AMD Ryzen Threadripper 2970WX 24-Core testing with a Gigabyte X399 AORUS Gaming 7 (F12h BIOS) and Sapphire AMD Radeon RX 560 4GB on Ubuntu 20.04 via the Phoronix Test Suite.
Compare your own system(s) to this result file with the
Phoronix Test Suite by running the command:
phoronix-test-suite benchmark 2206191-NE-NEWSUN15836 new sun - Phoronix Test Suite new sun AMD Ryzen Threadripper 2970WX 24-Core testing with a Gigabyte X399 AORUS Gaming 7 (F12h BIOS) and Sapphire AMD Radeon RX 560 4GB on Ubuntu 20.04 via the Phoronix Test Suite.
HTML result view exported from: https://openbenchmarking.org/result/2206191-NE-NEWSUN15836&export=txt&grt&sor .
new sun Processor Motherboard Chipset Memory Disk Graphics Audio Monitor Network OS Kernel Desktop Display Server OpenGL Compiler File-System Screen Resolution A B C AMD Ryzen Threadripper 2970WX 24-Core @ 3.00GHz (24 Cores / 48 Threads) Gigabyte X399 AORUS Gaming 7 (F12h BIOS) AMD 17h 16GB 120GB Corsair Force MP500 Sapphire AMD Radeon RX 560 4GB (1300/1750MHz) Realtek ALC1220 DELL S2409W Qualcomm Atheros Killer E2500 + 2 x QLogic cLOM8214 1/10GbE + Intel 8265 / 8275 Ubuntu 20.04 5.9.0-050900rc6daily20200926-generic (x86_64) 20200925 GNOME Shell 3.36.4 X Server 1.20.13 4.6 Mesa 21.2.6 (LLVM 12.0.0) GCC 9.4.0 ext4 1920x1080 OpenBenchmarking.org Kernel Details - Transparent Huge Pages: madvise Compiler Details - --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,brig,d,fortran,objc,obj-c++,gm2 --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-targets=nvptx-none=/build/gcc-9-Av3uEd/gcc-9-9.4.0/debian/tmp-nvptx/usr,hsa --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib=auto --with-tune=generic --without-cuda-driver -v Processor Details - Scaling Governor: acpi-cpufreq ondemand (Boost: Enabled) - CPU Microcode: 0x800820d Graphics Details - GLAMOR - BAR1 / Visible vRAM Size: 256 MB - vBIOS Version: 113-34830M4-U02 Security Details - itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full AMD retpoline IBPB: conditional STIBP: disabled RSB filling + srbds: Not affected + tsx_async_abort: Not affected
new sun compress-7zip: Compression Rating compress-7zip: Decompression Rating aom-av1: Speed 0 Two-Pass - Bosphorus 4K aom-av1: Speed 4 Two-Pass - Bosphorus 4K aom-av1: Speed 6 Realtime - Bosphorus 4K aom-av1: Speed 6 Two-Pass - Bosphorus 4K aom-av1: Speed 8 Realtime - Bosphorus 4K aom-av1: Speed 9 Realtime - Bosphorus 4K aom-av1: Speed 10 Realtime - Bosphorus 4K aom-av1: Speed 0 Two-Pass - Bosphorus 1080p aom-av1: Speed 4 Two-Pass - Bosphorus 1080p aom-av1: Speed 6 Realtime - Bosphorus 1080p aom-av1: Speed 6 Two-Pass - Bosphorus 1080p aom-av1: Speed 8 Realtime - Bosphorus 1080p aom-av1: Speed 9 Realtime - Bosphorus 1080p aom-av1: Speed 10 Realtime - Bosphorus 1080p yquake2: Vulkan - On - On - 1920 x 1080 yquake2: Vulkan - Off - On - 1920 x 1080 yquake2: Vulkan - On - Off - 1920 x 1080 yquake2: Vulkan - Off - Off - 1920 x 1080 yquake2: OpenGL 3.x - On - On - 1920 x 1080 yquake2: OpenGL 3.x - Off - On - 1920 x 1080 yquake2: OpenGL 3.x - On - Off - 1920 x 1080 yquake2: OpenGL 3.x - Off - Off - 1920 x 1080 yquake2: Software CPU - On - On - 1920 x 1080 yquake2: OpenGL ES 3.x - On - On - 1920 x 1080 yquake2: Software CPU - Off - On - 1920 x 1080 yquake2: Software CPU - On - Off - 1920 x 1080 yquake2: OpenGL ES 3.x - Off - On - 1920 x 1080 yquake2: OpenGL ES 3.x - On - Off - 1920 x 1080 yquake2: Software CPU - Off - Off - 1920 x 1080 yquake2: OpenGL ES 3.x - Off - Off - 1920 x 1080 yquake2: Software CPU Color Light - On - On - 1920 x 1080 yquake2: Software CPU Color Light - Off - On - 1920 x 1080 yquake2: Software CPU Color Light - On - Off - 1920 x 1080 yquake2: Software CPU Color Light - Off - Off - 1920 x 1080 A B C 94723 130661 0.12 4.2 16.41 6.72 26.65 33.52 34.18 0.31 7.41 27.88 17.47 67.2 75.9 83.99 200 207 904.1 919.9 959 982.9 1370.9 1353.3 93.3 953.2 95.6 94.4 989 1341.8 96.2 1423.4 85.5 88.6 88.5 88.3 0.12 4.06 16.93 6.67 26.61 33.73 34.12 0.32 7.37 28.07 17.12 66.72 195.2 202.9 901.6 917.3 964.9 993.7 1339 1339 93.7 966.4 93 94 979.8 1353.3 97.1 1341.8 87.2 87.8 88.1 89.8 80517 132149 0.12 4.15 16.85 6.91 26.31 33.74 33.71 0.32 7.43 28.9 17.81 65.55 80.33 84.09 194.9 206.3 904.1 914.6 964.9 981.4 1368 1452.9 90.3 961.9 94.1 86.8 979.8 1370.9 94.1 1297.7 85.9 88.1 85.7 86.5 OpenBenchmarking.org
7-Zip Compression Test: Compression Rating OpenBenchmarking.org MIPS, More Is Better 7-Zip Compression 22.00 Test: Compression Rating A C 20K 40K 60K 80K 100K 94723 80517 1. (CXX) g++ options: -lpthread -ldl -O2 -fPIC
7-Zip Compression Test: Decompression Rating OpenBenchmarking.org MIPS, More Is Better 7-Zip Compression 22.00 Test: Decompression Rating C A 30K 60K 90K 120K 150K 132149 130661 1. (CXX) g++ options: -lpthread -ldl -O2 -fPIC
AOM AV1 Encoder Mode: Speed 0 Two-Pass - Input: Bosphorus 4K OpenBenchmarking.org Frames Per Second, More Is Better AOM AV1 3.4 Encoder Mode: Speed 0 Two-Pass - Input: Bosphorus 4K C B A 0.027 0.054 0.081 0.108 0.135 0.12 0.12 0.12 1. (CXX) g++ options: -O3 -std=c++11 -U_FORTIFY_SOURCE -lm -lpthread
AOM AV1 Encoder Mode: Speed 4 Two-Pass - Input: Bosphorus 4K OpenBenchmarking.org Frames Per Second, More Is Better AOM AV1 3.4 Encoder Mode: Speed 4 Two-Pass - Input: Bosphorus 4K A C B 0.945 1.89 2.835 3.78 4.725 4.20 4.15 4.06 1. (CXX) g++ options: -O3 -std=c++11 -U_FORTIFY_SOURCE -lm -lpthread
AOM AV1 Encoder Mode: Speed 6 Realtime - Input: Bosphorus 4K OpenBenchmarking.org Frames Per Second, More Is Better AOM AV1 3.4 Encoder Mode: Speed 6 Realtime - Input: Bosphorus 4K B C A 4 8 12 16 20 16.93 16.85 16.41 1. (CXX) g++ options: -O3 -std=c++11 -U_FORTIFY_SOURCE -lm -lpthread
AOM AV1 Encoder Mode: Speed 6 Two-Pass - Input: Bosphorus 4K OpenBenchmarking.org Frames Per Second, More Is Better AOM AV1 3.4 Encoder Mode: Speed 6 Two-Pass - Input: Bosphorus 4K C A B 2 4 6 8 10 6.91 6.72 6.67 1. (CXX) g++ options: -O3 -std=c++11 -U_FORTIFY_SOURCE -lm -lpthread
AOM AV1 Encoder Mode: Speed 8 Realtime - Input: Bosphorus 4K OpenBenchmarking.org Frames Per Second, More Is Better AOM AV1 3.4 Encoder Mode: Speed 8 Realtime - Input: Bosphorus 4K A B C 6 12 18 24 30 26.65 26.61 26.31 1. (CXX) g++ options: -O3 -std=c++11 -U_FORTIFY_SOURCE -lm -lpthread
AOM AV1 Encoder Mode: Speed 9 Realtime - Input: Bosphorus 4K OpenBenchmarking.org Frames Per Second, More Is Better AOM AV1 3.4 Encoder Mode: Speed 9 Realtime - Input: Bosphorus 4K C B A 8 16 24 32 40 33.74 33.73 33.52 1. (CXX) g++ options: -O3 -std=c++11 -U_FORTIFY_SOURCE -lm -lpthread
AOM AV1 Encoder Mode: Speed 10 Realtime - Input: Bosphorus 4K OpenBenchmarking.org Frames Per Second, More Is Better AOM AV1 3.4 Encoder Mode: Speed 10 Realtime - Input: Bosphorus 4K A B C 8 16 24 32 40 34.18 34.12 33.71 1. (CXX) g++ options: -O3 -std=c++11 -U_FORTIFY_SOURCE -lm -lpthread
