NVIDIA GeForce RTX 3060 Ti AMD Ryzen 9 5950X 16-Core testing with a ASUS ROG CROSSHAIR VIII HERO (WI-FI) (2311 BIOS) and NVIDIA GeForce RTX 3060 Ti 8GB on Ubuntu 20.04 via the Phoronix Test Suite.
HTML result view exported from: https://openbenchmarking.org/result/2012011-HA-NVIDIAGEF83&grt .
NVIDIA GeForce RTX 3060 Ti Processor Motherboard Chipset Memory Disk Graphics Audio Monitor Network OS Kernel Desktop Display Server Display Driver OpenGL OpenCL Vulkan Compiler File-System Screen Resolution RTX 3060 Ti AMD Ryzen 9 5950X 16-Core @ 3.40GHz (16 Cores / 32 Threads) ASUS ROG CROSSHAIR VIII HERO (WI-FI) (2311 BIOS) AMD Starship/Matisse 16GB 2000GB Corsair Force MP600 + 2000GB NVIDIA GeForce RTX 3060 Ti 8GB (1665/7000MHz) NVIDIA Device 228b ASUS MG28U Realtek RTL8125 2.5GbE + Intel I211 + Intel Wi-Fi 6 AX200 Ubuntu 20.04 5.4.0-54-generic (x86_64) GNOME Shell 3.36.4 X Server 1.20.8 NVIDIA 455.45.01 4.6.0 OpenCL 1.2 CUDA 11.1.114 1.2.142 GCC 9.3.0 ext4 3840x2160 OpenBenchmarking.org - --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,brig,d,fortran,objc,obj-c++,gm2 --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-targets=nvptx-none=/build/gcc-9-HskZEa/gcc-9-9.3.0/debian/tmp-nvptx/usr,hsa --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib=auto --with-tune=generic --without-cuda-driver -v - Scaling Governor: acpi-cpufreq performance - CPU Microcode: 0xa201009 - GPU Compute Cores: 4864 - Python 2.7.18 + Python 3.8.5 - itlb_multihit: Not affected + l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full AMD retpoline IBPB: conditional IBRS_FW STIBP: always-on RSB filling + srbds: Not affected + tsx_async_abort: Not affected
NVIDIA GeForce RTX 3060 Ti etlegacy: Renderer2 - 3840 x 2160 fahbench: geekbench: GPU OpenCL geekbench: GPU Vulkan geekbench: GPU NVIDIA CUDA hashcat: MD5 hashcat: SHA1 hashcat: 7-Zip hashcat: SHA-512 hashcat: TrueCrypt RIPEMD160 + XTS hitman2: 1920 x 1080 - Low hitman2: 2560 x 1440 - Low hitman2: 3840 x 2160 - Low hitman2: 1920 x 1080 - Ultra hitman2: 2560 x 1440 - Ultra hitman2: 3840 x 2160 - Ultra hitman2: 1920 x 1080 - Medium hitman2: 2560 x 1440 - Medium hitman2: 3840 x 2160 - Medium ncnn: Vulkan GPU - squeezenet ncnn: Vulkan GPU - mobilenet ncnn: Vulkan GPU-v2-v2 - mobilenet-v2 ncnn: Vulkan GPU-v3-v3 - mobilenet-v3 ncnn: Vulkan GPU - shufflenet-v2 ncnn: Vulkan GPU - mnasnet ncnn: Vulkan GPU - efficientnet-b0 ncnn: Vulkan GPU - blazeface ncnn: Vulkan GPU - googlenet ncnn: Vulkan GPU - vgg16 ncnn: Vulkan GPU - resnet18 ncnn: Vulkan GPU - alexnet ncnn: Vulkan GPU - resnet50 ncnn: Vulkan GPU - yolov4-tiny octanebench: Total Score paraview: Many Spheres - 1920 x 1080 paraview: Many Spheres - 1920 x 1080 paraview: Many Spheres - 2560 x 1440 paraview: Many Spheres - 2560 x 1440 paraview: Many Spheres - 3840 x 2160 paraview: Many Spheres - 3840 x 2160 paraview: Wavelet Volume - 1920 x 1080 paraview: Wavelet Volume - 1920 x 1080 paraview: Wavelet Volume - 2560 x 1440 paraview: Wavelet Volume - 2560 x 1440 paraview: Wavelet Volume - 3840 x 2160 paraview: Wavelet Volume - 3840 x 2160 paraview: Wavelet Contour - 1920 x 1080 paraview: Wavelet Contour - 1920 x 1080 paraview: Wavelet Contour - 2560 x 1440 paraview: Wavelet Contour - 2560 x 1440 paraview: Wavelet Contour - 3840 x 2160 paraview: Wavelet Contour - 3840 x 2160 realsr-ncnn: 4x - No realsr-ncnn: 4x - Yes redshift: shadowofthetombraider: 1920 x 1080 - Low - Off shadowofthetombraider: 1920 x 1080 - Low - TAA shadowofthetombraider: 2560 x 1440 - Low - Off shadowofthetombraider: 2560 x 1440 - Low - TAA shadowofthetombraider: 3840 x 2160 - Low - Off shadowofthetombraider: 3840 x 2160 - Low - TAA shadowofthetombraider: 1920 x 1080 - High - Off shadowofthetombraider: 1920 x 1080 - High - TAA shadowofthetombraider: 1920 x 1080 - Low - SMAA shadowofthetombraider: 2560 x 1440 - High - Off shadowofthetombraider: 2560 x 1440 - High - TAA shadowofthetombraider: 2560 x 1440 - Low - SMAA shadowofthetombraider: 3840 x 2160 - High - Off shadowofthetombraider: 3840 x 2160 - High - TAA shadowofthetombraider: 3840 x 2160 - Low - SMAA shadowofthetombraider: 1920 x 1080 - High - SMAA shadowofthetombraider: 2560 x 1440 - High - SMAA shadowofthetombraider: 3840 x 2160 - High - SMAA shadowofthetombraider: 1920 x 1080 - Lowest - Off shadowofthetombraider: 1920 x 1080 - Lowest - TAA shadowofthetombraider: 1920 x 1080 - Medium - Off shadowofthetombraider: 1920 x 1080 - Medium - TAA shadowofthetombraider: 2560 x 1440 - Lowest - Off shadowofthetombraider: 2560 x 1440 - Lowest - TAA shadowofthetombraider: 2560 x 1440 - Medium - Off shadowofthetombraider: 2560 x 1440 - Medium - TAA shadowofthetombraider: 3840 x 2160 - Lowest - Off shadowofthetombraider: 3840 x 2160 - Lowest - TAA shadowofthetombraider: 3840 x 2160 - Medium - Off shadowofthetombraider: 3840 x 2160 - Medium - TAA shadowofthetombraider: 1920 x 1080 - Highest - Off shadowofthetombraider: 1920 x 1080 - Highest - TAA shadowofthetombraider: 1920 x 1080 - Low - SMAAT2x shadowofthetombraider: 1920 x 1080 - Lowest - SMAA shadowofthetombraider: 1920 x 1080 - Medium - SMAA shadowofthetombraider: 2560 x 1440 - Highest - Off shadowofthetombraider: 2560 x 1440 - Highest - TAA shadowofthetombraider: 2560 x 1440 - Low - SMAAT2x shadowofthetombraider: 2560 x 1440 - Lowest - SMAA shadowofthetombraider: 2560 x 1440 - Medium - SMAA shadowofthetombraider: 3840 x 2160 - Highest - Off shadowofthetombraider: 3840 x 2160 - Highest - TAA shadowofthetombraider: 3840 x 2160 - Low - SMAAT2x shadowofthetombraider: 3840 x 2160 - Lowest - SMAA shadowofthetombraider: 3840 x 2160 - Medium - SMAA shadowofthetombraider: 1920 x 1080 - High - SMAAT2x shadowofthetombraider: 1920 x 1080 - Highest - SMAA shadowofthetombraider: 2560 x 1440 - High - SMAAT2x shadowofthetombraider: 