Comparison of RTX 3080M & RTX 3070 benchmarks

Comparing the NVIDIA GeForce RTX 3080 Laptop GPU 16 GiB and NVIDIA GeForce RTX 3070 GPU 8 GiB. Total Graphics Power (TGP) targets for the GPUs under test: 165 W for the RTX 3080 Laptop GPU and 220 W for the RTX 3070 GPU.

HTML result view exported from: https://openbenchmarking.org/result/2301165-TAD-CMP3070V97&sro&gru.

Comparison of RTX 3080M & RTX 3070 benchmarksProcessorMotherboardMemoryDiskGraphicsAudioNetworkMonitorOSKernelDisplay DriverFile-SystemScreen ResolutionRTX 3080MRTX 3070Intel Core i9-11980HK @ 3.30GHz (8 Cores / 16 Threads)Alienware x17 R1 (1.15.0 BIOS)2 x 32768 MB 3467MHz AO1E34RCTV2-BZWS1863GB SHPP41-2000GMNVIDIA GeForce RTX 3080 Laptop GPU + Intel UHD 16GBRealtek Audio + Intel Smart Sound for Digital Microphones + NVIDIA HD AudioKiller Wi-Fi 6E AX1675w 160MHz Wireless (210D2W)Microsoft Windows 10 Pro Build 1904510.0.19045.2486 (x86_64)528.02 (31.0.15.2802)NTFS3840x2160Intel Core i9-11900KF @ 3.40GHz (8 Cores / 16 Threads)Alienware 07W25T (1.1.18 BIOS)2 x 16384 MB 3600MHz KF3600C16D41908GB NVMe Micron 3400 NVMe + 954GB NVMe Micron 2200S NVM + 7452GB WDC WD80EAZZ-00BKLB0NVIDIA GeForce RTX 3070 8GBNVIDIA HD Audio + Steam Streaming Microphone + Realtek Audio + Steam Streaming SpeakersLG TV SSCRKiller Wi-Fi 6 AX1650i 160MHz Wireless (201NGW) + Killer E3100G 2.5 GigabitMicrosoft Windows 11 Pro Build 2262110.0.22621.1105 (x86_64)OpenBenchmarking.orgProcessor Details- RTX 3080M: CPU Microcode: 000000003E000000- RTX 3070: CPU Microcode: 0000000057000000Security Details- RTX 3080M: VBS: Enabled and running- RTX 3070: __user pointer sanitization: Disabled + IBPB: Always + IBRS: Enabled + STIBP: Enabled + KPTI Enabled: Yes + VBS: Disabled

