 163.16 95.0 72.040377 228.4 29.7579 61.4 60.661443 30.0231 111.763 63.2035 191.63 62.595080 87.1 66.3 190.41 105.5 53.295476 19.72 89.4 153.07 58958 12607 120.5 19.7473 54.377844 52.6 143.8 47942 7.521 118.50 62.1857 22.2 141.87 36.6430 144.3 46.6925 53.1 850.30 165.5 169.2 14.6088 55.40 39.644811 27.319972 82.4 23.993318 31.688449 9.39293 28.036634 85.73 39.906406 32.329276 53.0006 22.5345 24.364215 22.4 2.850 OpenBenchmarking.org
Counter-Strike: Global Offensive Resolution: 2560 x 1440 - Renderer: OpenGL - Total Frame Time OpenBenchmarking.org Milliseconds, Fewer Is Better Counter-Strike: Global Offensive Resolution: 2560 x 1440 - Renderer: OpenGL - Total Frame Time Omen 30L by HP Gigabyte Vision D 300 600 900 1200 1500 Min: 1.51 / Avg: 3.79 / Max: 1660.08 Min: 1.89 / Avg: 4.44 / Max: 1597.41
Counter-Strike: Global Offensive Resolution: 1920 x 1080 - Renderer: OpenGL - Total Frame Time OpenBenchmarking.org Milliseconds, Fewer Is Better Counter-Strike: Global Offensive Resolution: 1920 x 1080 - Renderer: OpenGL - Total Frame Time Omen 30L by HP Gigabyte Vision D 300 600 900 1200 1500 Min: 1.53 / Avg: 3.74 / Max: 1651.13 Min: 1.85 / Avg: 4.42 / Max: 1644.36
Counter-Strike: Global Offensive Resolution: 3840 x 2160 - Renderer: OpenGL - Total Frame Time OpenBenchmarking.org Milliseconds, Fewer Is Better Counter-Strike: Global Offensive Resolution: 3840 x 2160 - Renderer: OpenGL - Total Frame Time Omen 30L by HP Gigabyte Vision D 300 600 900 1200 1500 Min: 1.65 / Avg: 3.95 / Max: 1657.38 Min: 1.85 / Avg: 4.48 / Max: 1629.31
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: D3D11 Omen 30L by HP Gigabyte Vision D 70 140 210 280 350 SE +/- 3.11, N = 3 SE +/- 0.23, N = 3 300.3 216.8 MAX: 477.6 MAX: 337
Unigine Superposition Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: D3D11 Omen 30L by HP Gigabyte Vision D 60 120 180 240 300 SE +/- 3.42, N = 4 SE +/- 0.03, N = 3 294.7 217.0 MAX: 469.3 MAX: 339.7
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11 Omen 30L by HP Gigabyte Vision D 60 120 180 240 300 SE +/- 1.44, N = 3 SE +/- 0.26, N = 3 270.7 204.8 MAX: 389.2 MAX: 321
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL Omen 30L by HP Gigabyte Vision D 90 180 270 360 450 SE +/- 0.20, N = 3 SE +/- 1.39, N = 3 394.1 304.3 MAX: 581.3 MAX: 444.4
Counter-Strike: Global Offensive Resolution: 1920 x 1080 - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Counter-Strike: Global Offensive Resolution: 1920 x 1080 - Renderer: OpenGL Omen 30L by HP Gigabyte Vision D 80 160 240 320 400 SE +/- 0.85, N = 3 SE +/- 0.62, N = 3 360.17 291.81
Counter-Strike: Global Offensive Resolution: 2560 x 1440 - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Counter-Strike: Global Offensive Resolution: 2560 x 1440 - Renderer: OpenGL Omen 30L by HP Gigabyte Vision D 80 160 240 320 400 SE +/- 1.03, N = 3 SE +/- 0.32, N = 3 356.78 290.92
Unigine Superposition Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL Omen 30L by HP Gigabyte Vision D 80 160 240 320 400 SE +/- 0.38, N = 3 SE +/- 0.58, N = 3 368.1 305.7 MAX: 539.8 MAX: 441
Counter-Strike: Global Offensive Resolution: 3840 x 2160 - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Counter-Strike: Global Offensive Resolution: 3840 x 2160 - Renderer: OpenGL Omen 30L by HP Gigabyte Vision D 70 140 210 280 350 SE +/- 0.73, N = 3 SE +/- 0.66, N = 3 338.48 286.58
