2020-09-24-0527 Intel Core i7-3820 testing with a ASUS SABERTOOTH X79 (4801 BIOS) and NVIDIA GeForce GTX 660 2GB on Microsoft Windows 10 Pro Build 19041 via the Phoronix Test Suite.
HTML result view exported from: https://openbenchmarking.org/result/2009258-MIRR-202009293&grr .
2020-09-24-0527 Processor Motherboard Memory Disk Graphics Network OS Kernel Display Driver Compiler File-System Screen Resolution NVIDIA GeForce GTX 660 Intel Core i7-3820 @ 3.60GHz (4 Cores / 8 Threads) ASUS SABERTOOTH X79 (4801 BIOS) 4 x 8192 MB 1333MHz F3-12800CL10-8GBZ 1863GB WDC WD2003FZEX-00Z4SA0 + 466GB Samsung SSD 850 EVO 500GB + 466GB Samsung Portable SSD T3 USB NVIDIA GeForce GTX 660 2GB AnchorFree TAP-Windows V9 + VirtualBox Host-Only Microsoft Windows 10 Pro Build 19041 10.0 (x86_64) 445.98 (26.21.14.4598) GCC 8.1.0 + Clang 10.0.0 NTFS 1920x1080 OpenBenchmarking.org - __user pointer sanitization: Disabled + Retpoline: Full + IBPB: Always + IBRS: Enabled + STIBP: Enabled + KPTI Enabled: Yes + PTE Inversion: Yes
2020-09-24-0527 basis: UASTC Level 2 + RDO Post-Processing unigine-heaven: 1024 x 768 - Fullscreen - OpenGL unigine-super: 1024 x 768 - Windowed - High - D3D11 unigine-tropics: 800 x 600 - Windowed unigine-tropics: 1024 x 768 - Windowed unigine-super: 1024 x 768 - Windowed - Medium - OpenGL unigine-heaven: 1024 x 768 - Fullscreen - D3D11 unigine-heaven: 800 x 600 - Fullscreen - D3D11 unigine-heaven: 1280 x 1024 - Fullscreen - D3D11 unigine-heaven: 1920 x 1080 - Windowed - D3D11 unigine-heaven: 1920 x 1080 - Fullscreen - D3D11 unigine-heaven: 1024 x 768 - Windowed - D3D11 unigine-heaven: 1280 x 1024 - Windowed - D3D11 unigine-heaven: 800 x 600 - Windowed - D3D11 unigine-heaven: 1024 x 768 - Windowed - D3D9 unigine-heaven: 1280 x 1024 - Fullscreen - D3D9 unigine-heaven: 800 x 600 - Fullscreen - D3D9 unigine-heaven: 1024 x 768 - Fullscreen - D3D9 unigine-heaven: 800 x 600 - Windowed - D3D9 unigine-heaven: 1920 x 1080 - Fullscreen - D3D9 unigine-heaven: 1920 x 1080 - Windowed - D3D9 unigine-heaven: 1280 x 1024 - Windowed - D3D9 unigine-heaven: 1280 x 1024 - Fullscreen - OpenGL unigine-heaven: 800 x 600 - Fullscreen - OpenGL unigine-heaven: 1920 x 1080 - Fullscreen - OpenGL unigine-heaven: 1920 x 1080 - Windowed - OpenGL unigine-heaven: 1024 x 768 - Windowed - OpenGL unigine-heaven: 800 x 600 - Windowed - OpenGL unigine-heaven: 1280 x 1024 - Windowed - OpenGL unigine-super: 1920 x 1080 - Windowed - Ultra - OpenGL unigine-super: 1920 x 1080 - Fullscreen - Ultra - OpenGL unigine-super: 1280 x 1024 - Fullscreen - Ultra - OpenGL unigine-super: 800 x 600 - Fullscreen - Ultra - OpenGL unigine-super: 1024 x 768 - Fullscreen - Ultra - OpenGL unigine-super: 1024 x 768 - Fullscreen - Ultra - D3D11 unigine-super: 1024 x 768 - Windowed - Ultra - OpenGL unigine-valley: 1024 x 768 - Windowed - D3D9 unigine-valley: 1280 x 1024 - Fullscreen - D3D9 unigine-valley: 1024 x 768 - Fullscreen - D3D9 unigine-valley: 800 x 600 - Fullscreen - D3D9 unigine-super: 1920 x 1080 - Fullscreen - High - OpenGL unigine-super: 1920 x 1080 - Windowed - Ultra - D3D11 unigine-valley: 800 x 600 - Windowed - D3D9 unigine-valley: 1920 x 1080 - Fullscreen - D3D9 unigine-valley: 1920 x 1080 - Windowed - D3D9 unigine-valley: 1024 x 768 - Fullscreen - D3D11 unigine-valley: 1280 x 1024 - Windowed - D3D9 unigine-valley: 800 x 600 - Fullscreen - D3D11 unigine-valley: 1280 x 1024 - Fullscreen - D3D11 unigine-super: 1920 x 1080 - Fullscreen - Ultra - D3D11 unigine-valley: 1920 x 1080 - Fullscreen - D3D11 unigine-valley: 1920 x 1080 - Windowed - D3D11 unigine-valley: 1280 x 1024 - Windowed - D3D11 unigine-valley: 1024 x 768 - Windowed - D3D11 unigine-valley: 800 x 600 - Windowed - D3D11 unigine-super: 800 x 600 - Windowed - Ultra - OpenGL unigine-super: 1280 x 1024 - Fullscreen - High - OpenGL unigine-super: 1920 x 1080 - Windowed - High - OpenGL unigine-super: 1280 x 1024 - Windowed - Ultra - OpenGL unigine-super: 1024 x 768 - Fullscreen - High - OpenGL unigine-tropics: 1280 x 1024 - Fullscreen unigine-super: 800 x 600 - Fullscreen - High - OpenGL unigine-tropics: 800 x 600 - Fullscreen unigine-tropics: 1024 x 768 - Fullscreen unigine-tropics: 1920 x 1080 - Fullscreen unigine-tropics: 1920 x 1080 - Windowed unigine-tropics: 1280 x 1024 - Windowed unigine-super: 1024 x 768 - Windowed - High - OpenGL unigine-super: 800 x 600 - Windowed - High - OpenGL unigine-super: 1920 x 1080 - Fullscreen - Medium - OpenGL unigine-super: 1280 x 1024 - Fullscreen - Ultra - D3D11 unigine-super: 1024 x 768 - Fullscreen - Medium - OpenGL unigine-super: 800 x 600 - Windowed - High - D3D11 unigine-super: 1920 x 1080 - Windowed - Medium - OpenGL unigine-super: 1280 x 1024 - Windowed - High - OpenGL unigine-super: 800 x 600 - Windowed - Low - D3D11 unigine-super: 800 x 600 - Windowed - Medium - OpenGL unigine-super: 1920 x 1080 - Fullscreen - Low - OpenGL unigine-super: 800 x 600 - Fullscreen - Medium - OpenGL unigine-super: 1920 x 1080 - Fullscreen - High - D3D11 unigine-super: 1920 x 1080 - Windowed - High - D3D11 unigine-super: 1280 x 1024 - Windowed - Ultra - D3D11 unigine-super: 1920 x 1080 - Fullscreen - Medium - D3D11 unigine-super: 800 x 600 - Windowed - Ultra - D3D11 unigine-super: 1920 x 1080 - Windowed - Low - OpenGL unigine-super: 1280 x 1024 - Fullscreen - Medium - OpenGL unigine-super: 1280 x 1024 - Fullscreen - Low - OpenGL unigine-super: 1280 x 1024 - Windowed - Medium - OpenGL unigine-super: 800 x 600 - Fullscreen - Low - OpenGL unigine-super: 800 x 600 - Fullscreen - Ultra - D3D11 unigine-super: 1920 x 1080 - Fullscreen - Low - D3D11 unigine-super: 1024 x 768 - Windowed - Ultra - D3D11 unigine-super: 1920 x 1080 - Windowed - Medium - D3D11 unigine-super: 1024 x 768 - Fullscreen - High - D3D11 unigine-super: 800 x 600 - Windowed - Medium - D3D11 unigine-super: 1024 x 768 - Fullscreen - Low - OpenGL unigine-super: 1280 x 1024 - Fullscreen - High - D3D11 unigine-super: 800 x 600 - Windowed - Low - OpenGL unigine-super: 800 x 600 - Fullscreen - High - D3D11 unigine-super: 1920 x 1080 - Windowed - Low - D3D11 unigine-super: 1024 x 768 - Fullscreen - Medium - D3D11 unigine-super: 1280 x 1024 - Fullscreen - Medium - D3D11 unigine-super: 1280 x 1024 - Windowed - Low - OpenGL unigine-super: 1280 x 1024 - Windowed - High - D3D11 unigine-super: 800 x 600 - Fullscreen - Medium - D3D11 unigine-valley: 1280 x 1024 - Fullscreen - OpenGL unigine-valley: 1024 x 768 - Fullscreen - OpenGL unigine-valley: 800 x 600 - Fullscreen - OpenGL unigine-super: 1024 x 768 - Windowed - Low - OpenGL unigine-super: 800 x 600 - Fullscreen - Low - D3D11 unigine-valley: 1920 x 1080 - Fullscreen - OpenGL unigine-super: 1280 x 1024 - Windowed - Medium - D3D11 unigine-valley: 1920 x 1080 - Windowed - OpenGL unigine-super: 1024 x 768 - Windowed - Medium - D3D11 unigine-valley: 1280 x 1024 - Windowed - OpenGL unigine-valley: 800 x 600 - Windowed - OpenGL unigine-valley: 1024 x 768 - Windowed - OpenGL unigine-super: 1024 x 768 - Fullscreen - Low - D3D11 unigine-super: 1280 x 1024 - Fullscreen - Low - D3D11 unigine-super: 1024 x 768 - Windowed - Low - D3D11 unigine-super: 1280 x 1024 - Windowed - Low - D3D11 libraw: Post-Processing Benchmark basis: UASTC Level 3 unigine-sanctuary: 800 x 600 - Windowed unigine-sanctuary: 1280 x 1024 - Fullscreen unigine-sanctuary: 1024 x 768 - Fullscreen unigine-sanctuary: 800 x 600 - Fullscreen unigine-sanctuary: 1920 x 1080 - Fullscreen unigine-sanctuary: 1920 x 1080 - Windowed unigine-sanctuary: 1024 x 768 - Windowed unigine-sanctuary: 1280 x 1024 - Windowed gimp: resize basis: ETC1S winsat: Disk basis: UASTC Level 2 gimp: unsharp-mask gimp: auto-levels webp: Quality 100, Lossless, Highest Compression gimp: rotate webp: Quality 100, Lossless optcarrot: Optimized Benchmark basis: UASTC Level 0 hashcat: MD5 darktable: Server Rack - CPU-only winsat: CPU Compression winsat: CPU Encryption webp: Quality 100, Highest Compression hashcat: SHA-512 hashcat: SHA1 winsat: Memory darktable: Masskrug - OpenCL webp: Quality 100 darktable: Masskrug - CPU-only darktable: Boat - OpenCL darktable: Server Room - OpenCL darktable: Server Room - CPU-only webp: Default darktable: Boat - CPU-only darktable: Server Rack - OpenCL NVIDIA GeForce GTX 660 1967.377 74.8999 37.2 182.944 164.427 49.1 86.1299 112.042 58.3650 39.0589 38.9465 85.1356 58.4312 110.171 93.5025 60.6988 139.277 95.2673 136.292 38.2505 37.4006 59.0220 49.3996 104.723 32.6480 32.9872 75.7987 105.250 49.5099 3.8 3.8 5.7 10.0 8.0 13.5 8 85.7419 68.5671 89.0812 101.991 10.8 5.9 97.0290 47.3879 46.4293 93.7140 66.4255 109.319 71.6182 6.0 50.3260 49.2727 69.5724 92.1566 107.945 9.9 15.2 11.0 5.6 19.1 135.532 22.4 178.151 163.439 105.520 102.002 136.168 18.1 21.5 25.3 9.2 48.9 46.1 25.3 15.1 90.4 61.7 53.9 61.9 19.1 18.9 9.1 28.3 18.8 53.4 36.0 70 35.6 96.9 18.6 53.5 13.5 28.3 37.4 62.7 86.0 27.1 96.3 47.3 53.1 50.9 38.6 68.6 26.4 62.7 65.6494 90.1302 109.529 85.4 89.5 45.6073 38.1 45.0271 50.6 64.2816 108.510 89.2998 79.5 67.2 79.4 65.9 6.51 184.121 369.809 202.737 278.441 361.542 142.751 138.457 279.582 199.790 33.619 129.862 128.14 92.526 93.081 66.714 61.318 45.472 24.724 72.52 15.103 2339800000 0.422 1219.95 1774.52 9.984 71445667 648233333 25011.441287840 0.825 3.430 0.810 0.695 0.821 0.811 2.279 0.633 0.458 OpenBenchmarking.org
Basis Universal Settings: UASTC Level 2 + RDO Post-Processing OpenBenchmarking.org Seconds, Fewer Is Better Basis Universal 1.12 Settings: UASTC Level 2 + RDO Post-Processing NVIDIA GeForce GTX 660 400 800 1200 1600 2000 SE +/- 28.22, N = 9 1967.38
Unigine Heaven Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: OpenGL NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.96, N = 5 74.90
Unigine Superposition Resolution: 1024 x 768 - Mode: Windowed - Quality: High - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1024 x 768 - Mode: Windowed - Quality: High - Renderer: D3D11 NVIDIA GeForce GTX 660 9 18 27 36 45 SE +/- 0.35, N = 9 37.2 MAX: 48.3
Unigine Tropics Resolution: 800 x 600 - Mode: Windowed OpenBenchmarking.org Frames Per Second, More Is Better Unigine Tropics 1.3 Resolution: 800 x 600 - Mode: Windowed NVIDIA GeForce GTX 660 40 80 120 160 200 SE +/- 2.64, N = 12 182.94
Unigine Tropics Resolution: 1024 x 768 - Mode: Windowed OpenBenchmarking.org Frames Per Second, More Is Better Unigine Tropics 1.3 Resolution: 1024 x 768 - Mode: Windowed NVIDIA GeForce GTX 660 40 80 120 160 200 SE +/- 2.14, N = 12 164.43
Unigine Superposition Resolution: 1024 x 768 - Mode: Windowed - Quality: Medium - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1024 x 768 - Mode: Windowed - Quality: Medium - Renderer: OpenGL NVIDIA GeForce GTX 660 11 22 33 44 55 SE +/- 0.55, N = 7 49.1 MAX: 64.5
Unigine Heaven Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: D3D11 NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.13, N = 3 86.13
Unigine Heaven Resolution: 800 x 600 - Mode: Fullscreen - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 800 x 600 - Mode: Fullscreen - Renderer: D3D11 NVIDIA GeForce GTX 660 30 60 90 120 150 SE +/- 0.23, N = 3 112.04
Unigine Heaven Resolution: 1280 x 1024 - Mode: Fullscreen - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 1280 x 1024 - Mode: Fullscreen - Renderer: D3D11 NVIDIA GeForce GTX 660 13 26 39 52 65 SE +/- 0.04, N = 3 58.37