Comparison of RTX 3080M & RTX 3070 benchmarksrtiv: 1920 x 1080 - Cornell Boxrtiv: 2560 x 1440 - Cornell Boxrtiv: 3840 x 2160 - Cornell Boxrtiv: 1920 x 1080 - Cornell Box + Lucyrtiv: 2560 x 1440 - Cornell Box + Lucyrtiv: 3840 x 2160 - Cornell Box + Lucyrtiv: 1920 x 1080 - Lucy In One Weekendrtiv: 2560 x 1440 - Lucy In One Weekendrtiv: 3840 x 2160 - Lucy In One Weekendrtiv: 1920 x 1080 - Planets In One Weekendrtiv: 2560 x 1440 - Planets In One Weekendrtiv: 3840 x 2160 - Planets In One Weekendrtiv: 1920 x 1080 - Ray Tracing In One Weekendrtiv: 2560 x 1440 - Ray Tracing In One Weekendrtiv: 3840 x 2160 - Ray Tracing In One Weekendgravitymark: 1920 x 1080 - OpenGLgravitymark: 1920 x 1080 - Vulkangravitymark: 2560 x 1440 - OpenGLgravitymark: 2560 x 1440 - Vulkangravitymark: 3840 x 2160 - OpenGLgravitymark: 3840 x 2160 - Vulkangravitymark: 1920 x 1080 - Vulkan Ray-Tracinggravitymark: 2560 x 1440 - Vulkan Ray-Tracinggravitymark: 3840 x 2160 - Vulkan Ray-Tracinggravitymark: 1920 x 1080 - Windows Direct3D 12gravitymark: 2560 x 1440 - Windows Direct3D 12gravitymark: 3840 x 2160 - Windows Direct3D 12gravitymark: 1920 x 1080 - Windows Direct3D 12 Ray-Tracinggravitymark: 2560 x 1440 - Windows Direct3D 12 Ray-Tracinggravitymark: 3840 x 2160 - Windows Direct3D 12 Ray-Tracingcsgo: 1920 x 1080 - OpenGLcsgo: 2560 x 1440 - OpenGLcsgo: 3840 x 2160 - OpenGLcyberpunk2077: 1920 x 1080 - Lowcyberpunk2077: 2560 x 1440 - Lowcyberpunk2077: 3840 x 2160 - Lowcyberpunk2077: 1920 x 1080 - Highcyberpunk2077: 2560 x 1440 - Highcyberpunk2077: 3840 x 2160 - Highcyberpunk2077: 1920 x 1080 - Ultracyberpunk2077: 2560 x 1440 - Ultracyberpunk2077: 3840 x 2160 - Ultracyberpunk2077: 1920 x 1080 - Mediumcyberpunk2077: 2560 x 1440 - Mediumcyberpunk2077: 3840 x 2160 - Mediumportal: 1920 x 1080portal: 2560 x 1440portal: 3840 x 2160portal2: 1920 x 1080 - OpenGLportal2: 2560 x 1440 - OpenGLportal2: 3840 x 2160 - OpenGLquake2rtx: 1920 x 1080 - Low - On - VK_KHR_ray_queryquake2rtx: 1920 x 1080 - Off - On - VK_KHR_ray_queryquake2rtx: 2560 x 1440 - Low - On - VK_KHR_ray_queryquake2rtx: 2560 x 1440 - Off - On - VK_KHR_ray_queryquake2rtx: 3840 x 2160 - Low - On - VK_KHR_ray_queryquake2rtx: 3840 x 2160 - Off - On - VK_KHR_ray_queryquake2rtx: 1920 x 1080 - High - On - VK_KHR_ray_queryquake2rtx: 2560 x 1440 - High - On - VK_KHR_ray_queryquake2rtx: 3840 x 2160 - High - On - VK_KHR_ray_queryquake2rtx: 1920 x 1080 - Medium - On - VK_KHR_ray_queryquake2rtx: 2560 x 1440 - Medium - On - VK_KHR_ray_queryquake2rtx: 3840 x 2160 - Medium - On - VK_KHR_ray_queryquake2rtx: 1920 x 1080 - Low - On - VK_KHR_ray_tracing_pipelinequake2rtx: 1920 x 1080 - Off - On - VK_KHR_ray_tracing_pipelinequake2rtx: 2560 x 1440 - Low - On - VK_KHR_ray_tracing_pipelinequake2rtx: 2560 x 1440 - Off - On - VK_KHR_ray_tracing_pipelinequake2rtx: 3840 x 2160 - Low - On - VK_KHR_ray_tracing_pipelinequake2rtx: 3840 x 2160 - Off - On - VK_KHR_ray_tracing_pipelinequake2rtx: 1920 x 1080 - High - On - VK_KHR_ray_tracing_pipelinequake2rtx: 2560 x 1440 - High - On - VK_KHR_ray_tracing_pipelinequake2rtx: 3840 x 2160 - High - On - VK_KHR_ray_tracing_pipelinequake2rtx: 1920 x 1080 - Medium - On - VK_KHR_ray_tracing_pipelinequake2rtx: 2560 x 1440 - Medium - On - VK_KHR_ray_tracing_pipelinequake2rtx: 3840 x 2160 - Medium - On - VK_KHR_ray_tracing_pipelineunigine-super: 1920 x 1080 - Fullscreen - Low - D3D11unigine-super: 2560 x 1440 - Fullscreen - Low - D3D11unigine-super: 3840 x 2160 - Fullscreen - Low - D3D11unigine-super: 1920 x 1080 - Fullscreen - High - D3D11unigine-super: 1920 x 1080 - Fullscreen - Low - OpenGLunigine-super: 2560 x 1440 - Fullscreen - High - D3D11unigine-super: 2560 x 1440 - Fullscreen - Low - OpenGLunigine-super: 3840 x 2160 - Fullscreen - High - D3D11unigine-super: 3840 x 2160 - Fullscreen - Low - OpenGLunigine-super: 1920 x 1080 - Fullscreen - High - OpenGLunigine-super: 1920 x 1080 - Fullscreen - Ultra - D3D11unigine-super: 2560 x 1440 - Fullscreen - High - OpenGLunigine-super: 2560 x 1440 - Fullscreen - Ultra - D3D11unigine-super: 3840 x 2160 - Fullscreen - High - OpenGLunigine-super: 3840 x 2160 - Fullscreen - Ultra - D3D11unigine-super: 1920 x 1080 - Fullscreen - Medium - D3D11unigine-super: 1920 x 1080 - Fullscreen - Ultra - OpenGLunigine-super: 2560 x 1440 - Fullscreen - Medium - D3D11unigine-super: 2560 x 1440 - Fullscreen - Ultra - OpenGLunigine-super: 3840 x 2160 - Fullscreen - Medium - D3D11unigine-super: 3840 x 2160 - Fullscreen - Ultra - OpenGLunigine-super: 1920 x 1080 - Fullscreen - Medium - OpenGLunigine-super: 2560 x 1440 - Fullscreen - Medium - OpenGLunigine-super: 3840 x 2160 - Fullscreen - Medium - OpenGLxonotic: 3840 x 2160 - Ultimatefahbench: luxmark: GPU - Hotelluxmark: GPU - Microphoneluxmark: GPU - Luxball HDRvkresample: 2x - Doublevkresample: 2x - Singlewaifu2x-ncnn: 2x - 3 - Nowaifu2x-ncnn: 2x - 3 - Yesblender: BMW27 - CUDAblender: Classroom - CUDAblender: Fishy Cat - CUDAblender: Barbershop - CUDAblender: BMW27 - NVIDIA OptiXblender: Classroom - NVIDIA OptiXblender: Fishy Cat - NVIDIA OptiXblender: Barbershop - NVIDIA OptiXblender: Pabellon Barcelona - CUDAblender: Pabellon Barcelona - NVIDIA OptiXblender: BMW27 - NVIDIA CUDAblender: BMW27 - NVIDIA OptiXblender: Classroom - NVIDIA CUDAblender: Fishy Cat - NVIDIA CUDAblender: Barbershop - NVIDIA CUDAblender: Classroom - NVIDIA OptiXblender: Fishy Cat - NVIDIA OptiXblender: Barbershop - NVIDIA OptiXblender: Pabellon Barcelona - NVIDIA CUDAblender: Pabellon Barcelona - NVIDIA OptiXRTX 3080MRTX 3070185.3204.3159.8174.9113.4117.0183.6155.0104.8195.6167.6121.7181.6151.8102.9278.33264.02178.38130.76113.4280.93115.9389.3248.97101.4567.3532.93129.76107.2273.87937.00650.00295.55547.96414.24219.65109.363691128.59187367.73353679.26108633.89449340.30540192.16119156.74040127.63061899.58141961.31624130.07668193.532748106.66017257.27555366.01829328.09324032.99656880.90757548.75920923.43327386.40049752.59955225.241711241.3207.5132.6129.3171.182.5143.939.891.7100.360.171.635.235.514.3166.652.7116.831.359.312.8128.392.952.1258.3520271157.028112799395645613742.842232.7612.9574.68520.9840.6943.07179.8611.5928.4020.08104.8797.8930.9520.2810.7139.0742.26170.1326.3419.7696.1895.4029.3187.659749.050923.027444.698125.638012.097945.069525.999512.321750.340128.458913.241048.536327.784012.9084202.5229.8173.9196.0127.7138.9205.7170.3115.6207.4177.3127.7190.8158.6108.9272.45272.65233.76118.37119.25101.92118.6099.9752.35110.9073.9035.50119.36118.7485.581493.40927.64722.32526.06513.52377.79123.613215149.20974775.30792092.96331835.76489842.623691103.66454862.06897028.447373111.57427568.11715931.323607106.009193123.66900663.95766875.01671929.55803334.80359790.16873753.90716924.31608496.86414657.90059926.363992231.2225.3142.9128.4205.181.7201.440129.2116.760.675.835.837.414.4177.155.8115.2335913.1154.5105.254.3294.7471894196.7810116393514451168220.41416.9574.1394.16119.3438.3539.62167.6110.6626.2118.7396.5294.5029.2318.7410.0037.0538.92159.6024.9018.2389.8691.5127.37OpenBenchmarking.org