Unigine Superposition Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: D3D11 Omen 30L by HP Gigabyte Vision D 50 100 150 200 250 SE +/- 0.32, N = 3 SE +/- 0.09, N = 3 241.7 208.3 MAX: 340.4 MAX: 304.1
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: D3D11 Omen 30L by HP Gigabyte Vision D 50 100 150 200 250 SE +/- 0.18, N = 3 SE +/- 0.06, N = 3 218.2 197.8 MAX: 273.8 MAX: 275.3
Portal 2 Resolution: 2560 x 1440 - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Portal 2 Resolution: 2560 x 1440 - Renderer: OpenGL Omen 30L by HP Gigabyte Vision D 160 320 480 640 800 SE +/- 1.59, N = 3 SE +/- 4.11, N = 3 754.05 695.03
Unigine Superposition Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11 Omen 30L by HP Gigabyte Vision D 50 100 150 200 250 SE +/- 0.20, N = 3 SE +/- 0.06, N = 3 206.7 190.6 MAX: 253.3 MAX: 260.6
Portal 2 Resolution: 1920 x 1080 - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Portal 2 Resolution: 1920 x 1080 - Renderer: OpenGL Omen 30L by HP Gigabyte Vision D 160 320 480 640 800 SE +/- 3.87, N = 3 SE +/- 4.82, N = 3 750.81 695.44
Xonotic Resolution: 3840 x 2160 - Effects Quality: Ultimate OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.5 Resolution: 3840 x 2160 - Effects Quality: Ultimate Omen 30L by HP Gigabyte Vision D 70 140 210 280 350 SE +/- 0.43, N = 3 SE +/- 0.47, N = 3 337.93 313.54 MIN: 87 / MAX: 656 MIN: 64 / MAX: 690
GravityMark Resolution: 2560 x 1440 - Renderer: Vulkan OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.79 Resolution: 2560 x 1440 - Renderer: Vulkan Omen 30L by HP Gigabyte Vision D 50 100 150 200 250 SE +/- 0.28, N = 3 SE +/- 0.25, N = 3 237.8 221.7
GravityMark Resolution: 1920 x 1080 - Renderer: Vulkan OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.79 Resolution: 1920 x 1080 - Renderer: Vulkan Omen 30L by HP Gigabyte Vision D 60 120 180 240 300 SE +/- 0.03, N = 3 SE +/- 2.58, N = 3 262.7 245.5
Portal 2 Resolution: 3840 x 2160 - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Portal 2 Resolution: 3840 x 2160 - Renderer: OpenGL Omen 30L by HP Gigabyte Vision D 160 320 480 640 800 SE +/- 0.68, N = 3 SE +/- 1.74, N = 3 723.72 681.30
Portal Resolution: 2560 x 1440 OpenBenchmarking.org Frames Per Second, More Is Better Portal Resolution: 2560 x 1440 Omen 30L by HP Gigabyte Vision D 300 600 900 1200 1500 SE +/- 3.23, N = 3 SE +/- 2.97, N = 3 1325.31 1251.44
Blender Blend File: Pabellon Barcelona - Compute: Radeon HIP OpenBenchmarking.org Seconds, Fewer Is Better Blender 3.4 Blend File: Pabellon Barcelona - Compute: Radeon HIP Omen 30L by HP Gigabyte Vision D 14 28 42 56 70 SE +/- 0.02, N = 3 SE +/- 0.01, N = 3 61.54 64.90
GravityMark Resolution: 3840 x 2160 - Renderer: Vulkan OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.79 Resolution: 3840 x 2160 - Renderer: Vulkan Omen 30L by HP Gigabyte Vision D 40 80 120 160 200 SE +/- 0.23, N = 3 SE +/- 0.03, N = 3 182.5 174.1
GravityMark Resolution: 1920 x 1080 - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.79 Resolution: 1920 x 1080 - Renderer: OpenGL Omen 30L by HP Gigabyte Vision D 50 100 150 200 250 SE +/- 0.96, N = 3 SE +/- 1.44, N = 3 251.3 241.2
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL Omen 30L by HP Gigabyte Vision D 60 120 180 240 300 SE +/- 0.09, N = 3 SE +/- 0.17, N = 3 262.9 252.6 MAX: 351.3 MAX: 356.3
GravityMark Resolution: 1920 x 1080 - Renderer: Vulkan Ray-Tracing OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.79 Resolution: 1920 x 1080 - Renderer: Vulkan Ray-Tracing Omen 30L by HP Gigabyte Vision D 30 60 90 120 150 SE +/- 0.36, N = 3 SE +/- 0.30, N = 3 143.8 138.2
