Intel JCC Erratum Microcode Update Gaming Benchmarks

Intel Core i9-7960X + NVIDIA GeForce RTX 2080 SUPER 8GB gaming benchmarks from Intel JCC microcode update. Benchmarks by Michael Larabel for a future article.

HTML result view exported from: https://openbenchmarking.org/result/1911120-PTS-JCCERRAT32&grr.

Intel JCC Erratum Microcode Update Gaming BenchmarksProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLVulkanCompilerFile-SystemScreen ResolutionExisting MicrocodeNew MicrocodeIntel Core i9-7960X @ 4.40GHz (16 Cores / 32 Threads)MSI X299 SLI PLUS (MS-7A93) v1.0 (1.A0 BIOS)Intel Sky Lake-E DMI3 Registers16384MBSamsung SSD 970 EVO 250GB + 2000GB SABRENTNVIDIA GeForce RTX 2080 SUPER 8GB (1650/7750MHz)Realtek ALC1220Acer B286HKIntel I219-V + Intel I211Ubuntu 19.105.3.0-19-generic (x86_64)GNOME Shell 3.34.1X Server 1.20.5NVIDIA 440.314.6.01.1.119GCC 9.2.1 20191008ext43840x2160OpenBenchmarking.orgProcessor Details- Existing Microcode: Scaling Governor: intel_pstate performance - CPU Microcode: 0x200005e - New Microcode: Scaling Governor: intel_pstate performance - CPU Microcode: 0x2000064 Security Details- l1tf: Mitigation of PTE Inversion; VMX: conditional cache flushes SMT vulnerable + mds: Mitigation of Clear buffers; SMT vulnerable + meltdown: Mitigation of PTI + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full generic retpoline IBPB: conditional IBRS_FW STIBP: conditional RSB filling

Intel JCC Erratum Microcode Update Gaming Benchmarksshadowofthetombraider: 2560 x 1440 - Medium - Offshadowofthetombraider: 1920 x 1080 - High - Offshadowofthetombraider: 2560 x 1440 - High - Offdirt-rally2: 2560 x 1440 - Highhitman2: 2560 x 1440 - Lowhitman2: 2560 x 1440 - Ultraf12017: 2560 x 1440 - High - Offbatman-origins: 2560 x 1440deus-exmd: 2560 x 1440 - High Qualityunigine-super: 2560 x 1440 - Fullscreen - Medium - OpenGLf12017: 1920 x 1080 - High - Offhitman: 2560 x 1440 - Ultrahitman: 2560 x 1440 - Lowdeus-exmd: 1920 x 1080 - Ultra Qualitytww2: 1920 x 1080 - Medium - Fallen Gates Battletwtk: 1920 x 1080 - High - Battle Benchmarkstrange-brigade: 2560 x 1440 - Lowstrange-brigade: 2560 x 1440 - Ultratwtk: 2560 x 1440 - High - Battle Benchmarkstrange-brigade: 2560 x 1440 - Highriseofthetombraider: 2560 x 1440 - High - FXAA - Geothermal Valleyriseofthetombraider: 2560 x 1440 - High - FXAA - Prophets Tombriseofthetombraider: 2560 x 1440 - High - FXAA - Spine Of The Mountaintww2: 1920 x 1080 - High - Fallen Gates Battletww2: 2560 x 1440 - High - Fallen Gates Battlesupertuxkart: 2560 x 1440 - Fullscreen - High - 8 - Candela Citysupertuxkart: 2560 x 1440 - Fullscreen - High - 8 - Cocoa Templexonotic: 3840 x 2160 - Ultimatexplane11: Very High - 2560 x 1440xonotic: 3840 x 2160 - Ultradota2: 2560 x 1440 - OpenGLdota2: 2560 x 1440 - Vulkanetlegacy: Renderer2 - 3840 x 2160Existing MicrocodeNew Microcode144.4143.0143.8138.68771489.5782.13135109.7461.988.613676.33106.4259.8162.698.094.193.368.792.9128.4124.5153.1125.689.988.088262140.572006226.338377179.94304.869679575.074.6246.8143.2144.2144.3136.87682189.4181.32132109.1061.888.713475.64105.9060.3163.798.594.092.869.292.9126.7123.2151.9126.089.786.145877141.346914224.162192279.98298.486442573.873.2226.5OpenBenchmarking.org