Ray Tracing In Vulkan

Resolution: 1920 x 1080 - Scene: Cornell Box

OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 1920 x 1080 - Scene: Cornell BoxRTX 307020406080100SE +/- 0.23, N = 387.66

Ray Tracing In Vulkan

Resolution: 2560 x 1440 - Scene: Cornell Box

OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 2560 x 1440 - Scene: Cornell BoxRTX 30701122334455SE +/- 0.03, N = 349.05

Ray Tracing In Vulkan

Resolution: 3840 x 2160 - Scene: Cornell Box

OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 3840 x 2160 - Scene: Cornell BoxRTX 3070612182430SE +/- 0.02, N = 323.03

Ray Tracing In Vulkan

Resolution: 1920 x 1080 - Scene: Cornell Box + Lucy

OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 1920 x 1080 - Scene: Cornell Box + LucyRTX 30701020304050SE +/- 0.05, N = 344.70

Ray Tracing In Vulkan

Resolution: 2560 x 1440 - Scene: Cornell Box + Lucy

OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 2560 x 1440 - Scene: Cornell Box + LucyRTX 3070612182430SE +/- 0.02, N = 325.64

Ray Tracing In Vulkan

Resolution: 3840 x 2160 - Scene: Cornell Box + Lucy

OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 3840 x 2160 - Scene: Cornell Box + LucyRTX 30703691215SE +/- 0.01, N = 312.10

Ray Tracing In Vulkan

Resolution: 1920 x 1080 - Scene: Lucy In One Weekend

OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 1920 x 1080 - Scene: Lucy In One WeekendRTX 30701020304050SE +/- 0.01, N = 345.07

Ray Tracing In Vulkan

Resolution: 2560 x 1440 - Scene: Lucy In One Weekend

OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 2560 x 1440 - Scene: Lucy In One WeekendRTX 3070612182430SE +/- 0.01, N = 326.00

Ray Tracing In Vulkan

Resolution: 3840 x 2160 - Scene: Lucy In One Weekend

OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 3840 x 2160 - Scene: Lucy In One WeekendRTX 30703691215SE +/- 0.00, N = 312.32

Ray Tracing In Vulkan

Resolution: 1920 x 1080 - Scene: Planets In One Weekend

OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 1920 x 1080 - Scene: Planets In One WeekendRTX 30701122334455SE +/- 0.06, N = 350.34

Ray Tracing In Vulkan

Resolution: 2560 x 1440 - Scene: Planets In One Weekend

OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 2560 x 1440 - Scene: Planets In One WeekendRTX 3070714212835SE +/- 0.01, N = 328.46

Ray Tracing In Vulkan

Resolution: 3840 x 2160 - Scene: Planets In One Weekend

OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 3840 x 2160 - Scene: Planets In One WeekendRTX 30703691215SE +/- 0.00, N = 313.24

Ray Tracing In Vulkan

Resolution: 1920 x 1080 - Scene: Ray Tracing In One Weekend

OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 1920 x 1080 - Scene: Ray Tracing In One WeekendRTX 30701122334455SE +/- 0.01, N = 348.54

Ray Tracing In Vulkan

Resolution: 2560 x 1440 - Scene: Ray Tracing In One Weekend

OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 2560 x 1440 - Scene: Ray Tracing In One WeekendRTX 3070714212835SE +/- 0.00, N = 327.78

Ray Tracing In Vulkan

Resolution: 3840 x 2160 - Scene: Ray Tracing In One Weekend

OpenBenchmarking.orgFPS, More Is BetterRay Tracing In Vulkan r6Resolution: 3840 x 2160 - Scene: Ray Tracing In One WeekendRTX 30703691215SE +/- 0.00, N = 312.91

GravityMark

Resolution: 1920 x 1080 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 1920 x 1080 - Renderer: OpenGLRTX 3070RTX 3080M4080120160200SE +/- 1.81, N = 3SE +/- 0.39, N = 3202.5185.3