FAHBench OpenBenchmarking.org Ns Per Day, More Is Better FAHBench 2.3.2 Gigabyte Vision D Omen 30L by HP 50 100 150 200 250 SE +/- 0.85, N = 3 SE +/- 0.67, N = 3 226.60 218.56
Blender Blend File: Barbershop - Compute: Radeon HIP OpenBenchmarking.org Seconds, Fewer Is Better Blender 3.4 Blend File: Barbershop - Compute: Radeon HIP Omen 30L by HP Gigabyte Vision D 30 60 90 120 150 SE +/- 0.33, N = 3 SE +/- 0.78, N = 3 124.64 129.06
Blender Blend File: Classroom - Compute: Radeon HIP OpenBenchmarking.org Seconds, Fewer Is Better Blender 3.4 Blend File: Classroom - Compute: Radeon HIP Omen 30L by HP Gigabyte Vision D 7 14 21 28 35 SE +/- 0.02, N = 3 SE +/- 0.23, N = 3 29.59 30.63
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Omen 30L by HP Gigabyte Vision D 30 60 90 120 150 SE +/- 0.09, N = 3 SE +/- 0.14, N = 3 150.70 145.72
GravityMark Resolution: 2560 x 1440 - Renderer: Vulkan Ray-Tracing OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.79 Resolution: 2560 x 1440 - Renderer: Vulkan Ray-Tracing Omen 30L by HP Gigabyte Vision D 30 60 90 120 150 SE +/- 0.13, N = 3 SE +/- 0.07, N = 3 119.5 115.7
Portal Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better Portal Resolution: 1920 x 1080 Omen 30L by HP Gigabyte Vision D 400 800 1200 1600 2000 SE +/- 8.64, N = 3 SE +/- 18.80, N = 3 1679.72 1629.17
GravityMark Resolution: 2560 x 1440 - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.79 Resolution: 2560 x 1440 - Renderer: OpenGL Omen 30L by HP Gigabyte Vision D 50 100 150 200 250 SE +/- 0.53, N = 3 SE +/- 0.35, N = 3 226.1 220.2
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Omen 30L by HP Gigabyte Vision D 30 60 90 120 150 SE +/- 0.16, N = 3 SE +/- 0.13, N = 3 122.20 119.09
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Omen 30L by HP Gigabyte Vision D 20 40 60 80 100 SE +/- 0.10, N = 3 SE +/- 0.03, N = 3 106.56 103.95
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Omen 30L by HP Gigabyte Vision D 30 60 90 120 150 SE +/- 0.20, N = 3 SE +/- 0.10, N = 3 152.92 149.23
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Omen 30L by HP Gigabyte Vision D 30 60 90 120 150 SE +/- 0.28, N = 3 SE +/- 0.24, N = 3 125.04 122.07
Cyberpunk 2077 Resolution: 1920 x 1080 - Graphics Setting: Ultra OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 1920 x 1080 - Graphics Setting: Ultra Gigabyte Vision D Omen 30L by HP 40 80 120 160 200 SE +/- 0.11, N = 3 SE +/- 0.43, N = 3 172.43 168.89 MIN: 53.28 / MAX: 252.53 MIN: 57.03 / MAX: 260.84
GravityMark Resolution: 3840 x 2160 - Renderer: Vulkan Ray-Tracing OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.79 Resolution: 3840 x 2160 - Renderer: Vulkan Ray-Tracing Omen 30L by HP Gigabyte Vision D 20 40 60 80 100 SE +/- 0.07, N = 3 SE +/- 0.00, N = 3 81.9 80.3
Cyberpunk 2077 Resolution: 1920 x 1080 - Graphics Setting: Medium OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 1920 x 1080 - Graphics Setting: Medium Gigabyte Vision D Omen 30L by HP 40 80 120 160 200 SE +/- 0.18, N = 3 SE +/- 1.48, N = 3 192.72 189.10 MIN: 82.07 / MAX: 278.37 MIN: 45.66 / MAX: 297.17
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Omen 30L by HP Gigabyte Vision D 20 40 60 80 100 SE +/- 0.17, N = 3 SE +/- 0.11, N = 3 93.69 91.95
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Omen 30L by HP Gigabyte Vision D 20 40 60 80 100 SE +/- 0.06, N = 3 SE +/- 0.08, N = 3 95.50 93.78
