Comparing GeForce GRD 517 & 527 for RTX 2080 & RTX 3080 Ti benchmarks on Windows

Comparison of GeForce Game Ready Driver (GRD) versions 517 and 527 for RTX 2080 8 GiB and RTX 3080 Ti 12 GiB with a Gigabyte Z590 Vision D on Microsoft Windows 11 via the Phoronix Test Suite.

HTML result view exported from: https://openbenchmarking.org/result/2301271-TAD-CMP517V546&sro&gru.

ProcessorMotherboardMemoryDiskGraphicsAudioMonitorNetworkOSKernelDisplay DriverFile-SystemScreen ResolutionRTX 3080 TiRTX 2080RTX 3080 Ti 517 517 527 527Intel Core i9-11900K @ 3.50GHz (8 Cores / 16 Threads)Gigabyte Z590 VISION D (F8b BIOS)4 x 8192 MB 4400MHz932GB NVMe SHGP31-1000GM-2 + 3726GB ST4000DM004-2CV104 + 932GB CT1000P5PSSD8 + 954GB NVMe HP SSD EX950 1TBNVIDIA GeForce RTX 3080 Ti 12GBNVIDIA HD Audio + Steam Streaming Microphone + Steam Streaming Speakers + Realtek USB AudioDELL P2415QIntel Wi-Fi 6 AX201 160MHz + Intel (3) I225-V + Bluetooth Device (Personal Area ) #2Microsoft Windows 11 Pro Build 2262110.0.22621.1105 (x86_64)517.66 (31.0.15.1766)NTFS3840x2160NVIDIA GeForce RTX 2080 8GB527.56 (31.0.15.2756)NVIDIA GeForce RTX 3080 Ti 12GBOpenBenchmarking.orgProcessor Details- CPU Microcode: 0000000040000000Security Details- __user pointer sanitization: Disabled + IBPB: Always + IBRS: Enabled + STIBP: Enabled + VBS: Disabled

