Comparison of GeForce Driver Releases 527 & 517 for RTX 3080M

Performance comparison between NVIDIA GeForce driver releases 527 and 517 for RTX 3080 Laptop GPU 16 GiB with an Alienware x17 R1 and Intel Core i9-11980HK.

HTML result view exported from: https://openbenchmarking.org/result/2301123-TAD-CMP527V553&sro&grs.

ProcessorMotherboardMemoryDiskGraphicsAudioNetworkOSKernelDisplay DriverFile-SystemScreen ResolutionRTX 3080M 527.56 517.66Intel Core i9-11980HK @ 3.30GHz (8 Cores / 16 Threads)Alienware x17 R1 (1.15.0 BIOS)2 x 32768 MB 3467MHz AO1E34RCTV2-BZWS1863GB SHPP41-2000GMNVIDIA GeForce RTX 3080 Laptop GPU + Intel UHD 16GBRealtek Audio + Intel Smart Sound for Digital Microphones + NVIDIA HD AudioKiller Wi-Fi 6E AX1675w 160MHz Wireless (210D2W)Microsoft Windows 10 Pro Build 1904510.0.19045.2364 (x86_64)527.56 (31.0.15.2756)NTFS3840x2160517.66 (31.0.15.1766)OpenBenchmarking.orgProcessor Details- CPU Microcode: 000000003E000000Security Details- VBS: Enabled and running