Cyberpunk 2077 Resolution: 1920 x 1080 - Graphics Setting: High OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 1920 x 1080 - Graphics Setting: High Gigabyte Vision D Omen 30L by HP 40 80 120 160 200 SE +/- 0.26, N = 3 SE +/- 0.73, N = 3 181.31 178.22 MIN: 74.01 / MAX: 260.28 MIN: 69.36 / MAX: 275.69
Quake II RTX Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Omen 30L by HP Gigabyte Vision D 20 40 60 80 100 SE +/- 0.11, N = 3 SE +/- 0.04, N = 3 87.01 85.54
Unigine Superposition Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL Omen 30L by HP Gigabyte Vision D 50 100 150 200 250 SE +/- 0.09, N = 3 SE +/- 0.20, N = 3 231.3 227.6 MAX: 310.5 MAX: 315.6
Blender Blend File: Fishy Cat - Compute: Radeon HIP OpenBenchmarking.org Seconds, Fewer Is Better Blender 3.4 Blend File: Fishy Cat - Compute: Radeon HIP Gigabyte Vision D Omen 30L by HP 7 14 21 28 35 SE +/- 0.04, N = 3 SE +/- 0.01, N = 3 30.59 31.07
Unigine Superposition Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: OpenGL Omen 30L by HP Gigabyte Vision D 30 60 90 120 150 SE +/- 0.09, N = 3 SE +/- 0.09, N = 3 132.5 130.5 MAX: 164 MAX: 165
Unigine Superposition Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL Omen 30L by HP Gigabyte Vision D 40 80 120 160 200 SE +/- 0.19, N = 3 SE +/- 0.15, N = 3 184.1 181.4 MAX: 231.8 MAX: 228.4
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Omen 30L by HP Gigabyte Vision D 20 40 60 80 100 SE +/- 0.13, N = 3 SE +/- 0.13, N = 3 109.08 107.51
Ray Tracing In Vulkan Resolution: 1920 x 1080 - Scene: Ray Tracing In One Weekend OpenBenchmarking.org FPS, More Is Better Ray Tracing In Vulkan r6 Resolution: 1920 x 1080 - Scene: Ray Tracing In One Weekend Omen 30L by HP Gigabyte Vision D 30 60 90 120 150 SE +/- 0.15, N = 3 SE +/- 0.08, N = 3 113.07 111.45
GravityMark Resolution: 1920 x 1080 - Renderer: Windows Direct3D 12 OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.79 Resolution: 1920 x 1080 - Renderer: Windows Direct3D 12 Omen 30L by HP Gigabyte Vision D 60 120 180 240 300 SE +/- 0.07, N = 3 SE +/- 0.15, N = 3 257.3 253.7
Cyberpunk 2077 Resolution: 2560 x 1440 - Graphics Setting: Medium OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 2560 x 1440 - Graphics Setting: Medium Gigabyte Vision D Omen 30L by HP 40 80 120 160 200 SE +/- 0.13, N = 3 SE +/- 0.47, N = 3 189.53 186.93 MIN: 57.44 / MAX: 267.54 MIN: 69.57 / MAX: 285.4
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGL Omen 30L by HP Gigabyte Vision D 40 80 120 160 200 SE +/- 0.22, N = 3 SE +/- 0.09, N = 3 197.9 195.2 MAX: 252.6 MAX: 243.2
Quake II RTX Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Omen 30L by HP Gigabyte Vision D 16 32 48 64 80 SE +/- 0.02, N = 3 SE +/- 0.04, N = 3 70.18 69.23
Ray Tracing In Vulkan Resolution: 3840 x 2160 - Scene: Planets In One Weekend OpenBenchmarking.org FPS, More Is Better Ray Tracing In Vulkan r6 Resolution: 3840 x 2160 - Scene: Planets In One Weekend Omen 30L by HP Gigabyte Vision D 7 14 21 28 35 SE +/- 0.03, N = 3 SE +/- 0.03, N = 3 29.66 29.26
Ray Tracing In Vulkan Resolution: 1920 x 1080 - Scene: Cornell Box OpenBenchmarking.org FPS, More Is Better Ray Tracing In Vulkan r6 Resolution: 1920 x 1080 - Scene: Cornell Box Omen 30L by HP Gigabyte Vision D 20 40 60 80 100 SE +/- 0.18, N = 3 SE +/- 0.08, N = 3 86.68 85.52
Quake II RTX Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Omen 30L by HP Gigabyte Vision D 20 40 60 80 100 SE +/- 0.06, N = 3 SE +/- 0.07, N = 3 88.66 87.48