Unigine Heaven Resolution: 1920 x 1080 - Mode: Windowed - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 1920 x 1080 - Mode: Windowed - Renderer: D3D11 NVIDIA GeForce GTX 660 9 18 27 36 45 SE +/- 0.04, N = 3 39.06
Unigine Heaven Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: D3D11 NVIDIA GeForce GTX 660 9 18 27 36 45 SE +/- 0.04, N = 3 38.95
Unigine Heaven Resolution: 1024 x 768 - Mode: Windowed - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 1024 x 768 - Mode: Windowed - Renderer: D3D11 NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.11, N = 3 85.14
Unigine Heaven Resolution: 1280 x 1024 - Mode: Windowed - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 1280 x 1024 - Mode: Windowed - Renderer: D3D11 NVIDIA GeForce GTX 660 13 26 39 52 65 SE +/- 0.06, N = 3 58.43
Unigine Heaven Resolution: 800 x 600 - Mode: Windowed - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 800 x 600 - Mode: Windowed - Renderer: D3D11 NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.19, N = 3 110.17
Unigine Heaven Resolution: 1024 x 768 - Mode: Windowed - Renderer: D3D9 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 1024 x 768 - Mode: Windowed - Renderer: D3D9 NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.15, N = 3 93.50
Unigine Heaven Resolution: 1280 x 1024 - Mode: Fullscreen - Renderer: D3D9 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 1280 x 1024 - Mode: Fullscreen - Renderer: D3D9 NVIDIA GeForce GTX 660 14 28 42 56 70 SE +/- 0.00, N = 3 60.70
Unigine Heaven Resolution: 800 x 600 - Mode: Fullscreen - Renderer: D3D9 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 800 x 600 - Mode: Fullscreen - Renderer: D3D9 NVIDIA GeForce GTX 660 30 60 90 120 150 SE +/- 0.24, N = 3 139.28
Unigine Heaven Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: D3D9 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: D3D9 NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.01, N = 3 95.27
Unigine Heaven Resolution: 800 x 600 - Mode: Windowed - Renderer: D3D9 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 800 x 600 - Mode: Windowed - Renderer: D3D9 NVIDIA GeForce GTX 660 30 60 90 120 150 SE +/- 0.05, N = 3 136.29
Unigine Heaven Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: D3D9 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: D3D9 NVIDIA GeForce GTX 660 9 18 27 36 45 SE +/- 0.00, N = 3 38.25
Unigine Heaven Resolution: 1920 x 1080 - Mode: Windowed - Renderer: D3D9 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 1920 x 1080 - Mode: Windowed - Renderer: D3D9 NVIDIA GeForce GTX 660 9 18 27 36 45 SE +/- 0.00, N = 3 37.40
Unigine Heaven Resolution: 1280 x 1024 - Mode: Windowed - Renderer: D3D9 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 1280 x 1024 - Mode: Windowed - Renderer: D3D9 NVIDIA GeForce GTX 660 13 26 39 52 65 SE +/- 0.01, N = 3 59.02
Unigine Heaven Resolution: 1280 x 1024 - Mode: Fullscreen - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 1280 x 1024 - Mode: Fullscreen - Renderer: OpenGL NVIDIA GeForce GTX 660 11 22 33 44 55 SE +/- 0.01, N = 3 49.40
Unigine Heaven Resolution: 800 x 600 - Mode: Fullscreen - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 800 x 600 - Mode: Fullscreen - Renderer: OpenGL NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.24, N = 3 104.72
Unigine Heaven Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL NVIDIA GeForce GTX 660 8 16 24 32 40 SE +/- 0.01, N = 3 32.65
Unigine Heaven Resolution: 1920 x 1080 - Mode: Windowed - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 1920 x 1080 - Mode: Windowed - Renderer: OpenGL NVIDIA GeForce GTX 660 8 16 24 32 40 SE +/- 0.01, N = 3 32.99
Unigine Heaven Resolution: 1024 x 768 - Mode: Windowed - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 1024 x 768 - Mode: Windowed - Renderer: OpenGL NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.00, N = 3 75.80
Unigine Heaven Resolution: 800 x 600 - Mode: Windowed - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 800 x 600 - Mode: Windowed - Renderer: OpenGL NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.02, N = 3 105.25
Unigine Heaven Resolution: 1280 x 1024 - Mode: Windowed - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Heaven 4.0 Resolution: 1280 x 1024 - Mode: Windowed - Renderer: OpenGL NVIDIA GeForce GTX 660 11 22 33 44 55 SE +/- 0.01, N = 3 49.51
Unigine Superposition Resolution: 1920 x 1080 - Mode: Windowed - Quality: Ultra - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Windowed - Quality: Ultra - Renderer: OpenGL NVIDIA GeForce GTX 660 0.855 1.71 2.565 3.42 4.275 SE +/- 0.00, N = 3 3.8 MAX: 4.8
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL NVIDIA GeForce GTX 660 0.855 1.71 2.565 3.42 4.275 SE +/- 0.00, N = 3 3.8 MAX: 4.6
Unigine Superposition Resolution: 1280 x 1024 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1280 x 1024 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL NVIDIA GeForce GTX 660 1.2825 2.565 3.8475 5.13 6.4125 SE +/- 0.00, N = 3 5.7 MAX: 7.2
Unigine Superposition Resolution: 800 x 600 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 800 x 600 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL NVIDIA GeForce GTX 660 3 6 9 12 15 SE +/- 0.06, N = 3 10.0 MAX: 14.6
Unigine Superposition Resolution: 1024 x 768 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1024 x 768 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL NVIDIA GeForce GTX 660 2 4 6 8 10 SE +/- 0.03, N = 3 8.0 MAX: 10.8
Unigine Superposition Resolution: 1024 x 768 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1024 x 768 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11 NVIDIA GeForce GTX 660 3 6 9 12 15 SE +/- 0.15, N = 3 13.5 MAX: 16.5