2560 x 1440 - Highest - SMAA shadowofthetombraider: 3840 x 2160 - High - SMAAT2x shadowofthetombraider: 3840 x 2160 - Highest - SMAA shadowofthetombraider: 1920 x 1080 - Lowest - SMAAT2x shadowofthetombraider: 1920 x 1080 - Medium - SMAAT2x shadowofthetombraider: 2560 x 1440 - Lowest - SMAAT2x shadowofthetombraider: 2560 x 1440 - Medium - SMAAT2x shadowofthetombraider: 3840 x 2160 - Lowest - SMAAT2x shadowofthetombraider: 3840 x 2160 - Medium - SMAAT2x shadowofthetombraider: 1920 x 1080 - Highest - SMAAT2x shadowofthetombraider: 2560 x 1440 - Highest - SMAAT2x shadowofthetombraider: 3840 x 2160 - Highest - SMAAT2x strange-brigade: 1920 x 1080 - Low strange-brigade: 2560 x 1440 - Low strange-brigade: 3840 x 2160 - Low strange-brigade: 1920 x 1080 - High strange-brigade: 2560 x 1440 - High strange-brigade: 3840 x 2160 - High strange-brigade: 1920 x 1080 - Ultra strange-brigade: 2560 x 1440 - Ultra strange-brigade: 3840 x 2160 - Ultra strange-brigade: 1920 x 1080 - Medium strange-brigade: 2560 x 1440 - Medium strange-brigade: 3840 x 2160 - Medium tesseract: 1920 x 1080 tesseract: 2560 x 1440 tesseract: 3840 x 2160 unigine-heaven: 1920 x 1080 - Fullscreen - OpenGL unigine-heaven: 2560 x 1440 - Fullscreen - OpenGL unigine-heaven: 3840 x 2160 - Fullscreen - OpenGL unigine-super: 1920 x 1080 - Fullscreen - Low - OpenGL unigine-super: 2560 x 1440 - Fullscreen - Low - OpenGL unigine-super: 3840 x 2160 - Fullscreen - Low - OpenGL unigine-super: 1920 x 1080 - Fullscreen - High - OpenGL unigine-super: 2560 x 1440 - Fullscreen - High - OpenGL unigine-super: 3840 x 2160 - Fullscreen - High - OpenGL unigine-super: 1920 x 1080 - Fullscreen - Ultra - OpenGL unigine-super: 2560 x 1440 - Fullscreen - Ultra - OpenGL unigine-super: 3840 x 2160 - Fullscreen - Ultra - OpenGL unigine-super: 1920 x 1080 - Fullscreen - Medium - OpenGL unigine-super: 2560 x 1440 - Fullscreen - Medium - OpenGL unigine-super: 3840 x 2160 - Fullscreen - Medium - OpenGL unigine-valley: 1920 x 1080 - Fullscreen - OpenGL unigine-valley: 2560 x 1440 - Fullscreen - OpenGL unigine-valley: 3840 x 2160 - Fullscreen - OpenGL vkfft: waifu2x-ncnn: 2x - 3 - Yes xonotic: 3840 x 2160 - Low xonotic: 3840 x 2160 - High xonotic: 3840 x 2160 - Ultra xonotic: 3840 x 2160 - Ultimate yquake2: OpenGL 3.x - 1920 x 1080 yquake2: OpenGL 3.x - 2560 x 1440 yquake2: OpenGL 3.x - 3840 x 2160 RTX 3060 Ti 320.5 234.6883 131956 115020 136149 32896400000 11072466667 588000 1407433333 426567 138.79 109.12 62.62 126.74 99.74 58.49 138.16 106.41 61.39 3.67 3.78 1.52 1.74 1.31 1.62 2.75 0.59 3.43 5.54 1.37 1.57 3.43 6.03 380.032454 46.14 4625.596 45.44 4555.422 46.12 4623.485 437.22 6995.596 318.99 5103.729 198.97 3183.550 228.76 2383.980 199.58 2079.810 172.76 1800.350 8.555 52.023 239 216.4 216.8 157.8 157.8 89.3 89.3 165.4 165.5 216.7 114.5 114.4 157.9 64.9 64.9 89.4 165.4 114.4 64.9 260.8 260.2 172.2 172.4 191.5 191.5 119.4 119.4 107.7 107.7 68.2 68.2 154.3 154.2 216.3 261.4 172.3 106.5 106.6 158.3 191.9 119.6 60.0 59.6 89.5 107.9 68.2 165.7 154.2 114.6 106.6 65 59.6 260.5 172.4 191.7 119.5 107.7 68.3 154.3 106.6 59.6 185.2 189.4 135.9 180.7 179.8 118.6 179.7 177.9 112.2 181.3 178.6 123.9 634.3060 518.7055 402.6845 220.117 135.541 57.5555 248.2 202.4 117.2 107.3 69 34 49.6 28.9 11.6 142.1 95.0 49.4 186.775 129.117 61.8355 32035 4.192 697.4968925 549.1501145 378.0038127 246.1463805 30 30 30 OpenBenchmarking.org
ET: Legacy Renderer: Renderer2 - Resolution: 3840 x 2160 OpenBenchmarking.org Frames Per Second, More Is Better ET: Legacy 2.75 Renderer: Renderer2 - Resolution: 3840 x 2160 RTX 3060 Ti 70 140 210 280 350 SE +/- 1.76, N = 3 320.5
FAHBench OpenBenchmarking.org Ns Per Day, More Is Better FAHBench 2.3.2 RTX 3060 Ti 50 100 150 200 250 SE +/- 0.07, N = 3 234.69
Geekbench Test: GPU OpenCL OpenBenchmarking.org Score, More Is Better Geekbench 5 Test: GPU OpenCL RTX 3060 Ti 30K 60K 90K 120K 150K SE +/- 996.54, N = 3 131956
Geekbench Test: GPU Vulkan OpenBenchmarking.org Score, More Is Better Geekbench 5 Test: GPU Vulkan RTX 3060 Ti 20K 40K 60K 80K 100K SE +/- 521.10, N = 3 115020
Geekbench Test: GPU NVIDIA CUDA OpenBenchmarking.org Score, More Is Better Geekbench 5 Test: GPU NVIDIA CUDA RTX 3060 Ti 30K 60K 90K 120K 150K SE +/- 450.05, N = 3 136149
Hashcat Benchmark: MD5 OpenBenchmarking.org H/s, More Is Better Hashcat 6.1.1 Benchmark: MD5 RTX 3060 Ti 7000M 14000M 21000M 28000M 35000M SE +/- 37138973.24, N = 3 32896400000
Hashcat Benchmark: SHA1 OpenBenchmarking.org H/s, More Is Better Hashcat 6.1.1 Benchmark: SHA1 RTX 3060 Ti 2000M 4000M 6000M 8000M 10000M SE +/- 8655698.19, N = 3 11072466667
Hashcat Benchmark: 7-Zip OpenBenchmarking.org H/s, More Is Better Hashcat 6.1.1 Benchmark: 7-Zip RTX 3060 Ti 130K 260K 390K 520K 650K SE +/- 680.69, N = 3 588000
Hashcat Benchmark: SHA-512 OpenBenchmarking.org H/s, More Is Better Hashcat 6.1.1 Benchmark: SHA-512 RTX 3060 Ti 300M 600M 900M 1200M 1500M SE +/- 2684730.49, N = 3 1407433333
Hashcat Benchmark: TrueCrypt RIPEMD160 + XTS OpenBenchmarking.org H/s, More Is Better Hashcat 6.1.1 Benchmark: TrueCrypt RIPEMD160 + XTS RTX 3060 Ti 90K 180K 270K 360K 450K SE +/- 120.19, N = 3 426567
HITMAN 2 Resolution: 1920 x 1080 - Quality Level: Low OpenBenchmarking.org Frames Per Second, More Is Better HITMAN 2 Resolution: 1920 x 1080 - Quality Level: Low RTX 3060 Ti 30 60 90 120 150 SE +/- 1.80, N = 3 138.79 MIN: 135.21 / MAX: 140.94
HITMAN 2 Resolution: 1920 x 1080 - Quality Level: Low - Total Frame Time OpenBenchmarking.org Milliseconds, Fewer Is Better HITMAN 2 Resolution: 1920 x 1080 - Quality Level: Low - Total Frame Time RTX 3060 Ti 5 10 15 20 25 Min: 3.12 / Avg: 7.13 / Max: 20.24
HITMAN 2 Resolution: 2560 x 1440 - Quality Level: Low OpenBenchmarking.org Frames Per Second, More Is Better HITMAN 2 Resolution: 2560 x 1440 - Quality Level: Low RTX 3060 Ti 20 40 60 80 100 SE +/- 0.21, N = 3 109.12 MIN: 108.69 / MAX: 109.35
