Comparing GeForce GRD 517 & 527 for RTX 2080 & RTX 3080 Ti benchmarks on Windows

Comparison of GeForce Game Ready Driver (GRD) versions 517 and 527 for RTX 2080 8 GiB and RTX 3080 Ti 12 GiB with a Gigabyte Z590 Vision D on Microsoft Windows 11 via the Phoronix Test Suite.

HTML result view exported from: https://openbenchmarking.org/result/2301271-TAD-CMP517V546&grr&sor.

ProcessorMotherboardMemoryDiskGraphicsAudioMonitorNetworkOSKernelDisplay DriverFile-SystemScreen ResolutionRTX 3080 TiRTX 2080RTX 3080 Ti 517 517 527 527Intel Core i9-11900K @ 3.50GHz (8 Cores / 16 Threads)Gigabyte Z590 VISION D (F8b BIOS)4 x 8192 MB 4400MHz932GB NVMe SHGP31-1000GM-2 + 3726GB ST4000DM004-2CV104 + 932GB CT1000P5PSSD8 + 954GB NVMe HP SSD EX950 1TBNVIDIA GeForce RTX 3080 Ti 12GBNVIDIA HD Audio + Steam Streaming Microphone + Steam Streaming Speakers + Realtek USB AudioDELL P2415QIntel Wi-Fi 6 AX201 160MHz + Intel (3) I225-V + Bluetooth Device (Personal Area ) #2Microsoft Windows 11 Pro Build 2262110.0.22621.1105 (x86_64)517.66 (31.0.15.1766)NTFS3840x2160NVIDIA GeForce RTX 2080 8GB527.56 (31.0.15.2756)NVIDIA GeForce RTX 3080 Ti 12GBOpenBenchmarking.orgProcessor Details- CPU Microcode: 0000000040000000Security Details- __user pointer sanitization: Disabled + IBPB: Always + IBRS: Enabled + STIBP: Enabled + VBS: Disabled

