Comparing GeForce GRD 517 & 527 for RTX 2080 & RTX 3080 Ti benchmarks on Windows

Comparison of GeForce Game Ready Driver (GRD) versions 517 and 527 for RTX 2080 8 GiB and RTX 3080 Ti 12 GiB with a Gigabyte Z590 Vision D on Microsoft Windows 11 via the Phoronix Test Suite.

HTML result view exported from: https://openbenchmarking.org/result/2301271-TAD-CMP517V546&rdt&grw.

ProcessorMotherboardMemoryDiskGraphicsAudioMonitorNetworkOSKernelDisplay DriverFile-SystemScreen ResolutionRTX 3080 TiRTX 2080RTX 3080 Ti 517 517 527 527Intel Core i9-11900K @ 3.50GHz (8 Cores / 16 Threads)Gigabyte Z590 VISION D (F8b BIOS)4 x 8192 MB 4400MHz932GB NVMe SHGP31-1000GM-2 + 3726GB ST4000DM004-2CV104 + 932GB CT1000P5PSSD8 + 954GB NVMe HP SSD EX950 1TBNVIDIA GeForce RTX 3080 Ti 12GBNVIDIA HD Audio + Steam Streaming Microphone + Steam Streaming Speakers + Realtek USB AudioDELL P2415QIntel Wi-Fi 6 AX201 160MHz + Intel (3) I225-V + Bluetooth Device (Personal Area ) #2Microsoft Windows 11 Pro Build 2262110.0.22621.1105 (x86_64)517.66 (31.0.15.1766)NTFS3840x2160NVIDIA GeForce RTX 2080 8GB527.56 (31.0.15.2756)NVIDIA GeForce RTX 3080 Ti 12GBOpenBenchmarking.orgProcessor Details- CPU Microcode: 0000000040000000Security Details- __user pointer sanitization: Disabled + IBPB: Always + IBRS: Enabled + STIBP: Enabled + VBS: Disabled

