GL-VK

Intel Core i7-7700HQ testing with a Dell 0P84C9 (1.10.0 BIOS) and Intel HD 630 4GB on ManjaroLinux 20.0.1 via the Phoronix Test Suite.

HTML result view exported from: https://openbenchmarking.org/result/2005184-NI-GLVK9225589.

GL-VKProcessorMotherboardChipsetMemoryDiskGraphicsAudioNetworkOSKernelDisplay ServerDisplay DriverOpenGLCompilerFile-SystemScreen ResolutionIntel HD 630Intel Core i7-7700HQ @ 3.80GHz (4 Cores / 8 Threads)Dell 0P84C9 (1.10.0 BIOS)Intel Xeon E3-1200 v6/7th16GBSamsung SSD 970 EVO 500GB + 1000GB TOSHIBA MQ02ABD1Intel HD 630 4GB (139/405MHz)Realtek ALC3246Realtek RTL8111/8168/8411 + Qualcomm Atheros QCA6174 802.11acManjaroLinux 20.0.15.6.11-1-MANJARO (x86_64)X Server 1.20.8NVIDIA 440.824.6 Mesa 20.0.6GCC 9.3.0ext41920x1080OpenBenchmarking.org- --disable-libssp --disable-libstdcxx-pch --disable-libunwind-exceptions --disable-werror --enable-__cxa_atexit --enable-cet=auto --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-default-ssp --enable-gnu-indirect-function --enable-gnu-unique-object --enable-install-libiberty --enable-languages=c,c++,ada,fortran,go,lto,objc,obj-c++,d --enable-lto --enable-multilib --enable-plugin --enable-shared --enable-threads=posix --mandir=/usr/share/man --with-isl --with-linker-hash-style=gnu - Scaling Governor: intel_pstate powersave - CPU Microcode: 0xca- itlb_multihit: KVM: Mitigation of Split huge pages + l1tf: Mitigation of PTE Inversion; VMX: conditional cache flushes SMT vulnerable + mds: Mitigation of Clear buffers; SMT vulnerable + meltdown: Mitigation of PTI + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full generic retpoline IBPB: conditional IBRS_FW STIBP: conditional RSB filling + tsx_async_abort: Not affected

GL-VKgl-vs-vk: Static Scene - OpenGL - Nogl-vs-vk: Static Scene - OpenGL - Nogl-vs-vk: Static Scene - Vulkan - Nogl-vs-vk: Static Scene - Vulkan - Nogl-vs-vk: Static Scene - OpenGL - Yesgl-vs-vk: Static Scene - OpenGL - Yesgl-vs-vk: Static Scene - Vulkan - Yesgl-vs-vk: Static Scene - Vulkan - Yesgl-vs-vk: Shadow Mapping - OpenGL - Nogl-vs-vk: Shadow Mapping - OpenGL - Nogl-vs-vk: Shadow Mapping - Vulkan - Nogl-vs-vk: Shadow Mapping - Vulkan - Nogl-vs-vk: Shadow Mapping - Vulkan - Yesgl-vs-vk: Shadow Mapping - Vulkan - Yesgl-vs-vk: Terrain With Dynamic LoD - OpenGL - Nogl-vs-vk: Terrain With Dynamic LoD - OpenGL - Nogl-vs-vk: Terrain With Dynamic LoD - Vulkan - Nogl-vs-vk: Terrain With Dynamic LoD - Vulkan - Nogl-vs-vk: Terrain With Dynamic LoD - Vulkan - Yesgl-vs-vk: Terrain With Dynamic LoD - Vulkan - YesIntel HD 630216.2102944.62783594.26345510.608613158.8040166.29811223.04831843.38748811.37473687.9169074.430171225.7319923.230692309.60886535.89152127.88231921.56097446.38082114.54116068.771550OpenBenchmarking.org

GL-vs-VK

Test: Static Scene - API: OpenGL - Multi-Threaded: No

OpenBenchmarking.orgFrame Time - ms, Fewer Is BetterGL-vs-VK 2017-06-05Test: Static Scene - API: OpenGL - Multi-Threaded: NoIntel HD 63050100150200250SE +/- 3.67, N = 3216.21MIN: 205.4 / MAX: 390.351. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl

GL-vs-VK

Test: Static Scene - API: OpenGL - Multi-Threaded: No

OpenBenchmarking.orgFPS, More Is BetterGL-vs-VK 2017-06-05Test: Static Scene - API: OpenGL - Multi-Threaded: NoIntel HD 6301.04132.08263.12394.16525.2065SE +/- 0.079760, N = 34.627835MIN: 2.56 / MAX: 4.871. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl

GL-vs-VK

Test: Static Scene - API: Vulkan - Multi-Threaded: No

OpenBenchmarking.orgFrame Time - ms, Fewer Is BetterGL-vs-VK 2017-06-05Test: Static Scene - API: Vulkan - Multi-Threaded: NoIntel HD 63020406080100SE +/- 0.14, N = 394.26MAX: 110.441. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl

GL-vs-VK

Test: Static Scene - API: Vulkan - Multi-Threaded: No

OpenBenchmarking.orgFPS, More Is BetterGL-vs-VK 2017-06-05Test: Static Scene - API: Vulkan - Multi-Threaded: NoIntel HD 6303691215SE +/- 0.02, N = 310.61MIN: 9.05 / MAX: 9999999.991. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl

GL-vs-VK

Test: Static Scene - API: OpenGL - Multi-Threaded: Yes

OpenBenchmarking.orgFrame Time - ms, Fewer Is BetterGL-vs-VK 2017-06-05Test: Static Scene - API: OpenGL - Multi-Threaded: YesIntel HD 6304080120160200SE +/- 1.44, N = 3158.80MIN: 144.86 / MAX: 336.11. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl

GL-vs-VK

Test: Static Scene - API: OpenGL - Multi-Threaded: Yes

OpenBenchmarking.orgFPS, More Is BetterGL-vs-VK 2017-06-05Test: Static Scene - API: OpenGL - Multi-Threaded: YesIntel HD 630246810SE +/- 0.057291, N = 36.298112MIN: 2.98 / MAX: 6.91. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl

GL-vs-VK

Test: Static Scene - API: Vulkan - Multi-Threaded: Yes

OpenBenchmarking.orgFrame Time - ms, Fewer Is BetterGL-vs-VK 2017-06-05Test: Static Scene - API: Vulkan - Multi-Threaded: YesIntel HD 630612182430SE +/- 0.05, N = 323.05MAX: 39.551. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl

GL-vs-VK

Test: Static Scene - API: Vulkan - Multi-Threaded: Yes

OpenBenchmarking.orgFPS, More Is BetterGL-vs-VK 2017-06-05Test: Static Scene - API: Vulkan - Multi-Threaded: YesIntel HD 6301020304050SE +/- 0.09, N = 343.39MIN: 25.28 / MAX: 10101010.11. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl

GL-vs-VK

Test: Shadow Mapping - API: OpenGL - Multi-Threaded: No

OpenBenchmarking.orgFrame Time - ms, Fewer Is BetterGL-vs-VK 2017-06-05Test: Shadow Mapping - API: OpenGL - Multi-Threaded: NoIntel HD 6303691215SE +/- 0.05, N = 311.37MIN: 9.71 / MAX: 59.651. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl

GL-vs-VK

Test: Shadow Mapping - API: OpenGL - Multi-Threaded: No

OpenBenchmarking.orgFPS, More Is BetterGL-vs-VK 2017-06-05Test: Shadow Mapping - API: OpenGL - Multi-Threaded: NoIntel HD 63020406080100SE +/- 0.35, N = 387.92MIN: 16.76 / MAX: 102.971. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl

GL-vs-VK

Test: Shadow Mapping - API: Vulkan - Multi-Threaded: No

OpenBenchmarking.orgFrame Time - ms, Fewer Is BetterGL-vs-VK 2017-06-05Test: Shadow Mapping - API: Vulkan - Multi-Threaded: NoIntel HD 6300.99681.99362.99043.98724.984SE +/- 0.017541, N = 34.430171MAX: 14.991. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl

GL-vs-VK

Test: Shadow Mapping - API: Vulkan - Multi-Threaded: No

OpenBenchmarking.orgFPS, More Is BetterGL-vs-VK 2017-06-05Test: Shadow Mapping - API: Vulkan - Multi-Threaded: NoIntel HD 63050100150200250SE +/- 0.89, N = 3225.73MIN: 66.69 / MAX: 15873015.91. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl

GL-vs-VK

Test: Shadow Mapping - API: Vulkan - Multi-Threaded: Yes

OpenBenchmarking.orgFrame Time - ms, Fewer Is BetterGL-vs-VK 2017-06-05Test: Shadow Mapping - API: Vulkan - Multi-Threaded: YesIntel HD 6300.72691.45382.18072.90763.6345SE +/- 0.036178, N = 33.230692MAX: 15.961. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl

GL-vs-VK

Test: Shadow Mapping - API: Vulkan - Multi-Threaded: Yes

OpenBenchmarking.orgFPS, More Is BetterGL-vs-VK 2017-06-05Test: Shadow Mapping - API: Vulkan - Multi-Threaded: YesIntel HD 63070140210280350SE +/- 3.47, N = 3309.61MIN: 62.65 / MAX: 9803921.571. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl

GL-vs-VK

Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: No

OpenBenchmarking.orgFrame Time - ms, Fewer Is BetterGL-vs-VK 2017-06-05Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: NoIntel HD 630816243240SE +/- 0.36, N = 835.89MIN: 32.46 / MAX: 285.631. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl

GL-vs-VK

Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: No

OpenBenchmarking.orgFPS, More Is BetterGL-vs-VK 2017-06-05Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: NoIntel HD 630714212835SE +/- 0.29, N = 827.88MIN: 3.5 / MAX: 30.81. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl

GL-vs-VK

Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: No

OpenBenchmarking.orgFrame Time - ms, Fewer Is BetterGL-vs-VK 2017-06-05Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: NoIntel HD 630510152025SE +/- 0.06, N = 321.56MAX: 36.111. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl

GL-vs-VK

Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: No

OpenBenchmarking.orgFPS, More Is BetterGL-vs-VK 2017-06-05Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: NoIntel HD 6301122334455SE +/- 0.13, N = 346.38MIN: 27.7 / MAX: 7462686.571. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl

GL-vs-VK

Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: Yes

OpenBenchmarking.orgFrame Time - ms, Fewer Is BetterGL-vs-VK 2017-06-05Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: YesIntel HD 63048121620SE +/- 0.04, N = 314.54MAX: 29.991. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl

GL-vs-VK

Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: Yes

OpenBenchmarking.orgFPS, More Is BetterGL-vs-VK 2017-06-05Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: YesIntel HD 6301530456075SE +/- 0.21, N = 368.77MIN: 33.35 / MAX: 100000001. (CXX) g++ options: -std=c++11 -lpthread -lm -ldl


Phoronix Test Suite v10.8.4