unigine-super: 3840 x 2160 - Fullscreen - Ultra - OpenGLunigine-super: 1920 x 1080 - Fullscreen - High - OpenGLunigine-super: 2560 x 1440 - Fullscreen - Ultra - OpenGLunigine-super: 1920 x 1080 - Fullscreen - Medium - OpenGLunigine-super: 1920 x 1080 - Fullscreen - Ultra - OpenGLunigine-super: 2560 x 1440 - Fullscreen - High - OpenGLunigine-super: 1920 x 1080 - Fullscreen - Low - OpenGLunigine-super: 2560 x 1440 - Fullscreen - Medium - OpenGLunigine-super: 3840 x 2160 - Fullscreen - High - OpenGLunigine-super: 3840 x 2160 - Fullscreen - Medium - OpenGLunigine-super: 3840 x 2160 - Fullscreen - Ultra - D3D11unigine-super: 3840 x 2160 - Fullscreen - Low - OpenGLunigine-super: 2560 x 1440 - Fullscreen - Low - OpenGLunigine-super: 2560 x 1440 - Fullscreen - Ultra - D3D11unigine-super: 1920 x 1080 - Fullscreen - High - D3D11unigine-super: 1920 x 1080 - Fullscreen - Ultra - D3D11unigine-super: 2560 x 1440 - Fullscreen - High - D3D11unigine-super: 1920 x 1080 - Fullscreen - Low - D3D11unigine-super: 2560 x 1440 - Fullscreen - Medium - D3D11unigine-super: 1920 x 1080 - Fullscreen - Medium - D3D11unigine-super: 2560 x 1440 - Fullscreen - Low - D3D11unigine-super: 3840 x 2160 - Fullscreen - High - D3D11unigine-super: 3840 x 2160 - Fullscreen - Medium - D3D11unigine-super: 3840 x 2160 - Fullscreen - Low - D3D11gravitymark: 1920 x 1080 - OpenGLgravitymark: 1920 x 1080 - Vulkangravitymark: 1920 x 1080 - Windows Direct3D 12gravitymark: 1920 x 1080 - Windows Direct3D 12 Ray-Tracinggravitymark: 1920 x 1080 - Vulkan Ray-Tracinggravitymark: 2560 x 1440 - Windows Direct3D 12 Ray-Tracinggravitymark: 2560 x 1440 - OpenGLgravitymark: 2560 x 1440 - Vulkangravitymark: 2560 x 1440 - Vulkan Ray-Tracinggravitymark: 2560 x 1440 - Windows Direct3D 12gravitymark: 3840 x 2160 - Windows Direct3D 12 Ray-Tracinggravitymark: 3840 x 2160 - Vulkan Ray-Tracinggravitymark: 3840 x 2160 - Vulkangravitymark: 3840 x 2160 - Windows Direct3D 12gravitymark: 3840 x 2160 - OpenGLblender: Barbershop - NVIDIA CUDAxonotic: 3840 x 2160 - Ultimateluxmark: GPU - Hotelluxmark: GPU - Microphoneluxmark: GPU - Luxball HDRportal2: 1920 x 1080 - OpenGLfahbench: blender: Barbershop - NVIDIA OptiXcyberpunk2077: 1920 x 1080 - Lowquake2rtx: 3840 x 2160 - Medium - On - VK_KHR_ray_querycyberpunk2077: 3840 x 2160 - Ultracyberpunk2077: 3840 x 2160 - Highcyberpunk2077: 3840 x 2160 - Lowcyberpunk2077: 2560 x 1440 - Ultracyberpunk2077: 2560 x 1440 - Highcyberpunk2077: 1920 x 1080 - Highcyberpunk2077: 2560 x 1440 - Lowcyberpunk2077: 1920 x 1080 - Ultracyberpunk2077: 3840 x 2160 - Mediumcyberpunk2077: 2560 x 1440 - Mediumcyberpunk2077: 1920 x 1080 - Mediumblender: Pabellon Barcelona - NVIDIA CUDAquake2rtx: 3840 x 2160 - Low - On - VK_KHR_ray_queryquake2rtx: 3840 x 2160 - Off - On - VK_KHR_ray_querycsgo: 3840 x 2160 - OpenGLquake2rtx: 2560 x 1440 - Off - On - VK_KHR_ray_queryquake2rtx: 3840 x 2160 - High - On - VK_KHR_ray_querycsgo: 1920 x 1080 - OpenGLquake2rtx: 3840 x 2160 - High - On - VK_KHR_ray_tracing_pipelinecsgo: 2560 x 1440 - OpenGLquake2rtx: 3840 x 2160 - Medium - On - VK_KHR_ray_tracing_pipelineblender: BMW27 - NVIDIA OptiXquake2rtx: 3840 x 2160 - Low - On - VK_KHR_ray_tracing_pipelineblender: Fishy Cat - NVIDIA OptiXquake2rtx: 3840 x 2160 - Off - On - VK_KHR_ray_tracing_pipelineblender: Classroom - NVIDIA OptiXblender: Fishy Cat - NVIDIA CUDAblender: Classroom - NVIDIA CUDAquake2rtx: 1920 x 1080 - Off - On - VK_KHR_ray_queryquake2rtx: 2560 x 1440 - High - On - VK_KHR_ray_tracing_pipelinertiv: 3840 x 2160 - Lucy In One Weekendrtiv: 3840 x 2160 - Cornell Box + Lucyrtiv: 2560 x 1440 - Lucy In One Weekendrtiv: 1920 x 1080 - Lucy In One Weekendrtiv: 2560 x 1440 - Cornell Box + Lucyrtiv: 1920 x 1080 - Cornell Box + Lucyrtiv: 3840 x 2160 - Planets In One Weekendrtiv: 3840 x 2160 - Ray Tracing In One Weekendrtiv: 1920 x 1080 - Planets In One Weekendrtiv: 2560 x 1440 - Planets In One Weekendrtiv: 1920 x 1080 - Cornell Boxrtiv: 3840 x 2160 - Cornell Boxrtiv: 2560 x 1440 - Ray Tracing In One Weekendrtiv: 1920 x 1080 - Ray Tracing In One Weekendrtiv: 2560 x 1440 - Cornell Boxquake2rtx: 2560 x 1440 - Medium - On - VK_KHR_ray_tracing_pipelinequake2rtx: 2560 x 1440 - Low - On - VK_KHR_ray_tracing_pipelineblender: Pabellon Barcelona - NVIDIA OptiXquake2rtx: 2560 x 1440 - Off - On - VK_KHR_ray_tracing_pipelinequake2rtx: 2560 x 1440 - High - On - VK_KHR_ray_queryvkresample: 2x - Doublequake2rtx: 2560 x 1440 - Medium - On - VK_KHR_ray_queryquake2rtx: 1920 x 1080 - High - On - VK_KHR_ray_tracing_pipelinequake2rtx: 1920 x 1080 - Medium - On - VK_KHR_ray_tracing_pipelinequake2rtx: 1920 x 1080 - Low - On - VK_KHR_ray_tracing_pipelinequake2rtx: 2560 x 1440 - Low - On - VK_KHR_ray_queryquake2rtx: 1920 x 1080 - Off - On - VK_KHR_ray_tracing_pipelinequake2rtx: 1920 x 1080 - High - On - VK_KHR_ray_queryquake2rtx: 1920 x 1080 - Low - On - VK_KHR_ray_queryquake2rtx: 1920 x 1080 - Medium - On - VK_KHR_ray_queryblender: BMW27 - NVIDIA CUDAportal2: 3840 x 2160 - OpenGLportal: 2560 x 1440portal: 1920 x 1080portal2: 2560 x 1440 - OpenGLportal: 3840 x 2160vkresample: 2x - Singlewaifu2x-ncnn: 2x - 3 - Yeswaifu2x-ncnn: 2x - 3 - NoRTX 3080 TiRTX 2080RTX 3080 Ti 517 517 527 52718.2166.449.9197.479.4112.3240.2151.957.381.823.7185.4235.755.7193.189.9127.0298.1174.2250.9292.963.691.3210.4165.2296.6273.5257.9281.8222.3152.6261.9242.1241.2161.5173.6197.9183.4124.597.96341.0055077185485842285319638.26249.492157.45197.3352.72543251.3575.65134.9998.96128.64163.98177.79138.83115.64160.26186.4952.9358.66883869.749791304.78144.71979248.167183319.8340.639944320.6644.1393686.5748.36742011.6757.78392815.7524.9921.92229.58376688.42920921.101920.235043.941475.444642.947974.628222.898122.457086.029949.2006148.21538.889148.096283.996683.239893.493533103.31568917.38119.161120102.690392125.048112.082685145.616007151.449346164.571955123.311269198.407409165.391037194.463221182.24997511.85570.281585.341999.91639.20881.218.7903.1788.1103.923.1138.243.968.5239.194.334.149.411.1117.9202.130.0116.052.875.3285.6104.3157.0222.83754.1128.1124.6183.7171.2138.0144.1114.9110.8155.8118.7146.179.280.3111.1105.483.6200.90331.700962068231997529834633.90204.3463123.90132.7218.39658532.2545.3379.8862.8278.49104.93110.8391.3469.4698.99120.47117.7320.24072323.089671205.4359.26786516.724578322.7815.293532318.4116.47172912.2417.88917322.2520.58255731.9244.9946.04107.85857136.4096129.554277.6015819.909333.546816.231528.548012.547812.217148.033627.241275.685319.836526.575746.635642.815640.19238443.29746539.0650.56526641.879639211.75347.10983367.76998472.40170381.03960751.81833192.30918674.25361493.74077183.21517421.72336.11869.40940.97594.05684.9518.4164.4023.0198.1104.623.1139.944.168.7241.894.734.249.611.1118.6203.130.1116.552.975.5286.5104.7156.3223.737.154.2128.4171.5195.7175.7146.7153.3122.9146.1164.4126.8148.985.285.2114.9106.2102.4200.79335.620452868002002129761636.89204.7436123.84159.2118.88869833.8048.1889.1068.4287.37122.38128.82103.6076.64114.15143.18117.0921.05474024.602101204.9758.07121117.027452321.2515.718002317.3416.83048212.0918.21201722.1220.57900431.7245.1945.83109.20307235.6171829.466807.5399119.699033.266616.125128.321912.510812.223848.043027.172876.039219.858026.491746.618842.864838.77408142.23149939.2647.89229540.285356212.04944.82570065.71392171.94446678.70817649.57991190.37425574.98544692.07473083.69074521.69336.31858.87960.32596.54682.3218.4354.3682.97821.4168.650.0203.280.2113.6244.6153.657.782.223.9187.5244.256.1194.990.2127.9308.3174.5254.2303.263.891.7211.3298.0320.9291.0279.0305.0238.0260.7279.6258.1254.5169.7181.2206.8191.1193.197.33342.9459892183995827184295633.41241.622057.01198.5451.97740054.2981.83153.42109.10147.40186.00199.21159.62129.89184.60200.5152.9657.63969671.407529305.54142.86453847.458991320.0040.343632320.3443.8035026.5548.54170011.2756.62080915.3624.6521.96229.71670286.52998421.076120.792844.291976.939744.314577.441722.632522.083485.464048.7377149.97939.147447.567283.274683.863593.478205100.60088317.16117.04969698.864741125.526108.402466143.651576154.128469166.801936118.149702186.551844160.208267190.413732174.10303711.64539.391538.861941.85623.55881.948.7113.1462.767OpenBenchmarking.org

