Comparing test systems for Arc A770 benchmarking
Comparing an Alienware Aurora R12 and NZXT N7 Z490 as test systems for performing benchmarking of an Intel Arc A770 16 GiB GPU.
HTML result view exported from: https://openbenchmarking.org/result/2302010-TAD-N7VR124791&grs&rdt.
Portal
Resolution: 1920 x 1080
Counter-Strike: Global Offensive
Resolution: 2560 x 1440 - Renderer: OpenGL - Total Frame Time
Counter-Strike: Global Offensive
Resolution: 1920 x 1080 - Renderer: OpenGL - Total Frame Time
Counter-Strike: Global Offensive
Resolution: 3840 x 2160 - Renderer: OpenGL - Total Frame Time
Portal
Resolution: 2560 x 1440
Xonotic
Resolution: 3840 x 2160 - Effects Quality: Ultimate
Portal 2
Resolution: 1920 x 1080 - Renderer: OpenGL
Portal 2
Resolution: 2560 x 1440 - Renderer: OpenGL
Portal 2
Resolution: 3840 x 2160 - Renderer: OpenGL
GravityMark
Resolution: 1920 x 1080 - Renderer: OpenGL
GravityMark
Resolution: 2560 x 1440 - Renderer: OpenGL
GravityMark
Resolution: 3840 x 2160 - Renderer: OpenGL
Unigine Superposition
Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGL
Unigine Superposition
Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL
Unigine Superposition
Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL
Unigine Superposition
Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: D3D11
Portal
Resolution: 3840 x 2160
Unigine Superposition
Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: D3D11
Unigine Superposition
Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL
Cyberpunk 2077
Resolution: 1920 x 1080 - Graphics Setting: Low
Cyberpunk 2077
Resolution: 1920 x 1080 - Graphics Setting: High
Cyberpunk 2077
Resolution: 1920 x 1080 - Graphics Setting: Ultra
Cyberpunk 2077
Resolution: 2560 x 1440 - Graphics Setting: Low
Cyberpunk 2077
Resolution: 1920 x 1080 - Graphics Setting: Medium
Cyberpunk 2077
Resolution: 2560 x 1440 - Graphics Setting: High
Cyberpunk 2077
Resolution: 2560 x 1440 - Graphics Setting: Medium
FAHBench
Unigine Superposition
Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11
VkResample
Upscale: 2x - Precision: Double
Cyberpunk 2077
Resolution: 3840 x 2160 - Graphics Setting: Low
Unigine Superposition
Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: OpenGL
Unigine Superposition
Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL
Cyberpunk 2077
Resolution: 3840 x 2160 - Graphics Setting: Medium
Cyberpunk 2077
Resolution: 2560 x 1440 - Graphics Setting: Ultra
Blender
Blend File: Fishy Cat - Compute: Intel oneAPI
Unigine Superposition
Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL
Unigine Superposition
Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL
Counter-Strike: Global Offensive
Resolution: 2560 x 1440 - Renderer: OpenGL
Blender
Blend File: BMW27 - Compute: Intel oneAPI
Unigine Superposition
Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11
Cyberpunk 2077
Resolution: 3840 x 2160 - Graphics Setting: High
Counter-Strike: Global Offensive
Resolution: 3840 x 2160 - Renderer: OpenGL
Unigine Superposition
Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11
Unigine Superposition
Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11
Unigine Superposition
Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: D3D11
Cyberpunk 2077
Resolution: 3840 x 2160 - Graphics Setting: Ultra
GravityMark
Resolution: 1920 x 1080 - Renderer: Windows Direct3D 12
GravityMark
Resolution: 3840 x 2160 - Renderer: Windows Direct3D 12
Unigine Superposition
Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: OpenGL
Unigine Superposition
Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: D3D11
GravityMark
Resolution: 1920 x 1080 - Renderer: Windows Direct3D 12 Ray-Tracing
GravityMark
Resolution: 2560 x 1440 - Renderer: Windows Direct3D 12 Ray-Tracing
GravityMark
Resolution: 3840 x 2160 - Renderer: Windows Direct3D 12 Ray-Tracing
GravityMark
Resolution: 2560 x 1440 - Renderer: Windows Direct3D 12
Unigine Superposition
Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11
Unigine Superposition
Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL
GravityMark
Resolution: 1920 x 1080 - Renderer: Vulkan Ray-Tracing
GravityMark
Resolution: 1920 x 1080 - Renderer: Vulkan
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
LuxMark
OpenCL Device: GPU - Scene: Luxball HDR
Unigine Superposition
Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
LuxMark
OpenCL Device: GPU - Scene: Microphone
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
GravityMark
Resolution: 3840 x 2160 - Renderer: Vulkan Ray-Tracing
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Blender
Blend File: Pabellon Barcelona - Compute: Intel oneAPI
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
Blender
Blend File: Classroom - Compute: Intel oneAPI
GravityMark
Resolution: 2560 x 1440 - Renderer: Vulkan
LuxMark
OpenCL Device: GPU - Scene: Hotel
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
GravityMark
Resolution: 3840 x 2160 - Renderer: Vulkan
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
VkResample
Upscale: 2x - Precision: Single
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
GravityMark
Resolution: 2560 x 1440 - Renderer: Vulkan Ray-Tracing
Blender
Blend File: Barbershop - Compute: Intel oneAPI
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
Blender
Blend File: Pabellon Barcelona - Compute: Intel oneAPI
Blender
Blend File: Barbershop - Compute: Intel oneAPI
Blender
Blend File: Fishy Cat - Compute: Intel oneAPI
Blender
Blend File: Classroom - Compute: Intel oneAPI
Blender
Blend File: BMW27 - Compute: Intel oneAPI
Unigine Superposition
Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: D3D11
Unigine Superposition
Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL
Unigine Superposition
Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL
Unigine Superposition
Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: D3D11
Counter-Strike: Global Offensive
Resolution: 1920 x 1080 - Renderer: OpenGL
Waifu2x-NCNN Vulkan
Scale: 2x - Denoise: 3 - TAA: Yes
Phoronix Test Suite v10.8.5