Shadow of the Tomb Raider

Resolution: 2560 x 1440 - Graphics Preset: Medium - Anti Aliasing: Off

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: Medium - Anti Aliasing: OffExisting MicrocodeNew Microcode306090120150SE +/- 0.28, N = 3SE +/- 0.24, N = 3144.4143.2MAX: 235.8MAX: 231.1

Shadow of the Tomb Raider

Resolution: 1920 x 1080 - Graphics Preset: High - Anti Aliasing: Off

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: High - Anti Aliasing: OffExisting MicrocodeNew Microcode306090120150SE +/- 0.12, N = 3SE +/- 0.19, N = 3143.0144.2MAX: 239.7MAX: 251.8

Shadow of the Tomb Raider

Resolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: Off

OpenBenchmarking.orgFrames Per Second, More Is BetterShadow of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: OffExisting MicrocodeNew Microcode306090120150SE +/- 0.06, N = 3SE +/- 0.23, N = 3143.8144.3MAX: 251.6MAX: 233

DiRT Rally 2.0

Resolution: 2560 x 1440 - Graphics Preset: High

OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT Rally 2.0Resolution: 2560 x 1440 - Graphics Preset: HighExisting MicrocodeNew Microcode306090120150SE +/- 0.27, N = 3SE +/- 0.27, N = 3138.69136.88MIN: 117.35 / MAX: 172.5MIN: 116.07 / MAX: 171.28

HITMAN 2

Resolution: 2560 x 1440 - Quality Level: Low - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMAN 2Resolution: 2560 x 1440 - Quality Level: Low - Total Frame TimeExisting MicrocodeNew Microcode1020304050Min: 4.57 / Avg: 11.18 / Max: 26.16Min: 4.06 / Avg: 11.17 / Max: 49.09

HITMAN 2

Resolution: 2560 x 1440 - Quality Level: Low

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 2Resolution: 2560 x 1440 - Quality Level: LowExisting MicrocodeNew Microcode20406080100SE +/- 0.21, N = 3SE +/- 0.08, N = 389.5789.41MIN: 89.29 / MAX: 89.99MIN: 89.25 / MAX: 89.53

HITMAN 2

Resolution: 2560 x 1440 - Quality Level: Ultra - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMAN 2Resolution: 2560 x 1440 - Quality Level: Ultra - Total Frame TimeExisting MicrocodeNew Microcode918273645Min: 4.5 / Avg: 12.09 / Max: 33.8Min: 4.24 / Avg: 12.34 / Max: 43.48

HITMAN 2

Resolution: 2560 x 1440 - Quality Level: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 2Resolution: 2560 x 1440 - Quality Level: UltraExisting MicrocodeNew Microcode20406080100SE +/- 0.37, N = 3SE +/- 0.15, N = 382.1381.32MIN: 81.43 / MAX: 82.71MIN: 81.03 / MAX: 81.53

F1 2017

Resolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: Off

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 2017Resolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: OffExisting MicrocodeNew Microcode306090120150SE +/- 1.52, N = 6SE +/- 1.20, N = 3135132MIN: 89 / MAX: 180MIN: 90 / MAX: 170

Batman: Arkham Origins

Resolution: 2560 x 1440

OpenBenchmarking.orgFrames Per Second, More Is BetterBatman: Arkham OriginsResolution: 2560 x 1440Existing MicrocodeNew Microcode20406080100SE +/- 0.42, N = 3SE +/- 0.21, N = 3109.74109.10MIN: 39.53 / MAX: 205.07MIN: 46.96 / MAX: 201.36

Deus Ex: Mankind Divided

Preset: 2560 x 1440 - High Quality

OpenBenchmarking.orgFrames Per Second, More Is BetterDeus Ex: Mankind DividedPreset: 2560 x 1440 - High QualityExisting MicrocodeNew Microcode1428425670SE +/- 0.03, N = 3SE +/- 0.31, N = 361.961.8MIN: 44.3 / MAX: 88.7MIN: 43.3 / MAX: 88.7

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLExisting MicrocodeNew Microcode20406080100SE +/- 0.12, N = 3SE +/- 0.03, N = 388.688.7MAX: 106.9MAX: 106.8