Cyberpunk 2077 Resolution: 3840 x 2160 - Graphics Setting: Low OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 3840 x 2160 - Graphics Setting: Low Gigabyte Vision D Omen 30L by HP 40 80 120 160 200 SE +/- 0.25, N = 3 SE +/- 0.19, N = 3 165.34 163.16 MIN: 47.55 / MAX: 242.48 MIN: 61.68 / MAX: 256.38
Unigine Superposition Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL Omen 30L by HP Gigabyte Vision D 20 40 60 80 100 SE +/- 0.09, N = 3 SE +/- 0.03, N = 3 95.0 93.8 MAX: 116.7 MAX: 114
Quake II RTX Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Omen 30L by HP Gigabyte Vision D 16 32 48 64 80 SE +/- 0.08, N = 3 SE +/- 0.07, N = 3 72.04 71.17
GravityMark Resolution: 2560 x 1440 - Renderer: Windows Direct3D 12 OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.79 Resolution: 2560 x 1440 - Renderer: Windows Direct3D 12 Omen 30L by HP Gigabyte Vision D 50 100 150 200 250 SE +/- 0.06, N = 3 SE +/- 0.22, N = 3 228.4 225.7
Ray Tracing In Vulkan Resolution: 3840 x 2160 - Scene: Ray Tracing In One Weekend OpenBenchmarking.org FPS, More Is Better Ray Tracing In Vulkan r6 Resolution: 3840 x 2160 - Scene: Ray Tracing In One Weekend Omen 30L by HP Gigabyte Vision D 7 14 21 28 35 SE +/- 0.03, N = 3 SE +/- 0.03, N = 3 29.76 29.41
Unigine Superposition Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: OpenGL Omen 30L by HP Gigabyte Vision D 14 28 42 56 70 SE +/- 0.03, N = 3 SE +/- 0.03, N = 3 61.4 60.7 MAX: 71.8 MAX: 70.7
Quake II RTX Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Omen 30L by HP Gigabyte Vision D 14 28 42 56 70 SE +/- 0.03, N = 3 SE +/- 0.03, N = 3 60.66 59.99
Ray Tracing In Vulkan Resolution: 2560 x 1440 - Scene: Lucy In One Weekend OpenBenchmarking.org FPS, More Is Better Ray Tracing In Vulkan r6 Resolution: 2560 x 1440 - Scene: Lucy In One Weekend Gigabyte Vision D Omen 30L by HP 7 14 21 28 35 SE +/- 0.03, N = 3 SE +/- 0.05, N = 3 30.35 30.02
Ray Tracing In Vulkan Resolution: 1920 x 1080 - Scene: Planets In One Weekend OpenBenchmarking.org FPS, More Is Better Ray Tracing In Vulkan r6 Resolution: 1920 x 1080 - Scene: Planets In One Weekend Omen 30L by HP Gigabyte Vision D 30 60 90 120 150 SE +/- 0.07, N = 3 SE +/- 0.08, N = 3 111.76 110.58
Ray Tracing In Vulkan Resolution: 2560 x 1440 - Scene: Ray Tracing In One Weekend OpenBenchmarking.org FPS, More Is Better Ray Tracing In Vulkan r6 Resolution: 2560 x 1440 - Scene: Ray Tracing In One Weekend Omen 30L by HP Gigabyte Vision D 14 28 42 56 70 SE +/- 0.07, N = 3 SE +/- 0.01, N = 3 63.20 62.56
Cyberpunk 2077 Resolution: 2560 x 1440 - Graphics Setting: Low OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 2560 x 1440 - Graphics Setting: Low Gigabyte Vision D Omen 30L by HP 40 80 120 160 200 SE +/- 0.10, N = 3 SE +/- 0.39, N = 3 193.50 191.63 MIN: 72.24 / MAX: 279.2 MIN: 75.29 / MAX: 303.38
Quake II RTX Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Omen 30L by HP Gigabyte Vision D 14 28 42 56 70 SE +/- 0.02, N = 3 SE +/- 0.05, N = 3 62.60 62.00
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL Omen 30L by HP Gigabyte Vision D 20 40 60 80 100 SE +/- 0.06, N = 3 SE +/- 0.03, N = 3 87.1 86.3 MAX: 104.5 MAX: 103.6
Unigine Superposition Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: D3D11 Omen 30L by HP Gigabyte Vision D 15 30 45 60 75 SE +/- 0.03, N = 3 SE +/- 0.00, N = 3 66.3 65.7 MAX: 75.3 MAX: 76.5
