Vulkan Ray-Tracing GPUs
AMD using -PRO Vulkan driver extracted. Latest drivers for RTX 3080 Ti launch day testing for a future article.
HTML result view exported from: https://openbenchmarking.org/result/2106014-IB-VULKANRAY60&rdt&grr.
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
Ray Tracing In Vulkan
Resolution: 1920 x 1080 - Scene: Cornell Box + Lucy
Ray Tracing In Vulkan
Resolution: 2560 x 1440 - Scene: Cornell Box + Lucy
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query
Ray Tracing In Vulkan
Resolution: 3840 x 2160 - Scene: Lucy In One Weekend
Ray Tracing In Vulkan
Resolution: 3840 x 2160 - Scene: Cornell Box + Lucy
Ray Tracing In Vulkan
Resolution: 2560 x 1440 - Scene: Lucy In One Weekend
Ray Tracing In Vulkan
Resolution: 1920 x 1080 - Scene: Lucy In One Weekend
Ray Tracing In Vulkan
Resolution: 3840 x 2160 - Scene: Planets In One Weekend
Ray Tracing In Vulkan
Resolution: 3840 x 2160 - Scene: Ray Tracing In One Weekend
Ray Tracing In Vulkan
Resolution: 2560 x 1440 - Scene: Planets In One Weekend
Ray Tracing In Vulkan
Resolution: 1920 x 1080 - Scene: Planets In One Weekend
Ray Tracing In Vulkan
Resolution: 2560 x 1440 - Scene: Ray Tracing In One Weekend
Ray Tracing In Vulkan
Resolution: 3840 x 2160 - Scene: Cornell Box
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Ray Tracing In Vulkan
Resolution: 1920 x 1080 - Scene: Ray Tracing In One Weekend
Ray Tracing In Vulkan
Resolution: 1920 x 1080 - Scene: Cornell Box
Ray Tracing In Vulkan
Resolution: 2560 x 1440 - Scene: Cornell Box
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline
GPU Power Consumption Monitor
Phoronix Test Suite System Monitoring
Ray Tracing In Vulkan
GPU Power Consumption Monitor
Ray Tracing In Vulkan
Resolution: 3840 x 2160 - Scene: Ray Tracing In One Weekend
Ray Tracing In Vulkan
GPU Power Consumption Monitor
Ray Tracing In Vulkan
Resolution: 2560 x 1440 - Scene: Ray Tracing In One Weekend
Ray Tracing In Vulkan
GPU Power Consumption Monitor
Ray Tracing In Vulkan
Resolution: 1920 x 1080 - Scene: Ray Tracing In One Weekend
Ray Tracing In Vulkan
GPU Power Consumption Monitor
Ray Tracing In Vulkan
Resolution: 3840 x 2160 - Scene: Planets In One Weekend
Ray Tracing In Vulkan
GPU Power Consumption Monitor
Ray Tracing In Vulkan
Resolution: 2560 x 1440 - Scene: Planets In One Weekend
Ray Tracing In Vulkan
GPU Power Consumption Monitor
Ray Tracing In Vulkan
Resolution: 1920 x 1080 - Scene: Planets In One Weekend
Ray Tracing In Vulkan
GPU Power Consumption Monitor
Ray Tracing In Vulkan
Resolution: 3840 x 2160 - Scene: Lucy In One Weekend
Ray Tracing In Vulkan
GPU Power Consumption Monitor
Ray Tracing In Vulkan
Resolution: 2560 x 1440 - Scene: Lucy In One Weekend
Ray Tracing In Vulkan
GPU Power Consumption Monitor
Ray Tracing In Vulkan
Resolution: 1920 x 1080 - Scene: Lucy In One Weekend
Ray Tracing In Vulkan
GPU Power Consumption Monitor
Ray Tracing In Vulkan
Resolution: 3840 x 2160 - Scene: Cornell Box + Lucy
Ray Tracing In Vulkan
GPU Power Consumption Monitor
Ray Tracing In Vulkan
Resolution: 2560 x 1440 - Scene: Cornell Box + Lucy
Ray Tracing In Vulkan
GPU Power Consumption Monitor
Ray Tracing In Vulkan
Resolution: 1920 x 1080 - Scene: Cornell Box + Lucy
Ray Tracing In Vulkan
GPU Power Consumption Monitor
Ray Tracing In Vulkan
Resolution: 3840 x 2160 - Scene: Cornell Box
Ray Tracing In Vulkan
GPU Power Consumption Monitor
Ray Tracing In Vulkan
Resolution: 2560 x 1440 - Scene: Cornell Box
Ray Tracing In Vulkan
GPU Power Consumption Monitor
Ray Tracing In Vulkan
Resolution: 1920 x 1080 - Scene: Cornell Box
Quake II RTX
GPU Power Consumption Monitor
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
GPU Power Consumption Monitor
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
GPU Power Consumption Monitor
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
GPU Power Consumption Monitor
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
GPU Power Consumption Monitor
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
GPU Power Consumption Monitor
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
GPU Power Consumption Monitor
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
GPU Power Consumption Monitor
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
GPU Power Consumption Monitor
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
GPU Power Consumption Monitor
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
GPU Power Consumption Monitor
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
GPU Power Consumption Monitor
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_tracing_pipeline
Quake II RTX
GPU Power Consumption Monitor
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
GPU Power Consumption Monitor
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
GPU Power Consumption Monitor
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
GPU Power Consumption Monitor
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
GPU Power Consumption Monitor
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
GPU Power Consumption Monitor
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
GPU Power Consumption Monitor
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
GPU Power Consumption Monitor
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: Off - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
GPU Power Consumption Monitor
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: High - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
GPU Power Consumption Monitor
Quake II RTX
Resolution: 3840 x 2160 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
GPU Power Consumption Monitor
Quake II RTX
Resolution: 2560 x 1440 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
Quake II RTX
GPU Power Consumption Monitor
Quake II RTX
Resolution: 1920 x 1080 - Global Illumination: Off - Denoiser: On - Ray Tracing API: VK_KHR_ray_query
Phoronix Test Suite v10.8.4