gravitymark: 1920 x 1080 - OpenGLgravitymark: 2560 x 1440 - OpenGLgravitymark: 3840 x 2160 - OpenGLunigine-super: 1920 x 1080 - Fullscreen - Low - OpenGLxonotic: 3840 x 2160 - Ultimateunigine-super: 2560 x 1440 - Fullscreen - Low - OpenGLcyberpunk2077: 1920 x 1080 - Ultracyberpunk2077: 2560 x 1440 - Highcyberpunk2077: 3840 x 2160 - Mediumcyberpunk2077: 1920 x 1080 - Highgravitymark: 1920 x 1080 - Vulkancyberpunk2077: 1920 x 1080 - Mediumblender: Fishy Cat - NVIDIA OptiXcyberpunk2077: 2560 x 1440 - Mediumblender: Fishy Cat - NVIDIA OptiXgravitymark: 1920 x 1080 - Windows Direct3D 12 Ray-Tracingblender: BMW27 - NVIDIA OptiXfahbench: quake2rtx: 1920 x 1080 - Medium - On - VK_KHR_ray_querycyberpunk2077: 3840 x 2160 - Lowcyberpunk2077: 2560 x 1440 - Ultragravitymark: 1920 x 1080 - Vulkan Ray-Tracingquake2rtx: 1920 x 1080 - Low - On - VK_KHR_ray_querygravitymark: 2560 x 1440 - Windows Direct3D 12 Ray-Tracingblender: BMW27 - NVIDIA OptiXgravitymark: 1920 x 1080 - Windows Direct3D 12cyberpunk2077: 2560 x 1440 - Lowquake2rtx: 1920 x 1080 - High - On - VK_KHR_ray_querycyberpunk2077: 3840 x 2160 - Highgravitymark: 2560 x 1440 - Windows Direct3D 12blender: BMW27 - CUDAgravitymark: 2560 x 1440 - Vulkan Ray-Tracingblender: Pabellon Barcelona - NVIDIA OptiXgravitymark: 2560 x 1440 - Vulkanunigine-super: 1920 x 1080 - Fullscreen - Medium - OpenGLquake2rtx: 2560 x 1440 - Medium - On - VK_KHR_ray_queryblender: Classroom - NVIDIA OptiXblender: Pabellon Barcelona - NVIDIA OptiXcyberpunk2077: 3840 x 2160 - Ultragravitymark: 3840 x 2160 - Windows Direct3D 12 Ray-Tracingblender: Classroom - NVIDIA OptiXquake2rtx: 1920 x 1080 - Low - On - VK_KHR_ray_tracing_pipelinegravitymark: 3840 x 2160 - Windows Direct3D 12quake2rtx: 1920 x 1080 - Off - On - VK_KHR_ray_tracing_pipelinequake2rtx: 2560 x 1440 - High - On - VK_KHR_ray_querycyberpunk2077: 1920 x 1080 - Lowquake2rtx: 1920 x 1080 - High - On - VK_KHR_ray_tracing_pipelinequake2rtx: 1920 x 1080 - Off - On - VK_KHR_ray_queryblender: Fishy Cat - NVIDIA CUDAquake2rtx: 2560 x 1440 - High - On - VK_KHR_ray_tracing_pipelinequake2rtx: 3840 x 2160 - Off - On - VK_KHR_ray_tracing_pipelinequake2rtx: 1920 x 1080 - Medium - On - VK_KHR_ray_tracing_pipelineunigine-super: 3840 x 2160 - Fullscreen - Low - OpenGLblender: Classroom - CUDAunigine-super: 1920 x 1080 - Fullscreen - High - OpenGLblender: Barbershop - NVIDIA OptiXquake2rtx: 2560 x 1440 - Off - On - VK_KHR_ray_tracing_pipelineportal: 3840 x 2160unigine-super: 2560 x 1440 - Fullscreen - Medium - OpenGLquake2rtx: 2560 x 1440 - Medium - On - VK_KHR_ray_tracing_pipelinequake2rtx: 2560 x 1440 - Low - On - VK_KHR_ray_queryblender: Barbershop - NVIDIA OptiXvkresample: 2x - Singlegravitymark: 3840 x 2160 - Vulkanquake2rtx: 2560 x 1440 - Off - On - VK_KHR_ray_queryblender: Pabellon Barcelona - CUDAgravitymark: 3840 x 2160 - Vulkan Ray-Tracingblender: BMW27 - NVIDIA CUDAquake2rtx: 3840 x 2160 - Off - On - VK_KHR_ray_queryquake2rtx: 2560 x 1440 - Low - On - VK_KHR_ray_tracing_pipelineblender: Pabellon Barcelona - NVIDIA CUDAblender: Classroom - NVIDIA CUDAunigine-super: 1920 x 1080 - Fullscreen - Low - D3D11quake2rtx: 3840 x 2160 - High - On - VK_KHR_ray_tracing_pipelinequake2rtx: 3840 x 2160 - Low - On - VK_KHR_ray_queryblender: Barbershop - NVIDIA CUDAportal: 1920 x 1080blender: Barbershop - CUDAunigine-super: 3840 x 2160 - Fullscreen - High - D3D11csgo: 1920 x 1080 - OpenGLblender: Fishy Cat - CUDAportal: 2560 x 1440quake2rtx: 3840 x 2160 - High - On - VK_KHR_ray_queryquake2rtx: 3840 x 2160 - Medium - On - VK_KHR_ray_tracing_pipelineportal2: 3840 x 2160 - OpenGLunigine-super: 2560 x 1440 - Fullscreen - Ultra - OpenGLquake2rtx: 3840 x 2160 - Low - On - VK_KHR_ray_tracing_pipelineunigine-super: 2560 x 1440 - Fullscreen - High - OpenGLunigine-super: 2560 x 1440 - Fullscreen - Medium - D3D11unigine-super: 1920 x 1080 - Fullscreen - Medium - D3D11quake2rtx: 3840 x 2160 - Medium - On - VK_KHR_ray_querycsgo: 2560 x 1440 - OpenGLunigine-super: 3840 x 2160 - Fullscreen - Medium - OpenGLunigine-super: 2560 x 1440 - Fullscreen - Low - D3D11unigine-super: 1920 x 1080 - Fullscreen - Ultra - OpenGLunigine-super: 3840 x 2160 - Fullscreen - Medium - D3D11unigine-super: 1920 x 1080 - Fullscreen - Ultra - D3D11unigine-super: 1920 x 1080 - Fullscreen - High - D3D11portal2: 2560 x 1440 - OpenGLunigine-super: 2560 x 1440 - Fullscreen - High - D3D11csgo: 3840 x 2160 - OpenGLunigine-super: 3840 x 2160 - Fullscreen - Low - D3D11portal2: 1920 x 1080 - OpenGLluxmark: GPU - Luxball HDRluxmark: GPU - Microphoneluxmark: GPU - Hotelunigine-super: 3840 x 2160 - Fullscreen - Ultra - OpenGLunigine-super: 3840 x 2160 - Fullscreen - Ultra - D3D11unigine-super: 3840 x 2160 - Fullscreen - High - OpenGLunigine-super: 2560 x 1440 - Fullscreen - Ultra - D3D11vkresample: 2x - Doublewaifu2x-ncnn: 2x - 3 - Yeswaifu2x-ncnn: 2x - 3 - NoRTX 3080M 527.56 517.66185.7159.8113.1172.2256.9042337144.1101.6489.2673.85116.35203.3130.2020.08107.2219.42181.811.28172.634998.20592080.9467.01183.8107.311107151.910.81195.7113.6991.63380748.87167.820.85155.030.74172.4127.961.05704427.7928.7632.95102.626.3592.162435121.4105.34996056.275449131.7380.643669125.57866941.2248.46182432.32944486.15519992.540.15100.496.1065.707405296.3092.852.01786168.072212102.74222.539117.179.88154998.11104.220.3340.19963757.24373594.8939.20241.123.33286433.661577169.03936.60177.5439.8288.0941.81656.5627.47722225.223769219.2831.128.09334571.4116.4166.530.051417270.6852.0208.252.559.260.0128.9413.5182.3179.64132.1537.6556306399061293412.814.235.535.144.6715.0013.64111.197.270.5145.0222.0028470129.892.8182.3968.41107.95189.7121.7021.42100.6820.67171.211.97182.6157103.61846476.9263.69174.7112.854009144.611.34186.6108.4795.64039646.96161.321.69149.031.95165.9123.363.24815928.7529.7531.8699.327.2195.069132117.7108.62136857.986085128.4282.707644128.70883442.1749.51105933.02828587.96216894.340.9298.697.8266.857816301.4491.352.85224669.108515104.23219.419115.580.96720999.40102.920.5839.75069657.88032395.9439.60238.823.53642533.418757170.14942.57178.6639.6286.9241.98653.9727.57873025.315877220.0731.228.17547071.2116.7166.930.121269270.0851.9208.652.659.159.9129.1412.9282.4179.50132.2538.0212.814.235.535.143.0245.0932.322OpenBenchmarking.org