Cyberpunk 2077 Resolution: 1920 x 1080 - Graphics Setting: Low OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 1920 x 1080 - Graphics Setting: Low Gigabyte Vision D Omen 30L by HP 40 80 120 160 200 SE +/- 0.62, N = 3 SE +/- 1.92, N = 3 192.06 190.41 MIN: 81.71 / MAX: 274.88 MIN: 77.06 / MAX: 301.66
Unigine Superposition Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11 Omen 30L by HP Gigabyte Vision D 20 40 60 80 100 SE +/- 0.09, N = 3 SE +/- 0.00, N = 3 105.5 104.6 MAX: 126.3 MAX: 124.9
Quake II RTX Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Omen 30L by HP Gigabyte Vision D 12 24 36 48 60 SE +/- 0.04, N = 3 SE +/- 0.02, N = 3 53.30 52.85
Blender Blend File: BMW27 - Compute: Radeon HIP OpenBenchmarking.org Seconds, Fewer Is Better Blender 3.4 Blend File: BMW27 - Compute: Radeon HIP Gigabyte Vision D Omen 30L by HP 5 10 15 20 25 SE +/- 0.22, N = 3 SE +/- 0.15, N = 3 19.56 19.72
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11 Omen 30L by HP Gigabyte Vision D 20 40 60 80 100 SE +/- 0.09, N = 3 SE +/- 0.00, N = 3 89.4 88.7 MAX: 108.6 MAX: 107.2
Cyberpunk 2077 Resolution: 2560 x 1440 - Graphics Setting: High OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 2560 x 1440 - Graphics Setting: High Gigabyte Vision D Omen 30L by HP 30 60 90 120 150 SE +/- 0.20, N = 3 SE +/- 0.34, N = 3 154.23 153.07 MIN: 55.04 / MAX: 255.79 MIN: 60.89 / MAX: 243.83
LuxMark OpenCL Device: GPU - Scene: Luxball HDR OpenBenchmarking.org Score, More Is Better LuxMark 3.1 OpenCL Device: GPU - Scene: Luxball HDR Gigabyte Vision D Omen 30L by HP 13K 26K 39K 52K 65K SE +/- 273.82, N = 3 SE +/- 261.43, N = 3 59395 58958
LuxMark OpenCL Device: GPU - Scene: Hotel OpenBenchmarking.org Score, More Is Better LuxMark 3.1 OpenCL Device: GPU - Scene: Hotel Gigabyte Vision D Omen 30L by HP 3K 6K 9K 12K 15K SE +/- 45.37, N = 3 SE +/- 1.45, N = 3 12700 12607
GravityMark Resolution: 2560 x 1440 - Renderer: Windows Direct3D 12 Ray-Tracing OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.79 Resolution: 2560 x 1440 - Renderer: Windows Direct3D 12 Ray-Tracing Omen 30L by HP Gigabyte Vision D 30 60 90 120 150 SE +/- 0.15, N = 3 SE +/- 0.03, N = 3 120.5 119.7
Ray Tracing In Vulkan Resolution: 2560 x 1440 - Scene: Cornell Box + Lucy OpenBenchmarking.org FPS, More Is Better Ray Tracing In Vulkan r6 Resolution: 2560 x 1440 - Scene: Cornell Box + Lucy Gigabyte Vision D Omen 30L by HP 5 10 15 20 25 SE +/- 0.03, N = 3 SE +/- 0.03, N = 3 19.88 19.75
Quake II RTX Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Omen 30L by HP Gigabyte Vision D 12 24 36 48 60 SE +/- 0.04, N = 3 SE +/- 0.01, N = 3 54.38 54.06
Unigine Superposition Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL Omen 30L by HP Gigabyte Vision D 12 24 36 48 60 SE +/- 0.06, N = 3 SE +/- 0.00, N = 3 52.6 52.3 MAX: 63.3 MAX: 62.4
Unigine Superposition Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: D3D11 Omen 30L by HP Gigabyte Vision D 30 60 90 120 150 SE +/- 0.07, N = 3 SE +/- 0.07, N = 3 143.8 143.0 MAX: 169.7 MAX: 168.2
LuxMark OpenCL Device: GPU - Scene: Microphone OpenBenchmarking.org Score, More Is Better LuxMark 3.1 OpenCL Device: GPU - Scene: Microphone Gigabyte Vision D Omen 30L by HP 10K 20K 30K 40K 50K SE +/- 106.16, N = 3 SE +/- 156.77, N = 3 48181 47942
VkResample Upscale: 2x - Precision: Single OpenBenchmarking.org ms, Fewer Is Better VkResample 1.0 Upscale: 2x - Precision: Single Omen 30L by HP Gigabyte Vision D 2 4 6 8 10 SE +/- 0.004, N = 3 SE +/- 0.006, N = 3 7.521 7.558
