RDNA2 AMD Ryzen 9 5900X 12-Core testing with a ASUS ROG CROSSHAIR VIII HERO (3501 BIOS) and AMD Radeon RX 6800 XT 16GB on Ubuntu 20.04 via the Phoronix Test Suite.
HTML result view exported from: https://openbenchmarking.org/result/2108085-IB-RDNA2897144&gru .
RDNA2 Processor Motherboard Chipset Memory Disk Graphics Audio Monitor Network OS Kernel Desktop Display Server OpenGL Vulkan Compiler File-System Screen Resolution PRO: RX 6800 XT AMD Ryzen 9 5900X 12-Core @ 3.70GHz (12 Cores / 24 Threads) ASUS ROG CROSSHAIR VIII HERO (3501 BIOS) AMD Starship/Matisse 16GB 1000GB Western Digital WD_BLACK SN850 1TB + 2000GB AMD Radeon RX 6800 XT 16GB (2575/1000MHz) AMD Device ab28 ASUS VP28U Realtek RTL8125 2.5GbE + Intel I211 Ubuntu 20.04 5.11.0-25-generic (x86_64) GNOME Shell 3.36.9 X Server 1.20.11 4.6.14739 1.2.174 GCC 9.3.0 ext4 3840x2160 OpenBenchmarking.org - Transparent Huge Pages: madvise - Scaling Governor: acpi-cpufreq performance (Boost: Enabled) - CPU Microcode: 0xa201009 - itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full AMD retpoline IBPB: conditional IBRS_FW STIBP: always-on RSB filling + srbds: Not affected + tsx_async_abort: Not affected
RDNA2 geexlab-rt: 1920 x 1080 geexlab-rt: 2560 x 1440 rtiv: 1920 x 1080 - Cornell Box rtiv: 2560 x 1440 - Cornell Box rtiv: 1920 x 1080 - Cornell Box + Lucy rtiv: 2560 x 1440 - Cornell Box + Lucy rtiv: 1920 x 1080 - Lucy In One Weekend rtiv: 2560 x 1440 - Lucy In One Weekend rtiv: 1920 x 1080 - Planets In One Weekend rtiv: 2560 x 1440 - Planets In One Weekend rtiv: 1920 x 1080 - Ray Tracing In One Weekend rtiv: 2560 x 1440 - Ray Tracing In One Weekend gravitymark: 1920 x 1080 - Vulkan gravitymark: 2560 x 1440 - Vulkan batman-knight: 1920 x 1080 - High batman-knight: 2560 x 1440 - High dirt-rally2: 2560 x 1080 - High dirt-rally2: 2880 x 1620 - High dirt-rally2: 2560 x 1080 - Ultra dirt-rally2: 2880 x 1620 - Ultra dota2: 1920 x 1080 - Vulkan dota2: 2560 x 1440 - Vulkan f12020: 1920 x 1080 - Ultra f12020: 2560 x 1440 - Ultra hitman2: 1920 x 1080 - Ultra hitman2: 2560 x 1440 - Ultra hitman2: 1920 x 1080 - Medium hitman2: 2560 x 1440 - Medium quake2rtx: 1920 x 1080 - High - On - VK_KHR_ray_query quake2rtx: 2560 x 1440 - High - On - VK_KHR_ray_query quake2rtx: 1920 x 1080 - Medium - On - VK_KHR_ray_query quake2rtx: 2560 x 1440 - Medium - On - VK_KHR_ray_query shadowofthetombraider: 1920 x 1080 - High - SMAA shadowofthetombraider: 2560 x 1440 - High - SMAA shadowofthetombraider: 1920 x 1080 - Medium - SMAA shadowofthetombraider: 2560 x 1440 - Medium - SMAA shadowofthetombraider: 1920 x 1080 - Highest - SMAA shadowofthetombraider: 2560 x 1440 - Highest - SMAA ss3bfe: 1920 x 1080 - High - Vulkan ss3bfe: 2560 x 1440 - High - Vulkan ss3bfe: 1920 x 1080 - Ultra - Vulkan ss3bfe: 2560 x 1440 - Ultra - Vulkan strange-brigade: 1920 x 1080 - Ultra strange-brigade: 2560 x 1440 - Ultra thronesofbritannia: 1920 x 1080 - High thronesofbritannia: 2560 x 1440 - High thronesofbritannia: 1920 x 1080 - Extreme thronesofbritannia: 