IGD build 101.3802 and Arc A770
Performance evaluation of Intel Graphics Driver (IGD) build 101.3802 WHQL for Arc A770 16 GiB with an Alienware Aurora R12 and Intel Core i9-11900KF.
HTML result view exported from: https://openbenchmarking.org/result/2212156-TAD-IGDWHQL150.
Waifu2x-NCNN Vulkan
Scale: 2x - Denoise: 3 - TAA: No
Waifu2x-NCNN Vulkan
Scale: 2x - Denoise: 3 - TAA: Yes
VkResample
Upscale: 2x - Precision: Double
VkResample
Upscale: 2x - Precision: Single
Counter-Strike: Global Offensive
Resolution: 1920 x 1080 - Renderer: OpenGL
Counter-Strike: Global Offensive
Resolution: 1920 x 1080 - Renderer: OpenGL - Total Frame Time
Counter-Strike: Global Offensive
Resolution: 2560 x 1440 - Renderer: OpenGL
Counter-Strike: Global Offensive
Resolution: 2560 x 1440 - Renderer: OpenGL - Total Frame Time
Counter-Strike: Global Offensive
Resolution: 3840 x 2160 - Renderer: OpenGL
Counter-Strike: Global Offensive
Resolution: 3840 x 2160 - Renderer: OpenGL - Total Frame Time
Portal
Resolution: 1920 x 1080
Portal
Resolution: 2560 x 1440
Portal
Resolution: 3840 x 2160
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Unigine Superposition
Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: D3D11
Unigine Superposition
Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: D3D11
Unigine Superposition
Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: D3D11
Unigine Superposition
Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: D3D11
Unigine Superposition
Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: D3D11
Unigine Superposition
Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: D3D11
Unigine Superposition
Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11
Unigine Superposition
Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11
Unigine Superposition
Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11
Unigine Superposition
Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11
Unigine Superposition
Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11
Unigine Superposition
Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11
FAHBench
Blender
Blend File: BMW27 - Compute: Intel oneAPI
Blender
Blend File: Classroom - Compute: Intel oneAPI
Blender
Blend File: Fishy Cat - Compute: Intel oneAPI
Blender
Blend File: Barbershop - Compute: Intel oneAPI
Blender
Blend File: Pabellon Barcelona - Compute: Intel oneAPI
LuxMark
OpenCL Device: GPU - Scene: Hotel
LuxMark
OpenCL Device: GPU - Scene: Microphone
LuxMark
OpenCL Device: GPU - Scene: Luxball HDR
Phoronix Test Suite v10.8.5