Counter-Strike: Global Offensive

Resolution: 3840 x 2160 - Renderer: OpenGL - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterCounter-Strike: Global OffensiveResolution: 3840 x 2160 - Renderer: OpenGL - Total Frame Time517.66527.56400800120016002000Min: 2.69 / Avg: 6.73 / Max: 2047.29Min: 2.63 / Avg: 6.74 / Max: 2002.72

Counter-Strike: Global Offensive

Resolution: 1920 x 1080 - Renderer: OpenGL - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterCounter-Strike: Global OffensiveResolution: 1920 x 1080 - Renderer: OpenGL - Total Frame Time517.66527.56400800120016002000Min: 1.71 / Avg: 4.65 / Max: 2048.99Min: 1.62 / Avg: 4.6 / Max: 2050.03

Counter-Strike: Global Offensive

Resolution: 2560 x 1440 - Renderer: OpenGL - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterCounter-Strike: Global OffensiveResolution: 2560 x 1440 - Renderer: OpenGL - Total Frame Time517.66527.56400800120016002000Min: 1.89 / Avg: 4.88 / Max: 2034.8Min: 1.9 / Avg: 4.86 / Max: 2054.08

GravityMark

Resolution: 1920 x 1080 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 1920 x 1080 - Renderer: OpenGL517.66527.564080120160200SE +/- 0.40, N = 3SE +/- 0.15, N = 3111.1185.7

GravityMark

Resolution: 2560 x 1440 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 2560 x 1440 - Renderer: OpenGL517.66527.564080120160200SE +/- 0.07, N = 3SE +/- 0.43, N = 397.2159.8

GravityMark

Resolution: 3840 x 2160 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 3840 x 2160 - Renderer: OpenGL517.66527.56306090120150SE +/- 0.06, N = 3SE +/- 0.23, N = 370.5113.1

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL517.66527.564080120160200SE +/- 0.25, N = 3SE +/- 0.32, N = 3145.0172.2MAX: 190MAX: 232.4

Xonotic

Resolution: 3840 x 2160 - Effects Quality: Ultimate

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.5Resolution: 3840 x 2160 - Effects Quality: Ultimate517.66527.5660120180240300SE +/- 0.44, N = 3SE +/- 0.61, N = 3222.00256.90MIN: 58 / MAX: 473MIN: 58 / MAX: 556

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL517.66527.56306090120150SE +/- 0.23, N = 3SE +/- 0.20, N = 3129.8144.1MAX: 167.3MAX: 184

Cyberpunk 2077

Resolution: 1920 x 1080 - Graphics Setting: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 1920 x 1080 - Graphics Setting: Ultra517.66527.5620406080100SE +/- 0.10, N = 3SE +/- 0.04, N = 392.81101.64MIN: 46.53 / MAX: 141.26MIN: 39.94 / MAX: 158.61

Cyberpunk 2077

Resolution: 2560 x 1440 - Graphics Setting: High

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 2560 x 1440 - Graphics Setting: High517.66527.5620406080100SE +/- 0.06, N = 3SE +/- 0.01, N = 382.3989.26MIN: 20.25 / MAX: 130MIN: 41.81 / MAX: 141.34