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL527517510152025SE +/- 0.00, N = 3SE +/- 0.03, N = 3SE +/- 0.00, N = 3SE +/- 0.00, N = 321.418.28.18.1

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGL

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGL5275174080120160200SE +/- 0.12, N = 3SE +/- 0.15, N = 3SE +/- 0.03, N = 3SE +/- 0.03, N = 3168.6166.4104.6103.9

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL5275171122334455SE +/- 0.03, N = 3SE +/- 0.03, N = 3SE +/- 0.00, N = 3SE +/- 0.00, N = 350.049.923.123.1

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL5275174080120160200SE +/- 0.17, N = 3SE +/- 0.23, N = 3SE +/- 0.03, N = 3SE +/- 0.19, N = 3203.2197.4139.9138.2

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL52751720406080100SE +/- 0.03, N = 3SE +/- 0.07, N = 3SE +/- 0.00, N = 3SE +/- 0.03, N = 380.279.444.143.9

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: OpenGL

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: OpenGL527517306090120150SE +/- 0.07, N = 3SE +/- 0.09, N = 3SE +/- 0.03, N = 3SE +/- 0.03, N = 3113.6112.368.768.5

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL52751750100150200250SE +/- 0.24, N = 3SE +/- 2.27, N = 3SE +/- 0.35, N = 3SE +/- 0.47, N = 3244.6240.2241.8239.1

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL527517306090120150SE +/- 0.10, N = 3SE +/- 0.03, N = 3SE +/- 0.06, N = 3SE +/- 0.03, N = 3153.6151.994.794.3

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: OpenGL

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: OpenGL5275171326395265SE +/- 0.03, N = 3SE +/- 0.03, N = 3SE +/- 0.03, N = 3SE +/- 0.00, N = 357.757.334.234.1

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL52751720406080100SE +/- 0.07, N = 3SE +/- 0.00, N = 3SE +/- 0.03, N = 3SE +/- 0.00, N = 382.281.849.649.4

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11527517612182430SE +/- 0.03, N = 3SE +/- 0.07, N = 3SE +/- 0.03, N = 3SE +/- 0.03, N = 323.923.711.111.1

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL5275174080120160200SE +/- 0.09, N = 3SE +/- 0.15, N = 3SE +/- 0.00, N = 3SE +/- 0.13, N = 3187.5185.4118.6117.9

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL52751750100150200250SE +/- 0.23, N = 3SE +/- 0.52, N = 3SE +/- 0.03, N = 3SE +/- 0.06, N = 3244.2235.7203.1202.1

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D115275171326395265SE +/- 0.06, N = 3SE +/- 0.03, N = 3SE +/- 0.00, N = 3SE +/- 0.03, N = 356.155.730.130.0

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: D3D11

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: D3D115275174080120160200SE +/- 0.13, N = 3SE +/- 0.21, N = 3SE +/- 0.03, N = 3SE +/- 0.06, N = 3194.9193.1116.5116.0

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D1152751720406080100SE +/- 0.06, N = 3SE +/- 0.07, N = 3SE +/- 0.03, N = 3SE +/- 0.03, N = 390.289.952.952.8

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: D3D11

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: D3D11527517306090120150SE +/- 0.12, N = 3SE +/- 0.06, N = 3SE +/- 0.03, N = 3SE +/- 0.03, N = 3127.9127.075.575.3

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: D3D11

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: D3D1152751770140210280350SE +/- 0.78, N = 3SE +/- 0.87, N = 3SE +/- 0.46, N = 3SE +/- 0.15, N = 3308.3298.1286.5285.6

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: D3D115275174080120160200SE +/- 0.09, N = 3SE +/- 0.32, N = 3SE +/- 0.03, N = 3SE +/- 0.03, N = 3174.5174.2104.7104.3

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: D3D1152751760120180240300SE +/- 0.12, N = 3SE +/- 0.20, N = 3SE +/- 0.12, N = 3SE +/- 0.07, N = 3254.2250.9157.0156.3

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: D3D11

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: D3D1152751770140210280350SE +/- 0.25, N = 3SE +/- 0.62, N = 3SE +/- 0.41, N = 3SE +/- 0.09, N = 3303.2292.9223.7222.8

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: D3D11

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: D3D115275171428425670SE +/- 0.06, N = 3SE +/- 0.00, N = 3SE +/- 0.00, N = 3SE +/- 0.00, N = 363.863.637.137.0

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: D3D1152751720406080100SE +/- 0.03, N = 3SE +/- 0.00, N = 3SE +/- 0.03, N = 3SE +/- 0.03, N = 391.791.354.254.1

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: D3D11

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: D3D1152751750100150200250SE +/- 0.37, N = 3SE +/- 0.19, N = 3SE +/- 0.03, N = 3SE +/- 0.06, N = 3211.3210.4128.4128.1

GravityMark

Resolution: 1920 x 1080 - Renderer: OpenGL

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 1920 x 1080 - Renderer: OpenGL52751760120180240300SE +/- 0.22, N = 3SE +/- 0.19, N = 3SE +/- 0.49, N = 3SE +/- 0.17, N = 3298.0165.2171.5124.6

GravityMark

Resolution: 1920 x 1080 - Renderer: Vulkan

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 1920 x 1080 - Renderer: Vulkan52751770140210280350SE +/- 0.34, N = 3SE +/- 0.51, N = 3SE +/- 0.31, N = 3SE +/- 0.10, N = 3320.9296.6195.7183.7

