Radeon RX 570 vs. GeForce GTX 1650

AMD Radeon RX 570 versus NVIDIA GeForce GTX 1650 Linux benchmarks by Michael Larabel.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 1905069-HV-RX570CO2639
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RX 570
May 03 2019
  20 Hours, 26 Minutes
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May 05 2019
  14 Hours, 7 Minutes
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Radeon RX 570 vs. GeForce GTX 1650 - Phoronix Test Suite

Radeon RX 570 vs. GeForce GTX 1650

AMD Radeon RX 570 versus NVIDIA GeForce GTX 1650 Linux benchmarks by Michael Larabel.

HTML result view exported from: https://openbenchmarking.org/result/1905069-HV-RX570CO2639&grt&sro.

Radeon RX 570 vs. GeForce GTX 1650ProcessorMotherboardChipsetMemoryDiskGraphicsAudioMonitorNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLVulkanCompilerFile-SystemScreen ResolutionRX 570GTX 1650Intel Core i9-9900K @ 5.00GHz (8 Cores / 16 Threads)ASUS PRIME Z390-A (0802 BIOS)Intel Cannon Lake PCH16384MBSamsung SSD 970 EVO 250GB + 2000GB SABRENTGigabyte AMD Radeon RX 470/480/570/570X/580/580X 4GB (1244/1750MHz)Realtek ALC1220Acer B286HKIntel I219-VUbuntu 19.045.0.9-050009-generic (x86_64)GNOME Shell 3.32.0X Server 1.20.4modesetting 1.20.44.5 Mesa 19.1.0-devel padoka PPA (LLVM 9.0.0)1.1.90GCC 8.3.0ext43840x2160ASUS NVIDIA GeForce GTX 1650 4GB (1485/4001MHz)NVIDIA 430.094.6.01.1.99OpenBenchmarking.orgProcessor Details- Scaling Governor: intel_pstate performanceGraphics Details- RX 570: GLAMORSecurity Details- __user pointer sanitization + Full generic retpoline IBPB: conditional IBRS_FW STIBP: conditional RSB filling + SSB disabled via prctl and seccompCompiler Details- GTX 1650: --build=x86_64-linux-gnu --disable-vtable-verify --disable-werror --enable-bootstrap --enable-checking=release --enable-clocale=gnu --enable-default-pie --enable-gnu-unique-object --enable-languages=c,ada,c++,go,brig,d,fortran,objc,obj-c++ --enable-libmpx --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc=auto --enable-offload-targets=nvptx-none --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --program-prefix=x86_64-linux-gnu- --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-default-libstdcxx-abi=new --with-gcc-major-version-only --with-multilib-list=m32,m64,mx32 --with-target-system-zlib --with-tune=generic --without-cuda-driver -v Python Details- GTX 1650: Python 2.7.16 + Python 3.7.3