Cyberpunk 2077

Resolution: 3840 x 2160 - Graphics Setting: Medium

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 3840 x 2160 - Graphics Setting: Medium517.66527.561632486480SE +/- 0.06, N = 3SE +/- 0.17, N = 368.4173.85MIN: 46.11 / MAX: 101.16MIN: 35.09 / MAX: 123.26

Cyberpunk 2077

Resolution: 1920 x 1080 - Graphics Setting: High

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 1920 x 1080 - Graphics Setting: High517.66527.56306090120150SE +/- 0.37, N = 3SE +/- 0.35, N = 3107.95116.35MIN: 49.88 / MAX: 157.35MIN: 44.73 / MAX: 176.44

GravityMark

Resolution: 1920 x 1080 - Renderer: Vulkan

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 1920 x 1080 - Renderer: Vulkan517.66527.564080120160200SE +/- 0.18, N = 3SE +/- 1.15, N = 3189.7203.3

Cyberpunk 2077

Resolution: 1920 x 1080 - Graphics Setting: Medium

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 1920 x 1080 - Graphics Setting: Medium517.66527.56306090120150SE +/- 0.25, N = 3SE +/- 0.23, N = 3121.70130.20MIN: 30.64 / MAX: 171.6MIN: 42.37 / MAX: 188.3

Blender

Blend File: Fishy Cat - Compute: NVIDIA OptiX

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.3Blend File: Fishy Cat - Compute: NVIDIA OptiX517.66527.56510152025SE +/- 0.27, N = 3SE +/- 0.12, N = 1521.4220.08

Cyberpunk 2077

Resolution: 2560 x 1440 - Graphics Setting: Medium

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 2560 x 1440 - Graphics Setting: Medium517.66527.5620406080100SE +/- 0.08, N = 3SE +/- 0.09, N = 3100.68107.22MIN: 51.26 / MAX: 147.41MIN: 43.13 / MAX: 162.69

Blender

Blend File: Fishy Cat - Compute: NVIDIA OptiX

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Fishy Cat - Compute: NVIDIA OptiX517.66527.56510152025SE +/- 0.29, N = 3SE +/- 0.22, N = 320.6719.42

GravityMark

Resolution: 1920 x 1080 - Renderer: Windows Direct3D 12 Ray-Tracing

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 1920 x 1080 - Renderer: Windows Direct3D 12 Ray-Tracing517.66527.564080120160200SE +/- 0.28, N = 3SE +/- 0.06, N = 3171.2181.8

Blender

Blend File: BMW27 - Compute: NVIDIA OptiX

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.3Blend File: BMW27 - Compute: NVIDIA OptiX517.66527.563691215SE +/- 0.17, N = 15SE +/- 0.10, N = 1511.9711.28

FAHBench

OpenBenchmarking.orgNs Per Day, More Is BetterFAHBench 2.3.2517.66527.564080120160200SE +/- 0.43, N = 3SE +/- 0.43, N = 3182.62172.63

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query517.66527.5620406080100SE +/- 0.13, N = 3SE +/- 0.74, N = 3103.6298.21

Cyberpunk 2077

Resolution: 3840 x 2160 - Graphics Setting: Low

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 3840 x 2160 - Graphics Setting: Low517.66527.5620406080100SE +/- 0.15, N = 3SE +/- 0.16, N = 376.9280.94MIN: 48.71 / MAX: 112.17MIN: 30.63 / MAX: 133.58

Cyberpunk 2077

Resolution: 2560 x 1440 - Graphics Setting: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 2560 x 1440 - Graphics Setting: Ultra517.66527.561530456075SE +/- 0.06, N = 3SE +/- 0.26, N = 363.6967.01MIN: 37.51 / MAX: 101.46MIN: 40 / MAX: 125.74

GravityMark

Resolution: 1920 x 1080 - Renderer: Vulkan Ray-Tracing

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 1920 x 1080 - Renderer: Vulkan Ray-Tracing517.66527.564080120160200SE +/- 0.07, N = 3SE +/- 1.34, N = 3174.7183.8

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query517.66527.56306090120150SE +/- 0.21, N = 3SE +/- 0.74, N = 3112.85107.31

GravityMark

Resolution: 2560 x 1440 - Renderer: Windows Direct3D 12 Ray-Tracing

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 2560 x 1440 - Renderer: Windows Direct3D 12 Ray-Tracing517.66527.56306090120150SE +/- 0.07, N = 3SE +/- 0.28, N = 3144.6151.9

Blender

Blend File: BMW27 - Compute: NVIDIA OptiX

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: BMW27 - Compute: NVIDIA OptiX517.66527.563691215SE +/- 0.10, N = 15SE +/- 0.12, N = 511.3410.81

