Intel Core i7-7700K testing with a MSI Z270-A PRO (MS-7A71) v1.0 and NVIDIA GeForce GTX 1070 8192MB on Ubuntu 16.04 via the Phoronix Test Suite.
Compare your own system(s) to this result file with the
Phoronix Test Suite by running the command:
phoronix-test-suite benchmark 1706068-TR-NVIDIAVUL80 NVIDIA Vulkan GTX 1070 - Phoronix Test Suite NVIDIA Vulkan GTX 1070 Intel Core i7-7700K testing with a MSI Z270-A PRO (MS-7A71) v1.0 and NVIDIA GeForce GTX 1070 8192MB on Ubuntu 16.04 via the Phoronix Test Suite.
HTML result view exported from: https://openbenchmarking.org/result/1706068-TR-NVIDIAVUL80&export=txt .
NVIDIA Vulkan GTX 1070 Processor Motherboard Chipset Memory Disk Graphics Audio Network OS Kernel Desktop Display Server Display Driver OpenGL OpenCL Vulkan Compiler File-System Screen Resolution GeForce GTX 1070 Intel Core i7-7700K @ 4.20GHz (8 Cores) MSI Z270-A PRO (MS-7A71) v1.0 Intel Device 591f 16384MB 525GB Crucial_CT525MX3 + Samsung SSD 950 PRO 256GB NVIDIA GeForce GTX 1070 8192MB (1505/4006MHz) Realtek ALC892 Realtek RTL8111/8168/8411 Ubuntu 16.04 4.8.0-53-generic (x86_64) Unity 7.4.0 X Server 1.18.4 NVIDIA 381.22 4.5.0 OpenCL 1.2 CUDA 8.0.0 1.0.21 GCC 5.4.0 20160609 ext4 3840x2160 OpenBenchmarking.org - --build=x86_64-linux-gnu --disable-browser-plugin --disable-vtable-verify --disable-werror --enable-checking=release --enable-clocale=gnu --enable-gnu-unique-object --enable-gtk-cairo --enable-java-awt=gtk --enable-java-home --enable-languages=c,ada,c++,java,go,d,fortran,objc,obj-c++ --enable-libmpx --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-multiarch --enable-multilib --enable-nls --enable-objc-gc --enable-plugin --enable-shared --enable-threads=posix --host=x86_64-linux-gnu --target=x86_64-linux-gnu --with-abi=m64 --with-arch-32=i686 --with-arch-directory=amd64 --with-default-libstdcxx-abi=new --with-multilib-list=m32,m64,mx32 --with-tune=generic -v - Scaling Governor: acpi-cpufreq performance
NVIDIA Vulkan GTX 1070 gl-vs-vk: Static Scene - OpenGL - No gl-vs-vk: Static Scene - Vulkan - No gl-vs-vk: Static Scene - OpenGL - Yes gl-vs-vk: Static Scene - Vulkan - Yes gl-vs-vk: Shadow Mapping - OpenGL - No gl-vs-vk: Shadow Mapping - Vulkan - No gl-vs-vk: Shadow Mapping - Vulkan - Yes gl-vs-vk: Terrain With Dynamic LoD - OpenGL - No gl-vs-vk: Terrain With Dynamic LoD - Vulkan - No gl-vs-vk: Terrain With Dynamic LoD - Vulkan - Yes GeForce GTX 1070 133.51 79.00 86.87 20.81 5.90 3.32 1.42 21.15 16.46 11.72 OpenBenchmarking.org
GL-vs-VK Test: Static Scene - API: OpenGL - Multi-Threaded: No OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: OpenGL - Multi-Threaded: No GeForce GTX 1070 30 60 90 120 150 SE +/- 0.18, N = 3 133.51 MIN: 131.35 / MAX: 463.12 1. (CXX) g++ options: -rdynamic
GL-vs-VK Test: Static Scene - API: OpenGL - Multi-Threaded: No OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: OpenGL - Multi-Threaded: No GeForce GTX 1070 2 4 6 8 10 SE +/- 0.01, N = 3 7.49 MIN: 2.16 / MAX: 7.61 1. (CXX) g++ options: -rdynamic
GL-vs-VK Test: Static Scene - API: Vulkan - Multi-Threaded: No OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: No GeForce GTX 1070 20 40 60 80 100 SE +/- 0.15, N = 3 79.00 MAX: 85.99 1. (CXX) g++ options: -rdynamic
GL-vs-VK Test: Static Scene - API: Vulkan - Multi-Threaded: No OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: No GeForce GTX 1070 3 6 9 12 15 SE +/- 0.02, N = 3 12.66 MIN: 11.63 / MAX: 9523809.52 1. (CXX) g++ options: -rdynamic
GL-vs-VK Test: Static Scene - API: OpenGL - Multi-Threaded: Yes OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: OpenGL - Multi-Threaded: Yes GeForce GTX 1070 20 40 60 80 100 SE +/- 0.28, N = 3 86.87 MIN: 76.73 / MAX: 402.76 1. (CXX) g++ options: -rdynamic
GL-vs-VK Test: Static Scene - API: OpenGL - Multi-Threaded: Yes OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: OpenGL - Multi-Threaded: Yes GeForce GTX 1070 3 6 9 12 15 SE +/- 0.04, N = 3 11.51 MIN: 2.48 / MAX: 13.03 1. (CXX) g++ options: -rdynamic