rtiv: 1920 x 1080 - Cornell Boxrtiv: 2560 x 1440 - Cornell Boxrtiv: 3840 x 2160 - Cornell Boxrtiv: 1920 x 1080 - Cornell Box + Lucyrtiv: 2560 x 1440 - Cornell Box + Lucyrtiv: 3840 x 2160 - Cornell Box + Lucyrtiv: 1920 x 1080 - Lucy In One Weekendrtiv: 2560 x 1440 - Lucy In One Weekendrtiv: 3840 x 2160 - Lucy In One Weekendrtiv: 1920 x 1080 - Planets In One Weekendrtiv: 2560 x 1440 - Planets In One Weekendrtiv: 3840 x 2160 - Planets In One Weekendrtiv: 1920 x 1080 - Ray Tracing In One Weekendrtiv: 2560 x 1440 - Ray Tracing In One Weekendrtiv: 3840 x 2160 - Ray Tracing In One Weekendgravitymark: 1920 x 1080 - OpenGLgravitymark: 1920 x 1080 - Vulkangravitymark: 2560 x 1440 - OpenGLgravitymark: 2560 x 1440 - Vulkangravitymark: 3840 x 2160 - OpenGLgravitymark: 3840 x 2160 - Vulkangravitymark: 1920 x 1080 - Vulkan Ray-Tracinggravitymark: 2560 x 1440 - Vulkan Ray-Tracinggravitymark: 3840 x 2160 - Vulkan Ray-Tracinggravitymark: 1920 x 1080 - Windows Direct3D 12gravitymark: 2560 x 1440 - Windows Direct3D 12gravitymark: 3840 x 2160 - Windows Direct3D 12gravitymark: 1920 x 1080 - Windows Direct3D 12 Ray-Tracinggravitymark: 2560 x 1440 - Windows Direct3D 12 Ray-Tracinggravitymark: 3840 x 2160 - Windows Direct3D 12 Ray-Tracingcsgo: 1920 x 1080 - OpenGLcsgo: 2560 x 1440 - OpenGLcsgo: 3840 x 2160 - OpenGLcyberpunk2077: 1920 x 1080 - Lowcyberpunk2077: 2560 x 1440 - Lowcyberpunk2077: 3840 x 2160 - Lowcyberpunk2077: 1920 x 1080 - Highcyberpunk2077: 2560 x 1440 - Highcyberpunk2077: 3840 x 2160 - Highcyberpunk2077: 1920 x 1080 - Ultracyberpunk2077: 2560 x 1440 - Ultracyberpunk2077: 3840 x 2160 - Ultracyberpunk2077: 1920 x 1080 - Mediumcyberpunk2077: 2560 x 1440 - Mediumcyberpunk2077: 3840 x 2160 - Mediumportal: 1920 x 1080portal: 2560 x 1440portal: 3840 x 2160portal2: 1920 x 1080 - OpenGLportal2: 2560 x 1440 - OpenGLportal2: 3840 x 2160 - OpenGLquake2rtx: 1920 x 1080 - Low - On - VK_KHR_ray_queryquake2rtx: 1920 x 1080 - Off - On - VK_KHR_ray_queryquake2rtx: 2560 x 1440 - Low - On - VK_KHR_ray_queryquake2rtx: 2560 x 1440 - Off - On - VK_KHR_ray_queryquake2rtx: 3840 x 2160 - Low - On - VK_KHR_ray_queryquake2rtx: 3840 x 2160 - Off - On - VK_KHR_ray_queryquake2rtx: 1920 x 1080 - High - On - VK_KHR_ray_queryquake2rtx: 2560 x 1440 - High - On - VK_KHR_ray_queryquake2rtx: 3840 x 2160 - High - On - VK_KHR_ray_queryquake2rtx: 1920 x 1080 - Medium - On - VK_KHR_ray_queryquake2rtx: 2560 x 1440 - Medium - On - VK_KHR_ray_queryquake2rtx: 3840 x 2160 - Medium - On - VK_KHR_ray_queryquake2rtx: 1920 x 1080 - Low - On - VK_KHR_ray_tracing_pipelinequake2rtx: 1920 x 1080 - Off - On - VK_KHR_ray_tracing_pipelinequake2rtx: 2560 x 1440 - Low - On - VK_KHR_ray_tracing_pipelinequake2rtx: 2560 x 1440 - Off - On - VK_KHR_ray_tracing_pipelinequake2rtx: 3840 x 2160 - Low - On - VK_KHR_ray_tracing_pipelinequake2rtx: 3840 x 2160 - Off - On - VK_KHR_ray_tracing_pipelinequake2rtx: 1920 x 1080 - High - On - VK_KHR_ray_tracing_pipelinequake2rtx: 2560 x 1440 - High - On - VK_KHR_ray_tracing_pipelinequake2rtx: 3840 x 2160 - High - On - VK_KHR_ray_tracing_pipelinequake2rtx: 1920 x 1080 - Medium - On - VK_KHR_ray_tracing_pipelinequake2rtx: 2560 x 1440 - Medium - On - VK_KHR_ray_tracing_pipelinequake2rtx: 3840 x 2160 - Medium - On - VK_KHR_ray_tracing_pipelineunigine-super: 1920 x 1080 - Fullscreen - Low - D3D11unigine-super: 2560 x 1440 - Fullscreen - Low - D3D11unigine-super: 3840 x 2160 - Fullscreen - Low - D3D11unigine-super: 1920 x 1080 - Fullscreen - High - D3D11unigine-super: 1920 x 1080 - Fullscreen - Low - OpenGLunigine-super: 2560 x 1440 - Fullscreen - High - D3D11unigine-super: 2560 x 1440 - Fullscreen - Low - OpenGLunigine-super: 3840 x 2160 - Fullscreen - High - D3D11unigine-super: 3840 x 2160 - Fullscreen - Low - OpenGLunigine-super: 1920 x 1080 - Fullscreen - High - OpenGLunigine-super: 1920 x 1080 - Fullscreen - Ultra - D3D11unigine-super: 2560 x 1440 - Fullscreen - High - OpenGLunigine-super: 2560 x 1440 - Fullscreen - Ultra - D3D11unigine-super: 3840 x 2160 - Fullscreen - High - OpenGLunigine-super: 3840 x 2160 - Fullscreen - Ultra - D3D11unigine-super: 1920 x 1080 - Fullscreen - Medium - D3D11unigine-super: 1920 x 1080 - Fullscreen - Ultra - OpenGLunigine-super: 2560 x 1440 - Fullscreen - Medium - D3D11unigine-super: 2560 x 1440 - Fullscreen - Ultra - OpenGLunigine-super: 3840 x 2160 - Fullscreen - Medium - D3D11unigine-super: 3840 x 2160 - Fullscreen - Ultra - OpenGLunigine-super: 1920 x 1080 - Fullscreen - Medium - OpenGLunigine-super: 2560 x 1440 - Fullscreen - Medium - OpenGLunigine-super: 3840 x 2160 - Fullscreen - Medium - OpenGLxonotic: 3840 x 2160 - Ultimatefahbench: luxmark: GPU - Hotelluxmark: GPU - Microphoneluxmark: GPU - Luxball HDRvkresample: 2x - Doublevkresample: 2x - Singlewaifu2x-ncnn: 2x - 3 - Nowaifu2x-ncnn: 2x - 3 - Yesblender: BMW27 - NVIDIA CUDAblender: BMW27 - NVIDIA OptiXblender: Classroom - NVIDIA CUDAblender: Fishy Cat - NVIDIA CUDAblender: Barbershop - NVIDIA CUDAblender: Classroom - NVIDIA OptiXblender: Fishy Cat - NVIDIA OptiXblender: Barbershop - NVIDIA OptiXblender: Pabellon Barcelona - NVIDIA CUDAblender: Pabellon Barcelona - NVIDIA OptiXRTX 3080 TiRTX 2080RTX 3080 Ti 517 517 527 527148.21583.239838.889174.628242.947920.235075.444643.941421.101986.029949.200622.898183.996648.096222.4570165.2296.6152.6261.9124.5197.9281.8242.1173.6273.5241.2183.4257.9222.3161.5319.83320.66304.78197.33177.79134.99163.98128.6475.65138.8398.9651.35186.49160.26115.641999.911585.34881.21638.26639.20570.28194.463221229.583766123.311269144.71979258.66883869.749791165.391037102.69039248.167183182.249975112.08268552.725432164.571955198.407409103.315689119.16112048.36742057.783928145.61600788.42920940.639944151.44934693.49353344.139368298.1292.9210.4193.1240.2127.0235.763.6185.4166.489.9112.355.757.323.7250.979.4174.249.991.318.2197.4151.981.8341.0055077249.4921185485842285319125.0488.7903.17811.856.5721.9224.9997.9615.7511.6757.4552.9317.3875.685342.815619.836528.548016.23157.6015833.546819.90939.5542748.033627.241212.547846.635626.575712.2171124.6183.7110.8155.883.6111.1144.1118.780.3171.2146.1105.4138.0114.979.2322.78318.41205.43132.72110.8379.88104.9378.4945.3391.3462.8232.25120.4798.9969.46940.97869.40684.95633.90594.05336.1193.740771107.85857151.81833159.26786520.24072323.08967174.25361441.87963916.72457883.21517447.10983318.39658581.03960792.30918643.29746550.56526617.88917320.58255767.76998436.40961215.29353272.40170340.19238416.471729285.6222.8128.1116.0239.175.3202.137117.9103.952.868.530.034.111.1157.043.9104.323.154.18.1138.294.349.4331.7009620204.346368231997529834211.75318.4163.0194.40221.7212.2446.0444.99200.9031.9222.25123.90117.7339.0676.039242.864819.858028.321916.12517.5399133.266619.69909.4668048.043027.172812.510846.618826.491712.2238171.5195.7146.1164.4102.4114.9153.3126.885.2175.7148.9106.2146.7122.985.2321.25317.34204.97159.21128.8289.10122.3887.3748.18103.6068.4233.80143.18114.1576.64960.32858.87682.32636.89596.54336.3192.074730109.20307249.57991158.07121121.05474024.60210174.98544640.28535617.02745283.69074544.82570018.88869878.70817690.37425542.23149947.89229518.21201720.57900465.71392135.61718215.71800271.94446638.77408116.830482286.5223.7128.4116.5241.875.5203.137.1118.6104.652.968.730.134.211.1156.344.1104.723.154.28.1139.994.749.6335.6204528204.743668002002129761212.04918.4352.9784.36821.6912.0945.8345.19200.7931.7222.12123.84117.0939.26149.97983.863539.147477.441744.314520.792876.939744.291921.076185.464048.737722.632583.274647.567222.0834298.0320.9260.7279.6193.1206.8305.0258.1181.2291.0254.5191.1279.0238.0169.7320.00320.34305.54198.54199.21153.42186.00147.4081.83159.62109.1054.29200.51184.60129.891941.851538.86881.94633.41623.55539.39190.413732229.716702118.149702142.86453857.63969671.407529160.20826798.86474147.458991174.103037108.40246651.977400166.801936186.551844100.600883117.04969648.54170056.620809143.65157686.52998440.343632154.12846993.47820543.803502308.3303.2211.3194.9244.6127.9244.263.8187.5168.690.2113.656.157.723.9254.280.2174.550.091.721.4203.2153.682.2342.9459892241.6220183995827184295125.5268.7112.7673.14611.646.5521.9624.6597.3315.3611.2757.0152.9617.16OpenBenchmarking.org