AOM AV1 Encoder Mode: Speed 0 Two-Pass - Input: Bosphorus 1080p OpenBenchmarking.org Frames Per Second, More Is Better AOM AV1 3.4 Encoder Mode: Speed 0 Two-Pass - Input: Bosphorus 1080p C B A 0.072 0.144 0.216 0.288 0.36 0.32 0.32 0.31 1. (CXX) g++ options: -O3 -std=c++11 -U_FORTIFY_SOURCE -lm -lpthread
AOM AV1 Encoder Mode: Speed 4 Two-Pass - Input: Bosphorus 1080p OpenBenchmarking.org Frames Per Second, More Is Better AOM AV1 3.4 Encoder Mode: Speed 4 Two-Pass - Input: Bosphorus 1080p C A B 2 4 6 8 10 7.43 7.41 7.37 1. (CXX) g++ options: -O3 -std=c++11 -U_FORTIFY_SOURCE -lm -lpthread
AOM AV1 Encoder Mode: Speed 6 Realtime - Input: Bosphorus 1080p OpenBenchmarking.org Frames Per Second, More Is Better AOM AV1 3.4 Encoder Mode: Speed 6 Realtime - Input: Bosphorus 1080p C B A 7 14 21 28 35 28.90 28.07 27.88 1. (CXX) g++ options: -O3 -std=c++11 -U_FORTIFY_SOURCE -lm -lpthread
AOM AV1 Encoder Mode: Speed 6 Two-Pass - Input: Bosphorus 1080p OpenBenchmarking.org Frames Per Second, More Is Better AOM AV1 3.4 Encoder Mode: Speed 6 Two-Pass - Input: Bosphorus 1080p C A B 4 8 12 16 20 17.81 17.47 17.12 1. (CXX) g++ options: -O3 -std=c++11 -U_FORTIFY_SOURCE -lm -lpthread
AOM AV1 Encoder Mode: Speed 8 Realtime - Input: Bosphorus 1080p OpenBenchmarking.org Frames Per Second, More Is Better AOM AV1 3.4 Encoder Mode: Speed 8 Realtime - Input: Bosphorus 1080p A B C 15 30 45 60 75 67.20 66.72 65.55 1. (CXX) g++ options: -O3 -std=c++11 -U_FORTIFY_SOURCE -lm -lpthread
AOM AV1 Encoder Mode: Speed 9 Realtime - Input: Bosphorus 1080p OpenBenchmarking.org Frames Per Second, More Is Better AOM AV1 3.4 Encoder Mode: Speed 9 Realtime - Input: Bosphorus 1080p C A 20 40 60 80 100 80.33 75.90 1. (CXX) g++ options: -O3 -std=c++11 -U_FORTIFY_SOURCE -lm -lpthread
AOM AV1 Encoder Mode: Speed 10 Realtime - Input: Bosphorus 1080p OpenBenchmarking.org Frames Per Second, More Is Better AOM AV1 3.4 Encoder Mode: Speed 10 Realtime - Input: Bosphorus 1080p C A 20 40 60 80 100 84.09 83.99 1. (CXX) g++ options: -O3 -std=c++11 -U_FORTIFY_SOURCE -lm -lpthread
yquake2 Renderer: Vulkan - AF: On - MSAA: On - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: On - MSAA: On - Resolution: 1920 x 1080 A B C 40 80 120 160 200 200.0 195.2 194.9 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Vulkan - AF: Off - MSAA: On - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: Off - MSAA: On - Resolution: 1920 x 1080 A C B 50 100 150 200 250 207.0 206.3 202.9 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Vulkan - AF: On - MSAA: Off - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: On - MSAA: Off - Resolution: 1920 x 1080 C A B 200 400 600 800 1000 904.1 904.1 901.6 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Vulkan - AF: Off - MSAA: Off - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Vulkan - AF: Off - MSAA: Off - Resolution: 1920 x 1080 A B C 200 400 600 800 1000 919.9 917.3 914.6 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL 3.x - AF: On - MSAA: On - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: On - MSAA: On - Resolution: 1920 x 1080 C B A 200 400 600 800 1000 964.9 964.9 959.0 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL 3.x - AF: Off - MSAA: On - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: Off - MSAA: On - Resolution: 