GravityMark

Resolution: 1920 x 1080 - Renderer: Windows Direct3D 12

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 1920 x 1080 - Renderer: Windows Direct3D 1252751760120180240300SE +/- 0.15, N = 3SE +/- 0.15, N = 3SE +/- 0.06, N = 3SE +/- 0.12, N = 3291.0273.5175.7171.2

GravityMark

Resolution: 1920 x 1080 - Renderer: Windows Direct3D 12 Ray-Tracing

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 1920 x 1080 - Renderer: Windows Direct3D 12 Ray-Tracing52751760120180240300SE +/- 0.13, N = 3SE +/- 0.15, N = 3SE +/- 0.06, N = 3SE +/- 0.06, N = 3279.0257.9146.7138.0

GravityMark

Resolution: 1920 x 1080 - Renderer: Vulkan Ray-Tracing

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 1920 x 1080 - Renderer: Vulkan Ray-Tracing52751770140210280350SE +/- 0.29, N = 3SE +/- 0.18, N = 3SE +/- 0.12, N = 3SE +/- 0.03, N = 3305.0281.8153.3144.1

GravityMark

Resolution: 2560 x 1440 - Renderer: Windows Direct3D 12 Ray-Tracing

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 2560 x 1440 - Renderer: Windows Direct3D 12 Ray-Tracing52751750100150200250SE +/- 0.12, N = 3SE +/- 0.12, N = 3SE +/- 0.06, N = 3SE +/- 0.03, N = 3238.0222.3122.9114.9

GravityMark

Resolution: 2560 x 1440 - Renderer: OpenGL

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 2560 x 1440 - Renderer: OpenGL52751760120180240300SE +/- 0.44, N = 3SE +/- 0.17, N = 3SE +/- 0.81, N = 3SE +/- 0.17, N = 3260.7152.6146.1110.8

GravityMark

Resolution: 2560 x 1440 - Renderer: Vulkan

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 2560 x 1440 - Renderer: Vulkan52751760120180240300SE +/- 0.55, N = 3SE +/- 0.12, N = 3SE +/- 0.12, N = 3SE +/- 0.25, N = 3279.6261.9164.4155.8

GravityMark

Resolution: 2560 x 1440 - Renderer: Vulkan Ray-Tracing

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 2560 x 1440 - Renderer: Vulkan Ray-Tracing52751760120180240300SE +/- 0.30, N = 3SE +/- 0.22, N = 3SE +/- 0.03, N = 3SE +/- 0.03, N = 3258.1242.1126.8118.7

GravityMark

Resolution: 2560 x 1440 - Renderer: Windows Direct3D 12

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 2560 x 1440 - Renderer: Windows Direct3D 1252751760120180240300SE +/- 0.09, N = 3SE +/- 0.07, N = 3SE +/- 0.25, N = 3SE +/- 0.07, N = 3254.5241.2148.9146.1

GravityMark

Resolution: 3840 x 2160 - Renderer: Windows Direct3D 12 Ray-Tracing

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 3840 x 2160 - Renderer: Windows Direct3D 12 Ray-Tracing5275174080120160200SE +/- 0.09, N = 3SE +/- 0.06, N = 3SE +/- 0.03, N = 3SE +/- 0.00, N = 3169.7161.585.279.2

GravityMark

Resolution: 3840 x 2160 - Renderer: Vulkan Ray-Tracing

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 3840 x 2160 - Renderer: Vulkan Ray-Tracing5275174080120160200SE +/- 0.43, N = 3SE +/- 0.03, N = 3SE +/- 0.07, N = 3SE +/- 0.03, N = 3181.2173.685.280.3

GravityMark

Resolution: 3840 x 2160 - Renderer: Vulkan

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 3840 x 2160 - Renderer: Vulkan52751750100150200250SE +/- 0.32, N = 3SE +/- 0.06, N = 3SE +/- 0.07, N = 3SE +/- 0.15, N = 3206.8197.9114.9111.1

GravityMark

Resolution: 3840 x 2160 - Renderer: Windows Direct3D 12

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 3840 x 2160 - Renderer: Windows Direct3D 125275174080120160200SE +/- 0.03, N = 3SE +/- 0.07, N = 3SE +/- 0.03, N = 3SE +/- 0.03, N = 3191.1183.4106.2105.4

GravityMark

Resolution: 3840 x 2160 - Renderer: OpenGL

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 3840 x 2160 - Renderer: OpenGL5275174080120160200SE +/- 0.47, N = 3SE +/- 0.09, N = 3SE +/- 0.13, N = 3SE +/- 0.03, N = 3193.1124.5102.483.6

Blender

Blend File: Barbershop - Compute: NVIDIA CUDA

RTX 3080 TiRTX 2080OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Barbershop - Compute: NVIDIA CUDA5275174080120160200SE +/- 0.09, N = 3SE +/- 0.08, N = 3SE +/- 0.11, N = 3SE +/- 0.29, N = 397.3397.96200.79200.90

Xonotic

Resolution: 3840 x 2160 - Effects Quality: Ultimate

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 3840 x 2160 - Effects Quality: Ultimate52751770140210280350SE +/- 0.80, N = 3SE +/- 1.15, N = 3SE +/- 0.55, N = 3SE +/- 3.15, N = 6342.95341.01335.62331.70

LuxMark

OpenCL Device: GPU - Scene: Hotel

RTX 3080 TiRTX 2080OpenBenchmarking.orgScore, More Is BetterLuxMark 3.1OpenCL Device: GPU - Scene: Hotel5175274K8K12K16K20KSE +/- 84.40, N = 3SE +/- 85.61, N = 3SE +/- 13.91, N = 3SE +/- 21.38, N = 3185481839968236800

LuxMark

OpenCL Device: GPU - Scene: Microphone

RTX 3080 TiRTX 2080OpenBenchmarking.orgScore, More Is BetterLuxMark 3.1OpenCL Device: GPU - Scene: Microphone51752713K26K39K52K65KSE +/- 291.86, N = 3SE +/- 124.65, N = 3SE +/- 58.69, N = 3SE +/- 43.91, N = 358422582712002119975