gravitymark: 1920 x 1080 - Windows Direct3D 12 Ray-Tracinggravitymark: 3840 x 2160 - Windows Direct3D 12gravitymark: 2560 x 1440 - Windows Direct3D 12gravitymark: 1920 x 1080 - Windows Direct3D 12gravitymark: 3840 x 2160 - Vulkan Ray-Tracinggravitymark: 1920 x 1080 - Vulkan Ray-Tracinggravitymark: 3840 x 2160 - Vulkangravitymark: 3840 x 2160 - OpenGLgravitymark: 2560 x 1440 - Vulkangravitymark: 2560 x 1440 - OpenGLgravitymark: 1920 x 1080 - Vulkangravitymark: 1920 x 1080 - OpenGLgravitymark: 3840 x 2160 - Windows Direct3D 12 Ray-Tracinggravitymark: 2560 x 1440 - Vulkan Ray-Tracinggravitymark: 2560 x 1440 - Windows Direct3D 12 Ray-Tracingxonotic: 3840 x 2160 - Ultimateblender: BMW27 - NVIDIA CUDAblender: BMW27 - NVIDIA OptiXblender: Classroom - NVIDIA CUDAblender: Fishy Cat - NVIDIA CUDAblender: Barbershop - NVIDIA CUDAblender: Classroom - NVIDIA OptiXblender: Fishy Cat - NVIDIA OptiXblender: Barbershop - NVIDIA OptiXblender: Pabellon Barcelona - NVIDIA CUDAblender: Pabellon Barcelona - NVIDIA OptiXfahbench: vkresample: 2x - Doublevkresample: 2x - Singlewaifu2x-ncnn: 2x - 3 - Nowaifu2x-ncnn: 2x - 3 - Yesluxmark: GPU - Hotelluxmark: GPU - Microphoneluxmark: GPU - Luxball HDRunigine-super: 1920 x 1080 - Fullscreen - Low - D3D11unigine-super: 2560 x 1440 - Fullscreen - Low - D3D11unigine-super: 3840 x 2160 - Fullscreen - Low - D3D11unigine-super: 1920 x 1080 - Fullscreen - High - D3D11unigine-super: 1920 x 1080 - Fullscreen - Low - OpenGLunigine-super: 2560 x 1440 - Fullscreen - High - D3D11unigine-super: 2560 x 1440 - Fullscreen - Low - OpenGLunigine-super: 3840 x 2160 - Fullscreen - High - D3D11unigine-super: 3840 x 2160 - Fullscreen - Low - OpenGLunigine-super: 1920 x 1080 - Fullscreen - High - OpenGLunigine-super: 1920 x 1080 - Fullscreen - Ultra - D3D11unigine-super: 2560 x 1440 - Fullscreen - High - OpenGLunigine-super: 2560 x 1440 - Fullscreen - Ultra - D3D11unigine-super: 3840 x 2160 - Fullscreen - High - OpenGLunigine-super: 3840 x 2160 - Fullscreen - Ultra - D3D11unigine-super: 1920 x 1080 - Fullscreen - Medium - D3D11unigine-super: 1920 x 1080 - Fullscreen - Ultra - OpenGLunigine-super: 2560 x 1440 - Fullscreen - Medium - D3D11unigine-super: 2560 x 1440 - Fullscreen - Ultra - OpenGLunigine-super: 3840 x 2160 - Fullscreen - Medium - D3D11unigine-super: 3840 x 2160 - Fullscreen - Ultra - OpenGLunigine-super: 1920 x 1080 - Fullscreen - Medium - OpenGLunigine-super: 2560 x 1440 - Fullscreen - Medium - OpenGLunigine-super: 3840 x 2160 - Fullscreen - Medium - OpenGLcsgo: 1920 x 1080 - OpenGLcsgo: 2560 x 1440 - OpenGLcsgo: 3840 x 2160 - OpenGLcyberpunk2077: 1920 x 1080 - Lowcyberpunk2077: 2560 x 1440 - Lowcyberpunk2077: 3840 x 2160 - Lowcyberpunk2077: 1920 x 1080 - Highcyberpunk2077: 2560 x 1440 - Highcyberpunk2077: 3840 x 2160 - Highcyberpunk2077: 1920 x 1080 - Ultracyberpunk2077: 2560 x 1440 - Ultracyberpunk2077: 3840 x 2160 - Ultracyberpunk2077: 1920 x 1080 - Mediumcyberpunk2077: 2560 x 1440 - Mediumcyberpunk2077: 3840 x 2160 - Mediumportal: 1920 x 1080portal: 2560 x 1440portal: 3840 x 2160portal2: 1920 x 1080 - OpenGLportal2: 2560 x 1440 - OpenGLportal2: 3840 x 2160 - OpenGLquake2rtx: 1920 x 1080 - Low - On - VK_KHR_ray_queryquake2rtx: 1920 x 1080 - Off - On - VK_KHR_ray_queryquake2rtx: 2560 x 1440 - Low - On - VK_KHR_ray_queryquake2rtx: 2560 x 1440 - Off - On - VK_KHR_ray_queryquake2rtx: 3840 x 2160 - Low - On - VK_KHR_ray_queryquake2rtx: 3840 x 2160 - Off - On - VK_KHR_ray_queryquake2rtx: 1920 x 1080 - High - On - VK_KHR_ray_queryquake2rtx: 2560 x 1440 - High - On - VK_KHR_ray_queryquake2rtx: 3840 x 2160 - High - On - VK_KHR_ray_queryquake2rtx: 1920 x 1080 - Medium - On - VK_KHR_ray_queryquake2rtx: 2560 x 1440 - Medium - On - VK_KHR_ray_queryquake2rtx: 3840 x 2160 - Medium - On - VK_KHR_ray_queryquake2rtx: 1920 x 1080 - Low - On - VK_KHR_ray_tracing_pipelinequake2rtx: 1920 x 1080 - Off - On - VK_KHR_ray_tracing_pipelinequake2rtx: 2560 x 1440 - Low - On - VK_KHR_ray_tracing_pipelinequake2rtx: 2560 x 1440 - Off - On - VK_KHR_ray_tracing_pipelinequake2rtx: 3840 x 2160 - Low - On - VK_KHR_ray_tracing_pipelinequake2rtx: 3840 x 2160 - Off - On - VK_KHR_ray_tracing_pipelinequake2rtx: 1920 x 1080 - High - On - VK_KHR_ray_tracing_pipelinequake2rtx: 2560 x 1440 - High - On - VK_KHR_ray_tracing_pipelinequake2rtx: 3840 x 2160 - High - On - VK_KHR_ray_tracing_pipelinequake2rtx: 1920 x 1080 - Medium - On - VK_KHR_ray_tracing_pipelinequake2rtx: 2560 x 1440 - Medium - On - VK_KHR_ray_tracing_pipelinequake2rtx: 3840 x 2160 - Medium - On - VK_KHR_ray_tracing_pipelinertiv: 1920 x 1080 - Cornell Boxrtiv: 2560 x 1440 - Cornell Boxrtiv: 3840 x 2160 - Cornell Boxrtiv: 1920 x 1080 - Cornell Box + Lucyrtiv: 2560 x 1440 - Cornell Box + Lucyrtiv: 3840 x 2160 - Cornell Box + Lucyrtiv: 1920 x 1080 - Lucy In One Weekendrtiv: 2560 x 1440 - Lucy In One Weekendrtiv: 3840 x 2160 - Lucy In One Weekendrtiv: 1920 x 1080 - Planets In One Weekendrtiv: 2560 x 1440 - Planets In One Weekendrtiv: 3840 x 2160 - Planets In One Weekendrtiv: 1920 x 1080 - Ray Tracing In One Weekendrtiv: 2560 x 1440 - Ray Tracing In One Weekendrtiv: 3840 x 2160 - Ray Tracing In One WeekendRTX 3080 TiRTX 2080RTX 3080 Ti 517 517 527 527257.9183.4241.2273.5173.6281.8197.9124.5261.9152.6296.6165.2161.5242.1222.3341.005507711.856.5721.9224.9997.9615.7511.6757.4552.9317.38249.4921125.0488.7903.178185485842285319298.1292.9210.4193.1240.2127.0235.763.6185.4166.489.9112.355.757.323.7250.979.4174.249.991.318.2197.4151.981.8319.83320.66304.78197.33177.79134.99163.98128.6475.65138.8398.9651.35186.49160.26115.641999.911585.34881.21638.26639.20570.28194.463221229.583766123.311269144.71979258.66883869.749791165.391037102.69039248.167183182.249975112.08268552.725432164.571955198.407409103.315689119.16112048.36742057.783928145.61600788.42920940.639944151.44934693.49353344.139368148.21583.239838.889174.628242.947920.235075.444643.941421.101986.029949.200622.898183.996648.096222.4570138.0105.4146.1171.280.3144.1111.183.6155.8110.8183.7124.679.2118.7114.9331.700962021.7212.2446.0444.99200.9031.9222.25123.90117.7339.06204.3463211.75318.4163.0194.40268231997529834285.6222.8128.1116.0239.175.3202.137117.9103.952.868.530.034.111.1157.043.9104.323.154.18.1138.294.349.4322.78318.41205.43132.72110.8379.88104.9378.4945.3391.3462.8232.25120.4798.9969.46940.97869.40684.95633.90594.05336.1193.740771107.85857151.81833159.26786520.24072323.08967174.25361441.87963916.72457883.21517447.10983318.39658581.03960792.30918643.29746550.56526617.88917320.58255767.76998436.40961215.29353272.40170340.19238416.47172975.685342.815619.836528.548016.23157.6015833.546819.90939.5542748.033627.241212.547846.635626.575712.2171146.7106.2148.9175.785.2153.3114.9102.4164.4146.1195.7171.585.2126.8122.9335.620452821.6912.0945.8345.19200.7931.7222.12123.84117.0939.26204.7436212.04918.4352.9784.36868002002129761286.5223.7128.4116.5241.875.5203.137.1118.6104.652.968.730.134.211.1156.344.1104.723.154.28.1139.994.749.6321.25317.34204.97159.21128.8289.10122.3887.3748.18103.6068.4233.80143.18114.1576.64960.32858.87682.32636.89596.54336.3192.074730109.20307249.57991158.07121121.05474024.60210174.98544640.28535617.02745283.69074544.82570018.88869878.70817690.37425542.23149947.89229518.21201720.57900465.71392135.61718215.71800271.94446638.77408116.83048276.039242.864819.858028.321916.12517.5399133.266619.69909.4668048.043027.172812.510846.618826.491712.2238279.0191.1254.5291.0181.2305.0206.8193.1279.6260.7320.9298.0169.7258.1238.0342.945989211.646.5521.9624.6597.3315.3611.2757.0152.9617.16241.6220125.5268.7112.7673.146183995827184295308.3303.2211.3194.9244.6127.9244.263.8187.5168.690.2113.656.157.723.9254.280.2174.550.091.721.4203.2153.682.2320.00320.34305.54198.54199.21153.42186.00147.4081.83159.62109.1054.29200.51184.60129.891941.851538.86881.94633.41623.55539.39190.413732229.716702118.149702142.86453857.63969671.407529160.20826798.86474147.458991174.103037108.40246651.977400166.801936186.551844100.600883117.04969648.54170056.620809143.65157686.52998440.343632154.12846993.47820543.803502149.97983.863539.147477.441744.314520.792876.939744.291921.076185.464048.737722.632583.274647.567222.0834OpenBenchmarking.org