HITMAN 2 Resolution: 2560 x 1440 - Quality Level: Low - Total Frame Time OpenBenchmarking.org Milliseconds, Fewer Is Better HITMAN 2 Resolution: 2560 x 1440 - Quality Level: Low - Total Frame Time RTX 3060 Ti 11 22 33 44 55 Min: 3.76 / Avg: 9.15 / Max: 56.15
HITMAN 2 Resolution: 3840 x 2160 - Quality Level: Low OpenBenchmarking.org Frames Per Second, More Is Better HITMAN 2 Resolution: 3840 x 2160 - Quality Level: Low RTX 3060 Ti 14 28 42 56 70 SE +/- 0.10, N = 3 62.62 MIN: 62.44 / MAX: 62.77
HITMAN 2 Resolution: 3840 x 2160 - Quality Level: Low - Total Frame Time OpenBenchmarking.org Milliseconds, Fewer Is Better HITMAN 2 Resolution: 3840 x 2160 - Quality Level: Low - Total Frame Time RTX 3060 Ti 8 16 24 32 40 Min: 7.33 / Avg: 16.02 / Max: 40.05
HITMAN 2 Resolution: 1920 x 1080 - Quality Level: Ultra OpenBenchmarking.org Frames Per Second, More Is Better HITMAN 2 Resolution: 1920 x 1080 - Quality Level: Ultra RTX 3060 Ti 30 60 90 120 150 SE +/- 0.51, N = 3 126.74 MIN: 125.72 / MAX: 127.31
HITMAN 2 Resolution: 1920 x 1080 - Quality Level: Ultra - Total Frame Time OpenBenchmarking.org Milliseconds, Fewer Is Better HITMAN 2 Resolution: 1920 x 1080 - Quality Level: Ultra - Total Frame Time RTX 3060 Ti 6 12 18 24 30 Min: 2.68 / Avg: 7.95 / Max: 24.91
HITMAN 2 Resolution: 2560 x 1440 - Quality Level: Ultra OpenBenchmarking.org Frames Per Second, More Is Better HITMAN 2 Resolution: 2560 x 1440 - Quality Level: Ultra RTX 3060 Ti 20 40 60 80 100 SE +/- 0.06, N = 3 99.74 MIN: 99.62 / MAX: 99.82
HITMAN 2 Resolution: 2560 x 1440 - Quality Level: Ultra - Total Frame Time OpenBenchmarking.org Milliseconds, Fewer Is Better HITMAN 2 Resolution: 2560 x 1440 - Quality Level: Ultra - Total Frame Time RTX 3060 Ti 6 12 18 24 30 Min: 3.97 / Avg: 10.02 / Max: 24.45
HITMAN 2 Resolution: 3840 x 2160 - Quality Level: Ultra OpenBenchmarking.org Frames Per Second, More Is Better HITMAN 2 Resolution: 3840 x 2160 - Quality Level: Ultra RTX 3060 Ti 13 26 39 52 65 SE +/- 0.03, N = 3 58.49 MIN: 58.45 / MAX: 58.55
HITMAN 2 Resolution: 3840 x 2160 - Quality Level: Ultra - Total Frame Time OpenBenchmarking.org Milliseconds, Fewer Is Better HITMAN 2 Resolution: 3840 x 2160 - Quality Level: Ultra - Total Frame Time RTX 3060 Ti 6 12 18 24 30 Min: 7.59 / Avg: 17.11 / Max: 27.24
HITMAN 2 Resolution: 1920 x 1080 - Quality Level: Medium OpenBenchmarking.org Frames Per Second, More Is Better HITMAN 2 Resolution: 1920 x 1080 - Quality Level: Medium RTX 3060 Ti 30 60 90 120 150 SE +/- 0.51, N = 3 138.16 MIN: 137.25 / MAX: 139
HITMAN 2 Resolution: 1920 x 1080 - Quality Level: Medium - Total Frame Time OpenBenchmarking.org Milliseconds, Fewer Is Better HITMAN 2 Resolution: 1920 x 1080 - Quality Level: Medium - Total Frame Time RTX 3060 Ti 5 10 15 20 25 Min: 2.59 / Avg: 7.29 / Max: 19.83
HITMAN 2 Resolution: 2560 x 1440 - Quality Level: Medium OpenBenchmarking.org Frames Per Second, More Is Better HITMAN 2 Resolution: 2560 x 1440 - Quality Level: Medium RTX 3060 Ti 20 40 60 80 100 SE +/- 0.36, N = 3 106.41 MIN: 105.69 / MAX: 106.79
HITMAN 2 Resolution: 2560 x 1440 - Quality Level: Medium - Total Frame Time OpenBenchmarking.org Milliseconds, Fewer Is Better HITMAN 2 Resolution: 2560 x 1440 - Quality Level: Medium - Total Frame Time RTX 3060 Ti 8 16 24 32 40 Min: 3.87 / Avg: 9.37 / Max: 39.6
HITMAN 2 Resolution: 3840 x 2160 - Quality Level: Medium OpenBenchmarking.org Frames Per Second, More Is Better HITMAN 2 Resolution: 3840 x 2160 - Quality Level: Medium RTX 3060 Ti 14 28 42 56 70 SE +/- 0.07, N = 3 61.39 MIN: 61.25 / MAX: 61.49
HITMAN 2 Resolution: 3840 x 2160 - Quality Level: Medium - Total Frame Time OpenBenchmarking.org Milliseconds, Fewer Is Better HITMAN 2 Resolution: 3840 x 2160 - Quality Level: Medium - Total Frame Time RTX 3060 Ti 8 16 24 32 40 Min: 7.44 / Avg: 16.28 / Max: 38.73
NCNN Target: Vulkan GPU - Model: squeezenet OpenBenchmarking.org ms, Fewer Is Better NCNN 20200916 Target: Vulkan GPU - Model: squeezenet RTX 3060 Ti 0.8258 1.6516 2.4774 3.3032 4.129 SE +/- 0.02, N = 3 3.67 MIN: 3.57 / MAX: 7.58 1. (CXX) g++ options: -O3 -rdynamic -lgomp -lpthread
NCNN Target: Vulkan GPU - Model: mobilenet OpenBenchmarking.org ms, Fewer Is Better NCNN 20200916 Target: Vulkan GPU - Model: mobilenet RTX 3060 Ti 0.8505 1.701 2.5515 3.402 4.2525 SE +/- 0.00, N = 3 3.78 MIN: 3.76 / MAX: 3.85 1. (CXX) g++ options: -O3 -rdynamic -lgomp -lpthread
NCNN Target: Vulkan GPU-v2-v2 - Model: mobilenet-v2 OpenBenchmarking.org ms, Fewer Is Better NCNN 20200916 Target: Vulkan GPU-v2-v2 - Model: mobilenet-v2 RTX 3060 Ti 0.342 0.684 1.026 1.368 1.71 SE +/- 0.00, N = 3 1.52 MIN: 1.51 / MAX: 2.36 1. (CXX) g++ options: -O3 -rdynamic -lgomp -lpthread
NCNN Target: Vulkan GPU-v3-v3 - Model: mobilenet-v3 OpenBenchmarking.org ms, Fewer Is Better NCNN 20200916 Target: Vulkan GPU-v3-v3 - Model: mobilenet-v3 RTX 3060 Ti 0.3915 0.783 1.1745 1.566 1.9575 SE +/- 0.00, N = 3 1.74 MIN: 1.72 / MAX: 1.83 1. (CXX) g++ options: -O3 -rdynamic -lgomp -lpthread
NCNN Target: Vulkan GPU - Model: shufflenet-v2 OpenBenchmarking.org ms, Fewer Is Better NCNN 20200916 Target: Vulkan GPU - Model: shufflenet-v2 RTX 3060 Ti 0.2948 0.5896 0.8844 1.1792 1.474 SE +/- 0.00, N = 3 1.31 MIN: 1.3 / MAX: 1.38 1. (CXX) g++ options: -O3 -rdynamic -lgomp -lpthread
NCNN Target: Vulkan GPU - Model: mnasnet OpenBenchmarking.org ms, Fewer Is Better NCNN 20200916 Target: Vulkan GPU - Model: mnasnet RTX 3060 Ti 0.3645 0.729 1.0935 1.458 1.8225 SE +/- 0.00, N = 3 1.62 MIN: 1.6 / MAX: 2.35 1. (CXX) g++ options: -O3 -rdynamic -lgomp -lpthread