GravityMark

Resolution: 1920 x 1080 - Renderer: Windows Direct3D 12

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 1920 x 1080 - Renderer: Windows Direct3D 12517.66527.564080120160200SE +/- 0.23, N = 3SE +/- 0.07, N = 3186.6195.7

Cyberpunk 2077

Resolution: 2560 x 1440 - Graphics Setting: Low

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 2560 x 1440 - Graphics Setting: Low517.66527.56306090120150SE +/- 0.09, N = 3SE +/- 0.16, N = 3108.47113.69MIN: 43.36 / MAX: 154.05MIN: 47.57 / MAX: 184.86

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query517.66527.5620406080100SE +/- 0.70, N = 3SE +/- 0.37, N = 395.6491.63

Cyberpunk 2077

Resolution: 3840 x 2160 - Graphics Setting: High

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 3840 x 2160 - Graphics Setting: High517.66527.561122334455SE +/- 0.05, N = 3SE +/- 0.03, N = 346.9648.87MIN: 37.1 / MAX: 61.6MIN: 33.12 / MAX: 91.49

GravityMark

Resolution: 2560 x 1440 - Renderer: Windows Direct3D 12

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 2560 x 1440 - Renderer: Windows Direct3D 12517.66527.564080120160200SE +/- 0.10, N = 3SE +/- 0.27, N = 3161.3167.8

Blender

Blend File: BMW27 - Compute: CUDA

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.3Blend File: BMW27 - Compute: CUDA517.66527.56510152025SE +/- 0.26, N = 3SE +/- 0.18, N = 321.6920.85

GravityMark

Resolution: 2560 x 1440 - Renderer: Vulkan Ray-Tracing

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 2560 x 1440 - Renderer: Vulkan Ray-Tracing517.66527.56306090120150SE +/- 0.03, N = 3SE +/- 1.11, N = 3149.0155.0

Blender

Blend File: Pabellon Barcelona - Compute: NVIDIA OptiX

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.3Blend File: Pabellon Barcelona - Compute: NVIDIA OptiX517.66527.56714212835SE +/- 0.12, N = 3SE +/- 0.19, N = 331.9530.74

GravityMark

Resolution: 2560 x 1440 - Renderer: Vulkan

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 2560 x 1440 - Renderer: Vulkan517.66527.564080120160200SE +/- 0.43, N = 3SE +/- 0.27, N = 3165.9172.4

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL517.66527.56306090120150SE +/- 0.27, N = 3SE +/- 0.37, N = 3123.3127.9MAX: 167.8MAX: 171.1

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query517.66527.561428425670SE +/- 0.14, N = 3SE +/- 0.37, N = 363.2561.06

Blender

Blend File: Classroom - Compute: NVIDIA OptiX

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.3Blend File: Classroom - Compute: NVIDIA OptiX517.66527.56714212835SE +/- 0.03, N = 3SE +/- 0.21, N = 328.7527.79

Blender

Blend File: Pabellon Barcelona - Compute: NVIDIA OptiX

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Pabellon Barcelona - Compute: NVIDIA OptiX517.66527.56714212835SE +/- 0.23, N = 3SE +/- 0.20, N = 329.7528.76

Cyberpunk 2077

Resolution: 3840 x 2160 - Graphics Setting: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 3840 x 2160 - Graphics Setting: Ultra517.66527.56816243240SE +/- 0.02, N = 3SE +/- 0.06, N = 331.8632.95MIN: 24.89 / MAX: 46.87MIN: 23.85 / MAX: 75.59

GravityMark

Resolution: 3840 x 2160 - Renderer: Windows Direct3D 12 Ray-Tracing

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 3840 x 2160 - Renderer: Windows Direct3D 12 Ray-Tracing517.66527.5620406080100SE +/- 0.19, N = 3SE +/- 0.23, N = 399.3102.6

Blender

Blend File: Classroom - Compute: NVIDIA OptiX

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Classroom - Compute: NVIDIA OptiX517.66527.56612182430SE +/- 0.34, N = 3SE +/- 0.15, N = 327.2126.35

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline517.66527.5620406080100SE +/- 0.70, N = 3SE +/- 0.67, N = 395.0792.16

GravityMark

Resolution: 3840 x 2160 - Renderer: Windows Direct3D 12

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 3840 x 2160 - Renderer: Windows Direct3D 12517.66527.56306090120150SE +/- 0.06, N = 3SE +/- 0.18, N = 3117.7121.4

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline517.66527.5620406080100SE +/- 0.41, N = 3SE +/- 0.31, N = 3108.62105.35