F1 2017

Resolution: 1920 x 1080 - Graphics Preset: High - Anti Aliasing: Off

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 2017Resolution: 1920 x 1080 - Graphics Preset: High - Anti Aliasing: OffExisting MicrocodeNew Microcode306090120150SE +/- 0.67, N = 3SE +/- 1.80, N = 4136134MIN: 88 / MAX: 170MIN: 91 / MAX: 173

HITMAN

Resolution: 2560 x 1440 - Quality Level: Ultra - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMANResolution: 2560 x 1440 - Quality Level: Ultra - Total Frame TimeExisting MicrocodeNew Microcode306090120150Min: 5.14 / Avg: 13.07 / Max: 144.93Min: 4.92 / Avg: 13.17 / Max: 144.51

HITMAN

Resolution: 2560 x 1440 - Quality Level: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMANResolution: 2560 x 1440 - Quality Level: UltraExisting MicrocodeNew Microcode20406080100SE +/- 0.11, N = 3SE +/- 0.17, N = 376.3375.64MIN: 76.12 / MAX: 76.49MIN: 75.33 / MAX: 75.9

HITMAN

Resolution: 2560 x 1440 - Quality Level: Low - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMANResolution: 2560 x 1440 - Quality Level: Low - Total Frame TimeExisting MicrocodeNew Microcode20406080100Min: 3.79 / Avg: 9.41 / Max: 121.21Min: 3.85 / Avg: 9.48 / Max: 120.05

HITMAN

Resolution: 2560 x 1440 - Quality Level: Low

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMANResolution: 2560 x 1440 - Quality Level: LowExisting MicrocodeNew Microcode20406080100SE +/- 0.14, N = 3SE +/- 0.23, N = 3106.42105.90MIN: 106.28 / MAX: 106.69MIN: 105.51 / MAX: 106.29

Deus Ex: Mankind Divided

Preset: 1920 x 1080 - Ultra Quality

OpenBenchmarking.orgFrames Per Second, More Is BetterDeus Ex: Mankind DividedPreset: 1920 x 1080 - Ultra QualityExisting MicrocodeNew Microcode1326395265SE +/- 0.63, N = 3SE +/- 0.56, N = 359.860.3MIN: 39 / MAX: 96.6MIN: 34.6 / MAX: 98

Total War: WARHAMMER II

Resolution: 1920 x 1080 - Graphics Preset: Medium - Scenario: Fallen Gates Battle - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterTotal War: WARHAMMER II 1.0Resolution: 1920 x 1080 - Graphics Preset: Medium - Scenario: Fallen Gates Battle - Total Frame TimeExisting MicrocodeNew Microcode1530456075Min: 3.1 / Avg: 6.16 / Max: 77.1Min: 3.2 / Avg: 6.1 / Max: 76

Total War: WARHAMMER II

Resolution: 1920 x 1080 - Graphics Preset: Medium - Scenario: Fallen Gates Battle

OpenBenchmarking.orgFrames Per Second, More Is BetterTotal War: WARHAMMER II 1.0Resolution: 1920 x 1080 - Graphics Preset: Medium - Scenario: Fallen Gates BattleExisting MicrocodeNew Microcode4080120160200SE +/- 0.49, N = 3SE +/- 0.25, N = 3162.6163.7MIN: 12.8 / MAX: 321.3MIN: 13.1 / MAX: 322.1

Total War: Three Kingdoms

Resolution: 1920 x 1080 - Graphics Preset: High - Scenario: Battle Benchmark - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterTotal War: Three Kingdoms 1.0.1Resolution: 1920 x 1080 - Graphics Preset: High - Scenario: Battle Benchmark - Total Frame TimeExisting MicrocodeNew Microcode20406080100Min: 4.9 / Avg: 10.13 / Max: 64.7Min: 4.9 / Avg: 10.18 / Max: 95.3

Total War: Three Kingdoms

Resolution: 1920 x 1080 - Graphics Preset: High - Scenario: Battle Benchmark

OpenBenchmarking.orgFrames Per Second, More Is BetterTotal War: Three Kingdoms 1.0.1Resolution: 1920 x 1080 - Graphics Preset: High - Scenario: Battle BenchmarkExisting MicrocodeNew Microcode20406080100SE +/- 0.38, N = 3SE +/- 0.17, N = 398.098.5MIN: 10.8 / MAX: 278.5MIN: 10.5 / MAX: 256.7

