xdagputest_sep2019

XDA-Developers testing of available GPUs at 1080/1440/4K

HTML result view exported from: https://openbenchmarking.org/result/1909241-GARW-XDAGPUT89.

xdagputest_sep2019ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLVulkanCompilerFile-SystemScreen ResolutionRTX2080SAMD Ryzen 9 3900X 12-Core @ 3.80GHz (12 Cores / 24 Threads)Gigabyte X570 AORUS MASTER (N9 BIOS)AMD Starship/Matisse16384MBPM961 NVMe SAMSUNG 512GBGigabyte NVIDIA GeForce RTX 2080 SUPER 8GB (1650/7750MHz)NVIDIA Device 10f8SAMSUNGIntel I211 + Realtek Device 8125 + Intel Wi-Fi 6 AX200 + Intel Dual Band-AC 3168NGWUbuntu 18.045.0.0-27-generic (x86_64)GNOME Shell 3.28.4X Server 1.20.4NVIDIA 430.504.6.0 NVIDIA 430.501.1.99GCC 7.4.0 + Clang 6.0.0-1ubuntu2 + LLVM 6.0.0ext43840x2160OpenBenchmarking.org- --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,brig,d,fortran,objc,obj-c++ --enable-libmpx --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-targets=nvptx-none --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib --with-tune=generic --without-cuda-driver -v - Scaling Governor: acpi-cpufreq performance- l1tf: Not affected + mds: Not affected + meltdown: Not affected + spec_store_bypass: Mitigation of SSB disabled via prctl and seccomp + spectre_v1: Mitigation of usercopy/swapgs barriers and __user pointer sanitization + spectre_v2: Mitigation of Full AMD retpoline IBPB: conditional STIBP: always-on RSB filling