Cyberpunk 2077 Resolution: 2560 x 1440 - Graphics Setting: Ultra OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 2560 x 1440 - Graphics Setting: Ultra Gigabyte Vision D Omen 30L by HP 30 60 90 120 150 SE +/- 0.11, N = 3 SE +/- 0.20, N = 3 119.07 118.50 MIN: 66 / MAX: 245.89 MIN: 60.6 / MAX: 216.85
Ray Tracing In Vulkan Resolution: 2560 x 1440 - Scene: Planets In One Weekend OpenBenchmarking.org FPS, More Is Better Ray Tracing In Vulkan r6 Resolution: 2560 x 1440 - Scene: Planets In One Weekend Omen 30L by HP Gigabyte Vision D 14 28 42 56 70 SE +/- 0.03, N = 3 SE +/- 0.08, N = 3 62.19 61.90
Unigine Superposition Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11 Omen 30L by HP Gigabyte Vision D 5 10 15 20 25 SE +/- 0.03, N = 3 SE +/- 0.00, N = 3 22.2 22.1 MAX: 25.9 MAX: 25.8
Cyberpunk 2077 Resolution: 3840 x 2160 - Graphics Setting: Medium OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 3840 x 2160 - Graphics Setting: Medium Gigabyte Vision D Omen 30L by HP 30 60 90 120 150 SE +/- 0.20, N = 3 SE +/- 0.19, N = 3 142.50 141.87 MIN: 61.74 / MAX: 245.42 MIN: 59.24 / MAX: 257.33
Ray Tracing In Vulkan Resolution: 1920 x 1080 - Scene: Cornell Box + Lucy OpenBenchmarking.org FPS, More Is Better Ray Tracing In Vulkan r6 Resolution: 1920 x 1080 - Scene: Cornell Box + Lucy Gigabyte Vision D Omen 30L by HP 8 16 24 32 40 SE +/- 0.04, N = 3 SE +/- 0.03, N = 3 36.80 36.64
GravityMark Resolution: 1920 x 1080 - Renderer: Windows Direct3D 12 Ray-Tracing OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.79 Resolution: 1920 x 1080 - Renderer: Windows Direct3D 12 Ray-Tracing Omen 30L by HP Gigabyte Vision D 30 60 90 120 150 SE +/- 0.03, N = 3 SE +/- 0.03, N = 3 144.3 143.7
Ray Tracing In Vulkan Resolution: 2560 x 1440 - Scene: Cornell Box OpenBenchmarking.org FPS, More Is Better Ray Tracing In Vulkan r6 Resolution: 2560 x 1440 - Scene: Cornell Box Omen 30L by HP Gigabyte Vision D 11 22 33 44 55 SE +/- 0.08, N = 3 SE +/- 0.02, N = 3 46.69 46.50
Unigine Superposition Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11 Omen 30L by HP Gigabyte Vision D 12 24 36 48 60 SE +/- 0.03, N = 3 SE +/- 0.00, N = 3 53.1 52.9 MAX: 62 MAX: 61.6
Portal Resolution: 3840 x 2160 OpenBenchmarking.org Frames Per Second, More Is Better Portal Resolution: 3840 x 2160 Gigabyte Vision D Omen 30L by HP 200 400 600 800 1000 SE +/- 1.15, N = 3 SE +/- 3.43, N = 3 853.45 850.30
GravityMark Resolution: 3840 x 2160 - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.79 Resolution: 3840 x 2160 - Renderer: OpenGL Omen 30L by HP Gigabyte Vision D 40 80 120 160 200 SE +/- 0.24, N = 3 SE +/- 0.37, N = 3 165.5 164.9
GravityMark Resolution: 3840 x 2160 - Renderer: Windows Direct3D 12 OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.79 Resolution: 3840 x 2160 - Renderer: Windows Direct3D 12 Omen 30L by HP Gigabyte Vision D 40 80 120 160 200 SE +/- 0.30, N = 3 SE +/- 0.10, N = 3 169.2 168.7
Ray Tracing In Vulkan Resolution: 3840 x 2160 - Scene: Lucy In One Weekend OpenBenchmarking.org FPS, More Is Better Ray Tracing In Vulkan r6 Resolution: 3840 x 2160 - Scene: Lucy In One Weekend Gigabyte Vision D Omen 30L by HP 4 8 12 16 20 SE +/- 0.01, N = 3 SE +/- 0.01, N = 3 14.65 14.61
Cyberpunk 2077 Resolution: 3840 x 2160 - Graphics Setting: Ultra OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 3840 x 2160 - Graphics Setting: Ultra Omen 30L by HP Gigabyte Vision D 12 24 36 48 60 SE +/- 0.02, N = 3 SE +/- 0.06, N = 3 55.40 55.25 MIN: 46.89 / MAX: 81.51 MIN: 45.48 / MAX: 83.83