Radeon RX 570 vs. GeForce GTX 1650bioshock-infinite: 1920 x 1080 - Highbioshock-infinite: 2560 x 1440 - Highbioshock-infinite: 3840 x 2160 - Highcsgo: 1920 x 1080csgo: 2560 x 1440csgo: 3840 x 2160deus-exmd: 1920 x 1080 - Low Qualitydeus-exmd: 1920 x 1080 - High Qualitydirt-rally2: 1920 x 1080 - Lowdirt-rally2: 2560 x 1440 - Lowdirt-rally2: 1920 x 1080 - Highdirt-rally2: 2560 x 1440 - Highdota2: 1920 x 1080 - OpenGLdota2: 1920 x 1080 - Vulkandota2: 2560 x 1440 - OpenGLdota2: 2560 x 1440 - Vulkandota2: 3840 x 2160 - OpenGLdota2: 3840 x 2160 - Vulkanetlegacy: Renderer2 - 3840 x 2160f12017: 1920 x 1080 - Low - Offf12017: 2560 x 1440 - Low - Offf12017: 1920 x 1080 - Medium - Offf12017: 2560 x 1440 - Medium - Offf12018: 1920 x 1080 - High Qualityf12018: 2560 x 1440 - High Qualityf12018: 1920 x 1080 - Ultra High Qualitygeexlab: 3840 x 2160 - GL2 AntTweakBargeexlab: 3840 x 2160 - GL3 Vertex Poolgeexlab: 3840 x 2160 - GL2 Cell Shadinggeexlab: 3840 x 2160 - GL3 Mesh Exploderglmark2: 3840 x 2160gputest: GiMark - 3840 x 2160 - Fullscreengputest: Plot3D - 3840 x 2160 - Fullscreengputest: TessMark - 3840 x 2160 - Fullscreengputest: Triangle - 3840 x 2160 - Fullscreenhitman: 1920 x 1080 - Lowhitman: 2560 x 1440 - Lowhitman: 1920 x 1080 - Mediumhitman: 2560 x 1440 - Mediumhitman2: 1920 x 1080 - Lowhitman2: 2560 x 1440 - Lowhitman2: 1920 x 1080 - Mediumhitman2: 2560 x 1440 - Mediummadmax: 1920 x 1080 - Default - OpenGL - Camp Hollow Pointmadmax: 1920 x 1080 - Default - OpenGL - Strongholdmadmax: 1920 x 1080 - Default - OpenGL - Hope, Glory, and Dog is Deadmadmax: 1920 x 1080 - Default - OpenGL - Landmovermadmax: 1920 x 1080 - Default - Vulkan - Camp Hollow Pointmadmax: 1920 x 1080 - Default - Vulkan - Strongholdmadmax: 1920 x 1080 - Default - Vulkan - Hope, Glory, and Dog is Deadmadmax: 1920 x 1080 - Default - Vulkan - Landmovermetroll-redux: 1920 x 1080openarena: 1920 x 1080portal: 1920 x 1080portal: 2560 x 1440portal: 3840 x 2160riseofthetombraider: 1920 x 1080 - Low - Off - Spine Of The Mountainriseofthetombraider: 1920 x 1080 - Low - Off - Prophets Tombriseofthetombraider: 1920 x 1080 - Low - Off - Geothermal Valleyriseofthetombraider: 1920 x 1080 - High - Off - Spine Of The Mountainriseofthetombraider: 1920 x 1080 - High - Off - Prophets Tombriseofthetombraider: 1920 x 1080 - High - Off - Geothermal Valleyriseofthetombraider: 1920 x 1080 - Lowest - Off - Spine Of The Mountainriseofthetombraider: 1920 x 1080 - Lowest - Off - Prophets Tombriseofthetombraider: 1920 x 1080 - Lowest - Off - Geothermal Valleyriseofthetombraider: 1920 x 1080 - Medium - Off - Spine Of The Mountainriseofthetombraider: 1920 x 1080 - Medium - Off - Prophets Tombriseofthetombraider: 1920 x 1080 - Medium - Off - Geothermal Valleyselenium: CanvasMark - Firefoxselenium: MotionMark - Firefoxselenium: CanvasMark - Google Chromeselenium: MotionMark - Google Chromestrange-brigade: 1920 x 1080 - Lowstrange-brigade: 2560 x 1440 - Lowstrange-brigade: 1920 x 1080 - Highstrange-brigade: 2560 x 1440 - Highstrange-brigade: 1920 x 1080 - Mediumstrange-brigade: 2560 x 1440 - Mediumtesseract: 1920 x 1080talos-principle: Vulkan - 1920 x 1080unigine-heaven: 1920 x 1080 - Fullscreen - OpenGLunigine-super: 1920 x 1080 - Fullscreen - Low - OpenGLunigine-super: 1920 x 1080 - Fullscreen - High - OpenGLunigine-super: 1920 x 1080 - Fullscreen - Medium - OpenGLunigine-valley: 1920 x 1080 - Fullscreen - OpenGLxplane11: Low - 1920 x 1080xplane11: Medium - 1920 x 1080RX 570GTX 165020720882.33261198107.9763.0044.73188132.7671.4651.10151136112.6311561.1764.1722614810412991219219220334734501498184912905676555069745222791118.4383.3293.8860.7064.6142.9857.6937.1024.1631.9625.4225.6624.1631.9625.4225.6616138669146322913387.2397.3385.6067.6366.60161101.93121104.5770.6278.561293723618528681112.7372.6390.5361.2397.7065.074676467.0583.2729.3342.6071.4911310219719777.7721214577.4757.2339.4714098.9157.9942.4013314295.8010253.2354.333021419612384204204204235723571773181112685186707311384013279981.0154.6563.9541.2451.4733.5545.1229.0224.1631.9625.4225.6624.1631.9625.4225.6614651045731917111982.5385.9083.1764.6360.3314496.2010894.9767.9068.47133602391789166788.2358.9371.4348.9377.4052.3336989.7064.7891.3732.7044.7769.99143133OpenBenchmarking.org

BioShock Infinite

Resolution: 1920 x 1080 - Effects Quality: High

OpenBenchmarking.orgFrames Per Second, More Is BetterBioShock InfiniteResolution: 1920 x 1080 - Effects Quality: HighGTX 1650RX 57050100150200250SE +/- 0.11, N = 3SE +/- 1.14, N = 3197207MIN: 22.93 / MAX: 197.16MIN: 33.62 / MAX: 208.88

BioShock Infinite

Resolution: 2560 x 1440 - Effects Quality: High

OpenBenchmarking.orgFrames Per Second, More Is BetterBioShock InfiniteResolution: 2560 x 1440 - Effects Quality: HighGTX 1650RX 57050100150200250SE +/- 0.17, N = 3SE +/- 2.51, N = 3197208MIN: 45.07 / MAX: 197.4MIN: 34.56 / MAX: 211.21

BioShock Infinite

Resolution: 3840 x 2160 - Effects Quality: High

OpenBenchmarking.orgFrames Per Second, More Is BetterBioShock InfiniteResolution: 3840 x 2160 - Effects Quality: HighGTX 1650RX 57020406080100SE +/- 0.03, N = 3SE +/- 0.02, N = 377.7782.33MIN: 34.61 / MAX: 77.81MIN: 35.7 / MAX: 82.37

Counter-Strike: Global Offensive

Resolution: 1920 x 1080

OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 1920 x 1080GTX 1650RX 57060120180240300SE +/- 0.25, N = 3SE +/- 0.62, N = 3212261

Counter-Strike: Global Offensive

Resolution: 1920 x 1080 - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterCounter-Strike: Global OffensiveResolution: 1920 x 1080 - Total Frame TimeGTX 1650RX 570400800120016002000Min: 2.03 / Avg: 5.72 / Max: 2556.08Min: 1.56 / Avg: 4.92 / Max: 2573.62

Counter-Strike: Global Offensive

Resolution: 2560 x 1440

OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 2560 x 1440GTX 1650RX 5704080120160200SE +/- 0.17, N = 3SE +/- 0.15, N = 3145198

Counter-Strike: Global Offensive

Resolution: 2560 x 1440 - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterCounter-Strike: Global OffensiveResolution: 2560 x 1440 - Total Frame TimeGTX 1650RX 5705001000150020002500Min: 2.02 / Avg: 7.93 / Max: 2561.47Min: 2.09 / Avg: 6.16 / Max: 2702.41

