NVIDIA R515 Benchmarks

Benchmarks by Michael Larabel for a future article with R515 beta using open and proprietary kernel module options. Plus latest R510 release for additional reference.

HTML result view exported from: https://openbenchmarking.org/result/2205121-NE-NVIDIAR5172.

NVIDIA R515 BenchmarksProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLVulkanCompilerFile-SystemScreen ResolutionNVIDIA 510.68.02NVIDIA 515.43.04NVIDIA Open 515.43.04Intel Core i9-12900K @ 5.20GHz (16 Cores / 24 Threads)ASUS ROG STRIX Z690-E GAMING WIFI (1003 BIOS)Intel Device 7aa732GB1000GB Western Digital WDS100T1X0E-00AFY0 + 2000GBNVIDIA GeForce RTX 3090 24GBIntel Device 7ad0ASUS VP28UIntel I225-V + Intel Wi-Fi 6 AX210/AX211/AX411Ubuntu 22.045.15.0-27-generic (x86_64)GNOME Shell 42.0X Server 1.21.1.3NVIDIA 510.68.024.6.01.2.204GCC 11.2.0ext43840x2160NVIDIA 515.43.04OpenBenchmarking.orgKernel Details- Transparent Huge Pages: madviseProcessor Details- Scaling Governor: intel_pstate performance (EPP: performance) - CPU Microcode: 0x18 - Thermald 2.4.9 Graphics Details- BAR1 / Visible vRAM Size: 32768 MiB - vBIOS Version: 94.02.27.00.02Security Details- itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Enhanced IBRS IBPB: conditional RSB filling + srbds: Not affected + tsx_async_abort: Not affected

NVIDIA R515 Benchmarksdirt-rally2: 2560 x 1080 - Ultradirt-rally2: 3840 x 1600 - Ultraf12021: 1920 x 1080 - Ultra Highf12021: 3840 x 2160 - Ultra Highhitman3: 1920 x 1080 - Ultrahitman3: 3840 x 2160 - Ultraquake2rtx: 1920 x 1080 - Low - On - VK_KHR_ray_queryquake2rtx: 3840 x 2160 - Low - On - VK_KHR_ray_queryquake2rtx: 1920 x 1080 - High - On - VK_KHR_ray_queryquake2rtx: 1920 x 1080 - Low - Off - VK_KHR_ray_queryquake2rtx: 1920 x 1080 - Low - On - VK_NV_ray_tracingquake2rtx: 3840 x 2160 - High - On - VK_KHR_ray_queryquake2rtx: 3840 x 2160 - Low - Off - VK_KHR_ray_queryquake2rtx: 3840 x 2160 - Low - On - VK_NV_ray_tracingquake2rtx: 1920 x 1080 - High - Off - VK_KHR_ray_queryquake2rtx: 1920 x 1080 - High - On - VK_NV_ray_tracingquake2rtx: 1920 x 1080 - Low - Off - VK_NV_ray_tracingquake2rtx: 3840 x 2160 - High - Off - VK_KHR_ray_queryquake2rtx: 3840 x 2160 - High - On - VK_NV_ray_tracingquake2rtx: 3840 x 2160 - Low - Off - VK_NV_ray_tracingquake2rtx: 1920 x 1080 - High - Off - VK_NV_ray_tracingquake2rtx: 3840 x 2160 - High - Off - VK_NV_ray_tracingquake2rtx: 1920 x 1080 - Low - On - VK_KHR_ray_tracing_pipelinequake2rtx: 3840 x 2160 - Low - On - VK_KHR_ray_tracing_pipelinequake2rtx: 1920 x 1080 - High - On - VK_KHR_ray_tracing_pipelinequake2rtx: 1920 x 1080 - Low - Off - VK_KHR_ray_tracing_pipelinequake2rtx: 3840 x 2160 - High - On - VK_KHR_ray_tracing_pipelinequake2rtx: 3840 x 2160 - Low - Off - VK_KHR_ray_tracing_pipelinequake2rtx: 1920 x 1080 - High - Off - VK_KHR_ray_tracing_pipelinequake2rtx: 3840 x 2160 - High - Off - VK_KHR_ray_tracing_pipelinestrange-brigade: 1920 x 1080 - Ultrastrange-brigade: 3840 x 2160 - Ultratesseract: 3840 x 2160twtk: 1920 x 1080 - Ultra - Battle Benchmarktwtk: 3840 x 2160 - Ultra - Battle Benchmarkunigine-super: 1920 x 1080 - Fullscreen - High - OpenGLunigine-super: 1920 x 1080 - Fullscreen - Ultra - OpenGLxonotic: 3840 x 2160 - Ultimatexplane11: 1920 x 1080 - Very High - Vulkangeexlab-rt: 1920 x 1080geexlab-rt: 3840 x 2160NVIDIA 510.68.02NVIDIA 515.43.04NVIDIA Open 515.43.04217.573186143.713572218109258.40114.80184.88772158.343231157.331975248.439210182.98214749.24455293.37732958.666346203.032322162.392075246.41732971.42242449.25525892.448026206.69667571.127912142.58652844.176431117.046562180.37603834.70657060.504577147.98893746.767627227.7203.6654.0414164.158.5176.783.9393.1503774117.24107.829.5218.309743145.299672214107254.83114.03173.11364258.183397154.104740241.780706182.15733948.19113490.71463458.082503196.356901153.420621240.24905069.60621448.24163691.154910200.23921471.129659136.43590842.423082113.042330171.50409433.74345159.000794145.65950546.521565224.8198.9656.8587161.858.0172.182.7386.4645542102.83106.529.3218.204493144.128683214107253.60113.40170.08407057.152644147.247660232.184820167.76968948.01791489.17977957.393118187.175141148.354205214.92533469.82612147.87373988.338409184.96654869.405607133.59511642.222468110.694837167.42130033.63250857.334962142.07497445.899086224.8198.6504.5641159.557.9164.580.3360.371976394.19100.828.2OpenBenchmarking.org