2560 x 1440 - Extreme twtk: 1920 x 1080 - High - Battle Benchmark twtk: 2560 x 1440 - High - Battle Benchmark twtk: 1920 x 1080 - Ultra - Battle Benchmark twtk: 2560 x 1440 - Ultra - Battle Benchmark unvanquished: 1920 x 1080 - Ultra PRO: RX 6800 XT 101.5 57.6 63.8877 34.2670 23.4690 12.6476 35.3048 19.5492 83.6421 45.6892 85.2886 47.1450 241.2 212.9 263.04 224.91 317.777405 238.706248 191.305776 145.089793 174.6 179.3 188 183 135.91 132.47 146.33 141.94 61.430998 38.863724 67.879382 43.391384 237.3 176.9 243.9 182.3 223.3 160.8 4288.9 4817.0 4238.9 4287.4 240.4 239.6 162.6 154.1 114.1 84.3 81.6 75.7 67.9 60.0 370.6 OpenBenchmarking.org
GeeXLab Vulkan Ray-Tracing Demo Resolution: 1920 x 1080 OpenBenchmarking.org FPS, More Is Better GeeXLab Vulkan Ray-Tracing Demo 2021.2.18.0 Resolution: 1920 x 1080 PRO: RX 6800 XT 20 40 60 80 100 SE +/- 0.22, N = 3 101.5
GeeXLab Vulkan Ray-Tracing Demo Resolution: 2560 x 1440 OpenBenchmarking.org FPS, More Is Better GeeXLab Vulkan Ray-Tracing Demo 2021.2.18.0 Resolution: 2560 x 1440 PRO: RX 6800 XT 13 26 39 52 65 SE +/- 0.03, N = 3 57.6
Ray Tracing In Vulkan Resolution: 1920 x 1080 - Scene: Cornell Box OpenBenchmarking.org FPS, More Is Better Ray Tracing In Vulkan r6 Resolution: 1920 x 1080 - Scene: Cornell Box PRO: RX 6800 XT 14 28 42 56 70 SE +/- 0.02, N = 3 63.89 1. (CXX) g++ options: -O3 -lbacktrace -lstdc++fs -lm -ldl -lpthread
Ray Tracing In Vulkan Resolution: 2560 x 1440 - Scene: Cornell Box OpenBenchmarking.org FPS, More Is Better Ray Tracing In Vulkan r6 Resolution: 2560 x 1440 - Scene: Cornell Box PRO: RX 6800 XT 8 16 24 32 40 SE +/- 0.01, N = 3 34.27 1. (CXX) g++ options: -O3 -lbacktrace -lstdc++fs -lm -ldl -lpthread
Ray Tracing In Vulkan Resolution: 1920 x 1080 - Scene: Cornell Box + Lucy OpenBenchmarking.org FPS, More Is Better Ray Tracing In Vulkan r6 Resolution: 1920 x 1080 - Scene: Cornell Box + Lucy PRO: RX 6800 XT 6 12 18 24 30 SE +/- 0.06, N = 3 23.47 1. (CXX) g++ options: -O3 -lbacktrace -lstdc++fs -lm -ldl -lpthread
Ray Tracing In Vulkan Resolution: 2560 x 1440 - Scene: Cornell Box + Lucy OpenBenchmarking.org FPS, More Is Better Ray Tracing In Vulkan r6 Resolution: 2560 x 1440 - Scene: Cornell Box + Lucy PRO: RX 6800 XT 3 6 9 12 15 SE +/- 0.01, N = 3 12.65 1. (CXX) g++ options: -O3 -lbacktrace -lstdc++fs -lm -ldl -lpthread
Ray Tracing In Vulkan Resolution: 1920 x 1080 - Scene: Lucy In One Weekend OpenBenchmarking.org FPS, More Is Better Ray Tracing In Vulkan r6 Resolution: 1920 x 1080 - Scene: Lucy In One Weekend PRO: RX 6800 XT 8 16 24 32 40 SE +/- 0.05, N = 3 35.30 1. (CXX) g++ options: -O3 -lbacktrace -lstdc++fs -lm -ldl -lpthread
Ray Tracing In Vulkan Resolution: 2560 x 1440 - Scene: Lucy In One Weekend OpenBenchmarking.org FPS, More Is Better Ray Tracing In Vulkan r6 Resolution: 2560 x 1440 - Scene: Lucy In One Weekend PRO: RX 6800 XT 5 10 15 20 25 SE +/- 0.02, N = 3 19.55 1. (CXX) g++ options: -O3 -lbacktrace -lstdc++fs -lm -ldl -lpthread