Ray Tracing In Vulkan

Resolution: 1920 x 1080 - Scene: Cornell Box

RTX 2080RTX 3080 TiOpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 1920 x 1080 - Scene: Cornell Box517527306090120150SE +/- 0.01, N = 3SE +/- 0.06, N = 3SE +/- 0.27, N = 3SE +/- 0.02, N = 375.6976.04148.22149.98

Ray Tracing In Vulkan

Resolution: 2560 x 1440 - Scene: Cornell Box

RTX 2080RTX 3080 TiOpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 2560 x 1440 - Scene: Cornell Box51752720406080100SE +/- 0.01, N = 3SE +/- 0.01, N = 3SE +/- 0.21, N = 3SE +/- 0.22, N = 342.8242.8683.2483.86

Ray Tracing In Vulkan

Resolution: 3840 x 2160 - Scene: Cornell Box

RTX 2080RTX 3080 TiOpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 3840 x 2160 - Scene: Cornell Box517527918273645SE +/- 0.00, N = 3SE +/- 0.00, N = 3SE +/- 0.01, N = 3SE +/- 0.11, N = 319.8419.8638.8939.15

Ray Tracing In Vulkan

Resolution: 1920 x 1080 - Scene: Cornell Box + Lucy

RTX 2080RTX 3080 TiOpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 1920 x 1080 - Scene: Cornell Box + Lucy51752720406080100SE +/- 0.01, N = 3SE +/- 0.02, N = 3SE +/- 0.12, N = 3SE +/- 0.05, N = 328.5528.3274.6377.44

Ray Tracing In Vulkan

Resolution: 2560 x 1440 - Scene: Cornell Box + Lucy

RTX 2080RTX 3080 TiOpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 2560 x 1440 - Scene: Cornell Box + Lucy5175271020304050SE +/- 0.01, N = 3SE +/- 0.02, N = 3SE +/- 0.02, N = 3SE +/- 0.02, N = 316.2316.1342.9544.31

Ray Tracing In Vulkan

Resolution: 3840 x 2160 - Scene: Cornell Box + Lucy

RTX 2080RTX 3080 TiOpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 3840 x 2160 - Scene: Cornell Box + Lucy517527510152025SE +/- 0.00363, N = 3SE +/- 0.00126, N = 3SE +/- 0.02457, N = 3SE +/- 0.00219, N = 37.601587.5399120.2350020.79280

Ray Tracing In Vulkan

Resolution: 1920 x 1080 - Scene: Lucy In One Weekend

RTX 2080RTX 3080 TiOpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 1920 x 1080 - Scene: Lucy In One Weekend51752720406080100SE +/- 0.00, N = 3SE +/- 0.01, N = 3SE +/- 0.05, N = 3SE +/- 0.06, N = 333.5533.2775.4476.94

Ray Tracing In Vulkan

Resolution: 2560 x 1440 - Scene: Lucy In One Weekend

RTX 2080RTX 3080 TiOpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 2560 x 1440 - Scene: Lucy In One Weekend5175271020304050SE +/- 0.01, N = 3SE +/- 0.01, N = 3SE +/- 0.11, N = 3SE +/- 0.07, N = 319.9119.7043.9444.29

Ray Tracing In Vulkan

Resolution: 3840 x 2160 - Scene: Lucy In One Weekend

RTX 2080RTX 3080 TiOpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 3840 x 2160 - Scene: Lucy In One Weekend517527510152025SE +/- 0.00597, N = 3SE +/- 0.00266, N = 3SE +/- 0.05635, N = 3SE +/- 0.02694, N = 39.554279.4668021.1019021.07610

Ray Tracing In Vulkan

Resolution: 1920 x 1080 - Scene: Planets In One Weekend

RTX 2080RTX 3080 TiOpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 1920 x 1080 - Scene: Planets In One Weekend51752720406080100SE +/- 0.01, N = 3SE +/- 0.09, N = 3SE +/- 0.10, N = 3SE +/- 0.04, N = 348.0348.0486.0385.46

Ray Tracing In Vulkan

Resolution: 2560 x 1440 - Scene: Planets In One Weekend

RTX 2080RTX 3080 TiOpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 2560 x 1440 - Scene: Planets In One Weekend5175271122334455SE +/- 0.06, N = 3SE +/- 0.08, N = 3SE +/- 0.05, N = 3SE +/- 0.01, N = 327.2427.1749.2048.74

Ray Tracing In Vulkan

Resolution: 3840 x 2160 - Scene: Planets In One Weekend

RTX 2080RTX 3080 TiOpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 3840 x 2160 - Scene: Planets In One Weekend517527510152025SE +/- 0.03, N = 3SE +/- 0.03, N = 3SE +/- 0.03, N = 3SE +/- 0.01, N = 312.5512.5122.9022.63

Ray Tracing In Vulkan

Resolution: 1920 x 1080 - Scene: Ray Tracing In One Weekend

RTX 2080RTX 3080 TiOpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 1920 x 1080 - Scene: Ray Tracing In One Weekend51752720406080100SE +/- 0.10, N = 3SE +/- 0.10, N = 3SE +/- 0.20, N = 3SE +/- 0.08, N = 346.6446.6284.0083.27