DiRT Rally 2.0

Resolution: 2560 x 1080 - Graphics Preset: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT Rally 2.0Resolution: 2560 x 1080 - Graphics Preset: UltraNVIDIA 510.68.02NVIDIA 515.43.04NVIDIA Open 515.43.0450100150200250SE +/- 0.85, N = 3SE +/- 0.35, N = 3SE +/- 0.06, N = 3217.57218.31218.20MIN: 158.75 / MAX: 279.2MIN: 154.86 / MAX: 279.64MIN: 160.86 / MAX: 275.97

DiRT Rally 2.0

Resolution: 3840 x 1600 - Graphics Preset: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT Rally 2.0Resolution: 3840 x 1600 - Graphics Preset: UltraNVIDIA 510.68.02NVIDIA 515.43.04NVIDIA Open 515.43.04306090120150SE +/- 0.18, N = 3SE +/- 0.13, N = 3SE +/- 0.33, N = 3143.71145.30144.13MIN: 114.48 / MAX: 175.6MIN: 112.8 / MAX: 178.42MIN: 113.61 / MAX: 179.14

F1 2021

Resolution: 1920 x 1080 - Graphics Preset: Ultra High

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 2021Resolution: 1920 x 1080 - Graphics Preset: Ultra HighNVIDIA 510.68.02NVIDIA 515.43.04NVIDIA Open 515.43.0450100150200250SE +/- 1.00, N = 3SE +/- 1.00, N = 3SE +/- 0.33, N = 3218214214MIN: 138 / MAX: 256MIN: 129 / MAX: 251MIN: 179 / MAX: 253

F1 2021

Resolution: 3840 x 2160 - Graphics Preset: Ultra High

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 2021Resolution: 3840 x 2160 - Graphics Preset: Ultra HighNVIDIA 510.68.02NVIDIA 515.43.04NVIDIA Open 515.43.0420406080100SE +/- 0.00, N = 3SE +/- 0.33, N = 3SE +/- 0.00, N = 3109107107MIN: 93 / MAX: 126MIN: 90 / MAX: 126MIN: 88 / MAX: 125