LuxMark

OpenCL Device: GPU - Scene: Luxball HDR

RTX 3080 TiRTX 2080OpenBenchmarking.orgScore, More Is BetterLuxMark 3.1OpenCL Device: GPU - Scene: Luxball HDR51752720K40K60K80K100KSE +/- 258.49, N = 3SE +/- 109.02, N = 3SE +/- 63.61, N = 3SE +/- 56.48, N = 385319842952983429761

Portal 2

Resolution: 1920 x 1080 - Renderer: OpenGL

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterPortal 2Resolution: 1920 x 1080 - Renderer: OpenGL517527140280420560700SE +/- 5.24, N = 3SE +/- 6.04, N = 3SE +/- 2.81, N = 3SE +/- 4.21, N = 3638.26633.41636.89633.90

FAHBench

RTX 3080 TiRTX 2080OpenBenchmarking.orgNs Per Day, More Is BetterFAHBench 2.3.251752750100150200250SE +/- 0.08, N = 3SE +/- 0.54, N = 3SE +/- 0.29, N = 3SE +/- 0.23, N = 3249.49241.62204.74204.35

Blender

Blend File: Barbershop - Compute: NVIDIA OptiX

RTX 3080 TiRTX 2080OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Barbershop - Compute: NVIDIA OptiX527517306090120150SE +/- 0.05, N = 3SE +/- 0.06, N = 3SE +/- 0.16, N = 3SE +/- 0.07, N = 357.0157.45123.84123.90

Cyberpunk 2077

Resolution: 1920 x 1080 - Graphics Setting: Low

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 1920 x 1080 - Graphics Setting: Low5275174080120160200SE +/- 1.76, N = 3SE +/- 0.31, N = 3SE +/- 0.35, N = 3SE +/- 0.36, N = 3198.54197.33159.21132.72

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query5175271224364860SE +/- 0.20, N = 3SE +/- 0.22, N = 3SE +/- 0.17, N = 15SE +/- 0.05, N = 352.7351.9818.8918.40

Cyberpunk 2077

Resolution: 3840 x 2160 - Graphics Setting: Ultra

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 3840 x 2160 - Graphics Setting: Ultra5275171224364860SE +/- 0.10, N = 3SE +/- 0.07, N = 3SE +/- 0.04, N = 3SE +/- 0.06, N = 354.2951.3533.8032.25

Cyberpunk 2077

Resolution: 3840 x 2160 - Graphics Setting: High

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 3840 x 2160 - Graphics Setting: High52751720406080100SE +/- 0.17, N = 3SE +/- 0.13, N = 3SE +/- 0.04, N = 3SE +/- 0.01, N = 381.8375.6548.1845.33

Cyberpunk 2077

Resolution: 3840 x 2160 - Graphics Setting: Low

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 3840 x 2160 - Graphics Setting: Low527517306090120150SE +/- 0.11, N = 3SE +/- 0.14, N = 3SE +/- 0.10, N = 3SE +/- 0.13, N = 3153.42134.9989.1079.88

Cyberpunk 2077

Resolution: 2560 x 1440 - Graphics Setting: Ultra

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 2560 x 1440 - Graphics Setting: Ultra52751720406080100SE +/- 0.25, N = 3SE +/- 0.11, N = 3SE +/- 0.08, N = 3SE +/- 0.19, N = 3109.1098.9668.4262.82

Cyberpunk 2077

Resolution: 2560 x 1440 - Graphics Setting: High

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 2560 x 1440 - Graphics Setting: High527517306090120150SE +/- 0.33, N = 3SE +/- 0.07, N = 3SE +/- 0.07, N = 3SE +/- 0.10, N = 3147.40128.6487.3778.49

Cyberpunk 2077

Resolution: 1920 x 1080 - Graphics Setting: High

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 1920 x 1080 - Graphics Setting: High5275174080120160200SE +/- 0.05, N = 3SE +/- 0.18, N = 3SE +/- 0.28, N = 3SE +/- 0.11, N = 3186.00163.98122.38104.93

Cyberpunk 2077

Resolution: 2560 x 1440 - Graphics Setting: Low

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 2560 x 1440 - Graphics Setting: Low5275174080120160200SE +/- 0.61, N = 3SE +/- 0.24, N = 3SE +/- 0.12, N = 3SE +/- 0.04, N = 3199.21177.79128.82110.83

Cyberpunk 2077

Resolution: 1920 x 1080 - Graphics Setting: Ultra

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 1920 x 1080 - Graphics Setting: Ultra5275174080120160200SE +/- 0.28, N = 3SE +/- 1.05, N = 3SE +/- 0.22, N = 3SE +/- 0.07, N = 3159.62138.83103.6091.34

Cyberpunk 2077

Resolution: 3840 x 2160 - Graphics Setting: Medium

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 3840 x 2160 - Graphics Setting: Medium527517306090120150SE +/- 0.14, N = 3SE +/- 0.04, N = 3SE +/- 0.03, N = 3SE +/- 0.02, N = 3129.89115.6476.6469.46

Cyberpunk 2077

Resolution: 2560 x 1440 - Graphics Setting: Medium

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 2560 x 1440 - Graphics Setting: Medium5275174080120160200SE +/- 0.18, N = 3SE +/- 0.28, N = 3SE +/- 0.10, N = 3SE +/- 0.06, N = 3184.60160.26114.1598.99

Cyberpunk 2077

Resolution: 1920 x 1080 - Graphics Setting: Medium

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 1920 x 1080 - Graphics Setting: Medium5275174080120160200SE +/- 0.31, N = 3SE +/- 0.15, N = 3SE +/- 0.04, N = 3SE +/- 0.07, N = 3200.51186.49143.18120.47

Blender

Blend File: Pabellon Barcelona - Compute: NVIDIA CUDA

RTX 3080 TiRTX 2080OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Pabellon Barcelona - Compute: NVIDIA CUDA517527306090120150SE +/- 0.04, N = 3SE +/- 0.01, N = 3SE +/- 0.11, N = 3SE +/- 0.03, N = 352.9352.96117.09117.73

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query5175271326395265SE +/- 0.09, N = 3SE +/- 0.71, N = 3SE +/- 0.21, N = 15SE +/- 0.10, N = 358.6757.6421.0520.24

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query5275171632486480SE +/- 0.14, N = 3SE +/- 0.11, N = 3SE +/- 0.19, N = 15SE +/- 0.14, N = 371.4169.7524.6023.09