Counter-Strike: Global Offensive

Resolution: 3840 x 2160

OpenBenchmarking.orgFrames Per Second, More Is BetterCounter-Strike: Global OffensiveResolution: 3840 x 2160GTX 1650RX 57020406080100SE +/- 0.07, N = 3SE +/- 0.15, N = 377.47107.97

Counter-Strike: Global Offensive

Resolution: 3840 x 2160 - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterCounter-Strike: Global OffensiveResolution: 3840 x 2160 - Total Frame TimeGTX 1650RX 5705001000150020002500Min: 2.06 / Avg: 13.98 / Max: 2585.37Min: 2.14 / Avg: 10.45 / Max: 2571.8

Deus Ex: Mankind Divided

Preset: 1920 x 1080 - Low Quality

OpenBenchmarking.orgFrames Per Second, More Is BetterDeus Ex: Mankind DividedPreset: 1920 x 1080 - Low QualityGTX 1650RX 5701428425670SE +/- 0.18, N = 3SE +/- 0.23, N = 357.2363.00MIN: 43.3 / MAX: 73.5MIN: 44.6 / MAX: 85.7

Deus Ex: Mankind Divided

Preset: 1920 x 1080 - High Quality

OpenBenchmarking.orgFrames Per Second, More Is BetterDeus Ex: Mankind DividedPreset: 1920 x 1080 - High QualityGTX 1650RX 5701020304050SE +/- 0.17, N = 3SE +/- 0.29, N = 339.4744.73MIN: 31.2 / MAX: 50.9MIN: 29.7 / MAX: 63.7

DiRT Rally 2.0

Resolution: 1920 x 1080 - Graphics Preset: Low

OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT Rally 2.0Resolution: 1920 x 1080 - Graphics Preset: LowGTX 1650RX 5704080120160200SE +/- 0.02, N = 3SE +/- 0.25, N = 3140188MIN: 118.53 / MAX: 172.19MIN: 159.54 / MAX: 236.92

DiRT Rally 2.0

Resolution: 2560 x 1440 - Graphics Preset: Low

OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT Rally 2.0Resolution: 2560 x 1440 - Graphics Preset: LowGTX 1650RX 570306090120150SE +/- 0.03, N = 3SE +/- 0.20, N = 398.91132.76MIN: 82.36 / MAX: 127.99MIN: 110.37 / MAX: 164.21

DiRT Rally 2.0

Resolution: 1920 x 1080 - Graphics Preset: High

OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT Rally 2.0Resolution: 1920 x 1080 - Graphics Preset: HighGTX 1650RX 5701632486480SE +/- 0.00, N = 3SE +/- 0.10, N = 357.9971.46MIN: 46.12 / MAX: 72.74MIN: 61.79 / MAX: 87.61

DiRT Rally 2.0

Resolution: 2560 x 1440 - Graphics Preset: High

OpenBenchmarking.orgFrames Per Second, More Is BetterDiRT Rally 2.0Resolution: 2560 x 1440 - Graphics Preset: HighGTX 1650RX 5701224364860SE +/- 0.07, N = 3SE +/- 0.04, N = 342.4051.10MIN: 34.56 / MAX: 52.86MIN: 44.74 / MAX: 62.19

Dota 2

Resolution: 1920 x 1080 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 1920 x 1080 - Renderer: OpenGLGTX 1650RX 570306090120150SE +/- 1.45, N = 7SE +/- 1.70, N = 7133151MIN: 124.2 / MAX: 134.7MIN: 141 / MAX: 153.9

Dota 2

Resolution: 1920 x 1080 - Renderer: Vulkan

OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 1920 x 1080 - Renderer: VulkanGTX 1650RX 570306090120150SE +/- 1.39, N = 3SE +/- 0.74, N = 3142136MIN: 140 / MAX: 144.8MIN: 134.7 / MAX: 137.2

Dota 2

Resolution: 2560 x 1440 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 2560 x 1440 - Renderer: OpenGLGTX 1650RX 570306090120150SE +/- 0.06, N = 3SE +/- 0.27, N = 395.80112.63MIN: 95.7 / MAX: 95.9MIN: 112.1 / MAX: 113

Dota 2

Resolution: 2560 x 1440 - Renderer: Vulkan

OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 2560 x 1440 - Renderer: VulkanGTX 1650RX 570306090120150SE +/- 0.09, N = 3SE +/- 0.26, N = 3102115MIN: 101.5 / MAX: 101.8MIN: 114.6 / MAX: 115.5

Dota 2

Resolution: 3840 x 2160 - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 3840 x 2160 - Renderer: OpenGLGTX 1650RX 5701428425670SE +/- 0.03, N = 3SE +/- 0.12, N = 353.2361.17MIN: 53.2 / MAX: 53.3MIN: 61 / MAX: 61.4

Dota 2

Resolution: 3840 x 2160 - Renderer: Vulkan

OpenBenchmarking.orgFrames Per Second, More Is BetterDota 2Resolution: 3840 x 2160 - Renderer: VulkanGTX 1650RX 5701428425670SE +/- 0.07, N = 3SE +/- 0.17, N = 354.3364.17MIN: 54.2 / MAX: 54.4MIN: 64 / MAX: 64.5

ET: Legacy

Renderer: Renderer2 - Resolution: 3840 x 2160

OpenBenchmarking.orgFrames Per Second, More Is BetterET: Legacy 2.75Renderer: Renderer2 - Resolution: 3840 x 2160GTX 1650RX 57070140210280350SE +/- 3.97, N = 15SE +/- 1.95, N = 3302226