GravityMark

Resolution: 1920 x 1080 - Renderer: Windows Direct3D 12 Ray-Tracing

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 1920 x 1080 - Renderer: Windows Direct3D 12 Ray-Tracing51752760120180240300SE +/- 0.15, N = 3SE +/- 0.13, N = 3SE +/- 0.06, N = 3SE +/- 0.06, N = 3257.9279.0138.0146.7

GravityMark

Resolution: 3840 x 2160 - Renderer: Windows Direct3D 12

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 3840 x 2160 - Renderer: Windows Direct3D 125175274080120160200SE +/- 0.07, N = 3SE +/- 0.03, N = 3SE +/- 0.03, N = 3SE +/- 0.03, N = 3183.4191.1105.4106.2

GravityMark

Resolution: 2560 x 1440 - Renderer: Windows Direct3D 12

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 2560 x 1440 - Renderer: Windows Direct3D 1251752760120180240300SE +/- 0.07, N = 3SE +/- 0.09, N = 3SE +/- 0.07, N = 3SE +/- 0.25, N = 3241.2254.5146.1148.9

GravityMark

Resolution: 1920 x 1080 - Renderer: Windows Direct3D 12

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 1920 x 1080 - Renderer: Windows Direct3D 1251752760120180240300SE +/- 0.15, N = 3SE +/- 0.15, N = 3SE +/- 0.12, N = 3SE +/- 0.06, N = 3273.5291.0171.2175.7

GravityMark

Resolution: 3840 x 2160 - Renderer: Vulkan Ray-Tracing

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 3840 x 2160 - Renderer: Vulkan Ray-Tracing5175274080120160200SE +/- 0.03, N = 3SE +/- 0.43, N = 3SE +/- 0.03, N = 3SE +/- 0.07, N = 3173.6181.280.385.2

GravityMark

Resolution: 1920 x 1080 - Renderer: Vulkan Ray-Tracing

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 1920 x 1080 - Renderer: Vulkan Ray-Tracing51752770140210280350SE +/- 0.18, N = 3SE +/- 0.29, N = 3SE +/- 0.03, N = 3SE +/- 0.12, N = 3281.8305.0144.1153.3

GravityMark

Resolution: 3840 x 2160 - Renderer: Vulkan

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 3840 x 2160 - Renderer: Vulkan51752750100150200250SE +/- 0.06, N = 3SE +/- 0.32, N = 3SE +/- 0.15, N = 3SE +/- 0.07, N = 3197.9206.8111.1114.9

GravityMark

Resolution: 3840 x 2160 - Renderer: OpenGL

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 3840 x 2160 - Renderer: OpenGL5175274080120160200SE +/- 0.09, N = 3SE +/- 0.47, N = 3SE +/- 0.03, N = 3SE +/- 0.13, N = 3124.5193.183.6102.4

GravityMark

Resolution: 2560 x 1440 - Renderer: Vulkan

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 2560 x 1440 - Renderer: Vulkan51752760120180240300SE +/- 0.12, N = 3SE +/- 0.55, N = 3SE +/- 0.25, N = 3SE +/- 0.12, N = 3261.9279.6155.8164.4

GravityMark

Resolution: 2560 x 1440 - Renderer: OpenGL

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 2560 x 1440 - Renderer: OpenGL51752760120180240300SE +/- 0.17, N = 3SE +/- 0.44, N = 3SE +/- 0.17, N = 3SE +/- 0.81, N = 3152.6260.7110.8146.1

GravityMark

Resolution: 1920 x 1080 - Renderer: Vulkan

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 1920 x 1080 - Renderer: Vulkan51752770140210280350SE +/- 0.51, N = 3SE +/- 0.34, N = 3SE +/- 0.10, N = 3SE +/- 0.31, N = 3296.6320.9183.7195.7

GravityMark

Resolution: 1920 x 1080 - Renderer: OpenGL

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 1920 x 1080 - Renderer: OpenGL51752760120180240300SE +/- 0.19, N = 3SE +/- 0.22, N = 3SE +/- 0.17, N = 3SE +/- 0.49, N = 3165.2298.0124.6171.5

GravityMark

Resolution: 3840 x 2160 - Renderer: Windows Direct3D 12 Ray-Tracing

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 3840 x 2160 - Renderer: Windows Direct3D 12 Ray-Tracing5175274080120160200SE +/- 0.06, N = 3SE +/- 0.09, N = 3SE +/- 0.00, N = 3SE +/- 0.03, N = 3161.5169.779.285.2

GravityMark

Resolution: 2560 x 1440 - Renderer: Vulkan Ray-Tracing

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 2560 x 1440 - Renderer: Vulkan Ray-Tracing51752760120180240300SE +/- 0.22, N = 3SE +/- 0.30, N = 3SE +/- 0.03, N = 3SE +/- 0.03, N = 3242.1258.1118.7126.8

GravityMark

Resolution: 2560 x 1440 - Renderer: Windows Direct3D 12 Ray-Tracing

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 2560 x 1440 - Renderer: Windows Direct3D 12 Ray-Tracing51752750100150200250SE +/- 0.12, N = 3SE +/- 0.12, N = 3SE +/- 0.03, N = 3SE +/- 0.06, N = 3222.3238.0114.9122.9