Ray Tracing In Vulkan

Resolution: 2560 x 1440 - Scene: Ray Tracing In One Weekend

RTX 2080RTX 3080 TiOpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 2560 x 1440 - Scene: Ray Tracing In One Weekend5175271122334455SE +/- 0.07, N = 3SE +/- 0.07, N = 3SE +/- 0.03, N = 3SE +/- 0.02, N = 326.5826.4948.1047.57

Ray Tracing In Vulkan

Resolution: 3840 x 2160 - Scene: Ray Tracing In One Weekend

RTX 2080RTX 3080 TiOpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 3840 x 2160 - Scene: Ray Tracing In One Weekend517527510152025SE +/- 0.03, N = 3SE +/- 0.04, N = 3SE +/- 0.00, N = 3SE +/- 0.01, N = 312.2212.2222.4622.08

GravityMark

Resolution: 1920 x 1080 - Renderer: OpenGL

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 1920 x 1080 - Renderer: OpenGL51752760120180240300SE +/- 0.17, N = 3SE +/- 0.49, N = 3SE +/- 0.19, N = 3SE +/- 0.22, N = 3124.6171.5165.2298.0

GravityMark

Resolution: 1920 x 1080 - Renderer: Vulkan

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 1920 x 1080 - Renderer: Vulkan51752770140210280350SE +/- 0.10, N = 3SE +/- 0.31, N = 3SE +/- 0.51, N = 3SE +/- 0.34, N = 3183.7195.7296.6320.9

GravityMark

Resolution: 2560 x 1440 - Renderer: OpenGL

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 2560 x 1440 - Renderer: OpenGL51752760120180240300SE +/- 0.17, N = 3SE +/- 0.81, N = 3SE +/- 0.17, N = 3SE +/- 0.44, N = 3110.8146.1152.6260.7

GravityMark

Resolution: 2560 x 1440 - Renderer: Vulkan

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 2560 x 1440 - Renderer: Vulkan51752760120180240300SE +/- 0.25, N = 3SE +/- 0.12, N = 3SE +/- 0.12, N = 3SE +/- 0.55, N = 3155.8164.4261.9279.6

GravityMark

Resolution: 3840 x 2160 - Renderer: OpenGL

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 3840 x 2160 - Renderer: OpenGL5175274080120160200SE +/- 0.03, N = 3SE +/- 0.13, N = 3SE +/- 0.09, N = 3SE +/- 0.47, N = 383.6102.4124.5193.1

GravityMark

Resolution: 3840 x 2160 - Renderer: Vulkan

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 3840 x 2160 - Renderer: Vulkan51752750100150200250SE +/- 0.15, N = 3SE +/- 0.07, N = 3SE +/- 0.06, N = 3SE +/- 0.32, N = 3111.1114.9197.9206.8

GravityMark

Resolution: 1920 x 1080 - Renderer: Vulkan Ray-Tracing

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 1920 x 1080 - Renderer: Vulkan Ray-Tracing51752770140210280350SE +/- 0.03, N = 3SE +/- 0.12, N = 3SE +/- 0.18, N = 3SE +/- 0.29, N = 3144.1153.3281.8305.0

GravityMark

Resolution: 2560 x 1440 - Renderer: Vulkan Ray-Tracing

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 2560 x 1440 - Renderer: Vulkan Ray-Tracing51752760120180240300SE +/- 0.03, N = 3SE +/- 0.03, N = 3SE +/- 0.22, N = 3SE +/- 0.30, N = 3118.7126.8242.1258.1

GravityMark

Resolution: 3840 x 2160 - Renderer: Vulkan Ray-Tracing

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 3840 x 2160 - Renderer: Vulkan Ray-Tracing5175274080120160200SE +/- 0.03, N = 3SE +/- 0.07, N = 3SE +/- 0.03, N = 3SE +/- 0.43, N = 380.385.2173.6181.2

GravityMark

Resolution: 1920 x 1080 - Renderer: Windows Direct3D 12

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 1920 x 1080 - Renderer: Windows Direct3D 1251752760120180240300SE +/- 0.12, N = 3SE +/- 0.06, N = 3SE +/- 0.15, N = 3SE +/- 0.15, N = 3171.2175.7273.5291.0

GravityMark

Resolution: 2560 x 1440 - Renderer: Windows Direct3D 12

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 2560 x 1440 - Renderer: Windows Direct3D 1251752760120180240300SE +/- 0.07, N = 3SE +/- 0.25, N = 3SE +/- 0.07, N = 3SE +/- 0.09, N = 3146.1148.9241.2254.5

GravityMark

Resolution: 3840 x 2160 - Renderer: Windows Direct3D 12

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 3840 x 2160 - Renderer: Windows Direct3D 125175274080120160200SE +/- 0.03, N = 3SE +/- 0.03, N = 3SE +/- 0.07, N = 3SE +/- 0.03, N = 3105.4106.2183.4191.1

GravityMark

Resolution: 1920 x 1080 - Renderer: Windows Direct3D 12 Ray-Tracing

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 1920 x 1080 - Renderer: Windows Direct3D 12 Ray-Tracing51752760120180240300SE +/- 0.06, N = 3SE +/- 0.06, N = 3SE +/- 0.15, N = 3SE +/- 0.13, N = 3138.0146.7257.9279.0

GravityMark

Resolution: 2560 x 1440 - Renderer: Windows Direct3D 12 Ray-Tracing

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 2560 x 1440 - Renderer: Windows Direct3D 12 Ray-Tracing51752750100150200250SE +/- 0.03, N = 3SE +/- 0.06, N = 3SE +/- 0.12, N = 3SE +/- 0.12, N = 3114.9122.9222.3238.0

GravityMark

Resolution: 3840 x 2160 - Renderer: Windows Direct3D 12 Ray-Tracing

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 3840 x 2160 - Renderer: Windows Direct3D 12 Ray-Tracing5175274080120160200SE +/- 0.00, N = 3SE +/- 0.03, N = 3SE +/- 0.06, N = 3SE +/- 0.09, N = 379.285.2161.5169.7

Counter-Strike: Global Offensive

Resolution: 1920 x 1080 - Renderer: OpenGL

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 1920 x 1080 - Renderer: OpenGL51752770140210280350SE +/- 0.21, N = 3SE +/- 0.82, N = 3SE +/- 0.08, N = 3SE +/- 0.20, N = 3322.78321.25319.83320.00