xdagputest_sep2019bioshock-infinite: 1920 x 1080 - Ultrabioshock-infinite: 2560 x 1440 - Ultrabioshock-infinite: 3840 x 2160 - Ultracsgo: 1920 x 1080csgo: 2560 x 1440csgo: 3840 x 2160deus-exmd: 3840 x 2160 - Low Qualitydeus-exmd: 2560 x 1440 - High Qualitydeus-exmd: 1920 x 1080 - Ultra Qualitydow3: 1920 x 1080 - Ultra - OpenGLdow3: 1920 x 1080 - Ultra - Vulkandow3: 2560 x 1440 - Ultra - OpenGLdow3: 2560 x 1440 - Ultra - Vulkandow3: 3840 x 2160 - Ultra - OpenGLdow3: 3840 x 2160 - Ultra - Vulkanriseofthetombraider: 2560 x 1440 - High - FXAA - Spine Of The Mountainriseofthetombraider: 2560 x 1440 - High - FXAA - Prophets Tombriseofthetombraider: 2560 x 1440 - High - FXAA - Geothermal Valleyriseofthetombraider: 3840 x 2160 - High - FXAA - Spine Of The Mountainriseofthetombraider: 3840 x 2160 - High - FXAA - Prophets Tombriseofthetombraider: 3840 x 2160 - High - FXAA - Geothermal Valleyriseofthetombraider: 3840 x 2160 - Medium - FXAA - Spine Of The Mountainriseofthetombraider: 3840 x 2160 - Medium - FXAA - Prophets Tombriseofthetombraider: 3840 x 2160 - Medium - FXAA - Geothermal Valleyriseofthetombraider: 2560 x 1440 - High - SSAA 4x - Spine Of The Mountainriseofthetombraider: 2560 x 1440 - High - SSAA 4x - Prophets Tombriseofthetombraider: 2560 x 1440 - High - SSAA 4x - Geothermal Valleyriseofthetombraider: 3840 x 2160 - High - SSAA 4x - Spine Of The Mountainriseofthetombraider: 3840 x 2160 - High - SSAA 4x - Prophets Tombriseofthetombraider: 3840 x 2160 - High - SSAA 4x - Geothermal Valleyriseofthetombraider: 1920 x 1080 - Very High - FXAA - Spine Of The Mountainriseofthetombraider: 1920 x 1080 - Very High - FXAA - Prophets Tombriseofthetombraider: 1920 x 1080 - Very High - FXAA - Geothermal Valleyriseofthetombraider: 2560 x 1440 - Very High - FXAA - Spine Of The Mountainriseofthetombraider: 2560 x 1440 - Very High - FXAA - Prophets Tombriseofthetombraider: 2560 x 1440 - Very High - FXAA - Geothermal Valleyriseofthetombraider: 3840 x 2160 - Medium - SSAA 4x - Spine Of The Mountainriseofthetombraider: 3840 x 2160 - Medium - SSAA 4x - Prophets Tombriseofthetombraider: 3840 x 2160 - Medium - SSAA 4x - Geothermal Valleyriseofthetombraider: 3840 x 2160 - Very High - FXAA - Spine Of The Mountainriseofthetombraider: 3840 x 2160 - Very High - FXAA - Prophets Tombriseofthetombraider: 3840 x 2160 - Very High - FXAA - Geothermal Valleyriseofthetombraider: 1920 x 1080 - Very High - SSAA 4x - Spine Of The Mountainriseofthetombraider: 1920 x 1080 - Very High - SSAA 4x - Prophets Tombriseofthetombraider: 1920 x 1080 - Very High - SSAA 4x - Geothermal Valleyriseofthetombraider: 2560 x 1440 - Very High - SSAA 4x - Spine Of The Mountainriseofthetombraider: 2560 x 1440 - Very High - SSAA 4x - Prophets Tombriseofthetombraider: 2560 x 1440 - Very High - SSAA 4x - Geothermal Valleyriseofthetombraider: 3840 x 2160 - Very High - SSAA 4x - Spine Of The Mountainriseofthetombraider: 3840 x 2160 - Very High - SSAA 4x - Prophets Tombriseofthetombraider: 3840 x 2160 - Very High - SSAA 4x - Geothermal Valleytesseract: 1920 x 1080tesseract: 2560 x 1440tesseract: 3840 x 2160unigine-heaven: 1920 x 1080 - Fullscreen - OpenGLunigine-heaven: 2560 x 1440 - Fullscreen - OpenGLunigine-heaven: 3840 x 2160 - Fullscreen - OpenGLunigine-super: 1920 x 1080 - Fullscreen - High - OpenGLunigine-super: 2560 x 1440 - Fullscreen - High - OpenGLunigine-super: 3840 x 2160 - Fullscreen - High - OpenGLunigine-super: 1920 x 1080 - Fullscreen - Ultra - OpenGLunigine-super: 3840 x 2160 - Fullscreen - Ultra - OpenGLunigine-super: 2560 x 1440 - Fullscreen - Medium - OpenGLunigine-super: 3840 x 2160 - Fullscreen - Medium - OpenGLunigine-valley: 1920 x 1080 - Fullscreen - OpenGLunigine-valley: 2560 x 1440 - Fullscreen - OpenGLunigine-valley: 3840 x 2160 - Fullscreen - OpenGLgputest: Triangle - 1920 x 1080 - Fullscreengputest: Triangle - 2560 x 1440 - Fullscreengputest: Triangle - 3840 x 2160 - Fullscreengl-vs-vk: Static Scene - OpenGL - Yesgl-vs-vk: Static Scene - OpenGL - Yesgl-vs-vk: Static Scene - Vulkan - Yesgl-vs-vk: Static Scene - Vulkan - Yesdeus-exmd: 3840 x 2160 - High Qualitydeus-exmd: 2560 x 1440 - Ultra QualityRTX2080S228.10225.35198.41272.53269.03227.7057.0060.0757.1394.9993.9489.9591.7157.1064.90160.33129.83125.1092.0072.9075.1098.4376.1381.3081.4358.8759.3340.7327.9728.27212.93142.20116.17154.73123.53112.5344.4729.3330.7788.3070.2067.87118.6787.9084.5777.3056.4354.3038.6327.0326.10521.51479.52389.90215.39141.2257.62105.2768.9734.6044.578.1094.5749.60154.08129.8465.0314225714210814106079.0112.6610.0799.2940.5352.50OpenBenchmarking.org