Ray Tracing In Vulkan Resolution: 1920 x 1080 - Scene: Planets In One Weekend OpenBenchmarking.org FPS, More Is Better Ray Tracing In Vulkan r6 Resolution: 1920 x 1080 - Scene: Planets In One Weekend PRO: RX 6800 XT 20 40 60 80 100 SE +/- 0.04, N = 3 83.64 1. (CXX) g++ options: -O3 -lbacktrace -lstdc++fs -lm -ldl -lpthread
Ray Tracing In Vulkan Resolution: 2560 x 1440 - Scene: Planets In One Weekend OpenBenchmarking.org FPS, More Is Better Ray Tracing In Vulkan r6 Resolution: 2560 x 1440 - Scene: Planets In One Weekend PRO: RX 6800 XT 10 20 30 40 50 SE +/- 0.09, N = 3 45.69 1. (CXX) g++ options: -O3 -lbacktrace -lstdc++fs -lm -ldl -lpthread
Ray Tracing In Vulkan Resolution: 1920 x 1080 - Scene: Ray Tracing In One Weekend OpenBenchmarking.org FPS, More Is Better Ray Tracing In Vulkan r6 Resolution: 1920 x 1080 - Scene: Ray Tracing In One Weekend PRO: RX 6800 XT 20 40 60 80 100 SE +/- 0.03, N = 3 85.29 1. (CXX) g++ options: -O3 -lbacktrace -lstdc++fs -lm -ldl -lpthread
Ray Tracing In Vulkan Resolution: 2560 x 1440 - Scene: Ray Tracing In One Weekend OpenBenchmarking.org FPS, More Is Better Ray Tracing In Vulkan r6 Resolution: 2560 x 1440 - Scene: Ray Tracing In One Weekend PRO: RX 6800 XT 11 22 33 44 55 SE +/- 0.01, N = 3 47.15 1. (CXX) g++ options: -O3 -lbacktrace -lstdc++fs -lm -ldl -lpthread
GravityMark Resolution: 1920 x 1080 - Renderer: Vulkan OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.2 Resolution: 1920 x 1080 - Renderer: Vulkan PRO: RX 6800 XT 50 100 150 200 250 SE +/- 0.49, N = 3 241.2
GravityMark Resolution: 2560 x 1440 - Renderer: Vulkan OpenBenchmarking.org Frames Per Second, More Is Better GravityMark 1.2 Resolution: 2560 x 1440 - Renderer: Vulkan PRO: RX 6800 XT 50 100 150 200 250 SE +/- 0.34, N = 3 212.9
Batman: Arkham Knight Resolution: 1920 x 1080 - Quality: High OpenBenchmarking.org Frames Per Second, More Is Better Batman: Arkham Knight Resolution: 1920 x 1080 - Quality: High PRO: RX 6800 XT 60 120 180 240 300 SE +/- 1.57, N = 3 263.04 MIN: 115.41 / MAX: 409.06
Batman: Arkham Knight Resolution: 2560 x 1440 - Quality: High OpenBenchmarking.org Frames Per Second, More Is Better Batman: Arkham Knight Resolution: 2560 x 1440 - Quality: High PRO: RX 6800 XT 50 100 150 200 250 SE +/- 3.09, N = 3 224.91 MIN: 119.19 / MAX: 374.3
DiRT Rally 2.0 Resolution: 2560 x 1080 - Graphics Preset: High OpenBenchmarking.org Frames Per Second, More Is Better DiRT Rally 2.0 Resolution: 2560 x 1080 - Graphics Preset: High PRO: RX 6800 XT 70 140 210 280 350 SE +/- 1.49, N = 3 317.78 MIN: 274.46 / MAX: 384.65
DiRT Rally 2.0 Resolution: 2880 x 1620 - Graphics Preset: High OpenBenchmarking.org Frames Per Second, More Is Better DiRT Rally 2.0 Resolution: 2880 x 1620 - Graphics Preset: High PRO: RX 6800 XT 50 100 150 200 250 SE +/- 0.09, N = 3 238.71 MIN: 208.08 / MAX: 286.72
DiRT Rally 2.0 Resolution: 2560 x 1080 - Graphics Preset: Ultra OpenBenchmarking.org Frames Per Second, More Is Better DiRT Rally 2.0 Resolution: 2560 x 1080 - Graphics Preset: Ultra PRO: RX 6800 XT 40 80 120 160 200 SE +/- 0.03, N = 3 191.31 MIN: 155.43 / MAX: 231.78