Counter-Strike: Global Offensive

Resolution: 2560 x 1440 - Renderer: OpenGL

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 2560 x 1440 - Renderer: OpenGL51752770140210280350SE +/- 0.68, N = 3SE +/- 0.76, N = 3SE +/- 0.66, N = 3SE +/- 0.30, N = 3318.41317.34320.66320.34

Counter-Strike: Global Offensive

Resolution: 3840 x 2160 - Renderer: OpenGL

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 3840 x 2160 - Renderer: OpenGL51752770140210280350SE +/- 0.33, N = 3SE +/- 0.34, N = 3SE +/- 0.67, N = 3SE +/- 0.17, N = 3205.43204.97304.78305.54

Cyberpunk 2077

Resolution: 1920 x 1080 - Graphics Setting: Low

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 1920 x 1080 - Graphics Setting: Low5175274080120160200SE +/- 0.36, N = 3SE +/- 0.35, N = 3SE +/- 0.31, N = 3SE +/- 1.76, N = 3132.72159.21197.33198.54

Cyberpunk 2077

Resolution: 2560 x 1440 - Graphics Setting: Low

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 2560 x 1440 - Graphics Setting: Low5175274080120160200SE +/- 0.04, N = 3SE +/- 0.12, N = 3SE +/- 0.24, N = 3SE +/- 0.61, N = 3110.83128.82177.79199.21

Cyberpunk 2077

Resolution: 3840 x 2160 - Graphics Setting: Low

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 3840 x 2160 - Graphics Setting: Low517527306090120150SE +/- 0.13, N = 3SE +/- 0.10, N = 3SE +/- 0.14, N = 3SE +/- 0.11, N = 379.8889.10134.99153.42

Cyberpunk 2077

Resolution: 1920 x 1080 - Graphics Setting: High

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 1920 x 1080 - Graphics Setting: High5175274080120160200SE +/- 0.11, N = 3SE +/- 0.28, N = 3SE +/- 0.18, N = 3SE +/- 0.05, N = 3104.93122.38163.98186.00

Cyberpunk 2077

Resolution: 2560 x 1440 - Graphics Setting: High

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 2560 x 1440 - Graphics Setting: High517527306090120150SE +/- 0.10, N = 3SE +/- 0.07, N = 3SE +/- 0.07, N = 3SE +/- 0.33, N = 378.4987.37128.64147.40

Cyberpunk 2077

Resolution: 3840 x 2160 - Graphics Setting: High

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 3840 x 2160 - Graphics Setting: High51752720406080100SE +/- 0.01, N = 3SE +/- 0.04, N = 3SE +/- 0.13, N = 3SE +/- 0.17, N = 345.3348.1875.6581.83

Cyberpunk 2077

Resolution: 1920 x 1080 - Graphics Setting: Ultra

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 1920 x 1080 - Graphics Setting: Ultra5175274080120160200SE +/- 0.07, N = 3SE +/- 0.22, N = 3SE +/- 1.05, N = 3SE +/- 0.28, N = 391.34103.60138.83159.62

Cyberpunk 2077

Resolution: 2560 x 1440 - Graphics Setting: Ultra

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 2560 x 1440 - Graphics Setting: Ultra51752720406080100SE +/- 0.19, N = 3SE +/- 0.08, N = 3SE +/- 0.11, N = 3SE +/- 0.25, N = 362.8268.4298.96109.10

Cyberpunk 2077

Resolution: 3840 x 2160 - Graphics Setting: Ultra

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 3840 x 2160 - Graphics Setting: Ultra5175271224364860SE +/- 0.06, N = 3SE +/- 0.04, N = 3SE +/- 0.07, N = 3SE +/- 0.10, N = 332.2533.8051.3554.29

Cyberpunk 2077

Resolution: 1920 x 1080 - Graphics Setting: Medium

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 1920 x 1080 - Graphics Setting: Medium5175274080120160200SE +/- 0.07, N = 3SE +/- 0.04, N = 3SE +/- 0.15, N = 3SE +/- 0.31, N = 3120.47143.18186.49200.51

Cyberpunk 2077

Resolution: 2560 x 1440 - Graphics Setting: Medium

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 2560 x 1440 - Graphics Setting: Medium5175274080120160200SE +/- 0.06, N = 3SE +/- 0.10, N = 3SE +/- 0.28, N = 3SE +/- 0.18, N = 398.99114.15160.26184.60

Cyberpunk 2077

Resolution: 3840 x 2160 - Graphics Setting: Medium

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 3840 x 2160 - Graphics Setting: Medium517527306090120150SE +/- 0.02, N = 3SE +/- 0.03, N = 3SE +/- 0.04, N = 3SE +/- 0.14, N = 369.4676.64115.64129.89

Portal

Resolution: 1920 x 1080

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterPortalResolution: 1920 x 1080517527400800120016002000SE +/- 4.06, N = 3SE +/- 3.22, N = 3SE +/- 24.73, N = 3SE +/- 22.39, N = 15940.97960.321999.911941.85

Portal

Resolution: 2560 x 1440

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterPortalResolution: 2560 x 144051752730060090012001500SE +/- 2.09, N = 3SE +/- 0.60, N = 3SE +/- 15.00, N = 15SE +/- 4.00, N = 3869.40858.871585.341538.86

Portal

Resolution: 3840 x 2160

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterPortalResolution: 3840 x 21605175272004006008001000SE +/- 0.99, N = 3SE +/- 1.25, N = 3SE +/- 2.11, N = 3SE +/- 0.05, N = 3684.95682.32881.21881.94

Portal 2

Resolution: 1920 x 1080 - Renderer: OpenGL

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterPortal 2Resolution: 1920 x 1080 - Renderer: OpenGL517527140280420560700SE +/- 4.21, N = 3SE +/- 2.81, N = 3SE +/- 5.24, N = 3SE +/- 6.04, N = 3633.90636.89638.26633.41

Portal 2

Resolution: 2560 x 1440 - Renderer: OpenGL

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterPortal 2Resolution: 2560 x 1440 - Renderer: OpenGL517527140280420560700SE +/- 2.70, N = 3SE +/- 0.24, N = 3SE +/- 1.22, N = 3SE +/- 5.66, N = 3594.05596.54639.20623.55