BioShock Infinite

Resolution: 1920 x 1080 - Effects Quality: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterBioShock InfiniteResolution: 1920 x 1080 - Effects Quality: UltraRTX2080S50100150200250SE +/- 1.67, N = 3228.10MIN: 28.18 / MAX: 231.4

BioShock Infinite

Resolution: 2560 x 1440 - Effects Quality: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterBioShock InfiniteResolution: 2560 x 1440 - Effects Quality: UltraRTX2080S50100150200250SE +/- 0.40, N = 3225.35MIN: 48.68 / MAX: 226.13

BioShock Infinite

Resolution: 3840 x 2160 - Effects Quality: Ultra

OpenBenchmarking.orgFrames Per Second, More Is BetterBioShock InfiniteResolution: 3840 x 2160 - Effects Quality: UltraRTX2080S4080120160200SE +/- 0.41, N = 3198.41MIN: 44.08 / MAX: 199.06

Counter-Strike: Global Offensive

Resolution: 1920 x 1080

OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 1920 x 1080RTX2080S60120180240300SE +/- 1.59, N = 3272.53

Counter-Strike: Global Offensive

Resolution: 1920 x 1080 - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterCounter-Strike: Global OffensiveResolution: 1920 x 1080 - Total Frame TimeRTX2080S5001000150020002500Min: 0.9 / Avg: 4.74 / Max: 2986.15

Counter-Strike: Global Offensive

Resolution: 2560 x 1440

OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 2560 x 1440RTX2080S60120180240300SE +/- 0.97, N = 3269.03

Counter-Strike: Global Offensive

Resolution: 2560 x 1440 - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterCounter-Strike: Global OffensiveResolution: 2560 x 1440 - Total Frame TimeRTX2080S5001000150020002500Min: 1.17 / Avg: 4.84 / Max: 2974.74

Counter-Strike: Global Offensive

Resolution: 3840 x 2160

OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 3840 x 2160RTX2080S50100150200250SE +/- 1.31, N = 3227.70

Counter-Strike: Global Offensive

Resolution: 3840 x 2160 - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterCounter-Strike: Global OffensiveResolution: 3840 x 2160 - Total Frame TimeRTX2080S5001000150020002500Min: 2.18 / Avg: 5.56 / Max: 2903.56

Deus Ex: Mankind Divided

Preset: 3840 x 2160 - Low Quality

OpenBenchmarking.orgFrames Per Second, More Is BetterDeus Ex: Mankind DividedPreset: 3840 x 2160 - Low QualityRTX2080S1326395265SE +/- 0.06, N = 357.00MIN: 45.7 / MAX: 73.5

Deus Ex: Mankind Divided

Preset: 2560 x 1440 - High Quality

OpenBenchmarking.orgFrames Per Second, More Is BetterDeus Ex: Mankind DividedPreset: 2560 x 1440 - High QualityRTX2080S1326395265SE +/- 0.09, N = 360.07MIN: 41.7 / MAX: 92.7

Deus Ex: Mankind Divided

Preset: 1920 x 1080 - Ultra Quality

OpenBenchmarking.orgFrames Per Second, More Is BetterDeus Ex: Mankind DividedPreset: 1920 x 1080 - Ultra QualityRTX2080S1326395265SE +/- 0.20, N = 357.13MIN: 38.3 / MAX: 92.7

Dawn of War III

Resolution: 1920 x 1080 - Graphics Preset: Ultra - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 1920 x 1080 - Graphics Preset: Ultra - Renderer: OpenGLRTX2080S20406080100SE +/- 0.99, N = 1194.99MIN: 1.29 / MAX: 208.58