HITMAN 3

Resolution: 1920 x 1080 - Quality Level: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 3Resolution: 1920 x 1080 - Quality Level: UltraNVIDIA 510.68.02NVIDIA 515.43.04NVIDIA Open 515.43.0460120180240300SE +/- 0.17, N = 3SE +/- 0.12, N = 3SE +/- 0.40, N = 3258.40254.83253.60MIN: 258.08 / MAX: 258.68MIN: 254.68 / MAX: 255.06MIN: 252.86 / MAX: 254.25

HITMAN 3

Resolution: 3840 x 2160 - Quality Level: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 3Resolution: 3840 x 2160 - Quality Level: UltraNVIDIA 510.68.02NVIDIA 515.43.04NVIDIA Open 515.43.04306090120150SE +/- 0.03, N = 3SE +/- 0.06, N = 3SE +/- 0.17, N = 3114.80114.03113.40MIN: 114.75 / MAX: 114.84MIN: 113.91 / MAX: 114.11MIN: 113.09 / MAX: 113.65

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryNVIDIA 510.68.02NVIDIA 515.43.04NVIDIA Open 515.43.044080120160200SE +/- 1.68, N = 15SE +/- 1.16, N = 3SE +/- 1.45, N = 15184.89173.11170.08

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryNVIDIA 510.68.02NVIDIA 515.43.04NVIDIA Open 515.43.041326395265SE +/- 0.06, N = 3SE +/- 0.32, N = 3SE +/- 0.09, N = 358.3458.1857.15

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryNVIDIA 510.68.02NVIDIA 515.43.04NVIDIA Open 515.43.04306090120150SE +/- 1.78, N = 3SE +/- 1.30, N = 8SE +/- 0.30, N = 3157.33154.10147.25

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_queryNVIDIA 510.68.02NVIDIA 515.43.04NVIDIA Open 515.43.0450100150200250SE +/- 2.68, N = 15SE +/- 2.45, N = 3SE +/- 1.82, N = 3248.44241.78232.18

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_NV_ray_tracingNVIDIA 510.68.02NVIDIA 515.43.04NVIDIA Open 515.43.044080120160200SE +/- 2.09, N = 3SE +/- 1.31, N = 15SE +/- 1.83, N = 3182.98182.16167.77

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_queryNVIDIA 510.68.02NVIDIA 515.43.04NVIDIA Open 515.43.041122334455SE +/- 0.08, N = 3SE +/- 0.16, N = 3SE +/- 0.08, N = 349.2448.1948.02

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_queryNVIDIA 510.68.02NVIDIA 515.43.04NVIDIA Open 515.43.0420406080100SE +/- 0.85, N = 3SE +/- 0.97, N = 4SE +/- 0.20, N = 393.3890.7189.18

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_NV_ray_tracingNVIDIA 510.68.02NVIDIA 515.43.04NVIDIA Open 515.43.041326395265SE +/- 0.20, N = 3SE +/- 0.15, N = 3SE +/- 0.44, N = 358.6758.0857.39

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_queryNVIDIA 510.68.02NVIDIA 515.43.04NVIDIA Open 515.43.044080120160200SE +/- 1.30, N = 15SE +/- 1.97, N = 6SE +/- 1.61, N = 3203.03196.36187.18

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_NV_ray_tracingNVIDIA 510.68.02NVIDIA 515.43.04NVIDIA Open 515.43.044080120160200SE +/- 1.86, N = 3SE +/- 1.44, N = 6SE +/- 1.48, N = 5162.39153.42148.35

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracingNVIDIA 510.68.02NVIDIA 515.43.04NVIDIA Open 515.43.0450100150200250SE +/- 2.40, N = 15SE +/- 2.82, N = 15SE +/- 0.87, N = 3246.42240.25214.93

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_queryNVIDIA 510.68.02NVIDIA 515.43.04NVIDIA Open 515.43.041632486480SE +/- 0.26, N = 3SE +/- 0.12, N = 3SE +/- 0.40, N = 371.4269.6169.83

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_NV_ray_tracingNVIDIA 510.68.02NVIDIA 515.43.04NVIDIA Open 515.43.041122334455SE +/- 0.22, N = 3SE +/- 0.03, N = 3SE +/- 0.12, N = 349.2648.2447.87