Unigine Superposition Resolution: 1024 x 768 - Mode: Windowed - Quality: Ultra - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1024 x 768 - Mode: Windowed - Quality: Ultra - Renderer: OpenGL NVIDIA GeForce GTX 660 2 4 6 8 10 8 MAX: 10.5
Unigine Valley Resolution: 1024 x 768 - Mode: Windowed - Renderer: D3D9 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1024 x 768 - Mode: Windowed - Renderer: D3D9 NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.04, N = 3 85.74
Unigine Valley Resolution: 1280 x 1024 - Mode: Fullscreen - Renderer: D3D9 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1280 x 1024 - Mode: Fullscreen - Renderer: D3D9 NVIDIA GeForce GTX 660 15 30 45 60 75 SE +/- 0.01, N = 3 68.57
Unigine Valley Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: D3D9 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: D3D9 NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.02, N = 3 89.08
Unigine Valley Resolution: 800 x 600 - Mode: Fullscreen - Renderer: D3D9 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 800 x 600 - Mode: Fullscreen - Renderer: D3D9 NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.32, N = 3 101.99
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGL NVIDIA GeForce GTX 660 3 6 9 12 15 SE +/- 0.00, N = 3 10.8 MAX: 16.3
Unigine Superposition Resolution: 1920 x 1080 - Mode: Windowed - Quality: Ultra - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Windowed - Quality: Ultra - Renderer: D3D11 NVIDIA GeForce GTX 660 1.3275 2.655 3.9825 5.31 6.6375 SE +/- 0.03, N = 3 5.9 MAX: 6.9
Unigine Valley Resolution: 800 x 600 - Mode: Windowed - Renderer: D3D9 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 800 x 600 - Mode: Windowed - Renderer: D3D9 NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.11, N = 3 97.03
Unigine Valley Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: D3D9 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: D3D9 NVIDIA GeForce GTX 660 11 22 33 44 55 SE +/- 0.01, N = 3 47.39
Unigine Valley Resolution: 1920 x 1080 - Mode: Windowed - Renderer: D3D9 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1920 x 1080 - Mode: Windowed - Renderer: D3D9 NVIDIA GeForce GTX 660 11 22 33 44 55 SE +/- 0.02, N = 3 46.43
Unigine Valley Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: D3D11 NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.04, N = 3 93.71
Unigine Valley Resolution: 1280 x 1024 - Mode: Windowed - Renderer: D3D9 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1280 x 1024 - Mode: Windowed - Renderer: D3D9 NVIDIA GeForce GTX 660 15 30 45 60 75 SE +/- 0.03, N = 3 66.43
Unigine Valley Resolution: 800 x 600 - Mode: Fullscreen - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 800 x 600 - Mode: Fullscreen - Renderer: D3D11 NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.33, N = 3 109.32
Unigine Valley Resolution: 1280 x 1024 - Mode: Fullscreen - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1280 x 1024 - Mode: Fullscreen - Renderer: D3D11 NVIDIA GeForce GTX 660 16 32 48 64 80 SE +/- 0.01, N = 3 71.62
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11 NVIDIA GeForce GTX 660 2 4 6 8 10 SE +/- 0.03, N = 3 6.0 MAX: 6.9
Unigine Valley Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: D3D11 NVIDIA GeForce GTX 660 11 22 33 44 55 SE +/- 0.04, N = 3 50.33
Unigine Valley Resolution: 1920 x 1080 - Mode: Windowed - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1920 x 1080 - Mode: Windowed - Renderer: D3D11 NVIDIA GeForce GTX 660 11 22 33 44 55 SE +/- 0.03, N = 3 49.27
Unigine Valley Resolution: 1280 x 1024 - Mode: Windowed - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1280 x 1024 - Mode: Windowed - Renderer: D3D11 NVIDIA GeForce GTX 660 15 30 45 60 75 SE +/- 0.04, N = 3 69.57
Unigine Valley Resolution: 1024 x 768 - Mode: Windowed - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1024 x 768 - Mode: Windowed - Renderer: D3D11 NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.05, N = 3 92.16
Unigine Valley Resolution: 800 x 600 - Mode: Windowed - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 800 x 600 - Mode: Windowed - Renderer: D3D11 NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.08, N = 3 107.95
Unigine Superposition Resolution: 800 x 600 - Mode: Windowed - Quality: Ultra - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 800 x 600 - Mode: Windowed - Quality: Ultra - Renderer: OpenGL NVIDIA GeForce GTX 660 3 6 9 12 15 SE +/- 0.07, N = 3 9.9 MAX: 14.3
Unigine Superposition Resolution: 1280 x 1024 - Mode: Fullscreen - Quality: High - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1280 x 1024 - Mode: Fullscreen - Quality: High - Renderer: OpenGL NVIDIA GeForce GTX 660 4 8 12 16 20 SE +/- 0.03, N = 3 15.2 MAX: 23.8
Unigine Superposition Resolution: 1920 x 1080 - Mode: Windowed - Quality: High - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Windowed - Quality: High - Renderer: OpenGL NVIDIA GeForce GTX 660 3 6 9 12 15 SE +/- 0.07, N = 3 11.0 MAX: 16.2
Unigine Superposition Resolution: 1280 x 1024 - Mode: Windowed - Quality: Ultra - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1280 x 1024 - Mode: Windowed - Quality: Ultra - Renderer: OpenGL NVIDIA GeForce GTX 660 1.26 2.52 3.78 5.04 6.3 SE +/- 0.03, N = 3 5.6 MAX: 7.1
Unigine Superposition Resolution: 1024 x 768 - Mode: Fullscreen - Quality: High - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1024 x 768 - Mode: Fullscreen - Quality: High - Renderer: OpenGL NVIDIA GeForce GTX 660 5 10 15 20 25 SE +/- 0.19, N = 3 19.1 MAX: 31.4
Unigine Tropics Resolution: 1280 x 1024 - Mode: Fullscreen OpenBenchmarking.org Frames Per Second, More Is Better Unigine Tropics 1.3 Resolution: 1280 x 1024 - Mode: Fullscreen NVIDIA GeForce GTX 660 30 60 90 120 150 SE +/- 0.14, N = 3 135.53