Dawn of War III

Resolution: 1920 x 1080 - Graphics Preset: Ultra - Renderer: Vulkan

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 1920 x 1080 - Graphics Preset: Ultra - Renderer: VulkanRTX2080S20406080100SE +/- 1.51, N = 393.94MIN: 67.59 / MAX: 196.22

Dawn of War III

Resolution: 2560 x 1440 - Graphics Preset: Ultra - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 2560 x 1440 - Graphics Preset: Ultra - Renderer: OpenGLRTX2080S20406080100SE +/- 0.58, N = 389.95MIN: 68 / MAX: 152.39

Dawn of War III

Resolution: 2560 x 1440 - Graphics Preset: Ultra - Renderer: Vulkan

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 2560 x 1440 - Graphics Preset: Ultra - Renderer: VulkanRTX2080S20406080100SE +/- 0.07, N = 391.71MIN: 68.38 / MAX: 165.83

Dawn of War III

Resolution: 3840 x 2160 - Graphics Preset: Ultra - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 3840 x 2160 - Graphics Preset: Ultra - Renderer: OpenGLRTX2080S1326395265SE +/- 0.05, N = 357.10MIN: 49.8 / MAX: 82.1

Dawn of War III

Resolution: 3840 x 2160 - Graphics Preset: Ultra - Renderer: Vulkan

OpenBenchmarking.orgFrames Per Second, More Is BetterDawn of War IIIResolution: 3840 x 2160 - Graphics Preset: Ultra - Renderer: VulkanRTX2080S1428425670SE +/- 0.11, N = 364.90MIN: 56.6 / MAX: 94

Rise of the Tomb Raider

Resolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: FXAA - Scene: Spine Of The Mountain

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: FXAA - Scene: Spine Of The MountainRTX2080S4080120160200SE +/- 0.87, N = 3160.33MIN: 89 / MAX: 272.3

Rise of the Tomb Raider

Resolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: FXAA - Scene: Prophets Tomb

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: FXAA - Scene: Prophets TombRTX2080S306090120150SE +/- 0.15, N = 3129.83MIN: 34.5 / MAX: 195.5

Rise of the Tomb Raider

Resolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: FXAA - Scene: Geothermal Valley

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: FXAA - Scene: Geothermal ValleyRTX2080S306090120150SE +/- 0.55, N = 3125.10MIN: 76.5 / MAX: 199.5

Rise of the Tomb Raider

Resolution: 3840 x 2160 - Graphics Preset: High - Anti Aliasing: FXAA - Scene: Spine Of The Mountain

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: High - Anti Aliasing: FXAA - Scene: Spine Of The MountainRTX2080S20406080100SE +/- 0.67, N = 392.00MIN: 60 / MAX: 146.7

Rise of the Tomb Raider

Resolution: 3840 x 2160 - Graphics Preset: High - Anti Aliasing: FXAA - Scene: Prophets Tomb

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: High - Anti Aliasing: FXAA - Scene: Prophets TombRTX2080S1632486480SE +/- 0.15, N = 372.90MIN: 25.4 / MAX: 147.9

Rise of the Tomb Raider

Resolution: 3840 x 2160 - Graphics Preset: High - Anti Aliasing: FXAA - Scene: Geothermal Valley

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: High - Anti Aliasing: FXAA - Scene: Geothermal ValleyRTX2080S20406080100SE +/- 0.12, N = 375.10MIN: 55.3 / MAX: 92.6

Rise of the Tomb Raider

Resolution: 3840 x 2160 - Graphics Preset: Medium - Anti Aliasing: FXAA - Scene: Spine Of The Mountain

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Medium - Anti Aliasing: FXAA - Scene: Spine Of The MountainRTX2080S20406080100SE +/- 0.07, N = 398.43MIN: 68.4 / MAX: 147.2