F1 2017

Resolution: 1920 x 1080 - Graphics Preset: Low - Anti Aliasing: Off

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 2017Resolution: 1920 x 1080 - Graphics Preset: Low - Anti Aliasing: OffGTX 1650RX 570306090120150SE +/- 0.67, N = 3141148MIN: 116 / MAX: 171MIN: 116 / MAX: 183

F1 2017

Resolution: 2560 x 1440 - Graphics Preset: Low - Anti Aliasing: Off

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 2017Resolution: 2560 x 1440 - Graphics Preset: Low - Anti Aliasing: OffGTX 1650RX 57020406080100SE +/- 0.33, N = 396104MIN: 83 / MAX: 113MIN: 85 / MAX: 123

F1 2017

Resolution: 1920 x 1080 - Graphics Preset: Medium - Anti Aliasing: Off

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 2017Resolution: 1920 x 1080 - Graphics Preset: Medium - Anti Aliasing: OffGTX 1650RX 570306090120150SE +/- 0.58, N = 3SE +/- 0.67, N = 3123129MIN: 103 / MAX: 146MIN: 108 / MAX: 154

F1 2017

Resolution: 2560 x 1440 - Graphics Preset: Medium - Anti Aliasing: Off

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 2017Resolution: 2560 x 1440 - Graphics Preset: Medium - Anti Aliasing: OffGTX 1650RX 570204060801008491MIN: 71 / MAX: 100MIN: 79 / MAX: 109

F1 2018

Configuration: 1920 x 1080 - High Quality

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 2018Configuration: 1920 x 1080 - High QualityGTX 1650RX 57050100150200250SE +/- 0.33, N = 3204219MIN: 182 / MAX: 236MIN: 181 / MAX: 253

F1 2018

Configuration: 1920 x 1080 - High Quality - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterF1 2018Configuration: 1920 x 1080 - High Quality - Total Frame TimeGTX 1650RX 570612182430Min: 4.16 / Avg: 4.9 / Max: 7.91Min: 3.71 / Avg: 4.56 / Max: 25.37

F1 2018

Configuration: 2560 x 1440 - High Quality

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 2018Configuration: 2560 x 1440 - High QualityGTX 1650RX 57050100150200250204219MIN: 182 / MAX: 236MIN: 188 / MAX: 251

F1 2018

Configuration: 2560 x 1440 - High Quality - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterF1 2018Configuration: 2560 x 1440 - High Quality - Total Frame TimeGTX 1650RX 5703691215Min: 4.17 / Avg: 4.9 / Max: 8.1Min: 3.73 / Avg: 4.57 / Max: 7.66

F1 2018

Configuration: 1920 x 1080 - Ultra High Quality

OpenBenchmarking.orgFrames Per Second, More Is BetterF1 2018Configuration: 1920 x 1080 - Ultra High QualityGTX 1650RX 57050100150200250204220MIN: 182 / MAX: 235MIN: 189 / MAX: 253

F1 2018

Configuration: 1920 x 1080 - Ultra High Quality - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterF1 2018Configuration: 1920 x 1080 - Ultra High Quality - Total Frame TimeGTX 1650RX 5703691215Min: 4.14 / Avg: 4.9 / Max: 8.21Min: 3.68 / Avg: 4.54 / Max: 7.31

GeeXLab

Resolution: 3840 x 2160 - Test: GL2 AntTweakBar

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.25.3.0Resolution: 3840 x 2160 - Test: GL2 AntTweakBarGTX 1650RX 5707001400210028003500SE +/- 17.58, N = 3SE +/- 1.65, N = 323573347

GeeXLab

Resolution: 3840 x 2160 - Test: GL3 Vertex Pool

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.25.3.0Resolution: 3840 x 2160 - Test: GL3 Vertex PoolGTX 1650RX 5707001400210028003500SE +/- 8.60, N = 3SE +/- 0.46, N = 323573450

GeeXLab

Resolution: 3840 x 2160 - Test: GL2 Cell Shading

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.25.3.0Resolution: 3840 x 2160 - Test: GL2 Cell ShadingGTX 1650RX 570400800120016002000SE +/- 20.01, N = 3SE +/- 0.15, N = 317731498

GeeXLab

Resolution: 3840 x 2160 - Test: GL3 Mesh Exploder

OpenBenchmarking.orgFPS, More Is BetterGeeXLab 0.25.3.0Resolution: 3840 x 2160 - Test: GL3 Mesh ExploderGTX 1650RX 570400800120016002000SE +/- 22.93, N = 3SE +/- 0.60, N = 318111849

GLmark2

Resolution: 3840 x 2160

OpenBenchmarking.orgScore, More Is BetterGLmark2 276Resolution: 3840 x 2160GTX 1650RX 5703006009001200150012681290

GpuTest

Test: GiMark - Resolution: 3840 x 2160 - Mode: Fullscreen

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: GiMark - Resolution: 3840 x 2160 - Mode: FullscreenGTX 1650RX 57012002400360048006000SE +/- 9.29, N = 3SE +/- 1.86, N = 351865676

GpuTest

Test: Plot3D - Resolution: 3840 x 2160 - Mode: Fullscreen

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: Plot3D - Resolution: 3840 x 2160 - Mode: FullscreenGTX 1650RX 57015K30K45K60K75KSE +/- 33.17, N = 3SE +/- 4.91, N = 37073155506

GpuTest

Test: TessMark - Resolution: 3840 x 2160 - Mode: Fullscreen

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: TessMark - Resolution: 3840 x 2160 - Mode: FullscreenGTX 1650RX 5703K6K9K12K15KSE +/- 4.67, N = 3SE +/- 9.94, N = 3138409745

