20220525 AMD Ryzen 7 3700X 8-Core testing with a ASRock X570 Phantom Gaming-ITX/TB3 (P2.80 BIOS) and Zotac NVIDIA GeForce RTX 2060 SUPER 8GB on Ubuntu 22.04 via the Phoronix Test Suite.
HTML result view exported from: https://openbenchmarking.org/result/2205268-NE-20220525849&export=txt&grs .
20220525 Processor Motherboard Chipset Memory Disk Graphics Audio Monitor Network OS Kernel Display Server Display Driver OpenCL Compiler File-System Screen Resolution renderers AMD Ryzen 7 3700X 8-Core @ 3.60GHz (8 Cores / 16 Threads) ASRock X570 Phantom Gaming-ITX/TB3 (P2.80 BIOS) AMD Starship/Matisse 32GB 500GB Western Digital WDS500G3X0C-00SJG0 + 4 x 2000GB Seagate ST2000LM015-2E81 Zotac NVIDIA GeForce RTX 2060 SUPER 8GB NVIDIA TU106 HD Audio SyncMaster Intel I211 + Intel Wi-Fi 6 AX200 Ubuntu 22.04 5.15.0-33-lowlatency (x86_64) X Server 1.20.9 NVIDIA OpenCL 3.0 CUDA 11.6.134 GCC 11.2.0 btrfs 640x480 OpenBenchmarking.org - Transparent Huge Pages: madvise - --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-bootstrap --enable-cet --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,brig,d,fortran,objc,obj-c++,m2 --enable-libphobos-checking=release --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-link-serialization=2 --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-targets=nvptx-none=/build/gcc-11-gBFGDP/gcc-11-11.2.0/debian/tmp-nvptx/usr,amdgcn-amdhsa=/build/gcc-11-gBFGDP/gcc-11-11.2.0/debian/tmp-gcn/usr --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-build-config=bootstrap-lto-lean --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib=auto --with-tune=generic --without-cuda-driver -v - Scaling Governor: acpi-cpufreq performance (Boost: Enabled) - CPU Microcode: 0x8701021 - Python 3.10.4 - itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Retpolines IBPB: conditional STIBP: conditional RSB filling + srbds: Not affected + tsx_async_abort: Not affected
20220525 appleseed: Material Tester appleseed: Disney Material appleseed: Emily natron: Spaceship blender: Pabellon Barcelona - NVIDIA OptiX blender: Pabellon Barcelona - CPU-Only blender: Pabellon Barcelona - CUDA blender: Barbershop - NVIDIA OptiX blender: Fishy Cat - NVIDIA OptiX blender: Classroom - NVIDIA OptiX blender: Barbershop - CPU-Only blender: Fishy Cat - CPU-Only blender: Classroom - CPU-Only blender: BMW27 - NVIDIA OptiX blender: Barbershop - CUDA blender: Fishy Cat - CUDA blender: Classroom - CUDA blender: BMW27 - CPU-Only blender: BMW27 - CUDA tachyon: Total Time radiance: SMP Parallel radiance: Serial aobench: 2048 x 2048 - Total Time ospray-studio: 3 - 1080p - 32 - Path Tracer ospray-studio: 3 - 1080p - 16 - Path Tracer ospray-studio: 2 - 1080p - 32 - Path Tracer ospray-studio: 2 - 1080p - 16 - Path Tracer ospray-studio: 1 - 1080p - 32 - Path Tracer ospray-studio: 1 - 1080p - 16 - Path Tracer ospray-studio: 3 - 1080p - 1 - Path Tracer ospray-studio: 2 - 1080p - 1 - Path Tracer ospray-studio: 1 - 1080p - 1 - Path Tracer rays1bench: Large Scene tungsten: Volumetric Caustic tungsten: Non-Exponential tungsten: Water Caustic tungsten: Hair smallpt: Global Illumination Renderer; 128 Samples povray: Trace Time c-ray: Total Time - 4K, 16 Rays Per Pixel ospray: gravity_spheres_volume/dim_512/pathtracer/real_time ospray: gravity_spheres_volume/dim_512/scivis/real_time ospray: gravity_spheres_volume/dim_512/ao/real_time ospray: particle_volume/pathtracer/real_time ospray: particle_volume/scivis/real_time ospray: particle_volume/ao/real_time ttsiod-renderer: Phong Rendering With Soft-Shadow Mapping luxcorerender: Rainbow Colors and Prism - GPU luxcorerender: Rainbow Colors and Prism - CPU luxcorerender: LuxCore Benchmark - GPU luxcorerender: LuxCore Benchmark - CPU luxcorerender: Orange Juice - GPU luxcorerender: Orange Juice - CPU luxcorerender: Danish Mood - GPU luxcorerender: Danish Mood - CPU luxcorerender: DLSC - GPU luxcorerender: DLSC - CPU yafaray: renderers 215.008544 231.705189 382.054477 2.8 42.28 503.21 116.38 148.43 32.27 39.88 1655.30 203.46 403.07 13.28 238.69 65.01 56.03 154.69 30.00 164.6932 176.088 552.36 31.503 150284 78129 129304 67966 126410 66419 4525 3877 3775 61.35 10.1731 9.11741 24.8331 23.7349 10.643 46.210 64.960 2.02490 1.11545 1.15177 169.284 11.4233 11.9188 525.823 12.70 7.13 2.94 1.28 3.65 2.73 2.16 1.17 3.16 1.74 OpenBenchmarking.org
Appleseed Scene: Material Tester OpenBenchmarking.org Seconds, Fewer Is Better Appleseed 2.0 Beta Scene: Material Tester renderers 50 100 150 200 250 215.01
Appleseed Scene: Disney Material OpenBenchmarking.org Seconds, Fewer Is Better Appleseed 2.0 Beta Scene: Disney Material renderers 50 100 150 200 250 231.71
Appleseed Scene: Emily OpenBenchmarking.org Seconds, Fewer Is Better Appleseed 2.0 Beta Scene: Emily renderers 80 160 240 320 400 382.05
Natron Input: Spaceship OpenBenchmarking.org FPS, More Is Better Natron 2.4 Input: Spaceship renderers 0.63 1.26 1.89 2.52 3.15 SE +/- 0.00, N = 3 2.8
Blender Blend File: Pabellon Barcelona - Compute: NVIDIA OptiX OpenBenchmarking.org Seconds, Fewer Is Better Blender 3.0 Blend File: Pabellon Barcelona - Compute: NVIDIA OptiX renderers 10 20 30 40 50 SE +/- 0.59, N = 3 42.28
Blender Blend File: Pabellon Barcelona - Compute: CPU-Only OpenBenchmarking.org Seconds, Fewer Is Better Blender 3.0 Blend File: Pabellon Barcelona - Compute: CPU-Only renderers 110 220 330 440 550 SE +/- 0.22, N = 3 503.21
