nvidia gpus linux
AMD Ryzen 7 5800X 8-Core testing with a ASRock X570 Pro4 (P4.20 BIOS) and NVIDIA GeForce RTX 3080 Ti 12GB on Ubuntu 22.04 via the Phoronix Test Suite.
HTML result view exported from: https://openbenchmarking.org/result/2201302-NE-NVIDIAGPU45&gru&sor.
Ashes of the Singulairty: Escalation
Resolution: 1920 x 1080
Ashes of the Singulairty: Escalation
Resolution: 2560 x 1440
Ashes of the Singulairty: Escalation
Resolution: 3840 x 2160
HITMAN 3
Resolution: 1920 x 1080 - Quality Level: Low
HITMAN 3
Resolution: 2560 x 1440 - Quality Level: Low
HITMAN 3
Resolution: 3840 x 2160 - Quality Level: Low
HITMAN 3
Resolution: 1920 x 1080 - Quality Level: Ultra
HITMAN 3
Resolution: 2560 x 1440 - Quality Level: Ultra
HITMAN 3
Resolution: 3840 x 2160 - Quality Level: Ultra
HITMAN 3
Resolution: 1920 x 1080 - Quality Level: Medium
HITMAN 3
Resolution: 2560 x 1440 - Quality Level: Medium
HITMAN 3
Resolution: 3840 x 2160 - Quality Level: Medium
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_NV_ray_tracing
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_NV_ray_tracing
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: Low - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: Medium - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Phoronix Test Suite v10.8.5