DiRT Rally 2.0 Resolution: 2880 x 1620 - Graphics Preset: Ultra OpenBenchmarking.org Frames Per Second, More Is Better DiRT Rally 2.0 Resolution: 2880 x 1620 - Graphics Preset: Ultra PRO: RX 6800 XT 30 60 90 120 150 SE +/- 0.02, N = 3 145.09 MIN: 122.46 / MAX: 174.46
Dota 2 Resolution: 1920 x 1080 - Renderer: Vulkan OpenBenchmarking.org Frames Per Second, More Is Better Dota 2 Resolution: 1920 x 1080 - Renderer: Vulkan PRO: RX 6800 XT 40 80 120 160 200 SE +/- 1.78, N = 12 174.6 MIN: 155.3 / MAX: 177.6
Dota 2 Resolution: 2560 x 1440 - Renderer: Vulkan OpenBenchmarking.org Frames Per Second, More Is Better Dota 2 Resolution: 2560 x 1440 - Renderer: Vulkan PRO: RX 6800 XT 40 80 120 160 200 SE +/- 1.07, N = 3 179.3 MIN: 177.5 / MAX: 181.2
F1 2020 Resolution: 1920 x 1080 - Graphics Preset: Ultra OpenBenchmarking.org Frames Per Second, More Is Better F1 2020 Resolution: 1920 x 1080 - Graphics Preset: Ultra PRO: RX 6800 XT 40 80 120 160 200 SE +/- 2.03, N = 3 188 MIN: 131 / MAX: 255
F1 2020 Resolution: 2560 x 1440 - Graphics Preset: Ultra OpenBenchmarking.org Frames Per Second, More Is Better F1 2020 Resolution: 2560 x 1440 - Graphics Preset: Ultra PRO: RX 6800 XT 40 80 120 160 200 SE +/- 1.53, N = 3 183 MIN: 129 / MAX: 231
HITMAN 2 Resolution: 1920 x 1080 - Quality Level: Ultra OpenBenchmarking.org Frames Per Second, More Is Better HITMAN 2 Resolution: 1920 x 1080 - Quality Level: Ultra PRO: RX 6800 XT 30 60 90 120 150 SE +/- 1.35, N = 5 135.91 MIN: 130.76 / MAX: 138.41
HITMAN 2 Resolution: 2560 x 1440 - Quality Level: Ultra OpenBenchmarking.org Frames Per Second, More Is Better HITMAN 2 Resolution: 2560 x 1440 - Quality Level: Ultra PRO: RX 6800 XT 30 60 90 120 150 SE +/- 0.43, N = 3 132.47 MIN: 131.81 / MAX: 133.27
HITMAN 2 Resolution: 1920 x 1080 - Quality Level: Medium OpenBenchmarking.org Frames Per Second, More Is Better HITMAN 2 Resolution: 1920 x 1080 - Quality Level: Medium PRO: RX 6800 XT 30 60 90 120 150 SE +/- 1.94, N = 3 146.33 MIN: 142.48 / MAX: 148.68
HITMAN 2 Resolution: 2560 x 1440 - Quality Level: Medium OpenBenchmarking.org Frames Per Second, More Is Better HITMAN 2 Resolution: 2560 x 1440 - Quality Level: Medium PRO: RX 6800 XT 30 60 90 120 150 SE +/- 1.39, N = 3 141.94 MIN: 139.81 / MAX: 144.54
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.0.0 Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query PRO: RX 6800 XT 14 28 42 56 70 SE +/- 0.53, N = 8 61.43
Quake II RTX Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.0.0 Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query PRO: RX 6800 XT 9 18 27 36 45 SE +/- 0.07, N = 3 38.86
Quake II RTX Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.0.0 Resolution: 1920 x 1080 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query PRO: RX 6800 XT 15 30 45 60 75 SE +/- 0.16, N = 3 67.88
