Vulkan vs. OpenGL Linux Sensor Monitoring

Tests for a future article.

Compare your own system(s) to this result file with the Phoronix Test Suite by running the command: phoronix-test-suite benchmark 1703313-RI-VLKOGLMAD71
Jump To Table - Results

View

Do Not Show Noisy Results
Do Not Show Results With Incomplete Data
Do Not Show Results With Little Change/Spread
List Notable Results

Statistics

Show Overall Harmonic Mean(s)
Show Overall Geometric Mean
Show Wins / Losses Counts (Pie Chart)
Normalize Results
Remove Outliers Before Calculating Averages

Graph Settings

Force Line Graphs Where Applicable
Convert To Scalar Where Applicable
Prefer Vertical Bar Graphs
No Box Plots
On Line Graphs With Missing Data, Connect The Line Gaps

Multi-Way Comparison

Condense Multi-Option Tests Into Single Result Graphs

Table

Show Detailed System Result Table

Run Management

Highlight
Result
Hide
Result
Result
Identifier
View Logs
Performance Per
Dollar
Date
Run
  Test
  Duration
Vulkan
March 30 2017
 
OpenGL
March 30 2017
 
Invert Hiding All Results Option
 
Only show results matching title/arguments (delimit multiple options with a comma):
Do not show results matching title/arguments (delimit multiple options with a comma):


Vulkan vs. OpenGL Linux Sensor Monitoring - Phoronix Test Suite

Vulkan vs. OpenGL Linux Sensor Monitoring

Tests for a future article.

HTML result view exported from: https://openbenchmarking.org/result/1703313-RI-VLKOGLMAD71&grt.

Vulkan vs. OpenGL Linux Sensor MonitoringProcessorMotherboardChipsetMemoryDiskGraphicsAudioNetworkOSKernelDesktopDisplay ServerDisplay DriverOpenGLVulkanCompilerFile-SystemScreen ResolutionVulkanOpenGLIntel Core i7-7700K @ 4.50GHz (8 Cores)MSI Z270-A PRO (MS-7A71) v1.0Intel Device 591f16384MBSamsung SSD 950 PRO 256GBDevice 11264MB (1470/5508MHz)Realtek ALC892Realtek RTL8111/8168/8411Ubuntu 16.104.8.0-44-generic (x86_64)Unity 7.5.0X Server 1.18.4NVIDIA 378.134.5.01.0.21GCC 6.2.0 20161005ext43840x2160Device 11264MB (1471/5508MHz)OpenBenchmarking.orgProcessor Details- Scaling Governor: intel_pstate powersave

Vulkan vs. OpenGL Linux Sensor Monitoringmadmax: 1920 x 1080 - Normal - Vulkan - Camp Hollow Pointmadmax: 1920 x 1080 - Normal - Vulkan - Strongholdmadmax: 1920 x 1080 - Normal - Vulkan - Hope, Glory, and Dog is Deadmadmax: 1920 x 1080 - Normal - Vulkan - Landmovermadmax: 1920 x 1080 - Very High - Vulkan - Camp Hollow Pointmadmax: 1920 x 1080 - Very High - Vulkan - Strongholdmadmax: 1920 x 1080 - Very High - Vulkan - Hope, Glory, and Dog is Deadmadmax: 1920 x 1080 - Very High - Vulkan - Landmovermadmax: 1920 x 1080 - Normal - OpenGL - Camp Hollow Pointmadmax: 1920 x 1080 - Normal - OpenGL - Strongholdmadmax: 1920 x 1080 - Normal - OpenGL - Hope, Glory, and Dog is Deadmadmax: 1920 x 1080 - Normal - OpenGL - Landmovermadmax: 1920 x 1080 - Very High - OpenGL - Camp Hollow Pointmadmax: 1920 x 1080 - Very High - OpenGL - Strongholdmadmax: 1920 x 1080 - Very High - OpenGL - Hope, Glory, and Dog is Deadmadmax: 1920 x 1080 - Very High - OpenGL - LandmoverVulkanOpenGL215.7482.91215.64241.47209.2881.34209.80236.9697.1965.04102.78116.1995.4761.84102.36118.95OpenBenchmarking.org