Rise of the Tomb Raider

Resolution: 3840 x 2160 - Graphics Preset: Medium - Anti Aliasing: FXAA - Scene: Prophets Tomb

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Medium - Anti Aliasing: FXAA - Scene: Prophets TombRTX2080S20406080100SE +/- 0.03, N = 376.13MIN: 39.6 / MAX: 173.8

Rise of the Tomb Raider

Resolution: 3840 x 2160 - Graphics Preset: Medium - Anti Aliasing: FXAA - Scene: Geothermal Valley

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Medium - Anti Aliasing: FXAA - Scene: Geothermal ValleyRTX2080S20406080100SE +/- 0.06, N = 381.30MIN: 46.7 / MAX: 99

Rise of the Tomb Raider

Resolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: SSAA 4x - Scene: Spine Of The Mountain

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: SSAA 4x - Scene: Spine Of The MountainRTX2080S20406080100SE +/- 0.20, N = 381.43MIN: 43.3 / MAX: 130.8

Rise of the Tomb Raider

Resolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: SSAA 4x - Scene: Prophets Tomb

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: SSAA 4x - Scene: Prophets TombRTX2080S1326395265SE +/- 0.03, N = 358.87MIN: 24.7 / MAX: 152.7

Rise of the Tomb Raider

Resolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: SSAA 4x - Scene: Geothermal Valley

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: High - Anti Aliasing: SSAA 4x - Scene: Geothermal ValleyRTX2080S1326395265SE +/- 0.17, N = 359.33MIN: 45 / MAX: 75.9

Rise of the Tomb Raider

Resolution: 3840 x 2160 - Graphics Preset: High - Anti Aliasing: SSAA 4x - Scene: Spine Of The Mountain

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: High - Anti Aliasing: SSAA 4x - Scene: Spine Of The MountainRTX2080S918273645SE +/- 0.17, N = 340.73MIN: 20 / MAX: 77.4

Rise of the Tomb Raider

Resolution: 3840 x 2160 - Graphics Preset: High - Anti Aliasing: SSAA 4x - Scene: Prophets Tomb

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: High - Anti Aliasing: SSAA 4x - Scene: Prophets TombRTX2080S714212835SE +/- 0.03, N = 327.97MIN: 11.6 / MAX: 61.7

Rise of the Tomb Raider

Resolution: 3840 x 2160 - Graphics Preset: High - Anti Aliasing: SSAA 4x - Scene: Geothermal Valley

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: High - Anti Aliasing: SSAA 4x - Scene: Geothermal ValleyRTX2080S714212835SE +/- 0.03, N = 328.27MIN: 22.9 / MAX: 36.8

Rise of the Tomb Raider

Resolution: 1920 x 1080 - Graphics Preset: Very High - Anti Aliasing: FXAA - Scene: Spine Of The Mountain

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Very High - Anti Aliasing: FXAA - Scene: Spine Of The MountainRTX2080S50100150200250SE +/- 0.42, N = 3212.93MIN: 83.7 / MAX: 334.9

Rise of the Tomb Raider

Resolution: 1920 x 1080 - Graphics Preset: Very High - Anti Aliasing: FXAA - Scene: Prophets Tomb

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Very High - Anti Aliasing: FXAA - Scene: Prophets TombRTX2080S306090120150SE +/- 0.23, N = 3142.20MIN: 31.7 / MAX: 215.7

Rise of the Tomb Raider

Resolution: 1920 x 1080 - Graphics Preset: Very High - Anti Aliasing: FXAA - Scene: Geothermal Valley

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Very High - Anti Aliasing: FXAA - Scene: Geothermal ValleyRTX2080S306090120150SE +/- 0.57, N = 3116.17MIN: 81 / MAX: 195.9

Rise of the Tomb Raider

Resolution: 2560 x 1440 - Graphics Preset: Very High - Anti Aliasing: FXAA - Scene: Spine Of The Mountain

