rtx-vulkan-quake-2-4k-second-test Intel Core i5-9600KF testing with a Gigabyte Z390 M GAMING-CF (F6 BIOS) and NVIDIA GeForce RTX 2070 SUPER 8GB on Microsoft Windows 10 Pro Build 19044 via the Phoronix Test Suite.
HTML result view exported from: https://openbenchmarking.org/result/2206035-NE-RTXVULKAN39&grs .
rtx-vulkan-quake-2-4k-second-test Processor Motherboard Memory Disk Graphics Audio Monitor OS Kernel Display Driver File-System Screen Resolution 3840x2160 Intel Core i5-9600KF @ 3.70GHz (6 Cores) Gigabyte Z390 M GAMING-CF (F6 BIOS) 2 x 8192 MB 3000MHz F4-3000C15-8GVKB 233GB Samsung SSD 970 EVO Plus 250GB + 1863GB ST2000DM008-2FR102 NVIDIA GeForce RTX 2070 SUPER 8GB Realtek HD Audio + NVIDIA Virtual Audio Device (Wave Extensible) (WDM) + NVIDIA HD Audio LG ULTRAWIDE Microsoft Windows 10 Pro Build 19044 10.0.19044.1706 (x86_64) 512.77 (30.0.15.1277) NTFS 5120x2160 OpenBenchmarking.org - __user pointer sanitization: Disabled + IBPB: Always + IBRS: Enabled + STIBP: Enabled + VBS: Disabled
rtx-vulkan-quake-2-4k-second-test quake2rtx: 3840 x 2160 - Medium - Off - VK_NV_ray_tracing quake2rtx: 3840 x 2160 - Medium - On - VK_NV_ray_tracing quake2rtx: 3840 x 2160 - High - Off - VK_NV_ray_tracing quake2rtx: 3840 x 2160 - Off - Off - VK_NV_ray_tracing quake2rtx: 3840 x 2160 - Low - Off - VK_NV_ray_tracing quake2rtx: 3840 x 2160 - High - On - VK_NV_ray_tracing quake2rtx: 3840 x 2160 - Off - On - VK_NV_ray_tracing quake2rtx: 3840 x 2160 - Low - On - VK_NV_ray_tracing 3840x2160 25.994210 15.385379 21.984333 40.466940 31.597484 13.540727 20.258409 17.191784 OpenBenchmarking.org
Quake II RTX Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing 3840x2160 6 12 18 24 30 SE +/- 0.02, N = 3 25.99
Quake II RTX Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing 3840x2160 4 8 12 16 20 SE +/- 0.03, N = 3 15.39
Quake II RTX Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing 3840x2160 5 10 15 20 25 SE +/- 0.06, N = 3 21.98
Quake II RTX Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing 3840x2160 9 18 27 36 45 SE +/- 0.04, N = 3 40.47
Quake II RTX Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing 3840x2160 7 14 21 28 35 SE +/- 0.04, N = 3 31.60
Quake II RTX Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing 3840x2160 3 6 9 12 15 SE +/- 0.14, N = 3 13.54
Quake II RTX Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing 3840x2160 5 10 15 20 25 SE +/- 0.05, N = 3 20.26
Quake II RTX Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.6 Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing 3840x2160 4 8 12 16 20 SE +/- 0.12, N = 3 17.19
Phoronix Test Suite v10.8.4