Unigine Superposition Resolution: 800 x 600 - Mode: Fullscreen - Quality: High - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 800 x 600 - Mode: Fullscreen - Quality: High - Renderer: OpenGL NVIDIA GeForce GTX 660 5 10 15 20 25 SE +/- 0.06, N = 3 22.4 MAX: 38.4
Unigine Tropics Resolution: 800 x 600 - Mode: Fullscreen OpenBenchmarking.org Frames Per Second, More Is Better Unigine Tropics 1.3 Resolution: 800 x 600 - Mode: Fullscreen NVIDIA GeForce GTX 660 40 80 120 160 200 SE +/- 1.74, N = 3 178.15
Unigine Tropics Resolution: 1024 x 768 - Mode: Fullscreen OpenBenchmarking.org Frames Per Second, More Is Better Unigine Tropics 1.3 Resolution: 1024 x 768 - Mode: Fullscreen NVIDIA GeForce GTX 660 40 80 120 160 200 SE +/- 0.78, N = 3 163.44
Unigine Tropics Resolution: 1920 x 1080 - Mode: Fullscreen OpenBenchmarking.org Frames Per Second, More Is Better Unigine Tropics 1.3 Resolution: 1920 x 1080 - Mode: Fullscreen NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.09, N = 3 105.52
Unigine Tropics Resolution: 1920 x 1080 - Mode: Windowed OpenBenchmarking.org Frames Per Second, More Is Better Unigine Tropics 1.3 Resolution: 1920 x 1080 - Mode: Windowed NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.04, N = 3 102.00
Unigine Tropics Resolution: 1280 x 1024 - Mode: Windowed OpenBenchmarking.org Frames Per Second, More Is Better Unigine Tropics 1.3 Resolution: 1280 x 1024 - Mode: Windowed NVIDIA GeForce GTX 660 30 60 90 120 150 SE +/- 0.49, N = 3 136.17
Unigine Superposition Resolution: 1024 x 768 - Mode: Windowed - Quality: High - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1024 x 768 - Mode: Windowed - Quality: High - Renderer: OpenGL NVIDIA GeForce GTX 660 4 8 12 16 20 SE +/- 0.00, N = 3 18.1 MAX: 30
Unigine Superposition Resolution: 800 x 600 - Mode: Windowed - Quality: High - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 800 x 600 - Mode: Windowed - Quality: High - Renderer: OpenGL NVIDIA GeForce GTX 660 5 10 15 20 25 SE +/- 0.34, N = 3 21.5 MAX: 37.7
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL NVIDIA GeForce GTX 660 6 12 18 24 30 SE +/- 0.03, N = 3 25.3 MAX: 32.5
Unigine Superposition Resolution: 1280 x 1024 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1280 x 1024 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11 NVIDIA GeForce GTX 660 3 6 9 12 15 SE +/- 0.03, N = 3 9.2 MAX: 10.9
Unigine Superposition Resolution: 1024 x 768 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1024 x 768 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL NVIDIA GeForce GTX 660 11 22 33 44 55 SE +/- 0.03, N = 3 48.9 MAX: 65.3
Unigine Superposition Resolution: 800 x 600 - Mode: Windowed - Quality: High - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 800 x 600 - Mode: Windowed - Quality: High - Renderer: D3D11 NVIDIA GeForce GTX 660 10 20 30 40 50 SE +/- 0.54, N = 3 46.1 MAX: 63.3
Unigine Superposition Resolution: 1920 x 1080 - Mode: Windowed - Quality: Medium - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Windowed - Quality: Medium - Renderer: OpenGL NVIDIA GeForce GTX 660 6 12 18 24 30 SE +/- 0.07, N = 3 25.3 MAX: 32.2
Unigine Superposition Resolution: 1280 x 1024 - Mode: Windowed - Quality: High - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1280 x 1024 - Mode: Windowed - Quality: High - Renderer: OpenGL NVIDIA GeForce GTX 660 4 8 12 16 20 SE +/- 0.06, N = 3 15.1 MAX: 24.3
Unigine Superposition Resolution: 800 x 600 - Mode: Windowed - Quality: Low - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 800 x 600 - Mode: Windowed - Quality: Low - Renderer: D3D11 NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.10, N = 3 90.4 MAX: 137
Unigine Superposition Resolution: 800 x 600 - Mode: Windowed - Quality: Medium - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 800 x 600 - Mode: Windowed - Quality: Medium - Renderer: OpenGL NVIDIA GeForce GTX 660 14 28 42 56 70 SE +/- 0.19, N = 3 61.7 MAX: 84.3
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL NVIDIA GeForce GTX 660 12 24 36 48 60 SE +/- 0.00, N = 3 53.9 MAX: 70.3
Unigine Superposition Resolution: 800 x 600 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 800 x 600 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL NVIDIA GeForce GTX 660 14 28 42 56 70 SE +/- 0.03, N = 3 61.9 MAX: 84.1
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: D3D11 NVIDIA GeForce GTX 660 5 10 15 20 25 SE +/- 0.07, N = 3 19.1 MAX: 23.4
Unigine Superposition Resolution: 1920 x 1080 - Mode: Windowed - Quality: High - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Windowed - Quality: High - Renderer: D3D11 NVIDIA GeForce GTX 660 5 10 15 20 25 SE +/- 0.09, N = 3 18.9 MAX: 23.3
Unigine Superposition Resolution: 1280 x 1024 - Mode: Windowed - Quality: Ultra - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1280 x 1024 - Mode: Windowed - Quality: Ultra - Renderer: D3D11 NVIDIA GeForce GTX 660 3 6 9 12 15 SE +/- 0.00, N = 3 9.1 MAX: 10.8
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11 NVIDIA GeForce GTX 660 7 14 21 28 35 SE +/- 0.00, N = 3 28.3 MAX: 35.2
Unigine Superposition Resolution: 800 x 600 - Mode: Windowed - Quality: Ultra - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 800 x 600 - Mode: Windowed - Quality: Ultra - Renderer: D3D11 NVIDIA GeForce GTX 660 5 10 15 20 25 SE +/- 0.06, N = 3 18.8 MAX: 24.4
Unigine Superposition Resolution: 1920 x 1080 - Mode: Windowed - Quality: Low - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Windowed - Quality: Low - Renderer: OpenGL NVIDIA GeForce GTX 660 12 24 36 48 60 SE +/- 0.00, N = 3 53.4 MAX: 70.1