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: Very High - Anti Aliasing: FXAA - Scene: Spine Of The MountainRTX2080S306090120150SE +/- 0.75, N = 3154.73MIN: 69 / MAX: 286.5

Rise of the Tomb Raider

Resolution: 2560 x 1440 - Graphics Preset: Very High - Anti Aliasing: FXAA - Scene: Prophets Tomb

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: Very High - Anti Aliasing: FXAA - Scene: Prophets TombRTX2080S306090120150SE +/- 0.30, N = 3123.53MIN: 33.1 / MAX: 190.2

Rise of the Tomb Raider

Resolution: 2560 x 1440 - Graphics Preset: Very High - Anti Aliasing: FXAA - Scene: Geothermal Valley

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: Very High - Anti Aliasing: FXAA - Scene: Geothermal ValleyRTX2080S306090120150SE +/- 1.46, N = 3112.53MIN: 79.7 / MAX: 180.4

Rise of the Tomb Raider

Resolution: 3840 x 2160 - Graphics Preset: Medium - Anti Aliasing: SSAA 4x - Scene: Spine Of The Mountain

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Medium - Anti Aliasing: SSAA 4x - Scene: Spine Of The MountainRTX2080S1020304050SE +/- 0.30, N = 344.47MIN: 23.4 / MAX: 64.5

Rise of the Tomb Raider

Resolution: 3840 x 2160 - Graphics Preset: Medium - Anti Aliasing: SSAA 4x - Scene: Prophets Tomb

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Medium - Anti Aliasing: SSAA 4x - Scene: Prophets TombRTX2080S714212835SE +/- 0.03, N = 329.33MIN: 14.1 / MAX: 67.9

Rise of the Tomb Raider

Resolution: 3840 x 2160 - Graphics Preset: Medium - Anti Aliasing: SSAA 4x - Scene: Geothermal Valley

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Medium - Anti Aliasing: SSAA 4x - Scene: Geothermal ValleyRTX2080S714212835SE +/- 0.09, N = 330.77MIN: 25.2 / MAX: 41.4

Rise of the Tomb Raider

Resolution: 3840 x 2160 - Graphics Preset: Very High - Anti Aliasing: FXAA - Scene: Spine Of The Mountain

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Very High - Anti Aliasing: FXAA - Scene: Spine Of The MountainRTX2080S20406080100SE +/- 0.32, N = 388.30MIN: 44.8 / MAX: 140.6

Rise of the Tomb Raider

Resolution: 3840 x 2160 - Graphics Preset: Very High - Anti Aliasing: FXAA - Scene: Prophets Tomb

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Very High - Anti Aliasing: FXAA - Scene: Prophets TombRTX2080S1632486480SE +/- 0.06, N = 370.20MIN: 24.7 / MAX: 175

Rise of the Tomb Raider

Resolution: 3840 x 2160 - Graphics Preset: Very High - Anti Aliasing: FXAA - Scene: Geothermal Valley

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Very High - Anti Aliasing: FXAA - Scene: Geothermal ValleyRTX2080S1530456075SE +/- 0.03, N = 367.87MIN: 52.9 / MAX: 81.9

Rise of the Tomb Raider

Resolution: 1920 x 1080 - Graphics Preset: Very High - Anti Aliasing: SSAA 4x - Scene: Spine Of The Mountain

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Very High - Anti Aliasing: SSAA 4x - Scene: Spine Of The MountainRTX2080S306090120150SE +/- 0.96, N = 3118.67MIN: 63.4 / MAX: 240.4

Rise of the Tomb Raider

Resolution: 1920 x 1080 - Graphics Preset: Very High - Anti Aliasing: SSAA 4x - Scene: Prophets Tomb

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Very High - Anti Aliasing: SSAA 4x - Scene: Prophets TombRTX2080S20406080100SE +/- 0.06, N = 387.90MIN: 27.4 / MAX: 179.8

