bioshockinfinite
Lucy
1920x1080
Processor: AMD Ryzen 5 1600 Six-Core @ 3.90GHz (6 Cores / 12 Threads), Motherboard: MSI B350 TOMAHAWK (MS-7A34) v1.0, Chipset: AMD Family 17h, Memory: 16384MB, Disk: 250GB Samsung SSD 850 + 2000GB Western Digital WD20EZRZ-00Z, Graphics: MSI AMD Radeon RX 580 8192MB, Audio: AMD Ellesmere, Monitor: LG IPS FULLHD, Network: Realtek RTL8111/8168/8411 + Broadcom Limited BCM4360 802.11ac Wireless
OS: Arch Linux, Kernel: 4.14.8-1-zen (x86_64), Desktop: GNOME Shell 3.26.2, OpenGL: 4.5 Mesa 17.3.1 (LLVM 5.0.1), Compiler: GCC 7.2.1 20171128 + Clang 5.0.1, File-System: btrfs, Screen Resolution: 1920x1080
Environment Notes: GJS_DEBUG_OUTPUT=stderr GJS_DEBUG_TOPICS=JS ERROR;JS LOG
Graphics Notes: GLAMOR
BioShock Infinite
A Steam-based test of the BioShock Infinite game. Learn more via the OpenBenchmarking.org test page.
1920x1080
Processor: AMD Ryzen 5 1600 Six-Core @ 3.90GHz (6 Cores / 12 Threads), Motherboard: MSI B350 TOMAHAWK (MS-7A34) v1.0, Chipset: AMD Family 17h, Memory: 16384MB, Disk: 250GB Samsung SSD 850 + 2000GB Western Digital WD20EZRZ-00Z, Graphics: MSI AMD Radeon RX 580 8192MB, Audio: AMD Ellesmere, Monitor: LG IPS FULLHD, Network: Realtek RTL8111/8168/8411 + Broadcom Limited BCM4360 802.11ac Wireless
OS: Arch Linux, Kernel: 4.14.8-1-zen (x86_64), Desktop: GNOME Shell 3.26.2, OpenGL: 4.5 Mesa 17.3.1 (LLVM 5.0.1), Compiler: GCC 7.2.1 20171128 + Clang 5.0.1, File-System: btrfs, Screen Resolution: 1920x1080
Environment Notes: GJS_DEBUG_OUTPUT=stderr GJS_DEBUG_TOPICS=JS ERROR;JS LOG
Graphics Notes: GLAMOR
Testing initiated at 22 December 2017 12:58 by user griffz.