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query517.66527.561326395265SE +/- 0.25, N = 3SE +/- 0.20, N = 357.9956.28

Cyberpunk 2077

Resolution: 1920 x 1080 - Graphics Setting: Low

OpenBenchmarking.orgFrames Per Second, More Is BetterCyberpunk 2077Resolution: 1920 x 1080 - Graphics Setting: Low517.66527.56306090120150SE +/- 1.15, N = 7SE +/- 0.32, N = 3128.42131.73MIN: 30.06 / MAX: 190.39MIN: 54.7 / MAX: 186.93

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline517.66527.5620406080100SE +/- 0.15, N = 3SE +/- 0.44, N = 382.7180.64

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query517.66527.56306090120150SE +/- 1.38, N = 3SE +/- 0.64, N = 3128.71125.58

Blender

Blend File: Fishy Cat - Compute: NVIDIA CUDA

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Fishy Cat - Compute: NVIDIA CUDA517.66527.561020304050SE +/- 0.43, N = 3SE +/- 0.02, N = 342.1741.22

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline517.66527.561122334455SE +/- 0.06, N = 3SE +/- 0.10, N = 349.5148.46

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline517.66527.56816243240SE +/- 0.07, N = 3SE +/- 0.12, N = 333.0332.33

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline517.66527.5620406080100SE +/- 0.65, N = 3SE +/- 0.06, N = 387.9686.16

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL517.66527.5620406080100SE +/- 0.07, N = 3SE +/- 0.07, N = 394.392.5MAX: 123.1MAX: 109.5

Blender

Blend File: Classroom - Compute: CUDA

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.3Blend File: Classroom - Compute: CUDA517.66527.56918273645SE +/- 0.33, N = 3SE +/- 0.04, N = 340.9240.15

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGL517.66527.5620406080100SE +/- 0.23, N = 3SE +/- 0.06, N = 398.6100.4MAX: 128.3MAX: 129.2

Blender

Blend File: Barbershop - Compute: NVIDIA OptiX

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Barbershop - Compute: NVIDIA OptiX517.66527.5620406080100SE +/- 0.30, N = 3SE +/- 0.21, N = 397.8296.10

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline517.66527.561530456075SE +/- 0.12, N = 3SE +/- 0.33, N = 366.8665.71

Portal

Resolution: 3840 x 2160

OpenBenchmarking.orgFrames Per Second, More Is BetterPortalResolution: 3840 x 2160517.66527.5670140210280350SE +/- 2.65, N = 3SE +/- 0.37, N = 3301.44296.30

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL517.66527.5620406080100SE +/- 0.10, N = 3SE +/- 0.12, N = 391.392.8MAX: 119.1MAX: 117.7

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline517.66527.561224364860SE +/- 0.08, N = 3SE +/- 0.16, N = 352.8552.02

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query517.66527.561530456075SE +/- 0.16, N = 3SE +/- 0.16, N = 369.1168.07

Blender

Blend File: Barbershop - Compute: NVIDIA OptiX

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.3Blend File: Barbershop - Compute: NVIDIA OptiX517.66527.5620406080100SE +/- 0.39, N = 3SE +/- 0.25, N = 3104.23102.74

VkResample

Upscale: 2x - Precision: Single

OpenBenchmarking.orgms, Fewer Is BetterVkResample 1.0Upscale: 2x - Precision: Single517.66527.5650100150200250SE +/- 0.24, N = 3SE +/- 1.55, N = 3219.42222.54

GravityMark

Resolution: 3840 x 2160 - Renderer: Vulkan

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 3840 x 2160 - Renderer: Vulkan517.66527.56306090120150SE +/- 0.50, N = 3SE +/- 0.03, N = 3115.5117.1

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query517.66527.5620406080100SE +/- 0.40, N = 3SE +/- 0.24, N = 380.9779.88

Blender

Blend File: Pabellon Barcelona - Compute: CUDA

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.3Blend File: Pabellon Barcelona - Compute: CUDA517.66527.5620406080100SE +/- 0.22, N = 3SE +/- 0.19, N = 399.4098.11

GravityMark

Resolution: 3840 x 2160 - Renderer: Vulkan Ray-Tracing

OpenBenchmarking.orgFrames Per Second, More Is BetterGravityMark 1.72Resolution: 3840 x 2160 - Renderer: Vulkan Ray-Tracing517.66527.5620406080100SE +/- 0.09, N = 3SE +/- 0.39, N = 3102.9104.2

Blender

Blend File: BMW27 - Compute: NVIDIA CUDA

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: BMW27 - Compute: NVIDIA CUDA517.66527.56510152025SE +/- 0.25, N = 4SE +/- 0.15, N = 320.5820.33