Counter-Strike: Global Offensive

Resolution: 3840 x 2160 - Renderer: OpenGL - Total Frame Time

RTX 3080 TiRTX 2080OpenBenchmarking.orgMilliseconds, Fewer Is BetterCounter-Strike: Global OffensiveResolution: 3840 x 2160 - Renderer: OpenGL - Total Frame Time52751730060090012001500Min: 1.85 / Avg: 4.44 / Max: 1718.65Min: 1.8 / Avg: 4.47 / Max: 1742.76Min: 2.15 / Avg: 6.05 / Max: 1701.3Min: 2.13 / Avg: 6.06 / Max: 1724.74

Counter-Strike: Global Offensive

Resolution: 3840 x 2160 - Renderer: OpenGL

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 3840 x 2160 - Renderer: OpenGL52751770140210280350SE +/- 0.17, N = 3SE +/- 0.67, N = 3SE +/- 0.33, N = 3SE +/- 0.34, N = 3305.54304.78205.43204.97

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query517527306090120150SE +/- 1.90, N = 3SE +/- 1.14, N = 3SE +/- 0.56, N = 15SE +/- 0.33, N = 3144.72142.8659.2758.07

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query5175271122334455SE +/- 0.20, N = 3SE +/- 0.29, N = 3SE +/- 0.19, N = 5SE +/- 0.12, N = 348.1747.4617.0316.72

Counter-Strike: Global Offensive

Resolution: 1920 x 1080 - Renderer: OpenGL - Total Frame Time

RTX 2080RTX 3080 TiOpenBenchmarking.orgMilliseconds, Fewer Is BetterCounter-Strike: Global OffensiveResolution: 1920 x 1080 - Renderer: OpenGL - Total Frame Time51752730060090012001500Min: 1.77 / Avg: 4.23 / Max: 1711.45Min: 1.66 / Avg: 4.24 / Max: 1703.38Min: 1.84 / Avg: 4.26 / Max: 1717.84Min: 1.81 / Avg: 4.26 / Max: 1720.95

Counter-Strike: Global Offensive

Resolution: 1920 x 1080 - Renderer: OpenGL

RTX 2080RTX 3080 TiOpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 1920 x 1080 - Renderer: OpenGL51752770140210280350SE +/- 0.21, N = 3SE +/- 0.82, N = 3SE +/- 0.20, N = 3SE +/- 0.08, N = 3322.78321.25320.00319.83

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline517527918273645SE +/- 0.15, N = 3SE +/- 0.14, N = 3SE +/- 0.03, N = 3SE +/- 0.01, N = 340.6440.3415.7215.29

Counter-Strike: Global Offensive

Resolution: 2560 x 1440 - Renderer: OpenGL - Total Frame Time

RTX 3080 TiRTX 2080OpenBenchmarking.orgMilliseconds, Fewer Is BetterCounter-Strike: Global OffensiveResolution: 2560 x 1440 - Renderer: OpenGL - Total Frame Time51752730060090012001500Min: 1.73 / Avg: 4.26 / Max: 1720.54Min: 1.73 / Avg: 4.27 / Max: 1733.77Min: 1.8 / Avg: 4.28 / Max: 1710.74Min: 1.75 / Avg: 4.29 / Max: 1730.25

Counter-Strike: Global Offensive

Resolution: 2560 x 1440 - Renderer: OpenGL

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 2560 x 1440 - Renderer: OpenGL51752770140210280350SE +/- 0.66, N = 3SE +/- 0.30, N = 3SE +/- 0.68, N = 3SE +/- 0.76, N = 3320.66320.34318.41317.34

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline5175271020304050SE +/- 0.05, N = 3SE +/- 0.08, N = 3SE +/- 0.08, N = 3SE +/- 0.08, N = 344.1443.8016.8316.47

Blender

Blend File: BMW27 - Compute: NVIDIA OptiX

RTX 3080 TiRTX 2080OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: BMW27 - Compute: NVIDIA OptiX5275173691215SE +/- 0.09, N = 14SE +/- 0.09, N = 14SE +/- 0.10, N = 13SE +/- 0.09, N = 136.556.5712.0912.24

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline5275171122334455SE +/- 0.28, N = 3SE +/- 0.05, N = 3SE +/- 0.05, N = 3SE +/- 0.04, N = 348.5448.3718.2117.89

Blender

Blend File: Fishy Cat - Compute: NVIDIA OptiX

RTX 3080 TiRTX 2080OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Fishy Cat - Compute: NVIDIA OptiX527517510152025SE +/- 0.07, N = 14SE +/- 0.08, N = 14SE +/- 0.24, N = 4SE +/- 0.32, N = 311.2711.6722.1222.25

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline5175271326395265SE +/- 0.04, N = 3SE +/- 0.49, N = 3SE +/- 0.05, N = 3SE +/- 0.14, N = 357.7856.6220.5820.58

Blender

Blend File: Classroom - Compute: NVIDIA OptiX

RTX 3080 TiRTX 2080OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Classroom - Compute: NVIDIA OptiX527517714212835SE +/- 0.01, N = 3SE +/- 0.24, N = 13SE +/- 0.00, N = 3SE +/- 0.00, N = 315.3615.7531.7231.92

Blender

Blend File: Fishy Cat - Compute: NVIDIA CUDA

RTX 3080 TiRTX 2080OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Fishy Cat - Compute: NVIDIA CUDA5275171020304050SE +/- 0.00, N = 3SE +/- 0.01, N = 3SE +/- 0.03, N = 3SE +/- 0.09, N = 324.6524.9944.9945.19

Blender

Blend File: Classroom - Compute: NVIDIA CUDA

RTX 3080 TiRTX 2080OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Classroom - Compute: NVIDIA CUDA5175271020304050SE +/- 0.00, N = 3SE +/- 0.02, N = 3SE +/- 0.04, N = 3SE +/- 0.06, N = 321.9221.9645.8346.04

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query52751750100150200250SE +/- 1.76, N = 10SE +/- 1.44, N = 3SE +/- 0.33, N = 3SE +/- 1.32, N = 3229.72229.58109.20107.86

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline51752720406080100SE +/- 0.09, N = 3SE +/- 0.18, N = 3SE +/- 0.50, N = 3SE +/- 0.17, N = 388.4386.5336.4135.62