Quake II RTX Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query OpenBenchmarking.org Frames Per Second, More Is Better Quake II RTX 1.0.0 Resolution: 2560 x 1440 - Global Illumination: Medium - Denoiser: On - Ray Tracing API: VK_KHR_ray_query PRO: RX 6800 XT 10 20 30 40 50 SE +/- 0.13, N = 3 43.39
Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: High - Anti Aliasing: SMAA OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: High - Anti Aliasing: SMAA PRO: RX 6800 XT 50 100 150 200 250 SE +/- 2.03, N = 8 237.3 MAX: 446.6
Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: SMAA OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: SMAA PRO: RX 6800 XT 40 80 120 160 200 SE +/- 0.12, N = 3 176.9 MAX: 282.5
Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Medium - Anti Aliasing: SMAA OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Medium - Anti Aliasing: SMAA PRO: RX 6800 XT 50 100 150 200 250 SE +/- 0.43, N = 3 243.9 MAX: 452.6
Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: Medium - Anti Aliasing: SMAA OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: Medium - Anti Aliasing: SMAA PRO: RX 6800 XT 40 80 120 160 200 SE +/- 0.12, N = 3 182.3 MAX: 286.6
Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Highest - Anti Aliasing: SMAA OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Highest - Anti Aliasing: SMAA PRO: RX 6800 XT 50 100 150 200 250 SE +/- 0.57, N = 3 223.3 MAX: 413.4
Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: Highest - Anti Aliasing: SMAA OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: Highest - Anti Aliasing: SMAA PRO: RX 6800 XT 40 80 120 160 200 SE +/- 0.19, N = 3 160.8 MAX: 270.4
Serious Sam 3: BFE Resolution: 1920 x 1080 - Quality: High - Renderer: Vulkan OpenBenchmarking.org Frames Per Second, More Is Better Serious Sam 3: BFE Resolution: 1920 x 1080 - Quality: High - Renderer: Vulkan PRO: RX 6800 XT 900 1800 2700 3600 4500 SE +/- 149.69, N = 15 4288.9
Serious Sam 3: BFE Resolution: 2560 x 1440 - Quality: High - Renderer: Vulkan OpenBenchmarking.org Frames Per Second, More Is Better Serious Sam 3: BFE Resolution: 2560 x 1440 - Quality: High - Renderer: Vulkan PRO: RX 6800 XT 1000 2000 3000 4000 5000 SE +/- 205.10, N = 12 4817.0
Serious Sam 3: BFE Resolution: 1920 x 1080 - Quality: Ultra - Renderer: Vulkan OpenBenchmarking.org Frames Per Second, More Is Better Serious Sam 3: BFE Resolution: 1920 x 1080 - Quality: Ultra - Renderer: Vulkan PRO: RX 6800 XT 900 1800 2700 3600 4500 SE +/- 144.35, N = 15 4238.9
Serious Sam 3: BFE Resolution: 2560 x 1440 - Quality: Ultra - Renderer: Vulkan OpenBenchmarking.org Frames Per Second, More Is Better Serious Sam 3: BFE Resolution: 2560 x 1440 - Quality: Ultra - Renderer: Vulkan PRO: RX 6800 XT 900 1800 2700 3600 4500 SE +/- 197.76, N = 15 4287.4
Strange Brigade Resolution: 1920 x 1080 - Graphics Setting: Ultra OpenBenchmarking.org Frames Per Second, More Is Better Strange Brigade Resolution: 1920 x 1080 - Graphics Setting: Ultra PRO: RX 6800 XT 50 100 150 200 250 SE +/- 3.20, N = 3 240.4 MIN: 29.9 / MAX: 317.9