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query517.66527.56918273645SE +/- 0.06, N = 3SE +/- 0.02, N = 339.7540.20

Quake II RTX

Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline517.66527.561326395265SE +/- 0.17, N = 3SE +/- 0.21, N = 357.8857.24

Blender

Blend File: Pabellon Barcelona - Compute: NVIDIA CUDA

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Pabellon Barcelona - Compute: NVIDIA CUDA517.66527.5620406080100SE +/- 0.25, N = 3SE +/- 0.14, N = 395.9494.89

Blender

Blend File: Classroom - Compute: NVIDIA CUDA

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Classroom - Compute: NVIDIA CUDA517.66527.56918273645SE +/- 0.21, N = 3SE +/- 0.14, N = 339.6039.20

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: D3D11

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: D3D11517.66527.5650100150200250SE +/- 0.57, N = 3SE +/- 1.09, N = 3238.8241.1MAX: 367.2MAX: 373.1

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline517.66527.56612182430SE +/- 0.04, N = 3SE +/- 0.08, N = 323.5423.33

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query517.66527.56816243240SE +/- 0.04, N = 3SE +/- 0.13, N = 333.4233.66

Blender

Blend File: Barbershop - Compute: NVIDIA CUDA

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.4Blend File: Barbershop - Compute: NVIDIA CUDA517.66527.564080120160200SE +/- 0.35, N = 3SE +/- 0.12, N = 3170.14169.03

Portal

Resolution: 1920 x 1080

OpenBenchmarking.orgFrames Per Second, More Is BetterPortalResolution: 1920 x 1080517.66527.562004006008001000SE +/- 2.38, N = 3SE +/- 2.42, N = 3942.57936.60

Blender

Blend File: Barbershop - Compute: CUDA

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.3Blend File: Barbershop - Compute: CUDA517.66527.564080120160200SE +/- 0.28, N = 3SE +/- 0.16, N = 3178.66177.54

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: D3D11

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: D3D11517.66527.56918273645SE +/- 0.06, N = 3SE +/- 0.09, N = 339.639.8MAX: 46.4MAX: 46.2

Counter-Strike: Global Offensive

Resolution: 1920 x 1080 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 1920 x 1080 - Renderer: OpenGL517.66527.5660120180240300SE +/- 0.71, N = 3SE +/- 0.91, N = 3286.92288.09

Blender

Blend File: Fishy Cat - Compute: CUDA

OpenBenchmarking.orgSeconds, Fewer Is BetterBlender 3.3Blend File: Fishy Cat - Compute: CUDA517.66527.561020304050SE +/- 0.18, N = 3SE +/- 0.06, N = 341.9841.81

Portal

Resolution: 2560 x 1440

OpenBenchmarking.orgFrames Per Second, More Is BetterPortalResolution: 2560 x 1440517.66527.56140280420560700SE +/- 0.39, N = 3SE +/- 2.58, N = 3653.97656.56

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query517.66527.56612182430SE +/- 0.03, N = 3SE +/- 0.06, N = 327.5827.48

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline517.66527.56612182430SE +/- 0.09, N = 3SE +/- 0.06, N = 325.3225.22

Portal 2

Resolution: 3840 x 2160 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterPortal 2Resolution: 3840 x 2160 - Renderer: OpenGL517.66527.5650100150200250SE +/- 0.50, N = 3SE +/- 0.09, N = 3220.07219.28

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL517.66527.56714212835SE +/- 0.00, N = 3SE +/- 0.03, N = 331.231.1MAX: 35MAX: 35.3

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline517.66527.56714212835SE +/- 0.07, N = 3SE +/- 0.05, N = 328.1828.09

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: OpenGL517.66527.561632486480SE +/- 0.03, N = 3SE +/- 0.03, N = 371.271.4MAX: 83.2MAX: 83.2

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11517.66527.56306090120150SE +/- 0.03, N = 3SE +/- 0.06, N = 3116.7116.4MAX: 149.7MAX: 159.4

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11517.66527.564080120160200SE +/- 0.20, N = 3SE +/- 0.23, N = 3166.9166.5MAX: 241.7MAX: 239.5

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query517.66527.56714212835SE +/- 0.02, N = 3SE +/- 0.08, N = 330.1230.05

Counter-Strike: Global Offensive

Resolution: 2560 x 1440 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 2560 x 1440 - Renderer: OpenGL517.66527.5660120180240300SE +/- 1.22, N = 3SE +/- 0.47, N = 3270.08270.68