NCNN Target: Vulkan GPU - Model: efficientnet-b0 OpenBenchmarking.org ms, Fewer Is Better NCNN 20200916 Target: Vulkan GPU - Model: efficientnet-b0 RTX 3060 Ti 0.6188 1.2376 1.8564 2.4752 3.094 SE +/- 0.00, N = 3 2.75 MIN: 2.74 / MAX: 3.93 1. (CXX) g++ options: -O3 -rdynamic -lgomp -lpthread
NCNN Target: Vulkan GPU - Model: blazeface OpenBenchmarking.org ms, Fewer Is Better NCNN 20200916 Target: Vulkan GPU - Model: blazeface RTX 3060 Ti 0.1328 0.2656 0.3984 0.5312 0.664 SE +/- 0.00, N = 3 0.59 MAX: 0.7 1. (CXX) g++ options: -O3 -rdynamic -lgomp -lpthread
NCNN Target: Vulkan GPU - Model: googlenet OpenBenchmarking.org ms, Fewer Is Better NCNN 20200916 Target: Vulkan GPU - Model: googlenet RTX 3060 Ti 0.7718 1.5436 2.3154 3.0872 3.859 SE +/- 0.01, N = 3 3.43 MIN: 3.42 / MAX: 4.64 1. (CXX) g++ options: -O3 -rdynamic -lgomp -lpthread
NCNN Target: Vulkan GPU - Model: vgg16 OpenBenchmarking.org ms, Fewer Is Better NCNN 20200916 Target: Vulkan GPU - Model: vgg16 RTX 3060 Ti 1.2465 2.493 3.7395 4.986 6.2325 SE +/- 0.01, N = 3 5.54 MIN: 5.47 / MAX: 12.56 1. (CXX) g++ options: -O3 -rdynamic -lgomp -lpthread
NCNN Target: Vulkan GPU - Model: resnet18 OpenBenchmarking.org ms, Fewer Is Better NCNN 20200916 Target: Vulkan GPU - Model: resnet18 RTX 3060 Ti 0.3083 0.6166 0.9249 1.2332 1.5415 SE +/- 0.00, N = 3 1.37 MIN: 1.36 / MAX: 1.42 1. (CXX) g++ options: -O3 -rdynamic -lgomp -lpthread
NCNN Target: Vulkan GPU - Model: alexnet OpenBenchmarking.org ms, Fewer Is Better NCNN 20200916 Target: Vulkan GPU - Model: alexnet RTX 3060 Ti 0.3533 0.7066 1.0599 1.4132 1.7665 SE +/- 0.00, N = 3 1.57 MIN: 1.56 / MAX: 2.14 1. (CXX) g++ options: -O3 -rdynamic -lgomp -lpthread
NCNN Target: Vulkan GPU - Model: resnet50 OpenBenchmarking.org ms, Fewer Is Better NCNN 20200916 Target: Vulkan GPU - Model: resnet50 RTX 3060 Ti 0.7718 1.5436 2.3154 3.0872 3.859 SE +/- 0.00, N = 3 3.43 MIN: 3.41 / MAX: 3.94 1. (CXX) g++ options: -O3 -rdynamic -lgomp -lpthread
NCNN Target: Vulkan GPU - Model: yolov4-tiny OpenBenchmarking.org ms, Fewer Is Better NCNN 20200916 Target: Vulkan GPU - Model: yolov4-tiny RTX 3060 Ti 2 4 6 8 10 SE +/- 0.00, N = 3 6.03 MIN: 5.96 / MAX: 6.71 1. (CXX) g++ options: -O3 -rdynamic -lgomp -lpthread
OctaneBench Total Score OpenBenchmarking.org Score, More Is Better OctaneBench 2020.1 Total Score RTX 3060 Ti 80 160 240 320 400 380.03
ParaView Test: Many Spheres - Resolution: 1920 x 1080 OpenBenchmarking.org Frames / Sec, More Is Better ParaView 5.4.1 Test: Many Spheres - Resolution: 1920 x 1080 RTX 3060 Ti 10 20 30 40 50 SE +/- 0.29, N = 3 46.14
ParaView Test: Many Spheres - Resolution: 1920 x 1080 OpenBenchmarking.org MiPolys / Sec, More Is Better ParaView 5.4.1 Test: Many Spheres - Resolution: 1920 x 1080 RTX 3060 Ti 1000 2000 3000 4000 5000 SE +/- 28.74, N = 3 4625.60
ParaView Test: Many Spheres - Resolution: 2560 x 1440 OpenBenchmarking.org Frames / Sec, More Is Better ParaView 5.4.1 Test: Many Spheres - Resolution: 2560 x 1440 RTX 3060 Ti 10 20 30 40 50 SE +/- 0.11, N = 3 45.44
ParaView Test: Many Spheres - Resolution: 2560 x 1440 OpenBenchmarking.org MiPolys / Sec, More Is Better ParaView 5.4.1 Test: Many Spheres - Resolution: 2560 x 1440 RTX 3060 Ti 1000 2000 3000 4000 5000 SE +/- 10.64, N = 3 4555.42
ParaView Test: Many Spheres - Resolution: 3840 x 2160 OpenBenchmarking.org Frames / Sec, More Is Better ParaView 5.4.1 Test: Many Spheres - Resolution: 3840 x 2160 RTX 3060 Ti 10 20 30 40 50 SE +/- 0.12, N = 3 46.12
ParaView Test: Many Spheres - Resolution: 3840 x 2160 OpenBenchmarking.org MiPolys / Sec, More Is Better ParaView 5.4.1 Test: Many Spheres - Resolution: 3840 x 2160 RTX 3060 Ti 1000 2000 3000 4000 5000 SE +/- 12.30, N = 3 4623.49
ParaView Test: Wavelet Volume - Resolution: 1920 x 1080 OpenBenchmarking.org Frames / Sec, More Is Better ParaView 5.4.1 Test: Wavelet Volume - Resolution: 1920 x 1080 RTX 3060 Ti 90 180 270 360 450 SE +/- 3.38, N = 3 437.22
ParaView Test: Wavelet Volume - Resolution: 1920 x 1080 OpenBenchmarking.org MiVoxels / Sec, More Is Better ParaView 5.4.1 Test: Wavelet Volume - Resolution: 1920 x 1080 RTX 3060 Ti 1500 3000 4500 6000 7500 SE +/- 54.15, N = 3 6995.60
ParaView Test: Wavelet Volume - Resolution: 2560 x 1440 OpenBenchmarking.org Frames / Sec, More Is Better ParaView 5.4.1 Test: Wavelet Volume - Resolution: 2560 x 1440 RTX 3060 Ti 70 140 210 280 350 SE +/- 1.24, N = 3 318.99
ParaView Test: Wavelet Volume - Resolution: 2560 x 1440 OpenBenchmarking.org MiVoxels / Sec, More Is Better ParaView 5.4.1 Test: Wavelet Volume - Resolution: 2560 x 1440 RTX 3060 Ti 1100 2200 3300 4400 5500 SE +/- 19.80, N = 3 5103.73
ParaView Test: Wavelet Volume - Resolution: 3840 x 2160 OpenBenchmarking.org Frames / Sec, More Is Better ParaView 5.4.1 Test: Wavelet Volume - Resolution: 3840 x 2160 RTX 3060 Ti 40 80 120 160 200 SE +/- 3.05, N = 3 198.97
ParaView Test: Wavelet Volume - Resolution: 3840 x 2160 OpenBenchmarking.org MiVoxels / Sec, More Is Better ParaView 5.4.1 Test: Wavelet Volume - Resolution: 3840 x 2160 RTX 3060 Ti 700 1400 2100 2800 3500 SE +/- 48.78, N = 3 3183.55
ParaView Test: Wavelet Contour - Resolution: 1920 x 1080 OpenBenchmarking.org Frames / Sec, More Is Better ParaView 5.4.1 Test: Wavelet Contour - Resolution: 1920 x 1080 RTX 3060 Ti 50 100 150 200 250 SE +/- 3.31, N = 4 228.76
ParaView Test: Wavelet Contour - Resolution: 1920 x 1080 OpenBenchmarking.org MiPolys / Sec, More Is Better ParaView 5.4.1 Test: Wavelet Contour - Resolution: 1920 x 1080 RTX 3060 Ti 500 1000 1500 2000 2500 SE +/- 34.45, N = 4 2383.98
ParaView Test: Wavelet Contour - Resolution: 2560 x 1440 OpenBenchmarking.org Frames / Sec, More Is Better ParaView 5.4.1 Test: Wavelet Contour - Resolution: 2560 x 1440 RTX 3060 Ti 40 80 120 160 200 SE +/- 2.81, N = 3 199.58
ParaView Test: Wavelet Contour - Resolution: 2560 x 1440 OpenBenchmarking.org MiPolys / Sec, More Is Better ParaView 5.4.1 Test: Wavelet Contour - Resolution: 2560 x 1440 RTX 3060 Ti 400 800 1200 1600 2000 SE +/- 29.25, N = 3 2079.81