Blender Blend File: Pabellon Barcelona - Compute: CUDA OpenBenchmarking.org Seconds, Fewer Is Better Blender 3.0 Blend File: Pabellon Barcelona - Compute: CUDA renderers 30 60 90 120 150 SE +/- 0.22, N = 3 116.38
Blender Blend File: Barbershop - Compute: NVIDIA OptiX OpenBenchmarking.org Seconds, Fewer Is Better Blender 3.0 Blend File: Barbershop - Compute: NVIDIA OptiX renderers 30 60 90 120 150 SE +/- 0.63, N = 3 148.43
Blender Blend File: Fishy Cat - Compute: NVIDIA OptiX OpenBenchmarking.org Seconds, Fewer Is Better Blender 3.0 Blend File: Fishy Cat - Compute: NVIDIA OptiX renderers 7 14 21 28 35 SE +/- 0.37, N = 4 32.27
Blender Blend File: Classroom - Compute: NVIDIA OptiX OpenBenchmarking.org Seconds, Fewer Is Better Blender 3.0 Blend File: Classroom - Compute: NVIDIA OptiX renderers 9 18 27 36 45 SE +/- 0.14, N = 3 39.88
Blender Blend File: Barbershop - Compute: CPU-Only OpenBenchmarking.org Seconds, Fewer Is Better Blender 3.0 Blend File: Barbershop - Compute: CPU-Only renderers 400 800 1200 1600 2000 SE +/- 1.78, N = 3 1655.30
Blender Blend File: Fishy Cat - Compute: CPU-Only OpenBenchmarking.org Seconds, Fewer Is Better Blender 3.0 Blend File: Fishy Cat - Compute: CPU-Only renderers 40 80 120 160 200 SE +/- 0.14, N = 3 203.46
Blender Blend File: Classroom - Compute: CPU-Only OpenBenchmarking.org Seconds, Fewer Is Better Blender 3.0 Blend File: Classroom - Compute: CPU-Only renderers 90 180 270 360 450 SE +/- 0.17, N = 3 403.07
Blender Blend File: BMW27 - Compute: NVIDIA OptiX OpenBenchmarking.org Seconds, Fewer Is Better Blender 3.0 Blend File: BMW27 - Compute: NVIDIA OptiX renderers 3 6 9 12 15 SE +/- 0.10, N = 13 13.28
Blender Blend File: Barbershop - Compute: CUDA OpenBenchmarking.org Seconds, Fewer Is Better Blender 3.0 Blend File: Barbershop - Compute: CUDA renderers 50 100 150 200 250 SE +/- 1.28, N = 3 238.69
Blender Blend File: Fishy Cat - Compute: CUDA OpenBenchmarking.org Seconds, Fewer Is Better Blender 3.0 Blend File: Fishy Cat - Compute: CUDA renderers 15 30 45 60 75 SE +/- 0.13, N = 3 65.01
Blender Blend File: Classroom - Compute: CUDA OpenBenchmarking.org Seconds, Fewer Is Better Blender 3.0 Blend File: Classroom - Compute: CUDA renderers 13 26 39 52 65 SE +/- 0.34, N = 3 56.03
Blender Blend File: BMW27 - Compute: CPU-Only OpenBenchmarking.org Seconds, Fewer Is Better Blender 3.0 Blend File: BMW27 - Compute: CPU-Only renderers 30 60 90 120 150 SE +/- 0.20, N = 3 154.69
Blender Blend File: BMW27 - Compute: CUDA OpenBenchmarking.org Seconds, Fewer Is Better Blender 3.0 Blend File: BMW27 - Compute: CUDA renderers 7 14 21 28 35 SE +/- 0.09, N = 3 30.00
Tachyon Total Time OpenBenchmarking.org Seconds, Fewer Is Better Tachyon 0.99.2 Total Time renderers 40 80 120 160 200 SE +/- 0.31, N = 3 164.69 1. (CC) gcc options: -m64 -O3 -fomit-frame-pointer -ffast-math -ltachyon -lm -lpthread