GpuTest

Test: Triangle - Resolution: 3840 x 2160 - Mode: Fullscreen

OpenBenchmarking.orgPoints, More Is BetterGpuTest 0.7.0Test: Triangle - Resolution: 3840 x 2160 - Mode: FullscreenGTX 1650RX 57050K100K150K200K250KSE +/- 699.58, N = 3SE +/- 22.81, N = 3132799222791

HITMAN

Resolution: 1920 x 1080 - Quality Level: Low

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMANResolution: 1920 x 1080 - Quality Level: LowGTX 1650RX 570306090120150SE +/- 0.07, N = 3SE +/- 0.19, N = 381.01118.43MIN: 80.88 / MAX: 81.13MIN: 118.09 / MAX: 118.73

HITMAN

Resolution: 1920 x 1080 - Quality Level: Low - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMANResolution: 1920 x 1080 - Quality Level: Low - Total Frame TimeGTX 1650RX 5701632486480Min: 3.7 / Avg: 12.36 / Max: 83.82Min: 3.12 / Avg: 8.44 / Max: 39.43

HITMAN

Resolution: 2560 x 1440 - Quality Level: Low

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMANResolution: 2560 x 1440 - Quality Level: LowGTX 1650RX 57020406080100SE +/- 0.04, N = 3SE +/- 0.09, N = 354.6583.32MIN: 54.61 / MAX: 54.72MIN: 83.16 / MAX: 83.45

HITMAN

Resolution: 2560 x 1440 - Quality Level: Low - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMANResolution: 2560 x 1440 - Quality Level: Low - Total Frame TimeGTX 1650RX 57020406080100Min: 3.54 / Avg: 18.31 / Max: 94.16Min: 3.3 / Avg: 12.03 / Max: 40.21

HITMAN

Resolution: 1920 x 1080 - Quality Level: Medium

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMANResolution: 1920 x 1080 - Quality Level: MediumGTX 1650RX 57020406080100SE +/- 0.04, N = 3SE +/- 0.09, N = 363.9593.88MIN: 63.89 / MAX: 64.03MIN: 93.71 / MAX: 93.99

HITMAN

Resolution: 1920 x 1080 - Quality Level: Medium - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMANResolution: 1920 x 1080 - Quality Level: Medium - Total Frame TimeGTX 1650RX 57020406080100Min: 5.51 / Avg: 15.62 / Max: 90.58Min: 3.41 / Avg: 10.67 / Max: 44.86

HITMAN

Resolution: 2560 x 1440 - Quality Level: Medium

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMANResolution: 2560 x 1440 - Quality Level: MediumGTX 1650RX 5701428425670SE +/- 0.66, N = 3SE +/- 0.04, N = 341.2460.70MIN: 39.93 / MAX: 41.92MIN: 60.62 / MAX: 60.76

HITMAN

Resolution: 2560 x 1440 - Quality Level: Medium - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMANResolution: 2560 x 1440 - Quality Level: Medium - Total Frame TimeGTX 1650RX 57020406080100Min: 5 / Avg: 23.86 / Max: 91.66Min: 3.26 / Avg: 16.5 / Max: 51.23

HITMAN 2

Resolution: 1920 x 1080 - Quality Level: Low

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 2Resolution: 1920 x 1080 - Quality Level: LowGTX 1650RX 5701428425670SE +/- 0.04, N = 3SE +/- 0.08, N = 351.4764.61MIN: 51.42 / MAX: 51.54MIN: 64.46 / MAX: 64.73

HITMAN 2

Resolution: 1920 x 1080 - Quality Level: Low - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMAN 2Resolution: 1920 x 1080 - Quality Level: Low - Total Frame TimeGTX 1650RX 570816243240Min: 7.43 / Avg: 19.43 / Max: 35.73Min: 6.5 / Avg: 15.51 / Max: 38.02

HITMAN 2

Resolution: 2560 x 1440 - Quality Level: Low

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 2Resolution: 2560 x 1440 - Quality Level: LowGTX 1650RX 5701020304050SE +/- 0.05, N = 3SE +/- 0.07, N = 333.5542.98MIN: 33.47 / MAX: 33.64MIN: 42.85 / MAX: 43.08

HITMAN 2

Resolution: 2560 x 1440 - Quality Level: Low - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMAN 2Resolution: 2560 x 1440 - Quality Level: Low - Total Frame TimeGTX 1650RX 57020406080100Min: 11.77 / Avg: 29.87 / Max: 90.01Min: 9.65 / Avg: 23.21 / Max: 50.56

HITMAN 2

Resolution: 1920 x 1080 - Quality Level: Medium

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 2Resolution: 1920 x 1080 - Quality Level: MediumGTX 1650RX 5701326395265SE +/- 0.01, N = 3SE +/- 0.15, N = 345.1257.69MIN: 45.09 / MAX: 45.14MIN: 57.42 / MAX: 57.94

HITMAN 2

Resolution: 1920 x 1080 - Quality Level: Medium - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMAN 2Resolution: 1920 x 1080 - Quality Level: Medium - Total Frame TimeGTX 1650RX 5701326395265Min: 9.7 / Avg: 22.18 / Max: 62.89Min: 7.78 / Avg: 17.42 / Max: 69.3

HITMAN 2

Resolution: 2560 x 1440 - Quality Level: Medium

OpenBenchmarking.orgFrames Per Second, More Is BetterHITMAN 2Resolution: 2560 x 1440 - Quality Level: MediumGTX 1650RX 570918273645SE +/- 0.04, N = 3SE +/- 0.06, N = 329.0237.10MIN: 28.96 / MAX: 29.1MIN: 36.99 / MAX: 37.21