Xonotic

Resolution: 3840 x 2160 - Effects Quality: Ultimate

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 3840 x 2160 - Effects Quality: Ultimate51752770140210280350SE +/- 1.15, N = 3SE +/- 0.80, N = 3SE +/- 3.15, N = 6SE +/- 0.55, N = 3341.01342.95331.70335.62

Blender

Blend File: BMW27 - Compute: NVIDIA CUDA

RTX 3080 TiRTX 2080OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: BMW27 - Compute: NVIDIA CUDA517527510152025SE +/- 0.07, N = 3SE +/- 0.02, N = 3SE +/- 0.03, N = 3SE +/- 0.04, N = 311.8511.6421.7221.69

Blender

Blend File: BMW27 - Compute: NVIDIA OptiX

RTX 3080 TiRTX 2080OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: BMW27 - Compute: NVIDIA OptiX5175273691215SE +/- 0.09, N = 14SE +/- 0.09, N = 14SE +/- 0.09, N = 13SE +/- 0.10, N = 136.576.5512.2412.09

Blender

Blend File: Classroom - Compute: NVIDIA CUDA

RTX 3080 TiRTX 2080OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Classroom - Compute: NVIDIA CUDA5175271020304050SE +/- 0.00, N = 3SE +/- 0.02, N = 3SE +/- 0.06, N = 3SE +/- 0.04, N = 321.9221.9646.0445.83

Blender

Blend File: Fishy Cat - Compute: NVIDIA CUDA

RTX 3080 TiRTX 2080OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Fishy Cat - Compute: NVIDIA CUDA5175271020304050SE +/- 0.01, N = 3SE +/- 0.00, N = 3SE +/- 0.03, N = 3SE +/- 0.09, N = 324.9924.6544.9945.19

Blender

Blend File: Barbershop - Compute: NVIDIA CUDA

RTX 3080 TiRTX 2080OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Barbershop - Compute: NVIDIA CUDA5175274080120160200SE +/- 0.08, N = 3SE +/- 0.09, N = 3SE +/- 0.29, N = 3SE +/- 0.11, N = 397.9697.33200.90200.79

Blender

Blend File: Classroom - Compute: NVIDIA OptiX

RTX 3080 TiRTX 2080OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Classroom - Compute: NVIDIA OptiX517527714212835SE +/- 0.24, N = 13SE +/- 0.01, N = 3SE +/- 0.00, N = 3SE +/- 0.00, N = 315.7515.3631.9231.72

Blender

Blend File: Fishy Cat - Compute: NVIDIA OptiX

RTX 3080 TiRTX 2080OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Fishy Cat - Compute: NVIDIA OptiX517527510152025SE +/- 0.08, N = 14SE +/- 0.07, N = 14SE +/- 0.32, N = 3SE +/- 0.24, N = 411.6711.2722.2522.12

Blender

Blend File: Barbershop - Compute: NVIDIA OptiX

RTX 3080 TiRTX 2080OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Barbershop - Compute: NVIDIA OptiX517527306090120150SE +/- 0.06, N = 3SE +/- 0.05, N = 3SE +/- 0.07, N = 3SE +/- 0.16, N = 357.4557.01123.90123.84

Blender

Blend File: Pabellon Barcelona - Compute: NVIDIA CUDA

RTX 3080 TiRTX 2080OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Pabellon Barcelona - Compute: NVIDIA CUDA517527306090120150SE +/- 0.04, N = 3SE +/- 0.01, N = 3SE +/- 0.03, N = 3SE +/- 0.11, N = 352.9352.96117.73117.09

Blender

Blend File: Pabellon Barcelona - Compute: NVIDIA OptiX

RTX 3080 TiRTX 2080OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Pabellon Barcelona - Compute: NVIDIA OptiX517527918273645SE +/- 0.02, N = 3SE +/- 0.02, N = 3SE +/- 0.01, N = 3SE +/- 0.02, N = 317.3817.1639.0639.26

FAHBench

RTX 3080 TiRTX 2080OpenBenchmarking.orgNs Per Day, More Is BetterFAHBench 2.3.251752750100150200250SE +/- 0.08, N = 3SE +/- 0.54, N = 3SE +/- 0.23, N = 3SE +/- 0.29, N = 3249.49241.62204.35204.74

VkResample

Upscale: 2x - Precision: Double

RTX 3080 TiRTX 2080OpenBenchmarking.orgms, Fewer Is BetterVkResample 1.0Upscale: 2x - Precision: Double51752750100150200250SE +/- 0.13, N = 3SE +/- 0.10, N = 3SE +/- 0.10, N = 3SE +/- 0.33, N = 3125.05125.53211.75212.05

VkResample

Upscale: 2x - Precision: Single

RTX 3080 TiRTX 2080OpenBenchmarking.orgms, Fewer Is BetterVkResample 1.0Upscale: 2x - Precision: Single517527510152025SE +/- 0.001, N = 3SE +/- 0.003, N = 3SE +/- 0.006, N = 3SE +/- 0.011, N = 38.7908.71118.41618.435

Waifu2x-NCNN Vulkan

Scale: 2x - Denoise: 3 - TAA: No

RTX 2080RTX 3080 TiOpenBenchmarking.orgSeconds, Fewer Is BetterWaifu2x-NCNN Vulkan 20200818Scale: 2x - Denoise: 3 - TAA: No5175270.67931.35862.03792.71723.39653.0192.9782.767

Waifu2x-NCNN Vulkan

Scale: 2x - Denoise: 3 - TAA: Yes

RTX 3080 TiRTX 2080OpenBenchmarking.orgSeconds, Fewer Is BetterWaifu2x-NCNN Vulkan 20200818Scale: 2x - Denoise: 3 - TAA: Yes5175270.99051.9812.97153.9624.9525SE +/- 0.015, N = 3SE +/- 0.015, N = 3SE +/- 0.018, N = 3SE +/- 0.018, N = 33.1783.1464.4024.368

LuxMark

OpenCL Device: GPU - Scene: Hotel

RTX 3080 TiRTX 2080OpenBenchmarking.orgScore, More Is BetterLuxMark 3.1OpenCL Device: GPU - Scene: Hotel5175274K8K12K16K20KSE +/- 84.40, N = 3SE +/- 85.61, N = 3SE +/- 13.91, N = 3SE +/- 21.38, N = 3185481839968236800