Radiance Benchmark Test: SMP Parallel OpenBenchmarking.org Seconds, Fewer Is Better Radiance Benchmark 5.0 Test: SMP Parallel renderers 40 80 120 160 200 176.09
Radiance Benchmark Test: Serial OpenBenchmarking.org Seconds, Fewer Is Better Radiance Benchmark 5.0 Test: Serial renderers 120 240 360 480 600 552.36
AOBench Size: 2048 x 2048 - Total Time OpenBenchmarking.org Seconds, Fewer Is Better AOBench Size: 2048 x 2048 - Total Time renderers 7 14 21 28 35 SE +/- 0.01, N = 3 31.50 1. (CC) gcc options: -lm -O3
OSPray Studio Camera: 3 - Resolution: 1080p - Samples Per Pixel: 32 - Renderer: Path Tracer OpenBenchmarking.org ms, Fewer Is Better OSPray Studio 0.10 Camera: 3 - Resolution: 1080p - Samples Per Pixel: 32 - Renderer: Path Tracer renderers 30K 60K 90K 120K 150K SE +/- 175.73, N = 3 150284 1. (CXX) g++ options: -O3 -lm -ldl
OSPray Studio Camera: 3 - Resolution: 1080p - Samples Per Pixel: 16 - Renderer: Path Tracer OpenBenchmarking.org ms, Fewer Is Better OSPray Studio 0.10 Camera: 3 - Resolution: 1080p - Samples Per Pixel: 16 - Renderer: Path Tracer renderers 20K 40K 60K 80K 100K SE +/- 50.92, N = 3 78129 1. (CXX) g++ options: -O3 -lm -ldl
OSPray Studio Camera: 2 - Resolution: 1080p - Samples Per Pixel: 32 - Renderer: Path Tracer OpenBenchmarking.org ms, Fewer Is Better OSPray Studio 0.10 Camera: 2 - Resolution: 1080p - Samples Per Pixel: 32 - Renderer: Path Tracer renderers 30K 60K 90K 120K 150K SE +/- 75.54, N = 3 129304 1. (CXX) g++ options: -O3 -lm -ldl
OSPray Studio Camera: 2 - Resolution: 1080p - Samples Per Pixel: 16 - Renderer: Path Tracer OpenBenchmarking.org ms, Fewer Is Better OSPray Studio 0.10 Camera: 2 - Resolution: 1080p - Samples Per Pixel: 16 - Renderer: Path Tracer renderers 15K 30K 45K 60K 75K SE +/- 32.96, N = 3 67966 1. (CXX) g++ options: -O3 -lm -ldl
OSPray Studio Camera: 1 - Resolution: 1080p - Samples Per Pixel: 32 - Renderer: Path Tracer OpenBenchmarking.org ms, Fewer Is Better OSPray Studio 0.10 Camera: 1 - Resolution: 1080p - Samples Per Pixel: 32 - Renderer: Path Tracer renderers 30K 60K 90K 120K 150K SE +/- 76.59, N = 3 126410 1. (CXX) g++ options: -O3 -lm -ldl
OSPray Studio Camera: 1 - Resolution: 1080p - Samples Per Pixel: 16 - Renderer: Path Tracer OpenBenchmarking.org ms, Fewer Is Better OSPray Studio 0.10 Camera: 1 - Resolution: 1080p - Samples Per Pixel: 16 - Renderer: Path Tracer renderers 14K 28K 42K 56K 70K SE +/- 122.87, N = 3 66419 1. (CXX) g++ options: -O3 -lm -ldl
OSPray Studio Camera: 3 - Resolution: 1080p - Samples Per Pixel: 1 - Renderer: Path Tracer OpenBenchmarking.org ms, Fewer Is Better OSPray Studio 0.10 Camera: 3 - Resolution: 1080p - Samples Per Pixel: 1 - Renderer: Path Tracer renderers 1000 2000 3000 4000 5000 SE +/- 0.33, N = 3 4525 1. (CXX) g++ options: -O3 -lm -ldl