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL517.66527.561224364860SE +/- 0.03, N = 3SE +/- 0.03, N = 351.952.0MAX: 61.6MAX: 61.5

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: D3D11

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: D3D11517.66527.5650100150200250SE +/- 0.21, N = 3SE +/- 0.43, N = 3208.6208.2MAX: 301.5MAX: 304.6

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL517.66527.561224364860SE +/- 0.00, N = 3SE +/- 0.03, N = 352.652.5MAX: 60.7MAX: 60.6

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11517.66527.561326395265SE +/- 0.03, N = 3SE +/- 0.07, N = 359.159.2MAX: 73.7MAX: 72.2

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11517.66527.561326395265SE +/- 0.03, N = 3SE +/- 0.06, N = 359.960.0MAX: 71.2MAX: 74.2

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: D3D11

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: D3D11517.66527.56306090120150SE +/- 0.03, N = 3SE +/- 0.00, N = 3129.1128.9MAX: 172MAX: 169.5

Portal 2

Resolution: 2560 x 1440 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterPortal 2Resolution: 2560 x 1440 - Renderer: OpenGL517.66527.5690180270360450SE +/- 1.95, N = 3SE +/- 1.11, N = 3412.92413.51

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: D3D11

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: D3D11517.66527.5620406080100SE +/- 0.07, N = 3SE +/- 0.07, N = 382.482.3MAX: 98.8MAX: 98.8

Counter-Strike: Global Offensive

Resolution: 3840 x 2160 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 3840 x 2160 - Renderer: OpenGL517.66527.564080120160200SE +/- 0.06, N = 3SE +/- 0.31, N = 3179.50179.64

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: D3D11

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: D3D11517.66527.56306090120150SE +/- 0.07, N = 3SE +/- 0.10, N = 3132.2132.1MAX: 155.6MAX: 155.5

Portal 2

Resolution: 1920 x 1080 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterPortal 2Resolution: 1920 x 1080 - Renderer: OpenGL517.66527.56120240360480600SE +/- 1.31, N = 3SE +/- 2.54, N = 3538.02537.65

LuxMark

OpenCL Device: GPU - Scene: Luxball HDR

OpenBenchmarking.orgScore, More Is BetterLuxMark 3.1OpenCL Device: GPU - Scene: Luxball HDR527.5612K24K36K48K60KSE +/- 267.83, N = 356306

LuxMark

OpenCL Device: GPU - Scene: Microphone

OpenBenchmarking.orgScore, More Is BetterLuxMark 3.1OpenCL Device: GPU - Scene: Microphone527.569K18K27K36K45KSE +/- 478.90, N = 339906

LuxMark

OpenCL Device: GPU - Scene: Hotel

OpenBenchmarking.orgScore, More Is BetterLuxMark 3.1OpenCL Device: GPU - Scene: Hotel527.563K6K9K12K15KSE +/- 142.84, N = 312934

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL517.66527.563691215SE +/- 0.00, N = 3SE +/- 0.00, N = 312.812.8MAX: 14.4MAX: 14.4

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11517.66527.5648121620SE +/- 0.00, N = 3SE +/- 0.00, N = 314.214.2MAX: 16.7MAX: 16.5

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: OpenGL517.66527.56816243240SE +/- 0.00, N = 3SE +/- 0.00, N = 335.535.5MAX: 40MAX: 40.1

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11517.66527.56816243240SE +/- 0.07, N = 3SE +/- 0.03, N = 335.135.1MAX: 40.7MAX: 40.3

VkResample

Upscale: 2x - Precision: Double

OpenBenchmarking.orgms, Fewer Is BetterVkResample 1.0Upscale: 2x - Precision: Double517.66527.561020304050SE +/- 0.90, N = 15SE +/- 1.25, N = 1243.0244.67

Waifu2x-NCNN Vulkan

Scale: 2x - Denoise: 3 - TAA: Yes

OpenBenchmarking.orgSeconds, Fewer Is BetterWaifu2x-NCNN Vulkan 20200818Scale: 2x - Denoise: 3 - TAA: Yes517.66527.561.14592.29183.43774.58365.7295SE +/- 0.092, N = 15SE +/- 0.016, N = 35.0935.001

Waifu2x-NCNN Vulkan

Scale: 2x - Denoise: 3 - TAA: No

OpenBenchmarking.orgSeconds, Fewer Is BetterWaifu2x-NCNN Vulkan 20200818Scale: 2x - Denoise: 3 - TAA: No517.66527.560.8191.6382.4573.2764.095SE +/- 0.149, N = 152.3223.640


Phoronix Test Suite v10.8.4