Tests
Suites
Latest Results
Search
Register
Login
Popular Tests
Timed Linux Kernel Compilation
Blender
SVT-AV1
FFmpeg
dav1d
7-Zip Compression
Newest Tests
OpenVINO GenAI
Rustls
LiteRT
WarpX
Epoch
Valkey
Recently Updated Tests
Llama.cpp
OpenVINO
Renaissance
Blender
vkpeak
ProjectPhysX OpenCL-Benchmark
New & Recently Updated Tests
Recently Updated Suites
Machine Learning
Server Motherboard
HPC - High Performance Computing
New & Recently Updated Suites
Component Benchmarks
CPUs / Processors
GPUs / Graphics
OpenGL
Disks / Storage
Motherboards
File-Systems
Operating Systems
OpenBenchmarking.org
Corporate / Organization Info
Bug Reports / Feature Requests
Half-Life 2 - Lost Coast 1.1.0
pts/hl2lostcoast-1.1.0
- 03 June 2016 -
Fixes for working with latest HL2 Lost Coast on Steam
downloads.xml
<?xml version="1.0"?> <!--Phoronix Test Suite v6.4.0--> <PhoronixTestSuite> <Downloads> <Package> <URL>http://www.phoronix-test-suite.com/benchmark-files/pts-lostcoast-2.zip</URL> <MD5>4186dae8ce09fd56df9aa1d93de282f2</MD5> <SHA256>f6c69986fac2850045c2d0bc594a94ea4ce9a2f40a92d924cb68560e0f28d97b</SHA256> <FileSize>537226</FileSize> </Package> </Downloads> </PhoronixTestSuite>
install.sh
#!/bin/sh HOME=$DEBUG_REAL_HOME steam steam://install/340 echo $? > ~/install-exit-status unzip -o pts-lostcoast-2.zip mv pts-lostcoast-2.dem $DEBUG_REAL_HOME/.steam/steam/steamapps/common/Half-Life\ 2/lostcoast echo "#!/bin/bash . steam-env-vars.sh cd \$DEBUG_REAL_HOME/.steam/steam/steamapps/common/Half-Life\ 2 ./hl2_linux -game lostcoast +con_logfile \$LOG_FILE +cl_showfps 1 +timedemoquit pts-lostcoast-2 -novid -fullscreen \$@" > hl2lostcoast chmod +x hl2lostcoast
pre.sh
#!/bin/bash STEAM_GAME_ID=340 GAME_BINARY=hl2_linux export HOME=$DEBUG_REAL_HOME steam steam://run/$STEAM_GAME_ID & sleep 4 GAME_PID=`pgrep $GAME_BINARY` echo '#!/bin/sh' > steam-env-vars.sh while read -d $'\0' ENV; do NAME=`echo $ENV | cut -d= -f1`; VAL=`echo $ENV | cut -d= -f2`; echo "export $NAME=\"$VAL\""; done < /proc/$GAME_PID/environ >> steam-env-vars.sh chmod +x steam-env-vars.sh kill -9 $GAME_PID
results-definition.xml
<?xml version="1.0"?> <!--Phoronix Test Suite v6.4.0--> <PhoronixTestSuite> <ResultsParser> <OutputTemplate>2620 frames 100.788 seconds #_RESULT_# fps (38.47 ms/f) 15.329 fps variability </OutputTemplate> <LineHint>fps</LineHint> </ResultsParser> </PhoronixTestSuite>
test-definition.xml
<?xml version="1.0"?> <!--Phoronix Test Suite v6.4.0--> <PhoronixTestSuite> <TestInformation> <Title>Half-Life 2 - Lost Coast</Title> <Description>This is a benchmark of Valve's Half-Life 2: Lost Coast game. The test profile assumes you have a Steam account and have Steam installed for the system. This automates the process of executing the game and using a standardized time demo.</Description> <ResultScale>Frames Per Second</ResultScale> <Proportion>HIB</Proportion> <TimesToRun>3</TimesToRun> <PreInstallMessage>This test will attempt to install the necessary game using your Steam account. If the test appears hung you may need to manually exit the Steam client.</PreInstallMessage> </TestInformation> <TestProfile> <Version>1.1.0</Version> <SupportedPlatforms>Linux</SupportedPlatforms> <SoftwareType>Game</SoftwareType> <TestType>Graphics</TestType> <License>Free</License> <Status>Unverified</Status> <SupportedArchitectures>x86, x86_64</SupportedArchitectures> <EnvironmentSize>2</EnvironmentSize> <ProjectURL>http://store.steampowered.com/app/340/</ProjectURL> <Maintainer>Michael Larabel</Maintainer> </TestProfile> <TestSettings> <Option> <DisplayName>Resolution</DisplayName> <Identifier>auto-resolution</Identifier> <ArgumentPrefix></ArgumentPrefix> <ArgumentPostfix></ArgumentPostfix> <DefaultEntry>0</DefaultEntry> <Menu> <Entry> <Name>$VIDEO_WIDTH x $VIDEO_HEIGHT</Name> <Value>-w $VIDEO_WIDTH -h $VIDEO_HEIGHT</Value> <Message></Message> </Entry> </Menu> </Option> </TestSettings> </PhoronixTestSuite>