HITMAN 2

Resolution: 2560 x 1440 - Quality Level: Medium - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterHITMAN 2Resolution: 2560 x 1440 - Quality Level: Medium - Total Frame TimeGTX 1650RX 57020406080100Min: 15.29 / Avg: 34.53 / Max: 101.63Min: 11.38 / Avg: 26.87 / Max: 52.77

Mad Max

Resolution: 1920 x 1080 - Graphics Preset: Default - Renderer: OpenGL - Scene: Camp Hollow Point

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 1920 x 1080 - Graphics Preset: Default - Renderer: OpenGL - Scene: Camp Hollow PointGTX 1650RX 57061218243024.1624.16MIN: 17.27 / MAX: 37.81MIN: 17.27 / MAX: 37.81

Mad Max

Resolution: 1920 x 1080 - Graphics Preset: Default - Renderer: OpenGL - Scene: Stronghold

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 1920 x 1080 - Graphics Preset: Default - Renderer: OpenGL - Scene: StrongholdGTX 1650RX 57071421283531.9631.96MIN: 19.76 / MAX: 37.91MIN: 19.76 / MAX: 37.91

Mad Max

Resolution: 1920 x 1080 - Graphics Preset: Default - Renderer: OpenGL - Scene: Hope, Glory, and Dog is Dead

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 1920 x 1080 - Graphics Preset: Default - Renderer: OpenGL - Scene: Hope, Glory, and Dog is DeadGTX 1650RX 57061218243025.4225.42MIN: 11.05 / MAX: 46.92MIN: 11.05 / MAX: 46.92

Mad Max

Resolution: 1920 x 1080 - Graphics Preset: Default - Renderer: OpenGL - Scene: Landmover

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 1920 x 1080 - Graphics Preset: Default - Renderer: OpenGL - Scene: LandmoverGTX 1650RX 57061218243025.6625.66MIN: 8.08 / MAX: 116.63MIN: 8.08 / MAX: 116.63

Mad Max

Resolution: 1920 x 1080 - Graphics Preset: Default - Renderer: Vulkan - Scene: Camp Hollow Point

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 1920 x 1080 - Graphics Preset: Default - Renderer: Vulkan - Scene: Camp Hollow PointGTX 1650RX 57061218243024.1624.16MIN: 17.27 / MAX: 37.81MIN: 17.27 / MAX: 37.81

Mad Max

Resolution: 1920 x 1080 - Graphics Preset: Default - Renderer: Vulkan - Scene: Stronghold

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 1920 x 1080 - Graphics Preset: Default - Renderer: Vulkan - Scene: StrongholdGTX 1650RX 57071421283531.9631.96MIN: 19.76 / MAX: 37.91MIN: 19.76 / MAX: 37.91

Mad Max

Resolution: 1920 x 1080 - Graphics Preset: Default - Renderer: Vulkan - Scene: Hope, Glory, and Dog is Dead

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 1920 x 1080 - Graphics Preset: Default - Renderer: Vulkan - Scene: Hope, Glory, and Dog is DeadGTX 1650RX 57061218243025.4225.42MIN: 11.05 / MAX: 46.92MIN: 11.05 / MAX: 46.92

Mad Max

Resolution: 1920 x 1080 - Graphics Preset: Default - Renderer: Vulkan - Scene: Landmover

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 1920 x 1080 - Graphics Preset: Default - Renderer: Vulkan - Scene: LandmoverGTX 1650RX 57061218243025.6625.66MIN: 8.08 / MAX: 116.63MIN: 8.08 / MAX: 116.63

Metro: Last Light Redux

Resolution: 1920 x 1080

OpenBenchmarking.orgFrames Per Second, More Is BetterMetro: Last Light ReduxResolution: 1920 x 1080GTX 1650RX 5704080120160200SE +/- 0.92, N = 3SE +/- 0.55, N = 3146161

OpenArena

Resolution: 1920 x 1080

OpenBenchmarking.orgFrames Per Second, More Is BetterOpenArena 0.8.8Resolution: 1920 x 1080GTX 1650RX 570110220330440550SE +/- 0.74, N = 3SE +/- 2.46, N = 3510386MIN: 1MIN: 1

OpenArena

Resolution: 1920 x 1080 - Total Frame Time

OpenBenchmarking.orgMilliseconds, Fewer Is BetterOpenArena 0.8.8Resolution: 1920 x 1080 - Total Frame TimeGTX 1650RX 57048121620Min: 1 / Avg: 1.95 / Max: 14Min: 1 / Avg: 2.56 / Max: 14

Portal

Resolution: 1920 x 1080

OpenBenchmarking.orgFrames Per Second, More Is BetterPortalResolution: 1920 x 1080GTX 1650RX 570150300450600750SE +/- 0.54, N = 3SE +/- 0.89, N = 3457691

Portal

Resolution: 2560 x 1440

OpenBenchmarking.orgFrames Per Second, More Is BetterPortalResolution: 2560 x 1440GTX 1650RX 570100200300400500SE +/- 0.15, N = 3SE +/- 0.50, N = 3319463

Portal

Resolution: 3840 x 2160

OpenBenchmarking.orgFrames Per Second, More Is BetterPortalResolution: 3840 x 2160GTX 1650RX 57050100150200250SE +/- 0.19, N = 3SE +/- 0.07, N = 3171229