GravityMark

Resolution: 1920 x 1080 - Renderer: Vulkan

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 1920 x 1080 - Renderer: VulkanRTX 3070RTX 3080M50100150200250SE +/- 0.33, N = 3SE +/- 0.26, N = 3229.8204.3

GravityMark

Resolution: 2560 x 1440 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 2560 x 1440 - Renderer: OpenGLRTX 3070RTX 3080M4080120160200SE +/- 1.73, N = 3SE +/- 0.67, N = 3173.9159.8

GravityMark

Resolution: 2560 x 1440 - Renderer: Vulkan

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 2560 x 1440 - Renderer: VulkanRTX 3070RTX 3080M4080120160200SE +/- 0.40, N = 3SE +/- 1.28, N = 3196.0174.9

GravityMark

Resolution: 3840 x 2160 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 3840 x 2160 - Renderer: OpenGLRTX 3070RTX 3080M306090120150SE +/- 0.42, N = 3SE +/- 0.20, N = 3127.7113.4

GravityMark

Resolution: 3840 x 2160 - Renderer: Vulkan

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 3840 x 2160 - Renderer: VulkanRTX 3070RTX 3080M306090120150SE +/- 0.03, N = 3SE +/- 0.22, N = 3138.9117.0

GravityMark

Resolution: 1920 x 1080 - Renderer: Vulkan Ray-Tracing

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 1920 x 1080 - Renderer: Vulkan Ray-TracingRTX 3070RTX 3080M50100150200250SE +/- 0.09, N = 3SE +/- 1.30, N = 3205.7183.6

GravityMark

Resolution: 2560 x 1440 - Renderer: Vulkan Ray-Tracing

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 2560 x 1440 - Renderer: Vulkan Ray-TracingRTX 3070RTX 3080M4080120160200SE +/- 0.31, N = 3SE +/- 0.88, N = 3170.3155.0

GravityMark

Resolution: 3840 x 2160 - Renderer: Vulkan Ray-Tracing

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 3840 x 2160 - Renderer: Vulkan Ray-TracingRTX 3070RTX 3080M306090120150SE +/- 0.09, N = 3SE +/- 0.42, N = 3115.6104.8

GravityMark

Resolution: 1920 x 1080 - Renderer: Windows Direct3D 12

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 1920 x 1080 - Renderer: Windows Direct3D 12RTX 3070RTX 3080M50100150200250SE +/- 0.03, N = 3SE +/- 0.19, N = 3207.4195.6

GravityMark

Resolution: 2560 x 1440 - Renderer: Windows Direct3D 12

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 2560 x 1440 - Renderer: Windows Direct3D 12RTX 3070RTX 3080M4080120160200SE +/- 0.06, N = 3SE +/- 0.23, N = 3177.3167.6

GravityMark

Resolution: 3840 x 2160 - Renderer: Windows Direct3D 12

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 3840 x 2160 - Renderer: Windows Direct3D 12RTX 3070RTX 3080M306090120150SE +/- 0.00, N = 3SE +/- 0.27, N = 3127.7121.7

GravityMark

Resolution: 1920 x 1080 - Renderer: Windows Direct3D 12 Ray-Tracing

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 1920 x 1080 - Renderer: Windows Direct3D 12 Ray-TracingRTX 3070RTX 3080M4080120160200SE +/- 0.03, N = 3SE +/- 0.12, N = 3190.8181.6

GravityMark

Resolution: 2560 x 1440 - Renderer: Windows Direct3D 12 Ray-Tracing

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 2560 x 1440 - Renderer: Windows Direct3D 12 Ray-TracingRTX 3070RTX 3080M4080120160200SE +/- 0.09, N = 3SE +/- 0.31, N = 3158.6151.8

GravityMark

Resolution: 3840 x 2160 - Renderer: Windows Direct3D 12 Ray-Tracing

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 3840 x 2160 - Renderer: Windows Direct3D 12 Ray-TracingRTX 3070RTX 3080M20406080100SE +/- 0.03, N = 3SE +/- 0.20, N = 3108.9102.9

Counter-Strike: Global Offensive

Resolution: 1920 x 1080 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 1920 x 1080 - Renderer: OpenGLRTX 3070RTX 3080M60120180240300SE +/- 0.18, N = 3SE +/- 1.15, N = 3272.45278.33

Counter-Strike: Global Offensive

Resolution: 2560 x 1440 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 2560 x 1440 - Renderer: OpenGLRTX 3070RTX 3080M60120180240300SE +/- 0.53, N = 3SE +/- 0.81, N = 3272.65264.02

Counter-Strike: Global Offensive

Resolution: 3840 x 2160 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 3840 x 2160 - Renderer: OpenGLRTX 3070RTX 3080M50100150200250SE +/- 0.24, N = 3SE +/- 0.66, N = 3233.76178.38

Cyberpunk 2077

Resolution: 1920 x 1080 - Graphics Setting: Low

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 1920 x 1080 - Graphics Setting: LowRTX 3070RTX 3080M306090120150SE +/- 0.61, N = 3SE +/- 0.38, N = 3118.37130.76MIN: 64.03 / MAX: 218.19MIN: 57.03 / MAX: 194.67

Cyberpunk 2077

Resolution: 2560 x 1440 - Graphics Setting: Low

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 2560 x 1440 - Graphics Setting: LowRTX 3070RTX 3080M306090120150SE +/- 0.10, N = 3SE +/- 0.13, N = 3119.25113.42MIN: 71.62 / MAX: 201MIN: 39.61 / MAX: 159.76