Portal 2

Resolution: 3840 x 2160 - Renderer: OpenGL

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterPortal 2Resolution: 3840 x 2160 - Renderer: OpenGL517527120240360480600SE +/- 0.28, N = 3SE +/- 0.02, N = 3SE +/- 1.29, N = 3SE +/- 0.44, N = 3336.11336.31570.28539.39

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query5175274080120160200SE +/- 0.05, N = 3SE +/- 0.86, N = 3SE +/- 2.61, N = 3SE +/- 0.95, N = 393.7492.07194.46190.41

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query51752750100150200250SE +/- 1.32, N = 3SE +/- 0.33, N = 3SE +/- 1.44, N = 3SE +/- 1.76, N = 10107.86109.20229.58229.72

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query517527306090120150SE +/- 0.71, N = 3SE +/- 0.52, N = 3SE +/- 1.13, N = 3SE +/- 0.65, N = 351.8249.58123.31118.15

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query517527306090120150SE +/- 0.56, N = 15SE +/- 0.33, N = 3SE +/- 1.90, N = 3SE +/- 1.14, N = 359.2758.07144.72142.86

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query5175271326395265SE +/- 0.10, N = 3SE +/- 0.21, N = 15SE +/- 0.09, N = 3SE +/- 0.71, N = 320.2421.0558.6757.64

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query5175271632486480SE +/- 0.14, N = 3SE +/- 0.19, N = 15SE +/- 0.11, N = 3SE +/- 0.14, N = 323.0924.6069.7571.41

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query5175274080120160200SE +/- 0.37, N = 3SE +/- 0.11, N = 3SE +/- 2.01, N = 3SE +/- 0.38, N = 374.2574.99165.39160.21

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query51752720406080100SE +/- 0.20, N = 3SE +/- 0.30, N = 3SE +/- 0.52, N = 3SE +/- 1.08, N = 341.8840.29102.6998.86

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query5175271122334455SE +/- 0.12, N = 3SE +/- 0.19, N = 5SE +/- 0.20, N = 3SE +/- 0.29, N = 316.7217.0348.1747.46

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query5175274080120160200SE +/- 0.75, N = 3SE +/- 0.04, N = 3SE +/- 0.52, N = 3SE +/- 0.42, N = 383.2283.69182.25174.10

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query517527306090120150SE +/- 0.09, N = 3SE +/- 0.13, N = 3SE +/- 0.79, N = 3SE +/- 0.32, N = 347.1144.83112.08108.40

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query5175271224364860SE +/- 0.05, N = 3SE +/- 0.17, N = 15SE +/- 0.20, N = 3SE +/- 0.22, N = 318.4018.8952.7351.98

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline5175274080120160200SE +/- 0.09, N = 3SE +/- 0.13, N = 3SE +/- 2.30, N = 3SE +/- 0.51, N = 381.0478.71164.57166.80

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline5175274080120160200SE +/- 0.62, N = 3SE +/- 0.59, N = 3SE +/- 0.23, N = 3SE +/- 2.16, N = 392.3190.37198.41186.55

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline51752720406080100SE +/- 0.22, N = 3SE +/- 0.11, N = 3SE +/- 0.66, N = 3SE +/- 1.05, N = 343.3042.23103.32100.60

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline517527306090120150SE +/- 0.46, N = 3SE +/- 0.50, N = 3SE +/- 1.50, N = 3SE +/- 1.36, N = 350.5747.89119.16117.05

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline5175271122334455SE +/- 0.04, N = 3SE +/- 0.05, N = 3SE +/- 0.05, N = 3SE +/- 0.28, N = 317.8918.2148.3748.54

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline5175271326395265SE +/- 0.05, N = 3SE +/- 0.14, N = 3SE +/- 0.04, N = 3SE +/- 0.49, N = 320.5820.5857.7856.62

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline517527306090120150SE +/- 0.52, N = 3SE +/- 0.32, N = 3SE +/- 0.21, N = 3SE +/- 0.47, N = 367.7765.71145.62143.65

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline51752720406080100SE +/- 0.50, N = 3SE +/- 0.17, N = 3SE +/- 0.09, N = 3SE +/- 0.18, N = 336.4135.6288.4386.53

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline517527918273645SE +/- 0.01, N = 3SE +/- 0.03, N = 3SE +/- 0.15, N = 3SE +/- 0.14, N = 315.2915.7240.6440.34

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline517527306090120150SE +/- 0.14, N = 3SE +/- 0.06, N = 3SE +/- 1.87, N = 3SE +/- 0.19, N = 372.4071.94151.45154.13

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline51752720406080100SE +/- 0.31, N = 3SE +/- 0.16, N = 3SE +/- 0.59, N = 3SE +/- 0.25, N = 340.1938.7793.4993.48

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline5175271020304050SE +/- 0.08, N = 3SE +/- 0.08, N = 3SE +/- 0.05, N = 3SE +/- 0.08, N = 316.4716.8344.1443.80

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: D3D11

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: D3D1151752770140210280350SE +/- 0.15, N = 3SE +/- 0.46, N = 3SE +/- 0.87, N = 3SE +/- 0.78, N = 3285.6286.5298.1308.3

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: D3D11

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: D3D1151752770140210280350SE +/- 0.09, N = 3SE +/- 0.41, N = 3SE +/- 0.62, N = 3SE +/- 0.25, N = 3222.8223.7292.9303.2

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: D3D11

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: D3D1151752750100150200250SE +/- 0.06, N = 3SE +/- 0.03, N = 3SE +/- 0.19, N = 3SE +/- 0.37, N = 3128.1128.4210.4211.3

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: D3D11

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: D3D115175274080120160200SE +/- 0.06, N = 3SE +/- 0.03, N = 3SE +/- 0.21, N = 3SE +/- 0.13, N = 3116.0116.5193.1194.9

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL51752750100150200250SE +/- 0.47, N = 3SE +/- 0.35, N = 3SE +/- 2.27, N = 3SE +/- 0.24, N = 3239.1241.8240.2244.6

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: D3D11

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: D3D11517527306090120150SE +/- 0.03, N = 3SE +/- 0.03, N = 3SE +/- 0.06, N = 3SE +/- 0.12, N = 375.375.5127.0127.9

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL51752750100150200250SE +/- 0.06, N = 3SE +/- 0.03, N = 3SE +/- 0.52, N = 3SE +/- 0.23, N = 3202.1203.1235.7244.2