Rise of the Tomb Raider

Resolution: 1920 x 1080 - Graphics Preset: Very High - Anti Aliasing: SSAA 4x - Scene: Geothermal Valley

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Very High - Anti Aliasing: SSAA 4x - Scene: Geothermal ValleyRTX2080S20406080100SE +/- 0.03, N = 384.57MIN: 46.3 / MAX: 112

Rise of the Tomb Raider

Resolution: 2560 x 1440 - Graphics Preset: Very High - Anti Aliasing: SSAA 4x - Scene: Spine Of The Mountain

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: Very High - Anti Aliasing: SSAA 4x - Scene: Spine Of The MountainRTX2080S20406080100SE +/- 0.50, N = 377.30MIN: 40.3 / MAX: 126.2

Rise of the Tomb Raider

Resolution: 2560 x 1440 - Graphics Preset: Very High - Anti Aliasing: SSAA 4x - Scene: Prophets Tomb

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: Very High - Anti Aliasing: SSAA 4x - Scene: Prophets TombRTX2080S1326395265SE +/- 0.03, N = 356.43MIN: 20.8 / MAX: 127.3

Rise of the Tomb Raider

Resolution: 2560 x 1440 - Graphics Preset: Very High - Anti Aliasing: SSAA 4x - Scene: Geothermal Valley

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 2560 x 1440 - Graphics Preset: Very High - Anti Aliasing: SSAA 4x - Scene: Geothermal ValleyRTX2080S1224364860SE +/- 0.10, N = 354.30MIN: 33.3 / MAX: 71.2

Rise of the Tomb Raider

Resolution: 3840 x 2160 - Graphics Preset: Very High - Anti Aliasing: SSAA 4x - Scene: Spine Of The Mountain

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Very High - Anti Aliasing: SSAA 4x - Scene: Spine Of The MountainRTX2080S918273645SE +/- 0.23, N = 338.63MIN: 18.2 / MAX: 63.1

Rise of the Tomb Raider

Resolution: 3840 x 2160 - Graphics Preset: Very High - Anti Aliasing: SSAA 4x - Scene: Prophets Tomb

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Very High - Anti Aliasing: SSAA 4x - Scene: Prophets TombRTX2080S612182430SE +/- 0.03, N = 327.03MIN: 11.8 / MAX: 54.2

Rise of the Tomb Raider

Resolution: 3840 x 2160 - Graphics Preset: Very High - Anti Aliasing: SSAA 4x - Scene: Geothermal Valley

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 3840 x 2160 - Graphics Preset: Very High - Anti Aliasing: SSAA 4x - Scene: Geothermal ValleyRTX2080S612182430SE +/- 0.10, N = 326.10MIN: 21.2 / MAX: 34.4

Tesseract

Resolution: 1920 x 1080

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 1920 x 1080RTX2080S110220330440550SE +/- 3.57, N = 3521.51

Tesseract

Resolution: 2560 x 1440

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 2560 x 1440RTX2080S100200300400500SE +/- 4.47, N = 3479.52

Tesseract

Resolution: 3840 x 2160

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 3840 x 2160RTX2080S80160240320400SE +/- 4.35, N = 3389.90

Unigine Heaven

Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGLRTX2080S50100150200250SE +/- 0.46, N = 3215.39

Unigine Heaven

Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGLRTX2080S306090120150SE +/- 0.05, N = 3141.22

Unigine Heaven

Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGLRTX2080S1326395265SE +/- 0.09, N = 357.62

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGLRTX2080S20406080100SE +/- 0.09, N = 3105.27MAX: 127

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: High - Renderer: OpenGLRTX2080S1530456075SE +/- 0.03, N = 368.97MAX: 79.5

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: High - Renderer: OpenGLRTX2080S816243240SE +/- 0.00, N = 334.60MAX: 39

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGLRTX2080S1020304050SE +/- 0.03, N = 344.57MAX: 51.7

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Ultra - Renderer: OpenGLRTX2080S246810SE +/- 0.00, N = 38.10MAX: 10