OSPray Studio Camera: 2 - Resolution: 1080p - Samples Per Pixel: 1 - Renderer: Path Tracer OpenBenchmarking.org ms, Fewer Is Better OSPray Studio 0.10 Camera: 2 - Resolution: 1080p - Samples Per Pixel: 1 - Renderer: Path Tracer renderers 800 1600 2400 3200 4000 SE +/- 2.73, N = 3 3877 1. (CXX) g++ options: -O3 -lm -ldl
OSPray Studio Camera: 1 - Resolution: 1080p - Samples Per Pixel: 1 - Renderer: Path Tracer OpenBenchmarking.org ms, Fewer Is Better OSPray Studio 0.10 Camera: 1 - Resolution: 1080p - Samples Per Pixel: 1 - Renderer: Path Tracer renderers 800 1600 2400 3200 4000 SE +/- 7.13, N = 3 3775 1. (CXX) g++ options: -O3 -lm -ldl
rays1bench Large Scene OpenBenchmarking.org mrays/s, More Is Better rays1bench 2020-01-09 Large Scene renderers 14 28 42 56 70 SE +/- 0.03, N = 3 61.35
Tungsten Renderer Scene: Volumetric Caustic OpenBenchmarking.org Seconds, Fewer Is Better Tungsten Renderer 0.2.2 Scene: Volumetric Caustic renderers 3 6 9 12 15 SE +/- 0.02, N = 3 10.17 1. (CXX) g++ options: -std=c++0x -march=znver1 -msse2 -msse3 -mssse3 -msse4.1 -msse4.2 -msse4a -mfma -mbmi2 -mno-avx -mno-avx2 -mno-xop -mno-fma4 -mno-avx512f -mno-avx512vl -mno-avx512pf -mno-avx512er -mno-avx512cd -mno-avx512dq -mno-avx512bw -mno-avx512ifma -mno-avx512vbmi -fstrict-aliasing -O3 -rdynamic -lIlmImf -lIlmThread -lImath -lHalf -lIex -lz -ljpeg -ldl
Tungsten Renderer Scene: Non-Exponential OpenBenchmarking.org Seconds, Fewer Is Better Tungsten Renderer 0.2.2 Scene: Non-Exponential renderers 3 6 9 12 15 SE +/- 0.04158, N = 3 9.11741 1. (CXX) g++ options: -std=c++0x -march=znver1 -msse2 -msse3 -mssse3 -msse4.1 -msse4.2 -msse4a -mfma -mbmi2 -mno-avx -mno-avx2 -mno-xop -mno-fma4 -mno-avx512f -mno-avx512vl -mno-avx512pf -mno-avx512er -mno-avx512cd -mno-avx512dq -mno-avx512bw -mno-avx512ifma -mno-avx512vbmi -fstrict-aliasing -O3 -rdynamic -lIlmImf -lIlmThread -lImath -lHalf -lIex -lz -ljpeg -ldl
Tungsten Renderer Scene: Water Caustic OpenBenchmarking.org Seconds, Fewer Is Better Tungsten Renderer 0.2.2 Scene: Water Caustic renderers 6 12 18 24 30 SE +/- 0.04, N = 3 24.83 1. (CXX) g++ options: -std=c++0x -march=znver1 -msse2 -msse3 -mssse3 -msse4.1 -msse4.2 -msse4a -mfma -mbmi2 -mno-avx -mno-avx2 -mno-xop -mno-fma4 -mno-avx512f -mno-avx512vl -mno-avx512pf -mno-avx512er -mno-avx512cd -mno-avx512dq -mno-avx512bw -mno-avx512ifma -mno-avx512vbmi -fstrict-aliasing -O3 -rdynamic -lIlmImf -lIlmThread -lImath -lHalf -lIex -lz -ljpeg -ldl