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: D3D11

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: D3D115175271428425670SE +/- 0.00, N = 3SE +/- 0.00, N = 3SE +/- 0.00, N = 3SE +/- 0.06, N = 337.037.163.663.8

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL5175274080120160200SE +/- 0.13, N = 3SE +/- 0.00, N = 3SE +/- 0.15, N = 3SE +/- 0.09, N = 3117.9118.6185.4187.5

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGL

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGL5175274080120160200SE +/- 0.03, N = 3SE +/- 0.03, N = 3SE +/- 0.15, N = 3SE +/- 0.12, N = 3103.9104.6166.4168.6

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D1151752720406080100SE +/- 0.03, N = 3SE +/- 0.03, N = 3SE +/- 0.07, N = 3SE +/- 0.06, N = 352.852.989.990.2

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: OpenGL

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: OpenGL517527306090120150SE +/- 0.03, N = 3SE +/- 0.03, N = 3SE +/- 0.09, N = 3SE +/- 0.07, N = 368.568.7112.3113.6

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D115175271326395265SE +/- 0.03, N = 3SE +/- 0.00, N = 3SE +/- 0.03, N = 3SE +/- 0.06, N = 330.030.155.756.1

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: OpenGL

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: OpenGL5175271326395265SE +/- 0.00, N = 3SE +/- 0.03, N = 3SE +/- 0.03, N = 3SE +/- 0.03, N = 334.134.257.357.7

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11517527612182430SE +/- 0.03, N = 3SE +/- 0.03, N = 3SE +/- 0.07, N = 3SE +/- 0.03, N = 311.111.123.723.9

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: D3D1151752760120180240300SE +/- 0.12, N = 3SE +/- 0.07, N = 3SE +/- 0.20, N = 3SE +/- 0.12, N = 3157.0156.3250.9254.2

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL51752720406080100SE +/- 0.03, N = 3SE +/- 0.00, N = 3SE +/- 0.07, N = 3SE +/- 0.03, N = 343.944.179.480.2

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: D3D115175274080120160200SE +/- 0.03, N = 3SE +/- 0.03, N = 3SE +/- 0.32, N = 3SE +/- 0.09, N = 3104.3104.7174.2174.5

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL5175271122334455SE +/- 0.00, N = 3SE +/- 0.00, N = 3SE +/- 0.03, N = 3SE +/- 0.03, N = 323.123.149.950.0

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: D3D1151752720406080100SE +/- 0.03, N = 3SE +/- 0.03, N = 3SE +/- 0.00, N = 3SE +/- 0.03, N = 354.154.291.391.7

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL517527510152025SE +/- 0.00, N = 3SE +/- 0.00, N = 3SE +/- 0.03, N = 3SE +/- 0.00, N = 38.18.118.221.4

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL5175274080120160200SE +/- 0.19, N = 3SE +/- 0.03, N = 3SE +/- 0.23, N = 3SE +/- 0.17, N = 3138.2139.9197.4203.2

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL517527306090120150SE +/- 0.03, N = 3SE +/- 0.06, N = 3SE +/- 0.03, N = 3SE +/- 0.10, N = 394.394.7151.9153.6

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL51752720406080100SE +/- 0.00, N = 3SE +/- 0.03, N = 3SE +/- 0.00, N = 3SE +/- 0.07, N = 349.449.681.882.2

Xonotic

Resolution: 3840 x 2160 - Effects Quality: Ultimate

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 3840 x 2160 - Effects Quality: Ultimate51752770140210280350SE +/- 3.15, N = 6SE +/- 0.55, N = 3SE +/- 1.15, N = 3SE +/- 0.80, N = 3331.70335.62341.01342.95

FAHBench

RTX 2080RTX 3080 TiOpenBenchmarking.orgNs Per Day, More Is BetterFAHBench 2.3.251752750100150200250SE +/- 0.23, N = 3SE +/- 0.29, N = 3SE +/- 0.08, N = 3SE +/- 0.54, N = 3204.35204.74249.49241.62

LuxMark

OpenCL Device: GPU - Scene: Hotel

RTX 2080RTX 3080 TiOpenBenchmarking.orgScore, More Is BetterLuxMark 3.1OpenCL Device: GPU - Scene: Hotel5175274K8K12K16K20KSE +/- 13.91, N = 3SE +/- 21.38, N = 3SE +/- 84.40, N = 3SE +/- 85.61, N = 3682368001854818399

LuxMark

OpenCL Device: GPU - Scene: Microphone

RTX 2080RTX 3080 TiOpenBenchmarking.orgScore, More Is BetterLuxMark 3.1OpenCL Device: GPU - Scene: Microphone51752713K26K39K52K65KSE +/- 43.91, N = 3SE +/- 58.69, N = 3SE +/- 291.86, N = 3SE +/- 124.65, N = 319975200215842258271

LuxMark

OpenCL Device: GPU - Scene: Luxball HDR

RTX 2080RTX 3080 TiOpenBenchmarking.orgScore, More Is BetterLuxMark 3.1OpenCL Device: GPU - Scene: Luxball HDR51752720K40K60K80K100KSE +/- 63.61, N = 3SE +/- 56.48, N = 3SE +/- 258.49, N = 3SE +/- 109.02, N = 329834297618531984295

Counter-Strike: Global Offensive

Resolution: 1920 x 1080 - Renderer: OpenGL - Total Frame Time

RTX 2080RTX 3080 TiOpenBenchmarking.orgMilliseconds, Fewer Is BetterCounter-Strike: Global OffensiveResolution: 1920 x 1080 - Renderer: OpenGL - Total Frame Time51752730060090012001500Min: 1.77 / Avg: 4.23 / Max: 1711.45Min: 1.66 / Avg: 4.24 / Max: 1703.38Min: 1.84 / Avg: 4.26 / Max: 1717.84Min: 1.81 / Avg: 4.26 / Max: 1720.95

Counter-Strike: Global Offensive

Resolution: 2560 x 1440 - Renderer: OpenGL - Total Frame Time

RTX 2080RTX 3080 TiOpenBenchmarking.orgMilliseconds, Fewer Is BetterCounter-Strike: Global OffensiveResolution: 2560 x 1440 - Renderer: OpenGL - Total Frame Time51752730060090012001500Min: 1.8 / Avg: 4.28 / Max: 1710.74Min: 1.75 / Avg: 4.29 / Max: 1730.25Min: 1.73 / Avg: 4.26 / Max: 1720.54Min: 1.73 / Avg: 4.27 / Max: 1733.77