GL-vs-VK Test: Static Scene - API: Vulkan - Multi-Threaded: Yes OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: Yes GeForce GTX 1070 5 10 15 20 25 SE +/- 0.26, N = 3 20.81 MAX: 81.08 1. (CXX) g++ options: -rdynamic
GL-vs-VK Test: Static Scene - API: Vulkan - Multi-Threaded: Yes OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Static Scene - API: Vulkan - Multi-Threaded: Yes GeForce GTX 1070 11 22 33 44 55 SE +/- 0.60, N = 3 48.06 MIN: 12.33 / MAX: 6756756.76 1. (CXX) g++ options: -rdynamic
GL-vs-VK Test: Shadow Mapping - API: OpenGL - Multi-Threaded: No OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: OpenGL - Multi-Threaded: No GeForce GTX 1070 1.3275 2.655 3.9825 5.31 6.6375 SE +/- 0.03, N = 3 5.90 MIN: 5.36 / MAX: 106.18 1. (CXX) g++ options: -rdynamic
GL-vs-VK Test: Shadow Mapping - API: OpenGL - Multi-Threaded: No OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: OpenGL - Multi-Threaded: No GeForce GTX 1070 40 80 120 160 200 SE +/- 0.85, N = 3 169.62 MIN: 9.42 / MAX: 186.47 1. (CXX) g++ options: -rdynamic
GL-vs-VK Test: Shadow Mapping - API: Vulkan - Multi-Threaded: No OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: Vulkan - Multi-Threaded: No GeForce GTX 1070 0.747 1.494 2.241 2.988 3.735 SE +/- 0.01, N = 3 3.32 MAX: 67.39 1. (CXX) g++ options: -rdynamic
GL-vs-VK Test: Shadow Mapping - API: Vulkan - Multi-Threaded: No OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: Vulkan - Multi-Threaded: No GeForce GTX 1070 70 140 210 280 350 SE +/- 1.15, N = 3 300.96 MIN: 14.84 / MAX: 9803921.57 1. (CXX) g++ options: -rdynamic
GL-vs-VK Test: Shadow Mapping - API: Vulkan - Multi-Threaded: Yes OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: Vulkan - Multi-Threaded: Yes GeForce GTX 1070 0.3195 0.639 0.9585 1.278 1.5975 SE +/- 0.00, N = 3 1.42 MAX: 33.07 1. (CXX) g++ options: -rdynamic
GL-vs-VK Test: Shadow Mapping - API: Vulkan - Multi-Threaded: Yes OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Shadow Mapping - API: Vulkan - Multi-Threaded: Yes GeForce GTX 1070 150 300 450 600 750 SE +/- 0.55, N = 3 702.29 MIN: 30.24 / MAX: 11494252.86 1. (CXX) g++ options: -rdynamic
GL-vs-VK Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: No OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: No GeForce GTX 1070 5 10 15 20 25 SE +/- 0.31, N = 6 21.15 MIN: 18.25 / MAX: 230.05 1. (CXX) g++ options: -rdynamic
GL-vs-VK Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: No OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: OpenGL - Multi-Threaded: No GeForce GTX 1070 11 22 33 44 55 SE +/- 0.68, N = 6 47.33 MIN: 4.35 / MAX: 54.79 1. (CXX) g++ options: -rdynamic
GL-vs-VK Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: No OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: No GeForce GTX 1070 4 8 12 16 20 SE +/- 0.04, N = 3 16.46 MAX: 103.19 1. (CXX) g++ options: -rdynamic
GL-vs-VK Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: No OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: No GeForce GTX 1070 14 28 42 56 70 SE +/- 0.14, N = 3 60.76 MIN: 9.69 / MAX: 8771929.82 1. (CXX) g++ options: -rdynamic
GL-vs-VK Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: Yes OpenBenchmarking.org Frame Time - ms, Fewer Is Better GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: Yes GeForce GTX 1070 3 6 9 12 15 SE +/- 0.24, N = 6 11.72 MAX: 48.9 1. (CXX) g++ options: -rdynamic
GL-vs-VK Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: Yes OpenBenchmarking.org FPS, More Is Better GL-vs-VK 2017-06-05 Test: Terrain With Dynamic LoD - API: Vulkan - Multi-Threaded: Yes GeForce GTX 1070 20 40 60 80 100 SE +/- 1.88, N = 6 85.54 MIN: 20.45 / MAX: 7299270.07 1. (CXX) g++ options: -rdynamic
Phoronix Test Suite v10.8.4