CPU Usage (Summary) Monitor

Phoronix Test Suite System Monitoring

MinAvgMaxVulkan0.523.838.9OpenGL0.536.154.3OpenBenchmarking.orgPercentCPU Usage (Summary) MonitorPhoronix Test Suite System Monitoring1530456075

GPU Usage Monitor

Phoronix Test Suite System Monitoring

MinAvgMaxVulkan1.080.2100.0OpenGL1.051.783.0OpenBenchmarking.orgPercentGPU Usage MonitorPhoronix Test Suite System Monitoring20406080100

Mad Max

Resolution: 1920 x 1080 - Graphics Preset: Normal - Renderer: Vulkan - Scene: Camp Hollow Point

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 1920 x 1080 - Graphics Preset: Normal - Renderer: Vulkan - Scene: Camp Hollow PointVulkan50100150200250215.74MIN: 107.02 / MAX: 225.89

Mad Max

Resolution: 1920 x 1080 - Graphics Preset: Normal - Renderer: Vulkan - Scene: Stronghold

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 1920 x 1080 - Graphics Preset: Normal - Renderer: Vulkan - Scene: StrongholdVulkan2040608010082.91MIN: 70.99 / MAX: 85.57

Mad Max

Resolution: 1920 x 1080 - Graphics Preset: Normal - Renderer: Vulkan - Scene: Hope, Glory, and Dog is Dead

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 1920 x 1080 - Graphics Preset: Normal - Renderer: Vulkan - Scene: Hope, Glory, and Dog is DeadVulkan50100150200250215.64MIN: 85.7 / MAX: 470.37

Mad Max

Resolution: 1920 x 1080 - Graphics Preset: Normal - Renderer: Vulkan - Scene: Landmover

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 1920 x 1080 - Graphics Preset: Normal - Renderer: Vulkan - Scene: LandmoverVulkan50100150200250241.47MIN: 25.37 / MAX: 3115.26

Mad Max

CPU Usage (Summary) Monitor

MinAvgMaxVulkan1.025.038.9OpenBenchmarking.orgPercent, Fewer Is BetterMad MaxCPU Usage (Summary) Monitor1122334455

Mad Max

GPU Usage Monitor

MinAvgMaxVulkan1.080.4100.0OpenBenchmarking.orgPercent, Fewer Is BetterMad MaxGPU Usage Monitor20406080100

Mad Max

Resolution: 1920 x 1080 - Graphics Preset: Very High - Renderer: Vulkan - Scene: Camp Hollow Point

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 1920 x 1080 - Graphics Preset: Very High - Renderer: Vulkan - Scene: Camp Hollow PointVulkan50100150200250209.28MIN: 101.33 / MAX: 221.83

Mad Max

Resolution: 1920 x 1080 - Graphics Preset: Very High - Renderer: Vulkan - Scene: Stronghold

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 1920 x 1080 - Graphics Preset: Very High - Renderer: Vulkan - Scene: StrongholdVulkan2040608010081.34MIN: 68.93 / MAX: 83.66

Mad Max

Resolution: 1920 x 1080 - Graphics Preset: Very High - Renderer: Vulkan - Scene: Hope, Glory, and Dog is Dead

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 1920 x 1080 - Graphics Preset: Very High - Renderer: Vulkan - Scene: Hope, Glory, and Dog is DeadVulkan50100150200250209.80MIN: 54.58 / MAX: 338.18

Mad Max

Resolution: 1920 x 1080 - Graphics Preset: Very High - Renderer: Vulkan - Scene: Landmover

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 1920 x 1080 - Graphics Preset: Very High - Renderer: Vulkan - Scene: LandmoverVulkan50100150200250236.96MIN: 24.92 / MAX: 3300.33

Mad Max

CPU Usage (Summary) Monitor

MinAvgMaxVulkan0.524.737.6OpenBenchmarking.orgPercent, Fewer Is BetterMad MaxCPU Usage (Summary) Monitor1122334455