Unigine Superposition

Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLRTX2080S20406080100SE +/- 0.17, N = 394.57MAX: 114.4

Unigine Superposition

Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLRTX2080S1122334455SE +/- 0.06, N = 349.60MAX: 58.4

Unigine Valley

Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGLRTX2080S306090120150SE +/- 0.82, N = 3154.08

Unigine Valley

Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 2560 x 1440 - Mode: Fullscreen - Renderer: OpenGLRTX2080S306090120150SE +/- 0.27, N = 3129.84

Unigine Valley

Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 3840 x 2160 - Mode: Fullscreen - Renderer: OpenGLRTX2080S1530456075SE +/- 0.04, N = 365.03

GpuTest

Test: Triangle - Resolution: 1920 x 1080 - Mode: Fullscreen

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: Triangle - Resolution: 1920 x 1080 - Mode: FullscreenRTX2080S30K60K90K120K150KSE +/- 1182.91, N = 3142257

GpuTest

Test: Triangle - Resolution: 2560 x 1440 - Mode: Fullscreen

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: Triangle - Resolution: 2560 x 1440 - Mode: FullscreenRTX2080S30K60K90K120K150KSE +/- 640.05, N = 3142108

GpuTest

Test: Triangle - Resolution: 3840 x 2160 - Mode: Fullscreen

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: Triangle - Resolution: 3840 x 2160 - Mode: FullscreenRTX2080S30K60K90K120K150KSE +/- 250.89, N = 3141060

GL-vs-VK

Test: Static Scene - API: OpenGL - Multi-Threaded: Yes

OpenBenchmarking.orgFrame Time - ms, Fewer Is BetterGL-vs-VK 2017-06-05Test: Static Scene - API: OpenGL - Multi-Threaded: YesRTX2080S20406080100SE +/- 0.08, N = 379.01MIN: 72.32 / MAX: 481.931. (CXX) g++ options: -rdynamic

GL-vs-VK

Test: Static Scene - API: OpenGL - Multi-Threaded: Yes

OpenBenchmarking.orgFPS, More Is BetterGL-vs-VK 2017-06-05Test: Static Scene - API: OpenGL - Multi-Threaded: YesRTX2080S3691215SE +/- 0.01, N = 312.66MIN: 2.07 / MAX: 13.831. (CXX) g++ options: -rdynamic

GL-vs-VK

Test: Static Scene - API: Vulkan - Multi-Threaded: Yes

OpenBenchmarking.orgFrame Time - ms, Fewer Is BetterGL-vs-VK 2017-06-05Test: Static Scene - API: Vulkan - Multi-Threaded: YesRTX2080S3691215SE +/- 0.03, N = 310.07MAX: 14.231. (CXX) g++ options: -rdynamic

GL-vs-VK

Test: Static Scene - API: Vulkan - Multi-Threaded: Yes

OpenBenchmarking.orgFPS, More Is BetterGL-vs-VK 2017-06-05Test: Static Scene - API: Vulkan - Multi-Threaded: YesRTX2080S20406080100SE +/- 0.27, N = 399.29MIN: 70.25 / MAX: 12500000.011. (CXX) g++ options: -rdynamic

Deus Ex: Mankind Divided

Preset: 3840 x 2160 - High Quality

OpenBenchmarking.orgFrames Per Second, More Is BetterDeus Ex: Mankind DividedPreset: 3840 x 2160 - High QualityRTX2080S918273645SE +/- 0.07, N = 340.53MIN: 30.7 / MAX: 50.2

Deus Ex: Mankind Divided

Preset: 2560 x 1440 - Ultra Quality

OpenBenchmarking.orgFrames Per Second, More Is BetterDeus Ex: Mankind DividedPreset: 2560 x 1440 - Ultra QualityRTX2080S1224364860SE +/- 0.06, N = 352.50MIN: 38.1 / MAX: 71.4


Phoronix Test Suite v10.8.5