ParaView Test: Wavelet Contour - Resolution: 3840 x 2160 OpenBenchmarking.org Frames / Sec, More Is Better ParaView 5.4.1 Test: Wavelet Contour - Resolution: 3840 x 2160 RTX 3060 Ti 40 80 120 160 200 SE +/- 1.50, N = 3 172.76
ParaView Test: Wavelet Contour - Resolution: 3840 x 2160 OpenBenchmarking.org MiPolys / Sec, More Is Better ParaView 5.4.1 Test: Wavelet Contour - Resolution: 3840 x 2160 RTX 3060 Ti 400 800 1200 1600 2000 SE +/- 15.64, N = 3 1800.35
RealSR-NCNN Scale: 4x - TAA: No OpenBenchmarking.org Seconds, Fewer Is Better RealSR-NCNN 20200818 Scale: 4x - TAA: No RTX 3060 Ti 2 4 6 8 10 SE +/- 0.091, N = 3 8.555
RealSR-NCNN Scale: 4x - TAA: Yes OpenBenchmarking.org Seconds, Fewer Is Better RealSR-NCNN 20200818 Scale: 4x - TAA: Yes RTX 3060 Ti 12 24 36 48 60 SE +/- 0.11, N = 3 52.02
RedShift Demo OpenBenchmarking.org Seconds, Fewer Is Better RedShift Demo 3.0 RTX 3060 Ti 50 100 150 200 250 SE +/- 0.58, N = 3 239
Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Low - Anti Aliasing: Off OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Low - Anti Aliasing: Off RTX 3060 Ti 50 100 150 200 250 SE +/- 0.23, N = 3 216.4 MAX: 339.3
Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Low - Anti Aliasing: TAA OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Low - Anti Aliasing: TAA RTX 3060 Ti 50 100 150 200 250 SE +/- 0.12, N = 3 216.8 MAX: 346.5
Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: Low - Anti Aliasing: Off OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: Low - Anti Aliasing: Off RTX 3060 Ti 30 60 90 120 150 SE +/- 0.03, N = 3 157.8 MAX: 248.1
Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: Low - Anti Aliasing: TAA OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: Low - Anti Aliasing: TAA RTX 3060 Ti 30 60 90 120 150 SE +/- 0.06, N = 3 157.8 MAX: 237.9
Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Low - Anti Aliasing: Off OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Low - Anti Aliasing: Off RTX 3060 Ti 20 40 60 80 100 SE +/- 0.07, N = 3 89.3 MAX: 140
Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Low - Anti Aliasing: TAA OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Low - Anti Aliasing: TAA RTX 3060 Ti 20 40 60 80 100 SE +/- 0.03, N = 3 89.3 MAX: 145.9
Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: High - Anti Aliasing: Off OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: High - Anti Aliasing: Off RTX 3060 Ti 40 80 120 160 200 SE +/- 0.03, N = 3 165.4 MAX: 285.7
Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: High - Anti Aliasing: TAA OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: High - Anti Aliasing: TAA RTX 3060 Ti 40 80 120 160 200 SE +/- 0.03, N = 3 165.5 MAX: 268.1
Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Low - Anti Aliasing: SMAA OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Low - Anti Aliasing: SMAA RTX 3060 Ti 50 100 150 200 250 SE +/- 0.20, N = 3 216.7 MAX: 353.8
Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: Off OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: Off RTX 3060 Ti 30 60 90 120 150 SE +/- 0.06, N = 3 114.5 MAX: 187.7
Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: TAA OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: TAA RTX 3060 Ti 30 60 90 120 150 SE +/- 0.00, N = 3 114.4 MAX: 199.7
Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: Low - Anti Aliasing: SMAA OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: Low - Anti Aliasing: SMAA RTX 3060 Ti 30 60 90 120 150 SE +/- 0.03, N = 3 157.9 MAX: 249.8
Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: High - Anti Aliasing: Off OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: High - Anti Aliasing: Off RTX 3060 Ti 14 28 42 56 70 SE +/- 0.03, N = 3 64.9 MAX: 137.6
Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: High - Anti Aliasing: TAA OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: High - Anti Aliasing: TAA RTX 3060 Ti 14 28 42 56 70 SE +/- 0.00, N = 3 64.9 MAX: 91.8
Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Low - Anti Aliasing: SMAA OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Low - Anti Aliasing: SMAA RTX 3060 Ti 20 40 60 80 100 SE +/- 0.07, N = 3 89.4 MAX: 130.4
Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: High - Anti Aliasing: SMAA OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: High - Anti Aliasing: SMAA RTX 3060 Ti 40 80 120 160 200 SE +/- 0.19, N = 3 165.4 MAX: 285.3
Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: SMAA OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: SMAA RTX 3060 Ti 30 60 90 120 150 SE +/- 0.10, N = 3 114.4 MAX: 186.9
Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: High - Anti Aliasing: SMAA OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: High - Anti Aliasing: SMAA RTX 3060 Ti 14 28 42 56 70 SE +/- 0.06, N = 3 64.9 MAX: 97.5
Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Lowest - Anti Aliasing: Off OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Lowest - Anti Aliasing: Off RTX 3060 Ti 60 120 180 240 300 SE +/- 0.78, N = 3 260.8 MAX: 421.1
Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Lowest - Anti Aliasing: TAA OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Lowest - Anti Aliasing: TAA RTX 3060 Ti 60 120 180 240 300 SE +/- 1.62, N = 3 260.2 MAX: 431.1
Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Medium - Anti Aliasing: Off OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Medium - Anti Aliasing: Off RTX 3060 Ti 40 80 120 160 200 SE +/- 0.07, N = 3 172.2 MAX: 307
Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Medium - Anti Aliasing: TAA OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Medium - Anti Aliasing: TAA RTX 3060 Ti 40 80 120 160 200 SE +/- 0.07, N = 3 172.4 MAX: 263
Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: Lowest - Anti Aliasing: Off OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: Lowest - Anti Aliasing: Off RTX 3060 Ti 40 80 120 160 200 SE +/- 0.09, N = 3 191.5 MAX: 294.2
Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: Lowest - Anti Aliasing: TAA OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: Lowest - Anti Aliasing: TAA RTX 3060 Ti 40 80 120 160 200 SE +/- 0.06, N = 3 191.5 MAX: 301.2
Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: Medium - Anti Aliasing: Off OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: Medium - Anti Aliasing: Off RTX 3060 Ti 30 60 90 120 150 SE +/- 0.03, N = 3 119.4 MAX: 183.6
Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: Medium - Anti Aliasing: TAA OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: Medium - Anti Aliasing: TAA RTX 3060 Ti 30 60 90 120 150 SE +/- 0.07, N = 3 119.4 MAX: 174.8
Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Lowest - Anti Aliasing: Off OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Lowest - Anti Aliasing: Off RTX 3060 Ti 20 40 60 80 100 SE +/- 0.03, N = 3 107.7 MAX: 173.8
Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Lowest - Anti Aliasing: TAA OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Lowest - Anti Aliasing: TAA RTX 3060 Ti 20 40 60 80 100 SE +/- 0.06, N = 3 107.7 MAX: 209.9
Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Medium - Anti Aliasing: Off OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Medium - Anti Aliasing: Off RTX 3060 Ti 15 30 45 60 75 SE +/- 0.03, N = 3 68.2 MAX: 145.7
Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Medium - Anti Aliasing: TAA OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Medium - Anti Aliasing: TAA RTX 3060 Ti 15 30 45 60 75 SE +/- 0.03, N = 3 68.2 MAX: 125.3
Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Highest - Anti Aliasing: Off OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Highest - Anti Aliasing: Off RTX 3060 Ti 30 60 90 120 150 SE +/- 0.09, N = 3 154.3 MAX: 253.6
Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Highest - Anti Aliasing: TAA OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Highest - Anti Aliasing: TAA RTX 3060 Ti 30 60 90 120 150 SE +/- 0.06, N = 3 154.2 MAX: 295.9
Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Low - Anti Aliasing: SMAAT2x OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Low - Anti Aliasing: SMAAT2x RTX 3060 Ti 50 100 150 200 250 SE +/- 0.45, N = 3 216.3 MAX: 371.9
Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Lowest - Anti Aliasing: SMAA OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Lowest - Anti Aliasing: SMAA RTX 3060 Ti 60 120 180 240 300 SE +/- 0.49, N = 3 261.4 MAX: 428.3
Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Medium - Anti Aliasing: SMAA OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Medium - Anti Aliasing: SMAA RTX 3060 Ti 40 80 120 160 200 SE +/- 0.15, N = 3 172.3 MAX: 281.2
Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: Highest - Anti Aliasing: Off OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: Highest - Anti Aliasing: Off RTX 3060 Ti 20 40 60 80 100 SE +/- 0.00, N = 3 106.5 MAX: 174
Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: Highest - Anti Aliasing: TAA OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: Highest - Anti Aliasing: TAA RTX 3060 Ti 20 40 60 80 100 SE +/- 0.12, N = 3 106.6 MAX: 162.7
Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: Low - Anti Aliasing: SMAAT2x OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: Low - Anti Aliasing: SMAAT2x RTX 3060 Ti 30 60 90 120 150 SE +/- 0.07, N = 3 158.3 MAX: 248.6
Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: Lowest - Anti Aliasing: SMAA OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: Lowest - Anti Aliasing: SMAA RTX 3060 Ti 40 80 120 160 200 SE +/- 0.09, N = 3 191.9 MAX: 295.9
Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: Medium - Anti Aliasing: SMAA OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: Medium - Anti Aliasing: SMAA RTX 3060 Ti 30 60 90 120 150 SE +/- 0.09, N = 3 119.6 MAX: 241.1
Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Highest - Anti Aliasing: Off OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Highest - Anti Aliasing: Off RTX 3060 Ti 13 26 39 52 65 SE +/- 0.35, N = 3 60.0 MAX: 102.2
Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Highest - Anti Aliasing: TAA OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Highest - Anti Aliasing: TAA RTX 3060 Ti 13 26 39 52 65 SE +/- 0.06, N = 3 59.6 MAX: 91.8
Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Low - Anti Aliasing: SMAAT2x OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Low - Anti Aliasing: SMAAT2x RTX 3060 Ti 20 40 60 80 100 SE +/- 0.06, N = 3 89.5 MAX: 132.9
Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Lowest - Anti Aliasing: SMAA OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Lowest - Anti Aliasing: SMAA RTX 3060 Ti 20 40 60 80 100 SE +/- 0.06, N = 3 107.9 MAX: 163.3
Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Medium - Anti Aliasing: SMAA OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Medium - Anti Aliasing: SMAA RTX 3060 Ti 15 30 45 60 75 SE +/- 0.07, N = 3 68.2 MAX: 99.3
Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: High - Anti Aliasing: SMAAT2x OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: High - Anti Aliasing: SMAAT2x RTX 3060 Ti 40 80 120 160 200 SE +/- 0.10, N = 3 165.7 MAX: 268.5
Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Highest - Anti Aliasing: SMAA OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Highest - Anti Aliasing: SMAA RTX 3060 Ti 30 60 90 120 150 SE +/- 0.15, N = 3 154.2 MAX: 283.2
Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: SMAAT2x OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: SMAAT2x RTX 3060 Ti 30 60 90 120 150 SE +/- 0.00, N = 3 114.6 MAX: 184.2
Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: Highest - Anti Aliasing: SMAA OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: Highest - Anti Aliasing: SMAA RTX 3060 Ti 20 40 60 80 100 SE +/- 0.06, N = 3 106.6 MAX: 197.8
Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: High - Anti Aliasing: SMAAT2x OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: High - Anti Aliasing: SMAAT2x RTX 3060 Ti 15 30 45 60 75 65 MAX: 138
Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Highest - Anti Aliasing: SMAA OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Highest - Anti Aliasing: SMAA RTX 3060 Ti 13 26 39 52 65 SE +/- 0.00, N = 3 59.6 MAX: 98.9
Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Lowest - Anti Aliasing: SMAAT2x OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Lowest - Anti Aliasing: SMAAT2x RTX 3060 Ti 60 120 180 240 300 SE +/- 0.19, N = 3 260.5 MAX: 421.1
Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Medium - Anti Aliasing: SMAAT2x OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Medium - Anti Aliasing: SMAAT2x RTX 3060 Ti 40 80 120 160 200 SE +/- 0.00, N = 3 172.4 MAX: 273
Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: Lowest - Anti Aliasing: SMAAT2x OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: Lowest - Anti Aliasing: SMAAT2x RTX 3060 Ti 40 80 120 160 200 SE +/- 0.03, N = 3 191.7 MAX: 283.4
Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: Medium - Anti Aliasing: SMAAT2x OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: Medium - Anti Aliasing: SMAAT2x RTX 3060 Ti 30 60 90 120 150 SE +/- 0.06, N = 3 119.5 MAX: 175.3
Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Lowest - Anti Aliasing: SMAAT2x OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Lowest - Anti Aliasing: SMAAT2x RTX 3060 Ti 20 40 60 80 100 SE +/- 0.06, N = 3 107.7 MAX: 187.7
Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Medium - Anti Aliasing: SMAAT2x OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Medium - Anti Aliasing: SMAAT2x RTX 3060 Ti 15 30 45 60 75 SE +/- 0.06, N = 3 68.3 MAX: 169.9
Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Highest - Anti Aliasing: SMAAT2x OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 1920 x 1080 - Graphics Preset: Highest - Anti Aliasing: SMAAT2x RTX 3060 Ti 30 60 90 120 150 SE +/- 0.03, N = 3 154.3 MAX: 283.5
Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: Highest - Anti Aliasing: SMAAT2x OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 2560 x 1440 - Graphics Preset: Highest - Anti Aliasing: SMAAT2x RTX 3060 Ti 20 40 60 80 100 SE +/- 0.09, N = 3 106.6 MAX: 179.4
Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Highest - Anti Aliasing: SMAAT2x OpenBenchmarking.org Frames Per Second, More Is Better Shadow of the Tomb Raider Resolution: 3840 x 2160 - Graphics Preset: Highest - Anti Aliasing: SMAAT2x RTX 3060 Ti 13 26 39 52 65 SE +/- 0.03, N = 3 59.6 MAX: 119.9
Strange Brigade Resolution: 1920 x 1080 - Graphics Setting: Low OpenBenchmarking.org Frames Per Second, More Is Better Strange Brigade Resolution: 1920 x 1080 - Graphics Setting: Low RTX 3060 Ti 40 80 120 160 200 SE +/- 0.40, N = 3 185.2 MIN: 58.1 / MAX: 230.3
Strange Brigade Resolution: 2560 x 1440 - Graphics Setting: Low OpenBenchmarking.org Frames Per Second, More Is Better Strange Brigade Resolution: 2560 x 1440 - Graphics Setting: Low RTX 3060 Ti 40 80 120 160 200 SE +/- 0.70, N = 3 189.4 MIN: 62.9 / MAX: 238
Strange Brigade Resolution: 3840 x 2160 - Graphics Setting: Low OpenBenchmarking.org Frames Per Second, More Is Better Strange Brigade Resolution: 3840 x 2160 - Graphics Setting: Low RTX 3060 Ti 30 60 90 120 150 SE +/- 0.45, N = 3 135.9 MIN: 53.3 / MAX: 208.4
Strange Brigade Resolution: 1920 x 1080 - Graphics Setting: High OpenBenchmarking.org Frames Per Second, More Is Better Strange Brigade Resolution: 1920 x 1080 - Graphics Setting: High RTX 3060 Ti 40 80 120 160 200 SE +/- 1.60, N = 3 180.7 MIN: 8.6 / MAX: 229.8
Strange Brigade Resolution: 2560 x 1440 - Graphics Setting: High OpenBenchmarking.org Frames Per Second, More Is Better Strange Brigade Resolution: 2560 x 1440 - Graphics Setting: High RTX 3060 Ti 40 80 120 160 200 SE +/- 0.46, N = 3 179.8 MIN: 69.6 / MAX: 234.6
Strange Brigade Resolution: 3840 x 2160 - Graphics Setting: High OpenBenchmarking.org Frames Per Second, More Is Better Strange Brigade Resolution: 3840 x 2160 - Graphics Setting: High RTX 3060 Ti 30 60 90 120 150 SE +/- 1.23, N = 3 118.6 MIN: 5 / MAX: 218
Strange Brigade Resolution: 1920 x 1080 - Graphics Setting: Ultra OpenBenchmarking.org Frames Per Second, More Is Better Strange Brigade Resolution: 1920 x 1080 - Graphics Setting: Ultra RTX 3060 Ti 40 80 120 160 200 SE +/- 1.20, N = 3 179.7 MIN: 14.6 / MAX: 224.3
Strange Brigade Resolution: 2560 x 1440 - Graphics Setting: Ultra OpenBenchmarking.org Frames Per Second, More Is Better Strange Brigade Resolution: 2560 x 1440 - Graphics Setting: Ultra RTX 3060 Ti 40 80 120 160 200 SE +/- 0.70, N = 3 177.9 MIN: 14.3 / MAX: 222.1
Strange Brigade Resolution: 3840 x 2160 - Graphics Setting: Ultra OpenBenchmarking.org Frames Per Second, More Is Better Strange Brigade Resolution: 3840 x 2160 - Graphics Setting: Ultra RTX 3060 Ti 30 60 90 120 150 SE +/- 0.20, N = 3 112.2 MIN: 57.3 / MAX: 179.2
Strange Brigade Resolution: 1920 x 1080 - Graphics Setting: Medium OpenBenchmarking.org Frames Per Second, More Is Better Strange Brigade Resolution: 1920 x 1080 - Graphics Setting: Medium RTX 3060 Ti 40 80 120 160 200 SE +/- 1.31, N = 3 181.3 MIN: 68 / MAX: 227.8