1920 x 1080 B A C 200 400 600 800 1000 993.7 982.9 981.4 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL 3.x - AF: On - MSAA: Off - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: On - MSAA: Off - Resolution: 1920 x 1080 A C B 300 600 900 1200 1500 1370.9 1368.0 1339.0 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL 3.x - AF: Off - MSAA: Off - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL 3.x - AF: Off - MSAA: Off - Resolution: 1920 x 1080 C A B 300 600 900 1200 1500 1452.9 1353.3 1339.0 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU - AF: On - MSAA: On - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: On - MSAA: On - Resolution: 1920 x 1080 B A C 20 40 60 80 100 93.7 93.3 90.3 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL ES 3.x - AF: On - MSAA: On - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: On - MSAA: On - Resolution: 1920 x 1080 B C A 200 400 600 800 1000 966.4 961.9 953.2 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU - AF: Off - MSAA: On - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: Off - MSAA: On - Resolution: 1920 x 1080 A C B 20 40 60 80 100 95.6 94.1 93.0 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU - AF: On - MSAA: Off - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: On - MSAA: Off - Resolution: 1920 x 1080 A B C 20 40 60 80 100 94.4 94.0 86.8 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL ES 3.x - AF: Off - MSAA: On - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: Off - MSAA: On - Resolution: 1920 x 1080 A C B 200 400 600 800 1000 989.0 979.8 979.8 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL ES 3.x - AF: On - MSAA: Off - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: On - MSAA: Off - Resolution: 1920 x 1080 C B A 300 600 900 1200 1500 1370.9 1353.3 1341.8 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU - AF: Off - MSAA: Off - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU - AF: Off - MSAA: Off - Resolution: 1920 x 1080 B A C 20 40 60 80 100 97.1 96.2 94.1 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL ES 3.x - AF: Off - MSAA: Off - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: OpenGL ES 3.x - AF: Off - MSAA: Off - Resolution: 1920 x 1080 A B C 300 600 900 1200 1500 1423.4 1341.8 1297.7 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU Color Light - AF: On - MSAA: On - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: On - MSAA: On - Resolution: 1920 x 1080 B C A 20 40 60 80 100 87.2 85.9 85.5 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU Color Light - AF: Off - MSAA: On - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: Off - MSAA: On - Resolution: 1920 x 1080 A C B 20 40 60 80 100 88.6 88.1 87.8 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU Color Light - AF: On - MSAA: Off - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: On - MSAA: Off - Resolution: 1920 x 1080 A B C 20 40 60 80 100 88.5 88.1 85.7 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: Software CPU Color Light - AF: Off - MSAA: Off - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 8.10 Renderer: Software CPU Color Light - AF: Off - MSAA: Off - Resolution: 1920 x 1080 B A C 20 40 60 80 100 89.8 88.3 86.5 1. (CC) gcc options: -shared -lm -ldl -rdynamic -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
Phoronix Test Suite v10.8.4