Ray Tracing In Vulkan

Resolution: 3840 x 2160 - Scene: Lucy In One Weekend

RTX 3080 TiRTX 2080OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 3840 x 2160 - Scene: Lucy In One Weekend517527510152025SE +/- 0.05635, N = 3SE +/- 0.02694, N = 3SE +/- 0.00597, N = 3SE +/- 0.00266, N = 321.1019021.076109.554279.46680

Ray Tracing In Vulkan

Resolution: 3840 x 2160 - Scene: Cornell Box + Lucy

RTX 3080 TiRTX 2080OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 3840 x 2160 - Scene: Cornell Box + Lucy527517510152025SE +/- 0.00219, N = 3SE +/- 0.02457, N = 3SE +/- 0.00363, N = 3SE +/- 0.00126, N = 320.7928020.235007.601587.53991

Ray Tracing In Vulkan

Resolution: 2560 x 1440 - Scene: Lucy In One Weekend

RTX 3080 TiRTX 2080OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 2560 x 1440 - Scene: Lucy In One Weekend5275171020304050SE +/- 0.07, N = 3SE +/- 0.11, N = 3SE +/- 0.01, N = 3SE +/- 0.01, N = 344.2943.9419.9119.70

Ray Tracing In Vulkan

Resolution: 1920 x 1080 - Scene: Lucy In One Weekend

RTX 3080 TiRTX 2080OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 1920 x 1080 - Scene: Lucy In One Weekend52751720406080100SE +/- 0.06, N = 3SE +/- 0.05, N = 3SE +/- 0.00, N = 3SE +/- 0.01, N = 376.9475.4433.5533.27

Ray Tracing In Vulkan

Resolution: 2560 x 1440 - Scene: Cornell Box + Lucy

RTX 3080 TiRTX 2080OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 2560 x 1440 - Scene: Cornell Box + Lucy5275171020304050SE +/- 0.02, N = 3SE +/- 0.02, N = 3SE +/- 0.01, N = 3SE +/- 0.02, N = 344.3142.9516.2316.13

Ray Tracing In Vulkan

Resolution: 1920 x 1080 - Scene: Cornell Box + Lucy

RTX 3080 TiRTX 2080OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 1920 x 1080 - Scene: Cornell Box + Lucy52751720406080100SE +/- 0.05, N = 3SE +/- 0.12, N = 3SE +/- 0.01, N = 3SE +/- 0.02, N = 377.4474.6328.5528.32

Ray Tracing In Vulkan

Resolution: 3840 x 2160 - Scene: Planets In One Weekend

RTX 3080 TiRTX 2080OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 3840 x 2160 - Scene: Planets In One Weekend517527510152025SE +/- 0.03, N = 3SE +/- 0.01, N = 3SE +/- 0.03, N = 3SE +/- 0.03, N = 322.9022.6312.5512.51

Ray Tracing In Vulkan

Resolution: 3840 x 2160 - Scene: Ray Tracing In One Weekend

RTX 3080 TiRTX 2080OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 3840 x 2160 - Scene: Ray Tracing In One Weekend517527510152025SE +/- 0.00, N = 3SE +/- 0.01, N = 3SE +/- 0.04, N = 3SE +/- 0.03, N = 322.4622.0812.2212.22

Ray Tracing In Vulkan

Resolution: 1920 x 1080 - Scene: Planets In One Weekend

RTX 3080 TiRTX 2080OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 1920 x 1080 - Scene: Planets In One Weekend51752720406080100SE +/- 0.10, N = 3SE +/- 0.04, N = 3SE +/- 0.09, N = 3SE +/- 0.01, N = 386.0385.4648.0448.03

Ray Tracing In Vulkan

Resolution: 2560 x 1440 - Scene: Planets In One Weekend

RTX 3080 TiRTX 2080OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 2560 x 1440 - Scene: Planets In One Weekend5175271122334455SE +/- 0.05, N = 3SE +/- 0.01, N = 3SE +/- 0.06, N = 3SE +/- 0.08, N = 349.2048.7427.2427.17

Ray Tracing In Vulkan

Resolution: 1920 x 1080 - Scene: Cornell Box

RTX 3080 TiRTX 2080OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 1920 x 1080 - Scene: Cornell Box527517306090120150SE +/- 0.02, N = 3SE +/- 0.27, N = 3SE +/- 0.06, N = 3SE +/- 0.01, N = 3149.98148.2276.0475.69

Ray Tracing In Vulkan

Resolution: 3840 x 2160 - Scene: Cornell Box

RTX 3080 TiRTX 2080OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 3840 x 2160 - Scene: Cornell Box527517918273645SE +/- 0.11, N = 3SE +/- 0.01, N = 3SE +/- 0.00, N = 3SE +/- 0.00, N = 339.1538.8919.8619.84

Ray Tracing In Vulkan

Resolution: 2560 x 1440 - Scene: Ray Tracing In One Weekend

RTX 3080 TiRTX 2080OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 2560 x 1440 - Scene: Ray Tracing In One Weekend5175271122334455SE +/- 0.03, N = 3SE +/- 0.02, N = 3SE +/- 0.07, N = 3SE +/- 0.07, N = 348.1047.5726.5826.49

Ray Tracing In Vulkan

Resolution: 1920 x 1080 - Scene: Ray Tracing In One Weekend

RTX 3080 TiRTX 2080OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 1920 x 1080 - Scene: Ray Tracing In One Weekend51752720406080100SE +/- 0.20, N = 3SE +/- 0.08, N = 3SE +/- 0.10, N = 3SE +/- 0.10, N = 384.0083.2746.6446.62

Ray Tracing In Vulkan

Resolution: 2560 x 1440 - Scene: Cornell Box

RTX 3080 TiRTX 2080OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 2560 x 1440 - Scene: Cornell Box52751720406080100SE +/- 0.22, N = 3SE +/- 0.21, N = 3SE +/- 0.01, N = 3SE +/- 0.01, N = 383.8683.2442.8642.82

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline51752720406080100SE +/- 0.59, N = 3SE +/- 0.25, N = 3SE +/- 0.31, N = 3SE +/- 0.16, N = 393.4993.4840.1938.77

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline51752720406080100SE +/- 0.66, N = 3SE +/- 1.05, N = 3SE +/- 0.22, N = 3SE +/- 0.11, N = 3103.32100.6043.3042.23