Unigine Superposition Resolution: 1280 x 1024 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1280 x 1024 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL NVIDIA GeForce GTX 660 8 16 24 32 40 SE +/- 0.03, N = 3 36.0 MAX: 46.8
Unigine Superposition Resolution: 1280 x 1024 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1280 x 1024 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL NVIDIA GeForce GTX 660 16 32 48 64 80 70 MAX: 96.9
Unigine Superposition Resolution: 1280 x 1024 - Mode: Windowed - Quality: Medium - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1280 x 1024 - Mode: Windowed - Quality: Medium - Renderer: OpenGL NVIDIA GeForce GTX 660 8 16 24 32 40 SE +/- 0.03, N = 3 35.6 MAX: 46.1
Unigine Superposition Resolution: 800 x 600 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 800 x 600 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.03, N = 3 96.9 MAX: 124.4
Unigine Superposition Resolution: 800 x 600 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 800 x 600 - Mode: Fullscreen - Quality: Ultra - Renderer: D3D11 NVIDIA GeForce GTX 660 5 10 15 20 25 SE +/- 0.12, N = 3 18.6 MAX: 24.4
Unigine Superposition Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: D3D11 NVIDIA GeForce GTX 660 12 24 36 48 60 SE +/- 0.00, N = 3 53.5 MAX: 71.1
Unigine Superposition Resolution: 1024 x 768 - Mode: Windowed - Quality: Ultra - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1024 x 768 - Mode: Windowed - Quality: Ultra - Renderer: D3D11 NVIDIA GeForce GTX 660 3 6 9 12 15 SE +/- 0.15, N = 3 13.5 MAX: 17
Unigine Superposition Resolution: 1920 x 1080 - Mode: Windowed - Quality: Medium - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Windowed - Quality: Medium - Renderer: D3D11 NVIDIA GeForce GTX 660 7 14 21 28 35 SE +/- 0.03, N = 3 28.3 MAX: 36
Unigine Superposition Resolution: 1024 x 768 - Mode: Fullscreen - Quality: High - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1024 x 768 - Mode: Fullscreen - Quality: High - Renderer: D3D11 NVIDIA GeForce GTX 660 9 18 27 36 45 SE +/- 0.03, N = 3 37.4 MAX: 49.2
Unigine Superposition Resolution: 800 x 600 - Mode: Windowed - Quality: Medium - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 800 x 600 - Mode: Windowed - Quality: Medium - Renderer: D3D11 NVIDIA GeForce GTX 660 14 28 42 56 70 SE +/- 0.10, N = 3 62.7 MAX: 88.8
Unigine Superposition Resolution: 1024 x 768 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1024 x 768 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.20, N = 3 86.0 MAX: 118.4
Unigine Superposition Resolution: 1280 x 1024 - Mode: Fullscreen - Quality: High - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1280 x 1024 - Mode: Fullscreen - Quality: High - Renderer: D3D11 NVIDIA GeForce GTX 660 6 12 18 24 30 SE +/- 0.09, N = 3 27.1 MAX: 34.7
Unigine Superposition Resolution: 800 x 600 - Mode: Windowed - Quality: Low - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 800 x 600 - Mode: Windowed - Quality: Low - Renderer: OpenGL NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.10, N = 3 96.3 MAX: 123
Unigine Superposition Resolution: 800 x 600 - Mode: Fullscreen - Quality: High - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 800 x 600 - Mode: Fullscreen - Quality: High - Renderer: D3D11 NVIDIA GeForce GTX 660 11 22 33 44 55 SE +/- 0.20, N = 3 47.3 MAX: 64.8
Unigine Superposition Resolution: 1920 x 1080 - Mode: Windowed - Quality: Low - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1920 x 1080 - Mode: Windowed - Quality: Low - Renderer: D3D11 NVIDIA GeForce GTX 660 12 24 36 48 60 SE +/- 0.03, N = 3 53.1 MAX: 72
Unigine Superposition Resolution: 1024 x 768 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1024 x 768 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11 NVIDIA GeForce GTX 660 11 22 33 44 55 SE +/- 0.06, N = 3 50.9 MAX: 66.3
Unigine Superposition Resolution: 1280 x 1024 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1280 x 1024 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11 NVIDIA GeForce GTX 660 9 18 27 36 45 SE +/- 0.00, N = 3 38.6 MAX: 49.1
Unigine Superposition Resolution: 1280 x 1024 - Mode: Windowed - Quality: Low - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1280 x 1024 - Mode: Windowed - Quality: Low - Renderer: OpenGL NVIDIA GeForce GTX 660 15 30 45 60 75 SE +/- 0.03, N = 3 68.6 MAX: 94.9
Unigine Superposition Resolution: 1280 x 1024 - Mode: Windowed - Quality: High - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1280 x 1024 - Mode: Windowed - Quality: High - Renderer: D3D11 NVIDIA GeForce GTX 660 6 12 18 24 30 SE +/- 0.15, N = 3 26.4 MAX: 33.8
Unigine Superposition Resolution: 800 x 600 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 800 x 600 - Mode: Fullscreen - Quality: Medium - Renderer: D3D11 NVIDIA GeForce GTX 660 14 28 42 56 70 SE +/- 0.10, N = 3 62.7 MAX: 88.2
Unigine Valley Resolution: 1280 x 1024 - Mode: Fullscreen - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1280 x 1024 - Mode: Fullscreen - Renderer: OpenGL NVIDIA GeForce GTX 660 15 30 45 60 75 SE +/- 0.00, N = 3 65.65
Unigine Valley Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1024 x 768 - Mode: Fullscreen - Renderer: OpenGL NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.04, N = 3 90.13
Unigine Valley Resolution: 800 x 600 - Mode: Fullscreen - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 800 x 600 - Mode: Fullscreen - Renderer: OpenGL NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.17, N = 3 109.53
Unigine Superposition Resolution: 1024 x 768 - Mode: Windowed - Quality: Low - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1024 x 768 - Mode: Windowed - Quality: Low - Renderer: OpenGL NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.07, N = 3 85.4 MAX: 116.3