Quake II RTX Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Omen 30L by HP Gigabyte Vision D 9 18 27 36 45 SE +/- 0.01, N = 3 SE +/- 0.00, N = 3 39.64 39.54
Quake II RTX Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Omen 30L by HP Gigabyte Vision D 6 12 18 24 30 SE +/- 0.01, N = 3 SE +/- 0.02, N = 3 27.32 27.25
GravityMark Resolution: 3840 x 2160 - Renderer: Windows Direct3D 12 Ray-Tracing OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.79 Resolution: 3840 x 2160 - Renderer: Windows Direct3D 12 Ray-Tracing Omen 30L by HP Gigabyte Vision D 20 40 60 80 100 SE +/- 0.07, N = 3 SE +/- 0.00, N = 3 82.4 82.2
Quake II RTX Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Omen 30L by HP Gigabyte Vision D 6 12 18 24 30 SE +/- 0.01, N = 3 SE +/- 0.03, N = 3 23.99 23.94
Quake II RTX Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline Omen 30L by HP Gigabyte Vision D 7 14 21 28 35 SE +/- 0.04, N = 3 SE +/- 0.01, N = 3 31.69 31.62
Ray Tracing In Vulkan Resolution: 3840 x 2160 - Scene: Cornell Box + Lucy OpenBenchmarking.org FPS, More Is Better Ray Tracing In Vulkan r6 Resolution: 3840 x 2160 - Scene: Cornell Box + Lucy Gigabyte Vision D Omen 30L by HP 3 6 9 12 15 SE +/- 0.01537, N = 3 SE +/- 0.01312, N = 3 9.41252 9.39293
Quake II RTX Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Omen 30L by HP Gigabyte Vision D 7 14 21 28 35 SE +/- 0.03, N = 3 SE +/- 0.03, N = 3 28.04 27.98
Cyberpunk 2077 Resolution: 3840 x 2160 - Graphics Setting: High OpenBenchmarking.org Frames Per Second, More Is Better Cyberpunk 2077 Resolution: 3840 x 2160 - Graphics Setting: High Omen 30L by HP Gigabyte Vision D 20 40 60 80 100 SE +/- 0.05, N = 3 SE +/- 0.08, N = 3 85.73 85.58 MIN: 67.33 / MAX: 111.68 MIN: 68.13 / MAX: 206.44
Quake II RTX Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Gigabyte Vision D Omen 30L by HP 9 18 27 36 45 SE +/- 0.01, N = 3 SE +/- 0.01, N = 3 39.94 39.91
Quake II RTX Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Omen 30L by HP Gigabyte Vision D 8 16 24 32 40 SE +/- 0.05, N = 3 SE +/- 0.02, N = 3 32.33 32.31
Ray Tracing In Vulkan Resolution: 1920 x 1080 - Scene: Lucy In One Weekend OpenBenchmarking.org FPS, More Is Better Ray Tracing In Vulkan r6 Resolution: 1920 x 1080 - Scene: Lucy In One Weekend Gigabyte Vision D Omen 30L by HP 12 24 36 48 60 SE +/- 0.08, N = 3 SE +/- 0.13, N = 3 53.03 53.00
Ray Tracing In Vulkan Resolution: 3840 x 2160 - Scene: Cornell Box OpenBenchmarking.org FPS, More Is Better Ray Tracing In Vulkan r6 Resolution: 3840 x 2160 - Scene: Cornell Box Gigabyte Vision D Omen 30L by HP 5 10 15 20 25 SE +/- 0.01, N = 3 SE +/- 0.03, N = 3 22.54 22.53
Quake II RTX Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query Gigabyte Vision D Omen 30L by HP 6 12 18 24 30 SE +/- 0.01, N = 3 SE +/- 0.02, N = 3 24.37 24.36
Unigine Superposition Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL Omen 30L by HP Gigabyte Vision D 5 10 15 20 25 SE +/- 0.00, N = 3 SE +/- 0.00, N = 3 22.4 22.4 MAX: 26.7 MAX: 26.7
Waifu2x-NCNN Vulkan Scale: 2x - Denoise: 3 - TAA: Yes OpenBenchmarking.org Seconds, Fewer Is Better Waifu2x-NCNN Vulkan 20200818 Scale: 2x - Denoise: 3 - TAA: Yes Omen 30L by HP Gigabyte Vision D 0.6827 1.3654 2.0481 2.7308 3.4135 SE +/- 0.136, N = 15 SE +/- 0.247, N = 15 2.850 3.034
Phoronix Test Suite v10.8.4