Strange Brigade Resolution: 2560 x 1440 - Graphics Setting: Ultra OpenBenchmarking.org Frames Per Second, More Is Better Strange Brigade Resolution: 2560 x 1440 - Graphics Setting: Ultra PRO: RX 6800 XT 50 100 150 200 250 SE +/- 1.47, N = 3 239.6 MIN: 32.3 / MAX: 300.4
A Total War Saga: THRONES OF BRITANNIA Resolution: 1920 x 1080 - Graphics Preset: High OpenBenchmarking.org Frames Per Second, More Is Better A Total War Saga: THRONES OF BRITANNIA Resolution: 1920 x 1080 - Graphics Preset: High PRO: RX 6800 XT 40 80 120 160 200 SE +/- 1.61, N = 6 162.6 MIN: 4.1 / MAX: 322
A Total War Saga: THRONES OF BRITANNIA Resolution: 2560 x 1440 - Graphics Preset: High OpenBenchmarking.org Frames Per Second, More Is Better A Total War Saga: THRONES OF BRITANNIA Resolution: 2560 x 1440 - Graphics Preset: High PRO: RX 6800 XT 30 60 90 120 150 SE +/- 1.62, N = 3 154.1 MIN: 4.5 / MAX: 325.8
A Total War Saga: THRONES OF BRITANNIA Resolution: 1920 x 1080 - Graphics Preset: Extreme OpenBenchmarking.org Frames Per Second, More Is Better A Total War Saga: THRONES OF BRITANNIA Resolution: 1920 x 1080 - Graphics Preset: Extreme PRO: RX 6800 XT 30 60 90 120 150 SE +/- 0.72, N = 3 114.1 MIN: 3.9 / MAX: 202.1
A Total War Saga: THRONES OF BRITANNIA Resolution: 2560 x 1440 - Graphics Preset: Extreme OpenBenchmarking.org Frames Per Second, More Is Better A Total War Saga: THRONES OF BRITANNIA Resolution: 2560 x 1440 - Graphics Preset: Extreme PRO: RX 6800 XT 20 40 60 80 100 SE +/- 0.00, N = 3 84.3 MIN: 4.4 / MAX: 154.3
Total War: Three Kingdoms Resolution: 1920 x 1080 - Graphics Preset: High - Scenario: Battle Benchmark OpenBenchmarking.org Frames Per Second, More Is Better Total War: Three Kingdoms 1.0.1 Resolution: 1920 x 1080 - Graphics Preset: High - Scenario: Battle Benchmark PRO: RX 6800 XT 20 40 60 80 100 SE +/- 0.55, N = 3 81.6 MIN: 3.9 / MAX: 331
Total War: Three Kingdoms Resolution: 2560 x 1440 - Graphics Preset: High - Scenario: Battle Benchmark OpenBenchmarking.org Frames Per Second, More Is Better Total War: Three Kingdoms 1.0.1 Resolution: 2560 x 1440 - Graphics Preset: High - Scenario: Battle Benchmark PRO: RX 6800 XT 20 40 60 80 100 SE +/- 0.88, N = 3 75.7 MIN: 13 / MAX: 313.4
Total War: Three Kingdoms Resolution: 1920 x 1080 - Graphics Preset: Ultra - Scenario: Battle Benchmark OpenBenchmarking.org Frames Per Second, More Is Better Total War: Three Kingdoms 1.0.1 Resolution: 1920 x 1080 - Graphics Preset: Ultra - Scenario: Battle Benchmark PRO: RX 6800 XT 15 30 45 60 75 SE +/- 0.40, N = 3 67.9 MIN: 12.6 / MAX: 262.1
Total War: Three Kingdoms Resolution: 2560 x 1440 - Graphics Preset: Ultra - Scenario: Battle Benchmark OpenBenchmarking.org Frames Per Second, More Is Better Total War: Three Kingdoms 1.0.1 Resolution: 2560 x 1440 - Graphics Preset: Ultra - Scenario: Battle Benchmark PRO: RX 6800 XT 13 26 39 52 65 SE +/- 0.26, N = 3 60.0 MIN: 16.3 / MAX: 229.8
Unvanquished Resolution: 1920 x 1080 - Effects Quality: Ultra OpenBenchmarking.org Frames Per Second, More Is Better Unvanquished 0.52.1 Resolution: 1920 x 1080 - Effects Quality: Ultra PRO: RX 6800 XT 80 160 240 320 400 370.6