Cyberpunk 2077

Resolution: 3840 x 2160 - Graphics Setting: Low

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 3840 x 2160 - Graphics Setting: LowRTX 3070RTX 3080M20406080100SE +/- 0.04, N = 3SE +/- 0.21, N = 3101.9280.93MIN: 41.8 / MAX: 135.31MIN: 44.45 / MAX: 130.27

Cyberpunk 2077

Resolution: 1920 x 1080 - Graphics Setting: High

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 1920 x 1080 - Graphics Setting: HighRTX 3070RTX 3080M306090120150SE +/- 0.09, N = 3SE +/- 0.34, N = 3118.60115.93MIN: 67.58 / MAX: 188.29MIN: 31.25 / MAX: 168.59

Cyberpunk 2077

Resolution: 2560 x 1440 - Graphics Setting: High

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 2560 x 1440 - Graphics Setting: HighRTX 3070RTX 3080M20406080100SE +/- 0.14, N = 3SE +/- 0.17, N = 399.9789.32MIN: 63.41 / MAX: 134.4MIN: 44.74 / MAX: 140.64

Cyberpunk 2077

Resolution: 3840 x 2160 - Graphics Setting: High

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 3840 x 2160 - Graphics Setting: HighRTX 3070RTX 3080M1224364860SE +/- 0.08, N = 3SE +/- 0.05, N = 352.3548.97MIN: 9.36 / MAX: 113.52MIN: 32.44 / MAX: 95.19

Cyberpunk 2077

Resolution: 1920 x 1080 - Graphics Setting: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 1920 x 1080 - Graphics Setting: UltraRTX 3070RTX 3080M20406080100SE +/- 0.42, N = 3SE +/- 0.16, N = 3110.90101.45MIN: 67.93 / MAX: 160.78MIN: 45.04 / MAX: 152.1

Cyberpunk 2077

Resolution: 2560 x 1440 - Graphics Setting: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 2560 x 1440 - Graphics Setting: UltraRTX 3070RTX 3080M1632486480SE +/- 0.26, N = 3SE +/- 0.12, N = 373.9067.35MIN: 59.16 / MAX: 107.07MIN: 40.34 / MAX: 121.11

Cyberpunk 2077

Resolution: 3840 x 2160 - Graphics Setting: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 3840 x 2160 - Graphics Setting: UltraRTX 3070RTX 3080M816243240SE +/- 0.07, N = 3SE +/- 0.07, N = 335.5032.93MIN: 29.32 / MAX: 51.53MIN: 22.69 / MAX: 47.55

Cyberpunk 2077

Resolution: 1920 x 1080 - Graphics Setting: Medium

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 1920 x 1080 - Graphics Setting: MediumRTX 3070RTX 3080M306090120150SE +/- 0.03, N = 3SE +/- 0.12, N = 3119.36129.76MIN: 68.88 / MAX: 206.93MIN: 43.89 / MAX: 182.5

Cyberpunk 2077

Resolution: 2560 x 1440 - Graphics Setting: Medium

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 2560 x 1440 - Graphics Setting: MediumRTX 3070RTX 3080M306090120150SE +/- 0.04, N = 3SE +/- 0.15, N = 3118.74107.22MIN: 70.86 / MAX: 166.58MIN: 47.45 / MAX: 167.88

Cyberpunk 2077

Resolution: 3840 x 2160 - Graphics Setting: Medium

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 3840 x 2160 - Graphics Setting: MediumRTX 3070RTX 3080M20406080100SE +/- 0.05, N = 3SE +/- 0.12, N = 385.5873.87MIN: 30.51 / MAX: 112.23MIN: 32.51 / MAX: 156.78

Portal

Resolution: 1920 x 1080

OpenBenchmarking.orgFrames Per Second, More Is BetterPortalResolution: 1920 x 1080RTX 3070RTX 3080M30060090012001500SE +/- 4.03, N = 3SE +/- 3.23, N = 31493.40937.00

Portal

Resolution: 2560 x 1440

OpenBenchmarking.orgFrames Per Second, More Is BetterPortalResolution: 2560 x 1440RTX 3070RTX 3080M2004006008001000SE +/- 4.74, N = 3SE +/- 0.35, N = 3927.64650.00

Portal

Resolution: 3840 x 2160

OpenBenchmarking.orgFrames Per Second, More Is BetterPortalResolution: 3840 x 2160RTX 3070RTX 3080M160320480640800SE +/- 1.09, N = 3SE +/- 0.27, N = 3722.32295.55

Portal 2

Resolution: 1920 x 1080 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterPortal 2Resolution: 1920 x 1080 - Renderer: OpenGLRTX 3070RTX 3080M120240360480600SE +/- 3.15, N = 3SE +/- 1.83, N = 3526.06547.96

Portal 2

Resolution: 2560 x 1440 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterPortal 2Resolution: 2560 x 1440 - Renderer: OpenGLRTX 3070RTX 3080M110220330440550SE +/- 4.68, N = 3SE +/- 0.45, N = 3513.52414.24

Portal 2

Resolution: 3840 x 2160 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterPortal 2Resolution: 3840 x 2160 - Renderer: OpenGLRTX 3070RTX 3080M80160240320400SE +/- 0.46, N = 3SE +/- 0.53, N = 3377.79219.65

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryRTX 3070RTX 3080M306090120150SE +/- 0.74, N = 3SE +/- 0.52, N = 3123.61109.36

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryRTX 3070RTX 3080M306090120150SE +/- 0.38, N = 3SE +/- 0.07, N = 3149.21128.59

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryRTX 3070RTX 3080M20406080100SE +/- 0.15, N = 3SE +/- 0.32, N = 375.3167.73