Blender

Blend File: Pabellon Barcelona - Compute: NVIDIA OptiX

RTX 3080 TiRTX 2080OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Pabellon Barcelona - Compute: NVIDIA OptiX527517918273645SE +/- 0.02, N = 3SE +/- 0.02, N = 3SE +/- 0.01, N = 3SE +/- 0.02, N = 317.1617.3839.0639.26

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline517527306090120150SE +/- 1.50, N = 3SE +/- 1.36, N = 3SE +/- 0.46, N = 3SE +/- 0.50, N = 3119.16117.0550.5747.89

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query51752720406080100SE +/- 0.52, N = 3SE +/- 1.08, N = 3SE +/- 0.20, N = 3SE +/- 0.30, N = 3102.6998.8641.8840.29

VkResample

Upscale: 2x - Precision: Double

RTX 3080 TiRTX 2080OpenBenchmarking.orgms, Fewer Is BetterVkResample 1.0Upscale: 2x - Precision: Double51752750100150200250SE +/- 0.13, N = 3SE +/- 0.10, N = 3SE +/- 0.10, N = 3SE +/- 0.33, N = 3125.05125.53211.75212.05

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query517527306090120150SE +/- 0.79, N = 3SE +/- 0.32, N = 3SE +/- 0.09, N = 3SE +/- 0.13, N = 3112.08108.4047.1144.83

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline517527306090120150SE +/- 0.21, N = 3SE +/- 0.47, N = 3SE +/- 0.52, N = 3SE +/- 0.32, N = 3145.62143.6567.7765.71

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline527517306090120150SE +/- 0.19, N = 3SE +/- 1.87, N = 3SE +/- 0.14, N = 3SE +/- 0.06, N = 3154.13151.4572.4071.94

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline5275174080120160200SE +/- 0.51, N = 3SE +/- 2.30, N = 3SE +/- 0.09, N = 3SE +/- 0.13, N = 3166.80164.5781.0478.71

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query517527306090120150SE +/- 1.13, N = 3SE +/- 0.65, N = 3SE +/- 0.71, N = 3SE +/- 0.52, N = 3123.31118.1551.8249.58

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline5175274080120160200SE +/- 0.23, N = 3SE +/- 2.16, N = 3SE +/- 0.62, N = 3SE +/- 0.59, N = 3198.41186.5592.3190.37

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query5175274080120160200SE +/- 2.01, N = 3SE +/- 0.38, N = 3SE +/- 0.11, N = 3SE +/- 0.37, N = 3165.39160.2174.9974.25

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query5175274080120160200SE +/- 2.61, N = 3SE +/- 0.95, N = 3SE +/- 0.05, N = 3SE +/- 0.86, N = 3194.46190.4193.7492.07

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query5175274080120160200SE +/- 0.52, N = 3SE +/- 0.42, N = 3SE +/- 0.04, N = 3SE +/- 0.75, N = 3182.25174.1083.6983.22

Blender

Blend File: BMW27 - Compute: NVIDIA CUDA

RTX 3080 TiRTX 2080OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: BMW27 - Compute: NVIDIA CUDA527517510152025SE +/- 0.02, N = 3SE +/- 0.07, N = 3SE +/- 0.04, N = 3SE +/- 0.03, N = 311.6411.8521.6921.72

Portal 2

Resolution: 3840 x 2160 - Renderer: OpenGL

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterPortal 2Resolution: 3840 x 2160 - Renderer: OpenGL517527120240360480600SE +/- 1.29, N = 3SE +/- 0.44, N = 3SE +/- 0.02, N = 3SE +/- 0.28, N = 3570.28539.39336.31336.11

Portal

Resolution: 2560 x 1440

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterPortalResolution: 2560 x 144051752730060090012001500SE +/- 15.00, N = 15SE +/- 4.00, N = 3SE +/- 2.09, N = 3SE +/- 0.60, N = 31585.341538.86869.40858.87

Portal

Resolution: 1920 x 1080

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterPortalResolution: 1920 x 1080517527400800120016002000SE +/- 24.73, N = 3SE +/- 22.39, N = 15SE +/- 3.22, N = 3SE +/- 4.06, N = 31999.911941.85960.32940.97

Portal 2

Resolution: 2560 x 1440 - Renderer: OpenGL

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterPortal 2Resolution: 2560 x 1440 - Renderer: OpenGL517527140280420560700SE +/- 1.22, N = 3SE +/- 5.66, N = 3SE +/- 0.24, N = 3SE +/- 2.70, N = 3639.20623.55596.54594.05

Portal

Resolution: 3840 x 2160

RTX 3080 TiRTX 2080OpenBenchmarking.orgFrames Per Second, More Is BetterPortalResolution: 3840 x 21605275172004006008001000SE +/- 0.05, N = 3SE +/- 2.11, N = 3SE +/- 0.99, N = 3SE +/- 1.25, N = 3881.94881.21684.95682.32

VkResample

Upscale: 2x - Precision: Single

RTX 3080 TiRTX 2080OpenBenchmarking.orgms, Fewer Is BetterVkResample 1.0Upscale: 2x - Precision: Single527517510152025SE +/- 0.003, N = 3SE +/- 0.001, N = 3SE +/- 0.006, N = 3SE +/- 0.011, N = 38.7118.79018.41618.435

Waifu2x-NCNN Vulkan

Scale: 2x - Denoise: 3 - TAA: Yes

RTX 3080 TiRTX 2080OpenBenchmarking.orgSeconds, Fewer Is BetterWaifu2x-NCNN Vulkan 20200818Scale: 2x - Denoise: 3 - TAA: Yes5275170.99051.9812.97153.9624.9525SE +/- 0.015, N = 3SE +/- 0.015, N = 3SE +/- 0.018, N = 3SE +/- 0.018, N = 33.1463.1784.3684.402

Waifu2x-NCNN Vulkan

Scale: 2x - Denoise: 3 - TAA: No

RTX 3080 TiRTX 2080OpenBenchmarking.orgSeconds, Fewer Is BetterWaifu2x-NCNN Vulkan 20200818Scale: 2x - Denoise: 3 - TAA: No5275170.67931.35862.03792.71723.39652.7672.9783.019


Phoronix Test Suite v10.8.5