Counter-Strike: Global Offensive

Resolution: 3840 x 2160 - Renderer: OpenGL - Total Frame Time

RTX 2080RTX 3080 TiOpenBenchmarking.orgMilliseconds, Fewer Is BetterCounter-Strike: Global OffensiveResolution: 3840 x 2160 - Renderer: OpenGL - Total Frame Time51752730060090012001500Min: 2.15 / Avg: 6.05 / Max: 1701.3Min: 2.13 / Avg: 6.06 / Max: 1724.74Min: 1.8 / Avg: 4.47 / Max: 1742.76Min: 1.85 / Avg: 4.44 / Max: 1718.65

VkResample

Upscale: 2x - Precision: Double

RTX 2080RTX 3080 TiOpenBenchmarking.orgms, Fewer Is BetterVkResample 1.0Upscale: 2x - Precision: Double51752750100150200250SE +/- 0.10, N = 3SE +/- 0.33, N = 3SE +/- 0.13, N = 3SE +/- 0.10, N = 3211.75212.05125.05125.53

VkResample

Upscale: 2x - Precision: Single

RTX 2080RTX 3080 TiOpenBenchmarking.orgms, Fewer Is BetterVkResample 1.0Upscale: 2x - Precision: Single517527510152025SE +/- 0.006, N = 3SE +/- 0.011, N = 3SE +/- 0.001, N = 3SE +/- 0.003, N = 318.41618.4358.7908.711

Waifu2x-NCNN Vulkan

Scale: 2x - Denoise: 3 - TAA: No

RTX 2080RTX 3080 TiOpenBenchmarking.orgSeconds, Fewer Is BetterWaifu2x-NCNN Vulkan 20200818Scale: 2x - Denoise: 3 - TAA: No5175270.67931.35862.03792.71723.39653.0192.9782.767

Waifu2x-NCNN Vulkan

Scale: 2x - Denoise: 3 - TAA: Yes

RTX 2080RTX 3080 TiOpenBenchmarking.orgSeconds, Fewer Is BetterWaifu2x-NCNN Vulkan 20200818Scale: 2x - Denoise: 3 - TAA: Yes5175270.99051.9812.97153.9624.9525SE +/- 0.018, N = 3SE +/- 0.018, N = 3SE +/- 0.015, N = 3SE +/- 0.015, N = 34.4024.3683.1783.146

Blender

Blend File: BMW27 - Compute: NVIDIA CUDA

RTX 2080RTX 3080 TiOpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: BMW27 - Compute: NVIDIA CUDA517527510152025SE +/- 0.03, N = 3SE +/- 0.04, N = 3SE +/- 0.07, N = 3SE +/- 0.02, N = 321.7221.6911.8511.64

Blender

Blend File: BMW27 - Compute: NVIDIA OptiX

RTX 2080RTX 3080 TiOpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: BMW27 - Compute: NVIDIA OptiX5175273691215SE +/- 0.09, N = 13SE +/- 0.10, N = 13SE +/- 0.09, N = 14SE +/- 0.09, N = 1412.2412.096.576.55

Blender

Blend File: Classroom - Compute: NVIDIA CUDA

RTX 2080RTX 3080 TiOpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Classroom - Compute: NVIDIA CUDA5175271020304050SE +/- 0.06, N = 3SE +/- 0.04, N = 3SE +/- 0.00, N = 3SE +/- 0.02, N = 346.0445.8321.9221.96

Blender

Blend File: Fishy Cat - Compute: NVIDIA CUDA

RTX 2080RTX 3080 TiOpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Fishy Cat - Compute: NVIDIA CUDA5175271020304050SE +/- 0.03, N = 3SE +/- 0.09, N = 3SE +/- 0.01, N = 3SE +/- 0.00, N = 344.9945.1924.9924.65

Blender

Blend File: Barbershop - Compute: NVIDIA CUDA

RTX 2080RTX 3080 TiOpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Barbershop - Compute: NVIDIA CUDA5175274080120160200SE +/- 0.29, N = 3SE +/- 0.11, N = 3SE +/- 0.08, N = 3SE +/- 0.09, N = 3200.90200.7997.9697.33

Blender

Blend File: Classroom - Compute: NVIDIA OptiX

RTX 2080RTX 3080 TiOpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Classroom - Compute: NVIDIA OptiX517527714212835SE +/- 0.00, N = 3SE +/- 0.00, N = 3SE +/- 0.24, N = 13SE +/- 0.01, N = 331.9231.7215.7515.36

Blender

Blend File: Fishy Cat - Compute: NVIDIA OptiX

RTX 2080RTX 3080 TiOpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Fishy Cat - Compute: NVIDIA OptiX517527510152025SE +/- 0.32, N = 3SE +/- 0.24, N = 4SE +/- 0.08, N = 14SE +/- 0.07, N = 1422.2522.1211.6711.27

Blender

Blend File: Barbershop - Compute: NVIDIA OptiX

RTX 2080RTX 3080 TiOpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Barbershop - Compute: NVIDIA OptiX517527306090120150SE +/- 0.07, N = 3SE +/- 0.16, N = 3SE +/- 0.06, N = 3SE +/- 0.05, N = 3123.90123.8457.4557.01

Blender

Blend File: Pabellon Barcelona - Compute: NVIDIA CUDA

RTX 2080RTX 3080 TiOpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Pabellon Barcelona - Compute: NVIDIA CUDA517527306090120150SE +/- 0.03, N = 3SE +/- 0.11, N = 3SE +/- 0.04, N = 3SE +/- 0.01, N = 3117.73117.0952.9352.96

Blender

Blend File: Pabellon Barcelona - Compute: NVIDIA OptiX

RTX 2080RTX 3080 TiOpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Pabellon Barcelona - Compute: NVIDIA OptiX517527918273645SE +/- 0.01, N = 3SE +/- 0.02, N = 3SE +/- 0.02, N = 3SE +/- 0.02, N = 339.0639.2617.3817.16


Phoronix Test Suite v10.8.5