LuxMark

OpenCL Device: GPU - Scene: Microphone

RTX 3080 TiRTX 2080OpenBenchmarking.orgScore, More Is BetterLuxMark 3.1OpenCL Device: GPU - Scene: Microphone51752713K26K39K52K65KSE +/- 291.86, N = 3SE +/- 124.65, N = 3SE +/- 43.91, N = 3SE +/- 58.69, N = 358422582711997520021

LuxMark

OpenCL Device: GPU - Scene: Luxball HDR

RTX 3080 TiRTX 2080OpenBenchmarking.orgScore, More Is BetterLuxMark 3.1OpenCL Device: GPU - Scene: Luxball HDR51752720K40K60K80K100KSE +/- 258.49, N = 3SE +/- 109.02, N = 3SE +/- 63.61, N = 3SE +/- 56.48, N = 385319842952983429761

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: D3D11

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: D3D1151752770140210280350SE +/- 0.87, N = 3SE +/- 0.78, N = 3SE +/- 0.15, N = 3SE +/- 0.46, N = 3298.1308.3285.6286.5

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: D3D11

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: D3D1151752770140210280350SE +/- 0.62, N = 3SE +/- 0.25, N = 3SE +/- 0.09, N = 3SE +/- 0.41, N = 3292.9303.2222.8223.7

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: D3D11

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: D3D1151752750100150200250SE +/- 0.19, N = 3SE +/- 0.37, N = 3SE +/- 0.06, N = 3SE +/- 0.03, N = 3210.4211.3128.1128.4

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: D3D11

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: D3D115175274080120160200SE +/- 0.21, N = 3SE +/- 0.13, N = 3SE +/- 0.06, N = 3SE +/- 0.03, N = 3193.1194.9116.0116.5

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL51752750100150200250SE +/- 2.27, N = 3SE +/- 0.24, N = 3SE +/- 0.47, N = 3SE +/- 0.35, N = 3240.2244.6239.1241.8

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: D3D11

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: D3D11517527306090120150SE +/- 0.06, N = 3SE +/- 0.12, N = 3SE +/- 0.03, N = 3SE +/- 0.03, N = 3127.0127.975.375.5

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL51752750100150200250SE +/- 0.52, N = 3SE +/- 0.23, N = 3SE +/- 0.06, N = 3SE +/- 0.03, N = 3235.7244.2202.1203.1

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: D3D11

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: D3D115175271428425670SE +/- 0.00, N = 3SE +/- 0.06, N = 3SE +/- 0.00, N = 3SE +/- 0.00, N = 363.663.837.037.1

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL5175274080120160200SE +/- 0.15, N = 3SE +/- 0.09, N = 3SE +/- 0.13, N = 3SE +/- 0.00, N = 3185.4187.5117.9118.6

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGL

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGL5175274080120160200SE +/- 0.15, N = 3SE +/- 0.12, N = 3SE +/- 0.03, N = 3SE +/- 0.03, N = 3166.4168.6103.9104.6

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D1151752720406080100SE +/- 0.07, N = 3SE +/- 0.06, N = 3SE +/- 0.03, N = 3SE +/- 0.03, N = 389.990.252.852.9

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: OpenGL

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: OpenGL517527306090120150SE +/- 0.09, N = 3SE +/- 0.07, N = 3SE +/- 0.03, N = 3SE +/- 0.03, N = 3112.3113.668.568.7

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D115175271326395265SE +/- 0.03, N = 3SE +/- 0.06, N = 3SE +/- 0.03, N = 3SE +/- 0.00, N = 355.756.130.030.1

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: OpenGL

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: OpenGL5175271326395265SE +/- 0.03, N = 3SE +/- 0.03, N = 3SE +/- 0.00, N = 3SE +/- 0.03, N = 357.357.734.134.2

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11517527612182430SE +/- 0.07, N = 3SE +/- 0.03, N = 3SE +/- 0.03, N = 3SE +/- 0.03, N = 323.723.911.111.1

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: D3D1151752760120180240300SE +/- 0.20, N = 3SE +/- 0.12, N = 3SE +/- 0.12, N = 3SE +/- 0.07, N = 3250.9254.2157.0156.3

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL51752720406080100SE +/- 0.07, N = 3SE +/- 0.03, N = 3SE +/- 0.03, N = 3SE +/- 0.00, N = 379.480.243.944.1

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: D3D115175274080120160200SE +/- 0.32, N = 3SE +/- 0.09, N = 3SE +/- 0.03, N = 3SE +/- 0.03, N = 3174.2174.5104.3104.7

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL5175271122334455SE +/- 0.03, N = 3SE +/- 0.03, N = 3SE +/- 0.00, N = 3SE +/- 0.00, N = 349.950.023.123.1

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: D3D1151752720406080100SE +/- 0.00, N = 3SE +/- 0.03, N = 3SE +/- 0.03, N = 3SE +/- 0.03, N = 391.391.754.154.2

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL517527510152025SE +/- 0.03, N = 3SE +/- 0.00, N = 3SE +/- 0.00, N = 3SE +/- 0.00, N = 318.221.48.18.1

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL5175274080120160200SE +/- 0.23, N = 3SE +/- 0.17, N = 3SE +/- 0.19, N = 3SE +/- 0.03, N = 3197.4203.2138.2139.9

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL517527306090120150SE +/- 0.03, N = 3SE +/- 0.10, N = 3SE +/- 0.03, N = 3SE +/- 0.06, N = 3151.9153.694.394.7

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL51752720406080100SE +/- 0.00, N = 3SE +/- 0.07, N = 3SE +/- 0.00, N = 3SE +/- 0.03, N = 381.882.249.449.6

Counter-Strike: Global Offensive

Resolution: 1920 x 1080 - Renderer: OpenGL

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 1920 x 1080 - Renderer: OpenGL51752770140210280350SE +/- 0.08, N = 3SE +/- 0.20, N = 3SE +/- 0.21, N = 3SE +/- 0.82, N = 3319.83320.00322.78321.25

Counter-Strike: Global Offensive

Resolution: 2560 x 1440 - Renderer: OpenGL

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 2560 x 1440 - Renderer: OpenGL51752770140210280350SE +/- 0.66, N = 3SE +/- 0.30, N = 3SE +/- 0.68, N = 3SE +/- 0.76, N = 3320.66320.34318.41317.34