Tungsten Renderer Scene: Hair OpenBenchmarking.org Seconds, Fewer Is Better Tungsten Renderer 0.2.2 Scene: Hair renderers 6 12 18 24 30 SE +/- 0.03, N = 3 23.73 1. (CXX) g++ options: -std=c++0x -march=znver1 -msse2 -msse3 -mssse3 -msse4.1 -msse4.2 -msse4a -mfma -mbmi2 -mno-avx -mno-avx2 -mno-xop -mno-fma4 -mno-avx512f -mno-avx512vl -mno-avx512pf -mno-avx512er -mno-avx512cd -mno-avx512dq -mno-avx512bw -mno-avx512ifma -mno-avx512vbmi -fstrict-aliasing -O3 -rdynamic -lIlmImf -lIlmThread -lImath -lHalf -lIex -lz -ljpeg -ldl
Smallpt Global Illumination Renderer; 128 Samples OpenBenchmarking.org Seconds, Fewer Is Better Smallpt 1.0 Global Illumination Renderer; 128 Samples renderers 3 6 9 12 15 SE +/- 0.01, N = 3 10.64 1. (CXX) g++ options: -fopenmp -O3
POV-Ray Trace Time OpenBenchmarking.org Seconds, Fewer Is Better POV-Ray 3.7.0.7 Trace Time renderers 10 20 30 40 50 SE +/- 0.03, N = 3 46.21 1. (CXX) g++ options: -pipe -O3 -ffast-math -march=native -R/usr/lib -lSDL -lSM -lICE -lX11 -lIlmImf -lIlmImf-2_5 -lImath-2_5 -lHalf-2_5 -lIex-2_5 -lIexMath-2_5 -lIlmThread-2_5 -lIlmThread -ltiff -ljpeg -lpng -lz -lrt -lm -lboost_thread -lboost_system
C-Ray Total Time - 4K, 16 Rays Per Pixel OpenBenchmarking.org Seconds, Fewer Is Better C-Ray 1.1 Total Time - 4K, 16 Rays Per Pixel renderers 14 28 42 56 70 SE +/- 0.02, N = 3 64.96 1. (CC) gcc options: -lm -lpthread -O3
OSPray Benchmark: gravity_spheres_volume/dim_512/pathtracer/real_time OpenBenchmarking.org Items Per Second, More Is Better OSPray 2.9 Benchmark: gravity_spheres_volume/dim_512/pathtracer/real_time renderers 0.4556 0.9112 1.3668 1.8224 2.278 SE +/- 0.00027, N = 3 2.02490
OSPray Benchmark: gravity_spheres_volume/dim_512/scivis/real_time OpenBenchmarking.org Items Per Second, More Is Better OSPray 2.9 Benchmark: gravity_spheres_volume/dim_512/scivis/real_time renderers 0.251 0.502 0.753 1.004 1.255 SE +/- 0.00338, N = 3 1.11545
OSPray Benchmark: gravity_spheres_volume/dim_512/ao/real_time OpenBenchmarking.org Items Per Second, More Is Better OSPray 2.9 Benchmark: gravity_spheres_volume/dim_512/ao/real_time renderers 0.2591 0.5182 0.7773 1.0364 1.2955 SE +/- 0.00018, N = 3 1.15177
OSPray Benchmark: particle_volume/pathtracer/real_time OpenBenchmarking.org Items Per Second, More Is Better OSPray 2.9 Benchmark: particle_volume/pathtracer/real_time renderers 40 80 120 160 200 SE +/- 0.14, N = 3 169.28
OSPray Benchmark: particle_volume/scivis/real_time OpenBenchmarking.org Items Per Second, More Is Better OSPray 2.9 Benchmark: particle_volume/scivis/real_time renderers 3 6 9 12 15 SE +/- 0.04, N = 3 11.42
OSPray Benchmark: particle_volume/ao/real_time OpenBenchmarking.org Items Per Second, More Is Better OSPray 2.9 Benchmark: particle_volume/ao/real_time renderers 3 6 9 12 15 SE +/- 0.02, N = 3 11.92