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryRTX 3070RTX 3080M20406080100SE +/- 0.17, N = 3SE +/- 0.72, N = 392.9679.26

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryRTX 3070RTX 3080M816243240SE +/- 0.01, N = 3SE +/- 0.05, N = 335.7633.89

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryRTX 3070RTX 3080M1020304050SE +/- 0.15, N = 3SE +/- 0.21, N = 342.6240.31

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryRTX 3070RTX 3080M20406080100SE +/- 0.59, N = 3SE +/- 0.43, N = 3103.6692.16

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryRTX 3070RTX 3080M1428425670SE +/- 0.48, N = 3SE +/- 0.27, N = 362.0756.74

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryRTX 3070RTX 3080M714212835SE +/- 0.02, N = 3SE +/- 0.02, N = 328.4527.63

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryRTX 3070RTX 3080M20406080100SE +/- 0.51, N = 3SE +/- 0.34, N = 3111.5799.58

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryRTX 3070RTX 3080M1530456075SE +/- 0.37, N = 3SE +/- 0.13, N = 368.1261.32

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryRTX 3070RTX 3080M714212835SE +/- 0.14, N = 3SE +/- 0.08, N = 331.3230.08

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineRTX 3070RTX 3080M20406080100SE +/- 0.14, N = 3SE +/- 0.15, N = 3106.0193.53

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineRTX 3070RTX 3080M306090120150SE +/- 0.08, N = 3SE +/- 1.09, N = 5123.67106.66

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineRTX 3070RTX 3080M1428425670SE +/- 0.30, N = 3SE +/- 0.25, N = 363.9657.28

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineRTX 3070RTX 3080M20406080100SE +/- 0.26, N = 3SE +/- 0.40, N = 375.0266.02

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineRTX 3070RTX 3080M714212835SE +/- 0.06, N = 3SE +/- 0.04, N = 329.5628.09

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineRTX 3070RTX 3080M816243240SE +/- 0.03, N = 3SE +/- 0.06, N = 334.8033.00

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineRTX 3070RTX 3080M20406080100SE +/- 0.07, N = 3SE +/- 0.52, N = 390.1780.91

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineRTX 3070RTX 3080M1224364860SE +/- 0.06, N = 3SE +/- 0.22, N = 353.9148.76

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineRTX 3070RTX 3080M612182430SE +/- 0.03, N = 3SE +/- 0.04, N = 324.3223.43

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineRTX 3070RTX 3080M20406080100SE +/- 0.20, N = 3SE +/- 0.49, N = 396.8686.40

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineRTX 3070RTX 3080M1326395265SE +/- 0.23, N = 3SE +/- 0.06, N = 357.9052.60

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineRTX 3070RTX 3080M612182430SE +/- 0.05, N = 3SE +/- 0.02, N = 326.3625.24

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: D3D11

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: D3D11RTX 3070RTX 3080M50100150200250SE +/- 0.09, N = 3SE +/- 0.48, N = 3231.2241.3MAX: 309.1MAX: 370.4

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: D3D11

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: D3D11RTX 3070RTX 3080M50100150200250SE +/- 0.15, N = 3SE +/- 0.75, N = 3225.3207.5MAX: 303.8MAX: 303.3

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: D3D11

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: D3D11RTX 3070RTX 3080M306090120150SE +/- 0.06, N = 3SE +/- 0.12, N = 3142.9132.6MAX: 201.3MAX: 155.9

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: D3D11

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: D3D11RTX 3070RTX 3080M306090120150SE +/- 0.06, N = 3SE +/- 0.03, N = 3128.4129.3MAX: 180.3MAX: 162.7

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGLRTX 3070RTX 3080M50100150200250SE +/- 0.24, N = 3SE +/- 0.18, N = 3205.1171.1MAX: 278.5MAX: 227.1

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: D3D11

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: D3D11RTX 3070RTX 3080M20406080100SE +/- 0.09, N = 3SE +/- 0.07, N = 381.782.5MAX: 102.3MAX: 99

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: OpenGLRTX 3070RTX 3080M4080120160200SE +/- 0.52, N = 3SE +/- 0.18, N = 3201.4143.9MAX: 282.1MAX: 182

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: D3D11

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: D3D11RTX 3070RTX 3080M918273645SE +/- 0.00, N = 3SE +/- 0.07, N = 340.039.8MAX: 46.2MAX: 46.2

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: OpenGLRTX 3070RTX 3080M306090120150SE +/- 0.06, N = 3SE +/- 0.52, N = 3129.291.7MAX: 180.9MAX: 110.4

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGLRTX 3070RTX 3080M306090120150SE +/- 0.13, N = 3SE +/- 0.06, N = 3116.7100.3MAX: 156.5MAX: 130.8

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11RTX 3070RTX 3080M1428425670SE +/- 0.03, N = 3SE +/- 0.07, N = 360.660.1MAX: 78.4MAX: 74.3

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: OpenGLRTX 3070RTX 3080M20406080100SE +/- 0.00, N = 3SE +/- 0.00, N = 375.871.6MAX: 91.4MAX: 83.3

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11RTX 3070RTX 3080M816243240SE +/- 0.03, N = 3SE +/- 0.03, N = 335.835.2MAX: 41.8MAX: 40.7

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: OpenGLRTX 3070RTX 3080M918273645SE +/- 0.00, N = 3SE +/- 0.03, N = 337.435.5MAX: 42.5MAX: 40.4