Counter-Strike: Global Offensive

Resolution: 3840 x 2160 - Renderer: OpenGL

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 3840 x 2160 - Renderer: OpenGL51752770140210280350SE +/- 0.67, N = 3SE +/- 0.17, N = 3SE +/- 0.33, N = 3SE +/- 0.34, N = 3304.78305.54205.43204.97

Cyberpunk 2077

Resolution: 1920 x 1080 - Graphics Setting: Low

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 1920 x 1080 - Graphics Setting: Low5175274080120160200SE +/- 0.31, N = 3SE +/- 1.76, N = 3SE +/- 0.36, N = 3SE +/- 0.35, N = 3197.33198.54132.72159.21

Cyberpunk 2077

Resolution: 2560 x 1440 - Graphics Setting: Low

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 2560 x 1440 - Graphics Setting: Low5175274080120160200SE +/- 0.24, N = 3SE +/- 0.61, N = 3SE +/- 0.04, N = 3SE +/- 0.12, N = 3177.79199.21110.83128.82

Cyberpunk 2077

Resolution: 3840 x 2160 - Graphics Setting: Low

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 3840 x 2160 - Graphics Setting: Low517527306090120150SE +/- 0.14, N = 3SE +/- 0.11, N = 3SE +/- 0.13, N = 3SE +/- 0.10, N = 3134.99153.4279.8889.10

Cyberpunk 2077

Resolution: 1920 x 1080 - Graphics Setting: High

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 1920 x 1080 - Graphics Setting: High5175274080120160200SE +/- 0.18, N = 3SE +/- 0.05, N = 3SE +/- 0.11, N = 3SE +/- 0.28, N = 3163.98186.00104.93122.38

Cyberpunk 2077

Resolution: 2560 x 1440 - Graphics Setting: High

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 2560 x 1440 - Graphics Setting: High517527306090120150SE +/- 0.07, N = 3SE +/- 0.33, N = 3SE +/- 0.10, N = 3SE +/- 0.07, N = 3128.64147.4078.4987.37

Cyberpunk 2077

Resolution: 3840 x 2160 - Graphics Setting: High

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 3840 x 2160 - Graphics Setting: High51752720406080100SE +/- 0.13, N = 3SE +/- 0.17, N = 3SE +/- 0.01, N = 3SE +/- 0.04, N = 375.6581.8345.3348.18

Cyberpunk 2077

Resolution: 1920 x 1080 - Graphics Setting: Ultra

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 1920 x 1080 - Graphics Setting: Ultra5175274080120160200SE +/- 1.05, N = 3SE +/- 0.28, N = 3SE +/- 0.07, N = 3SE +/- 0.22, N = 3138.83159.6291.34103.60

Cyberpunk 2077

Resolution: 2560 x 1440 - Graphics Setting: Ultra

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 2560 x 1440 - Graphics Setting: Ultra51752720406080100SE +/- 0.11, N = 3SE +/- 0.25, N = 3SE +/- 0.19, N = 3SE +/- 0.08, N = 398.96109.1062.8268.42

Cyberpunk 2077

Resolution: 3840 x 2160 - Graphics Setting: Ultra

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 3840 x 2160 - Graphics Setting: Ultra5175271224364860SE +/- 0.07, N = 3SE +/- 0.10, N = 3SE +/- 0.06, N = 3SE +/- 0.04, N = 351.3554.2932.2533.80

Cyberpunk 2077

Resolution: 1920 x 1080 - Graphics Setting: Medium

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 1920 x 1080 - Graphics Setting: Medium5175274080120160200SE +/- 0.15, N = 3SE +/- 0.31, N = 3SE +/- 0.07, N = 3SE +/- 0.04, N = 3186.49200.51120.47143.18

Cyberpunk 2077

Resolution: 2560 x 1440 - Graphics Setting: Medium

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 2560 x 1440 - Graphics Setting: Medium5175274080120160200SE +/- 0.28, N = 3SE +/- 0.18, N = 3SE +/- 0.06, N = 3SE +/- 0.10, N = 3160.26184.6098.99114.15

Cyberpunk 2077

Resolution: 3840 x 2160 - Graphics Setting: Medium

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 3840 x 2160 - Graphics Setting: Medium517527306090120150SE +/- 0.04, N = 3SE +/- 0.14, N = 3SE +/- 0.02, N = 3SE +/- 0.03, N = 3115.64129.8969.4676.64

Portal

Resolution: 1920 x 1080

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterPortalResolution: 1920 x 1080517527400800120016002000SE +/- 24.73, N = 3SE +/- 22.39, N = 15SE +/- 4.06, N = 3SE +/- 3.22, N = 31999.911941.85940.97960.32

Portal

Resolution: 2560 x 1440

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterPortalResolution: 2560 x 144051752730060090012001500SE +/- 15.00, N = 15SE +/- 4.00, N = 3SE +/- 2.09, N = 3SE +/- 0.60, N = 31585.341538.86869.40858.87

Portal

Resolution: 3840 x 2160

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterPortalResolution: 3840 x 21605175272004006008001000SE +/- 2.11, N = 3SE +/- 0.05, N = 3SE +/- 0.99, N = 3SE +/- 1.25, N = 3881.21881.94684.95682.32

Portal 2

Resolution: 1920 x 1080 - Renderer: OpenGL

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterPortal 2Resolution: 1920 x 1080 - Renderer: OpenGL517527140280420560700SE +/- 5.24, N = 3SE +/- 6.04, N = 3SE +/- 4.21, N = 3SE +/- 2.81, N = 3638.26633.41633.90636.89

Portal 2

Resolution: 2560 x 1440 - Renderer: OpenGL

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterPortal 2Resolution: 2560 x 1440 - Renderer: OpenGL517527140280420560700SE +/- 1.22, N = 3SE +/- 5.66, N = 3SE +/- 2.70, N = 3SE +/- 0.24, N = 3639.20623.55594.05596.54

Portal 2

Resolution: 3840 x 2160 - Renderer: OpenGL

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterPortal 2Resolution: 3840 x 2160 - Renderer: OpenGL517527120240360480600SE +/- 1.29, N = 3SE +/- 0.44, N = 3SE +/- 0.28, N = 3SE +/- 0.02, N = 3570.28539.39336.11336.31