Rise of the Tomb Raider

Resolution: 1920 x 1080 - Graphics Preset: Low - Anti Aliasing: Off - Scene: Spine Of The Mountain

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Low - Anti Aliasing: Off - Scene: Spine Of The MountainGTX 1650RX 570306090120150SE +/- 0.18, N = 3SE +/- 0.30, N = 3119133MIN: 76.9 / MAX: 178.2MIN: 54 / MAX: 197.3

Rise of the Tomb Raider

Resolution: 1920 x 1080 - Graphics Preset: Low - Anti Aliasing: Off - Scene: Prophets Tomb

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Low - Anti Aliasing: Off - Scene: Prophets TombGTX 1650RX 57020406080100SE +/- 0.07, N = 3SE +/- 0.19, N = 382.5387.23MIN: 44.7 / MAX: 171.2MIN: 34 / MAX: 191.5

Rise of the Tomb Raider

Resolution: 1920 x 1080 - Graphics Preset: Low - Anti Aliasing: Off - Scene: Geothermal Valley

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Low - Anti Aliasing: Off - Scene: Geothermal ValleyGTX 1650RX 57020406080100SE +/- 0.06, N = 3SE +/- 0.12, N = 385.9097.33MIN: 72.1 / MAX: 104.8MIN: 76.2 / MAX: 120.2

Rise of the Tomb Raider

Resolution: 1920 x 1080 - Graphics Preset: High - Anti Aliasing: Off - Scene: Spine Of The Mountain

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: High - Anti Aliasing: Off - Scene: Spine Of The MountainGTX 1650RX 57020406080100SE +/- 0.09, N = 3SE +/- 0.79, N = 383.1785.60MIN: 53.4 / MAX: 120.6MIN: 48.8 / MAX: 128.9

Rise of the Tomb Raider

Resolution: 1920 x 1080 - Graphics Preset: High - Anti Aliasing: Off - Scene: Prophets Tomb

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: High - Anti Aliasing: Off - Scene: Prophets TombGTX 1650RX 5701530456075SE +/- 0.03, N = 3SE +/- 0.12, N = 364.6367.03MIN: 28.9 / MAX: 106.9MIN: 10 / MAX: 144.1

Rise of the Tomb Raider

Resolution: 1920 x 1080 - Graphics Preset: High - Anti Aliasing: Off - Scene: Geothermal Valley

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: High - Anti Aliasing: Off - Scene: Geothermal ValleyGTX 1650RX 5701530456075SE +/- 0.03, N = 3SE +/- 0.10, N = 360.3366.40MIN: 49.5 / MAX: 75.8MIN: 48.7 / MAX: 84.3

Rise of the Tomb Raider

Resolution: 1920 x 1080 - Graphics Preset: Lowest - Anti Aliasing: Off - Scene: Spine Of The Mountain

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Lowest - Anti Aliasing: Off - Scene: Spine Of The MountainGTX 1650RX 5704080120160200SE +/- 0.27, N = 3SE +/- 0.72, N = 3144161MIN: 83 / MAX: 233MIN: 76.6 / MAX: 291.3

Rise of the Tomb Raider

Resolution: 1920 x 1080 - Graphics Preset: Lowest - Anti Aliasing: Off - Scene: Prophets Tomb

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Lowest - Anti Aliasing: Off - Scene: Prophets TombGTX 1650RX 57020406080100SE +/- 0.12, N = 3SE +/- 0.07, N = 396.20101.93MIN: 44.2 / MAX: 183.7MIN: 33.4 / MAX: 229.1

Rise of the Tomb Raider

Resolution: 1920 x 1080 - Graphics Preset: Lowest - Anti Aliasing: Off - Scene: Geothermal Valley

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Lowest - Anti Aliasing: Off - Scene: Geothermal ValleyGTX 1650RX 570306090120150SE +/- 0.06, N = 3SE +/- 0.07, N = 3108121MIN: 86.6 / MAX: 131.5MIN: 88.2 / MAX: 152.2

Rise of the Tomb Raider

Resolution: 1920 x 1080 - Graphics Preset: Medium - Anti Aliasing: Off - Scene: Spine Of The Mountain

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Medium - Anti Aliasing: Off - Scene: Spine Of The MountainGTX 1650RX 57020406080100SE +/- 0.22, N = 3SE +/- 1.59, N = 1494.97104.57MIN: 62 / MAX: 142.7MIN: 56.1 / MAX: 150

Rise of the Tomb Raider

Resolution: 1920 x 1080 - Graphics Preset: Medium - Anti Aliasing: Off - Scene: Prophets Tomb

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Medium - Anti Aliasing: Off - Scene: Prophets TombGTX 1650RX 5701632486480SE +/- 0.06, N = 3SE +/- 0.04, N = 1467.9070.62MIN: 32.9 / MAX: 123.7MIN: 29.2 / MAX: 190.2

Rise of the Tomb Raider

Resolution: 1920 x 1080 - Graphics Preset: Medium - Anti Aliasing: Off - Scene: Geothermal Valley

OpenBenchmarking.orgFrames Per Second, More Is BetterRise of the Tomb RaiderResolution: 1920 x 1080 - Graphics Preset: Medium - Anti Aliasing: Off - Scene: Geothermal ValleyGTX 1650RX 57020406080100SE +/- 0.07, N = 3SE +/- 0.05, N = 1468.4778.56MIN: 56.7 / MAX: 84.8MIN: 59.2 / MAX: 99.6

Selenium

Benchmark: CanvasMark - Browser: Firefox

OpenBenchmarking.orgScore, More Is BetterSeleniumBenchmark: CanvasMark - Browser: FirefoxGTX 1650RX 5703K6K9K12K15KSE +/- 179.11, N = 4SE +/- 54.86, N = 313360129371. firefox 66.0.3