Strange Brigade Resolution: 2560 x 1440 - Graphics Setting: Medium OpenBenchmarking.org Frames Per Second, More Is Better Strange Brigade Resolution: 2560 x 1440 - Graphics Setting: Medium RTX 3060 Ti 40 80 120 160 200 SE +/- 0.84, N = 3 178.6 MIN: 66.8 / MAX: 228.5
Strange Brigade Resolution: 3840 x 2160 - Graphics Setting: Medium OpenBenchmarking.org Frames Per Second, More Is Better Strange Brigade Resolution: 3840 x 2160 - Graphics Setting: Medium RTX 3060 Ti 30 60 90 120 150 SE +/- 0.62, N = 3 123.9 MIN: 59.4 / MAX: 197
Tesseract Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better Tesseract 2014-05-12 Resolution: 1920 x 1080 RTX 3060 Ti 140 280 420 560 700 SE +/- 10.01, N = 3 634.31
Tesseract Resolution: 2560 x 1440 OpenBenchmarking.org Frames Per Second, More Is Better Tesseract 2014-05-12 Resolution: 2560 x 1440 RTX 3060 Ti 110 220 330 440 550 SE +/- 1.66, N = 3 518.71
Tesseract Resolution: 3840 x 2160 OpenBenchmarking.org Frames Per Second, More Is Better Tesseract 2014-05-12 Resolution: 3840 x 2160 RTX 3060 Ti 90 180 270 360 450 SE +/- 1.14, N = 3 402.68
Unigine Heaven Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL RTX 3060 Ti 50 100 150 200 250 SE +/- 0.35, N = 3 220.12
Unigine Heaven Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGL RTX 3060 Ti 30 60 90 120 150 SE +/- 0.27, N = 3 135.54
Unigine Heaven Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGL RTX 3060 Ti 13 26 39 52 65 SE +/- 0.00, N = 3 57.56
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL RTX 3060 Ti 50 100 150 200 250 SE +/- 0.78, N = 3 248.2 MAX: 341.5
Unigine Superposition Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL RTX 3060 Ti 40 80 120 160 200 SE +/- 0.06, N = 3 202.4 MAX: 276.1
Unigine Superposition Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL RTX 3060 Ti 30 60 90 120 150 SE +/- 0.12, N = 3 117.2 MAX: 150
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGL RTX 3060 Ti 20 40 60 80 100 SE +/- 0.09, N = 3 107.3 MAX: 132.1
Unigine Superposition Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: OpenGL RTX 3060 Ti 15 30 45 60 75 69 MAX: 80.3
Unigine Superposition Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: OpenGL RTX 3060 Ti 8 16 24 32 40 34 MAX: 38.6
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL RTX 3060 Ti 11 22 33 44 55 SE +/- 0.03, N = 3 49.6 MAX: 58.2
Unigine Superposition Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL RTX 3060 Ti 7 14 21 28 35 SE +/- 0.03, N = 3 28.9 MAX: 32.9
Unigine Superposition Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL RTX 3060 Ti 3 6 9 12 15 SE +/- 0.00, N = 3 11.6 MAX: 13.1
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL RTX 3060 Ti 30 60 90 120 150 SE +/- 0.13, N = 3 142.1 MAX: 180.1
Unigine Superposition Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL RTX 3060 Ti 20 40 60 80 100 SE +/- 0.07, N = 3 95.0 MAX: 115.8
Unigine Superposition Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL RTX 3060 Ti 11 22 33 44 55 SE +/- 0.00, N = 3 49.4 MAX: 58.7
Unigine Valley Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL RTX 3060 Ti 40 80 120 160 200 SE +/- 0.11, N = 3 186.78
Unigine Valley Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGL RTX 3060 Ti 30 60 90 120 150 SE +/- 0.07, N = 3 129.12
Unigine Valley Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGL RTX 3060 Ti 14 28 42 56 70 SE +/- 0.03, N = 3 61.84
VkFFT OpenBenchmarking.org Benchmark Score, More Is Better VkFFT 2020-09-29 RTX 3060 Ti 7K 14K 21K 28K 35K SE +/- 11.17, N = 3 32035
Waifu2x-NCNN Vulkan Scale: 2x - Denoise: 3 - TAA: Yes OpenBenchmarking.org Seconds, Fewer Is Better Waifu2x-NCNN Vulkan 20200818 Scale: 2x - Denoise: 3 - TAA: Yes RTX 3060 Ti 0.9432 1.8864 2.8296 3.7728 4.716 SE +/- 0.005, N = 3 4.192
Xonotic Resolution: 3840 x 2160 - Effects Quality: Low OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.2 Resolution: 3840 x 2160 - Effects Quality: Low RTX 3060 Ti 150 300 450 600 750 SE +/- 5.58, N = 3 697.50 MIN: 156 / MAX: 1369
Xonotic Resolution: 3840 x 2160 - Effects Quality: High OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.2 Resolution: 3840 x 2160 - Effects Quality: High RTX 3060 Ti 120 240 360 480 600 SE +/- 0.83, N = 3 549.15 MIN: 86 / MAX: 795
Xonotic Resolution: 3840 x 2160 - Effects Quality: Ultra OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.2 Resolution: 3840 x 2160 - Effects Quality: Ultra RTX 3060 Ti 80 160 240 320 400 SE +/- 0.53, N = 3 378.00 MIN: 87 / MAX: 596
Xonotic Resolution: 3840 x 2160 - Effects Quality: Ultimate OpenBenchmarking.org Frames Per Second, More Is Better Xonotic 0.8.2 Resolution: 3840 x 2160 - Effects Quality: Ultimate RTX 3060 Ti 50 100 150 200 250 SE +/- 0.23, N = 3 246.15 MIN: 60 / MAX: 442
yquake2 Renderer: OpenGL 3.x - Resolution: 1920 x 1080 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 7.45 Renderer: OpenGL 3.x - Resolution: 1920 x 1080 RTX 3060 Ti 7 14 21 28 35 30 1. (CC) gcc options: -lm -ldl -rdynamic -shared -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL 3.x - Resolution: 2560 x 1440 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 7.45 Renderer: OpenGL 3.x - Resolution: 2560 x 1440 RTX 3060 Ti 7 14 21 28 35 30 1. (CC) gcc options: -lm -ldl -rdynamic -shared -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
yquake2 Renderer: OpenGL 3.x - Resolution: 3840 x 2160 OpenBenchmarking.org Frames Per Second, More Is Better yquake2 7.45 Renderer: OpenGL 3.x - Resolution: 3840 x 2160 RTX 3060 Ti 7 14 21 28 35 30 1. (CC) gcc options: -lm -ldl -rdynamic -shared -lSDL2 -O2 -pipe -fomit-frame-pointer -std=gnu99 -fno-strict-aliasing -fwrapv -fvisibility=hidden -MMD -mfpmath=sse -fPIC
Phoronix Test Suite v10.8.4