Unigine Superposition Resolution: 800 x 600 - Mode: Fullscreen - Quality: Low - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 800 x 600 - Mode: Fullscreen - Quality: Low - Renderer: D3D11 NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.03, N = 3 89.5 MAX: 132.3
Unigine Valley Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL NVIDIA GeForce GTX 660 10 20 30 40 50 SE +/- 0.02, N = 3 45.61
Unigine Superposition Resolution: 1280 x 1024 - Mode: Windowed - Quality: Medium - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1280 x 1024 - Mode: Windowed - Quality: Medium - Renderer: D3D11 NVIDIA GeForce GTX 660 9 18 27 36 45 SE +/- 0.00, N = 3 38.1 MAX: 48.4
Unigine Valley Resolution: 1920 x 1080 - Mode: Windowed - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1920 x 1080 - Mode: Windowed - Renderer: OpenGL NVIDIA GeForce GTX 660 10 20 30 40 50 SE +/- 0.01, N = 3 45.03
Unigine Superposition Resolution: 1024 x 768 - Mode: Windowed - Quality: Medium - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1024 x 768 - Mode: Windowed - Quality: Medium - Renderer: D3D11 NVIDIA GeForce GTX 660 11 22 33 44 55 SE +/- 0.09, N = 3 50.6 MAX: 69.3
Unigine Valley Resolution: 1280 x 1024 - Mode: Windowed - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1280 x 1024 - Mode: Windowed - Renderer: OpenGL NVIDIA GeForce GTX 660 14 28 42 56 70 SE +/- 0.01, N = 3 64.28
Unigine Valley Resolution: 800 x 600 - Mode: Windowed - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 800 x 600 - Mode: Windowed - Renderer: OpenGL NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.02, N = 3 108.51
Unigine Valley Resolution: 1024 x 768 - Mode: Windowed - Renderer: OpenGL OpenBenchmarking.org Frames Per Second, More Is Better Unigine Valley 1.0 Resolution: 1024 x 768 - Mode: Windowed - Renderer: OpenGL NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.07, N = 3 89.30
Unigine Superposition Resolution: 1024 x 768 - Mode: Fullscreen - Quality: Low - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1024 x 768 - Mode: Fullscreen - Quality: Low - Renderer: D3D11 NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.07, N = 3 79.5 MAX: 114
Unigine Superposition Resolution: 1280 x 1024 - Mode: Fullscreen - Quality: Low - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1280 x 1024 - Mode: Fullscreen - Quality: Low - Renderer: D3D11 NVIDIA GeForce GTX 660 15 30 45 60 75 SE +/- 0.00, N = 3 67.2 MAX: 92.1
Unigine Superposition Resolution: 1024 x 768 - Mode: Windowed - Quality: Low - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1024 x 768 - Mode: Windowed - Quality: Low - Renderer: D3D11 NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.06, N = 3 79.4 MAX: 115.7
Unigine Superposition Resolution: 1280 x 1024 - Mode: Windowed - Quality: Low - Renderer: D3D11 OpenBenchmarking.org Frames Per Second, More Is Better Unigine Superposition 1.0 Resolution: 1280 x 1024 - Mode: Windowed - Quality: Low - Renderer: D3D11 NVIDIA GeForce GTX 660 15 30 45 60 75 SE +/- 0.09, N = 3 65.9 MAX: 91.2
LibRaw Post-Processing Benchmark OpenBenchmarking.org Mpix/sec, More Is Better LibRaw 0.20 Post-Processing Benchmark NVIDIA GeForce GTX 660 2 4 6 8 10 SE +/- 0.00, N = 3 6.51
Basis Universal Settings: UASTC Level 3 OpenBenchmarking.org Seconds, Fewer Is Better Basis Universal 1.12 Settings: UASTC Level 3 NVIDIA GeForce GTX 660 40 80 120 160 200 SE +/- 0.11, N = 3 184.12
Unigine Sanctuary Resolution: 800 x 600 - Mode: Windowed OpenBenchmarking.org Frames Per Second, More Is Better Unigine Sanctuary 2.3 Resolution: 800 x 600 - Mode: Windowed NVIDIA GeForce GTX 660 80 160 240 320 400 SE +/- 0.14, N = 3 369.81
Unigine Sanctuary Resolution: 1280 x 1024 - Mode: Fullscreen OpenBenchmarking.org Frames Per Second, More Is Better Unigine Sanctuary 2.3 Resolution: 1280 x 1024 - Mode: Fullscreen NVIDIA GeForce GTX 660 40 80 120 160 200 SE +/- 0.07, N = 3 202.74
Unigine Sanctuary Resolution: 1024 x 768 - Mode: Fullscreen OpenBenchmarking.org Frames Per Second, More Is Better Unigine Sanctuary 2.3 Resolution: 1024 x 768 - Mode: Fullscreen NVIDIA GeForce GTX 660 60 120 180 240 300 SE +/- 0.05, N = 3 278.44
Unigine Sanctuary Resolution: 800 x 600 - Mode: Fullscreen OpenBenchmarking.org Frames Per Second, More Is Better Unigine Sanctuary 2.3 Resolution: 800 x 600 - Mode: Fullscreen NVIDIA GeForce GTX 660 80 160 240 320 400 SE +/- 0.03, N = 3 361.54
Unigine Sanctuary Resolution: 1920 x 1080 - Mode: Fullscreen OpenBenchmarking.org Frames Per Second, More Is Better Unigine Sanctuary 2.3 Resolution: 1920 x 1080 - Mode: Fullscreen NVIDIA GeForce GTX 660 30 60 90 120 150 SE +/- 0.03, N = 3 142.75
Unigine Sanctuary Resolution: 1920 x 1080 - Mode: Windowed OpenBenchmarking.org Frames Per Second, More Is Better Unigine Sanctuary 2.3 Resolution: 1920 x 1080 - Mode: Windowed NVIDIA GeForce GTX 660 30 60 90 120 150 SE +/- 0.03, N = 3 138.46
Unigine Sanctuary Resolution: 1024 x 768 - Mode: Windowed OpenBenchmarking.org Frames Per Second, More Is Better Unigine Sanctuary 2.3 Resolution: 1024 x 768 - Mode: Windowed NVIDIA GeForce GTX 660 60 120 180 240 300 SE +/- 0.04, N = 3 279.58
Unigine Sanctuary Resolution: 1280 x 1024 - Mode: Windowed OpenBenchmarking.org Frames Per Second, More Is Better Unigine Sanctuary 2.3 Resolution: 1280 x 1024 - Mode: Windowed NVIDIA GeForce GTX 660 40 80 120 160 200 SE +/- 0.04, N = 3 199.79
GIMP Test: resize OpenBenchmarking.org Seconds, Fewer Is Better GIMP 2.10.0 Test: resize NVIDIA GeForce GTX 660 8 16 24 32 40 SE +/- 0.32, N = 12 33.62