TTSIOD 3D Renderer Phong Rendering With Soft-Shadow Mapping OpenBenchmarking.org FPS, More Is Better TTSIOD 3D Renderer 2.3b Phong Rendering With Soft-Shadow Mapping renderers 110 220 330 440 550 SE +/- 1.18, N = 3 525.82 1. (CXX) g++ options: -O3 -fomit-frame-pointer -ffast-math -mtune=native -flto -msse -mrecip -mfpmath=sse -msse2 -mssse3 -lSDL -fopenmp -fwhole-program -lstdc++
LuxCoreRender Scene: Rainbow Colors and Prism - Acceleration: GPU OpenBenchmarking.org M samples/sec, More Is Better LuxCoreRender 2.6 Scene: Rainbow Colors and Prism - Acceleration: GPU renderers 3 6 9 12 15 SE +/- 0.04, N = 3 12.70 MIN: 11.92 / MAX: 13.27
LuxCoreRender Scene: Rainbow Colors and Prism - Acceleration: CPU OpenBenchmarking.org M samples/sec, More Is Better LuxCoreRender 2.6 Scene: Rainbow Colors and Prism - Acceleration: CPU renderers 2 4 6 8 10 SE +/- 0.05, N = 3 7.13 MIN: 7.02 / MAX: 7.25
LuxCoreRender Scene: LuxCore Benchmark - Acceleration: GPU OpenBenchmarking.org M samples/sec, More Is Better LuxCoreRender 2.6 Scene: LuxCore Benchmark - Acceleration: GPU renderers 0.6615 1.323 1.9845 2.646 3.3075 SE +/- 0.01, N = 3 2.94 MIN: 0.67 / MAX: 3.72
LuxCoreRender Scene: LuxCore Benchmark - Acceleration: CPU OpenBenchmarking.org M samples/sec, More Is Better LuxCoreRender 2.6 Scene: LuxCore Benchmark - Acceleration: CPU renderers 0.288 0.576 0.864 1.152 1.44 SE +/- 0.01, N = 3 1.28 MIN: 0.35 / MAX: 1.62
LuxCoreRender Scene: Orange Juice - Acceleration: GPU OpenBenchmarking.org M samples/sec, More Is Better LuxCoreRender 2.6 Scene: Orange Juice - Acceleration: GPU renderers 0.8213 1.6426 2.4639 3.2852 4.1065 SE +/- 0.01, N = 3 3.65 MIN: 3.19 / MAX: 4.01
LuxCoreRender Scene: Orange Juice - Acceleration: CPU OpenBenchmarking.org M samples/sec, More Is Better LuxCoreRender 2.6 Scene: Orange Juice - Acceleration: CPU renderers 0.6143 1.2286 1.8429 2.4572 3.0715 SE +/- 0.01, N = 3 2.73 MIN: 2.66 / MAX: 2.78
LuxCoreRender Scene: Danish Mood - Acceleration: GPU OpenBenchmarking.org M samples/sec, More Is Better LuxCoreRender 2.6 Scene: Danish Mood - Acceleration: GPU renderers 0.486 0.972 1.458 1.944 2.43 SE +/- 0.03, N = 3 2.16 MIN: 0.53 / MAX: 2.73
LuxCoreRender Scene: Danish Mood - Acceleration: CPU OpenBenchmarking.org M samples/sec, More Is Better LuxCoreRender 2.6 Scene: Danish Mood - Acceleration: CPU renderers 0.2633 0.5266 0.7899 1.0532 1.3165 SE +/- 0.01, N = 3 1.17 MIN: 0.32 / MAX: 1.47
LuxCoreRender Scene: DLSC - Acceleration: GPU OpenBenchmarking.org M samples/sec, More Is Better LuxCoreRender 2.6 Scene: DLSC - Acceleration: GPU renderers 0.711 1.422 2.133 2.844 3.555 SE +/- 0.01, N = 3 3.16 MIN: 3.01 / MAX: 3.33
LuxCoreRender Scene: DLSC - Acceleration: CPU OpenBenchmarking.org M samples/sec, More Is Better LuxCoreRender 2.6 Scene: DLSC - Acceleration: CPU renderers 0.3915 0.783 1.1745 1.566 1.9575 SE +/- 0.01, N = 3 1.74 MIN: 1.65 / MAX: 1.79
Phoronix Test Suite v10.8.5