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query5175274080120160200SE +/- 2.61, N = 3SE +/- 0.95, N = 3SE +/- 0.05, N = 3SE +/- 0.86, N = 3194.46190.4193.7492.07

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query51752750100150200250SE +/- 1.44, N = 3SE +/- 1.76, N = 10SE +/- 1.32, N = 3SE +/- 0.33, N = 3229.58229.72107.86109.20

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query517527306090120150SE +/- 1.13, N = 3SE +/- 0.65, N = 3SE +/- 0.71, N = 3SE +/- 0.52, N = 3123.31118.1551.8249.58

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query517527306090120150SE +/- 1.90, N = 3SE +/- 1.14, N = 3SE +/- 0.56, N = 15SE +/- 0.33, N = 3144.72142.8659.2758.07

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query5175271326395265SE +/- 0.09, N = 3SE +/- 0.71, N = 3SE +/- 0.10, N = 3SE +/- 0.21, N = 1558.6757.6420.2421.05

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query5175271632486480SE +/- 0.11, N = 3SE +/- 0.14, N = 3SE +/- 0.14, N = 3SE +/- 0.19, N = 1569.7571.4123.0924.60

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query5175274080120160200SE +/- 2.01, N = 3SE +/- 0.38, N = 3SE +/- 0.37, N = 3SE +/- 0.11, N = 3165.39160.2174.2574.99

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query51752720406080100SE +/- 0.52, N = 3SE +/- 1.08, N = 3SE +/- 0.20, N = 3SE +/- 0.30, N = 3102.6998.8641.8840.29

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query5175271122334455SE +/- 0.20, N = 3SE +/- 0.29, N = 3SE +/- 0.12, N = 3SE +/- 0.19, N = 548.1747.4616.7217.03

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query5175274080120160200SE +/- 0.52, N = 3SE +/- 0.42, N = 3SE +/- 0.75, N = 3SE +/- 0.04, N = 3182.25174.1083.2283.69

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query517527306090120150SE +/- 0.79, N = 3SE +/- 0.32, N = 3SE +/- 0.09, N = 3SE +/- 0.13, N = 3112.08108.4047.1144.83

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query5175271224364860SE +/- 0.20, N = 3SE +/- 0.22, N = 3SE +/- 0.05, N = 3SE +/- 0.17, N = 1552.7351.9818.4018.89

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline5175274080120160200SE +/- 2.30, N = 3SE +/- 0.51, N = 3SE +/- 0.09, N = 3SE +/- 0.13, N = 3164.57166.8081.0478.71

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline5175274080120160200SE +/- 0.23, N = 3SE +/- 2.16, N = 3SE +/- 0.62, N = 3SE +/- 0.59, N = 3198.41186.5592.3190.37

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline51752720406080100SE +/- 0.66, N = 3SE +/- 1.05, N = 3SE +/- 0.22, N = 3SE +/- 0.11, N = 3103.32100.6043.3042.23

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline517527306090120150SE +/- 1.50, N = 3SE +/- 1.36, N = 3SE +/- 0.46, N = 3SE +/- 0.50, N = 3119.16117.0550.5747.89

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline5175271122334455SE +/- 0.05, N = 3SE +/- 0.28, N = 3SE +/- 0.04, N = 3SE +/- 0.05, N = 348.3748.5417.8918.21

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline5175271326395265SE +/- 0.04, N = 3SE +/- 0.49, N = 3SE +/- 0.05, N = 3SE +/- 0.14, N = 357.7856.6220.5820.58

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline517527306090120150SE +/- 0.21, N = 3SE +/- 0.47, N = 3SE +/- 0.52, N = 3SE +/- 0.32, N = 3145.62143.6567.7765.71

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline51752720406080100SE +/- 0.09, N = 3SE +/- 0.18, N = 3SE +/- 0.50, N = 3SE +/- 0.17, N = 388.4386.5336.4135.62

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline517527918273645SE +/- 0.15, N = 3SE +/- 0.14, N = 3SE +/- 0.01, N = 3SE +/- 0.03, N = 340.6440.3415.2915.72

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline517527306090120150SE +/- 1.87, N = 3SE +/- 0.19, N = 3SE +/- 0.14, N = 3SE +/- 0.06, N = 3151.45154.1372.4071.94

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline51752720406080100SE +/- 0.59, N = 3SE +/- 0.25, N = 3SE +/- 0.31, N = 3SE +/- 0.16, N = 393.4993.4840.1938.77

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline5175271020304050SE +/- 0.05, N = 3SE +/- 0.08, N = 3SE +/- 0.08, N = 3SE +/- 0.08, N = 344.1443.8016.4716.83

Ray Tracing In Vulkan

Resolution: 1920 x 1080 - Scene: Cornell Box

RTX 3080 TiRTX 2080OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 1920 x 1080 - Scene: Cornell Box517527306090120150SE +/- 0.27, N = 3SE +/- 0.02, N = 3SE +/- 0.01, N = 3SE +/- 0.06, N = 3148.22149.9875.6976.04

Ray Tracing In Vulkan

Resolution: 2560 x 1440 - Scene: Cornell Box

RTX 3080 TiRTX 2080OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 2560 x 1440 - Scene: Cornell Box51752720406080100SE +/- 0.21, N = 3SE +/- 0.22, N = 3SE +/- 0.01, N = 3SE +/- 0.01, N = 383.2483.8642.8242.86

Ray Tracing In Vulkan

Resolution: 3840 x 2160 - Scene: Cornell Box

RTX 3080 TiRTX 2080OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 3840 x 2160 - Scene: Cornell Box517527918273645SE +/- 0.01, N = 3SE +/- 0.11, N = 3SE +/- 0.00, N = 3SE +/- 0.00, N = 338.8939.1519.8419.86

Ray Tracing In Vulkan

Resolution: 1920 x 1080 - Scene: Cornell Box + Lucy

RTX 3080 TiRTX 2080OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 1920 x 1080 - Scene: Cornell Box + Lucy51752720406080100SE +/- 0.12, N = 3SE +/- 0.05, N = 3SE +/- 0.01, N = 3SE +/- 0.02, N = 374.6377.4428.5528.32