Basis Universal Settings: ETC1S OpenBenchmarking.org Seconds, Fewer Is Better Basis Universal 1.12 Settings: ETC1S NVIDIA GeForce GTX 660 30 60 90 120 150 SE +/- 0.17, N = 3 129.86
WinSAT Test: Disk OpenBenchmarking.org MB/s, More Is Better WinSAT Test: Disk NVIDIA GeForce GTX 660 30 60 90 120 150 SE +/- 2.10, N = 15 128.14 MIN: 118.13 / MAX: 146.62
Basis Universal Settings: UASTC Level 2 OpenBenchmarking.org Seconds, Fewer Is Better Basis Universal 1.12 Settings: UASTC Level 2 NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.04, N = 3 92.53
GIMP Test: unsharp-mask OpenBenchmarking.org Seconds, Fewer Is Better GIMP 2.10.0 Test: unsharp-mask NVIDIA GeForce GTX 660 20 40 60 80 100 SE +/- 0.71, N = 3 93.08
GIMP Test: auto-levels OpenBenchmarking.org Seconds, Fewer Is Better GIMP 2.10.0 Test: auto-levels NVIDIA GeForce GTX 660 15 30 45 60 75 SE +/- 0.19, N = 3 66.71
WebP Image Encode Encode Settings: Quality 100, Lossless, Highest Compression OpenBenchmarking.org Encode Time - Seconds, Fewer Is Better WebP Image Encode 1.1 Encode Settings: Quality 100, Lossless, Highest Compression NVIDIA GeForce GTX 660 14 28 42 56 70 SE +/- 0.28, N = 3 61.32
GIMP Test: rotate OpenBenchmarking.org Seconds, Fewer Is Better GIMP 2.10.0 Test: rotate NVIDIA GeForce GTX 660 10 20 30 40 50 SE +/- 0.10, N = 3 45.47
WebP Image Encode Encode Settings: Quality 100, Lossless OpenBenchmarking.org Encode Time - Seconds, Fewer Is Better WebP Image Encode 1.1 Encode Settings: Quality 100, Lossless NVIDIA GeForce GTX 660 6 12 18 24 30 SE +/- 0.04, N = 3 24.72
Optcarrot Optimized Benchmark OpenBenchmarking.org FPS, More Is Better Optcarrot Optimized Benchmark NVIDIA GeForce GTX 660 16 32 48 64 80 SE +/- 2.21, N = 16 72.52 1. ruby 2.6.4p104 (2019-08-28 revision 67798) [x86_64-cygwin]
Basis Universal Settings: UASTC Level 0 OpenBenchmarking.org Seconds, Fewer Is Better Basis Universal 1.12 Settings: UASTC Level 0 NVIDIA GeForce GTX 660 4 8 12 16 20 SE +/- 0.01, N = 3 15.10
Hashcat Benchmark: MD5 OpenBenchmarking.org H/s, More Is Better Hashcat 6.1.1 Benchmark: MD5 NVIDIA GeForce GTX 660 500M 1000M 1500M 2000M 2500M SE +/- 529150.26, N = 3 2339800000
Darktable Test: Server Rack - Acceleration: CPU-only OpenBenchmarking.org Seconds, Fewer Is Better Darktable 2.4.1 Test: Server Rack - Acceleration: CPU-only NVIDIA GeForce GTX 660 0.095 0.19 0.285 0.38 0.475 SE +/- 0.006, N = 15 0.422
WinSAT Test: CPU Compression OpenBenchmarking.org MB/s, More Is Better WinSAT Test: CPU Compression NVIDIA GeForce GTX 660 300 600 900 1200 1500 SE +/- 1.53, N = 3 1219.95 MIN: 1217.52 / MAX: 1222.78
WinSAT Test: CPU Encryption OpenBenchmarking.org MB/s, More Is Better WinSAT Test: CPU Encryption NVIDIA GeForce GTX 660 400 800 1200 1600 2000 SE +/- 1.19, N = 3 1774.52 MIN: 1772.48 / MAX: 1776.59
WebP Image Encode Encode Settings: Quality 100, Highest Compression OpenBenchmarking.org Encode Time - Seconds, Fewer Is Better WebP Image Encode 1.1 Encode Settings: Quality 100, Highest Compression NVIDIA GeForce GTX 660 3 6 9 12 15 SE +/- 0.020, N = 3 9.984
Hashcat Benchmark: SHA-512 OpenBenchmarking.org H/s, More Is Better Hashcat 6.1.1 Benchmark: SHA-512 NVIDIA GeForce GTX 660 15M 30M 45M 60M 75M SE +/- 325103.52, N = 3 71445667
Hashcat Benchmark: SHA1 OpenBenchmarking.org H/s, More Is Better Hashcat 6.1.1 Benchmark: SHA1 NVIDIA GeForce GTX 660 140M 280M 420M 560M 700M SE +/- 731057.07, N = 3 648233333
WinSAT Test: Memory OpenBenchmarking.org MB/s, More Is Better WinSAT Test: Memory NVIDIA GeForce GTX 660 5K 10K 15K 20K 25K SE +/- 10.26, N = 3 25011.44 MIN: 24993.8 / MAX: 25029.36
Darktable Test: Masskrug - Acceleration: OpenCL OpenBenchmarking.org Seconds, Fewer Is Better Darktable 2.4.1 Test: Masskrug - Acceleration: OpenCL NVIDIA GeForce GTX 660 0.1856 0.3712 0.5568 0.7424 0.928 SE +/- 0.012, N = 4 0.825
WebP Image Encode Encode Settings: Quality 100 OpenBenchmarking.org Encode Time - Seconds, Fewer Is Better WebP Image Encode 1.1 Encode Settings: Quality 100 NVIDIA GeForce GTX 660 0.7718 1.5436 2.3154 3.0872 3.859 SE +/- 0.019, N = 3 3.430
Darktable Test: Masskrug - Acceleration: CPU-only OpenBenchmarking.org Seconds, Fewer Is Better Darktable 2.4.1 Test: Masskrug - Acceleration: CPU-only NVIDIA GeForce GTX 660 0.1823 0.3646 0.5469 0.7292 0.9115 SE +/- 0.005, N = 3 0.810
Darktable Test: Boat - Acceleration: OpenCL OpenBenchmarking.org Seconds, Fewer Is Better Darktable 2.4.1 Test: Boat - Acceleration: OpenCL NVIDIA GeForce GTX 660 0.1564 0.3128 0.4692 0.6256 0.782 SE +/- 0.012, N = 3 0.695
Darktable Test: Server Room - Acceleration: OpenCL OpenBenchmarking.org Seconds, Fewer Is Better Darktable 2.4.1 Test: Server Room - Acceleration: OpenCL NVIDIA GeForce GTX 660 0.1847 0.3694 0.5541 0.7388 0.9235 SE +/- 0.005, N = 3 0.821
Darktable Test: Server Room - Acceleration: CPU-only OpenBenchmarking.org Seconds, Fewer Is Better Darktable 2.4.1 Test: Server Room - Acceleration: CPU-only NVIDIA GeForce GTX 660 0.1825 0.365 0.5475 0.73 0.9125 SE +/- 0.013, N = 3 0.811
WebP Image Encode Encode Settings: Default OpenBenchmarking.org Encode Time - Seconds, Fewer Is Better WebP Image Encode 1.1 Encode Settings: Default NVIDIA GeForce GTX 660 0.5128 1.0256 1.5384 2.0512 2.564 SE +/- 0.005, N = 3 2.279
Darktable Test: Boat - Acceleration: CPU-only OpenBenchmarking.org Seconds, Fewer Is Better Darktable 2.4.1 Test: Boat - Acceleration: CPU-only NVIDIA GeForce GTX 660 0.1424 0.2848 0.4272 0.5696 0.712 SE +/- 0.008, N = 3 0.633
Darktable Test: Server Rack - Acceleration: OpenCL OpenBenchmarking.org Seconds, Fewer Is Better Darktable 2.4.1 Test: Server Rack - Acceleration: OpenCL NVIDIA GeForce GTX 660 0.1031 0.2062 0.3093 0.4124 0.5155 SE +/- 0.003, N = 3 0.458
Phoronix Test Suite v10.8.4