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracingNVIDIA 510.68.02NVIDIA 515.43.04NVIDIA Open 515.43.0420406080100SE +/- 0.36, N = 3SE +/- 0.80, N = 3SE +/- 0.09, N = 392.4591.1588.34

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracingNVIDIA 510.68.02NVIDIA 515.43.04NVIDIA Open 515.43.0450100150200250SE +/- 1.95, N = 15SE +/- 1.55, N = 10SE +/- 1.10, N = 3206.70200.24184.97

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracingNVIDIA 510.68.02NVIDIA 515.43.04NVIDIA Open 515.43.041632486480SE +/- 0.43, N = 3SE +/- 0.59, N = 3SE +/- 0.37, N = 371.1371.1369.41

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineNVIDIA 510.68.02NVIDIA 515.43.04NVIDIA Open 515.43.04306090120150SE +/- 1.47, N = 3SE +/- 0.95, N = 3SE +/- 0.89, N = 15142.59136.44133.60

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineNVIDIA 510.68.02NVIDIA 515.43.04NVIDIA Open 515.43.041020304050SE +/- 0.05, N = 3SE +/- 0.15, N = 3SE +/- 0.03, N = 344.1842.4242.22

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineNVIDIA 510.68.02NVIDIA 515.43.04NVIDIA Open 515.43.04306090120150SE +/- 0.91, N = 3SE +/- 0.15, N = 3SE +/- 0.58, N = 3117.05113.04110.69

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipelineNVIDIA 510.68.02NVIDIA 515.43.04NVIDIA Open 515.43.044080120160200SE +/- 0.63, N = 3SE +/- 2.40, N = 3SE +/- 2.27, N = 3180.38171.50167.42

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipelineNVIDIA 510.68.02NVIDIA 515.43.04NVIDIA Open 515.43.04816243240SE +/- 0.01, N = 3SE +/- 0.05, N = 3SE +/- 0.04, N = 334.7133.7433.63

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipelineNVIDIA 510.68.02NVIDIA 515.43.04NVIDIA Open 515.43.041428425670SE +/- 0.08, N = 3SE +/- 0.19, N = 3SE +/- 0.16, N = 360.5059.0057.33

Quake II RTX

Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipelineNVIDIA 510.68.02NVIDIA 515.43.04NVIDIA Open 515.43.04306090120150SE +/- 0.66, N = 3SE +/- 0.87, N = 3SE +/- 1.17, N = 8147.99145.66142.07

Quake II RTX

Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline

OpenBenchmarking.orgFrames Per Second, More Is BetterQuake II RTX 1.6Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipelineNVIDIA 510.68.02NVIDIA 515.43.04NVIDIA Open 515.43.041122334455SE +/- 0.19, N = 3SE +/- 0.24, N = 3SE +/- 0.09, N = 346.7746.5245.90

Strange Brigade

Resolution: 1920 x 1080 - Graphics Setting: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1920 x 1080 - Graphics Setting: UltraNVIDIA 510.68.02NVIDIA 515.43.04NVIDIA Open 515.43.0450100150200250SE +/- 2.00, N = 3SE +/- 2.34, N = 3SE +/- 2.33, N = 3227.7224.8224.8MIN: 56.8 / MAX: 323.6MIN: 62.4 / MAX: 336.3MIN: 44.5 / MAX: 333.8

Strange Brigade

Resolution: 3840 x 2160 - Graphics Setting: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 3840 x 2160 - Graphics Setting: UltraNVIDIA 510.68.02NVIDIA 515.43.04NVIDIA Open 515.43.044080120160200SE +/- 0.43, N = 3SE +/- 0.49, N = 3SE +/- 0.37, N = 3203.6198.9198.6MIN: 39.9 / MAX: 302.3MIN: 41.2 / MAX: 316.9MIN: 40.8 / MAX: 299.3

Tesseract

Resolution: 3840 x 2160

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 3840 x 2160NVIDIA 510.68.02NVIDIA 515.43.04NVIDIA Open 515.43.04140280420560700SE +/- 7.10, N = 13SE +/- 7.24, N = 3SE +/- 2.47, N = 3654.04656.86504.56

