Mesa RadeonSI shader cache tests for a future article on Phoronix.com by Michael Larabel.
Compare your own system(s) to this result file with the
Phoronix Test Suite by running the command:
phoronix-test-suite benchmark 1703049-RI-MESASHADE24
Mesa Shader Cache RadeonSI
Mesa RadeonSI shader cache tests for a future article on Phoronix.com by Michael Larabel.
,,"Default","RadeonSI Shader Cache"
Processor,,Intel Core i7-7700K @ 4.50GHz (8 Cores),Intel Core i7-7700K @ 4.50GHz (8 Cores)
Motherboard,,MSI Z270-A PRO (MS-7A71) v1.0,MSI Z270-A PRO (MS-7A71) v1.0
Chipset,,Intel Device 591f,Intel Device 591f
Memory,,16384MB,16384MB
Disk,,Samsung SSD 950 PRO 256GB,Samsung SSD 950 PRO 256GB
Graphics,,AMD Radeon RX 470/480 8192MB,AMD Radeon RX 470/480 8192MB
Audio,,Realtek ALC892,Realtek ALC892
Monitor,,Acer B286HK,Acer B286HK
Network,,Realtek RTL8111/8168/8411,Realtek RTL8111/8168/8411
OS,,Ubuntu 17.04,Ubuntu 17.04
Kernel,,4.10.0-9-generic (x86_64),4.10.0-9-generic (x86_64)
Desktop,,Unity 7.5.0,Unity 7.5.0
Display Server,,X Server 1.18.4,X Server 1.18.4
Display Driver,,amdgpu 1.2.99,amdgpu 1.2.99
OpenGL,,4.5 Mesa 17.1.0-devel- padoka PPA Gallium 0.4 (LLVM 5.0.0),4.5 Mesa 17.1.0-devel- padoka PPA Gallium 0.4 (LLVM 5.0.0)
Vulkan,,1.0.39,1.0.39
Compiler,,GCC 6.3.0 20161229,GCC 6.3.0 20161229
File-System,,ext4,ext4
Screen Resolution,,3840x2160,3840x2160
,,"Default","RadeonSI Shader Cache"
"Counter-Strike: Global Offensive - Resolution: 1920 x 1080 (FPS)",HIB,206.34,207.21
"Counter-Strike: Global Offensive - Test Run Time - Resolution: 1920 x 1080 (sec)",LIB,45.7,44.42
"Deus Ex: Mankind Divided - Preset: 1920 x 1080 - Low Quality (FPS)",HIB,62.50,67.60
"Deus Ex: Mankind Divided - Test Run Time - Preset: 1920 x 1080 - Low Quality (sec)",LIB,241.34,151.72
"Deus Ex: Mankind Divided - Preset: 1920 x 1080 - Ultra Quality (FPS)",HIB,19.30,28.80
"Deus Ex: Mankind Divided - Test Run Time - Preset: 1920 x 1080 - Ultra Quality (sec)",LIB,272.89,160.74
"Dota 2 - Resolution: 3840 x 2160 - Renderer: OpenGL (FPS)",HIB,43.93,55.57
"Dota 2 - Test Run Time - Resolution: 3840 x 2160 - Renderer: OpenGL (sec)",LIB,51.22,48.62
"DiRT Rally - Resolution: 1920 x 1080 - Graphics Preset: High (FPS)",HIB,381.28,418.69
"DiRT Rally - Test Run Time - Resolution: 1920 x 1080 - Graphics Preset: High (sec)",LIB,219.47,219.2
"HITMAN - Resolution: 1920 x 1080 - Quality Level: Low (FPS)",HIB,90.98,89.34
"HITMAN - Resolution: 1920 x 1080 - Quality Level: Low - Total Frame Time (Milliseconds)",LIB,10.99,11.19
"HITMAN - Test Run Time - Resolution: 1920 x 1080 - Quality Level: Low (sec)",LIB,150.73,138.73
"HITMAN - Resolution: 1920 x 1080 - Quality Level: Ultra (FPS)",HIB,59.56,58.70
"HITMAN - Resolution: 1920 x 1080 - Quality Level: Ultra - Total Frame Time (Milliseconds)",LIB,16.79,17.04
"HITMAN - Test Run Time - Resolution: 1920 x 1080 - Quality Level: Ultra (sec)",LIB,151.08,139.95
"Metro: Last Light Redux - Resolution: 1920 x 1080 (FPS)",HIB,153.60,153.95
"Metro: Last Light Redux - Test Run Time - Resolution: 1920 x 1080 (sec)",LIB,188.65,188.68
"Civilization VI - Quality: Lowest - Resolution: 1920 x 1080 (FPS)",HIB,8.31,16.33
"Civilization VI - Quality: Lowest - Resolution: 1920 x 1080 - Total Frame Time (Milliseconds)",LIB,113.55,38.03
"Civilization VI - Test Run Time - Quality: Lowest - Resolution: 1920 x 1080 (sec)",LIB,142.31,133.3
"Civilization VI - Quality: Highest - Resolution: 1920 x 1080 (FPS)",HIB,6.04,6.69
"Civilization VI - Quality: Highest - Resolution: 1920 x 1080 - Total Frame Time (Milliseconds)",LIB,165.38,154.58
"Civilization VI - Test Run Time - Quality: Highest - Resolution: 1920 x 1080 (sec)",LIB,178.84,169.29