Mad Max

GPU Usage Monitor

MinAvgMaxVulkan1.081.7100.0OpenBenchmarking.orgPercent, Fewer Is BetterMad MaxGPU Usage Monitor20406080100

Mad Max

Resolution: 1920 x 1080 - Graphics Preset: Normal - Renderer: OpenGL - Scene: Camp Hollow Point

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 1920 x 1080 - Graphics Preset: Normal - Renderer: OpenGL - Scene: Camp Hollow PointOpenGL2040608010097.19MIN: 52.55 / MAX: 159.34

Mad Max

Resolution: 1920 x 1080 - Graphics Preset: Normal - Renderer: OpenGL - Scene: Stronghold

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 1920 x 1080 - Graphics Preset: Normal - Renderer: OpenGL - Scene: StrongholdOpenGL153045607565.04MIN: 28.68 / MAX: 77.02

Mad Max

Resolution: 1920 x 1080 - Graphics Preset: Normal - Renderer: OpenGL - Scene: Hope, Glory, and Dog is Dead

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 1920 x 1080 - Graphics Preset: Normal - Renderer: OpenGL - Scene: Hope, Glory, and Dog is DeadOpenGL20406080100102.78MIN: 21.88 / MAX: 434.59

Mad Max

Resolution: 1920 x 1080 - Graphics Preset: Normal - Renderer: OpenGL - Scene: Landmover

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 1920 x 1080 - Graphics Preset: Normal - Renderer: OpenGL - Scene: LandmoverOpenGL306090120150116.19MIN: 26.67 / MAX: 5464.48

Mad Max

CPU Usage (Summary) Monitor

MinAvgMaxOpenGL1.737.754.2OpenBenchmarking.orgPercent, Fewer Is BetterMad MaxCPU Usage (Summary) Monitor1530456075

Mad Max

GPU Usage Monitor

MinAvgMaxOpenGL1.052.782.0OpenBenchmarking.orgPercent, Fewer Is BetterMad MaxGPU Usage Monitor20406080100

Mad Max

Resolution: 1920 x 1080 - Graphics Preset: Very High - Renderer: OpenGL - Scene: Camp Hollow Point

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 1920 x 1080 - Graphics Preset: Very High - Renderer: OpenGL - Scene: Camp Hollow PointOpenGL2040608010095.47MIN: 43.37 / MAX: 156.81

Mad Max

Resolution: 1920 x 1080 - Graphics Preset: Very High - Renderer: OpenGL - Scene: Stronghold

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 1920 x 1080 - Graphics Preset: Very High - Renderer: OpenGL - Scene: StrongholdOpenGL142842567061.84MIN: 27.42 / MAX: 76.08

Mad Max

Resolution: 1920 x 1080 - Graphics Preset: Very High - Renderer: OpenGL - Scene: Hope, Glory, and Dog is Dead

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 1920 x 1080 - Graphics Preset: Very High - Renderer: OpenGL - Scene: Hope, Glory, and Dog is DeadOpenGL20406080100102.36MIN: 22.98 / MAX: 426.8

Mad Max

Resolution: 1920 x 1080 - Graphics Preset: Very High - Renderer: OpenGL - Scene: Landmover

OpenBenchmarking.orgFrames Per Second, More Is BetterMad MaxResolution: 1920 x 1080 - Graphics Preset: Very High - Renderer: OpenGL - Scene: LandmoverOpenGL306090120150118.95MIN: 29.84 / MAX: 5347.59

Mad Max

CPU Usage (Summary) Monitor

MinAvgMaxOpenGL0.538.054.3OpenBenchmarking.orgPercent, Fewer Is BetterMad MaxCPU Usage (Summary) Monitor1530456075

Mad Max

GPU Usage Monitor

MinAvgMaxOpenGL1.052.383.0OpenBenchmarking.orgPercent, Fewer Is BetterMad MaxGPU Usage Monitor20406080100


Phoronix Test Suite v10.8.4