F1 2020 Resolution: 1920 x 1080 - Graphics Preset: Ultra - Total Frame Time OpenBenchmarking.org Milliseconds, Fewer Is Better F1 2020 Resolution: 1920 x 1080 - Graphics Preset: Ultra - Total Frame Time PRO: RX 6800 XT 4 8 12 16 20 Min: 2.92 / Avg: 5.23 / Max: 14.25
F1 2020 Resolution: 2560 x 1440 - Graphics Preset: Ultra - Total Frame Time OpenBenchmarking.org Milliseconds, Fewer Is Better F1 2020 Resolution: 2560 x 1440 - Graphics Preset: Ultra - Total Frame Time PRO: RX 6800 XT 4 8 12 16 20 Min: 3.46 / Avg: 5.41 / Max: 14.98
HITMAN 2 Resolution: 1920 x 1080 - Quality Level: Ultra - Total Frame Time OpenBenchmarking.org Milliseconds, Fewer Is Better HITMAN 2 Resolution: 1920 x 1080 - Quality Level: Ultra - Total Frame Time PRO: RX 6800 XT 8 16 24 32 40 Min: 2.17 / Avg: 7.35 / Max: 35.3
HITMAN 2 Resolution: 2560 x 1440 - Quality Level: Ultra - Total Frame Time OpenBenchmarking.org Milliseconds, Fewer Is Better HITMAN 2 Resolution: 2560 x 1440 - Quality Level: Ultra - Total Frame Time PRO: RX 6800 XT 9 18 27 36 45 Min: 2.74 / Avg: 7.59 / Max: 42.99
HITMAN 2 Resolution: 1920 x 1080 - Quality Level: Medium - Total Frame Time OpenBenchmarking.org Milliseconds, Fewer Is Better HITMAN 2 Resolution: 1920 x 1080 - Quality Level: Medium - Total Frame Time PRO: RX 6800 XT 7 14 21 28 35 Min: 2.07 / Avg: 6.77 / Max: 30.79
HITMAN 2 Resolution: 2560 x 1440 - Quality Level: Medium - Total Frame Time OpenBenchmarking.org Milliseconds, Fewer Is Better HITMAN 2 Resolution: 2560 x 1440 - Quality Level: Medium - Total Frame Time PRO: RX 6800 XT 8 16 24 32 40 Min: 2.52 / Avg: 6.92 / Max: 36.64
A Total War Saga: THRONES OF BRITANNIA Resolution: 1920 x 1080 - Graphics Preset: High - Total Frame Time OpenBenchmarking.org Milliseconds, Fewer Is Better A Total War Saga: THRONES OF BRITANNIA Resolution: 1920 x 1080 - Graphics Preset: High - Total Frame Time PRO: RX 6800 XT 40 80 120 160 200 Min: 3.2 / Avg: 6.15 / Max: 225.4
A Total War Saga: THRONES OF BRITANNIA Resolution: 2560 x 1440 - Graphics Preset: High - Total Frame Time OpenBenchmarking.org Milliseconds, Fewer Is Better A Total War Saga: THRONES OF BRITANNIA Resolution: 2560 x 1440 - Graphics Preset: High - Total Frame Time PRO: RX 6800 XT 40 80 120 160 200 Min: 3.4 / Avg: 6.48 / Max: 220.2
A Total War Saga: THRONES OF BRITANNIA Resolution: 1920 x 1080 - Graphics Preset: Extreme - Total Frame Time OpenBenchmarking.org Milliseconds, Fewer Is Better A Total War Saga: THRONES OF BRITANNIA Resolution: 1920 x 1080 - Graphics Preset: Extreme - Total Frame Time PRO: RX 6800 XT 40 80 120 160 200 Min: 5.2 / Avg: 8.74 / Max: 230
A Total War Saga: THRONES OF BRITANNIA Resolution: 2560 x 1440 - Graphics Preset: Extreme - Total Frame Time OpenBenchmarking.org Milliseconds, Fewer Is Better A Total War Saga: THRONES OF BRITANNIA Resolution: 2560 x 1440 - Graphics Preset: Extreme - Total Frame Time PRO: RX 6800 XT 40 80 120 160 200 Min: 7 / Avg: 11.86 / Max: 224.8
Phoronix Test Suite v10.8.4