Strange Brigade

Resolution: 2560 x 1440 - Graphics Setting: Low

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 2560 x 1440 - Graphics Setting: LowExisting MicrocodeNew Microcode20406080100SE +/- 0.12, N = 3SE +/- 0.07, N = 394.194.0MIN: 15.1 / MAX: 125.4MIN: 56.4 / MAX: 128.3

Strange Brigade

Resolution: 2560 x 1440 - Graphics Setting: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 2560 x 1440 - Graphics Setting: UltraExisting MicrocodeNew Microcode20406080100SE +/- 0.23, N = 3SE +/- 0.21, N = 393.392.8MIN: 60.4 / MAX: 127.7MIN: 14.4 / MAX: 124.9

Total War: Three Kingdoms

Resolution: 2560 x 1440 - Graphics Preset: High - Scenario: Battle Benchmark - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterTotal War: Three Kingdoms 1.0.1Resolution: 2560 x 1440 - Graphics Preset: High - Scenario: Battle Benchmark - Total Frame TimeExisting MicrocodeNew Microcode20406080100Min: 4.3 / Avg: 14.49 / Max: 96.9Min: 4.7 / Avg: 14.34 / Max: 96.4

Total War: Three Kingdoms

Resolution: 2560 x 1440 - Graphics Preset: High - Scenario: Battle Benchmark

OpenBenchmarking.orgFrames Per Second, More Is BetterTotal War: Three Kingdoms 1.0.1Resolution: 2560 x 1440 - Graphics Preset: High - Scenario: Battle BenchmarkExisting MicrocodeNew Microcode1530456075SE +/- 0.18, N = 3SE +/- 0.26, N = 368.769.2MIN: 10.3 / MAX: 264.3MIN: 10.4 / MAX: 271.1

Strange Brigade

Resolution: 2560 x 1440 - Graphics Setting: High

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 2560 x 1440 - Graphics Setting: HighExisting MicrocodeNew Microcode20406080100SE +/- 0.21, N = 3SE +/- 0.06, N = 392.992.9MIN: 18.3 / MAX: 122.6MIN: 10.3 / MAX: 126.4

Rise of the Tomb Raider

Resolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: FXAA - Scene: Geothermal Valley

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: FXAA - Scene: Geothermal ValleyExisting MicrocodeNew Microcode306090120150SE +/- 0.62, N = 3SE +/- 0.63, N = 3128.4126.7MIN: 69 / MAX: 165.1MIN: 80.5 / MAX: 161.8

Rise of the Tomb Raider

Resolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: FXAA - Scene: Prophets Tomb

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: FXAA - Scene: Prophets TombExisting MicrocodeNew Microcode306090120150SE +/- 0.13, N = 3SE +/- 0.33, N = 3124.5123.2MIN: 26.2 / MAX: 220.3MIN: 39.9 / MAX: 217.9

Rise of the Tomb Raider

Resolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: FXAA - Scene: Spine Of The Mountain

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: FXAA - Scene: Spine Of The MountainExisting MicrocodeNew Microcode306090120150SE +/- 1.36, N = 3SE +/- 0.19, N = 3153.1151.9MIN: 40.5 / MAX: 285.3MIN: 36.6 / MAX: 291.5

Total War: WARHAMMER II

Resolution: 1920 x 1080 - Graphics Preset: High - Scenario: Fallen Gates Battle - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterTotal War: WARHAMMER II 1.0Resolution: 1920 x 1080 - Graphics Preset: High - Scenario: Fallen Gates Battle - Total Frame TimeExisting MicrocodeNew Microcode20406080100Min: 4.7 / Avg: 7.97 / Max: 88.4Min: 4.8 / Avg: 7.91 / Max: 86.5

Total War: WARHAMMER II

Resolution: 1920 x 1080 - Graphics Preset: High - Scenario: Fallen Gates Battle

OpenBenchmarking.orgFrames Per Second, More Is BetterTotal War: WARHAMMER II 1.0Resolution: 1920 x 1080 - Graphics Preset: High - Scenario: Fallen Gates BattleExisting MicrocodeNew Microcode306090120150SE +/- 0.19, N = 3SE +/- 0.20, N = 3125.6126.0MIN: 11 / MAX: 214.6MIN: 11.5 / MAX: 209.4