Selenium

Benchmark: MotionMark - Browser: Firefox

OpenBenchmarking.orgScore, More Is BetterSeleniumBenchmark: MotionMark - Browser: FirefoxGTX 1650RX 57050100150200250SE +/- 2.69, N = 9SE +/- 2.08, N = 32392361. firefox 66.0.3

Selenium

Benchmark: CanvasMark - Browser: Google Chrome

OpenBenchmarking.orgScore, More Is BetterSeleniumBenchmark: CanvasMark - Browser: Google ChromeGTX 1650RX 5704K8K12K16K20KSE +/- 72.07, N = 3SE +/- 33.02, N = 317891185281. chrome 74.0.3729.108

Selenium

Benchmark: MotionMark - Browser: Google Chrome

OpenBenchmarking.orgScore, More Is BetterSeleniumBenchmark: MotionMark - Browser: Google ChromeGTX 1650RX 570150300450600750SE +/- 1.91, N = 3SE +/- 6.49, N = 36676811. chrome 74.0.3729.108

Strange Brigade

Resolution: 1920 x 1080 - Graphics Setting: Low

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1920 x 1080 - Graphics Setting: LowGTX 1650RX 570306090120150SE +/- 0.27, N = 3SE +/- 0.27, N = 388.23112.73MIN: 45.8 / MAX: 337.6MIN: 24.7 / MAX: 287.9

Strange Brigade

Resolution: 2560 x 1440 - Graphics Setting: Low

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 2560 x 1440 - Graphics Setting: LowGTX 1650RX 5701632486480SE +/- 0.09, N = 3SE +/- 0.32, N = 358.9372.63MIN: 37.6 / MAX: 167.6MIN: 32.9 / MAX: 303.7

Strange Brigade

Resolution: 1920 x 1080 - Graphics Setting: High

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1920 x 1080 - Graphics Setting: HighGTX 1650RX 57020406080100SE +/- 0.09, N = 3SE +/- 0.09, N = 371.4390.53MIN: 41.5 / MAX: 134MIN: 40.3 / MAX: 281.9

Strange Brigade

Resolution: 2560 x 1440 - Graphics Setting: High

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 2560 x 1440 - Graphics Setting: HighGTX 1650RX 5701428425670SE +/- 0.07, N = 3SE +/- 0.09, N = 348.9361.23MIN: 36.2 / MAX: 80.7MIN: 28.2 / MAX: 293.2

Strange Brigade

Resolution: 1920 x 1080 - Graphics Setting: Medium

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 1920 x 1080 - Graphics Setting: MediumGTX 1650RX 57020406080100SE +/- 0.06, N = 3SE +/- 0.12, N = 377.4097.70MIN: 44.8 / MAX: 187.4MIN: 38.2 / MAX: 265.4

Strange Brigade

Resolution: 2560 x 1440 - Graphics Setting: Medium

OpenBenchmarking.orgFrames Per Second, More Is BetterStrange BrigadeResolution: 2560 x 1440 - Graphics Setting: MediumGTX 1650RX 5701530456075SE +/- 0.03, N = 3SE +/- 0.03, N = 352.3365.07MIN: 32.6 / MAX: 155.1MIN: 31.7 / MAX: 246.7

Tesseract

Resolution: 1920 x 1080

OpenBenchmarking.orgFrames Per Second, More Is BetterTesseract 2014-05-12Resolution: 1920 x 1080GTX 1650RX 570100200300400500SE +/- 1.34, N = 3SE +/- 4.73, N = 14369467

The Talos Principle

Renderer: Vulkan - Resolution: 1920 x 1080

OpenBenchmarking.orgFrames Per Second, More Is BetterThe Talos PrincipleRenderer: Vulkan - Resolution: 1920 x 1080GTX 1650RX 57020406080100SE +/- 1.05, N = 389.7064.00

Unigine Heaven

Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Heaven 4.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGLGTX 1650RX 5701530456075SE +/- 0.04, N = 3SE +/- 0.17, N = 364.7867.05

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Low - Renderer: OpenGLGTX 1650RX 57020406080100SE +/- 0.03, N = 3SE +/- 0.09, N = 391.3783.27MAX: 124.8MAX: 133.4

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: High - Renderer: OpenGLGTX 1650RX 570816243240SE +/- 0.00, N = 3SE +/- 0.03, N = 332.7029.33MAX: 39MAX: 36.2

Unigine Superposition

Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Superposition 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Quality: Medium - Renderer: OpenGLGTX 1650RX 5701020304050SE +/- 0.03, N = 3SE +/- 0.00, N = 344.7742.60MAX: 56.1MAX: 55.9

Unigine Valley

Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGL

OpenBenchmarking.orgFrames Per Second, More Is BetterUnigine Valley 1.0Resolution: 1920 x 1080 - Mode: Fullscreen - Renderer: OpenGLGTX 1650RX 5701632486480SE +/- 0.03, N = 3SE +/- 0.01, N = 369.9971.49

X-Plane

Quality: Low - Resolution: 1920 x 1080

OpenBenchmarking.orgFrames Per Second, More Is BetterX-Plane 11Quality: Low - Resolution: 1920 x 1080GTX 1650RX 570306090120150143113

X-Plane

Quality: Medium - Resolution: 1920 x 1080

OpenBenchmarking.orgFrames Per Second, More Is BetterX-Plane 11Quality: Medium - Resolution: 1920 x 1080GTX 1650RX 570306090120150133102


Phoronix Test Suite v10.8.4