Ray Tracing In Vulkan

Resolution: 2560 x 1440 - Scene: Cornell Box + Lucy

RTX 3080 TiRTX 2080OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 2560 x 1440 - Scene: Cornell Box + Lucy5175271020304050SE +/- 0.02, N = 3SE +/- 0.02, N = 3SE +/- 0.01, N = 3SE +/- 0.02, N = 342.9544.3116.2316.13

Ray Tracing In Vulkan

Resolution: 3840 x 2160 - Scene: Cornell Box + Lucy

RTX 3080 TiRTX 2080OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 3840 x 2160 - Scene: Cornell Box + Lucy517527510152025SE +/- 0.02457, N = 3SE +/- 0.00219, N = 3SE +/- 0.00363, N = 3SE +/- 0.00126, N = 320.2350020.792807.601587.53991

Ray Tracing In Vulkan

Resolution: 1920 x 1080 - Scene: Lucy In One Weekend

RTX 3080 TiRTX 2080OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 1920 x 1080 - Scene: Lucy In One Weekend51752720406080100SE +/- 0.05, N = 3SE +/- 0.06, N = 3SE +/- 0.00, N = 3SE +/- 0.01, N = 375.4476.9433.5533.27

Ray Tracing In Vulkan

Resolution: 2560 x 1440 - Scene: Lucy In One Weekend

RTX 3080 TiRTX 2080OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 2560 x 1440 - Scene: Lucy In One Weekend5175271020304050SE +/- 0.11, N = 3SE +/- 0.07, N = 3SE +/- 0.01, N = 3SE +/- 0.01, N = 343.9444.2919.9119.70

Ray Tracing In Vulkan

Resolution: 3840 x 2160 - Scene: Lucy In One Weekend

RTX 3080 TiRTX 2080OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 3840 x 2160 - Scene: Lucy In One Weekend517527510152025SE +/- 0.05635, N = 3SE +/- 0.02694, N = 3SE +/- 0.00597, N = 3SE +/- 0.00266, N = 321.1019021.076109.554279.46680

Ray Tracing In Vulkan

Resolution: 1920 x 1080 - Scene: Planets In One Weekend

RTX 3080 TiRTX 2080OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 1920 x 1080 - Scene: Planets In One Weekend51752720406080100SE +/- 0.10, N = 3SE +/- 0.04, N = 3SE +/- 0.01, N = 3SE +/- 0.09, N = 386.0385.4648.0348.04

Ray Tracing In Vulkan

Resolution: 2560 x 1440 - Scene: Planets In One Weekend

RTX 3080 TiRTX 2080OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 2560 x 1440 - Scene: Planets In One Weekend5175271122334455SE +/- 0.05, N = 3SE +/- 0.01, N = 3SE +/- 0.06, N = 3SE +/- 0.08, N = 349.2048.7427.2427.17

Ray Tracing In Vulkan

Resolution: 3840 x 2160 - Scene: Planets In One Weekend

RTX 3080 TiRTX 2080OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 3840 x 2160 - Scene: Planets In One Weekend517527510152025SE +/- 0.03, N = 3SE +/- 0.01, N = 3SE +/- 0.03, N = 3SE +/- 0.03, N = 322.9022.6312.5512.51

Ray Tracing In Vulkan

Resolution: 1920 x 1080 - Scene: Ray Tracing In One Weekend

RTX 3080 TiRTX 2080OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 1920 x 1080 - Scene: Ray Tracing In One Weekend51752720406080100SE +/- 0.20, N = 3SE +/- 0.08, N = 3SE +/- 0.10, N = 3SE +/- 0.10, N = 384.0083.2746.6446.62

Ray Tracing In Vulkan

Resolution: 2560 x 1440 - Scene: Ray Tracing In One Weekend

RTX 3080 TiRTX 2080OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 2560 x 1440 - Scene: Ray Tracing In One Weekend5175271122334455SE +/- 0.03, N = 3SE +/- 0.02, N = 3SE +/- 0.07, N = 3SE +/- 0.07, N = 348.1047.5726.5826.49

Ray Tracing In Vulkan

Resolution: 3840 x 2160 - Scene: Ray Tracing In One Weekend

RTX 3080 TiRTX 2080OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 3840 x 2160 - Scene: Ray Tracing In One Weekend517527510152025SE +/- 0.00, N = 3SE +/- 0.01, N = 3SE +/- 0.03, N = 3SE +/- 0.04, N = 322.4622.0812.2212.22

Counter-Strike: Global Offensive

Resolution: 1920 x 1080 - Renderer: OpenGL - Total Frame Time

RTX 3080 TiRTX 2080OpenBenchmarking.orgMilliseconds, Fewer Is BetterCounter-Strike: Global OffensiveResolution: 1920 x 1080 - Renderer: OpenGL - Total Frame Time51752730060090012001500Min: 1.84 / Avg: 4.26 / Max: 1717.84Min: 1.81 / Avg: 4.26 / Max: 1720.95Min: 1.77 / Avg: 4.23 / Max: 1711.45Min: 1.66 / Avg: 4.24 / Max: 1703.38

Counter-Strike: Global Offensive

Resolution: 2560 x 1440 - Renderer: OpenGL - Total Frame Time

RTX 3080 TiRTX 2080OpenBenchmarking.orgMilliseconds, Fewer Is BetterCounter-Strike: Global OffensiveResolution: 2560 x 1440 - Renderer: OpenGL - Total Frame Time51752730060090012001500Min: 1.73 / Avg: 4.26 / Max: 1720.54Min: 1.73 / Avg: 4.27 / Max: 1733.77Min: 1.8 / Avg: 4.28 / Max: 1710.74Min: 1.75 / Avg: 4.29 / Max: 1730.25

Counter-Strike: Global Offensive

Resolution: 3840 x 2160 - Renderer: OpenGL - Total Frame Time

RTX 3080 TiRTX 2080OpenBenchmarking.orgMilliseconds, Fewer Is BetterCounter-Strike: Global OffensiveResolution: 3840 x 2160 - Renderer: OpenGL - Total Frame Time51752730060090012001500Min: 1.8 / Avg: 4.47 / Max: 1742.76Min: 1.85 / Avg: 4.44 / Max: 1718.65Min: 2.15 / Avg: 6.05 / Max: 1701.3Min: 2.13 / Avg: 6.06 / Max: 1724.74


Phoronix Test Suite v10.8.5