Total War: WARHAMMER II

Resolution: 2560 x 1440 - Graphics Preset: High - Scenario: Fallen Gates Battle - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterTotal War: WARHAMMER II 1.0Resolution: 2560 x 1440 - Graphics Preset: High - Scenario: Fallen Gates Battle - Total Frame TimeExisting MicrocodeNew Microcode20406080100Min: 4.9 / Avg: 11.12 / Max: 87.3Min: 5.1 / Avg: 11.13 / Max: 84.3

Total War: WARHAMMER II

Resolution: 2560 x 1440 - Graphics Preset: High - Scenario: Fallen Gates Battle

OpenBenchmarking.orgFrames Per Second, More Is BetterTotal War: WARHAMMER II 1.0Resolution: 2560 x 1440 - Graphics Preset: High - Scenario: Fallen Gates BattleExisting MicrocodeNew Microcode20406080100SE +/- 0.18, N = 3SE +/- 0.10, N = 389.989.7MIN: 11 / MAX: 204.1MIN: 11.5 / MAX: 196.8

SuperTuxKart

Resolution: 2560 x 1440 - Mode: Fullscreen - Graphics Effects: High - Karts: 8 - Scene: Candela City

OpenBenchmarking.orgFrames Per Second, More Is BetterSuperTuxKart 0.9.3Resolution: 2560 x 1440 - Mode: Fullscreen - Graphics Effects: High - Karts: 8 - Scene: Candela CityExisting MicrocodeNew Microcode20406080100SE +/- 0.89, N = 3SE +/- 0.69, N = 388.0986.15

SuperTuxKart

Resolution: 2560 x 1440 - Mode: Fullscreen - Graphics Effects: High - Karts: 8 - Scene: Cocoa Temple

OpenBenchmarking.orgFrames Per Second, More Is BetterSuperTuxKart 0.9.3Resolution: 2560 x 1440 - Mode: Fullscreen - Graphics Effects: High - Karts: 8 - Scene: Cocoa TempleExisting MicrocodeNew Microcode306090120150SE +/- 2.26, N = 3SE +/- 2.25, N = 3140.57141.35

Xonotic

Resolution: 3840 x 2160 - Effects Quality: Ultimate

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 3840 x 2160 - Effects Quality: UltimateExisting MicrocodeNew Microcode50100150200250SE +/- 0.68, N = 3SE +/- 0.24, N = 3226.34224.16MIN: 43 / MAX: 403MIN: 43 / MAX: 398

X-Plane

Quality: Very High - Resolution: 2560 x 1440

OpenBenchmarking.orgFrames Per Second, More Is BetterX-Plane 11Quality: Very High - Resolution: 2560 x 1440Existing MicrocodeNew Microcode2040608010079.9479.98

Xonotic

Resolution: 3840 x 2160 - Effects Quality: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterXonotic 0.8.2Resolution: 3840 x 2160 - Effects Quality: UltraExisting MicrocodeNew Microcode70140210280350SE +/- 0.48, N = 3SE +/- 0.51, N = 3304.87298.49MIN: 126 / MAX: 512MIN: 74 / MAX: 512

Dota 2

Resolution: 2560 x 1440 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 2560 x 1440 - Renderer: OpenGLExisting MicrocodeNew Microcode20406080100SE +/- 1.10, N = 4SE +/- 0.94, N = 375.073.8MIN: 72 / MAX: 76.8MIN: 71.9 / MAX: 74.8

Dota 2

Resolution: 2560 x 1440 - Renderer: Vulkan

OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 2560 x 1440 - Renderer: VulkanExisting MicrocodeNew Microcode20406080100SE +/- 1.00, N = 4SE +/- 0.61, N = 374.673.2MIN: 72.6 / MAX: 76.9MIN: 72.1 / MAX: 74.2

ET: Legacy

Renderer: Renderer2 - Resolution: 3840 x 2160

OpenBenchmarking.orgFrames Per Second, More Is BetterET: Legacy 2.75Renderer: Renderer2 - Resolution: 3840 x 2160Existing MicrocodeNew Microcode50100150200250SE +/- 0.52, N = 3SE +/- 0.92, N = 3246.8226.5


Phoronix Test Suite v10.8.4