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11RTX 3070RTX 3080M48121620SE +/- 0.00, N = 3SE +/- 0.03, N = 314.414.3MAX: 17.1MAX: 16.6

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11RTX 3070RTX 3080M4080120160200SE +/- 0.07, N = 3SE +/- 0.20, N = 3177.1166.6MAX: 246.8MAX: 240.1

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGLRTX 3070RTX 3080M1326395265SE +/- 0.00, N = 3SE +/- 0.03, N = 355.852.7MAX: 69.4MAX: 61

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11RTX 3070RTX 3080M306090120150SE +/- 0.03, N = 3SE +/- 0.07, N = 3115.2116.8MAX: 156MAX: 152.5

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGLRTX 3070RTX 3080M816243240SE +/- 0.00, N = 3SE +/- 0.00, N = 333.031.3MAX: 37.6MAX: 35.5

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11RTX 3070RTX 3080M1326395265SE +/- 0.00, N = 3SE +/- 0.00, N = 359.059.3MAX: 72.5MAX: 78.6

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGLRTX 3070RTX 3080M3691215SE +/- 0.00, N = 3SE +/- 0.00, N = 313.112.8MAX: 15MAX: 14.5

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLRTX 3070RTX 3080M306090120150SE +/- 0.09, N = 3SE +/- 0.40, N = 3154.5128.3MAX: 211.3MAX: 169.5

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLRTX 3070RTX 3080M20406080100SE +/- 0.00, N = 3SE +/- 0.12, N = 3105.292.9MAX: 134.9MAX: 118.5

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLRTX 3070RTX 3080M1224364860SE +/- 0.03, N = 3SE +/- 0.00, N = 354.352.1MAX: 64.7MAX: 61.6

Xonotic

Resolution: 3840 x 2160 - Effects Quality: Ultimate

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 3840 x 2160 - Effects Quality: UltimateRTX 3070RTX 3080M60120180240300SE +/- 0.87, N = 3SE +/- 0.90, N = 3294.75258.35MIN: 75 / MAX: 569MIN: 53 / MAX: 548

FAHBench

OpenBenchmarking.orgNs Per Day, More Is BetterFAHBench 2.3.2RTX 3070RTX 3080M4080120160200SE +/- 1.00, N = 3SE +/- 2.40, N = 12196.78157.03

LuxMark

OpenCL Device: GPU - Scene: Hotel

OpenBenchmarking.orgScore, More Is BetterLuxMark 3.1OpenCL Device: GPU - Scene: HotelRTX 3070RTX 3080M3K6K9K12K15KSE +/- 7.77, N = 3SE +/- 21.15, N = 31163912799

LuxMark

OpenCL Device: GPU - Scene: Microphone

OpenBenchmarking.orgScore, More Is BetterLuxMark 3.1OpenCL Device: GPU - Scene: MicrophoneRTX 3070RTX 3080M8K16K24K32K40KSE +/- 164.30, N = 3SE +/- 29.49, N = 33514439564

LuxMark

OpenCL Device: GPU - Scene: Luxball HDR

OpenBenchmarking.orgScore, More Is BetterLuxMark 3.1OpenCL Device: GPU - Scene: Luxball HDRRTX 3070RTX 3080M12K24K36K48K60KSE +/- 101.06, N = 3SE +/- 34.83, N = 35116856137

Counter-Strike: Global Offensive

Resolution: 1920 x 1080 - Renderer: OpenGL - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterCounter-Strike: Global OffensiveResolution: 1920 x 1080 - Renderer: OpenGL - Total Frame TimeRTX 3070RTX 3080M400800120016002000Min: 2.09 / Avg: 4.99 / Max: 1898.45Min: 1.78 / Avg: 4.77 / Max: 2079.79

Counter-Strike: Global Offensive

Resolution: 2560 x 1440 - Renderer: OpenGL - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterCounter-Strike: Global OffensiveResolution: 2560 x 1440 - Renderer: OpenGL - Total Frame TimeRTX 3070RTX 3080M400800120016002000Min: 2 / Avg: 4.97 / Max: 1938.86Min: 1.93 / Avg: 4.94 / Max: 2059.83

Counter-Strike: Global Offensive

Resolution: 3840 x 2160 - Renderer: OpenGL - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterCounter-Strike: Global OffensiveResolution: 3840 x 2160 - Renderer: OpenGL - Total Frame TimeRTX 3070RTX 3080M400800120016002000Min: 2.25 / Avg: 5.65 / Max: 1910.82Min: 2.91 / Avg: 6.81 / Max: 2076.6

VkResample

Upscale: 2x - Precision: Double

OpenBenchmarking.orgms, Fewer Is BetterVkResample 1.0Upscale: 2x - Precision: DoubleRTX 3070RTX 3080M50100150200250SE +/- 0.36, N = 3SE +/- 0.96, N = 15220.4142.84

VkResample

Upscale: 2x - Precision: Single

OpenBenchmarking.orgms, Fewer Is BetterVkResample 1.0Upscale: 2x - Precision: SingleRTX 3070RTX 3080M50100150200250SE +/- 0.02, N = 3SE +/- 2.48, N = 416.96232.76

Waifu2x-NCNN Vulkan

Scale: 2x - Denoise: 3 - TAA: No

OpenBenchmarking.orgSeconds, Fewer Is BetterWaifu2x-NCNN Vulkan 20200818Scale: 2x - Denoise: 3 - TAA: NoRTX 3070RTX 3080M0.93131.86262.79393.72524.6565SE +/- 0.953, N = 24.1392.957