Total War: Three Kingdoms

Resolution: 1920 x 1080 - Graphics Preset: Ultra - Scenario: Battle Benchmark

OpenBenchmarking.orgFrames Per Second, More Is BetterTotal War: Three Kingdoms 1.0.1Resolution: 1920 x 1080 - Graphics Preset: Ultra - Scenario: Battle BenchmarkNVIDIA 510.68.02NVIDIA 515.43.04NVIDIA Open 515.43.044080120160200SE +/- 2.97, N = 15SE +/- 2.93, N = 15SE +/- 3.55, N = 12164.1161.8159.5MIN: 12.9 / MAX: 549.8MIN: 3.9 / MAX: 526.9MIN: 13.2 / MAX: 526.3

Total War: Three Kingdoms

Resolution: 3840 x 2160 - Graphics Preset: Ultra - Scenario: Battle Benchmark

OpenBenchmarking.orgFrames Per Second, More Is BetterTotal War: Three Kingdoms 1.0.1Resolution: 3840 x 2160 - Graphics Preset: Ultra - Scenario: Battle BenchmarkNVIDIA 510.68.02NVIDIA 515.43.04NVIDIA Open 515.43.041326395265SE +/- 0.09, N = 3SE +/- 0.40, N = 3SE +/- 0.47, N = 358.558.057.9MIN: 5.5 / MAX: 303.3MIN: 5.9 / MAX: 275.2MIN: 7.2 / MAX: 376.9

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGLNVIDIA 510.68.02NVIDIA 515.43.04NVIDIA Open 515.43.044080120160200SE +/- 0.13, N = 3SE +/- 2.02, N = 12SE +/- 0.03, N = 3176.7172.1164.5MAX: 218.7MAX: 220.7MAX: 206.4

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGLNVIDIA 510.68.02NVIDIA 515.43.04NVIDIA Open 515.43.0420406080100SE +/- 0.09, N = 3SE +/- 0.03, N = 3SE +/- 0.03, N = 383.982.780.3MAX: 102.8MAX: 103.3MAX: 99.8

Xonotic

Resolution: 3840 x 2160 - Effects Quality: Ultimate

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 3840 x 2160 - Effects Quality: UltimateNVIDIA 510.68.02NVIDIA 515.43.04NVIDIA Open 515.43.0490180270360450SE +/- 0.83, N = 3SE +/- 0.42, N = 3SE +/- 0.32, N = 3393.15386.46360.37MIN: 80 / MAX: 746MIN: 76 / MAX: 739MIN: 74 / MAX: 626

X-Plane

Resolution: 1920 x 1080 - Quality: Very High - Renderer: Vulkan

OpenBenchmarking.orgFrames Per Second, More Is BetterX-Plane 11Resolution: 1920 x 1080 - Quality: Very High - Renderer: VulkanNVIDIA 510.68.02NVIDIA 515.43.04NVIDIA Open 515.43.04306090120150SE +/- 1.62, N = 3SE +/- 5.09, N = 15SE +/- 5.86, N = 15117.24102.8394.19

GeeXLab Vulkan Ray-Tracing Demo

Resolution: 1920 x 1080

OpenBenchmarking.orgFPS, More Is BetterGeeXLab Vulkan Ray-Tracing Demo 2021.2.18.0Resolution: 1920 x 1080NVIDIA 510.68.02NVIDIA 515.43.04NVIDIA Open 515.43.0420406080100SE +/- 0.69, N = 3SE +/- 0.61, N = 3SE +/- 0.10, N = 3107.8106.5100.8

GeeXLab Vulkan Ray-Tracing Demo

Resolution: 3840 x 2160

OpenBenchmarking.orgFPS, More Is BetterGeeXLab Vulkan Ray-Tracing Demo 2021.2.18.0Resolution: 3840 x 2160NVIDIA 510.68.02NVIDIA 515.43.04NVIDIA Open 515.43.04714212835SE +/- 0.03, N = 3SE +/- 0.03, N = 3SE +/- 0.03, N = 329.529.328.2


Phoronix Test Suite v10.8.3