Waifu2x-NCNN Vulkan

Scale: 2x - Denoise: 3 - TAA: Yes

OpenBenchmarking.orgSeconds, Fewer Is BetterWaifu2x-NCNN Vulkan 20200818Scale: 2x - Denoise: 3 - TAA: YesRTX 3070RTX 3080M1.05412.10823.16234.21645.2705SE +/- 0.008, N = 3SE +/- 0.062, N = 154.1614.685

Blender

Blend File: BMW27 - Compute: CUDA

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.3Blend File: BMW27 - Compute: CUDARTX 3070RTX 3080M510152025SE +/- 0.02, N = 3SE +/- 0.21, N = 319.3420.98

Blender

Blend File: Classroom - Compute: CUDA

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.3Blend File: Classroom - Compute: CUDARTX 3070RTX 3080M918273645SE +/- 0.01, N = 3SE +/- 0.14, N = 338.3540.69

Blender

Blend File: Fishy Cat - Compute: CUDA

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.3Blend File: Fishy Cat - Compute: CUDARTX 3070RTX 3080M1020304050SE +/- 0.03, N = 3SE +/- 0.23, N = 339.6243.07

Blender

Blend File: Barbershop - Compute: CUDA

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.3Blend File: Barbershop - Compute: CUDARTX 3070RTX 3080M4080120160200SE +/- 0.14, N = 3SE +/- 0.05, N = 3167.61179.86

Blender

Blend File: BMW27 - Compute: NVIDIA OptiX

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.3Blend File: BMW27 - Compute: NVIDIA OptiXRTX 3070RTX 3080M3691215SE +/- 0.10, N = 13SE +/- 0.14, N = 310.6611.59

Blender

Blend File: Classroom - Compute: NVIDIA OptiX

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.3Blend File: Classroom - Compute: NVIDIA OptiXRTX 3070RTX 3080M714212835SE +/- 0.04, N = 3SE +/- 0.22, N = 326.2128.40

Blender

Blend File: Fishy Cat - Compute: NVIDIA OptiX

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.3Blend File: Fishy Cat - Compute: NVIDIA OptiXRTX 3070RTX 3080M510152025SE +/- 0.21, N = 5SE +/- 0.19, N = 318.7320.08

Blender

Blend File: Barbershop - Compute: NVIDIA OptiX

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.3Blend File: Barbershop - Compute: NVIDIA OptiXRTX 3070RTX 3080M20406080100SE +/- 0.06, N = 3SE +/- 0.20, N = 396.52104.87

Blender

Blend File: Pabellon Barcelona - Compute: CUDA

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.3Blend File: Pabellon Barcelona - Compute: CUDARTX 3070RTX 3080M20406080100SE +/- 0.02, N = 3SE +/- 0.13, N = 394.5097.89

Blender

Blend File: Pabellon Barcelona - Compute: NVIDIA OptiX

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.3Blend File: Pabellon Barcelona - Compute: NVIDIA OptiXRTX 3070RTX 3080M714212835SE +/- 0.01, N = 3SE +/- 0.22, N = 329.2330.95

Blender

Blend File: BMW27 - Compute: NVIDIA CUDA

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: BMW27 - Compute: NVIDIA CUDARTX 3070RTX 3080M510152025SE +/- 0.03, N = 3SE +/- 0.24, N = 418.7420.28

Blender

Blend File: BMW27 - Compute: NVIDIA OptiX

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: BMW27 - Compute: NVIDIA OptiXRTX 3070RTX 3080M3691215SE +/- 0.08, N = 13SE +/- 0.09, N = 310.0010.71

Blender

Blend File: Classroom - Compute: NVIDIA CUDA

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Classroom - Compute: NVIDIA CUDARTX 3070RTX 3080M918273645SE +/- 0.03, N = 3SE +/- 0.17, N = 337.0539.07

Blender

Blend File: Fishy Cat - Compute: NVIDIA CUDA

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Fishy Cat - Compute: NVIDIA CUDARTX 3070RTX 3080M1020304050SE +/- 0.02, N = 3SE +/- 0.22, N = 338.9242.26

Blender

Blend File: Barbershop - Compute: NVIDIA CUDA

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Barbershop - Compute: NVIDIA CUDARTX 3070RTX 3080M4080120160200SE +/- 0.16, N = 3SE +/- 0.39, N = 3159.60170.13

Blender

Blend File: Classroom - Compute: NVIDIA OptiX

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Classroom - Compute: NVIDIA OptiXRTX 3070RTX 3080M612182430SE +/- 0.06, N = 3SE +/- 0.14, N = 324.9026.34

Blender

Blend File: Fishy Cat - Compute: NVIDIA OptiX

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Fishy Cat - Compute: NVIDIA OptiXRTX 3070RTX 3080M510152025SE +/- 0.18, N = 6SE +/- 0.20, N = 318.2319.76

Blender

Blend File: Barbershop - Compute: NVIDIA OptiX

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Barbershop - Compute: NVIDIA OptiXRTX 3070RTX 3080M20406080100SE +/- 0.04, N = 3SE +/- 0.13, N = 389.8696.18

Blender

Blend File: Pabellon Barcelona - Compute: NVIDIA CUDA

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Pabellon Barcelona - Compute: NVIDIA CUDARTX 3070RTX 3080M20406080100SE +/- 0.02, N = 3SE +/- 0.13, N = 391.5195.40

Blender

Blend File: Pabellon Barcelona - Compute: NVIDIA OptiX

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Pabellon Barcelona - Compute: NVIDIA OptiXRTX 3070RTX 3080M714212835SE +/- 0.01, N = 3SE +/- 0.05, N = 327.3729.31


Phoronix Test Suite v10.8.4